Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 22:05:32 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (470) 470 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2360 Bonus ------- None Cogmind --------- Core Integrity 484/550 Matter 198/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Improved Sensor Array Target Analyzer > --- WEAPON (4) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Large Storage Unit Targeting Computer Advanced Targeting Computer Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Target Analyzer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Large Storage Unit Targeting Computer Assault Rifle Grenade Launcher [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Target Analyzer Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Parts Attached 18 | 1 3 1 3 10 Power 2 | . . 1 . 1 Engine 1 | . . . . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 1 | . . . . 1 Treads . | . . . . . Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 . . 4 Device 2 | . 1 . . 1 Storage 2 | . . . . 2 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 2 . 3 4 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 . 2 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 96 100 88 85 Engine 5 | . 14 5 . 4 Core 6 | . . 8 11 4 Leg 25 | . 28 28 22 23 Device 11 | . 10 14 11 9 Storage 12 | . 14 14 11 9 Ballistic Gun 29 | . 28 28 32 31 Naked Turns . | . . . . . Heaviest Build 23 | 13 17 17 20 23 Greatest Support 35 | 20 20 20 20 35 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 Average Capacity 8 | 8 8 8 8 8 Most Carried 8 | 6 8 8 7 8 Average Carried 7 | 6 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 7 7 8 Class Distribution -------------------- 58% | Mutant 33% | Skirmisher 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 602 | 200 44 46 161 151 Remotely . | . . . . . Salvage Created 550 | . 25 78 257 190 Parts 51 | . 3 5 21 22 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 14 | . 2 2 5 5 Guns 12 | . 2 2 5 3 AOE 2 | . . . . 2 Classes Destroyed 7 | . 1 1 1 4 Builder 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 2 | . . . . 2 Swarmer 6 | . 2 . . 4 Grunt 4 | . . 2 2 . Sentry 3 | . . . 3 . Hunter 1 | . . . . 1 Best Kill Streak 6 | . 2 2 2 6 Combat Bots Only 4 | . 2 2 2 4 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 560 | . 96 22 232 210 Core 108 | . 16 . 26 66 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 93 93 . Volleys Fired 36 | . 4 4 16 12 Largest 4 | . 2 2 3 4 Hottest 99 | . 40 46 69 99 Shots Fired 103 | . 8 8 46 41 Gun 99 | . 8 8 45 38 Cannon . | . . . . . Launcher 4 | . . . 1 3 Special . | . . . . . Kinetic 99 | . 8 8 45 38 Thermal . | . . . . . Explosive 4 | . . . 1 3 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 1 3 15 5 Robot Miss Streak 4 | . 1 1 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 60 | . 4 6 31 19 Core Hits 33 | . 3 3 10 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 964 | . 34 94 472 364 Guns 875 | . 34 94 472 275 Cannons . | . . . . . Explosions 89 | . . . . 89 Melee . | . . . . . Ramming . | . . . . . Kinetic 875 | . 34 94 472 275 Thermal . | . . . . . Explosive 89 | . . . . 89 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 14 | . . . 14 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 36 | . . 1 36 24 Average Temperature 12 | . . 1 12 13 Received Heat Transfer 108 | . . 12 60 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 283 | . 65 105 199 283 Initial 83 | . . 25 . 83 Average 80 | . 33 48 103 172 Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 81 Level 1 3 | . . . . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 25 | . 5 4 5 11 Peak Tracking Total 5 | . 4 2 3 5 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 1 . 1 2 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 12 | . 1 . 8 3 Successful 11 | . 1 . 8 2 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers 8 | . . . 8 . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Robot Analysis 1 | . . . . 1 Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . 8 . Insert Component 4 | . . . 4 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 3 | . 1 . 1 1 Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1404 | 18 233 575 315 263 Spaces Moved 929 | 1 178 407 189 154 Core . | . . . . . Treads . | . . . . . Legs 929 | 1 178 407 189 154 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 2 33 69 23 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 27 | . . . 5 22 Melee . | . . . . . Projectile . | . . . . . AOE 27 | . . . 5 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1135 | 17 190 486 242 200 Wait 141 | 16 . 72 33 20 Move 925 | . 177 406 188 154 Hop . | . . . . . Pick Up 7 | . 3 1 1 2 Fast Attach 5 | . 1 . . 4 Attach 3 | . . . 2 1 Detach 1 | . . . 1 . Swap 10 | 1 2 1 1 5 Drop 7 | . 3 2 . 2 Fire 36 | . 4 4 16 12 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 0) 19 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 252 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 358 | -10/Mines | Learned 8 Materials zone layouts 645 | -10/Mines | Learned location of Zion (-6) 711 | -10/Mines | Discovered new exit (range 14) 752 | -10/Mines | Found a hidden stash of uninstalled traps 827 | -10/Mines | Entered Materials 827 | -9/Materials | Evolved 2 slots: Weapon x2 828 | -9/Materials | Identified exit to Materials 828 | -9/Materials | Identified exit to Mines 1121 | -9/Materials | Build established: Skirmisher 1142 | -9/Materials | Entered another Materials area 1142 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1372 | -8/Materials | Garrison activated, responded to threat 1405 | -8/Materials | Self-destructed Last Messages --------------- 01368_ U-05 Engineer builds a Wall. 01371_ The unstable cave ceiling collapses. 01372_ U-05 Engineer destroyed. 01372_ W-25 Informer calls for garrison support. 01372_ ALERT: Activating Garrison Access M001. 01374_ K-01 Serf collects debris. 01375_ W-25 Informer sends out distress signal. 01377_ W-25 Informer destroyed. 01377_ K-01 Serf collects debris. 01378_ The unstable cave ceiling collapses. 01379_ K-01 Serf collects debris. 01381_ Acquired 35 matter. 01382_ The unstable cave ceiling collapses. 01382_ K-01 Serf collects debris. 01390_ Acquired 17 matter. 01390_ K-01 Serf collects debris. 01396_ Acquired Adv. Targeting Computer. 01398_ The unstable cave ceiling collapses. 01398_ K-01 Serf destroyed. 01401_ K-01 Serf collects debris. 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Assault Rifle | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyPhasingMicrothruster Manual? 0 Play Time 00:17:31 Cumulative 22.5 hours Start 2022.03.20 @ 21:51:56 End 2022.03.20 @ 22:05:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0ecaf76-d8fb-4d71-adee-7568c4b6e98c