Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 22:40:10 Player: Kite Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (260) 1300 Value Destroyed (9438) 9438 Prototype IDs (21) 420 Alien Tech Used (1) 200 Bonus (7077) 7077 TOTAL SCORE: 26035 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2123 Follower Combat Kills 3009 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -55 Cogmind --------- Core Integrity 0/1450 Matter 7/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Rolling (90) Ox2 Location -2/Quarantine Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Overtuned Huge Scrapsphere > --- UTILITY (18) ----- High-capacity Storage Unit Advanced Signal Interpreter Surveybot 17 Chip Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer ECM Suite > --- WEAPON (2) ------- KE Penetrator > --- INVENTORY (20) --- Overtuned Huge Scrapsphere Impulse Thruster Transdimensional Reconstructor High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Scrap Suit Makeshift Coolant Network Advanced Signal Interpreter Surveybot 17 Chip Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Transmission Jammer Advanced Phase Shifter Propulsion Shielding Advanced System Shield > --- WEAPON ----------- Overtuned Railgun Overtuned Railgun > --- INVENTORY -------- Overtuned Huge Scrapsphere Overtuned Quantum Rifle KE Penetrator Overtuned Railgun [Rating: 127] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Wheel Wheel Wheel Utility Improved Signal Interpreter Device Scrap Suit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Authchip [Propulsion] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon CPS Tube Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Slots Evolved 16 | . . . 2 2 2 . . . . . 4 . . 2 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 2 2 . . . . . 4 . . 2 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 239 | 6 2 8 24 27 11 1 11 31 9 7 5 8 20 18 4 8 35 4 Power 22 | 1 . 1 3 2 1 . 1 3 1 . . . 2 . 1 1 5 . Engine 8 | 1 . 1 3 1 . . 1 1 . . . . . . . . . . Core 7 | . . . . 1 1 . . 2 1 . . . 2 . . . . . Reactor 7 | . . . . . . . . . . . . . . . 1 1 5 . Propulsion 35 | 2 . 2 5 6 1 . 1 7 3 1 . . 1 . . 1 5 . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 35 | 2 . 2 5 6 1 . 1 7 3 1 . . 1 . . 1 5 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 121 | 1 2 2 6 13 8 1 8 13 3 4 5 4 12 15 3 4 16 1 Device 57 | . . . 2 5 4 . 3 5 1 3 3 3 6 9 2 3 8 . Storage 5 | 1 . 1 1 . . . 1 . . . . . . . . . . 1 Processor 23 | . . . 1 2 2 . 2 3 . 1 . 1 2 2 . 1 6 . Hackware 11 | . . . . 1 2 . 1 . 1 . 2 . . 2 1 . 1 . Protection 25 | . 2 1 2 5 . 1 1 5 1 . . . 4 2 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 61 | 2 . 3 10 6 1 . 1 8 2 2 . 4 5 3 . 2 9 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 2 . . . . 4 . . . . . . . . . . Ballistic Gun 27 | 2 . . 6 3 1 . 1 . . . . . 4 . . . 7 3 Ballistic Cannon 16 | . . 1 . . . . . 3 1 . . 3 1 3 . 2 2 . Launcher 6 | . . 2 . 2 . . . 1 1 . . . . . . . . . Special Weapon 3 | . . . . . . . . . . 2 . 1 . . . . . . Impact Weapon 3 | . . . 2 1 . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . 3 . . . . . 2 . . . 1 Corrupted Parts 3 | . . . . . . . . . 1 . . . 2 . . . . . System Corruption 6 | . . . . . . . . . 2 . . . 4 . . . . . Parts Lost 104 | . . 5 6 4 . . . 17 3 . . 2 11 8 5 6 26 11 Power 10 | . . 1 1 . . . . 2 . . . . 1 . 1 1 2 1 Propulsion 17 | . . 2 1 3 . . . 6 . . . . 1 . . 1 3 . Utility 51 | . . 1 3 1 . . . 7 1 . . 2 6 6 3 2 13 6 Weapon 26 | . . 1 1 . . . . 2 2 . . . 3 2 1 2 8 4 Highest Loss Streak 14 | . . 4 2 1 . . . 8 3 . . 1 8 3 5 4 14 11 To Critical Strikes 3 | . . . . . . . . . . . . . . 1 . . 2 . Average Backups 13 | . 3 7 8 14 14 14 15 17 18 16 18 17 14 16 13 11 6 5 Power . | . 1 . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . 1 3 3 3 4 4 2 1 1 1 2 . 1 3 3 3 2 Utility 6 | . . 2 . 5 7 6 6 7 9 8 10 10 9 8 6 3 . . Weapon 4 | . 1 3 3 5 4 4 5 7 6 3 3 2 3 5 2 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . . 1 8 5 5 1 3 2 3 3 . 4 1 7 . . 10 4 Power 2 | . . . . . . . . . . . . . 1 . . . 1 . Propulsion 13 | . . 1 2 1 . . 1 . . . . 1 . . . . 5 2 Utility 25 | . . . 1 3 5 1 . 1 3 2 . 3 . 4 . . 2 . Weapon 15 | . . . 5 1 . . 2 1 . 1 . . . 3 . . 2 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 84 | . 96 94 84 93 99 94 99 95 90 78 80 77 76 75 79 72 57 72 Engine 3 | . 14 12 10 7 . . . 1 4 . . . . . . . . . Core 3 | . . . . 1 7 7 6 5 2 6 5 5 4 5 2 . . . Wheel 12 | . 28 26 21 16 15 15 15 14 15 10 5 5 5 5 4 3 3 4 Device 12 | . . . 7 13 17 17 17 15 7 5 18 20 17 22 23 17 11 18 Storage 7 | . 14 14 12 9 7 7 7 7 7 6 5 5 5 5 4 4 1 3 Processor 17 | . . . 5 9 20 23 27 23 23 23 17 17 21 19 19 22 22 28 Hackware 3 | . . . . 2 7 . 2 1 5 7 8 4 . 2 7 9 3 3 Protection 7 | . 10 12 4 14 7 7 4 9 12 3 5 5 8 7 4 . 1 2 Energy Cannon 1 | . . . 2 . . . . 8 . . . . . . . . . . Ballistic Gun 7 | . 28 22 10 16 14 12 15 . . . . . 7 . . . 5 7 Ballistic Cannon 4 | . . 2 2 . . . . 5 10 11 10 9 3 7 9 8 1 . Peak Build Rating 127 | 6 7 10 19 31 39 50 43 44 41 61 76 89 98 122 119 100 127 119 Average Rating 52 | 4 6 7 14 29 36 41 41 39 36 46 73 79 87 115 116 89 85 104 On Entrance 49 | . 6 7 10 19 31 39 50 42 36 36 61 75 83 88 109 66 77 113 Avg Prop Armor Cover (%) 33 | . . . . . . . . . . 33 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 12 15 17 43 58 42 77 61 68 67 79 89 102 103 109 102 92 79 82 Greatest Support 32 | 20 20 20 26 26 20 20 20 26 26 28 28 28 28 20 20 20 32 20 Greatest Overweight (x) 10 | . . 1 2 5 2 3 3 6 2 3 3 3 5 5 5 4 10 4 Average Overweight (x) 2 | . . . . 1 1 2 2 2 2 1 2 2 3 4 4 3 2 2 Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 8 8 8 15 15 15 19 20 20 18 20 20 20 20 20 20 11 17 Most Carried 20 | 1 7 8 10 15 15 15 20 20 20 20 20 20 20 20 17 19 20 8 Average Carried 14 | . 3 7 8 14 14 14 18 18 19 17 19 19 18 17 16 14 9 6 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 20 Final Carried 20 | 1 7 8 9 15 15 15 20 19 20 20 19 20 20 17 17 19 5 5 Scrap Suit Usage (%) 17 | . . . . . . . . . . 29 100 78 27 56 96 90 15 . Parts Cannibalized 10 | . . . . . . . . . . . . 2 1 5 . 1 1 . Class Distribution -------------------- 36% | Mutant 23% | Scavenger-Mutant 16% | Commander-Mutant 9% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -5/DSF Scavenger-Mutant | -5/Garrison Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -3/Research Hacker-Skirmisher | -3/Armory Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Matter Collected 9861 | 260 190 222 743 1299 174 508 68 1429 471 214 10 221 1241 1370 171 161 1009 100 Remotely 1263 | . . . . . . . . . . . . . 232 767 171 93 . . Salvage Created 10389 | . 190 34 1589 1309 709 299 155 1808 422 . 10 142 1018 1367 . 261 876 200 Parts 527 | . 10 . 94 77 48 2 14 80 13 . 2 11 59 52 1 5 46 13 Haulers Intercepted 14 | . 1 . 4 . 1 . . 6 . . . . . 2 . . . . Recyclers Shooed 9 | . 1 . 2 2 . . . 2 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Combat Hostiles Destroyed 182 | . 2 6 38 28 8 1 1 26 5 . . 5 24 22 . 4 10 2 Melee 5 | . . . 1 4 . . . . . . . . . . . . . . Guns 55 | . 2 3 10 13 5 1 1 1 . . . . 9 . . . 8 2 Cannons 49 | . . . 11 . . . . 15 4 . . 1 8 4 . 4 2 . AOE 63 | . . 3 12 9 3 . . 7 . . . 4 7 18 . . . . Classes Destroyed 20 | . 3 1 7 2 1 1 . 2 . . . . 1 2 . . . . Worker 24 | . . . 8 4 . . 2 5 . . . . . 4 . . 1 . Builder 8 | . . . 1 . 5 . . 1 . . . . . . 1 . . . Tunneler 6 | . . . 1 2 1 . 1 . . . 1 . . . . . . . Hauler 14 | . 1 . 4 . 1 . . 6 . . . . . 2 . . . . Recycler 17 | . 1 . 2 2 2 . . 4 4 . . . . 1 . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 1 1 . . . . . . . . . . Watcher 9 | . . . 4 3 . . . 1 . . . . . 1 . . . . Swarmer 39 | . . . 13 8 . . . . 2 . . 4 8 4 . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . Grunt 77 | . 2 . 17 14 7 . . 14 1 . . . 8 10 . 2 2 . Brawler 5 | . . . . . . . . 3 . . . . 1 . . 1 . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . Sentry 30 | . . . 8 4 1 . 1 7 2 . . 1 5 . . 1 . . Hunter 8 | . . . . 1 . . . 1 . . . . . 3 . . 1 2 Programmer 12 | . . . . . . . . 1 . . . . 1 4 . . 6 . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Compactor 1 | . . . . . . 1 . . . . . . . . . . . . Scrapoid 3 | . . . . . . . . . . . . . . 2 . . 1 . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 2 3 10 7 8 1 3 8 2 . 1 4 5 9 1 2 4 1 Combat Bots Only 7 | . 2 3 7 7 5 1 1 5 2 . . 4 5 7 . 2 3 1 Max Kills in Single Turn 4 | . 1 2 4 4 2 1 1 3 1 . 1 3 4 3 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 3 1 . . 3 . . . 3 4 2 . . . . Melee 1 | . . . 1 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Hostile Shots Fired 1766 | . 21 24 145 138 19 . 27 366 42 . . 25 170 198 29 102 336 124 Missed 560 | . 7 7 36 41 5 . 12 127 11 . . 11 46 67 7 34 100 49 Hits 1206 | . 14 17 109 97 14 . 15 239 31 . . 14 124 131 22 68 236 75 Melee 9 | . . 5 . . . . . 2 . . . 2 . . . . . . Projectile 1197 | . 14 12 109 97 14 . 15 237 31 . . 12 124 131 22 68 236 75 Critical Strikes 44 | . . . 4 5 1 . . 5 . . . 1 8 5 . 5 9 1 Part Disruptions 2 | . . . . . . . . . . . . . . 1 . . 1 . Damage Taken 21425 | . 191 412 1350 1533 291 63 124 2547 277 . . 496 2996 2803 735 1180 4774 1653 Core 3300 | . 37 30 269 135 13 10 43 508 61 . . 72 325 204 124 16 1267 186 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 53 | . 13 . . . . . . . . . . . . . . . 21 19 Ignored by Resistances 32 | . . . . . . . . . . . . . 29 3 . . . . Regen/Repaired (Parts) 137 | . . . . . . 51 . . . . . 20 10 45 . 10 1 . Core Remaining (%) 65 | 100 . 73 32 75 . . . . . 9 . . 60 82 . 89 . . Volleys Fired 708 | . 28 24 91 107 36 13 10 117 10 . 4 11 66 75 8 21 65 22 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 136 | . 40 50 98 46 46 46 46 136 77 . 77 77 94 110 110 110 113 80 Shots Fired 1251 | . 56 40 165 183 68 20 19 214 21 . 5 18 126 104 10 43 116 43 Gun 653 | . 56 32 80 175 64 16 19 2 . . . . 73 . . . 93 43 Cannon 522 | . . 1 69 . . . . 204 21 . 3 14 48 86 10 43 23 . Launcher 72 | . . 7 16 8 4 4 . 8 . . . 2 5 18 . . . . Special 4 | . . . . . . . . . . . 2 2 . . . . . . Kinetic 1013 | . 56 33 114 175 64 16 19 80 21 . 2 14 121 86 10 43 116 43 Thermal 162 | . . . 35 . . . . 126 . . 1 . . . . . . . Explosive 72 | . . 7 16 8 4 4 . 8 . . . 2 5 18 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 7 7 9 21 9 17 14 16 6 . 2 9 21 7 2 7 5 8 Robot Miss Streak 9 | . 2 3 4 2 2 1 3 9 9 . 1 5 3 3 2 4 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 1 Secondary Targets 5 | . . . . 1 1 . . . . . . . 1 . . . 2 . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . 1 . . . 1 . Shots Hit Robots 826 | . 37 23 128 138 46 16 12 165 16 . 3 16 83 45 5 17 54 22 Core Hits 541 | . 10 13 66 70 32 2 8 129 28 . 2 18 45 78 1 6 25 8 Critical Kills 13 | . . . 2 5 . . . 2 . . . . 2 . . . . 2 Critical Parts Destroyed 20 | . 1 . 5 3 . . . . . . . . 4 . . . 5 2 Critical Strikes 46 | . 1 . 9 8 . . . 2 . . . . 9 7 . 1 5 4 Meltdown 2 | . . . . . . . . 2 . . . . . . . . . . Destroy 21 | . 1 . 1 4 . . . . . . . . 6 . . . 5 4 Blast 13 | . . . 2 . . . . . . . . . 3 7 . 1 . . Smash 10 | . . . 6 4 . . . . . . . . . . . . . . Melee Attacks 59 | . . . 37 14 4 3 . 1 . . . . . . . . . . Impact 59 | . . . 37 14 4 3 . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 5 3 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . 9 . . . . . . . . . . . . . . . Damage Inflicted 26332 | . 308 353 3563 3273 1378 583 211 3973 304 . 20 772 2995 5409 194 631 1856 509 Guns 7367 | . 308 169 832 1856 707 247 211 16 . . . . 1200 . . . 1312 509 Cannons 8806 | . . 19 717 . . . . 3145 304 . 20 366 1087 1779 194 631 544 . Explosions 8122 | . . 165 856 558 671 336 . 812 . . . 386 708 3630 . . . . Melee 1935 | . . . 1158 777 . . . . . . . . . . . . . . Ramming 102 | . . . . 82 . . . . . . . 20 . . . . . . Kinetic 13855 | . 308 188 1180 1856 707 247 211 1212 304 . 20 366 2287 1779 194 631 1856 509 Thermal 2735 | . . . 369 . 311 . . 1949 . . . . . 106 . . . . Explosive 7439 | . . 165 856 558 360 336 . 812 . . . 386 708 3258 . . . . Electromagnetic 266 | . . . . . . . . . . . . . . 266 . . . . Impact 1935 | . . . 1158 777 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 6 . 15 15 15 17 . . 1 10 1 6 7 7 8 Average Corruption 9 | . . . . 5 . 12 15 15 16 . . 1 5 1 3 6 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 253 | . . . . 29 . 12 18 66 58 . . . 22 5 . 9 19 15 Message Errors 60 | . . . . 8 . 2 6 16 12 . . . 2 . . 3 5 6 Matter Fused 53 | . . . . 4 . 5 4 15 13 . . . 5 . . . 3 4 Heat Flow Errors 37 | . . . . 5 . 2 4 7 8 . . . 5 2 . 1 1 2 Energy Discharges 26 | . . . . 5 . 2 . 3 11 . . . . 2 . . 3 . Parts Rejected 9 | . . . . . . . . 5 . . . . . . . 3 1 . Parts Fused 3 | . . . . . . . 1 2 . . . . . . . . . . Data Loss (minor) 26 | . . . . 4 . . 2 5 6 . . . 5 . . 1 3 . Data Loss (major) 9 | . . . . . . . . . 3 . . . 3 1 . . 1 1 Misfires 8 | . . . . 2 . . . 2 2 . . . 1 . . 1 . . Alerts 4 | . . . . . . . . 1 1 . . . . . . . 1 1 Misdirections 5 | . . . . . . . . 4 1 . . . . . . . . . Weapon Failures 13 | . . . . 1 . 1 1 6 1 . . . 1 . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1244 | . . 52 442 192 54 . . 27 . . . . 148 285 7 . 37 . Projectiles 269 | . . . 18 . . . . 21 . . . . 31 155 7 . 37 . Explosions 390 | . . 52 15 16 54 . . 6 . . . . 117 130 . . . . Melee 585 | . . . 409 176 . . . . . . . . . . . . . . Knockbacks 62 | . . . 3 3 . . . 19 3 . . . 11 13 1 5 4 . Impact 2 | . . . . 2 . . . . . . . . . . . . . . Kinetic 55 | . . . 3 . . . . 18 3 . . . 10 12 1 4 4 . Secondary 5 | . . . . 1 . . . 1 . . . . 1 1 . 1 . . Self-Inflicted Damage 444 | . . 84 60 38 . 33 . 145 . . . 9 34 41 . . . . Shots 15 | . . 4 2 . . 1 . 4 . . . . 1 3 . . . . Rammed 12 | . . . . 10 . . . . . . . 2 . . . . . . Targets Rammed 12 | . . . . 10 . . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 278 | . 16 12 94 241 17 208 200 259 261 . 6 . 261 278 12 231 64 126 Average Temperature 57 | . 6 6 16 41 4 103 90 76 96 . 4 . 61 74 8 35 64 71 Received Heat Transfer 4186 | . 108 6 465 693 144 . 42 894 90 . . 84 957 303 54 211 126 9 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 4 2 . . . . . . . . . . . . . . Combat Hostiles 6 | . . . 4 2 . . . . . . . . . . . . . . Parts Fried 13 | . . . 8 5 . . . . . . . . . . . . . . Impact Corruptions 17 | . . . 11 6 . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . . . . . . . Parts Melted 13 | . . . 1 . 1 . . 8 2 . . . . . . . 1 . Heat Transferred 4444 | . . . 666 . 200 . . 3478 . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Maximum Alert Level 5 | . . . 2 2 2 . . 2 1 . . 1 3 5 5 4 4 2 Low Security (%) 35 | 100 100 100 17 7 2 100 100 51 70 . 100 78 24 . . . . . Level 1 21 | . . . 6 47 90 . . 32 29 . . 21 28 4 . . . . Level 2 28 | . . . 75 45 6 . . 16 . . . . 43 20 . . 51 100 Level 3 4 | . . . . . . . . . . . . . 3 17 . 10 33 . Level 4 3 | . . . . . . . . . . . . . . 8 . 89 14 . Level 5 5 | . . . . . . . . . . . . . . 49 43 . . . High Security . | . . . . . . . . . . . . . . . 56 . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 3093 | . 40 30 687 596 415 112 46 684 344 . 15 238 769 3093 1831 1178 1164 666 Initial 1616 | . . . . 286 263 112 . . 263 . . 3 137 403 1616 1100 564 636 Average 451 | . 8 5 454 402 299 41 9 207 110 . . 102 379 1540 1732 1112 735 592 Influence Increases 10931 | . 62 92 1219 848 351 36 75 1328 312 . 25 293 782 3418 357 226 1364 143 Destroy 0b10 Robot/C 4700 | . 40 . 760 560 160 . 20 640 120 . . 160 500 980 120 80 520 40 Destroy 0b10 Robot/NC 450 | . 10 . 105 55 50 . 20 100 25 . 5 . . 55 10 . 15 . Destroy Leader 942 | . 12 . 176 126 32 . 10 196 . . . 20 40 168 42 20 90 10 Allied During Kill 1062 | . . . . . . . 14 180 46 . . 58 25 417 83 24 215 . Successful Hack 94 | . . . 6 6 16 . 10 21 . . 5 . . 12 18 . . . Select Force Hacks 150 | . . . 30 . . . . . 120 . . . . . . . . . Disable Machine 855 | . . . 15 15 45 . . 105 . . 15 15 . 495 30 45 15 60 Anti-Garrison Action 400 | . . . . . . . . . . . . . 50 150 . . 200 . Destroy Structure 1463 | . . 32 67 56 33 36 1 71 1 . . 40 137 566 54 42 294 33 Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . Lose Combat Pursuer 300 | . . 60 60 15 15 . . 15 . . . . 30 75 . 15 15 . Active Sensor Use 500 | . . . . . . . . . . . . . . 500 . . . . Influence Decreases 10617 | . 62 92 540 947 611 356 75 652 988 . 20 115 196 1108 1653 1098 1308 796 Entered New Map 5064 | . . . . 393 317 208 . . 413 . . 2 46 366 1463 848 512 496 Time Decay 3562 | . 62 92 480 514 294 50 75 433 424 . 20 . . 422 40 110 356 190 Lost Part 951 | . . . 60 40 . . . 150 11 . . 20 110 80 50 60 260 110 Lost Ally 1040 | . . . . . . 98 . 69 140 . . 93 40 240 100 80 180 . Squads Dispatched 72 | . . . 4 4 3 . . 9 . . 1 1 . 21 13 2 11 3 Investigation 21 | . . . 3 3 . . . . . . 1 . . 10 1 . 3 . Extermination 9 | . . . . . 1 . . 2 . . . . . 2 . 1 2 1 Reinforcement 20 | . . . 1 1 2 . . 3 . . . 1 . 1 6 1 2 2 Assault 13 | . . . . . . . . 1 . . . . . 7 4 . 1 . Garrison 9 | . . . . . . . . 3 . . . . . 1 2 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . 1 . . 2 . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . . . 5 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Distress Signals 23 | . 1 1 5 1 3 . . 3 1 . . . 1 2 1 4 . . Communications Jammed 83 | . . . . . . . . 74 . . . . . . . . 9 . Distress Signals 83 | . . . . . . . . 74 . . . . . . . . 9 . Times Spotted 342 | . 5 15 50 38 15 5 2 41 6 . . 12 27 46 11 21 29 19 Peak Tracking Total 17 | . 3 4 6 9 4 5 1 7 2 . . 5 10 5 8 17 6 7 Tactical Retreats 17 | . . 5 2 1 1 . . 1 . . . . 1 3 . 1 2 . ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . . . 4 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Traps Triggered 20 | . . . 4 4 3 . . 3 . . . 1 2 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Machines Disabled 61 | . . . 2 1 3 . . 7 . . 1 1 2 34 2 3 1 4 Max in Single Turn 9 | . . . 1 1 3 . . 2 . . 1 . 1 9 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Machines Accessed 39 | . 1 . 4 4 2 . 1 4 4 2 2 . 1 5 2 . 4 3 Terminals 21 | . 1 . 2 3 2 . 1 4 . . 1 . 1 1 1 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Units 13 | . . . 1 . . . . . 4 . 1 . . 4 1 . 2 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Total Hacks 90 | . 3 . 9 8 6 . 2 7 4 22 4 . 1 10 4 . 5 5 Successful 53 | . . . 4 2 1 . 2 4 4 22 2 . . 6 2 . 4 . Failed 37 | . 3 . 5 6 5 . . 3 . . 2 . 1 4 2 . 1 5 Catastrophic 13 | . 1 . 2 2 2 . . 2 . . . . 1 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 45 | . 3 . 7 4 1 . 2 5 4 . 2 . 1 9 2 . 3 2 Terminals 45 | . 3 . 5 5 6 . 2 7 . . 2 . 1 5 2 . 2 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . 3 . . . . . . . . . . . . . . Recycling Units 17 | . . . 2 . . . . . 4 . 2 . . 5 2 . 2 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Hacks 34 | . . . 1 1 1 . 1 4 . 22 1 . . 1 1 . 1 . Record 22 | . . . . . . . . . . 22 . . . . . . . . Open Door 4 | . . . . . . . . 3 . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . 1 . . . 1 . 4 . 1 . . 5 1 . 3 . Terminals 2 | . . . . . . . 1 . . . . . . 1 . . . . Botnet 2 | . . . . . . . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 1 . . . . . 4 . 1 . . 4 1 . 2 . Tunnel 5 | . . . 1 . . . . . 4 . . . . . . . . . Scrapoids 8 | . . . . . . . . . . . 1 . . 4 1 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . Hacking Detections 21 | . 1 . 2 3 2 . . 4 . . 1 . 1 1 2 . 1 3 Full Trace Events 2 | . . . . 1 . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . 5 5 . . . . Machine Destruction 7 | . . . . . . . . . . . . . 5 2 . . . . Programmers 3 | . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . 10 . . . 3 . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . 2 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Total Allies 82 | . . . . . . 19 . 10 10 . 5 . 3 20 5 . 10 . Largest Group 18 | . . . . . . 18 4 10 10 10 5 5 3 7 8 3 5 . Highest-Rated Group 461 | . . . . . . 451 124 173 278 278 238 238 138 332 461 177 326 . Highest-Rated Ally 67 | . . . . . . 35 31 31 40 40 50 50 46 50 64 64 67 . Initial UFD Resources 38 | . . . . . . . . . . . 38 35 35 37 29 26 29 23 Total Orders 13 | . . . . . . . . . . 1 . . 2 . 6 3 1 . STAY 1 | . . . . . . . . . . 1 . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . 2 . 2 3 1 . RETURN 4 | . . . . . . . . . . . . . . . 4 . . . Ally Attacks 790 | . . . . . . 134 3 58 27 . . 56 21 240 93 16 142 . Total Damage 16603 | . . . . . . 2980 22 633 385 . . 1396 536 5027 1905 459 3260 . Kills 78 | . . . . . . 9 . 8 2 . . 3 2 30 7 . 17 . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Active Infowar (turns) 6992 | . . . 710 1408 653 174 380 700 . 1 278 249 214 1023 199 238 464 301 Optics 793 | . . . 710 83 . . . . . . . . . . . . . . Sensors 3856 | . . . . 1339 653 174 378 422 . . 166 249 214 . . 236 25 . A.S.S. 1216 | . . . . . . . . . . . . . . 1022 194 . . . Terrain 2131 | . . . . 55 607 173 256 173 . . . . . 867 . . . . Structural 359 | . . . . . . . . . . . . . . . 112 238 9 . Seismic 222 | . . . . . 67 . . . . . 155 . . . . . . . T.N.C. 712 | . . . . . . . . . . . . . . 209 199 238 66 . Jamming 1628 | . . . . . . . 126 278 . 1 278 246 . . . . 398 301 ECM 310 | . . . . . . . . . . . . . . 6 . . 67 237 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . . . . . 2 . 4 3 1 . Drone Recoveries 8 | . . . . . . . . . . . . . 2 . 4 1 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Turns Passed 12401 | 56 280 424 1325 1412 653 233 382 1292 1292 1005 305 249 845 1024 199 238 802 385 Spaces Moved 8375 | 61 240 357 980 900 510 152 313 650 916 829 181 125 430 591 147 130 540 323 Core 158 | 7 . . . . . . . . . 141 . . . . . . 10 . Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 8217 | 54 240 357 980 900 510 152 313 650 916 688 181 125 430 591 147 130 530 323 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 70 85 85 100 100 100 110 50 130 130 90 110 90 90 70 90 Average Speed 102 | 76 80 81 82 98 87 104 103 111 110 111 139 138 114 116 113 109 100 99 Slowest Speed 550 | 80 80 95 100 145 100 115 115 160 110 130 145 145 145 120 120 110 550 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . 2 . . . 4 . . . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 40 | 3 31 58 82 50 17 66 9 79 89 56 5 88 40 23 9 15 14 43 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 10 | . . . 1 . . . . . 4 5 . . . . . . . . Known Exits Taken 11 | . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . . . . . . . 1 . . . . . . . . Spaces Dug 59 | . . . . . 4 3 . . . . . . . 12 1 5 29 5 Terrain Destroyed 789 | . . 58 64 53 43 31 . 95 1 . . 26 63 238 5 17 77 18 Melee 7 | . . . . . 4 3 . . . . . . . . . . . . Projectile 177 | . . . . . . . . 3 1 . . . 16 41 5 17 76 18 AOE 604 | . . 58 64 53 39 28 . 92 . . . 26 47 197 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Sto Rec Scr Fac DSF Gar Fac Res Arm Res Qua Total 10890 | 67 282 457 1285 1213 642 197 355 985 1184 921 227 187 652 813 169 182 713 359 Wait 730 | . 6 58 105 94 38 12 . 117 126 18 23 . 51 28 8 10 35 1 Move 8358 | 60 239 356 979 899 510 151 312 649 915 828 180 124 429 590 146 129 539 323 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 212 | 1 6 5 17 20 13 2 12 19 5 34 5 8 11 24 1 7 17 5 Fast Attach 142 | 6 2 4 20 15 6 1 . 17 3 7 1 8 17 6 . 3 24 2 Attach 105 | . . 3 4 6 4 . 4 14 3 5 5 2 9 18 3 9 12 4 Detach 18 | . . 1 . . . . . . 2 . 1 1 2 5 1 2 3 . Swap 131 | . . 3 13 19 12 9 8 20 5 3 5 3 6 18 1 1 4 1 Drop 217 | . 1 3 28 29 19 6 9 14 11 26 3 20 8 25 . . 14 1 Fire 708 | . 28 24 91 107 36 13 10 117 10 . 4 11 66 75 8 21 65 22 Melee 50 | . . . 28 14 4 3 . 1 . . . . . . . . . . Ram 12 | . . . . 10 . . . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 64 | . . . . . . . . 16 . . . 8 16 24 . . . . Rewire 143 | . . . . . . . . 1 104 . . . 37 . 1 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 3 exits: Sto / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 5 exits: Fac x3 / Upp / DSF) -5/DSF -5/Garrison -4/Factory -3/Research (discovered 4 exits: Res / *Arm / Tes x2) -3/Armory -2/Research -2/Quarantine History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 11) 93 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 340 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 396 | -10/Mines | Learned location of 1 exit from Materials 533 | -10/Mines | Assembled infested the area 538 | -10/Mines | Assisted by a Guerilla fighting off Assembled 681 | -10/Mines | Discovered new exit (range 12) 731 | -10/Mines | Lost 4 parts (1p1n1u1w) 761 | -10/Mines | Entered Materials 761 | -9/Materials | Evolved 2 slots: Utility x2 762 | -9/Materials | Identified exit to Materials 1012 | -9/Materials | Build established: Scavenger-Mutant 1114 | -9/Materials | Destroyed 7 combat bots 1142 | -9/Materials | Discovered new exit (range 8) 1397 | -9/Materials | Build established: Mutant 1415 | -9/Materials | Discovered new exit (range 3) 1600 | -9/Materials | Core integrity fell below 50% 1986 | -9/Materials | Discovered exit to Materials (range 17) 2086 | -9/Materials | Entered another Materials area 2086 | -8/Materials | Evolved 2 slots: Utility x2 2915 | -8/Materials | Destroyed 7 combat bots 3253 | -8/Materials | Discovered new exit (range 8) 3497 | -8/Materials | Identified exit to Factory 3498 | -8/Materials | Entered Factory 3498 | -7/Factory | Evolved 2 slots: Utility x2 3643 | -7/Factory | Identified exit to Storage 3643 | -7/Factory | Identified exit to Lower Caves 3671 | -7/Factory | Allied Derelicts emerged from ambush trap array 4151 | -7/Factory | Sucked down chute 4151 | -7/Factory | Entered Waste 4159 | -7/Waste | Spotted C-40 Crusher 4166 | -7/Waste | EMP discharged 4166 | -7/Waste | System corruption reached 10% 4197 | -7/Waste | Spotted C-40 Crusher 4199 | -7/Waste | Spotted C-40 Crusher 4240 | -7/Waste | Spotted C-40 Crusher 4241 | -7/Waste | Met Warlord forces unprepared to attack 4248 | -7/Waste | Allies destroyed C-40 Crusher 4258 | -7/Waste | Spotted C-40 Crusher 4265 | -7/Waste | Allies destroyed C-40 Crusher 4266 | -7/Waste | EMP discharged 4278 | -7/Waste | Allies destroyed C-40 Crusher 4294 | -7/Waste | Destroyed C-40 Crusher 4326 | -7/Waste | Found Damper Plating 4339 | -7/Waste | Lost 15 allies 4360 | -7/Waste | Discovered new exit (range 15) 4366 | -7/Waste | EMP discharged 4376 | -7/Waste | Identified exit to Factory 4384 | -7/Waste | Entered Factory 4384 | -7/Factory | Accompanied by 4 allies 4516 | -7/Factory | Discovered new exit (range 13) 4535 | -7/Factory | Identified exit to Factory 4766 | -7/Factory | Entered Storage 4766 | -7/Storage | Accompanied by 3 allies 4810 | -7/Storage | Build established: Skirmisher 5103 | -7/Storage | Garrison activated, responded to threat 5170 | -7/Storage | Discovered exit to Factory (range 15) 5223 | -7/Storage | Build established: Mutant 5450 | -7/Storage | Core integrity fell below 50% 5488 | -7/Storage | Lost 8 parts (2n5u1w) 5799 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 5915 | -7/Storage | Core integrity fell below 20% 5966 | -7/Storage | First assault squad dispatched 6036 | -7/Storage | Used back door to open Recycling access 6036 | -7/Storage | Discovered new exit (range 5) 6039 | -7/Storage | Identified exit to Recycling 6058 | -7/Storage | Entered Recycling 6058 | -7/Recycling | Accompanied by 7 allies 6484 | -7/Recycling | Lost 7 allies 6570 | -7/Recycling | Discovered new exit (range 15) 6706 | -7/Recycling | Lost 3 parts (1u2w) 6736 | -7/Recycling | Build established: Scavenger-Mutant 7060 | -7/Recycling | Build established: Commander-Mutant 7229 | -7/Recycling | Scanned before Scraplab entrance 7244 | -7/Recycling | Entered Scraplab 7253 | -7/Recycling | Discovered new exit (range 3) 7254 | -7/Recycling | Identified exit to Scraptown 7350 | -7/Recycling | Entered Scraptown 7350 | -7/Scraptown | Accompanied by 10 allies 7350 | -7/Scraptown | System corruption cleaned by C-Scrubber 7560 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7581 | -7/Scraptown | Visited Awakened 7679 | -7/Scraptown | Visited UFD Registry 7679 | -7/Scraptown | Registered with UFD as "Shortstep" 7708 | -7/Scraptown | Visited Chapter 10 7726 | -7/Scraptown | Visited A0-MCA Data Center 7734 | -7/Scraptown | Given an A- rating by A0-MCA 7736 | -7/Scraptown | Found Unknown Processor 7759 | -7/Scraptown | Identified A0-MCA's Component Scanner 7763 | -7/Scraptown | Visited Derelict Rescue Squad 7803 | -7/Scraptown | Visited Infowarlord's Domain 7814 | -7/Scraptown | Found Exp. Terrain Scanner 7832 | -7/Scraptown | Visited Scrap Suit Storage 7843 | -7/Scraptown | Found Scrap Suit 7848 | -7/Scraptown | Found Scrap Suit 7935 | -7/Scraptown | Visited Abandonware Association 7952 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 7952 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 7988 | -7/Scraptown | Visited Science Guys 8014 | -7/Scraptown | Visited Cartography Club 8068 | -7/Scraptown | Found Surveybot 17 Chip 8088 | -7/Scraptown | Learned location of Lower Caves (-7) 8088 | -7/Scraptown | Learned location of Zion (-6) 8088 | -7/Scraptown | Learned 24 Factory zone layouts 8088 | -7/Scraptown | Learned 4 Access zone layouts 8088 | -7/Scraptown | Learned 8 Upper Caves zone layouts 8088 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 8088 | -7/Scraptown | Learned Storage emergency access door positions 8088 | -7/Scraptown | Learned location of 3 exits from Factory 8088 | -7/Scraptown | Learned location of 1 exit from Lower Caves 8088 | -7/Scraptown | Learned 12 Research zone layouts 8099 | -7/Scraptown | Found Deep Structural Scanner 8239 | -7/Scraptown | Found Scrap Suit 8286 | -7/Scraptown | Met Optimus 8286 | -7/Scraptown | Accepted into 0bPrime 8351 | -7/Scraptown | Discovered new exit (range 3) 8352 | -7/Scraptown | Identified exit to Factory 8355 | -7/Scraptown | Entered Factory 8355 | -5/Factory | Evolved 4 slots: Utility x4 8356 | -5/Factory | Identified exit to Upper Caves 8356 | -5/Factory | Identified exit to Factory 8615 | -5/Factory | Scrapoid reinforcements arrived 8617 | -5/Factory | Attached CPS modules to 05F01-D 8619 | -5/Factory | Attached CPS modules to 05F03-D 8660 | -5/Factory | Identified exit to DSF 8660 | -5/Factory | Entered DSF 8660 | -5/DSF | Accompanied by 5 allies 8695 | -5/DSF | Attached CPS modules to H-71 Marshal 8706 | -5/DSF | Additional patrols routed to DSF 8755 | -5/DSF | Found Active Sensor Suite 8857 | -5/DSF | Discovered new exit (range 15) 8881 | -5/DSF | Attached CPS modules to 05F02-D 8908 | -5/DSF | Identified exit to Garrison 8909 | -5/DSF | Entered Garrison 8932 | -5/Garrison | Lost 3 allies 8991 | -5/Garrison | Build established: Mutant 9079 | -5/Garrison | Triggered checkpoint 9085 | -5/Garrison | Triggered checkpoint 9236 | -5/Garrison | Lost 8 parts (1n4u3w) 9322 | -5/Garrison | Spotted B-75 Beast 9329 | -5/Garrison | Triggered checkpoint 9338 | -5/Garrison | Destroyed B-75 Beast 9445 | -5/Garrison | Triggered checkpoint 9482 | -5/Garrison | Lost 3 allies 9488 | -5/Garrison | Garrison Relay disabled 9546 | -5/Garrison | Build established: Scavenger-Mutant 9655 | -5/Garrison | Crushed by falling debris 9655 | -5/Garrison | System corruption reached 10% 9721 | -5/Garrison | Triggered checkpoint 9730 | -5/Garrison | Discovered exit to Factory (range 14) 9754 | -5/Garrison | Entered Factory 9754 | -4/Factory | Evolved 2 slots: Utility x2 9806 | -4/Factory | Scrapoids reinforcements arrived? 9881 | -4/Factory | Found Prototype Hackware 10074 | -4/Factory | Build established: Scavenger-Skirmisher 10161 | -4/Factory | Spotted B-86 Titan 10166 | -4/Factory | Allies destroyed B-86 Titan 10230 | -4/Factory | Found Active Sensor Suite 10235 | -4/Factory | Found Scrap Suit 10240 | -4/Factory | Lost 4 allies 10247 | -4/Factory | Destroyed 7 combat bots 10254 | -4/Factory | First assault squad dispatched 10258 | -4/Factory | Found Scrap Suit 10308 | -4/Factory | Identified Exp. System Shield 10322 | -4/Factory | Scrapoids reinforcements arrived? 10422 | -4/Factory | Scrapoids reinforcements arrived? 10457 | -4/Factory | P-70 Sage assimilated allied 04F11-D 10468 | -4/Factory | Lost 5 allies 10531 | -4/Factory | Discovered new exit (range 30) 10559 | -4/Factory | Found Prototype Device 10559 | -4/Factory | Identified Exp. ECM Suite 10562 | -4/Factory | Found Exp. ECM Suite 10564 | -4/Factory | Found Exp. ECM Suite 10672 | -4/Factory | Garrison activated, responded to threat 10680 | -4/Factory | Scrapoid reinforcements arrived 10739 | -4/Factory | Lost 3 parts (1u2w) 10775 | -4/Factory | Identified exit to Research 10778 | -4/Factory | Entered Research 10778 | -3/Research | Accompanied by 5 allies 10778 | -3/Research | Evolved 2 slots: Utility x2 10779 | -3/Research | Identified exit to Armory 10779 | -3/Research | Identified exit to Testing 10780 | -3/Research | Identified exit to Research 10825 | -3/Research | Garrison activated, responded to threat 10865 | -3/Research | High security lockdown imminent 10887 | -3/Research | Scrapoid reinforcements arrived 10945 | -3/Research | High security lockdown engaged 10977 | -3/Research | Entered Armory 10977 | -3/Armory | Accompanied by 3 allies 11007 | -3/Armory | Lost 5 parts (1p3u1w) 11074 | -3/Armory | Lost 4 allies 11082 | -3/Armory | Lost 4 parts (1n2u1w) 11205 | -3/Armory | Discovered exit to Research (range 9) 11215 | -3/Armory | Entered Research 11215 | -2/Research | Evolved 2 slots: Utility x2 11355 | -2/Research | Lost 14 parts (2p2n7u3w) 11387 | -2/Research | Scrapoids reinforcements arrived? 11411 | -2/Research | Found Scrap Suit 11441 | -2/Research | Garrison activated, responded to threat 11465 | -2/Research | First assault squad dispatched 11482 | -2/Research | Lost 5 allies 11496 | -2/Research | Core integrity fell below 50% 11565 | -2/Research | Scrapoids reinforcements arrived? 11598 | -2/Research | Lost 9 parts (1p1n3u4w) 11703 | -2/Research | Found Scrap Suit 11707 | -2/Research | Found Scrap Suit 11708 | -2/Research | Lost 4 allies 11754 | -2/Research | Found Scrap Suit 11827 | -2/Research | P-80 Master assimilated allied 02R36-D 11828 | -2/Research | Core integrity fell below 20% 11879 | -2/Research | Build established: Scavenger-Mutant 11979 | -2/Research | Spotted B-90 Cyclops 12011 | -2/Research | Discovered new exit (range 9) 12016 | -2/Research | Identified exit to Quarantine 12017 | -2/Research | Entered Quarantine 12038 | -2/Quarantine | Spotted Alpha 7 12100 | -2/Quarantine | Found Alien Artifact 12102 | -2/Quarantine | Found Alien Artifact 12104 | -2/Quarantine | Found Alien Artifact 12126 | -2/Quarantine | Found Alien Artifact 12229 | -2/Quarantine | Cryocooling Duct disabled 12244 | -2/Quarantine | Ambient heat levels rising (+20) 12244 | -2/Quarantine | Non-combat units ordered to evacuate 12307 | -2/Quarantine | Identified Transdimensional Reconstructor (x3) 12307 | -2/Quarantine | Warped through subspace 12351 | -2/Quarantine | Warped through subspace 12402 | -2/Quarantine | Destroyed by Y-72 Warden with Railgun Last Messages --------------- corruption cleaned. 12350_ Hypercollider disabled. 12350_ Adv. System Shield destroyed. 12351_ Warped through subspace. 12352_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 12353_ O-24 Administrator uses terminal to summon reinforcements. 12353_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal Q004. 12353_ O-24 Administrator locks terminal. 12356_ System corrupted: IFF burst signal emitted. 12359_ Slug penetrates Wall. 12375_ Penetrated by Slug. 12378_ Scrap Suit destroyed. 12378_ Slug penetrates Wall. 12379_ Penetrated by Slug. 12397_ H|1UA7JAGF,YA0M59#HZQQ7&WV Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????######????###############?????????????? | | ???????????# ##### @ ????????? | | ????######## ????????? | | ???? " ????????? | | ?????????### ###########?????????? | | ???????????# ##### #???????????????????? | | ???????????##### #???## #???????????????????? | | ???????????????# #????# #???????????????????? | | ???????????????# #????; ??????????????????? | | ???????????????# #????# ????????????????? | | ???????????????# #????# ###???????????????? | | ???????????????# #????# #?????????????????? | | ???????????????# #????# #?????????????????? | | ???????????????# #????# #?????????????????? | | ???????????????# #????# YYY #?????????????????? | | ???????????????# #????# ###???????????????? | | ???????????????# #????? ???????????????? | | ???????????????# #????? ???????????????? | | ?????????# ### ###### ???????????????? | | ?????????# " #?????????????????? | | ?????????# #### #?????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????+ ##### #????????????????????? | | ????????????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Coolant Potential 150 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 1210 ECM Strength 3 Jamming Range 16 Armor Coverage 1600 Resistance: TH 15 Resistance: EM 90 Propulsion Shielding 33 Weapon Shielding 33 Phase Shifting 15 Evasion (%) 59 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Particle Charging 15 Kinecelleration 30 Salvage Targeting 8 Offensive Hacking 24 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityMetafieldScreen Manual? 0 Play Time 01:58:42 Cumulative 652.9 hours Start 2026.09.18 @ 20:39:31 End 2026.09.18 @ 22:40:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 516 Rogue 516 Adventurer 0 Explorer 0 Win Type - Total 24 Types 14/0/5/1/0/0/0/2/0/2 Lore% 71 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 765e6e96-1762-4f03-92f4-6cdf60f4412e