Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 01:25:33 Player: ktur Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (109) 545 Value Destroyed (2789) 2789 Prototype IDs (219) 4380 Alien Tech Used (0) 0 Bonus (4010) 4010 TOTAL SCORE: 16724 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 80 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Fission Core Zionite Biocell (1000) Advanced ECM Suite System Backup Module Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Zionite Biocell Enhanced Optical Array Advanced Terrain Scan Processor Advanced Hacking Suite Advanced Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Heavy Rocket Launcher Heavy Pick > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Improved Flight Unit High-capacity Matter Pod Advanced Terrain Scanner Advanced ECM Suite System Backup Module [Rating: 75] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device System Backup Module Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . Utility 6 | . . 2 1 2 . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 124 | 6 4 39 23 21 2 5 2 1 2 1 7 . 7 3 1 Power 15 | 1 1 3 3 3 1 . . . . . . . 1 1 1 Engine 8 | 1 1 3 3 . . . . . . . . . . . . Core 7 | . . . . 3 1 . . . . . . . 1 1 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 31 | 2 . 12 9 3 1 1 . . . . 2 . 1 . . Treads 21 | 2 . 10 9 . . . . . . . . . . . . Leg 1 | . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 9 | . . 1 . 3 1 1 . . . . 2 . 1 . . Utility 39 | 1 2 6 2 10 . 3 2 1 1 . 5 . 4 2 . Device 7 | . . . 1 . . 1 2 . . . 2 . . 1 . Storage 7 | 1 2 1 . 1 . . . 1 . . 1 . . . . Processor 4 | . . 1 . 1 . 2 . . . . . . . . . Hackware 17 | . . 1 . 8 . . . . 1 . 2 . 4 1 . Protection 4 | . . 3 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 1 18 9 5 . 1 . . 1 1 . . 1 . . Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . Energy Cannon 8 | . . 4 3 1 . . . . . . . . . . . Ballistic Gun 16 | 1 1 10 4 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 8 | . . 3 2 2 . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . 1 . . 1 . Parts Lost 33 | . . 10 4 5 . . . . . . . . 3 9 2 Power 2 | . . . 1 . . . . . . . . . . 1 . Propulsion 11 | . . 4 2 2 . . . . . . . . 1 2 . Utility 11 | . . 2 1 1 . . . . . . . . 1 5 1 Weapon 9 | . . 4 . 2 . . . . . . . . 1 1 1 Highest Loss Streak 9 | . . 3 3 5 . . . . . . . . 3 9 1 Average Slot Usage (%) 93 | . 99 99 99 98 63 87 92 92 92 92 85 86 84 84 22 Engine 5 | . 14 10 8 . . . . . . . . . . . . Core 3 | . . . . 6 4 7 7 7 7 7 6 6 6 6 . Treads 12 | . 28 21 26 . . . . . . . . . . . . Flight 6 | . . . . 21 12 15 15 15 15 15 13 13 13 13 . Device 2 | . . . 6 . . 6 7 6 . . 4 . . 1 . Storage 16 | . 27 27 27 7 . . . . 7 7 8 13 9 6 . Processor 10 | . . 11 9 . 7 14 15 15 15 15 13 13 13 9 6 Hackware 14 | . . 2 . 44 30 30 30 30 30 30 25 26 28 33 12 Protection 1 | . . 3 1 . . . . . . . . . . . . Energy Cannon 2 | . . 6 1 . . . . . . . . . . . . Ballistic Gun 8 | . 24 13 16 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 7 10 15 15 8 . . . . . . Special Melee Weapon 1 | . . . . 6 . . . . 5 7 6 6 1 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 72 | 11 42 67 72 18 9 14 14 21 21 19 19 19 26 25 3 Greatest Support 60 | 40 40 40 60 18 26 26 26 26 26 26 40 40 40 26 3 Greatest Overweight (x) 3 | 1 1 3 3 1 . 1 . . . . . . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 22 22 22 4 4 4 8 8 8 8 8 8 8 4 Average Capacity 12 | 5 15 18 22 8 4 4 4 4 8 8 8 8 8 7 4 Most Carried 22 | 6 16 22 22 22 4 4 4 8 8 8 8 8 8 8 4 Average Carried 12 | 3 11 18 21 8 3 3 4 4 7 8 7 8 7 6 3 Final Capacity 22 | 6 16 22 22 4 4 4 4 8 8 8 8 8 8 4 4 Final Carried 22 | 6 16 22 22 3 3 4 4 8 8 8 8 8 8 4 4 Class Distribution -------------------- 29% | Hacker-Mutant 29% | Scavenger-Mutant 13% | Mutant 11% | Hacker-Scout 10% | Hauler-Mutant 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Wizard-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Scout | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Wizard-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 3019 | 253 252 929 711 . . 265 183 68 86 34 70 . 158 . 10 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3913 | . 374 1536 1340 37 . . . . . . 429 . 110 25 62 Parts 250 | . 21 105 82 5 . . . . . . 21 . 9 1 6 Haulers Intercepted 13 | . 1 5 6 1 . . . . . . . . . . . Recyclers Shooed 8 | . . 6 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 2 . . . . 1 8 . 5 Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 9 27 25 1 . . . . . . 4 . 5 . 1 Melee 7 | . . . . . . . . . . . 4 . 2 . 1 Guns 36 | . 6 16 14 . . . . . . . . . . . . Cannons 9 | . . 4 5 . . . . . . . . . . . . AOE 20 | . 3 7 6 1 . . . . . . . . 3 . . Classes Destroyed 13 | . 4 6 2 1 . . . . . . . . . . . Worker 7 | . . 7 . . . . . . . . . . . . . Builder 3 | . . 2 . 1 . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 13 | . 1 5 6 1 . . . . . . . . . . . Recycler 4 | . . 1 1 . . . . . . . 2 . . . . Operator 7 | . 1 3 3 . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . Swarmer 25 | . 3 7 10 . . . . . . . 2 . 3 . . Grunt 25 | . 6 10 9 . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 14 | . . 9 4 . . . . . . . 1 . . . . Hunter 4 | . . . 2 . . . . . . . . . 1 . 1 Programmer 3 | . . . . 1 . . . . . . 1 . 1 . . Best Kill Streak 12 | . 4 6 12 3 . . . . . . 4 . 3 1 1 Combat Bots Only 10 | . 4 5 10 1 . . . . . . 2 . 3 . 1 Max Kills in Single Turn 3 | . 2 3 3 1 . . . . . . 1 . 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 2 | . 2 2 2 1 . . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Damage Taken 5693 | . 247 1798 1723 371 . 106 . . . . 117 . 273 563 495 Core 1538 | . 53 275 194 123 . 32 . . . . 45 . 35 329 452 Absorbed by Shields 73 | . . . . 73 . . . . . . . . . . . Core Remaining (%) 70 | 100 78 31 64 . . . . . . 77 . . . . . Volleys Fired 257 | . 30 124 88 8 . . . . . . . . 7 . . Largest 2 | . 2 2 2 1 . . . . . . . . 1 . . Hottest 126 | . 60 126 126 80 . . . . . . . . 39 . . Shots Fired 455 | . 56 234 150 8 . . . . . . . . 7 . . Gun 382 | . 56 212 114 . . . . . . . . . . . . Cannon 46 | . . 16 26 4 . . . . . . . . . . . Launcher 27 | . . 6 10 4 . . . . . . . . 7 . . Special . | . . . . . . . . . . . . . . . . Kinetic 341 | . 38 189 114 . . . . . . . . . . . . Thermal 27 | . . 23 . 4 . . . . . . . . . . . Explosive 27 | . . 6 10 4 . . . . . . . . 7 . . Electromagnetic 60 | . 18 16 26 . . . . . . . . . . . . Robot Hit Streak 19 | . 17 16 19 . . . . . . . . . 1 . . Robot Miss Streak 6 | . 6 4 3 . . . . . . . . . 2 . . Penetration Max 1 | . . . 1 . . . . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . Shots Hit Robots 335 | . 36 173 110 . . . . . . . 7 . 7 1 1 Core Hits 181 | . 17 77 60 7 . . . . . . 7 . 11 1 1 Critical Hits 4 | . . 1 3 . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . . . . . . Melee Attacks 63 | . . . . 1 . 12 6 8 . . 19 3 10 1 3 Impact . | . . . . . . . . . . . . . . . . Slashing 27 | . . . . 1 . 12 6 8 . . . . . . . Piercing 36 | . . . . . . . . . . . 19 3 10 1 3 Sneak Attacks 3 | . . . . . . . . . . . 2 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7788 | . 645 3000 2784 214 . . . . . . 340 . 624 125 56 Guns 3929 | . 440 2038 1451 . . . . . . . . . . . . Cannons 778 | . . 252 526 . . . . . . . . . . . . Explosions 2228 | . 200 624 769 214 . . . . . . . . 421 . . Melee 724 | . . . . . . . . . . . 340 . 203 125 56 Ramming 129 | . 5 86 38 . . . . . . . . . . . . Kinetic 3568 | . 286 1831 1451 . . . . . . . . . . . . Thermal 525 | . 200 207 118 . . . . . . . . . . . . Explosive 1910 | . . 624 651 214 . . . . . . . . 421 . . Electromagnetic 932 | . 154 252 526 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 724 | . . . . . . . . . . . 340 . 203 125 56 Highest Corruption 10 | . 2 . . . 10 10 10 4 4 . 1 . 1 1 1 Average Corruption 5 | . 2 . . . 10 10 7 4 4 . 1 . 1 1 1 Corruption Purged 7 | . . . . . . . 6 . . . 1 . . . . Effects 77 | . 1 . . . 1 25 45 2 1 . 1 . 1 . . Message Errors 14 | . . . . . 1 2 9 . 1 . 1 . . . . Matter Fused 12 | . . . . . . 2 10 . . . . . . . . Heat Flow Errors 13 | . 1 . . . . 3 8 1 . . . . . . . Energy Discharges 10 | . . . . . . 3 7 . . . . . . . . Data Loss (minor) 7 | . . . . . . 1 5 1 . . . . . . . Data Loss (major) 6 | . . . . . . 2 4 . . . . . . . . Alerts 2 | . . . . . . 2 . . . . . . . . . Misdirections 11 | . . . . . . 9 2 . . . . . . . . Targeting Errors 2 | . . . . . . 1 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 129 | . 9 63 18 . . . . . . . . . 39 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 129 | . 9 63 18 . . . . . . . . . 39 . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . 39 119 47 . . . . . . . . . . . . Shots 6 | . 1 4 1 . . . . . . . . . . . . Rammed 14 | . 1 10 3 . . . . . . . . . . . . Targets Rammed 15 | . 1 11 3 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 293 | . 274 192 293 80 . 159 274 221 . . . . . . . Average Temperature 78 | . 54 23 143 46 . 69 119 118 . . . . . . . Received Heat Transfer 1313 | . 72 426 513 56 . 39 . . . . 6 . . 72 129 Effects 6 | . . . 2 . . . 4 . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . Interference 4 | . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . 3 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 875 | . 250 475 150 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 490 | . 220 342 490 271 68 402 . . . . 273 . . . . Initial 182 | . . 5 124 182 23 47 . . . . . . . . . Average 188 | . 75 197 291 142 46 209 . . . . 122 . . . . Maximum Alert Level 2 | . 1 1 2 1 . 2 . . . . 1 . . . . Low Security (%) 48 | 100 77 43 18 73 100 64 . . . . 62 . . . . Level 1 48 | . 22 56 70 26 . 30 . . . . 37 . . . . Level 2 2 | . . . 11 . . 4 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 4 4 3 . 3 . . . . 2 . . . . Investigation 5 | . . 1 . 1 . 1 . . . . 2 . . . . Extermination 1 | . . . . 1 . . . . . . . . . . . Reinforcement 11 | . 1 3 4 1 . 2 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 12 | . 1 6 4 . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 209 | . 20 74 42 12 4 25 . . . . 10 5 6 4 7 Peak Tracking Total 8 | . 4 7 7 5 4 6 . . . . 5 8 4 4 7 Tactical Retreats 32 | . . 15 5 2 . 6 . . . . . 2 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 7 | . 2 1 . 3 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . 4 . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . 1 . . Triggered 3 | . . . . . . . . . . . . 1 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 14 | . 1 3 6 . . . . . . . 3 . 1 . . Max in Single Turn 1 | . 1 1 1 . . . . . . . 1 . 1 . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 47 | . 7 10 4 8 . 7 . 1 . . 5 . 1 4 . Terminals 28 | . 7 7 4 6 . 4 . . . . . . . . . Fabricators 4 | . . . . . . 1 . . . . 3 . . . . Repair Stations 2 | . . 1 . . . . . . . . 1 . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 . . . . 1 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Total Hacks 148 | . 18 29 12 27 . 13 . 1 . . 19 . 1 28 . Successful 93 | . 6 14 3 21 . 5 . 1 . . 14 . 1 28 . Failed 53 | . 11 15 9 5 . 8 . . . . 5 . . . . Catastrophic 13 | . 2 5 3 1 . 2 . . . . . . . . . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . Manual 91 | . 11 17 12 20 . 9 . . . . 22 . . . . Terminals 82 | . 18 20 12 24 . 8 . . . . . . . . . Fabricators 15 | . . . . . . 2 . . . . 13 . . . . Repair Stations 6 | . . 4 . . . . . . . . 2 . . . . Recycling Units 5 | . . 5 . . . . . . . . . . . . . Scanalyzers 8 | . . . . 2 . 2 . . . . 4 . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . Terminal Hacks 56 | . 5 5 2 13 . 1 . 1 . . . . 1 28 . Record 11 | . . . . . . . . . . . . . . 11 . Part Schematic 9 | . . . . 1 . . . . . . . . . 8 . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . 1 . . . . 1 . . Branch Access Points 3 | . . . . 2 . 1 . . . . . . . . . Emergency Access Points 2 | . . 2 . . . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Unreport Threat 10 | . 3 2 2 3 . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . 7 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . . . . 3 . . . . Build 4 | . . . . . . 1 . . . . 3 . . . . Repair Station Hacks 4 | . . 2 . . . . . . . . 2 . . . . Scan Component 2 | . . 1 . . . . . . . . 1 . . . . Repair 2 | . . 1 . . . . . . . . 1 . . . . Recycling Unit Hacks 5 | . . 5 . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . Retrieve Components 4 | . . 4 . . . . . . . . . . . . . Scanalyzer 7 | . . . . 1 . 2 . . . . 4 . . . . Insert Component 4 | . . . . 1 . 1 . . . . 2 . . . . Analyze 3 | . . . . . . 1 . . . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . . . . . . . . Seal Access 2 | . . . . 1 . 1 . . . . . . . . . Unauthorized Hacks 11 | . 1 2 1 6 . . . . . . 1 . . . . Terminals 10 | . 1 2 1 6 . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . Assimilate 2 | . . 1 . 1 . . . . . . . . . . . Botnet 3 | . . . . 3 . . . . . . . . . . . Operators 4 | . 1 1 1 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 9 4 7 . 6 . . . . 3 . . . . Full Trace Events 5 | . . 2 . 1 . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . 1 . . . . 2 . . 8 . Parts Built 6 | . . . . . . 2 . . . . 4 . . . . Matter 804 | . . . . . . 168 . . . . 636 . . . . Time 254 | . . . . . . 42 . . . . 212 . . . . Total Part Build Rating 32 | . . . . . . 8 . . . . 24 . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . Time 88 | . . 32 . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 25 | . . 25 . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . . . . 2 . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 14 | . . . . 1 . . . . 10 . 3 . . . . Largest Group 10 | . . . . 1 . . . . 10 8 8 . . . . Highest-Rated Group 324 | . . . . 26 . . . . 324 268 272 . . . . Highest-Rated Ally 85 | . . . . 26 . . . . 39 39 85 . . . . Zionite Dispatches 2 | . . . . . . . . . . . 2 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . Trap Resupply 1 | . . . . . . . . . . . 1 . . . . Total Orders 1 | . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 31 | . . . . . . . . . . . 31 . . . . Total Damage 1380 | . . . . . . . . . . . 1380 . . . . Kills 5 | . . . . . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 117 | . 2 . . . . . . . . . . . . 115 . Derelict Logs Recovered 6 | . . . . . . . 1 . 2 . . 2 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . 3 . . . . Branch Access 1 | . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 9609 | 92 877 2754 1392 363 27 385 1545 156 510 226 608 188 257 47 182 Spaces Moved 8176 | 53 448 1201 559 786 63 899 659 389 781 275 647 483 513 104 316 Core 331 | 8 . . . . . . . . . . . . . 7 316 Treads 2251 | 45 448 1199 559 . . . . . . . . . . . . Legs 2 | . . 2 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5592 | . . . . 786 63 899 659 389 781 275 647 483 513 97 . Fastest Speed 30 | 50 160 160 180 30 34 34 34 34 34 34 34 37 34 34 50 Average Speed 74 | 146 167 181 187 30 34 34 34 34 34 34 36 37 34 35 50 Slowest Speed 220 | 160 180 220 220 105 35 105 34 34 34 34 40 37 37 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . 7 4 5 . 4 . . 4 . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 75 88 44 26 77 29 72 61 90 56 19 63 62 82 54 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 33 | . . . . . . . 1 . 2 . 5 1 . 24 . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 1 1 1 . 1 1 1 . Scrap Searched 16 | . . . . . . . 2 2 4 4 . 2 1 . 1 Spaces Dug 52 | . . 7 9 . . 11 6 6 . . 9 3 . . 1 Terrain Destroyed 184 | . 2 21 43 16 . 11 6 6 . . 9 3 66 . 1 Melee 36 | . . . . . . 11 6 6 . . 9 3 . . 1 Projectile 2 | . . . 2 . . . . . . . . . . . . AOE 146 | . 2 21 41 16 . . . . . . . . 66 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Total 11076 | 65 519 1539 762 906 63 954 1967 396 1025 406 981 485 561 112 335 Wait 2259 | . 25 116 51 43 1 31 1301 . 237 130 291 . 21 1 11 Move 8113 | 52 447 1200 558 773 56 888 658 380 780 274 638 482 512 99 316 Hop 23 | . . . . 6 2 5 . 4 . . 4 . . 2 . Pick Up 93 | 7 10 28 17 5 1 8 . 4 2 . 8 . 1 1 1 Fast Attach 30 | 5 1 7 3 1 1 1 . 1 2 1 3 . 2 1 1 Attach 43 | 1 . 11 4 17 1 3 . . . . 2 . 2 2 . Detach 17 | . . 2 . 7 . 1 . . 1 . 3 . 1 1 1 Swap 51 | . 3 21 16 3 . 1 2 . . . 2 . 3 . . Drop 88 | . 2 19 22 19 1 5 . 1 3 1 8 . 1 4 2 Fire 257 | . 30 124 88 8 . . . . . . . . 7 . . Melee 60 | . . . . 1 . 11 6 6 . . 19 3 10 1 3 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 15 | . 1 11 3 . . . . . . . . . . . . Escape Stasis 26 | . . . . 23 . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 708 | -10/Materials | Central database locked down 970 | -10/Materials | Entered another Materials area 970 | -9/Materials | Evolved 2 slots: Utility x2 1168 | -9/Materials | Discovered new exit (range 9) 1244 | -9/Materials | Lost 3 parts (2n1w) 1604 | -9/Materials | Build established: Scavenger-Mutant 1656 | -9/Materials | Lost 3 parts (1n1u1w) 1826 | -9/Materials | Discovered new exit (range 8) 1949 | -9/Materials | Core integrity fell below 50% 2231 | -9/Materials | Discovered new exit (range 11) 2830 | -9/Materials | Repaired Hvy. Assault Rifle 2856 | -9/Materials | Build established: Hauler-Mutant 3646 | -9/Materials | Discovered new exit (range 12) 3724 | -9/Materials | Entered another Materials area 3724 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3765 | -8/Materials | Build established: Scavenger-Mutant 4048 | -8/Materials | Destroyed 10 combat bots 4058 | -8/Materials | Lost 3 parts (2n1u) 5076 | -8/Materials | Discovered new exit (range 15) 5116 | -8/Materials | Entered Factory 5116 | -7/Factory | Evolved 2 slots: Utility x2 5301 | -7/Factory | Discovered new exit (range 16) 5319 | -7/Factory | Identified exit to Storage 5319 | -7/Factory | Identified exit to Lower Caves 5400 | -7/Factory | Central database locked down 5405 | -7/Factory | Build established: Wizard-Sprinter 5479 | -7/Factory | Sucked down chute 5479 | -7/Factory | Entered Waste 5486 | -7/Waste | Spotted C-40 Crusher 5494 | -7/Waste | EMP discharged 5494 | -7/Waste | System corruption reached 10% 5498 | -7/Waste | Spotted C-40 Crusher 5499 | -7/Waste | Spotted C-40 Crusher 5500 | -7/Waste | Spotted C-40 Crusher 5500 | -7/Waste | Discovered new exit (range 14) 5500 | -7/Waste | Spotted C-40 Crusher 5506 | -7/Waste | Entered Factory 5509 | -7/Factory | Lost 5 parts (2n1u2w) 5517 | -7/Factory | Discovered new exit (range 8) 5583 | -7/Factory | Fabricated System Backup Module? 5731 | -7/Factory | Discovered exit to Storage (range 5) 5814 | -7/Factory | Build established: Hacker-Scout 5891 | -7/Factory | Entered Lower Caves 6227 | -7/Lower Caves | Build established: Hacker-Mutant 7380 | -7/Lower Caves | Encountered a Warlord checkpoint 7434 | -7/Lower Caves | Discovered new exit (range 5) 7436 | -7/Lower Caves | Entered another Lower Caves area 7527 | -7/Lower Caves | Build established: Hacker-Scout 7588 | -7/Lower Caves | Discovered new exit (range 12) 7592 | -7/Lower Caves | Entered Zion 7605 | -7/Zion | Discovered new exit (range 18) 7611 | -7/Zion | Given A8's code to call for help 7628 | -7/Zion | System corruption cleaned by Quarantine Array 7687 | -7/Zion | Learned location of Armory (-3) 7697 | -7/Zion | Learned 4 Factory zone layouts 7721 | -7/Zion | Gained Derelict followers 7750 | -7/Zion | Learned 8 Factory zone layouts 7769 | -7/Zion | Imprinted 7771 | -7/Zion | Declared Zion's savior 7809 | -7/Zion | Gained Derelict followers 7835 | -7/Zion | Given the Hacking Drone Bay 7837 | -7/Zion | Found Prototype Device 7877 | -7/Zion | Build established: Hacker-Mutant 8102 | -7/Zion | Entered Proximity Caves 8102 | -6/Proximity Caves | Accompanied by 8 allies 8247 | -6/Proximity Caves | Discovered new exit (range 22) 8328 | -6/Proximity Caves | Entered Factory 8328 | -6/Factory | Accompanied by 8 allies 8328 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8329 | -6/Factory | Identified exit to Factory 8329 | -6/Factory | Identified exit to Lower Caves 8341 | -6/Factory | Spotted B-75 Beast 8428 | -6/Factory | Fabricated Nuclear Pulse Array? 8528 | -6/Factory | Retrieved Zion intel report: Branch Access 8529 | -6/Factory | Zion Trap Resupply teleported in 8609 | -6/Factory | Zion Heavy squad teleported in 8625 | -6/Factory | Build established: Hacker-Scout 8656 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 8661 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 8865 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8921 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 8936 | -6/Factory | Entered Lower Caves 8960 | -6/Lower Caves | Learned Factory stockpile data 8982 | -6/Lower Caves | Build established: Hacker-Mutant 8988 | -6/Lower Caves | Learned location of Extension (-4) 9119 | -6/Lower Caves | Discovered new exit (range 13) 9124 | -6/Lower Caves | Entered another Lower Caves area 9278 | -6/Lower Caves | Lost 3 parts (1n1u1w) 9291 | -6/Lower Caves | Discovered exit to Factory (range 13) 9326 | -6/Lower Caves | Learned Factory terminal intel 9370 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9380 | -6/Lower Caves | Discovered new exit (range 3) 9381 | -6/Lower Caves | Entered Data Miner 9381 | -6/Data Miner | Discovered new exit (range 6) 9386 | -6/Data Miner | Met Data Miner 9399 | -6/Data Miner | Learned location of Section 7 (-2) 9399 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9402 | -6/Data Miner | Received God Mode back door access code from Data Miner 9407 | -6/Data Miner | Destroyed Data Miner 9410 | -6/Data Miner | Interfaced with the Data Conduit 9411 | -6/Data Miner | Found Prototype Hackware 9423 | -6/Data Miner | Identified System Mapper 9428 | -6/Data Miner | Entered Proximity Caves 9457 | -5/Proximity Caves | Lost 9 parts (1p2n5u1w) 9457 | -5/Proximity Caves | Spotted B-75 Beast 9493 | -5/Proximity Caves | Core integrity fell below 50% 9582 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9589 | -5/Proximity Caves | Core integrity fell below 20% 9610 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09512_ Gauss Rifle fries itself beyond repair. 09513_ Acquired Lgt. Fission Core. 09514_ Dropped System Backup Module. 09516_ Acquired 10 matter. 09517_ Targeting Computer fries itself beyond repair. 09517_ Dropped Imp. Maneuvering Thrusters. 09517_ Acquired System Backup Module. 09520_ Flexi-carbon Leg fries itself beyond repair. 09523_ Gauss Rifle fries itself beyond repair. 09526_ Flexi-carbon Leg fries itself beyond repair. 09528_ Slug penetrates Wall. 09532_ Penetrated by Slug. 09532_ Hvy. Pick destroyed. 09537_ Penetrated by Slug. 09541_ Slug penetrates Wall. 09582_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 09585_ Slug penetrates Wall. 09588_ Penetrated by Slug. 09593_ System Mapper destroyed. 09593_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????#?????????????????????####??????????????? | | # ##???# #??????????#####???## #####??????????? | | ##?## #????????# ##?## ###????????? | | "#?# ???##### ### ##???????? | | ###??# ### #???????? | | #????# #???????? | | ##????# ## ##??????? | | #?????# #### #??????? | | ##???# ## #??### ####???? | | ##?## ???## ##???## ###?? | | #?# ### ##??## #?# | | #?# $ #### g #######?# | | ### @ ########## | | BB g #?#"# | | BB Y ### | | # ######### | | ### #????????## | | ## #??????????# ###### | | ## #??????????# ###????# | | # ########??????????# ##??????# | | ### #????????????????# ###???????# | | ???# #??????????????# #?????####### # # | | ???? #????????????? #?????# # | | ????# #???????????# #?????# ##### | | ####?# #??????????? ????????????# | | #??# #???????????? ?????????????# | | #??? #???????????? ###??????????????# | | #?????##????????????? ?????????????????# | | ##?????????????????????????????????????????# | | #?????????????????????? ??????????????????##### | | #?????????????????????? #??????????????######## | | #?????????????????????# #??????????????# | | ####?????????????????## ##?????????????# | | #?????????????????# #???? #???????# ###### | | #???????????????### ### #????????# ###??? | | ### ###????????????# #????????# #??? | | ?# ##?#####????# #????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 60 Defensive Hacking 22 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Scanalyzed Imp. Terrain Scan Processor | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ System Backup Module | x2 | -7/Factory | Preloaded Nuclear Pulse Array | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotFusionExpander Manual? 0 Play Time 01:38:10 Cumulative 239.1 hours Start 2021.10.16 @ 01:09:13 End 2021.10.18 @ 01:25:33 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 86 Gallery% 84 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ef18e80-4be2-4334-ab17-ad3275c19d66