Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.06 @ 16:59:04 Player: Dhoby_Ghaut Result: Destroyed by Alpha 7 with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (243) 1215 Value Destroyed (11119) 11119 Prototype IDs (85) 1700 Alien Tech Used (4) 800 Bonus (13328) 13328 TOTAL SCORE: 38462 Bonus ------- High Alert Combat Kills 2159 Follower Combat Kills 1446 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1372 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -1749 Cogmind --------- Core Integrity 0/1600 Matter 279/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Advanced Energy Well (79) Advanced Force Field Enhanced Nova Cannon Cooled Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Energy Well Experimental Matter Compressor Spectral Analyzer Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Advanced Force Field Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Perforator > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Treads Biometal Heavy Treads Large Storage Unit Advanced Energy Well Advanced Force Field Improved Remote Force Field Transdimensional Reconstructor Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Micro-nuke Launcher Plasma Lance [Rating: 216] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Gravmag System Treads Light Treads Wheel Centrium Wheel Hover Unit Combat Gravmag System Utility Advanced System Shield Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Light Regenerative Plating Artifact Phase Armor Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Perforator Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Plasma Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 2 . . . . 2 . . . . . . 2 . 2 . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 12 | . . . . . 2 2 . . . . 1 2 . . . . 2 . . . . . . 2 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 423 | 6 21 4 . 1 38 33 8 4 1 3 21 37 1 4 10 11 11 1 7 3 . 14 7 26 21 45 29 24 32 Power 44 | 1 2 . . . 3 1 . . . . 3 5 . . 1 . . . 1 1 . 3 1 5 2 4 3 3 5 Engine 9 | 1 2 . . . 3 . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Core 9 | . . . . . . 1 . . . . 3 3 . . . . . . . . . . . . . 2 . . . Reactor 26 | . . . . . . . . . . . . 2 . . 1 . . . 1 . . 2 1 4 2 2 3 3 5 Propulsion 74 | 2 3 . . . 7 14 . . 1 2 4 6 . . . . 2 . . . . 4 . 4 5 11 1 3 5 Treads 28 | 2 3 . . . 6 . . . . . . . . . . . . . . . . . . . . 9 1 3 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 45 | . . . . . 1 14 . . 1 2 4 6 . . . . 2 . . . . 4 . 4 5 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 166 | 1 3 . . . 12 10 1 . . . 11 19 1 2 7 11 7 . 5 1 . 4 2 10 6 20 8 9 16 Device 77 | . 1 . . . 7 1 . . . . 3 8 . 1 5 7 5 . . 1 . . 1 6 3 7 5 4 12 Storage 19 | 1 1 . . . 1 2 . . . . . 3 . . . . . . 1 . . 1 . 1 2 . 2 3 1 Processor 13 | . 1 . . . . 1 . . . . 1 1 . . . . 1 . 1 . . . . 1 1 2 . . 3 Hackware 22 | . . . . . 2 4 1 . . . 4 5 . . 1 . . . 2 . . 1 . 1 . . . 1 . Protection 32 | . . . . . 2 2 . . . . 3 2 1 1 1 4 1 . 1 . . 2 1 1 . 8 1 1 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon 139 | 2 13 4 . 1 16 8 7 4 . 1 3 7 . 2 2 . 2 1 1 1 . 3 4 7 8 10 17 9 6 Energy Gun 23 | . . . . . 7 2 1 . . . 1 . . . . . . . . . . . 2 3 4 . 3 . . Energy Cannon 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 5 Ballistic Gun 37 | 2 6 2 . 1 3 1 1 . . . . 3 . 1 1 . 1 1 1 . . . . . 3 7 3 . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Launcher 19 | . . 2 . . 1 1 2 2 . 1 . 2 . 1 . . . . . . . 1 1 1 . 1 . 2 1 Special Weapon 13 | . 5 . . . 3 1 . . . . . . . . . . . . . . . 1 1 2 . . . . . Impact Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 19 | . . . . . 1 3 3 2 . . 2 2 . . 1 . 1 . . 1 . 1 . 1 1 . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 3 1 . . . . . 3 . . 3 . . . . . . 5 . 1 . 4 3 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Parts Lost 80 | . . . . . 3 2 1 . . 3 . 1 . 1 . . . . . . . 3 . 10 22 3 3 2 26 Power 12 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 3 . . 1 4 Propulsion 16 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 6 . 1 . 4 Utility 34 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . 4 8 3 2 1 13 Weapon 18 | . . . . . 2 1 . . . 2 . . . 1 . . . . . . . . . 2 5 . . . 5 Highest Loss Streak 24 | . . . . . 1 1 1 . . 3 . 1 . 1 . . . . . . . 3 . 9 11 2 3 2 24 To Critical Strikes 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Average Slot Usage (%) 92 | . 98 100 100 100 96 99 98 100 100 97 93 94 100 99 93 100 99 100 100 100 100 99 99 93 76 77 77 82 83 Engine 3 | . 14 14 14 14 9 2 . . . . . . . . . . 3 5 5 5 5 4 . 3 . . . . . Core 1 | . . . . . . 4 7 7 7 7 13 7 5 5 5 . . . . . . . . . . 4 . . . Reactor 3 | . . . . . . . . . . . . 1 5 5 5 11 6 5 5 5 5 5 9 4 5 3 8 8 7 Treads 11 | . 28 28 28 28 36 . . . . . . . . . . . . . . . . . . . . 11 13 12 11 Hover 10 | . . . . . . 29 30 30 30 29 22 19 23 23 23 23 21 21 21 21 21 21 21 16 13 1 . . . Device 8 | . 1 . . . 5 . . . . . 1 9 8 10 3 9 14 15 14 15 15 13 10 16 11 8 9 13 19 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 5 5 4 6 4 5 9 10 Processor 11 | . 10 14 14 14 9 4 7 7 7 7 6 7 11 11 11 11 10 10 10 15 15 10 10 12 11 18 17 16 17 Hackware 13 | . . . . . 4 22 27 30 30 30 26 25 23 23 23 23 21 21 21 21 21 21 21 19 19 8 8 12 7 Protection 3 | . . . . . 5 7 1 . . . 2 1 1 . 6 1 5 5 4 . . 5 10 7 . 7 2 2 . Energy Gun 1 | . . . . . 7 1 2 . . . 4 . . . . . . . . . . . 3 3 1 . 1 . . Ballistic Gun 5 | . 17 20 14 24 8 6 4 7 7 4 . 4 5 5 1 5 5 5 5 5 5 1 . . 3 6 1 . . Special Weapon 1 | . 9 2 . . 1 . . . . . . . . . . . . . . . . 3 1 . . . . . . Slashing Weapon 2 | . . . . . . 5 6 6 7 7 6 5 5 4 3 5 4 5 5 5 5 5 5 3 1 . . . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 136 | 14 29 30 30 30 93 33 31 27 23 23 33 43 40 43 45 48 52 41 41 44 44 52 57 77 71 120 136 126 113 Greatest Support 235 | 40 40 40 40 40 86 60 48 48 32 48 44 53 53 53 53 53 53 50 50 50 50 61 54 62 62 225 225 235 235 Greatest Overweight (x) 20 | 2 . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 1 1 . . 20 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 6 13 15 15 15 16 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 14 Most Carried 18 | 4 15 15 15 15 18 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 13 15 15 15 15 Average Carried 12 | 2 12 14 15 15 15 10 9 9 10 9 9 9 10 9 9 10 8 10 9 10 9 9 9 11 9 14 14 13 14 Final Capacity 25 | 8 15 15 15 15 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 5 Final Carried 18 | 4 15 15 15 15 18 10 10 10 10 9 10 10 10 9 10 10 10 10 10 10 10 8 10 8 11 15 13 15 5 Class Distribution -------------------- 26% | Hacker-Mutant 15% | Mutant 14% | Scavenger-Mutant 14% | Hacker-Scout 7% | Hacker-Ninja 3% | Wizard-Scout 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Waste Hacker-Ninja | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Mutant | -3/Quarantine Scavenger-Skirmisher | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Matter Collected 10794 | 199 596 119 . 47 496 224 68 319 . 70 50 601 . 148 95 144 121 65 87 60 . 792 101 204 405 1742 926 1498 1617 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12134 | . 736 73 . 20 1001 322 112 196 . 95 136 918 . 147 344 . 133 232 35 33 71 499 20 414 190 643 1438 1376 2950 Parts 633 | . 60 13 . 2 56 18 11 12 . 13 7 35 . 10 8 . 15 1 4 . 2 21 1 30 17 17 80 59 141 Haulers Intercepted 8 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . . . . . 6 1 . 26 . . . 8 6 3 . . . . 21 67 9 . . . . . . Prevented 10 | . . . . . . . 1 . . 2 . . . . . . . . . . . 7 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Combat Hostiles Destroyed 180 | . 14 9 . 1 15 6 4 3 . 5 2 4 . 5 . . 3 . 1 . 1 13 1 9 3 7 20 17 37 Melee 11 | . . . . . 1 2 . . . 1 2 . . . . . . . . . 1 . . 2 . 1 . 1 . Guns 49 | . 13 3 . 1 10 1 . . . . . 2 . 3 . . 3 . 1 . . . . . 3 2 7 . . Cannons 62 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 12 15 33 AOE 53 | . . 6 . . 4 3 4 3 . 4 . 2 . 2 . . . . . . . 13 1 6 . 3 1 1 . Classes Destroyed 27 | . 8 . . . 2 1 1 . . . . 2 . . . . 1 . . 1 . 3 . . . 1 3 1 3 Worker 15 | . 2 . . . 3 . . . . . . . . . . . 2 . . . . . . 2 1 . 2 1 2 Builder 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . 3 1 . Tunneler 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Recycler 10 | . . . . . 1 1 . . . . . 6 . . . . . . . . . . . . . . 1 . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Swarmer 61 | . 6 9 . 1 3 3 3 3 . 5 2 . . 5 . . 3 . 1 . . 1 1 5 . . 4 1 5 Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 42 | . 8 . . . 10 2 1 . . . . . . . . . . . . . . 5 . 4 . 3 4 5 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 11 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 1 1 2 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 16 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 7 8 Programmer 26 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . . 3 . 8 . 10 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 13 | . 4 3 . 1 4 4 4 3 . 5 1 3 . 5 . . 3 . 1 1 1 13 1 4 2 3 10 8 5 Combat Bots Only 13 | . 3 3 . 1 4 4 4 3 . 4 1 2 . 5 . . 3 . 1 . 1 13 1 4 1 3 7 7 5 Max Kills in Single Turn 3 | . 1 3 . 1 2 2 3 2 . 2 1 1 . 2 . . 2 . 1 1 1 3 1 3 2 2 3 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . 3 . . 1 2 3 2 . 2 . 1 . 2 . . . . . . . 2 1 2 . 2 1 1 . Melee 1 | . . . . . 1 1 . . . 1 1 . . . . . . . . . 1 . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Damage Taken 23818 | . 279 79 . 62 628 707 191 148 . 473 723 767 . 130 . 230 395 . 155 . . 655 445 2130 2115 2632 1795 2260 6819 Core 4235 | . 36 17 . 17 123 62 14 17 . 147 116 161 . 26 . 50 104 . 71 . . 54 69 508 368 461 269 161 1384 Absorbed by Shields 2501 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 446 606 1444 Reduced by Siege Mode 658 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214 444 Redirected to Core 413 | . . . . . . . . . . . . . . . . . . . . . . . . . . 215 198 . . Redirected to Shielding 341 | . . . . . . 40 . . . . . . . . . . . . . . . 65 82 154 . . . . . Regen/Repaired (Parts) 1657 | . . . . . 16 41 . . . . 190 157 54 7 48 17 220 . 28 . . 26 69 285 . . . . 499 Core Remaining (%) 70 | 100 . . . 72 77 . . . . 65 86 . . . . 76 . . . . . . 74 . 32 . 49 . . Volleys Fired 500 | . 78 9 . 4 69 13 4 4 . 3 1 9 . 4 . . 2 5 8 . . 11 2 11 36 31 68 38 90 Largest 3 | . 2 2 . 2 2 2 2 1 . 1 1 2 . 2 . . 2 1 1 . . 1 1 1 2 2 2 3 3 Hottest 353 | . 40 50 . 40 110 75 94 39 . 39 75 61 . 61 . . 50 35 35 . . 49 49 94 169 82 150 270 353 Shots Fired 872 | . 152 18 . 8 128 25 8 4 . 3 1 18 . 8 . 1 4 5 8 . . 11 2 11 50 62 109 57 179 Gun 510 | . 115 14 . 8 118 20 4 . . . 1 15 . 7 . 1 4 5 8 . . . . 1 50 58 81 . . Cannon 260 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 54 178 Launcher 49 | . . 4 . . 4 2 4 4 . 3 . 3 . 1 . . . . . . . 11 2 3 . 4 . 3 1 Special 53 | . 37 . . . 6 3 . . . . . . . . . . . . . . . . . 7 . . . . . Kinetic 435 | . 115 14 . 8 46 13 . . . . . 15 . 7 . 1 4 5 8 . . . . . 29 58 59 20 33 Thermal 209 | . 37 . . . 6 3 . . . . 1 . . . . . . . . . . . . 1 9 . 11 34 107 Explosive 52 | . . 4 . . 4 2 4 4 . 3 . . . . . . . . . . . 11 2 10 . 4 . 3 1 Electromagnetic 132 | . . . . . 72 7 4 . . . . 3 . 1 . . . . . . . . . . 7 . . . 38 Entropic 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 39 . . Robot Hit Streak 24 | . 12 4 . 1 11 8 . 1 . 3 4 8 . 3 . 3 6 7 4 . . 3 . 3 9 7 14 24 17 Robot Miss Streak 11 | . 5 2 . 6 3 1 8 9 . . . 1 . 2 . . . 1 4 . . 3 . 5 2 5 11 8 9 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 3 1 Secondary Targets 7 | . 2 . . . 2 . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Shots Hit Robots 675 | . 107 9 . 1 90 24 3 8 . 4 13 20 . 5 9 4 8 4 4 3 9 4 3 20 27 50 86 37 123 Core Hits 463 | . 38 11 . 1 41 12 4 6 . 12 2 16 . 5 1 2 5 1 1 1 1 47 2 19 10 24 63 55 83 Critical Kills 53 | . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . 2 13 14 20 Critical Parts Destroyed 77 | . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . 2 5 27 16 23 Critical Strikes 145 | . 1 . . . 1 1 . . . . 1 1 . 1 . 1 2 2 1 . 1 . . 1 3 8 40 35 45 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 134 | . 1 . . . 1 1 . . . . . 1 . 1 . . 2 2 1 . . . . . 2 5 39 35 43 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sever 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 337 | . 19 . . . 5 35 5 8 . 7 52 38 . 3 9 4 37 . 11 3 9 11 6 31 4 11 17 12 . Impact 24 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Slashing 274 | . . . . . 1 35 5 8 . 7 52 38 . 3 9 4 37 . 11 3 9 11 6 31 4 . . . . Piercing 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 17 12 . Sneak Attacks 47 | . . . . . 4 1 3 6 . . 1 7 . . . . 4 . 1 1 8 . . 5 . 1 5 . . Combat Hostiles 7 | . . . . . 4 . . . . . . . . . . . . . . . 3 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29181 | . 1374 321 . 30 1623 716 624 768 . 493 442 1160 . 134 778 128 352 31 173 180 844 3417 310 2595 923 2328 3488 1563 4386 Guns 7393 | . 1125 89 . 28 912 139 . . . . 22 287 . 59 . 7 35 31 68 . . . . . 852 1100 2639 . . Cannons 5298 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 272 963 4063 Explosions 9558 | . . 232 . . 637 308 414 280 . 422 . 196 . 75 . . . . . . . 3396 207 1530 . 829 191 518 323 Melee 6468 | . . . . . 30 258 210 488 . 71 420 677 . . 778 121 317 . 105 180 844 . 103 928 71 399 386 82 . Ramming 23 | . . . . 2 . . . . . . . . . . . . . . . . . 21 . . . . . . . Kinetic 5276 | . 1125 89 . 28 332 70 . . . . . 287 . 59 . 7 35 31 68 . . . . . 343 1100 1164 286 252 Thermal 4584 | . 249 . . . 281 11 . . . . 22 . . . . . . . . . . . . . 263 . 191 677 2890 Explosive 8536 | . . 232 . . 400 308 414 280 . 422 . . . . . . . . . . . 3396 207 1530 . 829 . 518 . Electromagnetic 2194 | . . . . . 580 69 . . . . . 196 . 75 . . . . . . . . . . 30 . . . 1244 Impact 213 | . . . . . . . . . . . . . . . . . . . . . . . . . . 213 . . . Slashing 5738 | . . . . . 30 258 210 488 . 71 420 677 . . 778 121 317 . 105 180 844 . 103 1065 71 . . . . Piercing 654 | . . . . . . . . . . . . . . . . . . . . . . . . . . 186 386 82 . Entropic 1963 | . . . . . . . . . . . . . . . . . . . . . . . . . 216 . 1747 . . Highest Corruption 28 | . . . . . . 4 4 4 4 4 5 2 2 2 2 2 1 1 7 . . 2 2 5 28 . 12 . 18 Average Corruption 3 | . . . . . . 1 4 4 4 4 4 1 2 2 2 2 1 1 4 . . 2 1 4 13 . 5 . 4 Corruption Purged 7 | . . . . . . . . . . . 5 . . . . . . . . . . . 2 . . . . . . Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 20 . 11 Effects 140 | . . . . . . 3 4 5 1 4 12 5 7 4 1 7 1 . 8 . . 8 3 3 18 . 10 . 36 Message Errors 23 | . . . . . . . 1 2 . 2 1 . . 1 . 2 . . . . . . . . 1 . 3 . 10 Matter Fused 28 | . . . . . . 1 . 1 . . 2 1 2 2 . 3 . . 1 . . 2 1 . 6 . . . 6 Heat Flow Errors 21 | . . . . . . 1 1 2 . . 2 2 1 1 . . 1 . 2 . . 4 1 . 1 . . . 2 Energy Discharges 24 | . . . . . . 1 1 . 1 1 2 . 1 . . 1 . . 3 . . 1 . 2 1 . 2 . 7 Parts Rejected 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . Data Loss (minor) 23 | . . . . . . . 1 . . . 4 . 2 . 1 . . . 2 . . 1 1 . 4 . 3 . 4 Data Loss (major) 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Misfires 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 Alerts 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 4 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1929 | . 6 . . . 6 41 160 189 . 17 13 232 . . 363 . 64 . 75 73 . 34 18 300 . 54 102 76 106 Projectiles 162 | . 6 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 48 106 Explosions 156 | . . . . . 4 5 38 . . . . . . . . . . . . . . 34 18 43 . . . 14 . Melee 1611 | . . . . . . 36 122 189 . 17 13 232 . . 363 . 64 . 75 73 . . . 257 . 54 102 14 . Knockbacks 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 15 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 14 6 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Self-Inflicted Damage 544 | . . . . . 43 . 32 104 . 12 . 50 . . . . . . . . . 97 50 . . . 81 9 66 Shots 16 | . . . . . 2 . 1 3 . 1 . 3 . . . . . . . . . 2 1 . . . 1 1 1 Rammed 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . . . . . 261 233 197 245 . 1 144 179 92 110 . 14 183 . 315 6 . 316 274 38 57 72 395 111 472 Average Temperature 91 | . . . . . 52 54 84 130 . 1 60 46 49 29 . 6 106 . 122 6 . 143 75 15 57 30 66 21 103 Received Heat Transfer 2458 | . 117 . . . 252 183 36 . . 138 48 162 . . . . 9 . 36 . . 99 30 345 . 261 126 158 458 Effects 12 | . . . . . . . . . . . . . . . . . . . 5 . . 5 . . . . 1 . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Interference 7 | . . . . . . . . . . . . . . . . . . . 3 . . 4 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Total Turns 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 50 Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 20 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 23 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 5 . . 14 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 12 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Heat Transferred 4757 | . 814 . . . 348 37 . . . . 50 . . . . . . . . . . . . . 259 . 150 555 2544 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Peak Influence 1535 | . 255 324 . 96 340 502 . . . . 362 282 . . . . 198 37 969 . . . . 528 431 284 396 852 1535 Initial 544 | . . 6 . . 37 2 . . . . 207 184 . . . . . 37 25 . . . . 45 279 194 54 208 544 Average 248 | . 64 181 . 39 126 176 . . . . 126 139 . . . . 67 37 296 . . . . 148 319 133 155 438 1060 Maximum Alert Level 4 | . 1 1 . . 1 2 . . . . 1 1 . . . . . . 3 . . . . 2 2 1 1 3 4 Low Security (%) 62 | 100 94 45 . 100 73 64 . . . . 63 70 . . . . 100 100 46 . . . . 77 . 75 62 . . Level 1 21 | . 5 54 . . 26 22 . . . . 36 29 . . . . . . 31 . . . . 9 90 24 37 49 . Level 2 5 | . . . . . . 12 . . . . . . . . . . . . 3 . . . . 12 9 . . 37 12 Level 3 5 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 13 39 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . . . 5 7 . . . 1 4 4 . . . . 1 . 3 . . . . 6 1 4 5 5 10 Investigation 17 | . 1 . . . 2 4 . . . . 3 1 . . . . . . 1 . . . . 1 . 2 . 1 1 Extermination 12 | . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 1 . 2 1 3 Reinforcement 19 | . 2 . . . 3 3 . . . . . 2 . . . . . . . . . . . 2 . 2 2 . 3 Assault 7 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 2 3 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 1 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Distress Signals 18 | . . . . . 1 2 . . . . 1 . . . . . 1 . . . . 2 . 2 . 8 1 . . Communications Jammed 66 | . . . . . . . . . . . . . . . . 9 4 . . . . . . . . . 31 22 . Distress Signals 56 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 31 21 . Times Spotted 451 | . 25 9 . 3 31 38 10 10 . 35 29 15 . 6 . 6 17 . 6 . 6 20 8 25 8 30 30 30 54 Peak Tracking Total 14 | . 3 3 . 3 5 9 6 4 . 14 10 9 . 5 . 2 7 . 4 . 5 12 5 7 3 6 6 5 7 Tactical Retreats 56 | . . 2 . 1 3 13 2 1 . 5 8 3 . 1 . 1 4 . . . . . 1 1 1 3 3 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Traps Triggered 12 | . 1 . . . . 5 . . . . 2 1 . . . . 2 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . Reused 5 | . . . . . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . 2 . 1 . . 2 . 4 . . . . . . . . . 9 . . 1 . . . . Most Traps Carried 1 | . . 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Disabled 22 | . . . . . . . . . . . . 1 . . . . . . 4 . . . . 1 4 . 5 2 5 Max in Single Turn 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 1 2 Garrison Access 14 | . . . . . . 2 . . . . 2 1 . . . . 1 . 2 . . . . . . 2 1 3 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Machines Accessed 137 | . 8 1 1 . 9 13 . 1 4 . 15 19 . . 5 . 16 . 8 1 . 6 . 8 3 2 4 6 7 Terminals 69 | . 6 . . . 6 6 . 1 . . 6 11 . . . . 10 . 3 . . . . 5 3 2 3 3 4 Fabricators 13 | . . . . . . 4 . . . . 4 3 . . . . 1 . 1 . . . . . . . . . . Repair Stations 14 | . 1 . . . 1 1 . . . . 2 2 . . . . 2 . 1 . . . . 1 . . . . 3 Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 8 | . . . . . 1 . . . . . 1 2 . . . . 2 . 2 . . . . . . . . . . Garrison Access 12 | . . . . . . 2 . . . . 2 1 . . . . 1 . 1 . . . . 1 . . 1 3 . Total Hacks 536 | . 30 1 1 . 30 40 . 1 28 . 60 76 . . 17 . 60 . 62 1 . 20 . 40 18 6 9 19 17 Successful 327 | . 14 1 1 . 22 23 . 1 28 . 44 41 . . 17 . 33 . 38 1 . 20 . 21 8 1 4 5 4 Failed 209 | . 16 . . . 8 17 . . . . 16 35 . . . . 27 . 24 . . . . 19 10 5 5 14 13 Catastrophic 25 | . . . . . 1 3 . . . . . 1 . . . . 4 . 1 . . . . 3 2 1 1 5 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 190 | . 27 . . . 17 16 . . . . 25 26 . . . . 17 . 28 . . 1 . 17 8 1 4 1 2 Terminals 312 | . 26 . . . 20 22 . 1 . . 29 49 . . . . 40 . 44 . . . . 29 18 6 7 11 10 Fabricators 52 | . . . . . . 13 . . . . 16 14 . . . . 1 . 8 . . . . . . . . . . Repair Stations 47 | . 3 . . . 4 2 . . . . 6 6 . . . . 10 . 3 . . . . 6 . . . . 7 Recycling Units 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 27 | . . . . . 4 . . . . . 4 5 . . . . 8 . 6 . . . . . . . . . . Garrison Access 26 | . . . . . . 3 . . . . 5 2 . . . . 1 . 1 . . . . 4 . . 2 8 . Terminal Hacks 185 | . 6 1 1 . 11 8 . 1 28 . 14 21 . . 17 . 12 . 18 1 . 20 . 12 7 1 2 3 1 Record 27 | . . . 1 . . . . 1 8 . . . . . 5 . . . . . . 10 . . 1 . . 1 . Part Schematic 31 | . 2 . . . 1 2 . . 11 . 4 4 . . 4 . . . 3 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 13 | . 1 . . . 2 . . . . . . . . . 4 . 1 . 4 . . . . 1 . . . . . Prototype ID Bank 30 | . 1 . . . 2 . . . 3 . 1 3 . . 4 . 4 . 2 . . 9 . 1 . . . . . Open Door 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . Level Access Points 5 | . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . 1 . 1 . . Branch Access Points 7 | . . . . . . 1 . . . . 1 1 . . . . 1 . 1 . . . . 1 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Alert Level 12 | . . . . . 1 1 . . . . 1 3 . . . . 1 . 1 . . . . 1 2 . . 1 . Unreport Threat 8 | . . . . . 2 1 . . . . 1 1 . . . . . . 1 . . . . . . . 1 1 . Locate Traps 12 | . 1 . . . 2 1 . . . . 1 1 . . . . 1 . 2 . . . . 2 1 . . . . Reprogram Traps 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Maintenance Status 4 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 1 . . . Security Status 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 23 | . . . . . . 4 . . . . 10 4 . . . . 1 . 4 . . . . . . . . . . Network Status 4 | . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Load Schematic 11 | . . . . . . 2 . . . . 6 2 . . . . . . 1 . . . . . . . . . . Build 8 | . . . . . . 1 . . . . 4 1 . . . . . . 2 . . . . . . . . . . Repair Station Hacks 28 | . 1 . . . 2 2 . . . . 4 3 . . . . 7 . 1 . . . . 5 . . . . 3 Scan Component 15 | . 1 . . . 1 1 . . . . 2 2 . . . . 3 . 1 . . . . 2 . . . . 2 Repair 11 | . . . . . 1 1 . . . . 2 1 . . . . 3 . . . . . . 2 . . . . 1 Refit 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . . . 4 . . . . . 4 3 . . . . 7 . 4 . . . . . . . . . . Insert Component 11 | . . . . . 2 . . . . . 2 2 . . . . 3 . 2 . . . . . . . . . . Analyze 11 | . . . . . 2 . . . . . 2 1 . . . . 4 . 2 . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . 2 . . . . 2 1 . . . . 1 . 1 . . . . . . . 1 2 . Seal Access 10 | . . . . . . 2 . . . . 2 1 . . . . 1 . 1 . . . . . . . 1 2 . Unauthorized Hacks 59 | . 7 . . . 5 7 . . . . 10 9 . . . . 5 . 10 . . . . 4 1 . 1 . . Terminals 34 | . 6 . . . 4 2 . . . . 5 4 . . . . 5 . 5 . . . . 1 1 . 1 . . Track 4 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Assimilate 5 | . 1 . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . Botnet 17 | . 3 . . . 3 1 . . . . 3 1 . . . . 2 . 3 . . . . . . . 1 . . Operators 8 | . 1 . . . 1 1 . . . . 1 1 . . . . 1 . 2 . . . . . . . . . . Fabricators 17 | . . . . . . 5 . . . . 4 4 . . . . . . 4 . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Fabnet 5 | . . . . . . 1 . . . . 1 2 . . . . . . 1 . . . . . . . . . . Haulers 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Mechanics 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Extract 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 7 . . . 8 10 . . . . 10 18 . . . . 14 . 4 . . . . 6 2 2 4 6 7 Full Trace Events 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . 1 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Part Schematics Acquired 44 | . 2 . . . 3 2 . . 11 . 6 5 . . 4 . 3 . 6 . . . . . . . 2 . . Parts Built 10 | . . . . . . 2 . . . . 5 1 . . . . . . 2 . . . . . . . . . . Authchips 5 | . . . . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . Time 491 | . . . . . . 84 . . . . 162 106 . . . . . . 139 . . . . . . . . . . Total Part Build Rating 57 | . . . . . . 8 . . . . 25 6 . . . . . . 18 . . . . . . . . . . Parts Repaired 11 | . . . . . 1 1 . . . . 2 1 . . . . 3 . . . . . . 2 . . . . 1 Time 454 | . . . . . 32 30 . . . . 105 22 . . . . 147 . . . . . . 94 . . . . 24 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . . . 2 . . . . . 2 2 . . . . 3 . 2 . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . . . . . 2 1 . . . . 3 . 2 . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 25 | . . . . . . . . . . . . 1 . . . 3 1 . 2 . 4 8 . 3 2 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 25 | . . . . . . . . . . . . 1 . . . 3 1 . 2 . 4 8 . 3 2 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . Fabnet Peak Effective % 7 | . . . . . . . . . . 3 3 4 4 4 4 7 7 7 7 7 7 7 5 5 5 1 1 . . Autooverrided 25 | . . . . . . . . . . . . 1 . . . 3 1 . 2 . 4 8 . 3 2 1 . . . Robots Rewired 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total Allies 65 | . . . . 3 1 . . . . 1 1 3 . . . 3 3 20 4 . 4 8 . 8 2 1 . 3 . Largest Group 22 | . . . . 3 3 . . . . 1 1 1 1 . . 1 1 20 22 11 11 10 5 4 2 1 . 3 . Highest-Rated Group 816 | . . . . 40 40 . . . . 96 26 29 26 . . 56 47 768 816 427 468 415 230 188 178 30 . 374 . Highest-Rated Ally 131 | . . . . 16 21 . . . . 96 26 29 26 . . 56 47 50 54 50 116 69 46 82 89 30 . 131 . Total Orders 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . STAY 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ally Attacks 283 | . . . . 11 32 . . . . 14 . 5 . . . 5 2 . 74 . 32 20 27 24 8 4 . 25 . Total Damage 7577 | . . . . 69 352 . . . . 468 . 91 . . . 155 17 . 1682 . 1058 1312 526 572 236 90 . 949 . Kills 58 | . . . . 2 4 . . . . 5 . . . . . 1 . . 15 . 8 2 3 6 2 1 . 9 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Robot Analysis Total 13 | . 1 . . . 2 . . . . . . . . . 4 . 1 . 4 . . . . 1 . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 1 1 . 1 . . 1 1 . 1 . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Turns Passed 19272 | 73 1984 351 212 354 2052 794 177 198 31 155 894 1193 405 289 151 467 1121 179 426 324 387 651 325 666 325 1388 1047 962 1691 Spaces Moved 16359 | 41 968 186 133 211 936 1268 375 445 78 376 1137 1406 278 352 175 603 1073 280 416 424 519 894 315 630 248 810 498 494 790 Core 13 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 4882 | 32 968 186 133 211 936 3 . . . . . . . . . . . . . . . . . . . 636 498 494 785 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover 11463 | . . . . . . 1265 375 445 78 376 1137 1406 278 352 175 603 1073 280 416 424 519 894 315 630 248 174 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 160 160 160 160 38 22 22 38 22 36 45 60 60 60 60 50 53 53 53 53 52 53 53 55 45 145 145 50 Average Speed 83 | 148 160 160 160 160 170 38 37 36 38 34 40 52 60 60 60 60 56 53 53 53 53 58 56 60 75 133 145 151 156 Slowest Speed 1050 | 160 160 160 160 160 240 160 38 38 38 38 45 62 60 60 60 60 60 53 53 53 53 60 113 126 111 225 145 155 1050 Overloaded Moves 294 | . . . . . . . 10 36 . 88 153 . . . . . . . . . . 7 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 91 56 49 63 50 30 58 65 69 50 26 38 51 47 60 72 44 96 12 64 71 85 60 20 24 27 43 18 32 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 9 | . 1 . 1 . 1 . . 1 1 . . . . . 3 . . . . 1 . . . . . . . . . Known Exits Taken 18 | . . . . . . 1 . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 2 . . 2 2 . 2 . . . 2 . 3 . . . 4 2 . 1 . . . . . . Spaces Dug 240 | . 2 . . . . 23 2 1 . 24 30 27 . 3 . . 32 . 10 . . 24 2 12 1 3 15 18 11 Terrain Destroyed 1139 | . 2 21 . . 62 29 47 55 . 55 30 27 . 3 . . 32 . 11 . . 211 58 149 2 75 33 83 154 Melee 172 | . 2 . . . . 23 2 1 . 2 30 27 . 3 . . 32 . 10 . . 5 2 12 1 3 10 7 . Projectile 77 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 15 7 15 35 AOE 802 | . . 21 . . 62 6 45 54 . 53 . . . . . . . . . . . 205 56 134 . 57 . 35 74 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Total 20588 | 50 1183 223 132 218 1273 1493 394 464 78 390 1500 1792 515 416 206 696 1528 305 597 518 618 993 449 857 320 1039 673 614 1054 Wait 2495 | . 61 18 . 1 154 88 . 1 . 1 266 264 237 54 . 79 387 18 144 87 87 45 114 140 . 89 35 27 98 Move 16331 | 40 967 185 132 210 935 1267 374 444 77 375 1136 1405 277 351 174 602 1073 279 415 423 518 893 314 629 247 809 497 493 790 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 177 | 4 21 3 . . 31 15 1 1 . 1 11 13 . . 4 . 4 1 5 . 2 4 2 6 8 13 8 6 13 Fast Attach 149 | 6 2 . . . 10 11 2 . . 1 9 9 . . 5 . 3 . 1 . . 7 4 8 11 28 12 7 13 Attach 92 | . . . . . 7 7 1 . . 2 6 4 . 1 2 . 2 . 2 . . 4 . 12 8 10 7 7 10 Detach 56 | . . . . . 4 2 . . . . 4 2 . . 1 . 1 . 1 . . 3 1 9 3 10 3 6 6 Swap 185 | . 19 4 . 1 21 15 5 4 1 . 6 24 1 3 4 11 6 1 4 3 . 3 3 6 2 8 10 10 10 Drop 231 | . 16 4 . . 36 27 2 1 . . 11 17 . . 7 . 4 1 6 2 2 11 3 5 1 30 16 8 21 Fire 500 | . 78 9 . 4 69 13 4 4 . 3 1 9 . 4 . . 2 5 8 . . 11 2 11 36 31 68 38 90 Melee 334 | . 19 . . . 5 35 5 8 . 7 50 37 . 3 9 4 37 . 11 3 9 11 6 31 4 11 17 12 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 15 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 17 | . . . . . . . . . . . . 8 . . . . 9 . . . . . . . . . . . . Trap 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 1 exit: *Sur) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 9) 1204 | -10/Materials | Discovered new exit (range 12) 1406 | -10/Materials | Discovered new exit (range 10) 1419 | -10/Materials | Discovered new exit (range 16) 2058 | -10/Materials | Entered Mines 2069 | -10/Mines | Found the Drone Emporium 2079 | -10/Mines | Found Prototype Device 2163 | -10/Mines | Learned Materials security intel 2381 | -10/Mines | Found a hidden stash of uninstalled traps 2401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2403 | -10/Mines | Discovered new exit (range 5) 2409 | -10/Mines | Entered Exiles 2446 | -10/Exiles | Met 8R-AWN 2477 | -10/Exiles | Met EX-HEX 2539 | -10/Exiles | Met EX-DEC 2545 | -10/Exiles | Learned location of Zion (-6) 2600 | -10/Exiles | Discovered new exit (range 14) 2621 | -10/Exiles | Entered Mines 2623 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2660 | -9/Mines | Met a Derelict bent on vengeance 2949 | -9/Mines | Discovered new exit (range 15) 2975 | -9/Mines | Entered Materials 2975 | -8/Materials | Accompanied by 3 allies 2975 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3292 | -8/Materials | Build established: Scavenger-Mutant 3294 | -8/Materials | Identified Decoy Drone Bay 3579 | -8/Materials | Repaired Weight Redist. System 4057 | -8/Materials | Discovered new exit (range 14) 5027 | -8/Materials | Entered Factory 5027 | -7/Factory | Evolved 2 slots: Utility x2 5337 | -7/Factory | Build established: Hacker-Mutant 5358 | -7/Factory | Repaired Aerolev Unit? 5461 | -7/Factory | Discovered new exit (range 16) 5517 | -7/Factory | Identified exit to Factory 5521 | -7/Factory | Hacking Suite fried by hacking feedback 5531 | -7/Factory | Identified exit to Lower Caves 5595 | -7/Factory | Fabricated Adv. Terrain Scan Processor? 5821 | -7/Factory | Entered Lower Caves 5904 | -7/Lower Caves | Learned Factory interactive machine intel 5996 | -7/Lower Caves | Discovered new exit (range 7) 5998 | -7/Lower Caves | Entered another Lower Caves area 6056 | -7/Lower Caves | Discovered exit to Factory (range 5) 6112 | -7/Lower Caves | Spotted B-75 Beast 6194 | -7/Lower Caves | Discovered new exit (range 10) 6196 | -7/Lower Caves | Entered Data Miner 6198 | -7/Data Miner | Discovered new exit (range 6) 6205 | -7/Data Miner | Met Data Miner 6215 | -7/Data Miner | Learned location of Section 7 (-2) 6215 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6219 | -7/Data Miner | Received God Mode back door access code from Data Miner 6227 | -7/Data Miner | Entered Proximity Caves 6242 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6296 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6367 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6376 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6382 | -6/Proximity Caves | Entered Factory 6382 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6383 | -6/Factory | Loaded intel: 264 non-interactive machine locations 6383 | -6/Factory | Lost 3 parts (1n2w) 6384 | -6/Factory | Loaded intel: 52 interactive machine locations 6393 | -6/Factory | Identified exit to Lower Caves 6465 | -6/Factory | Repaired Cld. Airjet 6549 | -6/Factory | Repaired Cld. Airjet 6635 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 6689 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 6937 | -6/Factory | Fabricated Adv. Sensor Array (x1) 6969 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 7149 | -6/Factory | Identified exit to Factory 7233 | -6/Factory | Spotted B-75 Beast 7255 | -6/Factory | Incoming investigation squad redirected 7276 | -6/Factory | Entered another Factory area 7276 | -5/Factory | Evolved 2 slots: Utility x2 7498 | -5/Factory | Repaired Mic. Nuclear Core 7589 | -5/Factory | Build established: Hacker-Scout 7599 | -5/Factory | Identified exit to Upper Caves 7814 | -5/Factory | Discovered new exit (range 18) 7959 | -5/Factory | Discovered new exit (range 15) 7967 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 8469 | -5/Factory | Entered Upper Caves 8469 | -5/Upper Caves | Accompanied by 1 ally 8482 | -5/Upper Caves | Encountered a Warlord checkpoint 8486 | -5/Upper Caves | Identified exit to Upper Caves 8874 | -5/Upper Caves | Entered another Upper Caves area 9003 | -5/Upper Caves | Encountered a Warlord checkpoint 9008 | -5/Upper Caves | Learned 4 Factory zone layouts 9137 | -5/Upper Caves | Discovered new exit (range 15) 9163 | -5/Upper Caves | Identified exit to Zhirov 9163 | -5/Upper Caves | Entered Zhirov 9164 | -5/Zhirov | Discovered new exit (range 3) 9175 | -5/Zhirov | Met Zhirov 9189 | -5/Zhirov | Learned location of Quarantine (-3) 9189 | -5/Zhirov | Learned location of Testing (-2) 9189 | -5/Zhirov | Learned location of Command (-1) 9192 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9205 | -5/Zhirov | Found Alien Artifact 9205 | -5/Zhirov | Identified Integrated Reactor 9205 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9216 | -5/Zhirov | Found Alien Artifact 9313 | -5/Zhirov | Identified exit to Proximity Caves 9314 | -5/Zhirov | Entered Proximity Caves 9730 | -4/Proximity Caves | Learned Research stockpile data 9772 | -4/Proximity Caves | Discovered new exit (range 11) 9778 | -4/Proximity Caves | Identified exit to Factory 9781 | -4/Proximity Caves | Entered Factory 9781 | -4/Factory | Evolved 2 slots: Utility x2 9782 | -4/Factory | Identified exit to Extension 10024 | -4/Factory | Discovered new exit (range 14) 10168 | -4/Factory | Repaired Adv. Terrain Scanner 10214 | -4/Factory | Repaired Fusion Reactor 10260 | -4/Factory | Found Exp. Signal Interpreter 10364 | -4/Factory | Discovered exit to Extension (range 10) 10451 | -4/Factory | Identified exit to Research 10519 | -4/Factory | Identified exit to Upper Caves 10519 | -4/Factory | Identified exit to Armory 10758 | -4/Factory | Repaired Broken Cmb. Gravmag System 10792 | -4/Factory | Build established: Hacker-Ninja 10902 | -4/Factory | Sucked down chute 10902 | -4/Factory | Entered Waste 10903 | -4/Waste | Joined by Warlord forces that had cleared the area 10983 | -4/Waste | Discovered new exit (range 16) 11063 | -4/Waste | Identified exit to Factory 11081 | -4/Waste | Entered Factory 11081 | -4/Factory | Accompanied by 20 allies 11192 | -4/Factory | Fabricated Lgt. Quantum Reactor (x2) 11259 | -4/Factory | Fabricated X-57 Shotgunner (x2) 11320 | -4/Factory | Found Exp. Hacking Suite 11336 | -4/Factory | Incoming investigation squad redirected 11437 | -4/Factory | Incoming assault squad redirected 11507 | -4/Factory | Entered Upper Caves 11507 | -4/Upper Caves | Accompanied by 11 allies 11759 | -4/Upper Caves | Discovered new exit (range 19) 11774 | -4/Upper Caves | Identified exit to Upper Caves 11789 | -4/Upper Caves | Build established: Hacker-Scout 11831 | -4/Upper Caves | Entered another Upper Caves area 11831 | -4/Upper Caves | Accompanied by 10 allies 11841 | -4/Upper Caves | Discovered exit to Research (range 9) 11857 | -4/Upper Caves | Identified exit to Warlord 11862 | -4/Upper Caves | Learned Research interactive machine intel 11877 | -4/Upper Caves | Spotted B-86 Titan 11901 | -4/Upper Caves | Allies destroyed B-86 Titan 12060 | -4/Upper Caves | Encountered a Warlord checkpoint 12218 | -4/Upper Caves | Entered Warlord 12218 | -4/Warlord | Accompanied by 8 allies 12252 | -4/Warlord | System corruption cleaned by Quarantine Array 12298 | -4/Warlord | Met Warlord 12304 | -4/Warlord | Opened Warlord's prototype stash 12308 | -4/Warlord | Found Prototype Hackware 12308 | -4/Warlord | Identified System Mapper 12323 | -4/Warlord | Warlord's base attacked by MAIN.C 12324 | -4/Warlord | Found Prototype Reactor 12324 | -4/Warlord | Identified Vortex Chain Reactor 12357 | -4/Warlord | Found Prototype Special Weapon 12357 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 12615 | -4/Warlord | Build established: Wizard-Scout 12648 | -4/Warlord | Found Prototype Energy Gun 12650 | -4/Warlord | Found Prototype Energy Gun 12673 | -4/Warlord | Warlord forces counterattacked 12809 | -4/Warlord | Discovered new exit (range 19) 12822 | -4/Warlord | Identified exit to Proximity Caves 12823 | -4/Warlord | Spotted Striker 12823 | -4/Warlord | Spotted Executioner 12834 | -4/Warlord | Allies destroyed Striker 12852 | -4/Warlord | Destroyed 13 combat bots 12869 | -4/Warlord | Entered Proximity Caves 12869 | -3/Proximity Caves | Accompanied by 5 allies 12872 | -3/Proximity Caves | Lost 3 parts (1p2n) 13093 | -3/Proximity Caves | Spotted B-86 Titan 13158 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13190 | -3/Proximity Caves | Discovered exit to Research (range 9) 13194 | -3/Proximity Caves | Entered Research 13194 | -3/Research | Evolved 2 slots: Utility x2 13196 | -3/Research | Loaded intel: 44 interactive machine locations 13222 | -3/Research | Identified Vortex Rifle (x2) 13276 | -3/Research | Repaired Cld. Antigrav System 13318 | -3/Research | Repaired Exp. Utility Shielding 13358 | -3/Research | Identified exit to Quarantine 13694 | -3/Research | Build established: Wizard-Ninja 13739 | -3/Research | Garrison activated, responded to threat 13841 | -3/Research | Lost 9 parts (2p2n3u2w) 13860 | -3/Research | Entered Quarantine 13866 | -3/Quarantine | Identified exit to Research 13882 | -3/Quarantine | Found Alien Artifact 13959 | -3/Quarantine | System corruption reached 10% 13986 | -3/Quarantine | Core integrity fell below 50% 14019 | -3/Quarantine | Lost 11 parts (1p2n5u3w) 14062 | -3/Quarantine | Build established: Wizard-Mutant 14086 | -3/Quarantine | Found Alien Artifact 14185 | -3/Quarantine | Entered Research 14185 | -2/Research | Warlord forces began assault on 0b10 14185 | -2/Research | Evolved 2 slots: Propulsion x2 14201 | -2/Research | Lost 11 parts (2p4n3u2w) 14278 | -2/Research | Local machine network offline 14331 | -2/Research | Identified Phase Armor 14405 | -2/Research | Met up with Warlord 14431 | -2/Research | Identified Subatomic Replicator 14431 | -2/Research | Used Subatomic Replicator to replicate Arm. Heavy Treads 14466 | -2/Research | Found Spectral Analyzer 14716 | -2/Research | Build established: Scavenger-Mutant 14724 | -2/Research | Borebot progress halted 14792 | -2/Research | Borebot progress halted 14989 | -2/Research | Spotted Striker 15087 | -2/Research | Spotted Executioner 15094 | -2/Research | Spotted Executioner 15148 | -2/Research | Build established: Scavenger-Skirmisher 15198 | -2/Research | Warlord invited to help at Command 15332 | -2/Research | Spotted Striker 15363 | -2/Research | Spotted Striker 15407 | -2/Research | Destroyed Striker 15516 | -2/Research | Warlord destroyed during the assault 15526 | -2/Research | Discovered new exit (range 7) 15569 | -2/Research | Identified exit to Testing 15573 | -2/Research | Entered Testing 15588 | -2/Testing | Found Prototype Energy Cannon 15588 | -2/Testing | Identified Cld. Nova Cannon 15641 | -2/Testing | Garrison activated, responded to threat 15687 | -2/Testing | Build established: Hacker-Mutant 15908 | -2/Testing | Found Prototype Ballistic Cannon 15908 | -2/Testing | Identified Perforator 16093 | -2/Testing | Spotted Striker 16097 | -2/Testing | Spotted Striker 16193 | -2/Testing | Spotted Alpha 7 16285 | -2/Testing | Destroyed 7 combat bots 16315 | -2/Testing | Scanned by Researcher 16317 | -2/Testing | Destroyed Striker 16357 | -2/Testing | Destroyed Alpha 7 16362 | -2/Testing | Stole the SGEMP Prototype 16387 | -2/Testing | Lost 3 parts (1n2u) 16502 | -2/Testing | Identified exit to Access 16567 | -2/Testing | System corruption reached 10% 16574 | -2/Testing | Core integrity fell below 50% 16620 | -2/Testing | Entered Access 16620 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16621 | -1/Access | Loaded intel: 107 machine locations 16621 | -1/Access | Loaded intel: 56 trap records 16621 | -1/Access | Identified exit to Surface 16621 | -1/Access | Discovered exit to Surface (range 95) 16621 | -1/Access | Identified exit to Command 16621 | -1/Access | Discovered exit to Command (range 173) 16622 | -1/Access | Delivered the SGEMP Prototype to Zhirov 16622 | -1/Access | Zhirov transferred Access data 17009 | -1/Access | Zhirov warped through subspace 17370 | -1/Access | First assault squad dispatched 17477 | -1/Access | Incoming assault squad redirected 17508 | -1/Access | Destroyed 7 combat bots 17582 | -1/Access | Entered Command 17816 | -1/Command | Spotted B-99 Colossus 18382 | -1/Command | Repaired Biometal Heavy Treads 18650 | -1/Command | Disengaged cave seal 18650 | -1/Command | Wild derelicts emerged from the dark tunnel 18771 | -1/Command | Incoming investigation squad redirected 18841 | -1/Command | Phase Generator disabled 18879 | -1/Command | First assault squad dispatched 18907 | -1/Command | Incoming assault squad redirected 19111 | -1/Command | Incoming assault squad redirected 19180 | -1/Command | Spotted B-99 Colossus 19202 | -1/Command | Spotted Alpha 7 19202 | -1/Command | Spotted Striker 19202 | -1/Command | Spotted Executioner 19212 | -1/Command | Spotted Executioner 19220 | -1/Command | System corruption reached 10% 19224 | -1/Command | Spotted Alpha 7 19224 | -1/Command | Spotted Striker 19225 | -1/Command | Destroyed Striker 19229 | -1/Command | Destroyed Executioner 19235 | -1/Command | Identified Transdimensional Reconstructor 19235 | -1/Command | Failed to warp due to unstable space 19237 | -1/Command | Destroyed Executioner 19240 | -1/Command | Spotted Executioner 19240 | -1/Command | Spotted Executioner 19256 | -1/Command | Core integrity fell below 50% 19265 | -1/Command | Spotted B-99 Colossus 19266 | -1/Command | Discovered exit to Surface (range 16) 19271 | -1/Command | Core integrity fell below 20% 19273 | -1/Command | Destroyed by Alpha 7 with Heavy Quantum Rifle Last Messages --------------- 19270_ P-80 Master resets Alpha 7, system corruption cleaned. 19270_ Machine Analyzer destroyed. 19270_ Triggered Stasis Trap. 19270_ A bubble of rippling energy engulfs the area. 19270_ Field strength at 94. 19271_ Field strength at 88. 19271_ Penetrated by Slug. 19271_ Slug penetrates Wall. 19271_ Penetrated by Slug. 19271_ Adv. Coolant Injector destroyed. 19272_ Field strength at 43. 19272_ Knocked back. 19272_ Penetrated by Slug. 19272_ Slug penetrates Wall. 19272_ Penetrated by Slug. 19272_ Slug penetrates Wall. 19272_ Penetrated by Slug. 19273_ Acquired 7 matter. 19273_ Penetrated by Slug. 19273_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????# ??#"" + #????????????? | | ??????# ??# # #????????????? | | ??????# ?# + #????????????? | | ??????# ?" # #????????????? | | ??????# # ##+######+# #????????????? | | ???????? # # # #????????????? | | ??????????? " # # #????????????? | | ?#?????????? " + """" # #????????????? | | ?# #######" # ""R"" # #????????????# | | ?# # "" "" # #????????????? | | ?# # # #????????????? | | ?# ######## # #########????????????? | | ?#???????????" ###########????????????????????? | | ?????#####???# #??????????????????????????????? | | ?????#* ??# #??????????????????????????????? | | ?????? ?# #??????????????######??????????? | | ?????# # ###??????????? ??????????? | | ?????# ; # ########### ???????????? | | ?????# # ; ;;# # # # #BB ????????????? | | ?????+ ; p=;; ^^ E^^^ BB "??"""?????????? | | ?????????##### %=7 E ^ " "?????????? | | ????? ![**7 ^ ^^ ^ "< "?????????? | | ?????######### !%!%% !^] ^ "??????????????? | | ?????????????# =![=/^!!^ K^ ^ "??????????????? | | ?????????????# ### %^^^^% ^ "??????????????? | | ?????????????# #?##;%;@# " # ???????? | | ?????????????# #??##########?? ?????????? | | ?????????????# #????????????????? ?????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# #??????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????# ???????????????????????????????? | | ?????????????? ???????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 147 Coolant Potential 100 Energy Generation 65 Energy Capacity 1440 Matter Stores 800 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 1050 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 90 Phase Shifting 15 Evasion (%) 67 Targeting Accuracy 16 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 50 Defensive Hacking 40 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Terrain Scanner | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Adv. Hacking Suite | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Imp. Reaction Control System | -6/Factory | Scanalyzed Adv. Weight Redist. System | -6/Factory | Scanalyzed Graphene Brace | -6/Factory | Hacked Adv. Sensor Array | -6/Factory | Hacked Adv. Signal Interpreter | -6/Factory | Hacked Adv. Terrain Scanner | -6/Factory | Hacked Hardcell Cannon | -5/Factory | Hacked Q-thruster | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Scanalyzed Com. HERF Cannon | -5/Factory | Hacked Adv. Transmission Jammer | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cmb. Gravmag System | -4/Factory | Scanalyzed Adv. System Restoration Module | -4/Factory | Scanalyzed Exp. Utility Shielding | -4/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Energy Well | -4/Factory | Scanalyzed Energy Filter | -4/Factory | Extracted Enh. Nova Cannon | -4/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked Mni. Smartbomb Launcher | -4/Factory | Hacked Exp. Cooling System | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Adv. Terrain Scan Processor | x2 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Adv. Sensor Array | x1 | -6/Factory | Authchip Adv. Terrain Scanner | x2 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -5/Factory | Authchip Lgt. Quantum Reactor | x2 | -4/Factory | Preloaded X-57 Shotgunner | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Reactor Phase Armor Subatomic Replicator Transdimensional Reconstructor Achievements -------------- Special Delivery Ultimate Loadout Whoosh! Challenges ------------ None Game ------ Seed EfficiencyClaymoresSaw Manual? 0 Play Time 06:50:05 Cumulative 167.3 hours Start 2022.04.30 @ 09:15:29 End 2022.05.06 @ 16:59:04 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a2c2b233-1ea5-45be-97fa-058cae5eb991