Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.06 @ 19:52:34 Player: Afro Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (557) 557 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2227 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 184/200 System Corruption 0% Temperature Cool (0) Movement Treading (260) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (3) --- Spiked Treads Spiked Treads > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Scrap Shield > --- WEAPON (3) ------- Barrage Gun Makeshift Sword > --- INVENTORY (15) --- Ion Engine Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector Scrap Shield > --- WEAPON ----------- Barrage Gun Makeshift Sword > --- INVENTORY -------- Ion Engine Subdweller Power Source Subdweller Monowheel Subdweller Monowheel Subdweller Monowheel Subdweller Optics Subdweller Optics Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Makeshift Sword Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 23 | 2 4 16 1 Power 4 | . . 4 . Engine 4 | . . 4 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 4 | 2 . 2 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 3 1 1 Device 1 | . . 1 . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 2 . 1 Artifact . | . . . . Weapon 8 | . 1 7 . Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 3 . Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 13 | 3 9 14 13 Power 2 | 1 1 2 2 Propulsion 3 | 2 3 3 3 Utility 3 | . 2 3 2 Weapon 4 | . 2 4 6 Tool/Special . | . . . . Unused Backups 18 | . 2 7 9 Power 1 | . . . 1 Propulsion 7 | . . 4 3 Utility 4 | . . 2 2 Weapon 6 | . 2 1 3 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 98 92 72 Engine 13 | . 14 13 9 Treads 23 | . 28 22 18 Leg 4 | . . 5 . Device 3 | . . 3 9 Storage 13 | . 14 14 9 Protection 6 | . 12 4 9 Energy Gun 5 | . 7 4 . Ballistic Gun 7 | . 20 4 9 Launcher 4 | . . 5 . Slashing Weapon 10 | . . 12 9 Peak Build Rating 21 | 6 8 17 21 Average Rating 12 | 6 7 13 21 On Entrance 9 | 6 6 8 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 34 | 10 29 34 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 2 | . . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 13 15 15 Most Carried 15 | 5 15 15 13 Average Carried 13 | 3 9 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 3 15 15 13 Class Distribution -------------------- 82% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 531 | 179 147 205 . Remotely . | . . . . Salvage Created 546 | . 248 298 . Parts 27 | . 11 16 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 14 | . 6 8 . Melee 5 | . . 5 . Guns 9 | . 6 3 . Classes Destroyed 2 | . 1 1 . Grunt 7 | . 6 1 . Subdweller 7 | . . 7 . Best Kill Streak 2 | . 2 2 . Combat Bots Only 2 | . 2 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 89 | . 44 45 . Missed 24 | . 12 12 . Hits 65 | . 32 33 . Projectile 65 | . 32 33 . AOE 2 | . . 2 . Critical Strikes 1 | . . 1 . Damage Taken 1160 | . 388 772 . Core 138 | . 74 64 . Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 30 20 . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 51 | 5 24 22 . Largest 2 | 2 2 2 . Hottest 65 | 60 60 65 . Shots Fired 81 | 10 48 23 . Gun 80 | 10 48 22 . Cannon . | . . . . Launcher 1 | . . 1 . Special . | . . . . Kinetic 67 | 5 42 20 . Thermal 13 | 5 6 2 . Explosive 1 | . . 1 . Electromagnetic . | . . . . Robot Hit Streak 12 | 4 12 7 . Robot Miss Streak 4 | 4 2 2 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 63 | 6 32 25 . Core Hits 26 | 1 14 11 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 14 | . . 14 . Impact . | . . . . Slashing 14 | . . 14 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 955 | 56 342 557 . Guns 661 | 56 339 266 . Cannons . | . . . . Explosions . | . . . . Melee 291 | . . 291 . Ramming 3 | . 3 . . Kinetic 563 | 22 293 248 . Thermal 98 | 34 46 18 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 291 | . . 291 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 39 | . . 39 . Shots 1 | . . 1 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 91 | 40 91 . . Average Temperature 27 | 20 29 . . Received Heat Transfer 378 | . 222 156 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 212 | 75 100 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 100 . . Initial . | . . . . Average 26 | . 28 . . Influence Increases 215 | . 155 60 . Destroy 0b10 Robot/C 140 | . 120 20 . Destroy Leader 40 | . 30 10 . Successful Hack 5 | . 5 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 215 | . 113 102 . Entered New Map 21 | . . 21 . Time Decay 193 | . 113 80 . Lost Part 1 | . . 1 . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 8 13 . Peak Tracking Total 4 | . 3 4 . Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 3 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 9 4 . Successful 9 | . 5 4 . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Record 4 | . . 4 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Skim 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 642 | . . 641 1 Seismic 642 | . . 641 1 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2893 | 27 514 2351 1 Spaces Moved 1578 | 6 247 1325 . Core . | . . . . Treads 1358 | 6 247 1105 . Legs 220 | . . 220 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 . Average Speed 164 | 160 160 165 . Slowest Speed 260 | 160 160 260 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 2 28 49 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 6 . Spaces Dug 4 | . . 4 . Terrain Destroyed 10 | . . 10 . Melee 4 | . . 4 . Projectile . | . . . . AOE 6 | . . 6 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1796 | 15 321 1459 1 Wait 77 | . 32 45 . Move 1575 | 5 246 1324 . Hop . | . . . . Pick Up 30 | . 13 17 . Fast Attach 3 | . . 3 . Attach 11 | . 1 9 1 Detach . | . . . . Swap 12 | 2 3 7 . Drop 22 | 3 1 18 . Fire 51 | 5 24 22 . Melee 14 | . . 14 . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 1) 28 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 11) 542 | -10/Materials | Entered Subcaves 543 | -10/Subcaves | Approached by a straggling Scientist 713 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 907 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1021 | -10/Subcaves | Core integrity fell below 50% 1132 | -10/Subcaves | Build established: Scavenger-Mutant 1607 | -10/Subcaves | Build established: Mutant 2761 | -10/Subcaves | Visited Clippyterm 2766 | -10/Subcaves | Learned Factory emergency access door positions 2820 | -10/Subcaves | Discovered new exit (range 12) 2838 | -10/Subcaves | Learned location of Zion (-7) 2838 | -10/Subcaves | Met a Zionite searching for "candidates" 2893 | -10/Subcaves | Entered Materials 2893 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2894 | -8/Materials | Self-destructed Last Messages --------------- >>Record "LRC-V1" It looks like you're REDACTED, I can suggest REDACTED and REDACTED. Also definitely avoid REDACTED. 02791_ Dropped Sub. Power Source. 02807_ 1P-0WJ(z): "She is not going to be happy we haven't found any suitable candidates yet." 02820_ EXIT=FOUND 02838_ 1P-0WJ(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. 02860_ Dropped Sub. Machine Gun. 02860_ Acquired Barrage Gun. 02862_ Dropped Grenade Launcher. 02863_ Acquired Sub. Machine Gun. PARAMETERS=PROPULSION+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ???????######+##????????????????? | | ??????# ! ! #??????????????? | | ??????# ???????????????? | | ??????# ????????????????? | | ??????# ????????????????? | | ??????# ?????????????????? | | ??????# ]]??????????????????? | | ??????# ]???????????????????? | | ??????# ]???????????????????? | | ??????+ ????????????????????? | | ??????# ?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# @ #?????????????????????? | | ??????# #?????????????????????? | | ??????### #?????????????????????? | | ????????? #?????????????????????? | | ????????? #?????????????????????? | | ????????? #?????????????????????? | | ??????????#?????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentShockCasing Manual? 0 Play Time 00:17:24 Cumulative 94.4 hours Start 2026.08.06 @ 19:35:33 End 2026.08.06 @ 19:52:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbe660da-376b-407e-b663-868e312d12e6