Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 23:56:14 Player: oranges Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1260) 1260 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 4852 Bonus ------- Follower Combat Kills 67 Aligned with FarCom 300 Cogmind --------- Core Integrity 382/550 Matter 282/300 Energy 280/280 System Corruption 13% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Great Axe > --- INVENTORY (20) --- Heavy Ion Engine Cooled Ion Engine Light Nuclear Core Light Treads Huge Storage Unit Energy Filter Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Improved Medium Laser Improved Medium Laser EMP Blaster Proton Missile Launcher Grenade Launcher Rocket Launcher Datajack Longsword +1 Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Targeting Computer Energy Filter Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Proton Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Huge Storage Unit Structural Scanner Weapon Shielding Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Improved Medium Laser Improved Medium Laser EMP Blaster Grenade Launcher Rocket Launcher Datajack Great Axe Longsword +1 [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 59 | 6 9 6 29 4 . . 5 Power 5 | 1 1 1 2 . . . . Engine 4 | 1 1 . 2 . . . . Core 1 | . . 1 . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 1 2 4 . . . 2 Treads 7 | . 1 . 4 . . . 2 Leg . | . . . . . . . . Wheel 4 | 2 . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 3 . 11 3 . . 2 Device 7 | . 2 . 2 1 . . 2 Storage 6 | 1 1 . 3 1 . . . Processor 2 | . . . 2 . . . . Hackware . | . . . . . . . . Protection 5 | . . . 4 1 . . . Artifact . | . . . . . . . . Weapon 23 | 2 4 3 12 1 . . 1 Energy Gun 4 | . 2 . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 1 1 6 . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 7 | . . 2 4 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . . Parts Lost 18 | . 3 . 11 . . . 4 Power 1 | . . . 1 . . . . Propulsion 7 | . 1 . 3 . . . 3 Utility 4 | . . . 3 . . . 1 Weapon 6 | . 2 . 4 . . . . Highest Loss Streak 5 | . 2 . 5 . . . 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 92 100 94 100 100 100 99 Engine 9 | . 14 5 6 11 11 11 9 Core 2 | . . 8 3 . . . . Treads 15 | . 5 11 18 22 22 22 26 Wheel 7 | . 18 16 2 . . . . Device 9 | . 12 14 12 . . . 8 Storage 12 | . 14 14 11 11 11 11 9 Processor 9 | . . . 8 22 22 22 18 Protection 5 | . . . 8 10 11 11 9 Energy Gun 5 | . 5 14 5 4 . . . Ballistic Gun 12 | . 21 . 12 11 11 11 9 Launcher 4 | . . 13 2 6 11 11 . Naked Turns . | . . . . . . . . Heaviest Build 111 | 13 30 32 111 61 61 61 59 Greatest Support 60 | 32 32 20 40 40 40 40 60 Greatest Overweight (x) 8 | . 1 3 8 1 1 1 . Average Overweight (x) . | . . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 Average Capacity 17 | 7 14 15 19 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 19 Average Carried 15 | 3 12 15 16 19 19 20 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 20 18 Class Distribution -------------------- 63% | Mutant 29% | Scavenger-Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1240 | 193 333 127 535 . . . 52 Remotely . | . . . . . . . . Salvage Created 1563 | . 427 8 993 . . . 135 Parts 112 | . 33 2 73 . . . 4 Haulers Intercepted 7 | . 2 . 5 . . . . Recyclers Shooed 5 | . 3 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 38 | . 10 4 21 . . . 3 Melee 3 | . . . . . . . 3 Guns 18 | . 6 1 11 . . . . Cannons 4 | . 4 . . . . . . AOE 13 | . . 3 10 . . . . Classes Destroyed 11 | . 5 1 4 . . . 1 Worker 3 | . . . 3 . . . . Builder 5 | . 1 1 3 . . . . Hauler 7 | . 2 . 5 . . . . Recycler 1 | . . . 1 . . . . Operator 2 | . . . 2 . . . . Watcher 3 | . 1 . 2 . . . . Swarmer 11 | . 3 2 6 . . . . Grunt 20 | . 7 . 11 . . . 2 Duelist 1 | . . . . . . . 1 Sentry 4 | . . . 4 . . . . Assembled 2 | . . 2 . . . . . Best Kill Streak 10 | . 3 2 10 . . . 2 Combat Bots Only 5 | . 3 2 5 . . . 2 Max Kills in Single Turn 6 | . 1 1 6 . . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 2 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 222 | . 70 12 117 . . . 23 Missed 54 | . 13 4 35 . . . 2 Damage Taken 2598 | . 641 103 1088 . . . 766 Core 399 | . 133 . 98 . . . 168 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 17 | . . . 17 . . . . Core Remaining (%) 73 | 100 . 46 . . . 75 . Volleys Fired 137 | . 59 11 67 . . . . Largest 2 | . 2 2 2 . . . . Hottest 95 | . 85 95 95 . . . . Shots Fired 266 | . 118 21 127 . . . . Gun 233 | . 105 12 116 . . . . Cannon 13 | . 13 . . . . . . Launcher 20 | . . 9 11 . . . . Special . | . . . . . . . . Kinetic 172 | . 93 1 78 . . . . Thermal 61 | . 12 11 38 . . . . Explosive 20 | . . 9 11 . . . . Electromagnetic 13 | . 13 . . . . . . Robot Hit Streak 32 | . 14 2 32 . . . . Robot Miss Streak 6 | . 6 3 2 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 166 | . 68 4 81 . . . 13 Core Hits 99 | . 24 11 60 . . . 4 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 2 . 3 . . . 3 Burn 4 | . 1 . 3 . . . . Destroy 1 | . 1 . . . . . . Sever 3 | . . . . . . . 3 Melee Attacks 18 | . . . . . . . 18 Impact . | . . . . . . . . Slashing 18 | . . . . . . . 18 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3767 | . 975 285 2044 . . . 463 Guns 1785 | . 686 56 1043 . . . . Cannons 206 | . 206 . . . . . . Explosions 1299 | . 83 225 991 . . . . Melee 463 | . . . . . . . 463 Ramming 14 | . . 4 10 . . . . Kinetic 1275 | . 663 10 602 . . . . Thermal 681 | . 194 46 441 . . . . Explosive 1216 | . . 225 991 . . . . Electromagnetic 118 | . 118 . . . . . . Impact . | . . . . . . . . Slashing 463 | . . . . . . . 463 Piercing . | . . . . . . . . Highest Corruption 13 | . 2 2 1 1 . . 13 Average Corruption 1 | . 2 2 1 1 . . 13 Corruption Purged 1 | . . . . 1 . . . Corruption Blocked . | . . . . . . . . Effects 10 | . 2 7 1 . . . . Message Errors 4 | . . 4 . . . . . Matter Fused 2 | . 1 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . . Energy Discharges 1 | . . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . 16 2 . . . . Projectiles . | . . . . . . . . Explosions 18 | . . 16 2 . . . . Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact . | . . . . . . . . Kinetic 1 | . 1 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 144 | . 46 . 98 . . . . Shots 5 | . 1 . 4 . . . . Rammed 2 | . . 1 1 . . . . Targets Rammed 2 | . . 1 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 479 | . 118 236 479 . . . 1 Average Temperature 105 | . 40 79 152 . . . 1 Received Heat Transfer 905 | . 255 98 363 . . . 189 Effects 6 | . . . 6 . . . . Shutdowns 1 | . . . 1 . . . . Interference 4 | . . . 4 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 1728 | . 433 111 1184 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 390 | . 213 166 390 140 . . 112 Initial 140 | . . 2 50 140 . . . Average 121 | . 62 88 211 140 . . 20 Maximum Alert Level 1 | . 1 . 1 . . . . Low Security (%) 81 | 100 92 100 55 100 . 100 100 Level 1 18 | . 7 . 44 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . 2 1 . . . Investigation 4 | . 2 . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 1 | . . . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 20 14 32 . . . 9 Peak Tracking Total 18 | . 4 18 5 . . . 4 Tactical Retreats 4 | . 1 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 2 . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . 2 . 3 . . . . Max in Single Turn 1 | . 1 . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 15 | . 7 . 4 1 2 . 1 Terminals 11 | . 7 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 20 . 11 1 2 . 3 Successful 19 | . 9 . 5 1 2 . 2 Failed 18 | . 11 . 6 . . . 1 Catastrophic 6 | . 4 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 29 | . 15 . 10 . 1 . 3 Terminals 33 | . 20 . 10 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 7 . 4 1 2 . 1 Record 1 | . . . . . 1 . . Robot Analysis 3 | . 2 . 1 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 2 | . 1 . . . . . 1 Alert Level 1 | . 1 . . . . . . Unreport Threat 2 | . 1 . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . 1 . . . 1 Terminals 4 | . 2 . 1 . . . 1 Botnet 4 | . 2 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 12 | . 7 . 4 . . . 1 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . 17 . . . . . Total Damage 206 | . . 206 . . . . . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3517 | 56 905 388 1097 212 566 24 269 Spaces Moved 1657 | 42 462 306 395 84 236 11 121 Core 1 | 1 . . . . . . . Treads 875 | . 102 . 321 84 236 11 121 Legs . | . . . . . . . . Wheels 781 | 41 360 306 74 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 95 95 240 240 240 160 Average Speed 169 | 98 138 110 203 240 240 240 160 Slowest Speed 320 | 100 240 125 320 240 240 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 33 | 4 63 56 35 24 64 5 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 105 | . 6 44 54 . . . 1 Melee 1 | . . . . . . . 1 Projectile . | . . . . . . . . AOE 104 | . 6 44 54 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2080 | 53 617 332 573 95 237 10 163 Wait 136 | . 72 6 40 . . . 18 Move 1650 | 41 461 305 394 83 235 10 121 Hop . | . . . . . . . . Pick Up 49 | 6 13 . 24 4 1 . 1 Fast Attach 18 | 6 2 1 9 . . . . Attach 18 | . 3 . 12 . . . 3 Detach 2 | . . . 2 . . . . Swap 23 | . 4 5 8 4 . . 2 Drop 27 | . 3 3 16 4 1 . . Fire 137 | . 59 11 67 . . . . Melee 18 | . . . . . . . 18 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . 1 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 553 | -10/Materials | Discovered new exit (range 12) 712 | -10/Materials | Core integrity fell below 50% 962 | -10/Materials | Entered Mines 1010 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1021 | -10/Mines | Build established: Scavenger-Mutant 1103 | -10/Mines | Assembled infested the area 1108 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1146 | -10/Mines | Lost 4 allies 1174 | -10/Mines | Discovered new exit (range 7) 1288 | -10/Mines | Discovered new exit (range 11) 1350 | -10/Mines | Entered Materials 1350 | -9/Materials | Evolved 2 slots: Utility x2 1427 | -9/Materials | Discovered new exit (range 15) 1521 | -9/Materials | Lost 5 parts (2n1u2w) 1735 | -9/Materials | Identified exit to Mines 1735 | -9/Materials | Identified exit to Storage 1798 | -9/Materials | Lost 4 parts (1p2u1w) 2047 | -9/Materials | Build established: Mutant 2378 | -9/Materials | Discovered new exit (range 18) 2447 | -9/Materials | Entered Mines 2475 | -9/Mines | Met a Derelict shopkeep closing up shop 2649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2649 | -9/Mines | Discovered new exit (range 5) 2659 | -9/Mines | Entered Exiles 2719 | -9/Exiles | Met 8R-AWN 2758 | -9/Exiles | Met EX-HEX 2830 | -9/Exiles | Met EX-BIN 2863 | -9/Exiles | Aligned with FarCom system 2866 | -9/Exiles | Given EX-Vault access code 2921 | -9/Exiles | Opened EX-Vault 2936 | -9/Exiles | Found Longsword +1 2987 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3050 | -9/Exiles | Met EX-DEC 3071 | -9/Exiles | Learned location of Zion (-7) 3196 | -9/Exiles | Discovered new exit (range 11) 3225 | -9/Exiles | Left Exiles lab with Longsword +1 3225 | -9/Exiles | Entered Mines 3240 | -8/Mines | Discovered new exit (range 5) 3249 | -8/Mines | Entered Materials 3249 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3517 | -8/Materials | Crushed by falling debris 3517 | -8/Materials | System corruption reached 10% 3518 | -8/Materials | Self-destructed Last Messages --------------- 03451_ G-47 Trooper destroyed. 03462_ G-47 Trooper Aluminum Leg severed. 03465_ G-47 Trooper Particle Gun severed. 03475_ C-30 ARC bursts open, deploying its payload. 03475_ L-31 Rogue unfolds itself. 03475_ G-47 Trooper unfolds itself. 03475_ Lgt. Treads destroyed. 03476_ Critical hit (Burn: +37). 03480_ L-31 Rogue destroyed. 03486_ G-47 Trooper destroyed. 03491_ Acquired 52 matter. 03494_ Acquired Lgt. Nuclear Core. 03517_ The unstable cave ceiling collapses. 03517_ Crushed by falling debris. 03517_ Lgt. Treads destroyed. 03517_ System corrupted by crushing effect (+5). 03517_ Visual Processing Unit destroyed. 03517_ System corrupted by crushing effect (+4). 03517_ Lgt. Treads destroyed. 03517_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????#############????????????? | | #####################????????????? | | ########## ????????????? | | % ## ##????????###????? | | ## # ??????? ###????? | | ## + ??????? # ???? | | """ """ + #### ??????? # ???? | | """ """ ## ##??????????a# #??? | | """ """ ## ##??????????g ##??? | | ## #### ## ##??? | | # #######+#### ##??? | | ######+## ## ##??? | | ##### ## ##??? | | / #######+#### ##??? | | ! # """ ###### T ! # ##??? | | ??? # """ # /!#[ # ##??? | | ??? # """ / ""%+["""" # ##??? | | ??? + # Y"=# """" # ##??? | | ??? # # ""=# """" # ##??? | | ???### # # g #@ ##??? | | ???### # ###+#### ##??? | | ????## g # ### #### ##??? | | ????## g # ### #### ##??? | | ????## # ### #### ##### | | ????## ######## ####+##+##### | | ????## ######## ### # | | ???? # ######## ### ??? # | | ???? # ######## ### ? # | | ???? # g # # | | ???? # g + """ ""? # | | ???? # # """ ""??? | | ????## # ?"" ""??? | | ????## # ??? ? | | ????## ####??####? | | ????## #############/####??####? | | ????## ########## ##??????? | | ???? # ?????????## ##??????? | | ???? # ??????????## / ""##??????? | | ???? + ??????????## Y"##??????? | | ???? # ??????????## [ ""##??????? | | ?????????????????## ##??????? | | ?????????????????##########??????? | | ?????????????????##########??????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingCoreAutohacker Manual? 0 Play Time 00:49:55 Cumulative 20.8 hours Start 2024.04.18 @ 22:55:22 End 2024.04.18 @ 23:56:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 17 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 79f9b91a-1946-4db6-bb26-0a182c316355