Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.14 @ 12:39:23 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (1904) 1904 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (466) 466 TOTAL SCORE: 5645 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 46 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 244/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Light Armor Plating Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Battle Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Wheel Armored Wheel Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Sensor Drone Bay (20/20) Heavy Assault Rifle Autogun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Battle Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Wheel Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hacking Suite Sensor Drone Bay EM Pulse Gun Small Laser Small Laser Autogun Grenade Launcher [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 44 | 7 4 9 16 3 1 1 3 Power 3 | 1 . 1 1 . . . . Engine 3 | 1 . 1 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . 2 5 . 1 1 2 Treads 10 | 2 . 1 4 . . 1 2 Leg . | . . . . . . . . Wheel 3 | . . 1 1 . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 3 3 5 . . . 1 Device 2 | . 1 1 . . . . . Storage 2 | 1 1 . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 8 | . 1 2 4 . . . 1 Artifact . | . . . . . . . . Weapon 15 | 3 1 3 5 3 . . . Energy Gun 7 | 2 1 2 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . 1 1 2 . . . Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 2 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 9 | . 2 6 1 . . . . Power 1 | . . 1 . . . . . Propulsion 2 | . . 2 . . . . . Utility 3 | . 1 1 1 . . . . Weapon 3 | . 1 2 . . . . . Highest Loss Streak 2 | . 2 2 1 . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 91 96 97 100 100 100 96 Engine 11 | . 14 11 11 11 11 11 9 Treads 22 | . 28 26 17 22 20 14 36 Wheel 7 | . . 1 13 11 12 18 . Storage 12 | . 16 14 11 11 11 11 9 Processor 5 | . . . 8 11 11 11 9 Protection 11 | . 1 13 13 11 11 11 15 Energy Gun 12 | . 18 27 4 . . . . Ballistic Gun 12 | . 9 . 17 21 22 22 18 Naked Turns . | . . . . . . . . Heaviest Build 61 | 13 53 51 61 57 57 57 60 Greatest Support 83 | 40 40 40 22 12 22 22 83 Greatest Overweight (x) 5 | . 1 5 5 4 4 4 . Average Overweight (x) 2 | . . 1 3 4 3 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 Most Carried 20 | 3 10 12 20 20 18 18 17 Average Carried 13 | 1 6 10 14 18 18 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 3 10 8 20 18 18 18 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1103 | 258 122 104 522 68 . 29 . Remotely . | . . . . . . . . Salvage Created 2509 | . 514 804 1155 7 . 29 . Parts 153 | . 25 49 71 5 . 3 . Haulers Intercepted 5 | . 1 . 4 . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 58 | . 11 18 26 3 . . . Guns 47 | . 11 18 18 . . . . AOE 11 | . . . 8 3 . . . Classes Destroyed 9 | . 2 2 5 . . . . Worker 3 | . . 3 . . . . . Tunneler 2 | . . 1 . . . 1 . Hauler 5 | . 1 . 4 . . . . Recycler 1 | . . . 1 . . . . Watcher 2 | . . . 2 . . . . Swarmer 11 | . . . 8 3 . . . Grunt 40 | . 11 18 11 . . . . Duelist 1 | . . . 1 . . . . Sentry 6 | . . . 6 . . . . Best Kill Streak 9 | . 4 4 9 3 . 1 . Combat Bots Only 8 | . 2 4 8 3 . . . Max Kills in Single Turn 3 | . 1 2 3 1 . 1 . Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 250 | . 80 70 88 9 . 3 . Missed 68 | . 20 20 24 2 . 2 . Damage Taken 1954 | . 617 545 729 55 . 8 . Core 240 | . 91 75 66 . . 8 . Absorbed by Shields 96 | . 96 . . . . . . Core Remaining (%) 71 | 100 . 33 . . . 81 . Volleys Fired 184 | . 47 60 71 3 2 1 . Largest 2 | . 2 2 2 1 1 2 . Hottest 80 | . 80 80 73 30 33 56 . Shots Fired 356 | . 94 119 136 3 2 2 . Gun 347 | . 94 119 130 . 2 2 . Cannon . | . . . . . . . . Launcher 9 | . . . 6 3 . . . Special . | . . . . . . . . Kinetic 155 | . 31 6 114 . 2 2 . Thermal 190 | . 63 111 16 . . . . Explosive 9 | . . . 6 3 . . . Electromagnetic 2 | . . 2 . . . . . Robot Hit Streak 25 | . 18 12 25 4 . 1 . Robot Miss Streak 5 | . 2 4 5 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 238 | . 70 75 90 2 . 1 . Core Hits 115 | . 27 38 46 3 . 1 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . 1 2 . . . . Critical Strikes 3 | . . 1 2 . . . . Destroy 3 | . . 1 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4139 | . 804 897 2112 304 . 22 . Guns 3357 | . 798 887 1651 . . 21 . Cannons . | . . . . . . . . Explosions 750 | . . . 455 295 . . . Melee . | . . . . . . . . Ramming 32 | . 6 10 6 9 . 1 . Kinetic 1934 | . 295 61 1557 . . 21 . Thermal 1408 | . 503 811 94 . . . . Explosive 750 | . . . 455 295 . . . Electromagnetic 15 | . . 15 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . . 3 . . . Projectiles . | . . . . . . . . Explosions 3 | . . . . 3 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . 29 4 . . . Shots 2 | . . . 2 . . . . Rammed 8 | . 1 3 1 2 . 1 . Targets Rammed 8 | . 1 3 1 2 . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 214 | . 214 190 158 . . . . Average Temperature 55 | . 57 63 37 . . . . Received Heat Transfer 974 | . 389 300 285 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 3200 | . 1150 1850 200 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 671 | . 156 205 671 319 . 5 1 Initial 241 | . . 53 55 241 . . 1 Average 150 | . 79 56 405 154 . 1 1 Maximum Alert Level 2 | . . 1 2 1 . . . Low Security (%) 77 | 100 100 99 31 61 . 100 100 Level 1 10 | . . . 9 38 . . . Level 2 12 | . . . 59 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 1 2 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 6 | . 1 3 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 18 22 36 3 . 4 . Peak Tracking Total 8 | . 3 4 5 3 8 4 . Tactical Retreats 3 | . . 2 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 1 1 5 . 1 . 1 Terminals 7 | . 1 . 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 2 1 9 . 1 . 1 Successful 6 | . 1 1 2 . 1 . 1 Failed 8 | . 1 . 7 . . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual 9 | . 2 . 5 . 1 . 1 Terminals 12 | . 2 . 9 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 1 1 2 . 1 . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 7 | . 1 . 5 . . . 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 6 | . . 1 . 5 . . . Largest Group 5 | . . 1 1 5 3 3 3 Highest-Rated Group 102 | . . 31 31 102 40 40 40 Highest-Rated Ally 31 | . . 31 31 31 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 10 | . . 2 5 2 . 1 . Total Damage 101 | . . 20 41 40 . . . Kills 5 | . . 1 2 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5150 | 112 693 1613 971 1030 492 216 23 Spaces Moved 2568 | 63 258 617 449 671 327 171 12 Core 1 | 1 . . . . . . . Treads 839 | 62 258 507 . . . . 12 Legs . | . . . . . . . . Wheels 1728 | . . 110 449 671 327 171 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 140 115 150 115 115 160 Average Speed 169 | 158 204 222 143 150 145 123 160 Slowest Speed 240 | 160 240 240 165 150 150 150 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 4 61 87 58 99 71 51 3 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 62 | . . 2 45 15 . . . Melee . | . . . . . . . . Projectile 7 | . . 2 5 . . . . AOE 55 | . . . 40 15 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2987 | 72 330 732 634 692 339 173 15 Wait 154 | . 11 38 86 9 10 . . Move 2561 | 62 257 616 448 670 326 170 12 Hop . | . . . . . . . . Pick Up 22 | 2 8 3 8 1 . . . Fast Attach 15 | 7 3 2 3 . . . . Attach 11 | . 1 6 2 . . . 2 Detach 6 | 1 1 2 2 . . . . Swap 18 | . . 1 11 3 1 1 1 Drop 8 | . 1 1 2 4 . . . Fire 184 | . 47 60 71 3 2 1 . Melee . | . . . . . . . . Ram 4 | . . . 1 2 . 1 . Kick . | . . . . . . . . Crush 4 | . 1 3 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*War]) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 10) 418 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Entered Mines 845 | -10/Mines | Met a Derelict bent on vengeance 925 | -10/Mines | Learned Materials security intel 1069 | -10/Mines | Excavation squad dispatched 1069 | -10/Mines | A large section of the Mines collapsed 1319 | -10/Mines | Excavation squad dispatched 1386 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1391 | -10/Mines | Found Prototype Device 1569 | -10/Mines | Excavation squad dispatched 1613 | -10/Mines | Found the Drone Emporium 1623 | -10/Mines | Found Prototype Device 1623 | -10/Mines | Identified Sensor Drone Bay 1699 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1740 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1819 | -10/Mines | Excavation squad dispatched 1973 | -10/Mines | Core integrity fell below 50% 2069 | -10/Mines | Excavation squad dispatched 2319 | -10/Mines | Excavation squad dispatched 2408 | -10/Mines | Discovered new exit (range 8) 2409 | -10/Mines | Met a Derelict testing a Signal Generator 2419 | -10/Mines | Entered Materials 2419 | -9/Materials | Accompanied by 1 ally 2419 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -9/Materials | Destroyed 8 combat bots 2791 | -9/Materials | Discovered new exit (range 14) 3366 | -9/Materials | Identified exit to Mines 3390 | -9/Materials | Entered Mines 3549 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3615 | -9/Mines | Learned Materials emergency access door positions 3617 | -9/Mines | Learned 8 Materials zone layouts 3652 | -9/Mines | Escorted by a lone wolf Derelict 3656 | -9/Mines | Discovered new exit (range 6) 3766 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3892 | -9/Mines | Learned location of Zion (-7) 3943 | -9/Mines | Discovered new exit (range 14) 3949 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3967 | -9/Mines | Received a Mining Laser from a helpful Derelict 4414 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4414 | -9/Mines | Discovered new exit (range 5) 4420 | -9/Mines | Entered Exiles 4420 | -9/Exiles | Accompanied by 4 allies 4458 | -9/Exiles | Met 8R-AWN 4480 | -9/Exiles | Met EX-HEX 4554 | -9/Exiles | Met EX-DEC 4711 | -9/Exiles | Met EX-BIN 4728 | -9/Exiles | Aligned with FarCom system 4729 | -9/Exiles | Given EX-Vault access code 4764 | -9/Exiles | Opened EX-Vault 4798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4884 | -9/Exiles | Attacked by the Exiles 4900 | -9/Exiles | Discovered new exit (range 10) 4912 | -9/Exiles | Entered Mines 4912 | -8/Mines | Accompanied by 3 allies 5117 | -8/Mines | Discovered new exit (range 5) 5128 | -8/Mines | Entered Materials 5128 | -8/Materials | Accompanied by 3 allies 5128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5151 | -8/Materials | Self-destructed Last Messages --------------- 04880_ Machine disabled. 04884_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 04900_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04979_ K-01 Serf collects debris. 05061_ Slammed into T-07 Excavator. 05071_ T-07 Excavator destroyed. 05075_ Acquired 29 matter. 05112_ T-07 Excavator is excavating. 05117_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 8 Materials zones... Loading Materials emergency access points (x7)... 05151_ Connecting with Terminal... 05151_ Current location identified: Materials >>Access(Branch) No branch access points found. Map ----- +----------------------------------------------------+ | ## #???# #?# ## #?# #? | | ## ## #############+## #?# #? | | ?# + # #?# #? | | ?# ########## # #?# """ """ #? | | ?# #?### #### # #?# """ """ #? | | ?## ##?# # """ # #?# """ """ #? | | ??# #??# # """ # #?# #? | | #?# #??#" # """ # #?####+######? | | #?# #??#T # """ # #?# #? | | #?# #??#" # ########+#?# """ """ #? | | #?# #??# # #????### ### """ """ #? | | ### #######+######+########## # """ """ #? | | T" # #? | | " + #? | | # #? | | ######## ########## #### # #? | | #?# #????????# #??## ############? | | #?# #????????# #???# # #?? | | " #?# #????????# #???# # #?? | | """" #?# #????????########???# + #?? | | """ #?# #?????????########### # #?? | | ######?# #?????????# ! # ###########?? | | ???????# #?????????# ] g # #####???????? | | #####??# #?????????# g # #???????? | | #### #?????????# g """ + #???????? | | #?????????# ""@ """ # #???????? | | #?????????# "T """ ####+#######????? | | #?????????# "" #?# #????? | | ########?????????# #?# """" #????? | | #####????????????############## """" #????? | | #????????????# ## """" #????? | | #??########### """ """ ## #????? | | #??# # """ """ ## #????? | | #??# # """ """ ## "" #????? | | #??# # ## S"" #????? | | #??# #####+#####+## "" #????? | | #####??# #### #???# ###########????? | | #??????# + #???# #??????????????? | | #??????# #### #####+##?????????????? | | #??????# #??# # #?????????????? | | ##########+########## # #?????????????? | | # """ #?????????????? | | # """ #?????????????? | | # """ #?????????????? | | # ######????????? | | ######## #####+## #????????? | | # # """ #????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapDispersionDissipator Manual? 0 Play Time 00:21:46 Cumulative 578.7 hours Start 2024.07.14 @ 12:03:18 End 2024.07.14 @ 12:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 616 Rogue 529 Adventurer 87 Explorer 0 Win Type - Total 33 Types 8/0/19/1/1/1/3/0/0 Lore% 78 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fcf7de6-6380-4000-a4fb-c2f4e2769ca4