Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.08 @ 11:57:22 Player: steven Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (39) 195 Value Destroyed (824) 824 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2010 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 349/400 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (4) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Weight Redist. System Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Flight Unit Flight Unit Light Armor Plating Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Weight Redist. System Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Light Armor Plating Shotgun [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility High-powered Tractor Beam Device High-powered Tractor Beam Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 44 | 8 16 20 Power 8 | 2 4 2 Engine 8 | 2 4 2 Core . | . . . Reactor . | . . . Propulsion 14 | 2 3 9 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 12 | . 3 9 Utility 10 | 1 5 4 Device 6 | . 3 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 12 | 3 4 5 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 . 4 Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 99 94 Engine 13 | . 14 11 Treads 17 | . 25 . Flight 14 | . 2 39 Device 12 | . 13 10 Storage 8 | . 12 . Protection 4 | . . 11 Energy Gun 3 | . 1 6 Ballistic Gun 10 | . 12 7 Ballistic Cannon 11 | . 13 8 Naked Turns . | . . . Heaviest Build 52 | 13 52 15 Greatest Support 40 | 40 40 22 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 20 5 Average Capacity 13 | 7 17 5 Most Carried 20 | 2 20 5 Average Carried 10 | 1 13 4 Final Capacity 20 | 8 20 5 Final Carried 20 | 2 20 5 Class Distribution -------------------- 73% | Mutant 15% | Sprinter 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 1182 | 211 417 554 Remotely 389 | . 389 . Salvage Created 1000 | . 398 602 Parts 73 | . 29 44 Haulers Intercepted 2 | . . 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 30 | . 14 16 Guns 15 | . 4 11 Cannons 15 | . 10 5 Classes Destroyed 8 | . 5 3 Worker 2 | . 2 . Hauler 2 | . . 2 Recycler 2 | . 1 1 Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 15 | . 6 9 Grunt 10 | . 8 2 Sentry 5 | . . 5 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 856 | . 360 496 Core 92 | . 41 51 Absorbed by Shields . | . . . Regen/Repaired (Parts) 15 | . . 15 Core Remaining (%) 91 | 100 83 . Volleys Fired 86 | . 40 46 Largest 2 | . 2 2 Hottest 95 | . 59 95 Shots Fired 172 | . 80 92 Gun 104 | . 40 64 Cannon 68 | . 40 28 Launcher . | . . . Special . | . . . Kinetic 153 | . 80 73 Thermal 19 | . . 19 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 8 13 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 111 | . 47 64 Core Hits 53 | . 25 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Blast 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1908 | . 865 1043 Guns 974 | . 288 686 Cannons 934 | . 577 357 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1747 | . 865 882 Thermal 161 | . . 161 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles 8 | . . 8 Explosions . | . . . Melee . | . . . Knockbacks 15 | . 14 1 Impact . | . . . Kinetic 14 | . 13 1 Secondary 1 | . 1 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 70 | . 51 70 Average Temperature 19 | . 18 22 Received Heat Transfer 282 | . 153 129 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 385 | . . 385 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 420 | . 212 420 Initial 89 | . . 89 Average 141 | . 104 237 Maximum Alert Level 2 | . 1 2 Low Security (%) 72 | 100 86 38 Level 1 26 | . 13 58 Level 2 1 | . . 3 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 47 | . 20 27 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 2 | . 2 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 1 5 Terminals 5 | . 1 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 4 11 Successful 10 | . 2 8 Failed 5 | . 2 3 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 4 8 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 2 6 Prototype ID Bank 1 | . . 1 Disarm Traps 1 | . 1 . Dispatch Records 1 | . . 1 Hauler Manifests 2 | . . 2 Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 26 | . . 26 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1867 | 81 1195 591 Spaces Moved 1244 | 51 474 719 Core 13 | 10 . 3 Treads 440 | 41 399 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 791 | . 75 716 Fastest Speed 31 | 50 37 31 Average Speed 104 | 138 209 32 Slowest Speed 280 | 160 240 280 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 5 | . . 5 Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 63 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . 1 . Melee . | . . . Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1646 | 58 610 978 Wait 192 | . 21 171 Move 1232 | 50 473 709 Hop 5 | . . 5 Pick Up 37 | . 28 9 Fast Attach 22 | 6 5 11 Attach 13 | . 7 6 Detach 1 | . . 1 Swap 9 | 2 4 3 Drop 49 | . 32 17 Fire 86 | . 40 46 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 6 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 709 | -10/Materials | Discovered new exit (range 12) 1016 | -10/Materials | Discovered new exit (range 16) 1277 | -10/Materials | Entered another Materials area 1277 | -9/Materials | Evolved 2 slots: Propulsion x2 1476 | -9/Materials | Repaired Flight Unit 1622 | -9/Materials | Discovered new exit (range 16) 1686 | -9/Materials | Discovered new exit (range 15) 1868 | -9/Materials | Self-destructed Last Messages --------------- 01805_ Destroyed Heat Sink. 01812_ G-34 Mercenary destroyed. 01815_ Acquired 36 matter. 01817_ Acquired 6 matter. 01823_ A-02 Transporter destroyed. 01827_ Dropped Shotgun. 01827_ Acquired Prototype Ballistic Gun. 01827_ Identified Imp. Assault Rifle. 01829_ Dropped Heat Sink. 01830_ Acquired Weight Redist. System. 01831_ Acquired 34 matter. 01849_ S-10 Pest destroyed. 01849_ Switching to secondary target: S-10 Pest. 01852_ S-10 Pest destroyed. 01861_ Destroyed Flight Unit. 01861_ S-10 Pest destroyed. 01862_ Acquired 20 matter. 01864_ Acquired 10 matter. 01866_ Acquired 5 matter. 01867_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????####################### | | ??????????????????????????? | | ??????????????????#??????? | | ?????????????????? ???????? | | ?????????????????? ?????????? | | ?????????????????? ??????????? """ " | | ?????????????????? ????????"" """ T= | | ?????????????????? ?????? 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""""" #??????????# T | | ?????????????????????# # """"" #??????????# " | | ?????????????????????# # """ #??????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed TargetMomentumMatrix Manual? 0 Play Time 00:24:07 Cumulative 22.4 hours Start 2023.04.08 @ 11:32:17 End 2023.04.08 @ 11:57:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 31 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1932c9d-ae7a-409f-8308-a043cc18d3c2