Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 13:12:35 Player: Kinga Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (162) 810 Value Destroyed (5790) 5790 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1012) 1012 TOTAL SCORE: 13572 Bonus ------- High Alert Combat Kills 430 Follower Combat Kills 388 Met Data Miner 300 Friendly Fire -106 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Targeting Computer Core Analyzer > --- WEAPON (4) ------- Flail > --- INVENTORY (5) ---- Matter Compressor (250) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Advanced Weight Redist. System Improved Targeting Computer Core Analyzer Cloaking Device Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Advanced Treads Improved Medium Treads Compact Wheel Advanced Heat Sink High-capacity Matter Pod Matter Compressor Phase Shifter Hardened Medium Armor Plating KE Penetrator Long-range Missile Launcher [Rating: 72] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Gauss Rifle Launcher Precision Rocket Launcher Impact Weapon Flail Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Slots Evolved 12 | . . 2 . 2 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . Utility 8 | . . . . 2 2 2 . . . . . . 2 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 122 | 5 7 5 4 15 6 19 3 5 . 7 9 13 24 Power 10 | 1 . 1 . . . 1 . . . 1 . 2 4 Engine 5 | 1 . 1 . . . . . . . 1 . 2 . Core 2 | . . . . . . 1 . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 23 | 2 2 . 1 2 . 2 . . . 1 5 . 8 Treads 12 | 2 2 . 1 2 . 2 . . . 1 1 . 1 Leg 6 | . . . . . . . . . . . . . 6 Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight 4 | . . . . . . . . . . . 4 . . Utility 46 | 1 1 1 . 4 5 10 3 2 . 4 3 7 5 Device 20 | . . . . 1 4 5 2 . . 1 1 4 2 Storage 4 | 1 1 . . . . . . . . . . 2 . Processor 6 | . . 1 . . 1 2 . 1 . . . . 1 Hackware 4 | . . . . . . . . . . 1 2 . 1 Protection 12 | . . . . 3 . 3 1 1 . 2 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 43 | 1 4 3 3 9 1 6 . 3 . 1 1 4 7 Energy Gun 4 | . 1 . . 1 . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 30 | 1 3 3 2 7 1 6 . 2 . 1 1 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . . . . . 2 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 1 1 . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . 1 Parts Lost 57 | . . . 2 2 . 10 . 3 . 8 1 11 20 Power 6 | . . . . . . . . . . 1 . 2 3 Propulsion 15 | . . . 1 1 . 1 . . . 1 . 4 7 Utility 19 | . . . . . . 5 . 1 . 3 . 5 5 Weapon 17 | . . . 1 1 . 4 . 2 . 3 1 . 5 Highest Loss Streak 13 | . . . 1 2 . 5 . 2 . 4 1 4 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 85 95 99 99 100 96 100 97 100 84 77 67 30 Engine 4 | . 14 11 11 9 7 2 . . . . 5 4 . Core 1 | . . . . . . 3 6 6 6 2 . . . Treads 14 | . 28 22 21 17 15 13 13 13 13 13 10 . . Flight 1 | . . . . . . . . . . . 8 18 . Device 11 | . . . . 9 15 18 26 21 20 13 9 6 2 Storage 7 | . 14 11 11 9 7 6 6 6 6 6 5 9 . Processor 12 | . . 6 11 9 15 13 13 16 20 20 14 11 11 Hackware 1 | . . . . . . . . . . 1 9 9 . Protection 5 | . . . . 9 7 10 6 6 6 4 5 . . Ballistic Gun 24 | . 22 44 43 33 30 25 26 20 20 13 3 . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 59 | 11 21 30 30 42 48 59 49 46 46 46 41 30 34 Greatest Support 95 | 40 46 46 46 46 46 58 58 58 58 58 72 30 95 Greatest Overweight (x) 1 | . . . 1 . 1 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 6 9 10 10 10 10 10 10 10 9 9 10 10 5 Average Carried 8 | 2 7 9 9 9 9 9 8 8 9 8 6 9 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 6 9 10 9 10 10 9 10 9 9 5 9 5 1 Class Distribution -------------------- 46% | Gunner 17% | Scavenger-Gunner 16% | Mutant 10% | Scavenger-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Mutant | -5/Extension Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Matter Collected 4989 | 224 206 231 517 552 614 1217 279 212 . 267 56 351 263 Remotely 1251 | . . . . 552 482 217 . . . . . . . Salvage Created 6331 | . 287 341 1137 742 1001 1403 157 280 . 291 . 111 581 Parts 353 | . 20 15 75 57 62 67 13 10 . 6 . 8 20 Haulers Intercepted 8 | . . . 2 2 3 1 . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 13 5 . 10 . . . Prevented 4 | . . . . . . . . . . 4 . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Combat Hostiles Destroyed 136 | . 8 7 23 17 16 22 7 13 . 14 . 1 8 Melee 6 | . . . . . . . . . . . . 1 5 Guns 107 | . 8 7 23 14 16 22 7 4 . 4 . . 2 AOE 22 | . . . . 3 . . . 9 . 10 . . . Classes Destroyed 15 | . 4 2 3 2 . 2 . . . 2 . . . Worker 4 | . 2 . . 2 . . . . . . . . . Builder 4 | . . 1 1 . . 1 . . . . . 1 . Hauler 8 | . . . 2 2 3 1 . . . . . . . Recycler 3 | . 1 . . . 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 6 | . . . 1 1 1 3 . . . . . . . Swarmer 42 | . 6 . 4 7 7 4 7 5 . 2 . . . Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 56 | . 2 4 9 5 7 12 . 6 . 6 . . 5 Brawler 3 | . . . . . . 2 . . . 1 . . . Duelist 4 | . . . 1 . . . . . . 3 . . . Sentry 20 | . . 3 9 4 1 1 . 1 . . . 1 . Hunter 6 | . . . . 1 1 1 . . . . . . 3 Programmer 3 | . . . . . . 2 . 1 . . . . . Best Kill Streak 12 | . 5 6 12 8 12 5 4 12 . 8 . 1 5 Combat Bots Only 12 | . 3 5 6 5 4 5 4 12 . 8 . 1 5 Max Kills in Single Turn 5 | . 1 2 2 5 2 3 2 4 . 3 . 1 1 Gunslinging 1 | . . . 1 1 1 1 1 . . . . . . Exploded 3 | . . . . 3 . . . 3 . 3 . . . Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Hostile Shots Fired 881 | . 81 12 54 54 58 134 26 50 . 30 6 88 288 Missed 290 | . 20 4 18 18 18 36 9 13 . 10 1 35 108 Damage Taken 9807 | . 521 108 496 451 490 1661 174 665 . 630 155 1276 3180 Core 2583 | . 75 15 47 27 50 201 77 69 . 131 . 737 1154 Absorbed by Shields 158 | . . . . . . . 68 80 . . . 10 . Ignored by Resistances 163 | . . . . . . 70 . 65 . 28 . . . Core Remaining (%) 72 | 100 70 . 84 95 92 . . . . 43 . 26 . Volleys Fired 284 | . 46 10 39 33 34 61 11 9 . 20 3 3 15 Largest 4 | . 2 4 4 4 4 4 4 4 . 3 1 1 3 Hottest 184 | . 70 92 92 130 109 109 104 122 . 94 33 33 184 Shots Fired 927 | . 91 40 154 126 136 233 44 31 . 46 3 3 20 Gun 906 | . 91 40 154 125 136 233 44 27 . 36 3 3 14 Cannon 6 | . . . . . . . . . . . . . 6 Launcher 15 | . . . . 1 . . . 4 . 10 . . . Special . | . . . . . . . . . . . . . . Kinetic 881 | . 79 40 154 116 136 233 44 27 . 36 3 3 10 Thermal 31 | . 12 . . 9 . . . . . . . . 10 Explosive 15 | . . . . 1 . . . 4 . 10 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 18 | . 6 11 11 13 16 18 6 11 . 6 3 . 5 Robot Miss Streak 13 | . 6 1 6 4 4 6 7 2 . 13 . . 3 Penetration Max 1 | . . . . 1 1 1 . . . . . . . Secondary Targets 21 | . . . 6 2 5 5 3 . . . . . . Max Gunslinging Chain 2 | . . . 2 1 1 1 1 . . . . . . Shots Hit Robots 626 | . 49 27 95 88 79 150 26 26 . 30 3 10 43 Core Hits 319 | . 15 13 41 31 36 64 14 41 . 42 . 4 18 Critical Kills 5 | . . . . 1 2 2 . . . . . . . Critical Parts Destroyed 6 | . 2 . . 1 1 1 . . . . 1 . . Critical Strikes 22 | . 4 . . 2 3 3 . . . . 1 2 7 Burn 2 | . 2 . . . . . . . . . . . . Destroy 11 | . 2 . . 2 3 3 . . . . 1 . . Sever 9 | . . . . . . . . . . . . 2 7 Melee Attacks 60 | . . . . . . . . . . . . 19 41 Impact 8 | . . . . . . . . . . . . . 8 Slashing 52 | . . . . . . . . . . . . 19 33 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15374 | . 719 450 1518 1960 1503 3080 257 1748 . 2181 45 423 1490 Guns 9981 | . 719 436 1476 1463 1503 3080 242 491 . 348 45 . 178 Cannons 107 | . . . . . . . . . . . . . 107 Explosions 3574 | . . . . 484 . . . 1257 . 1833 . . . Melee 1628 | . . . . . . . . . . . . 423 1205 Ramming 84 | . . 14 42 13 . . 15 . . . . . . Kinetic 9737 | . 629 436 1476 1360 1503 3080 242 491 . 348 45 . 127 Thermal 351 | . 90 . . 103 . . . . . . . . 158 Explosive 3574 | . . . . 484 . . . 1257 . 1833 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 212 | . . . . . . . . . . . . . 212 Slashing 1416 | . . . . . . . . . . . . 423 993 Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 6 . . . . 1 1 2 2 2 . . 1 Average Corruption 1 | . 5 . . . . 1 1 1 2 2 . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . 7 . . . . 4 4 2 2 6 . . 1 Message Errors 4 | . 2 . . . . 1 1 . . . . . . Matter Fused 3 | . . . . . . . 1 . 1 1 . . . Heat Flow Errors 6 | . 2 . . . . . 2 . 1 1 . . . Energy Discharges 3 | . 1 . . . . . . . . 1 . . 1 Parts Rejected 2 | . . . . . . 2 . . . . . . . Data Loss (minor) 5 | . . . . . . 1 . 2 . 2 . . . Data Loss (major) 2 | . 2 . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 196 | . . . . 84 . . 11 4 . 87 . . 10 Projectiles . | . . . . . . . . . . . . . . Explosions 173 | . . . . 82 . . . 4 . 87 . . . Melee 23 | . . . . 2 . . 11 . . . . . 10 Knockbacks 1 | . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 307 | . . . . . . . . 124 . 183 . . . Shots 7 | . . . . . . . . 3 . 4 . . . Rammed 9 | . . 2 4 2 . . 1 . . . . . . Targets Rammed 9 | . . 2 4 2 . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 237 | . 237 89 64 167 1 121 236 92 136 124 . . 171 Average Temperature 42 | . 57 36 20 50 1 25 126 50 74 63 . . 76 Received Heat Transfer 1765 | . 78 81 162 135 120 477 . 186 . 120 27 129 250 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions 4 | . . . . 1 . . 2 . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . Heat Transferred 851 | . 407 . . 259 . . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Peak Influence 684 | . 200 273 665 684 678 550 . . . . 580 563 435 Initial 521 | . . 33 115 280 310 331 . . . . 521 275 189 Average 348 | . 82 110 423 419 391 342 . . . . 558 370 316 Maximum Alert Level 2 | . 1 1 2 2 2 2 . . . . 2 2 2 Low Security (%) 15 | 100 98 83 8 . . 7 . . . . . . 3 Level 1 54 | . 1 16 25 54 75 79 . . . . . 69 91 Level 2 29 | . . . 66 45 24 12 . . . . 100 30 4 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 16 | . 2 1 3 2 1 4 . . . 1 1 . 1 Investigation 3 | . 1 . 1 . . . . . . . . . 1 Extermination 2 | . . . . . . 2 . . . . . . . Reinforcement 10 | . 1 1 2 2 1 2 . . . . 1 . . Assault 1 | . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Distress Signals 10 | . . 1 1 3 . 3 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 207 | . 13 8 28 26 19 32 7 14 . 16 6 17 21 Peak Tracking Total 13 | . 4 4 8 7 7 4 3 13 . 7 6 9 10 Tactical Retreats 11 | . . 1 1 1 . 1 . . . . . 3 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Traps Triggered 3 | . . . 1 . . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . . 5 . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Machines Disabled 16 | . . . . 2 5 2 . 2 . . . 2 3 Max in Single Turn 1 | . . . . 1 1 1 . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Machines Accessed 34 | . 2 1 8 4 3 3 . 1 4 . 1 2 5 Terminals 23 | . 2 1 8 4 . 1 . 1 . . . 2 4 Fabricators 5 | . . . . . 2 1 . . . . 1 . 1 Repair Stations 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 97 | . 8 3 16 5 5 4 . 4 28 . 1 13 10 Successful 56 | . 2 . 5 2 3 1 . 4 28 . 1 5 5 Failed 41 | . 6 3 11 3 2 3 . . . . . 8 5 Catastrophic 10 | . 1 . 4 1 1 1 . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . Manual 28 | . 7 3 4 5 . 1 . . . . . 4 4 Terminals 59 | . 8 3 16 5 . 1 . 4 . . . 13 9 Fabricators 7 | . . . . . 3 2 . . . . 1 . 1 Repair Stations 2 | . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 48 | . 2 . 5 1 . . . 4 28 . . 5 3 Record 18 | . . . . . . . . 4 11 . . . 3 Part Schematic 9 | . . . . . . . . . 9 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 5 | . . . 1 . . . . . 3 . . 1 . Open Door 3 | . . . 3 . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . Alert Level 2 | . 1 . . . . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . Disarm Traps 1 | . . . . . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . 2 1 . . . . 1 . 1 Network Status 4 | . . . . . 1 1 . . . . 1 . 1 Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . 1 . . . . . . . . 1 Terminals 2 | . . . . 1 . . . . . . . . 1 Botnet 2 | . . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 2 1 5 4 2 3 . 1 . . . 2 3 Full Trace Events 4 | . 2 1 . . . . . . . . . . 1 Feedback Events 2 | . 2 . . . . . . . . . . . . Corruption 2 | . 2 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . 9 . . . . Parts Built 1 | . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 53 | . . . . . 53 . . . . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Total Allies 2 | . . . . . . . . . . 1 . 1 . Largest Group 1 | . . . . . . . . . . 1 1 1 . Highest-Rated Group 159 | . . . . . . . . . . 96 96 159 . Highest-Rated Ally 159 | . . . . . . . . . . 96 96 159 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 38 | . . . . . . . . . . 13 9 16 . Total Damage 1185 | . . . . . . . . . . 408 283 494 . Kills 8 | . . . . . . . . . . 3 1 4 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Turns Passed 6634 | 85 395 166 737 697 712 1193 607 361 128 475 241 374 463 Spaces Moved 4006 | 49 152 73 346 340 327 452 342 204 81 258 283 713 386 Core 318 | 5 . . . . . . . . . . . 29 284 Treads 2750 | 44 152 73 346 340 327 452 342 204 81 258 90 . 41 Legs 59 | . . . . . . . . . . . . . 59 Wheels . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . 2 Flight 877 | . . . . . . . . . . . 193 684 . Fastest Speed 36 | 50 160 160 160 160 160 160 160 160 160 160 36 36 50 Average Speed 130 | 148 160 160 160 160 177 210 160 160 160 160 73 38 70 Slowest Speed 240 | 160 160 160 240 160 240 240 160 160 160 160 155 100 145 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . 13 28 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 40 9 67 42 12 16 60 43 69 48 14 61 9 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . 3 2 . 2 . . . Spaces Dug 3 | . . . . . . . . . . . . 3 . Terrain Destroyed 168 | . . . . 23 3 4 . 32 . 100 1 3 2 Melee 3 | . . . . . . . . . . . . 3 . Projectile 12 | . . . . 1 3 4 . . . 1 1 . 2 AOE 153 | . . . . 22 . . . 32 . 99 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Dat Pro Fac Ext Fac Total 4671 | 59 216 96 430 417 381 566 378 218 80 284 300 759 487 Wait 115 | . . . 31 7 9 25 19 . . . 7 . 17 Move 3924 | 48 151 72 345 339 326 451 341 203 80 257 258 667 386 Hop 28 | . . . . . . . . . . . 11 17 . Pick Up 44 | 6 5 4 2 9 2 4 1 1 . . 4 5 1 Fast Attach 60 | 5 3 2 3 3 1 10 2 1 . 3 3 6 18 Attach 38 | . 1 2 1 3 2 5 1 2 . 4 6 6 5 Detach 16 | . . . 1 . 1 . 1 . . . 6 7 . Swap 24 | . 3 1 . 9 3 4 . 2 . . . 1 1 Drop 51 | . 7 3 4 12 3 6 1 . . . 2 10 3 Fire 284 | . 46 10 39 33 34 61 11 9 . 20 3 3 15 Melee 60 | . . . . . . . . . . . . 19 41 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . . 2 4 2 . . 1 . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 13) 481 | -10/Materials | Entered another Materials area 481 | -9/Materials | Evolved 2 slots: Weapon x2 616 | -9/Materials | Discovered new exit (range 15) 624 | -9/Materials | Discovered new exit (range 10) 647 | -9/Materials | Entered Storage 777 | -9/Storage | Build established: Gunner 1347 | -9/Storage | Discovered new exit (range 16) 1384 | -9/Storage | Entered Materials 1384 | -8/Materials | Evolved 2 slots: Utility x2 1824 | -8/Materials | Identified exit to Factory 2081 | -8/Materials | Entered Factory 2081 | -7/Factory | Evolved 2 slots: Utility x2 2275 | -7/Factory | Fabricated Imp. Kinecellerator (x1) 2688 | -7/Factory | Discovered new exit (range 16) 2793 | -7/Factory | Entered another Factory area 2793 | -6/Factory | Evolved 2 slots: Utility x2 3626 | -6/Factory | Lost 5 parts (1n2u2w) 3941 | -6/Factory | Discovered new exit (range 16) 3986 | -6/Factory | Entered Lower Caves 4235 | -6/Lower Caves | Build established: Scavenger-Tank 4242 | -6/Lower Caves | Learned Factory stockpile data 4433 | -6/Lower Caves | Spotted B-75 Beast 4583 | -6/Lower Caves | Discovered new exit (range 8) 4593 | -6/Lower Caves | Entered another Lower Caves area 4647 | -6/Lower Caves | Attracted the attention of an 0b10 base 4685 | -6/Lower Caves | Destroyed 12 combat bots 4701 | -6/Lower Caves | Learned 8 Factory zone layouts 4701 | -6/Lower Caves | Learned Armory emergency access door positions 4950 | -6/Lower Caves | Discovered new exit (range 3) 4954 | -6/Lower Caves | Entered Data Miner 4954 | -6/Data Miner | Discovered new exit (range 6) 4961 | -6/Data Miner | Build established: Scavenger-Gunner 4985 | -6/Data Miner | Met Data Miner 5017 | -6/Data Miner | Learned location of Section 7 (-2) 5017 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5047 | -6/Data Miner | Received God Mode back door access code from Data Miner 5082 | -6/Data Miner | Entered Proximity Caves 5084 | -5/Proximity Caves | Spotter reported a threat 5085 | -5/Proximity Caves | Spotter reported a threat 5172 | -5/Proximity Caves | Spotter reported a threat 5317 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5326 | -5/Proximity Caves | Core integrity fell below 50% 5336 | -5/Proximity Caves | Escorted by Enhanced Grunt 5348 | -5/Proximity Caves | Destroyed 8 combat bots 5356 | -5/Proximity Caves | Lost 4 parts (1p2u1w) 5436 | -5/Proximity Caves | Learned Factory trap positions 5535 | -5/Proximity Caves | Discovered new exit (range 15) 5557 | -5/Proximity Caves | Entered Factory 5557 | -5/Factory | Accompanied by 1 ally 5557 | -5/Factory | Evolved 2 slots: Propulsion x2 5558 | -5/Factory | Identified exit to Extension 5559 | -5/Factory | Loaded intel: 80 trap records 5792 | -5/Factory | Discovered exit to Extension (range 15) 5798 | -5/Factory | Entered Extension 5868 | -5/Extension | Spotted B-75 Beast 5976 | -5/Extension | Rescued A7 5998 | -5/Extension | Build established: Hacker-Mutant 6098 | -5/Extension | Search patrols dispatched 6101 | -5/Extension | Spotted B-75 Beast 6107 | -5/Extension | Discovered new exit (range 3) 6143 | -5/Extension | Lost 4 parts (1p2n1u) 6163 | -5/Extension | Core integrity fell below 50% 6172 | -5/Extension | Entered Factory 6172 | -4/Factory | Evolved 2 slots: Utility x2 6197 | -4/Factory | Lost 4 parts (1p1n2u) 6323 | -4/Factory | Lost 4 parts (1p3u) 6395 | -4/Factory | Core integrity fell below 50% 6473 | -4/Factory | Lost 13 parts (1p6n1u5w) 6499 | -4/Factory | Incoming investigation squad redirected 6516 | -4/Factory | Core integrity fell below 20% 6635 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 06596_ H-77 Assassin system terminally corrupted. 06596_ Imp. Targeting Computer fried. 06596_ Lgt. Antimatter Reactor fried. 06598_ Acquired 35 matter. 06599_ Slug penetrates Wall. 06602_ Slug penetrates Door. 06603_ R-10 Processor collects Corrupted Coil Gun. 06614_ Slug penetrates Wall. 06614_ Slug penetrates Assembly Bed. 06614_ Assembly Bed disabled. 06617_ Penetrated by Slug. 06618_ H-77 Assassin knocked back. 06620_ Slug penetrates Assembly Bed. 06620_ Penetrated by Slug. 06624_ Slug penetrates Wall. 06627_ Penetrated by Slug. 06627_ Slug penetrates Wall. 06631_ Penetrated by Slug. 06635_ Adv. Medium Treads destroyed. 06635_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????? #????????? | | ????????????????????????????#???### #????????? | | ???????????????????????????#! ?? # ####?##??? | | ???????????????????????????# ?? # ??? | | ???????????????????????????# "??" # #?? | | ???????????????????????????# "?"" #!!! """ #?? | | ???????????????????????????# """" #!!! """ #?? | | ???????????????????????????# """" #!!! """ #?? | | ???????????????????????????# """" # #?? | | ???????????????????????????# """" # ### | | ???????????????????????????# """" # | | ???????????????????????????# # | | ???????????????????????????# # """ " | | ??????????????############## "F"" + """"" """ | | ??????????????# """ + """" # """"" """ | | ??????????????# "T" """" # # | | ??????????????# """" #+###### """ " | | ??????????????# """" # """"" """ | | ??????????????# """" # ! """"" """ | | ??????????????# """" + | | ??????????????# "% # """ " | | ??????????????# ! @h# """"" """ | | ??????????????#! ##### """"" """ | | ??????????????# #???# | | ??????????????# #???# """ " | | ??????????????# #???# """"" """ | | ??????????????##############???#+## """"" """ | | ?????????????????????????????? ?# ? | | ?????????????????????????????"""??# ???" ?? | | ??????????????????????????????????# "???" "?? | | ??????????????????????????????????# "???? "?? | | ??????????????????????????????????# ????? ??? | | ??????????????????????????????????# ????? ??? | | ????????????????????????????????????? ????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 135 Jamming Range 16 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 450 Resistance: TH 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Coolant Injector | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Imp. Kinecellerator | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed ForceNullShielding Manual? 0 Play Time 01:00:50 Cumulative 32.0 hours Start 2024.04.19 @ 12:10:21 End 2024.04.19 @ 13:12:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 255d699a-879c-48da-b324-625364883afd