Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.31 @ 00:21:23 Player: KTG-V3 Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (36) 7200 Robots Destroyed (826) 4130 Value Destroyed (36586) 36586 Prototype IDs (68) 1360 Alien Tech Used (5) 1000 Bonus (16550) 16550 TOTAL SCORE: 70826 Bonus ------- High Alert Combat Kills 5665 Follower Combat Kills 1906 Entered Garrisons 400 Used RIF Installer 1500 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Friendly Fire -2721 Cogmind --------- Core Integrity 0/1450 Matter 218/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Makeshift Terrain Scan Processor Experimental Core Analyzer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Graphene Brace AEGIS Remote Shield Spacefold Activator Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Makeshift Terrain Scan Processor Experimental Core Analyzer Advanced Kinecellerator Centrium Heavy Armor Plating Advanced Force Field Deep Network Scanner > --- WEAPON ----------- Railgun Railgun Advanced KE Penetrator Advanced KE Penetrator Hypervelocity Railgun Helical Railgun > --- INVENTORY -------- Reinforced Antimatter Reactor Advanced Medium Treads Energy Well Improved Matter Compressor Seismic Detector Graphene Brace Improved Remote Force Field AEGIS Remote Shield Advanced Hacking Suite Advanced Hacking Suite Authchip [Propulsion] Authchip [Processor] Long-range Tractor Beam Transdimensional Reconstructor Core Reset Matrix Compact HERF Cannon Improved Matter Neutralizer Potential Cannon Coil Gun Heavy Machine Gun Hypervelocity Railgun Guided Remote Datajack [Rating: 195] Favorites ----------- Power Reinforced Fission Core Engine Reinforced Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Spacefold Activator Weapon KE Penetrator Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Slots Evolved 16 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 7 | . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . Weapon 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Parts Attached 1190 | 6 23 8 43 10 . 9 19 28 28 32 46 11 23 3 31 42 20 10 16 9 99 31 38 12 35 76 87 12 6 29 98 30 20 74 93 33 Power 53 | 1 4 3 5 . . . . 1 1 . 2 1 2 . 1 1 . 1 2 . 7 1 2 1 1 3 2 . . 1 4 1 2 1 1 1 Engine 25 | 1 4 3 5 . . . . 1 1 . 2 1 . . 1 . . 1 1 . 3 . 1 . . . . . . . . . . . . . Core 12 | . . . . . . . . . . . . . 2 . . 1 . . 1 . 4 . 1 . . . 2 . . 1 . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 3 . . . . 4 1 2 1 1 1 Propulsion 125 | 2 8 3 11 . . . 5 2 2 . 5 1 6 . 3 4 3 . 5 . 7 3 7 . 3 3 16 1 . 1 10 . . 5 9 . Treads 110 | 2 7 2 11 . . . 5 2 2 . 5 1 6 . 2 3 . . 5 . 7 3 7 . 3 3 16 1 . 1 8 . . 5 3 . Leg 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . Wheel 11 | . 1 1 . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . 6 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 619 | 1 3 2 16 8 . 5 11 4 10 23 28 5 6 . 9 22 12 . 3 7 55 16 18 4 20 49 40 5 2 20 65 20 6 46 60 18 Device 486 | . 1 2 12 8 . 5 7 2 4 19 25 5 4 . 5 11 8 . 2 7 41 11 16 2 16 45 33 3 2 12 54 20 3 41 47 13 Storage 13 | 1 2 . 1 . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . 2 1 . 1 1 1 . Processor 22 | . . . 1 . . . . . 1 2 . . . . 1 4 . . . . 2 1 . . 2 . . . . 1 4 . . 1 2 . Hackware 16 | . . . . . . . . . 1 . . . . . . . . . . . 3 1 . . . 2 1 . . 1 2 . 1 2 2 . Protection 81 | . . . 2 . . . 4 2 3 2 3 . 2 . 3 7 4 . 1 . 8 3 2 1 2 2 6 2 . 4 4 . 1 1 8 4 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 393 | 2 8 . 11 2 . 4 3 21 15 9 11 4 9 3 18 15 5 9 6 2 30 11 11 7 11 21 29 6 4 7 19 9 12 22 23 14 Energy Gun 22 | . 1 . 1 . . . . 3 5 . . . . . . . . 2 2 . . . . . . . . . . . 1 . . . 3 4 Energy Cannon 61 | . 2 . . . . . . 5 . 4 . . 1 . 3 . . . . . 2 1 1 1 2 6 1 . . . 4 4 5 5 9 5 Ballistic Gun 244 | 2 5 . 8 1 . 2 3 8 7 5 7 3 7 3 11 9 3 4 2 2 23 6 10 5 8 14 22 5 3 6 12 4 5 16 8 5 Ballistic Cannon 20 | . . . . . . . . 2 3 . . 1 1 . . 4 2 . 2 . . . . . . . . . . . 1 . . 1 3 . Launcher 31 | . . . 2 1 . 2 . 3 . . 4 . . . 4 2 . 3 . . 5 2 . . . 1 2 . . . . . . . . . Special Weapon 15 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . 4 1 1 1 1 1 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 46 | . 1 . 3 . . . . . 2 . 1 . . . . 1 . . . . 3 . . 3 . . 1 2 . . 9 2 5 2 10 1 Corrupted Parts 16 | . . . . . . . . . . . . . . . 6 4 1 . . . . . 2 . . . 3 . . . . . . . . . System Corruption 104 | . . . . . . . . . . . . . . . 46 31 11 . . . . . 10 . . . 6 . . . . . . . . . Parts Lost 164 | . 2 3 1 . . . 5 11 2 . 7 2 7 . 10 12 3 2 4 1 2 1 10 . 5 3 21 . . 16 3 . . 3 8 20 Power 13 | . . 1 1 . . . . 1 . . . . . . . 1 . 1 1 . . 1 1 . . . 1 . . 2 . . . 1 . 1 Propulsion 44 | . . 1 . . . . . 2 . . 3 1 4 . 2 3 1 . 2 . . . 3 . 2 1 7 . . 3 . . . 1 3 5 Utility 47 | . . 1 . . . . 3 5 . . 2 . 1 . 4 3 . . 1 1 2 . 3 . 2 . 4 . . 6 2 . . . 1 6 Weapon 60 | . 2 . . . . . 2 3 2 . 2 1 2 . 4 5 2 1 . . . . 3 . 1 2 9 . . 5 1 . . 1 4 8 Highest Loss Streak 14 | . 1 2 1 . . . 3 4 1 . 2 2 4 . 5 4 1 2 3 1 1 1 4 . 3 1 12 . . 14 2 . . 2 2 13 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 94 | . 96 99 99 100 100 100 99 96 99 99 99 99 99 77 94 87 90 92 86 92 94 94 99 77 97 93 93 86 89 86 83 79 47 82 92 85 Engine 4 | . 13 14 11 11 11 11 9 9 8 9 6 7 3 . 3 3 . 2 4 . 4 . 1 1 . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 3 7 3 2 6 3 1 6 5 6 5 5 . . 2 10 10 9 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 3 3 3 9 9 7 . . . 8 9 3 7 8 7 Treads 21 | . 24 27 22 22 22 22 26 26 26 27 29 29 29 30 24 10 . . 7 26 22 23 22 23 22 20 20 11 10 9 13 14 14 13 13 11 Device 12 | . 12 13 15 11 11 11 17 15 9 8 15 15 11 7 6 7 11 13 9 5 8 11 15 17 15 14 15 15 15 14 10 13 6 8 10 13 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 1 4 4 3 Processor 5 | . . . . . . . . . . . . . . . 1 14 14 13 13 13 13 11 6 5 5 5 5 5 5 5 11 9 9 12 10 8 Hackware 3 | . . . . . . . . . 8 9 7 7 7 7 7 6 . . . . . . 5 5 5 5 5 5 5 4 5 . 1 4 3 3 Protection 6 | . . . 5 11 11 11 9 9 8 9 6 7 10 15 13 3 5 6 6 6 4 4 5 5 4 4 6 6 10 9 1 4 1 4 7 5 Energy Cannon 1 | . 10 14 3 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 Ballistic Gun 21 | . 15 14 29 33 33 32 27 18 23 25 22 22 22 1 22 20 11 8 4 9 19 22 22 1 22 24 23 26 25 24 18 22 7 24 21 14 Ballistic Cannon 1 | . . . . . . . . 1 1 . . . . . . 3 13 13 7 13 2 . . . . . . . . . 1 . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 208 | 11 52 50 65 66 66 66 69 78 115 115 116 121 123 123 126 124 135 131 137 137 148 155 158 153 159 170 177 177 170 173 168 200 200 208 204 186 Greatest Support 215 | 40 40 40 40 40 40 40 60 60 68 68 104 106 106 83 100 28 28 28 96 96 96 116 118 116 116 107 123 150 150 160 215 215 215 215 175 32 Greatest Overweight (x) 11 | . 3 3 1 1 1 1 1 1 1 1 1 1 1 1 4 4 4 4 4 1 1 1 1 1 1 2 2 1 1 1 1 . 3 1 10 11 Average Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 3 3 3 3 1 1 1 1 1 1 1 1 1 1 . . . . . 4 3 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 16 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 11 25 25 23 Most Carried 25 | 6 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 15 19 19 20 20 20 18 19 23 24 23 24 23 24 23 21 24 24 24 24 24 24 23 23 24 24 23 24 25 24 22 24 7 24 22 21 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 20 20 20 20 19 18 25 25 25 25 25 24 24 23 25 25 25 23 25 25 22 25 25 25 25 25 25 20 25 25 25 23 22 5 Class Distribution -------------------- 45% | Scavenger-Tank 19% | Scavenger-Gunner 16% | Tank 7% | Mutant 7% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -4/Cetus Scavenger-Tank | -4/Archives Scavenger-Tank | -4/Hub_04(d) Scavenger-Gunner | -3/Research Scavenger-Tank | -3/Armory Mutant | -3/Lab Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Matter Collected 39917 | 269 401 354 1128 667 . 386 831 676 1269 1167 1414 404 764 . 819 1681 559 424 490 592 2606 999 1212 539 1199 2811 3340 459 56 1245 2436 1496 226 2883 2558 1557 Remotely 17087 | . . . . . . . . . 10 607 1057 18 . . 400 1173 36 . . 419 1537 112 325 . 125 1340 1334 . 56 916 1543 1146 . 2238 1952 743 Salvage Created 45492 | 87 639 490 1851 726 . 395 1027 1277 1526 1365 1728 143 702 . 934 2312 443 372 229 521 3811 902 1653 343 1362 2327 3279 412 . 1351 1941 1794 . 3818 3740 1992 Parts 2266 | 7 47 16 112 46 . 25 57 70 90 66 75 5 30 . 38 117 15 11 14 33 205 37 79 4 56 128 138 20 . 86 96 75 . 172 209 87 Haulers Intercepted 13 | . 1 . 5 . . . . . 4 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recyclers Shooed 27 | 1 2 1 1 2 . 1 1 . 1 . 2 . . . . 3 . . . . 6 . . . . 1 . . . . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 279 | . . . . . . . . . . . . 9 28 . 19 . 15 9 . 32 . 34 66 1 66 . . . . . . . . . . . Prevented 31 | . . . . . . . . . . . . . 3 . 17 . 3 . . . . . 5 3 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Combat Hostiles Destroyed 628 | . 13 10 39 15 . 6 21 34 21 27 31 4 17 . 20 34 8 9 2 6 41 16 19 . 16 19 33 4 . 15 26 22 . 35 40 25 Guns 489 | . 9 4 26 11 . 2 21 15 18 23 23 4 16 . 6 23 7 3 1 . 29 11 17 . 16 19 23 4 . 15 26 22 . 35 39 21 Cannons 54 | . 4 6 5 . . . . 3 3 4 . . 1 . 1 5 1 2 1 6 6 . . . . . 3 . . . . . . . 1 2 AOE 77 | . . . 7 4 . 4 . 16 . . 8 . . . 10 6 . 4 . . 6 5 . . . . 7 . . . . . . . . . Classes Destroyed 27 | 2 5 2 4 . . . 1 1 . 2 . 1 . . 1 . . . . 1 1 . . . 1 . . . . . 2 1 . 2 . . Worker 38 | . . 6 1 . . 4 . . 1 . 1 . . . . 4 . . . . 3 . . . . 1 4 . . 3 . . . 6 4 . Builder 38 | . 1 . 2 . . . 1 . 1 . 6 . . . . 3 . . . . 5 . . . . 2 6 . . 3 . . . 2 2 4 Tunneler 17 | 2 . 1 1 2 . 3 . . 3 . . . . . . 1 . . . . 1 . . . . . 1 . . . 1 . . 1 . . Hauler 13 | . 1 . 5 . . . . . 4 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Recycler 48 | 1 1 3 2 6 . 2 2 . 4 . 2 . . . . 2 . . . . 8 . . . . 3 6 . . . . . . 3 2 1 Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . 1 Operator 10 | . . . 2 . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . 2 1 . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 35 | . 3 . 4 . . . 1 2 4 . 3 . . . . 4 . . . . 1 . . . . 5 2 1 . . . . . 3 1 1 Swarmer 93 | . 3 . 6 12 . 3 4 7 8 . . 2 3 . 5 10 1 1 . . 4 3 1 . . . 4 . . . 8 . . . . 8 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 276 | . 10 . 21 3 . 3 12 17 6 11 23 . 8 . 8 20 6 2 . . 15 7 8 . 9 3 19 . . 7 8 9 . 16 16 9 Brawler 18 | . . . 4 . . . . . . 1 2 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . 3 . 1 . . Duelist 26 | . . . . . . . 1 1 1 . 1 . . . . 1 . . . . 3 1 5 . 5 . . . . . . 3 . 1 3 . Protector 8 | . . . 1 . . . . . . . 1 . . . . 1 . . . 2 1 . . . . . . . . . . 1 . . 1 . Sentry 65 | . . . 7 . . . 4 5 6 6 2 1 . . 1 1 . 1 . 1 6 2 2 . 1 5 5 . . 2 2 1 . 4 . . Demolisher 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 . . . . Specialist 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 50 | . . . . . . . . 4 . 5 1 . 1 . 2 1 . 3 . 1 3 2 2 . . 5 3 . . 2 3 . . 7 2 3 Programmer 48 | . . . . . . . . . . 2 1 . . . . . . 2 . . 8 . . . . 6 . . . 4 . 3 . 3 17 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Behemoth 5 | . . . . . . . . . . . . 1 . . 1 . . . . . . 1 1 . . . 1 . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 2 7 7 6 4 . 4 5 17 4 4 12 3 4 . 4 16 3 3 1 4 7 6 8 . 9 8 11 2 . 7 9 7 . 11 6 10 Combat Bots Only 17 | . 4 3 6 4 . 3 4 17 4 4 7 3 4 . 4 8 3 3 1 4 4 6 8 . 9 2 6 2 . 4 9 6 . 9 6 10 Max Kills in Single Turn 5 | 2 2 2 2 3 . 3 2 4 2 2 5 1 1 . 3 4 1 2 1 1 4 2 2 . 2 2 3 2 . 2 2 2 . 3 2 3 Gunslinging 2 | . . . . 1 . . 1 . . 1 . . . . 1 1 . . . . 1 1 1 . 1 1 1 . . . 1 1 . 1 1 2 Exploded 4 | . . . 2 3 . 3 . 4 . . 3 . . . 3 3 . 1 . . 3 2 . . . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Revision 17++ (-3/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Hostile Shots Fired 3980 | . 57 27 101 39 . 18 104 139 69 133 223 55 69 . 148 152 49 58 111 11 158 116 151 . 69 180 348 17 . 282 116 70 . 254 323 333 Missed 994 | . 15 5 25 12 . 7 27 25 18 25 69 19 11 . 38 38 13 22 43 3 38 30 27 . 15 55 98 8 . 59 22 12 . 64 63 88 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage Taken 47878 | . 471 479 875 198 . 146 1027 1679 705 1247 1438 522 917 . 2037 1956 762 525 857 306 2155 1261 1911 . 937 1462 5071 292 . 5449 1966 1056 . 2748 3673 3750 Core 4257 | . 75 109 130 8 . 11 79 104 34 118 119 70 71 . 178 120 50 38 117 22 119 57 131 . 159 70 293 . . 505 71 17 . 175 114 1093 Absorbed by Shields 14090 | . . . 235 47 . 46 221 161 22 407 457 161 86 . . 95 30 . . . 339 390 618 . 499 1024 806 . . . 390 940 . 2105 2983 2028 Reduced by Siege Mode 1045 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188 209 63 . 342 116 127 Redirected to Shielding 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 Ignored by Resistances 124 | . . . . . . . . . . . 20 . . . 40 64 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1601 | . . . . . . . . . 329 . . . . . . . . . . . 182 . . . . . . . . . . . . . 1090 . Core Remaining (%) 55 | 100 . 26 . . . 62 . . . 39 . . . . 37 . . . . 59 . . . . 53 . . . . 24 . . 100 . . . Volleys Fired 1790 | 8 63 42 86 26 . 32 77 77 77 90 84 14 37 . 63 79 20 12 13 18 94 35 56 20 38 80 129 13 3 43 59 44 23 79 95 61 Largest 6 | 2 2 2 3 3 . 3 3 3 3 3 3 3 3 . 3 4 4 4 4 4 4 4 4 1 4 5 5 5 1 5 5 5 1 6 6 6 Hottest 285 | 40 116 83 106 69 . 69 69 153 183 122 84 113 86 . 94 129 140 164 284 284 173 129 132 81 126 157 224 175 7 175 241 178 88 285 224 281 Shots Fired 5722 | 16 126 86 244 74 . 82 210 151 220 227 242 43 104 . 107 248 61 36 52 70 347 129 184 20 155 361 449 59 3 186 210 188 23 378 395 236 Gun 5059 | 16 110 44 217 72 . 78 210 115 194 206 232 34 100 . 66 218 36 9 26 34 301 120 175 8 155 353 391 58 . 182 190 180 . 360 366 203 Cannon 535 | . 16 42 22 . . . . 25 26 21 . 9 4 . 32 23 25 22 26 36 36 . 9 9 . 8 18 . . . 20 4 22 18 29 33 Launcher 81 | . . . 5 2 . 4 . 11 . . 10 . . . 9 7 . 5 . . 10 6 . . . . 12 . . . . . . . . . Special 47 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . 28 1 3 4 . 4 1 . . . Kinetic 5135 | 16 107 44 217 72 . 78 210 99 199 206 232 43 100 . 66 241 61 31 26 62 331 120 175 8 155 353 391 58 . 182 198 180 . 360 346 168 Thermal 330 | . 19 42 22 . . . . 18 21 . . . . . . . . . 26 8 6 . . . . 8 18 . . . 12 4 . 18 46 62 Explosive 81 | . . . 5 2 . 4 . 11 . . 10 . . . 9 7 . 5 . . 10 6 . . . . 12 . . . . . . . . . Electromagnetic 129 | . . . . . . . . 23 . 21 . . 4 . 32 . . . . . . . 9 9 . . . . . . . . 22 . 3 6 Robot Hit Streak 32 | 3 13 8 12 9 . 9 12 17 15 14 14 10 14 . 11 13 9 18 19 12 18 13 18 11 29 11 24 14 13 32 20 29 30 31 29 20 Robot Miss Streak 12 | 2 4 5 6 5 . 2 6 3 8 4 4 4 9 . 12 4 6 4 2 5 4 8 3 1 4 8 6 7 . 3 4 4 . 6 3 4 Penetration Max 2 | . . . . . . . . . 1 1 1 . 1 . 1 1 1 . . . 1 1 1 1 1 1 2 1 . 1 1 2 . 1 1 1 Secondary Targets 113 | . . . . 3 . . 5 3 . 2 3 1 3 . 2 8 . . . . 3 2 5 . 7 4 8 . . 4 12 9 . 12 12 5 Max Gunslinging Chain 2 | . . . . 1 . . 2 1 . 1 1 1 1 . 1 1 . . . . 1 1 1 . 1 1 1 . . 1 1 1 . 1 2 2 Shots Hit Robots 3589 | 9 82 46 147 49 . 48 148 97 122 145 162 30 71 . 68 155 26 22 33 40 218 72 128 19 98 201 300 25 3 125 139 116 1 237 271 136 Core Hits 1933 | 5 35 30 96 30 . 23 61 74 56 56 86 20 75 . 50 109 26 23 13 17 138 42 50 6 54 82 137 20 . 52 67 69 . 124 133 74 Critical Kills 80 | 1 . . 2 1 . . . . 3 3 2 . 1 . . 6 . . . 6 8 . . 1 2 5 7 1 . . 12 4 . 10 4 1 Critical Parts Destroyed 103 | . 2 1 . . . 1 . 2 2 3 4 . . . . 2 . . 3 8 8 5 7 1 11 5 5 1 . 3 9 4 . 9 7 . Critical Strikes 210 | 1 3 1 2 1 . 1 . 3 6 6 6 2 1 . . 9 . 2 9 15 18 5 8 2 13 10 16 3 . 3 23 8 . 21 11 1 Burn 3 | . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Meltdown 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 199 | 1 2 1 1 1 . 1 . 2 5 6 6 . 1 . . 8 . . 8 15 18 5 8 2 13 10 16 3 . 3 23 8 . 21 11 . Blast 6 | . . . . . . . . . 1 . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97805 | 90 938 780 2934 905 . 1120 2274 3264 2192 2979 4917 707 1503 . 2674 4863 735 1213 714 577 6445 2560 3346 375 2857 4797 9938 1249 . 3668 4028 4455 . 6884 7697 4127 Guns 77869 | 90 761 359 2082 719 . 732 2274 1214 1925 2691 3357 536 1413 . 596 3057 472 133 443 268 4520 1586 3091 213 2857 4797 6532 1249 . 3667 3996 4455 . 6829 7392 3563 Cannons 6081 | . 175 421 245 . . . . 277 267 288 . 171 90 . 644 298 263 379 271 309 275 . 255 162 . . 338 . . . 32 . . 55 305 561 Explosions 13790 | . . . 607 186 . 388 . 1773 . . 1560 . . . 1434 1457 . 701 . . 1642 974 . . . . 3068 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 65 | . 2 . . . . . . . . . . . . . . 51 . . . . 8 . . . . . . . . 1 . . . . . 3 Kinetic 77613 | 90 713 359 2082 719 . 732 2274 986 1973 2691 3357 707 1413 . 596 3355 735 512 271 469 4795 1586 3091 213 2857 4797 6532 1249 . 3667 3996 4455 . 6829 6837 2675 Thermal 4578 | . 223 421 245 . . . . 250 219 . . . . . 220 . . . 443 108 24 . . . . . 338 . . . 32 . . 55 729 1271 Explosive 13524 | . . . 607 186 . 388 . 1773 . . 1560 . . . 1214 1435 . 701 . . 1618 974 . . . . 3068 . . . . . . . . . Electromagnetic 2025 | . . . . . . . . 255 . 288 . . 90 . 644 22 . . . . . . 255 162 . . . . . . . . . . 131 178 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 49 | . 1 1 . . . . . 1 1 1 3 3 3 3 49 31 42 44 44 . 6 6 16 16 16 11 17 17 17 47 . 1 1 3 26 7 Average Corruption 9 | . 1 1 . . . . . 1 1 1 2 3 3 3 23 23 34 42 44 . 3 6 8 16 16 8 13 17 17 19 . 1 1 1 20 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1111 | . 7 11 . . . . . 10 22 13 4 48 50 5 67 35 91 47 4 . 43 72 86 24 105 65 106 21 4 49 . 1 3 9 102 7 Message Errors 248 | . 1 2 . . . . . 4 4 2 1 19 15 2 15 5 21 9 2 . 12 21 16 5 21 11 18 4 1 10 . . . 1 25 1 Matter Fused 265 | . 2 3 . . . . . 2 4 3 . 9 11 2 23 7 17 14 2 . 9 14 26 10 24 20 24 7 1 8 . . 1 2 18 2 Heat Flow Errors 113 | . . 1 . . . . . . 2 4 1 5 6 . 3 5 8 2 . . 2 9 11 3 14 5 12 3 1 3 . 1 1 . 9 2 Energy Discharges 133 | . 1 . . . . . . 1 3 2 . 5 2 1 9 3 14 10 . . 7 8 11 3 16 6 11 4 . 4 . . . 1 11 . Parts Rejected 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 2 2 1 . . . . . . . 1 . Parts Fused 14 | . . . . . . . . . . 1 . . 2 . . 1 1 . . . 1 2 2 . . 2 1 . . . . . . . 1 . Data Loss (minor) 110 | . 2 2 . . . . . 2 4 . . 6 3 . 5 3 12 4 . . 4 8 10 2 9 1 14 1 . 4 . . . 1 11 2 Data Loss (major) 48 | . 1 . . . . . . . 1 . 1 2 5 . 3 3 3 2 . . . 1 4 . 5 4 4 . . 3 . . . 1 5 . Misfires 52 | . . 2 . . . . . . 2 1 . 1 3 . 2 1 4 4 . . 4 6 1 . 7 4 7 . . 2 . . . 1 . . Alerts 22 | . . 1 . . . . . 1 2 . . 1 2 . 1 1 1 . . . 1 2 . 1 3 1 1 . 1 1 . . 1 . . . Misdirections 8 | . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . 3 . . . . 1 . Weapon Failures 89 | . . . . . . . . . . . . . 1 . 6 5 7 1 . . 3 1 4 . 4 9 13 2 . 11 . . . 2 20 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 469 | . 2 9 . . . . . 45 . . 48 . . . 30 64 . 57 . . 10 31 1 . . 21 128 . . . . . . . 20 3 Projectiles 80 | . 2 9 . . . . . 17 . . . . . . . 9 . 19 . . . . 1 . . . . . . . . . . . 20 3 Explosions 378 | . . . . . . . . 28 . . 48 . . . 30 44 . 38 . . 10 31 . . . 21 128 . . . . . . . . . Melee 11 | . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . 1 4 . . . . . . 2 4 2 . 1 1 . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . . 1 3 . . . . . . 2 4 2 . 1 1 . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . 5 . . . . 112 . . . . . . . 25 . 42 . . 67 . . . . 97 . . . . . . . . . 1 Shots 12 | . . . 1 . . . . 5 . . . . . . . . . 3 . . 2 . . . . 1 . . . . . . . . . . Rammed 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 Targets Rammed 5 | . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 464 | . 24 239 176 81 . 116 217 172 217 246 215 247 246 . 167 264 464 165 345 309 254 229 410 206 245 214 342 345 205 206 336 200 185 92 419 251 Average Temperature 57 | . 10 58 31 21 . 31 67 37 59 72 19 83 62 . 36 75 127 47 191 77 47 63 111 96 54 19 52 74 118 73 81 47 93 23 74 73 Received Heat Transfer 8711 | . 216 20 256 24 . 69 504 672 282 422 667 74 315 . 360 653 197 60 . 27 320 164 426 . 161 78 1202 . . 471 294 99 . 169 268 241 Effects 13 | . . . . . . . 2 . . . . . . . . . 1 . 2 . . . 3 . . . . . . . 1 . . . 4 . Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Interference 8 | . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 3 . Siege Activations 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 5 . 13 8 7 Total Turns 831 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 134 110 57 . 225 168 137 Longest Duration 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 56 26 . 57 41 36 Robots Corrupted 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . . . . . . 1 Parts Fried 24 | . . . . . . . . 3 . 1 . . 1 . 7 3 . . . . . . 3 2 . . 1 . . . . . . . 1 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 13 | . . . 2 . . . . . . . . . . . . . . 4 2 . . . . . . . 1 . . . 1 . . . . 3 Heat Transferred 6965 | . 555 888 518 . . . . 666 518 . . . . . 150 . . . 851 148 50 . . . . . 500 . . . 50 . . 37 591 1443 Parts Sabotaged 7 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Peak Influence 1387 | 15 325 25 905 537 . 140 437 1387 676 1101 945 . . . . 1280 . . . . 1018 . . . . 605 752 577 195 478 508 790 . 760 864 507 Initial 750 | . 9 . 5 352 . . 1 253 676 284 577 . . . . 750 . . . . 2 . . . . . 296 351 150 53 159 233 . . 427 279 Average 386 | 4 99 7 440 415 . 14 256 874 289 822 772 . . . . 971 . . . . 312 . . . . 249 469 484 156 193 209 492 . 226 570 239 Maximum Alert Level 4 | . 1 . 3 2 . . 2 4 2 4 3 . . . . 4 . . . . 3 . . . . 2 3 2 . 2 2 3 . 3 3 2 Low Security (%) 32 | 100 91 100 27 . . 100 26 . 10 . . . . . . . . . . . 38 . . . . 48 . . 100 59 49 . . 68 . 39 Level 1 25 | . 8 . 15 35 . . 69 17 81 7 . . . . . . . . . . 38 . . . . 27 21 24 . 36 43 29 . 4 . 41 Level 2 25 | . . . 28 64 . . 4 14 7 17 25 . . . . 4 . . . . 12 . . . . 23 74 75 . 4 6 52 . 24 94 18 Level 3 14 | . . . 27 . . . . 37 . 67 74 . . . . 61 . . . . 11 . . . . . 2 . . . . 17 . 2 5 . Level 4 2 | . . . . . . . . 30 . 6 . . . . . 34 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 5 . 7 1 . . 2 . 3 . 8 . . . . 7 . . . . 14 . 1 . 1 5 6 . . 6 5 4 . 9 10 7 Investigation 25 | . 4 . 4 1 . . . . 2 . 1 . . . . 1 . . . . 3 . . . . . 1 . . 1 4 . . 1 1 1 Extermination 22 | . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . 4 . . . 2 . 2 . 2 5 1 Reinforcement 33 | . 1 . 1 . . . 2 . 1 . 3 . . . . 2 . . . . 3 . . . . 1 1 . . 3 1 2 . 5 2 5 Assault 18 | . . . 2 . . . . . . . 2 . . . . 3 . . . . 2 . 1 . 1 . 4 . . . . . . 1 2 . Garrison 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Distress Signals 57 | . 2 2 1 . . . 1 1 5 . 3 . . . 1 1 . . . 17 3 . . . . 1 2 2 . . 7 2 . 3 . 3 Communications Jammed 221 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 68 47 2 . 76 . . . . . 27 Distress Signals 210 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 68 47 2 . 76 . . . . . 16 Times Spotted 908 | . 24 14 55 16 . 6 31 35 31 32 46 4 20 . 22 48 16 8 5 6 46 18 20 . 22 34 73 7 . 48 37 29 . 47 52 56 Peak Tracking Total 22 | . 7 3 5 4 . 3 7 6 5 6 7 3 4 . 6 8 7 3 3 3 5 7 10 . 10 4 7 5 . 22 6 5 . 11 6 18 Tactical Retreats 52 | . 1 4 2 1 . . 4 3 1 2 1 . 3 . . 2 1 . 3 . 2 2 2 . . . 4 . . 4 . . . 4 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Traps Triggered 39 | . 6 . 2 . . . . 2 . 6 2 . . . . 1 2 . . . 2 . . . . 6 2 . . 3 1 . . 1 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Machines Disabled 62 | . . . 2 . . . . 5 1 1 2 . 1 . . 7 . . . . 3 1 1 1 2 5 6 . 1 8 1 3 4 2 4 1 Max in Single Turn 2 | . . . 1 . . . . 2 1 1 1 . 1 . . 2 . . . . 2 1 1 1 1 2 2 . . 2 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Machines Accessed 108 | . 11 . 8 1 1 1 5 2 13 2 8 . . 4 . 3 4 1 . . 8 . . 4 . 3 5 1 . 2 4 4 1 6 5 1 Terminals 63 | . 8 . 7 . . 1 3 2 10 2 5 . . . . . . . . . 2 . . . . 3 4 1 . 2 3 3 . 3 3 1 Fabricators 6 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . 1 . . Repair Stations 10 | . 1 . . . . . . . 2 . 1 . . . . . . . . . 2 . . . . . 1 . . . . 1 . . 2 . Recycling Units 4 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . Total Hacks 348 | . 35 . 25 1 8 2 12 4 36 3 21 . . 29 . 5 6 1 . . 18 . . 17 . 7 13 1 . 4 17 15 18 20 26 4 Successful 207 | . 12 . 9 1 8 1 9 1 22 2 11 . . 29 . 3 6 1 . . 12 . . 17 . 1 6 1 . 3 7 5 18 10 10 2 Failed 141 | . 23 . 16 . . 1 3 3 14 1 10 . . . . 2 . . . . 6 . . . . 6 7 . . 1 10 10 . 10 16 2 Catastrophic 34 | . 3 . 5 . . . 2 1 3 . 1 . . . . 1 . . . . 2 . . . . 1 2 . . . 2 1 . 4 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 21 . 10 . . . 2 . 10 . 6 . . . . 1 . . . . 7 . . . . 3 2 4 . 1 13 4 . 2 6 4 Terminals 194 | . 25 . 20 . . 2 7 4 29 3 13 . . . . . . . . . 2 . . . . 7 10 1 . 4 16 14 . 13 20 4 Fabricators 23 | . . . . . . . . . . . 6 . . . . 2 . . . . 11 . . . . . . . . . . . . 4 . . Repair Stations 24 | . 3 . . . . . . . 6 . 1 . . . . . . . . . 4 . . . . . 3 . . . . 1 . . 6 . Recycling Units 11 | . 7 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Scanalyzers 9 | . . . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . Terminal Hacks 153 | . 8 . 5 1 8 1 4 1 14 2 6 . . 29 . . 6 1 . . 1 . . 17 . 1 5 1 . 2 5 4 18 5 6 2 Record 46 | . . . . . 8 . . . . . . . . 11 . . 3 . . . . . . 5 . . . . . . . . 18 . 1 . Part Schematic 19 | . 2 . . . . . . . 1 . 1 . . 11 . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 11 | . . . 1 . . . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . . . 1 . . 1 . Open Door 7 | . . . . 1 . . . . . 1 . . . . . . 3 1 . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Emergency Access Points 5 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Terminal Index 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Fabricator Index 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair Station Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . 1 . . . . . . . 3 . 1 . . . . . . . . . . . . . . . 3 . . . 1 . . . 3 2 Locate Traps 10 | . 1 . 1 . . . 1 . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . 2 . . . . 1 . . . . 5 . . . . . . . . . . . . 4 . . Load Schematic 8 | . . . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . . . . . 2 . . Build 4 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Repair Station Hacks 14 | . 1 . . . . . . . 5 . . . . . . . . . . . 3 . . . . . 1 . . . . . . . 4 . Scan Component 9 | . 1 . . . . . . . 3 . . . . . . . . . . . 2 . . . . . 1 . . . . . . . 2 . Repair 5 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 11 | . 1 . . . . . . . 2 . 2 . . . . 1 . . . . 2 . . . . . . . . 1 1 1 . . . . Terminals 6 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 80 | . 11 . 8 . . 1 4 2 11 2 7 . . . . 2 . . . . 6 . . . . 3 5 1 . 1 3 3 . 4 5 1 Full Trace Events 19 | . 4 . 5 . . . . 1 2 . 1 . . . . . . . . . 1 . . . . . 1 . . . 2 . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 2 . 2 . . . 2 . 1 . 1 . . 11 . . . . . . . . . 4 . . . . . . . . . . . . Parts Built 8 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . 4 . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Time 124 | . . . . . . . . . . . 36 . . . . . . . . . 36 . . . . . . . . . . . . 52 . . Total Part Build Rating 26 | . . . . . . . . . . . 6 . . . . . . . . . 6 . . . . . . . . . . . . 14 . . Parts Repaired 5 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Time 180 | . . . . . . . . . 89 . . . . . . . . . . . 38 . . . . . . . . . . . . . 53 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Used RIF Installer 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . 1 . . 1 . . . Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Combat 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . 3 . . 1 . . . parse_system 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 . . . . 1 . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 12 | . . . . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . 4 . . Machine Destruction 8 | . . . . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Attached 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 32 | . . . . . . . . . . 5 . . . . . . 2 . . . . 2 1 . 2 . 16 . . . . 4 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Total Allies 42 | . . . . . . . . . . 7 . . . . . . 5 . . . . 2 1 . 2 . 21 . . . . 4 . . . . Largest Group 8 | . . . . . . . . . . 3 . . . . . . 3 2 . . . 2 1 . 2 . 8 5 2 . . 4 1 . . . Highest-Rated Group 328 | . . . . . . . . . . 69 . . . . . . 78 58 . . . 78 30 . 97 . 328 199 78 . . 260 65 . . . Highest-Rated Ally 159 | . . . . . . . . . . 31 . . . . . . 29 29 . . . 49 30 . 49 . 159 51 51 . . 65 65 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 233 | . . . . . . . . . . 37 . . . . . . 28 7 . . . 15 . . 18 . 95 25 8 . . . . . . . Total Damage 6641 | . . . . . . . . . . 769 . . . . . . 641 114 . . . 366 . . 715 . 3051 787 198 . . . . . . . Kills 42 | . . . . . . . . . . 3 . . . . . . 8 . . . . . . . 4 . 21 5 1 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . . 1 . . . . . . . 3 2 . . . 2 2 . . . 3 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Turns Passed 52152 | 147 1664 1428 1885 1431 392 1783 1043 1346 2797 1673 1623 2716 2498 224 1651 1109 1576 873 357 473 2803 2573 2449 495 2389 1814 2295 477 104 726 2066 757 725 1353 1766 671 Spaces Moved 18985 | 71 693 416 603 554 164 693 299 433 946 533 518 1101 920 90 554 464 897 506 158 160 836 971 895 173 861 506 703 168 39 200 684 298 501 480 640 257 Core 436 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 364 . . 69 Treads 15535 | 68 515 381 603 554 164 693 299 433 946 533 518 1101 920 90 415 . . . 31 160 836 971 895 173 861 506 703 168 39 200 684 298 137 480 160 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3011 | . 178 35 . . . . . . . . . . . . 139 464 897 506 127 . . . . . . . . . . . . . . . 480 185 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 145 240 240 240 240 240 246 246 246 240 240 240 245 160 145 145 145 145 245 245 245 245 250 250 255 235 235 240 160 156 170 50 170 165 50 Average Speed 221 | 155 188 232 240 240 240 240 244 249 246 246 242 240 241 245 251 158 159 159 172 245 250 246 247 250 254 255 245 239 240 237 200 170 84 174 194 143 Slowest Speed 410 | 160 320 240 240 240 240 240 250 250 246 246 245 240 245 245 410 160 160 160 250 245 255 250 250 250 255 360 332 240 240 240 240 170 200 256 330 265 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Spacefolds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 5 98 59 72 98 56 101 28 71 75 63 18 95 90 69 70 12 95 66 12 31 25 94 98 60 88 17 86 62 56 21 25 21 96 19 78 18 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 9 | . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . 2 . 3 . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . 1 . 1 . 1 . . 1 . . . 1 1 . . . 1 1 . . . . 1 . . 1 . . Unknown Exits Taken 22 | 1 1 1 . 1 1 1 . . . . . 1 . 1 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 . 1 1 . 1 . Scrap Searched 33 | . . . . 3 . 1 . . . . . 3 6 . 1 . 4 1 1 1 . 3 4 . 5 . . . . . . . . . . . Spaces Dug 121 | . . . . 12 . 11 . 3 2 . 7 . . . 27 8 3 . . . 3 . . . . 6 . . . 1 10 2 . 12 7 7 Terrain Destroyed 1343 | . . . 34 24 . 27 . 37 12 . 68 4 1 . 75 38 13 63 . . 141 94 56 . 32 163 202 12 . 38 30 76 . 43 37 23 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 679 | . . . . . . . . . 12 . 3 4 1 . 1 16 13 11 . . 39 32 55 . 32 130 82 12 . 38 30 70 . 40 35 23 AOE 652 | . . . 34 24 . 27 . 37 . . 64 . . . 74 22 . 52 . . 101 61 . . . 33 117 . . . . 6 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Tes Sec Total 25265 | 90 939 795 861 599 165 744 446 566 1290 739 708 1142 1113 95 707 660 996 548 219 198 1311 1064 1033 218 990 819 1012 217 47 336 1236 436 800 785 915 426 Wait 2267 | . 111 323 80 5 . 11 36 10 193 34 42 9 118 . 46 46 26 4 3 8 216 8 27 . 23 82 24 . . 57 320 45 169 107 47 37 Move 18949 | 70 692 415 602 553 163 692 299 431 946 532 517 1100 919 89 553 463 896 505 157 159 835 970 894 172 860 505 702 167 38 200 683 297 500 479 639 255 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 365 | 6 29 4 16 2 1 . 7 12 21 3 12 4 7 . 8 11 11 8 12 . 19 1 7 3 7 23 25 8 . . 23 7 33 16 12 7 Fast Attach 326 | 6 12 . 7 . . . 1 2 11 4 4 2 6 2 4 9 8 3 9 3 25 9 7 9 20 24 21 4 . 8 41 5 15 14 25 6 Attach 187 | . 1 3 4 . . . 6 9 4 1 11 1 8 1 8 14 6 2 3 2 11 . 11 1 5 8 20 1 . 4 11 1 5 8 11 6 Detach 61 | . . . . . . . . . 2 . . . . . 2 4 2 . . . 3 1 1 2 . 5 5 1 . . 11 1 6 3 7 5 Swap 684 | . 11 5 32 10 . 9 12 17 13 27 31 8 9 . 19 19 6 5 4 4 63 22 20 3 10 44 46 7 6 17 46 25 2 52 58 22 Drop 535 | . 19 3 34 3 1 . 8 8 23 9 7 4 9 3 4 6 12 9 18 4 44 12 5 8 21 44 36 16 . 7 42 10 47 27 21 11 Fire 1790 | 8 63 42 86 26 . 32 77 77 77 90 84 14 37 . 63 79 20 12 13 18 94 35 56 20 38 80 129 13 3 43 59 44 23 79 95 61 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . . . 8 . . . . . 8 . . . . . . . . . 4 4 . . . . . . . . 15 Rewire 57 | . . . . . . . . . . 31 . . . . . . 8 . . . . 6 5 . 6 . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives -4/Hub_04(d) -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing -2/Section 7 History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 11) 527 | -10/Materials | Discovered new exit (range 12) 925 | -10/Materials | Discovered new exit (range 7) 1269 | -10/Materials | Discovered new exit (range 8) 1437 | -10/Materials | Discovered new exit (range 10) 1812 | -10/Materials | Entered Mines 2113 | -10/Mines | Assembled infested the area 2807 | -10/Mines | Discovered new exit (range 5) 3045 | -10/Mines | Discovered new exit (range 8) 3117 | -10/Mines | Core integrity fell below 50% 3240 | -10/Mines | Entered Materials 3240 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3539 | -9/Materials | Build established: Gunner 3867 | -9/Materials | Discovered new exit (range 11) 3989 | -9/Materials | Build established: Tank 4075 | -9/Materials | Identified exit to Mines 4440 | -9/Materials | First assault squad dispatched 5125 | -9/Materials | Entered Mines 5206 | -9/Mines | Discovered new exit (range 7) 5492 | -9/Mines | Met a Derelict shopkeep closing up shop 5706 | -9/Mines | Build established: Scavenger-Tank 5915 | -9/Mines | Learned Materials garrison access intel 6029 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6029 | -9/Mines | Discovered new exit (range 5) 6362 | -9/Mines | Discovered new exit (range 5) 6556 | -9/Mines | Entered Exiles 6588 | -9/Exiles | Discovered new exit (range 15) 6616 | -9/Exiles | Met 8R-AWN 6654 | -9/Exiles | Build established: Tank 6655 | -9/Exiles | Met EX-HEX 6790 | -9/Exiles | Met EX-DEC 6855 | -9/Exiles | Learned location of Zion (-6) 6929 | -9/Exiles | Discovered new exit (range 10) 6948 | -9/Exiles | Entered Mines 7549 | -8/Mines | Discovered new exit (range 11) 7816 | -8/Mines | Build established: Scavenger-Tank 8719 | -8/Mines | Discovered new exit (range 6) 8731 | -8/Mines | Entered Materials 8731 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8732 | -8/Materials | Loaded intel: 1 garrison access location 8966 | -8/Materials | Identified exit to Storage 9197 | -8/Materials | Lost 3 parts (2u1w) 9295 | -8/Materials | Discovered new exit (range 7) 9625 | -8/Materials | Build established: Tank 9774 | -8/Materials | Identified exit to Garrison 9774 | -8/Materials | Entered Garrison 9954 | -8/Garrison | Triggered checkpoint 10032 | -8/Garrison | Garrison Relay disabled 10192 | -8/Garrison | Triggered checkpoint 10209 | -8/Garrison | Triggered checkpoint 10211 | -8/Garrison | Triggered checkpoint 10243 | -8/Garrison | Destroyed 17 combat bots 10318 | -8/Garrison | Discovered new exit (range 69) 10318 | -8/Garrison | Discovered new exit (range 50) 10318 | -8/Garrison | Discovered new exit (range 12) 10634 | -8/Garrison | Installed Relay Interface Framework 10640 | -8/Garrison | Lost 4 parts (2u2w) 10805 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 10894 | -8/Garrison | Triggered checkpoint 11000 | -8/Garrison | Lost 4 parts (2n2u) 11120 | -8/Garrison | Entered Materials 12687 | -8/Materials | Discovered new exit (range 14) 12830 | -8/Materials | Repaired Arm. Treads 13530 | -8/Materials | Repaired Cld. Ion Engine 13660 | -8/Materials | Discovered new exit (range 16) 13726 | -8/Materials | Identified exit to Factory 13917 | -8/Materials | Identified exit to Garrison 13917 | -8/Materials | Entered Garrison 14009 | -8/Garrison | Triggered checkpoint 14050 | -8/Garrison | Rescued a captive Derelict 14050 | -8/Garrison | Rescued a captive Derelict 14055 | -8/Garrison | Garrison Relay disabled 14223 | -8/Garrison | Triggered checkpoint 14294 | -8/Garrison | Triggered checkpoint 14413 | -8/Garrison | Core integrity fell below 50% 14805 | -8/Garrison | Discovered exit to Factory (range 10) 14843 | -8/Garrison | P-60 Hacker assimilated allied Shotgunner 3a 15149 | -8/Garrison | Triggered checkpoint 15356 | -8/Garrison | Discovered exit to Factory (range 11) 15504 | -8/Garrison | Expanded RIF knowledge: Robot Detection 15590 | -8/Garrison | Entered Factory 15590 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15783 | -7/Factory | Identified exit to Lower Caves 15990 | -7/Factory | First assault squad dispatched 16081 | -7/Factory | Destroyed 7 combat bots 16577 | -7/Factory | Fabricated Arm. Treads (x2) 16617 | -7/Factory | Garrison activated, responded to threat 17091 | -7/Factory | Build established: Scavenger-Tank 17213 | -7/Factory | Entered Lower Caves 17213 | -7/Lower Caves | Spotted B-75 Beast 17244 | -7/Lower Caves | Destroyed B-75 Beast 17501 | -7/Lower Caves | Encountered a Warlord checkpoint 17812 | -7/Lower Caves | Learned location of 1 exit from Factory 18199 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 18201 | -7/Lower Caves | Learned Factory stockpile data 18430 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19099 | -7/Lower Caves | Discovered new exit (range 12) 19929 | -7/Lower Caves | Entered another Lower Caves area 19956 | -7/Lower Caves | Discovered new exit (range 11) 20366 | -7/Lower Caves | Identified exit to Data Miner 21217 | -7/Lower Caves | Learned Factory emergency access door positions 21408 | -7/Lower Caves | Ambushed by wild Derelicts 21465 | -7/Lower Caves | Lost 4 parts (3n1w) 22427 | -7/Lower Caves | Entered Data Miner 22429 | -7/Data Miner | Discovered new exit (range 6) 22476 | -7/Data Miner | Met Data Miner 22522 | -7/Data Miner | Learned location of Section 7 (-2) 22522 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22559 | -7/Data Miner | Received God Mode back door access code from Data Miner 22651 | -7/Data Miner | Entered Proximity Caves 22654 | -6/Proximity Caves | Spotter reported a threat 22707 | -6/Proximity Caves | Spotter reported a threat 22711 | -6/Proximity Caves | Attracted the attention of an 0b10 base 22765 | -6/Proximity Caves | Lost 5 parts (1n2u2w) 23085 | -6/Proximity Caves | Spotter reported a threat 23363 | -6/Proximity Caves | Spotted B-75 Beast 23375 | -6/Proximity Caves | Core integrity fell below 50% 23392 | -6/Proximity Caves | Destroyed B-75 Beast 23398 | -6/Proximity Caves | Spotter reported a threat 23421 | -6/Proximity Caves | System corruption reached 10% 23443 | -6/Proximity Caves | System corruption reached 30% 23466 | -6/Proximity Caves | Spotter reported a threat 24073 | -6/Proximity Caves | Discovered new exit (range 7) 24184 | -6/Proximity Caves | Build established: Scavenger-Gunner 24302 | -6/Proximity Caves | Entered Factory 24302 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 24303 | -6/Factory | Identified exit to Factory 24357 | -6/Factory | Discovered new exit (range 15) 24652 | -6/Factory | Search patrols dispatched 24789 | -6/Factory | Destroyed 7 combat bots 24796 | -6/Factory | Lost 4 parts (1n1u2w) 24838 | -6/Factory | System corruption reached 10% 24911 | -6/Factory | System corruption reached 30% 25002 | -6/Factory | First assault squad dispatched 25134 | -6/Factory | Destroyed 8 combat bots 25142 | -6/Factory | Lost 3 parts (1n1u1w) 25349 | -6/Factory | Identified exit to Lower Caves 25411 | -6/Factory | Entered Lower Caves 25559 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 25911 | -6/Lower Caves | Learned Factory terminal intel 26001 | -6/Lower Caves | A Commander dispatched an escort 26003 | -6/Lower Caves | Learned Armory trap positions 26003 | -6/Lower Caves | Learned Research garrison access intel 26297 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 26737 | -6/Lower Caves | Discovered new exit (range 10) 26987 | -6/Lower Caves | Entered another Lower Caves area 26987 | -6/Lower Caves | Accompanied by 3 allies 26988 | -6/Lower Caves | Commander's escort returned to base 27100 | -6/Lower Caves | Discovered exit to Factory (range 7) 27200 | -6/Lower Caves | Learned 8 Factory zone layouts 27424 | -6/Lower Caves | Ambushed by research squad 27501 | -6/Lower Caves | Learned Factory terminal intel 27537 | -6/Lower Caves | Encountered a Warlord checkpoint 27582 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 27624 | -6/Lower Caves | Discovered new exit (range 3) 27860 | -6/Lower Caves | Entered Zion 27940 | -6/Zion | System corruption cleaned by Quarantine Array 27945 | -6/Zion | RIF detected upon attempting to enter Zion 27945 | -6/Zion | Attacked by Zionites 27945 | -6/Zion | Spotted LG-80H(B) 27945 | -6/Zion | Spotted MD-Z8D(B) 28047 | -6/Zion | Destroyed LG-80H(B) 28073 | -6/Zion | Destroyed MD-Z8D(B) 28093 | -6/Zion | Lost 3 parts (1p2n) 28180 | -6/Zion | Discovered new exit (range 15) 28217 | -6/Zion | Entered Proximity Caves 28690 | -5/Proximity Caves | Entered Factory 28690 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 28691 | -5/Factory | Identified exit to Factory 28692 | -5/Factory | Loaded intel: 25 terminal locations 28905 | -5/Factory | Fabricated Arm. Treads (x2) 29137 | -5/Factory | Discovered new exit (range 11) 29260 | -5/Factory | Discovered exit to Factory (range 6) 29835 | -5/Factory | Garrison activated, responded to threat 30134 | -5/Factory | Build established: Scavenger-Tank 30711 | -5/Factory | Repaired Arm. Treads 30903 | -5/Factory | Discovered new exit (range 16) 31090 | -5/Factory | First assault squad dispatched 31342 | -5/Factory | Identified exit to Upper Caves 31493 | -5/Factory | Entered Upper Caves 31877 | -5/Upper Caves | Build established: Scavenger-Gunner 31919 | -5/Upper Caves | Encountered a Warlord checkpoint 32110 | -5/Upper Caves | Learned Factory terminal intel 32209 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 32389 | -5/Upper Caves | Spotted B-75 Beast 32429 | -5/Upper Caves | Destroyed B-75 Beast 32520 | -5/Upper Caves | Discovered new exit (range 9) 33038 | -5/Upper Caves | Learned location of Armory (-3) 33417 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34066 | -5/Upper Caves | Entered another Upper Caves area 34198 | -5/Upper Caves | Discovered exit to Factory (range 11) 34666 | -5/Upper Caves | Spotted B-75 Beast 34704 | -5/Upper Caves | Destroyed B-75 Beast 34820 | -5/Upper Caves | Encountered a Warlord checkpoint 34975 | -5/Upper Caves | Build established: Scavenger-Tank 35250 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 35326 | -5/Upper Caves | Destroyed 8 combat bots 35415 | -5/Upper Caves | Lost 4 parts (1n1u2w) 35579 | -5/Upper Caves | Learned Factory terminal intel 35656 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35844 | -5/Upper Caves | System corruption reached 10% 35851 | -5/Upper Caves | Lost 3 parts (1p1n1w) 36470 | -5/Upper Caves | Discovered new exit (range 5) 36515 | -5/Upper Caves | Entered Zhirov 36517 | -5/Zhirov | Discovered new exit (range 3) 36621 | -5/Zhirov | Found Alien Artifact 36621 | -5/Zhirov | Identified Integrated Reactor 36621 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 36653 | -5/Zhirov | Found Alien Artifact 36807 | -5/Zhirov | Build established: Scavenger-Mutant 36893 | -5/Zhirov | Learned location of Quarantine (-3) 36893 | -5/Zhirov | Learned location of Testing (-2) 36893 | -5/Zhirov | Learned location of Command (-1) 37010 | -5/Zhirov | Entered Proximity Caves 37297 | -4/Proximity Caves | Build established: Scavenger-Tank 37380 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 37469 | -4/Proximity Caves | Destroyed 9 combat bots 37472 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 37572 | -4/Proximity Caves | Learned Research garrison access intel 39399 | -4/Proximity Caves | Entered Factory 39399 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 39400 | -4/Factory | Loaded intel: 27 terminal locations 39597 | -4/Factory | Identified exit to Upper Caves 39597 | -4/Factory | Identified exit to Extension 40691 | -4/Factory | System corruption reached 10% 41166 | -4/Factory | Cargo convoy interrupted 41213 | -4/Factory | Entered Extension 41382 | -4/Extension | Rescued A7 41463 | -4/Extension | First assault squad dispatched 41575 | -4/Extension | Rescued a captive Derelict 41577 | -4/Extension | Rescued a captive Derelict 41871 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 42467 | -4/Extension | Spotted B-86 Titan 42489 | -4/Extension | Spotted B-86 Titan 42492 | -4/Extension | Allies destroyed B-86 Titan 42533 | -4/Extension | Lost 6 allies 42538 | -4/Extension | Disrupted transfer network 42558 | -4/Extension | Destroyed B-86 Titan 42606 | -4/Extension | Lost 12 parts (3n3u6w) 42733 | -4/Extension | Lost 5 parts (1p3n1w) 43066 | -4/Extension | Rescued a captive Derelict 43128 | -4/Extension | Rescued a captive Derelict 43300 | -4/Extension | Lost 4 allies 43363 | -4/Extension | Lost 3 allies 43463 | -4/Extension | Discovered new exit (range 10) 43466 | -4/Extension | Discovered new exit (range 6) 43508 | -4/Extension | Entered Cetus 43508 | -4/Cetus | Accompanied by 5 allies 43543 | -4/Cetus | Spotted Cetus Guard 43544 | -4/Cetus | Spotted Cetus Guard 43547 | -4/Cetus | Destroyed Cetus Guard 43558 | -4/Cetus | Destroyed Cetus Guard 43563 | -4/Cetus | Spotted Cetus Guard 43566 | -4/Cetus | Allies destroyed Cetus Guard 43744 | -4/Cetus | Discovered new exit (range 15) 43790 | -4/Cetus | Spotted Cetus Guard 43790 | -4/Cetus | Spotted Cetus Guard 43796 | -4/Cetus | Destroyed Cetus Guard 43796 | -4/Cetus | Destroyed Cetus Guard 43799 | -4/Cetus | Allies destroyed Cetus Guard 43816 | -4/Cetus | Discovered new exit (range 16) 43831 | -4/Cetus | Met Revision 17 43985 | -4/Cetus | Entered Archives 43985 | -4/Archives | Accompanied by 2 allies 44036 | -4/Archives | Met Zhirov 44042 | -4/Archives | Reinforcements dispatched to Archives 44058 | -4/Archives | Discovered new exit (range 13) 44087 | -4/Archives | Reinforcements dispatched to Archives 44089 | -4/Archives | Entered Hub_04(d) 44572 | -4/Hub_04(d) | Discovered new exit (range 7) 44760 | -4/Hub_04(d) | Network Hub disabled 44763 | -4/Hub_04(d) | Spotted Lightning 44765 | -4/Hub_04(d) | Spotted Lightning 44766 | -4/Hub_04(d) | Spotted Lightning 44767 | -4/Hub_04(d) | Spotted Lightning 44785 | -4/Hub_04(d) | Spotted Lightning 44785 | -4/Hub_04(d) | Spotted Lightning 44785 | -4/Hub_04(d) | Spotted Lightning 44785 | -4/Hub_04(d) | Spotted Lightning 44785 | -4/Hub_04(d) | Spotted Lightning 44787 | -4/Hub_04(d) | System corruption reached 30% 44795 | -4/Hub_04(d) | Core integrity fell below 50% 44815 | -4/Hub_04(d) | Entered Research 44815 | -3/Research | Evolved 2 slots: Propulsion x2 44816 | -3/Research | Loaded intel: 4 garrison access locations 44844 | -3/Research | Lost 14 parts (2p2n6u4w) 45015 | -3/Research | Revision forces began assault on 0b10 45032 | -3/Research | Met up with Revision 17++ 45473 | -3/Research | Identified exit to Armory 45473 | -3/Research | Identified exit to Quarantine 45483 | -3/Research | Discovered new exit (range 15) 45515 | -3/Research | Research terminal network offline 45574 | -3/Research | Found Prototype Device 45574 | -3/Research | Identified Exp. Shield Generator 45656 | -3/Research | Build established: Scavenger-Skirmisher 45716 | -3/Research | Spotted Executioner 45716 | -3/Research | Spotted Striker 45729 | -3/Research | Destroyed Executioner 45732 | -3/Research | Destroyed Revision 17++ 45780 | -3/Research | Found Prototype Processor 45780 | -3/Research | Identified Exp. Core Analyzer 45787 | -3/Research | Lost 5 allies 45854 | -3/Research | Found Prototype Device 45854 | -3/Research | Identified Adv. Kinecellerator 45862 | -3/Research | Found Prototype Processor 45862 | -3/Research | Identified Exp. Targeting Computer 45927 | -3/Research | Found Prototype Device 45927 | -3/Research | Identified Exp. EM Disruption Field 46173 | -3/Research | Build established: Scavenger-Gunner 46622 | -3/Research | Found Prototype Protection 46622 | -3/Research | Identified Centrium Heavy Armor Plating 46700 | -3/Research | Spotted Striker 46720 | -3/Research | Destroyed Striker 46763 | -3/Research | Spotted Striker 46774 | -3/Research | Destroyed Striker 46795 | -3/Research | Destroyed 9 combat bots 46881 | -3/Research | Entered Armory 46882 | -3/Armory | Loaded intel: 49 trap records 47261 | -3/Armory | Build established: Scavenger-Tank 47320 | -3/Armory | Identified Transdimensional Reconstructor 47320 | -3/Armory | Warped through subspace to slip node 47320 | -3/Armory | Discovered new exit (range 1) 47410 | -3/Armory | P-80 Master assimilated allied Archangel 8d 47638 | -3/Armory | Entered Lab 47638 | -3/Lab | Accompanied by 1 ally 47646 | -3/Lab | Discovered new exit (range 9) 47665 | -3/Lab | Hidden lab's door opened automatically 47665 | -3/Lab | Sensor layout match revealed 47666 | -3/Lab | Gained access to the hidden lab's interior 47902 | -3/Lab | Found Integrated Reactor 47902 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 47905 | -3/Lab | Found Transdimensional Reconstructor 47909 | -3/Lab | Found Alien Artifact 47915 | -3/Lab | Found Alien Artifact 47933 | -3/Lab | Unable to decrypt terminal 48058 | -3/Lab | Build established: Mutant 48090 | -3/Lab | Found Prototype Energy Cannon 48090 | -3/Lab | Identified Potential Cannon 48136 | -3/Lab | Found Prototype Hackware 48136 | -3/Lab | Identified Deep Network Scanner 48145 | -3/Lab | Found Prototype Device 48145 | -3/Lab | Identified AEGIS Remote Shield 48191 | -3/Lab | Found Prototype Special Weapon 48191 | -3/Lab | Identified Gui. Remote Datajack 48340 | -3/Lab | Identified Core Regenerator 48340 | -3/Lab | Used Core Regenerator, restored core integrity (+169) 48363 | -3/Lab | Entered Research 48363 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 48364 | -2/Research | Loaded intel: 4 garrison access locations 48597 | -2/Research | Fabricated Arm. Treads (x2) 48628 | -2/Research | Fabricated Imp. Salvage Targeting Computer (x2) 48662 | -2/Research | Build established: Scavenger-Executioner 48904 | -2/Research | Identified exit to Testing 49363 | -2/Research | First assault squad dispatched 49365 | -2/Research | Destroyed 9 combat bots 49438 | -2/Research | Discovered new exit (range 12) 49716 | -2/Research | Entered Testing 49790 | -2/Testing | Found Prototype Processor 49790 | -2/Testing | Identified Exp. Target Analyzer 49905 | -2/Testing | System corruption reached 10% 50093 | -2/Testing | Found Prototype Energy Cannon 50093 | -2/Testing | Identified Cld. Nova Cannon 50163 | -2/Testing | Spotted PL-0W39ZY4TJY 50179 | -2/Testing | Destroyed PL-0W39ZY4TJY 50194 | -2/Testing | Found Prototype Processor 50194 | -2/Testing | Identified Exp. Melee Analysis Suite 50266 | -2/Testing | First assault squad dispatched 50323 | -2/Testing | Repaired Arm. Heavy Treads? 50534 | -2/Testing | Spotted PP-RKTOPCNLET 50587 | -2/Testing | Found Prototype Device 50587 | -2/Testing | Identified Exp. Actuator Array 50654 | -2/Testing | Repaired Arm. Treads 50744 | -2/Testing | Discovered new exit (range 4) 51005 | -2/Testing | Found Prototype Device 51005 | -2/Testing | Identified Exp. Hardlight Generator 51068 | -2/Testing | Found Prototype Energy Gun 51068 | -2/Testing | Identified Warp Gun 51340 | -2/Testing | Spotted Fortress 51463 | -2/Testing | Discovered new exit (range 6) 51471 | -2/Testing | Identified Core Reset Matrix 51471 | -2/Testing | Used Core Reset Matrix 51482 | -2/Testing | Entered Section 7 51483 | -2/Section 7 | Sensed 17 artifacts in vicinity 51780 | -2/Section 7 | Found Spacefold Activator 51957 | -2/Section 7 | Spotted B-90 Cyclops 51978 | -2/Section 7 | Warped through subspace 52059 | -2/Section 7 | Destroyed 10 combat bots 52060 | -2/Section 7 | Lost 4 parts (1n3w) 52108 | -2/Section 7 | Core integrity fell below 50% 52133 | -2/Section 7 | Scanned by Researcher 52143 | -2/Section 7 | Lost 13 parts (1p4n3u5w) 52145 | -2/Section 7 | Core integrity fell below 20% 52153 | -2/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 52124_ B-90 Cyclops activates siege mode. 52130_ W-44 Eye sends out distress signal. 52133_ Slammed into W-44 Eye. 52133_ Destabilizing: System corrupted (+1). 52133_ C-65 Expert calls for reinforcements. 52133_ ALERT: Hostile activity reported, dispatching reinforcements to area. 52133_ Held in stasis. 52133_ C-65 Expert is analyzing... 52133_ ALERT: Modified LRC-V3 signature confirmed. 52139_ Held in stasis. 52144_ Slug penetrates Wall. 52147_ Held in stasis. 52147_ C-65 Expert is analyzing... 52147_ Slug penetrates Wall. 52151_ Held in stasis. 52151_ C-65 Expert is analyzing... 52151_ W-44 Eye sends out distress signal. 52153_ Slug penetrates Wall. 52153_ Penetrated by Slug. 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""#??????????? | | = """ ""T"" ""#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 80 Energy Generation 61 Energy Capacity 710 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 15 Resistance: EM 20 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 9 Energy Filtering 30 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 28 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -5/Factory | Authchip Arm. Treads | x2 | -2/Research | Authchip Imp. Salvage Targeting Computer | x2 | -2/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Core Reset Matrix Spacefold Activator Achievements -------------- Anyone Home? Gunslinger Challenges ------------ None Game ------ Seed AlphaForceSaw Manual? 0 Play Time 05:49:52 Cumulative 131.0 hours Start 2024.05.27 @ 23:13:49 End 2024.05.31 @ 00:21:23 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 11 Types 3/2/4/0/0/0/2/0/0 Lore% 51 Gallery% 72 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 5cae4612-acd6-474d-b057-943fec5fa8d3