Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.03 @ 01:32:50 Player: Ash Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (557) 557 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5777 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 133/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Trap Scanner Machine Analyzer Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Improved Transmission Jammer Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 2 . 2 2 Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 1 . . . 1 . Utility 8 | . . 1 1 1 2 . 1 2 Weapon . | . . . . . . . . . Parts Attached 48 | 6 5 6 6 14 . . 4 7 Power 5 | 1 . 1 . 2 . . . 1 Engine 3 | 1 . 1 . 1 . . . . Core 2 | . . . . 1 . . . 1 Reactor . | . . . . . . . . . Propulsion 18 | 2 2 4 2 4 . . 1 3 Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . 2 . . . . . . . Flight 14 | . . 4 2 4 . . 1 3 Utility 19 | 1 3 1 2 6 . . 3 3 Device 9 | . 2 . 1 3 . . 2 1 Storage 3 | 1 1 . . 1 . . . . Processor 5 | . . 1 1 2 . . . 1 Hackware 2 | . . . . . . . 1 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 6 | 2 . . 2 2 . . . . Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 2 . . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . . 1 . 4 . 1 3 12 Power 2 | . . . . 1 . . . 1 Propulsion 11 | . . 1 . 3 . 1 1 5 Utility 8 | . . . . . . . 2 6 Weapon . | . . . . . . . . . Highest Loss Streak 11 | . . 1 . 2 . 1 3 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 70 | . 95 91 87 63 80 69 53 45 Engine 6 | . 14 11 9 9 6 4 . . Leg 3 | . 24 . . . . . . . Hover 1 | . 4 7 . . . . . . Flight 15 | . . 21 30 21 26 22 11 9 Device 10 | . 8 11 9 5 13 13 20 7 Storage 5 | . 14 11 9 5 . . . . Processor 13 | . . 7 17 17 20 20 17 18 Hackware 2 | . . . . . . . 3 7 Ballistic Gun 9 | . 28 22 12 2 6 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 17 | 11 12 12 15 17 17 17 6 9 Greatest Support 21 | 20 20 12 17 20 20 20 12 21 Greatest Overweight (x) 2 | . . 2 . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 Most Carried 8 | 5 8 8 8 8 1 2 3 3 Average Carried 4 | 1 4 6 7 6 1 1 2 1 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 Final Carried 8 | 3 6 6 8 1 1 2 2 1 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Mutant 16% | Infiltrator-Scout 15% | Hacker-Mutant 5% | Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scout | -6/DSF Infiltrator-Scout | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Matter Collected 697 | 268 104 160 19 140 . . . 6 Remotely 104 | . 104 . . . . . . . Salvage Created 794 | 100 359 203 19 113 . . . . Parts 51 | 4 23 17 1 6 . . . . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 15 | . 5 6 1 3 . . . . Guns 15 | . 5 6 1 3 . . . . Classes Destroyed 6 | 1 3 1 1 . . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | 1 1 . . . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 3 | . . 3 . . . . . . Grunt 11 | . 5 3 . 3 . . . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 5 | 1 5 3 1 2 . . . . Combat Bots Only 3 | . 3 3 1 2 . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Damage Taken 2557 | . 130 253 61 125 . 303 201 1484 Core 1504 | . 34 69 . 18 . 104 126 1153 Absorbed by Shields 87 | . . . . . . 87 . . Core Remaining (%) 91 | 100 86 82 100 97 . 87 87 . Volleys Fired 72 | 2 21 28 9 12 . . . . Largest 2 | 2 2 2 2 1 . . . . Hottest 45 | 40 40 40 45 25 . . . . Shots Fired 124 | 4 42 56 10 12 . . . . Gun 124 | 4 42 56 10 12 . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 124 | 4 42 56 10 12 . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | 3 9 9 14 20 . . . . Robot Miss Streak 5 | 1 1 2 5 4 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 93 | 3 32 41 7 10 . . . . Core Hits 40 | 2 16 11 3 8 . . . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 4 | . . 4 . . . . . . Critical Strikes 5 | . . 5 . . . . . . Destroy 5 | . . 5 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1156 | 28 331 422 122 253 . . . . Guns 1156 | 28 331 422 122 253 . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1156 | 28 331 422 122 253 . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 26 | . 15 26 . 2 . . . 7 Average Temperature 7 | . 9 7 . 1 . . . 7 Received Heat Transfer 419 | . 96 111 . 90 . 44 9 69 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Peak Influence 353 | 5 131 340 234 353 148 141 305 316 Initial 148 | . 2 46 122 91 148 91 63 128 Average 161 | 3 74 183 169 249 148 113 155 185 Maximum Alert Level 1 | . . 1 1 1 . . 1 1 Low Security (%) 66 | 100 100 53 60 28 100 100 77 62 Level 1 33 | . . 46 39 71 . . 22 37 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 2 1 2 . 2 3 2 Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . 1 . . 1 . Reinforcement 9 | . . 2 1 . . 2 2 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Distress Signals 9 | . 1 1 1 3 . . 1 2 Communications Jammed 9 | . . . . . . . . 9 Distress Signals 9 | . . . . . . . . 9 Times Spotted 98 | . 6 15 5 17 . 9 18 28 Peak Tracking Total 19 | . 3 7 4 8 . 6 11 19 Tactical Retreats 13 | . . 1 1 4 . 1 4 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Traps Triggered 4 | . . . . . . 3 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Machines Accessed 29 | . 1 3 7 6 1 . 7 4 Terminals 22 | . 1 3 5 5 1 . 5 2 Fabricators 2 | . . . . 1 . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers 3 | . . . 2 . . . . 1 Garrison Access 1 | . . . . . . . . 1 Total Hacks 67 | . 2 11 20 11 1 . 12 10 Successful 45 | . 2 8 15 9 1 . 5 5 Failed 22 | . . 3 5 2 . . 7 5 Catastrophic 2 | . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 36 | . 1 8 10 6 . . 7 4 Terminals 49 | . 2 11 13 9 1 . 8 5 Fabricators 4 | . . . . 2 . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . Scanalyzers 9 | . . . 7 . . . . 2 Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 15 | . 1 4 3 4 1 . 1 1 Record 1 | . . . . . . . 1 . Open DSF 2 | . . . . 1 1 . . . Level Access Points 2 | . . 1 . . . . . 1 Emergency Access Points 1 | . . . . 1 . . . . Alert Level 2 | . . 1 . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 5 | . 1 2 1 1 . . . . Fabricator Hacks 2 | . . . . 2 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Report Inventory 1 | . . . . . . . 1 . Scanalyzer 9 | . . . 7 . . . . 2 Insert Component 4 | . . . 3 . . . . 1 Analyze 5 | . . . 4 . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 18 | . 1 4 5 3 . . 3 2 Terminals 18 | . 1 4 5 3 . . 3 2 Track 2 | . . 1 . . . . 1 . Assimilate 5 | . . . 2 . . . 2 1 Botnet 11 | . 1 3 3 3 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 27 | . 1 3 7 5 1 . 7 3 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . 1 Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 73 | . . . . 73 . . . . Total Part Build Rating 6 | . . . . 6 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . 1 Part Schematics Acquired 4 | . . . 3 . . . . 1 Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Total Allies 3 | . . . 1 . . . 2 . Largest Group 1 | . . . 1 . . . 1 . Highest-Rated Group 26 | . . . 10 . . . 26 . Highest-Rated Ally 26 | . . . 10 . . . 26 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Turns Passed 1537 | 79 218 213 179 268 2 45 288 245 Spaces Moved 2894 | 53 148 250 423 597 6 93 811 513 Core 22 | 13 . . . . . . . 9 Treads . | . . . . . . . . . Legs 134 | 40 94 . . . . . . . Wheels . | . . . . . . . . . Hover 120 | . 54 66 . . . . . . Flight 2618 | . . 184 423 597 6 93 811 504 Fastest Speed 28 | 50 56 34 29 28 28 28 34 35 Average Speed 39 | 102 96 41 32 34 28 29 34 37 Slowest Speed 200 | 120 120 200 34 37 28 34 37 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 34 | . . 3 4 4 . . 10 13 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 30 35 45 20 1 78 27 27 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac DSF Fac Fac Total 3158 | 75 188 310 457 648 5 110 812 553 Wait 70 | . 1 17 6 12 . . 4 30 Move 2822 | 52 147 243 414 588 5 92 791 490 Hop 30 | . . 3 4 4 . . 9 10 Pick Up 54 | 12 8 7 8 7 . 1 4 7 Fast Attach . | . . . . . . . . . Attach 48 | 6 5 6 6 14 . . 4 7 Detach 13 | . 2 2 4 5 . . . . Swap . | . . . . . . . . . Drop 24 | 3 4 4 6 6 . . . 1 Fire 72 | 2 21 28 9 12 . . . . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 25 | . . . . . . 17 . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 14) 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 470 | -9/Materials | Identified exit to Materials 511 | -9/Materials | Entered another Materials area 511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 549 | -8/Materials | Discovered new exit (range 18) 690 | -8/Materials | Entered Factory 690 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 725 | -7/Factory | Discovered new exit (range 11) 862 | -7/Factory | Discovered new exit (range 10) 891 | -7/Factory | Identified exit to Factory 928 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 958 | -7/Factory | Entered another Factory area 958 | -6/Factory | Evolved 2 slots: Utility x2 960 | -6/Factory | Identified exit to DSF 960 | -6/Factory | Entered DSF 985 | -6/DSF | Additional patrols routed to DSF 1000 | -6/DSF | Discovered new exit (range 18) 1005 | -6/DSF | Identified exit to Factory 1005 | -6/DSF | Entered Factory 1005 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1282 | -5/Factory | Discovered new exit (range 11) 1290 | -5/Factory | Identified exit to Factory 1293 | -5/Factory | Entered another Factory area 1293 | -4/Factory | Evolved 2 slots: Utility x2 1316 | -4/Factory | Lost 3 parts (1n2u) 1382 | -4/Factory | Identified exit to Research 1525 | -4/Factory | Core integrity fell below 50% 1532 | -4/Factory | Core integrity fell below 20% 1538 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 01512_ Adv. Trap Scanner destroyed. 01512_ Field Propulsion Drive destroyed. 01512_ >> Machine Analyzer network decryption results: 01512_ Fabricator x1 01512_ Field Propulsion Drive destroyed. 01518_ Hacking Suite destroyed. 01526_ H-71 Marshal calls for reinforcements. 01526_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01528_ Neutrino Reactor explodes. 01528_ S-27 Virus destroyed. 01528_ S-27 Virus shuts down. 01531_ System corrupted: Substantial component data lost. 01531_ Visual Processing Unit destroyed. 01531_ Critical hit (Blast). 01531_ Knocked back. 01533_ P-70 Sage resets S-27 Virus, system corruption cleaned. 01533_ Knocked back. 01534_ Acquired 6 matter. 01537_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????# # """"""???????????????? | | ????????????###### # """"""???????????????? | | ?????????????????# # """""" #?????????????? | | ?????????????????# + ] #?????????????? | | ?????????????????# # #?????????????? | | ???????????????### ###############?????????????? | | ???????????????# ! %########??????????????????? | | ??????????###+## #??????????????????? | | ?????? #??????????????????? | | ????? ##?????????????????? | | ????? * T#?????????????????? | | ??????#######+## h #?????????????????? | | ???????????????# ## g% ##?????????????????? | | ???????????????####+#####g #??????????????????? | | ????????????????????????#ppHg ##?????????????????? | | ????????????????"""?????# ;#####?????????????? | | ????????????????"""?????#^ ^^^#""""#?????????????? | | ??????""?""?????"S??????# ^ #"F "#####?????????? | | ??????"F?""?????"""?"""?# #?????????? | | ??????"""""??????""?"""?# s ??????? | | ????????????????????"""?# !s """ ??????? | | ????????????????????????# !/s """ ???????? | | ???????????????????????## %=%* """ ????????? | | ???????????????????????#; #?????????? | | ???????????????????????#; #?????????? | | ????????????????????????#@ % #?????????? | | ??????????????????????? ???????? | | ??????????????????????# "" ???????? | | ??????????????????????# **[ F" ????????? | | ??????????????????????# *[[ " ???????????? | | ??????????????????????# *[ "" ???????????? | | ??????????????????????# ???????????? | | ??????????????????????# m ???????????? | | ??????????????????????# ###+###??????????? | | ??????????????????????# t % #????????????????? | | ??????????????????????#####/#####?????"""""??????? | | ??????????????????????????? ?????????""T""??????? | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ????????????????????????????????????"""?"""??????? | | ????????????????????????????????????"""?"""??????? | | ????????????????????????????????????"""?"""??????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"""?"""??????? | | ????????????????????????????????????"""?"""??????? | | ????????????????????????????????????"""?"""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Adv. ECM Suite | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Diametric Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Use The Force Challenges ------------ None Game ------ Seed ScanTransportFalx Manual? 0 Play Time 01:25:50 Cumulative 27.5 hours Start 2022.12.03 @ 00:02:10 End 2022.12.03 @ 01:32:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 2 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 29 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ec619e2-ef95-4183-92f2-553aa85e24aa