Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.24 @ 23:54:04 Player: Cipherpunk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (81) 405 Value Destroyed (2254) 2254 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-91) -91 TOTAL SCORE: 4408 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 7 Friendly Fire -120 Cogmind --------- Core Integrity 366/550 Matter 268/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (5) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Beam Rifle Improved Assault Rifle > --- INVENTORY (26) --- Light Nuclear Core Light Treads Compact Wheel Airjet Airjet Airjet Medium Storage Unit Large Storage Unit Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating System Shield System Shield Particle Gun Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Assault Cannon Assault Cannon Assault Cannon Advanced EMP Blaster Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Compact Wheel Compact Wheel Airjet Airjet Medium Storage Unit Large Storage Unit Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating System Shield System Shield Beam Rifle Particle Gun Particle Gun Beam Cannon Heavy Particle Cannon Improved Assault Rifle Improved Assault Rifle Assault Cannon Assault Cannon Assault Cannon Assault Cannon Rocket Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 66 | . 21 2 26 17 Power 8 | . 4 . 3 1 Engine 7 | . 3 . 3 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 19 | . 3 2 6 8 Treads 8 | . . . 3 5 Leg 3 | . 1 . 2 . Wheel 7 | . 2 1 1 3 Hover . | . . . . . Flight 1 | . . 1 . . Utility 13 | . 8 . 2 3 Device . | . . . . . Storage 7 | . 6 . 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 5 | . 2 . . 3 Artifact . | . . . . . Weapon 26 | . 6 . 15 5 Energy Gun 9 | . 1 . 7 1 Energy Cannon . | . . . . . Ballistic Gun 11 | . 3 . 6 2 Ballistic Cannon 2 | . 2 . . . Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 21 | . 1 . 15 5 Power 3 | . . . 2 1 Propulsion 7 | . . . 4 3 Utility . | . . . . . Weapon 11 | . 1 . 9 1 Highest Loss Streak 4 | . 1 . 4 2 Average Slot Usage (%) 98 | . 99 100 98 97 Engine 11 | . 12 14 11 8 Treads 9 | . . . 14 19 Leg 6 | . 20 . 1 . Wheel 9 | . 7 28 5 5 Storage 28 | . 26 28 33 27 Hackware 5 | . . . 11 9 Protection 2 | . 1 . . 8 Energy Gun 5 | . 10 . 7 1 Ballistic Gun 13 | . 12 14 11 15 Ballistic Cannon 4 | . 4 14 2 . Naked Turns . | . . . . . Heaviest Build 100 | 11 73 73 93 100 Greatest Support 69 | 20 32 32 46 69 Greatest Overweight (x) 9 | . 2 2 9 6 Average Overweight (x) 2 | . 1 2 2 3 Largest Inventory Capacity 26 | 6 20 20 26 26 Average Capacity 22 | 6 17 20 26 26 Most Carried 26 | 6 18 20 26 26 Average Carried 20 | 6 12 19 22 25 Final Capacity 26 | 6 20 20 26 26 Final Carried 26 | 6 17 20 26 26 Class Distribution -------------------- 78% | Hauler-Mutant 21% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 1853 | 200 365 102 639 547 Remotely . | . . . . . Salvage Created 2801 | . 521 90 1052 1138 Parts 171 | . 39 5 76 51 Haulers Intercepted 5 | . 1 . 2 2 Recyclers Shooed 5 | . 3 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 63 | . 12 3 27 21 Guns 53 | . 10 1 22 20 Cannons 7 | . 2 2 3 . AOE 3 | . . . 2 1 Classes Destroyed 10 | . 6 . 4 . Worker 1 | . 1 . . . Tunneler 1 | . . . 1 . Hauler 5 | . 1 . 2 2 Recycler 2 | . . . 1 1 Operator 3 | . 2 . . 1 Watcher 5 | . 2 . 2 1 Swarmer 18 | . 3 1 11 3 Grunt 34 | . 9 2 11 12 Brawler 1 | . . . 1 . Sentry 11 | . . . 5 6 Best Kill Streak 5 | . 3 2 5 4 Combat Bots Only 4 | . 2 2 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 3760 | . 609 135 1935 1081 Core 634 | . 95 44 311 184 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 100 . 44 22 . Volleys Fired 277 | . 79 10 111 77 Largest 2 | . 2 2 2 2 Hottest 121 | . 100 55 121 79 Shots Fired 537 | . 150 20 213 154 Gun 480 | . 134 10 183 153 Cannon 51 | . 16 10 25 . Launcher 6 | . . . 5 1 Special . | . . . . . Kinetic 375 | . 74 20 140 141 Thermal 148 | . 76 . 60 12 Explosive 6 | . . . 5 1 Electromagnetic 8 | . . . 8 . Robot Hit Streak 19 | . 11 4 10 19 Robot Miss Streak 5 | . 5 3 5 4 Penetration Max . | . . . . . Secondary Targets 6 | . . . 4 2 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 339 | . 86 12 127 114 Core Hits 141 | . 30 6 51 54 Critical Hits 2 | . 1 . 1 . Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5003 | . 1096 137 1970 1800 Guns 4108 | . 920 49 1512 1627 Cannons 419 | . 176 88 155 . Explosions 450 | . . . 296 154 Melee . | . . . . . Ramming 26 | . . . 7 19 Kinetic 3310 | . 541 137 1105 1527 Thermal 1141 | . 555 . 486 100 Explosive 450 | . . . 296 154 Electromagnetic 76 | . . . 76 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Effects 13 | . 2 5 6 . Message Errors 6 | . . 3 3 . Energy Discharges 1 | . . 1 . . Data Loss (minor) 3 | . . 1 2 . Targeting Errors 2 | . 1 . 1 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 83 | . 82 . 1 . Projectiles 1 | . . . 1 . Explosions 82 | . 82 . . . Melee . | . . . . . Knockbacks 4 | . 1 2 1 . Impact . | . . . . . Kinetic 4 | . 1 2 1 . Secondary . | . . . . . Self-Inflicted Damage 137 | . 112 . 25 . Shots 3 | . 1 . 2 . Rammed 1 | . . . . 1 Targets Rammed 2 | . . . 1 1 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 370 | . 366 29 370 45 Average Temperature 80 | . 95 12 90 9 Received Heat Transfer 1308 | . 276 60 477 495 Effects 10 | . 6 . 4 . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . . . 1 . Interference 6 | . 4 . 2 . Damage (minor) 2 | . 1 . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 2 . . 1 Heat Transferred 3034 | . 1591 . 1184 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 447 | . 147 80 341 447 Average Influence 131 | . 58 32 131 282 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 72 | 100 100 100 73 19 Level 1 27 | . . . 26 77 Level 2 . | . . . . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 3 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 8 | . 3 . 3 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 6 | . 1 . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 24 5 51 35 Peak Tracking Total 6 | . 4 3 6 4 Tactical Retreats 4 | . 2 . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 2 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 3 | . 3 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 6 . . . Successful 2 | . 2 . . . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 47 | . . 47 16 . Highest-Rated Ally 31 | . . 31 16 . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 13 | . . 13 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 5014 | 11 1437 731 1658 1177 Spaces Moved 2503 | 10 733 562 699 499 Core . | . . . . . Treads 655 | . . . 440 215 Legs 509 | 10 471 . 28 . Wheels 1339 | . 262 562 231 284 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 154 | 120 148 120 179 165 Slowest Speed 390 | 120 180 120 390 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 3 94 97 68 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . 26 . 13 13 Melee . | . . . . . Projectile . | . . . . . AOE 52 | . 26 . 13 13 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 3148 | 9 933 601 893 712 Wait 184 | . 70 24 24 66 Move 2499 | 9 732 561 698 499 Hop . | . . . . . Pick Up 62 | . 12 2 22 26 Fast Attach 21 | . 9 1 7 4 Attach 23 | . 1 1 14 7 Detach 10 | . 4 2 4 . Swap 22 | . 11 . 5 6 Drop 48 | . 15 . 7 26 Fire 277 | . 79 10 111 77 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Build established: Mutant 896 | -10/Materials | Discovered new exit (range 4) 1040 | -10/Materials | Discovered new exit (range 5) 1229 | -10/Materials | Discovered new exit (range 8) 1355 | -10/Materials | Build established: Hauler-Mutant 1449 | -10/Materials | Entered Mines 1476 | -10/Mines | Met a Derelict bent on vengeance 1505 | -10/Mines | Learned Materials trap positions 1539 | -10/Mines | Core integrity fell below 50% 1648 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1755 | -10/Mines | Discovered new exit (range 11) 1762 | -10/Mines | Received a Mining Laser from a helpful Derelict 1924 | -10/Mines | Discovered new exit (range 16) 1934 | -10/Mines | Learned location of 1 exit from Materials 2180 | -10/Mines | Entered Materials 2180 | -9/Materials | Accompanied by 1 ally 2180 | -9/Materials | Evolved 2 slots: Utility x2 2181 | -9/Materials | Identified exit to Materials 2182 | -9/Materials | Loaded intel: 5 trap records 2502 | -9/Materials | Lost 3 parts (2n1w) 2627 | -9/Materials | Lost 3 parts (1p2w) 2794 | -9/Materials | Core integrity fell below 50% 2825 | -9/Materials | Lost 4 parts (2n2w) 3226 | -9/Materials | Discovered new exit (range 6) 3320 | -9/Materials | Discovered exit to Materials (range 3) 3627 | -9/Materials | Discovered exit to Materials (range 15) 3838 | -9/Materials | Entered another Materials area 3838 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4131 | -8/Materials | Discovered new exit (range 7) 4393 | -8/Materials | Discovered new exit (range 5) 4711 | -8/Materials | Discovered new exit (range 10) 5015 | -8/Materials | Self-destructed Last Messages --------------- 04706_ G-47 Trooper destroyed. 04709_ Acquired 41 matter. 04711_ EXIT=FOUND 04712_ Acquired 18 matter. 04716_ Slammed into A-02 Transporter. 04723_ Acquired Lgt. Nuclear Core. 04783_ Imp. Assault Rifle destroyed. 04792_ G-47 Trooper destroyed. 04817_ Imp. Heat Sink melted. 04817_ G-47 Trooper destroyed. 04825_ Acquired 25 matter. 04831_ Acquired 3 matter. 04833_ Acquired 7 matter. 04861_ Acquired Hvy. Particle Cannon. 04904_ A-02 Transporter destroyed. 04909_ Dropped Imp. Assault Rifle. 04910_ Acquired Prototype Launcher. 04910_ Identified Adv. EMP Blaster. 04954_ K-01 Serf collects debris. 04999_ K-01 Serf cleans the Terminal. 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""""" #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ???????#####+########+### #????????????????????? | | ???????# #???????? #????????????????????? | | ???????##% """ #????????? #????????????????????? | | ????????# """ #????????? #????????????????????? | | ????????# """ #???????????????????????????????? | | ????????# [] #???????????????????????????????? | | ????????# ] "#???????????????????????????????? | | ????????# =] T#???????????????????????????????? | | ????????# ] "#???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????#####+#########??????????????????????????? | | ????????# #??????????????????????????? | | ????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicStructuralFalx Manual? 0 Play Time 00:53:39 Cumulative 108.9 hours Start 2020.04.13 @ 21:47:21 End 2020.05.24 @ 23:54:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: 37822d4c-03e3-414f-8b47-d1e9353ec3bf