Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 01:11:52 Player: akira Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (1791) 1791 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 4120 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 83 Cogmind --------- Core Integrity 0/550 Matter 183/300 Energy 15/100 System Corruption 0% Temperature Cool (18) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (6) ------ High-capacity Storage Unit Weight Redist. System Terrain Scan Processor Shield Generator Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Signal Interpreter Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Signal Interpreter Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Aluminum Leg Heat Sink Weight Redist. System Signal Interpreter Terrain Scan Processor Transport Network Coupler Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Shield Generator Hacking Suite Advanced Beam Cannon Rocket Launcher Mining Laser [Rating: 32] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 63 | 4 6 4 18 31 Power 9 | 1 1 1 3 3 Engine 8 | 1 1 . 3 3 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 16 | 2 2 2 5 5 Treads 15 | 2 2 2 5 4 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 1 . 6 11 Device 7 | . . . 4 3 Storage 2 | 1 . . 1 . Processor 4 | . 1 . 1 2 Hackware 3 | . . . . 3 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 19 | . 2 1 4 12 Energy Gun 2 | . . . . 2 Energy Cannon 4 | . . . . 4 Ballistic Gun 10 | . 2 1 4 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 31 | . 1 3 5 22 Power 7 | . 1 1 1 4 Propulsion 5 | . . . 1 4 Utility 9 | . . . 2 7 Weapon 10 | . . 2 1 7 Highest Loss Streak 13 | . 1 1 2 13 To Critical Strikes 2 | . . 1 . 1 Average Slot Usage (%) 89 | . 91 86 90 84 Engine 8 | . 13 2 10 7 Core 2 | . . 11 . . Treads 19 | . 28 28 16 13 Device 7 | . . . 13 5 Storage 11 | . 14 14 11 9 Processor 15 | . 5 14 19 8 Hackware 4 | . . . . 26 Ballistic Gun 18 | . 28 15 19 8 Peak Build Rating 32 | 4 7 9 26 32 Average Rating 17 | 3 6 8 22 23 On Entrance 9 | . 4 7 9 25 Naked Turns . | . . . . . Heaviest Build 56 | 8 12 12 56 55 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 13 | . . . 2 13 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 Average Capacity 14 | 7 8 8 16 20 Most Carried 20 | 6 8 8 17 20 Average Carried 11 | 3 6 7 11 17 Final Capacity 20 | 8 8 8 20 20 Final Carried 17 | 6 8 8 17 7 Class Distribution -------------------- 44% | Mutant 33% | Scavenger-Mutant 14% | Hacker-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1357 | 235 354 78 401 289 Remotely . | . . . . . Salvage Created 2106 | . 525 141 687 753 Parts 163 | . 42 11 68 42 Haulers Intercepted 2 | . . . 1 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 58 | . 12 5 24 17 Guns 44 | . 12 5 23 4 Cannons 3 | . . . . 3 AOE 10 | . . . 1 9 Classes Destroyed 11 | . 5 . 2 4 Worker 2 | . . . . 2 Builder 2 | . 1 . . 1 Hauler 2 | . . . 1 1 Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 7 | . 2 . 4 1 Swarmer 27 | . 3 3 17 4 Grunt 24 | . 9 2 3 10 Sentry 6 | . . . 4 2 Hunter 1 | . . . . 1 Best Kill Streak 9 | . 5 3 7 9 Combat Bots Only 7 | . 4 3 7 6 Max Kills in Single Turn 5 | . 2 1 1 5 Gunslinging . | . . . . . Exploded 4 | . . . 1 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 404 | . 60 39 107 198 Missed 107 | . 14 9 28 56 Damage Taken 4055 | . 530 353 959 2213 Core 888 | . 152 87 99 550 Absorbed by Shields 16 | . . . . 16 Regen/Repaired (Parts) 115 | . . . 115 . Core Remaining (%) 59 | 100 . 4 75 . Volleys Fired 196 | . 50 15 70 61 Largest 2 | . 2 2 2 2 Hottest 131 | . 40 40 46 131 Shots Fired 320 | . 100 27 112 81 Gun 291 | . 100 27 112 52 Cannon 18 | . . . . 18 Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 272 | . 100 27 112 33 Thermal 37 | . . . . 37 Explosive 11 | . . . . 11 Electromagnetic . | . . . . . Robot Hit Streak 23 | . 12 4 17 23 Robot Miss Streak 5 | . 3 5 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . 1 1 4 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 208 | . 70 11 68 59 Core Hits 115 | . 30 7 38 40 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 2 . . 2 Burn 1 | . . . . 1 Destroy 3 | . 2 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3586 | . 864 108 807 1807 Guns 2290 | . 864 108 807 511 Cannons 289 | . . . . 289 Explosions 1007 | . . . . 1007 Melee . | . . . . . Ramming . | . . . . . Kinetic 2034 | . 864 108 807 255 Thermal 545 | . . . . 545 Explosive 1007 | . . . . 1007 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . . . . 42 Projectiles . | . . . . . Explosions 42 | . . . . 42 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 333 | . 2 24 26 333 Average Temperature 104 | . 2 11 11 136 Received Heat Transfer 1272 | . 246 96 102 828 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 1147 | . . . . 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 420 | . 199 186 420 261 Initial 117 | . . 19 . 117 Average 137 | . 65 46 189 132 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 71 | 100 100 100 52 83 Level 1 27 | . . . 47 16 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . 1 2 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 21 10 36 20 Peak Tracking Total 7 | . 4 3 7 6 Tactical Retreats 5 | . 1 . 4 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . . 3 Reused 3 | . . . . 3 Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . . . 3 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 11 | . 2 . 6 3 Terminals 8 | . 2 . 3 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 31 | . 3 . 18 10 Successful 23 | . 2 . 14 7 Failed 8 | . 1 . 4 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 13 | . 3 . 2 8 Terminals 20 | . 3 . 7 10 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units 1 | . . . 1 . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 14 | . 2 . 5 7 Part Schematic 3 | . 1 . 1 1 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Alert Level 1 | . . . 1 . Locate Traps 2 | . . . 2 . Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . . . . 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . 1 . 4 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 52 | . . 52 52 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 20 | . . 13 7 . Total Damage 337 | . . 252 85 . Kills 3 | . . 2 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 6834 | 80 924 1139 3665 1026 Spaces Moved 2487 | 46 438 631 1115 257 Core 5 | 4 . . . 1 Treads 2482 | 42 438 631 1115 256 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 240 Average Speed 212 | 150 160 160 249 280 Slowest Speed 700 | 160 160 160 320 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 6 85 102 56 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 29 | . . . . 29 Melee . | . . . . . Projectile . | . . . . . AOE 29 | . . . . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 3734 | 55 561 736 1903 479 Wait 932 | . 59 83 669 121 Move 2483 | 45 437 630 1114 257 Hop . | . . . . . Pick Up 41 | 6 7 2 19 7 Fast Attach 12 | 4 1 1 2 4 Attach 29 | . 3 1 7 18 Detach 2 | . . . 1 1 Swap 22 | . 2 2 9 9 Drop 17 | . 2 2 12 1 Fire 196 | . 50 15 70 61 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 13) 532 | -10/Materials | Discovered new exit (range 15) 780 | -10/Materials | Discovered new exit (range 8) 789 | -10/Materials | Identified exit to Materials 790 | -10/Materials | Core integrity fell below 50% 825 | -10/Materials | Discovered new exit (range 16) 847 | -10/Materials | Identified exit to Mines 1005 | -10/Materials | Entered Mines 1033 | -10/Mines | Learned Materials trap positions 1033 | -10/Mines | Discovered exit to Materials (range 9) 1042 | -10/Mines | Met a Derelict bent on vengeance 1149 | -10/Mines | Core integrity fell below 20% 1252 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1256 | -10/Mines | Found Prototype Device 1902 | -10/Mines | Discovered exit to Materials (range 7) 2047 | -10/Mines | Found DCF Scrap (14 items) 2144 | -10/Mines | Entered Materials 2144 | -9/Materials | Accompanied by 2 allies 2144 | -9/Materials | Evolved 2 slots: Utility x2 2145 | -9/Materials | Loaded intel: 10 trap records 2149 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2327 | -9/Materials | Identified Exp. Sensor Array 2690 | -9/Materials | Build established: Scavenger-Skirmisher 3197 | -9/Materials | Build established: Scavenger-Mutant 4089 | -9/Materials | Discovered new exit (range 16) 4119 | -9/Materials | Destroyed 7 combat bots 4174 | -9/Materials | Identified exit to Materials 4382 | -9/Materials | Build established: Mutant 5115 | -9/Materials | Build established: Scavenger-Mutant 5745 | -9/Materials | Repaired Lgt. Treads 5809 | -9/Materials | Entered another Materials area 5809 | -8/Materials | Evolved 2 slots: Utility x2 6116 | -8/Materials | Build established: Hacker-Mutant 6184 | -8/Materials | Lost 3 parts (1p1u1w) 6409 | -8/Materials | Lost 3 parts (1p1n1u) 6785 | -8/Materials | Discovered new exit (range 12) 6818 | -8/Materials | Core integrity fell below 50% 6822 | -8/Materials | Core integrity fell below 20% 6835 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06811_ Penetrated by Slug. 06811_ Lgt. Treads destroyed. 06811_ Adv. Beam Cannon destroyed. 06811_ Hacking Suite destroyed. 06811_ Critical hit (Blast). 06811_ Acquired 9 matter. 06814_ U-05 Engineer builds a Wall. 06817_ Penetrated by Slug. 06817_ Knocked back. 06817_ Transport Network Coupler destroyed. 06819_ Knocked back. 06820_ Acquired 1 matter. 06822_ Lgt. Armor Plating destroyed. 06824_ U-05 Engineer builds a Wall. 06827_ U-05 Engineer destroyed. 06831_ Critical hit (Burn: +25). 06833_ Mining Laser destroyed. 06834_ G-47 Trooper Aluminum Leg blasted off. 06834_ G-47 Trooper knocked back. 06835_ Imp. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????####???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# < ???????????????????????????? | | ??????????????????# ???????????????????????????? | | ??????????????????# ??????########?????????????? | | ??????????????????# #?????# #?????????????? | | ??????????????????# #?????# #?????????????? | | ??????????????????# #?????# #?????????????? | | ??????????????????# #?????# [#?????????????? | | ??????????????????# #?????# #?????????????? | | ??????????????????# ##?????? ??????????#???? | | ??????????????????# ##########+######+### ?? | | ??????????????????# g ?? | | ??????????????????+ H=g !| ?? | | ??????????????????# g% @%%%= ?? | | ??????????????????# %###/###### ####### ?? | | ??????????????????# # ## #????????????? | | ??????????????????# # ## #????????????? | | ??????????????????# # ## +????????????? | | ??????????????????# # # #??????? #?? | | ??????????????????# # # #?????? #?? | | ??????????????????# # ## #?????? #?? | | ??????????????????# ##########=% #?????# #?? | | ??????????????????# #?????# #?? | | ??????????????????# ?????# #?? | | ??????????????? %! # ????# #?? | | ???????????????? = % ???+ +?? | | ???????????????? 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""" """ ] ## | | ?????????????????????????? ## | | ?????????????????????????? =#######%% ## | | ????????????????????????? ###????# % ## | | ?????????????????????????##^^=#### ???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertArmageddonAutogun Manual? 0 Play Time 00:56:27 Cumulative 15.4 hours Start 2024.11.22 @ 00:14:44 End 2024.11.22 @ 01:11:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 59% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17aaf271-d8f9-471d-a1ed-5efef4a6add0