Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.05 @ 13:26:22 Player: Deep Beef Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (204) 1020 Value Destroyed (9343) 9343 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1314) 1314 TOTAL SCORE: 18877 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 419 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 17/100 System Corruption 23% Temperature Cool (0) Movement Hovering (240) Ox3 Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System > --- UTILITY (10) ----- Advanced Cooling System High-capacity Storage Unit Advanced Melee Analysis Suite Core Analyzer Graphene Brace > --- WEAPON (3) ------- Power Sword (fused) > --- INVENTORY (20) --- Micro Antimatter Reactor Advanced Power Amplifier Hacking Suite Advanced Recalibrator Advanced Recalibrator Phase Gun Compact HERF Cannon KE Penetrator Hardcell Cannon Heavy Rocket Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector High-capacity Storage Unit Advanced Target Analyzer Core Analyzer Improved Weapon Cycler Improved Transmission Jammer Cloak of Protection Light Regenerative Plating Graphene Brace Advanced Corruption Screen > --- WEAPON ----------- Dispersion Rifle Railgun Helical Railgun > --- INVENTORY -------- Particle Reactor Micro Antimatter Reactor Advanced Medium Treads Biometal Medium Treads Centrium Heavy Treads Advanced Reaction Control System Point Defense Array Hacking Suite Advanced Recalibrator Advanced Recalibrator Gamma Rifle Gamma Rifle Phase Gun Compact HERF Cannon Matter Neutralizer Linear Accelerator Heavy Shock Bomb Launcher Advanced Remote Datajack Enhanced Force Lance [Rating: 164] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Core Analyzer Device Graphene Brace Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Phase Gun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 . 2 . . 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 . . . . 1 . . . 2 . Utility 8 | . . . 2 . . . 1 . 1 . . 1 . 1 2 . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . Parts Attached 204 | 5 4 9 9 2 5 . 9 17 10 2 4 2 32 2 17 18 57 Power 22 | 1 1 2 1 . . . . . 1 . . . 2 1 2 3 8 Engine 5 | 1 1 2 1 . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 1 . . . 1 1 . . 2 Reactor 12 | . . . . . . . . . . . . . 1 . 2 3 6 Propulsion 60 | 1 1 3 . . . . 3 7 3 . 2 1 13 . 5 4 17 Treads 31 | . . . . . . . 3 6 3 . 2 1 3 . 4 4 5 Leg 18 | . . . . . . . . . . . . . 10 . 1 . 7 Wheel 5 | 1 1 3 . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 1 . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . Utility 58 | 1 1 2 4 1 4 . 3 4 4 2 . 1 6 1 7 3 14 Device 25 | . 1 2 . 1 2 . . . . 2 . . 2 . 6 2 7 Storage 6 | 1 . . 2 . 1 . . 1 . . . . . . . . 1 Processor 7 | . . . . . . . 1 . . . . . 1 . 1 1 3 Hackware 1 | . . . . . . . 1 . . . . . . . . . . Protection 19 | . . . 2 . 1 . 1 3 4 . . 1 3 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 64 | 2 1 2 4 1 1 . 3 6 2 . 2 . 11 . 3 8 18 Energy Gun 20 | 2 . 2 1 . . . 1 1 . . . . 1 . 2 2 8 Energy Cannon 3 | . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 28 | . 1 . 3 1 . . 2 4 2 . 1 . 7 . 1 3 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 Launcher 7 | . . . . . . . . . . . 1 . 3 . . 2 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 2 . 1 4 . . . . . . 1 2 . Parts Lost 73 | . . 10 1 . . . 1 . . . . . 10 . 3 4 44 Power 12 | . . 2 1 . . . . . . . . . . . 1 1 7 Propulsion 24 | . . 3 . . . . 1 . . . . . 5 . . . 15 Utility 18 | . . 2 . . . . . . . . . . 1 . 2 2 11 Weapon 19 | . . 3 . . . . . . . . . . 4 . . 1 11 Highest Loss Streak 18 | . . 10 1 . . . 1 . . . . . 8 . 2 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 94 | . 93 73 96 100 99 100 95 99 99 100 100 100 95 99 94 84 66 Engine 4 | . 14 10 10 11 11 11 9 9 4 . . . . . . . . Core 2 | . . . . . . . . . 2 7 7 6 5 5 1 . 1 Reactor 1 | . . . . . . . . . . . . . . 5 8 9 4 Treads 15 | . . . . . . . 16 26 22 23 23 26 9 . 4 14 6 Leg 3 | . . . . . . . . . . . . . 12 23 11 . 5 Wheel 3 | . 28 21 22 22 22 22 6 . . . . . . . . . . Device 7 | . 8 11 11 20 14 11 1 . . 6 7 6 10 11 19 22 13 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 6 6 5 5 4 4 Processor 8 | . . . . . . . 7 9 7 7 7 6 11 11 14 12 10 Hackware 4 | . . . . . . . 7 9 7 7 7 6 4 . . . . Protection 14 | . . . 19 12 18 22 19 18 22 15 15 20 10 16 11 5 4 Energy Gun 2 | . 14 14 3 . . . 2 . . . . . 2 . 6 8 3 Ballistic Gun 15 | . 14 1 17 22 16 11 14 16 23 23 21 20 14 17 8 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 13 15 13 44 51 61 61 73 107 113 116 117 120 130 139 145 141 132 Greatest Support 240 | 10 26 26 26 26 26 26 40 60 60 60 68 88 88 86 135 215 240 Greatest Overweight (x) 21 | 1 . 2 1 1 2 2 4 21 5 1 1 1 3 1 1 . 20 Average Overweight (x) . | . . . . 1 1 2 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 8 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 9 15 15 20 20 22 25 25 25 25 25 25 25 25 20 Most Carried 25 | 2 7 7 10 13 15 14 20 25 25 25 25 24 25 24 25 25 25 Average Carried 20 | 1 5 3 7 11 13 14 18 21 24 25 24 23 21 22 23 23 14 Final Capacity 25 | 8 8 8 15 15 20 20 20 25 25 25 25 25 25 25 25 25 20 Final Carried 25 | 2 7 3 10 13 14 14 20 25 25 25 25 23 25 23 23 25 11 Class Distribution -------------------- 22% | Hacker-Tank 15% | Hacker-Gunner 15% | Gunner 13% | Hacker-Mutant 10% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Commander-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Tank | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Tank | -6/Factory Hacker-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Gunner | -4/Factory Gunner | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Matter Collected 5863 | 168 132 124 363 . . . 298 636 652 281 279 . 823 . 782 388 937 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9414 | . 203 59 523 . . . 525 975 1196 163 195 . 807 . 1168 1422 2178 Parts 518 | . 21 . 31 . . . 53 48 68 7 9 . 29 . 72 86 94 Haulers Intercepted 3 | . . . . . . . 1 2 . . . . . . . . . Recyclers Shooed 6 | . . . . . . . 1 2 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 7 13 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Combat Hostiles Destroyed 166 | . 8 5 10 . . . 12 17 26 4 4 . 20 . 16 12 32 Melee 16 | . . . . . . . . . . . . . . . . . 16 Guns 138 | . 8 5 10 . . . 12 17 26 4 4 . 17 . 16 11 8 Cannons 3 | . . . . . . . . . . . . . . . . . 3 AOE 7 | . . . . . . . . . . . . . 3 . . . 4 Classes Destroyed 19 | . 4 1 2 . . . 2 3 1 . 1 . 2 . . . 3 Worker 9 | . 1 . . . . . 1 1 1 . . . . . 3 2 . Builder 5 | . . . . . . . 1 . . . . . . . 3 1 . Hauler 3 | . . . . . . . 1 2 . . . . . . . . . Recycler 5 | . . . . . . . . 1 2 . . . . . . 2 . Operator 4 | . . . 1 . . . 1 2 . . . . . . . . . Watcher 17 | . 1 . 3 . . . 1 2 3 . . . 1 . 3 3 . Swarmer 31 | . 6 . 1 . . . 4 . 7 . . . 8 . 2 . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 61 | . 2 . 6 . . . 6 10 9 2 3 . 5 . 1 4 13 Brawler 3 | . . . . . . . . . . . 1 . . . 1 . 1 Duelist 5 | . . . . . . . . . . . . . 2 . . . 3 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . . 3 . . . 2 5 4 . . . 3 . 3 2 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 4 | . . . . . . . . 1 . 2 . . . . . . 1 Programmer 26 | . . . . . . . . . 6 . . . . . 9 5 6 Behemoth 4 | . . . . . . . . . . . . . 2 . . 1 1 Assembled 5 | . . 5 . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 3 . . . 5 7 4 2 4 . 9 . 7 6 7 Combat Bots Only 9 | . 3 3 3 . . . 4 5 4 2 4 . 9 . 3 4 7 Max Kills in Single Turn 5 | . 1 1 1 . . . 2 2 2 1 1 . 2 . 5 2 2 Gunslinging 1 | . . . . . . . . 1 1 . . . . . 1 . 1 Exploded 2 | . . . . . . . . . . . . . 2 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Hostile Shots Fired 1784 | . 26 56 43 . . . 35 56 188 23 3 . 460 19 88 150 637 Missed 472 | . 6 14 14 . . . 12 16 69 4 . . 107 4 32 37 157 Damage Taken 18625 | . 139 696 248 . . . 249 514 951 234 36 . 3201 148 958 2153 9098 Core 2467 | . 22 226 36 . . . 49 96 39 12 . . 561 36 90 145 1155 Absorbed by Shields 101 | . . . . . . . . . 101 . . . . . . . . Redirected to Shielding 56 | . . . . . . . . . . . . . . . . . 56 Ignored by Resistances 5499 | . 46 196 76 . . . 96 192 476 66 10 . 900 43 266 592 2540 Regen/Repaired (Parts) 716 | . . . . . . . . 10 178 10 11 . 15 76 86 287 43 Core Remaining (%) 72 | 100 . . . . . 91 . 73 . . 92 . 34 96 92 . . Volleys Fired 464 | . 24 21 38 . 3 . 25 52 61 11 10 . 63 . 46 55 55 Largest 3 | . 2 2 2 . 1 . 2 2 3 3 3 . 3 . 3 3 3 Hottest 257 | . 70 80 90 . 100 . 69 50 75 75 75 . 119 . 188 257 200 Shots Fired 1145 | . 48 30 75 . 3 . 49 104 173 36 27 . 184 . 128 154 134 Gun 1096 | . 48 30 75 . . . 49 104 173 36 26 . 170 . 128 148 109 Cannon 20 | . . . . . . . . . . . . . . . . 4 16 Launcher 26 | . . . . . . . . . . . 1 . 14 . . 2 9 Special 3 | . . . . . 3 . . . . . . . . . . . . Kinetic 812 | . 24 6 68 . . . 36 104 173 36 26 . 144 . 66 44 85 Thermal 192 | . 24 20 7 . 3 . . . . . . . 26 . 29 49 34 Explosive 15 | . . . . . . . . . . . 1 . 14 . . . . Electromagnetic 126 | . . 4 . . . . 13 . . . . . . . 33 61 15 Robot Hit Streak 45 | . 11 7 14 . . . 18 41 19 11 7 . 21 . 42 45 23 Robot Miss Streak 5 | . 3 2 2 . . . 5 3 4 2 2 . 3 . 4 3 3 Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . 2 Secondary Targets 26 | . . 1 . . . . 1 2 6 . 1 . 7 . 4 2 2 Max Gunslinging Chain 2 | . . 1 . . . . 1 1 1 . 1 . 1 . 2 1 1 Shots Hit Robots 885 | . 33 22 51 . . . 38 67 128 25 12 . 110 . 109 126 164 Core Hits 481 | . 14 10 21 . . . 35 59 70 11 12 . 66 . 65 43 75 Critical Kills 7 | . . . . . . . . . . . . . 4 . 1 1 1 Critical Parts Destroyed 14 | . . . . . . . . . 1 . . . 4 . 2 1 6 Critical Strikes 43 | . 5 . . . . . . . 1 . . . 9 . 6 5 17 Burn 8 | . 5 . . . . . . . . . . . 1 . 1 1 . Destroy 24 | . . . . . . . . . 1 . . . 8 . 3 2 10 Corrupt 4 | . . . . . . . . . . . . . . . 2 2 . Sever 5 | . . . . . . . . . . . . . . . . . 5 Impale 2 | . . . . . . . . . . . . . . . . . 2 Melee Attacks 59 | . . . . . . . . 1 . . . . . . . . 58 Impact 1 | . . . . . . . . 1 . . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . . . 43 Piercing 15 | . . . . . . . . . . . . . . . . . 15 Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 22569 | . 415 261 918 . . . 771 1454 2540 382 343 . 2572 . 3092 3335 6486 Guns 17161 | . 415 261 916 . . . 707 1406 2409 382 243 . 1809 . 2760 3153 2700 Cannons 643 | . . . . . . . . . . . . . . . . 81 562 Explosions 2177 | . . . . . . . 48 . 73 . 100 . 763 . 298 67 828 Melee 2396 | . . . . . . . . . . . . . . . . . 2396 Ramming 192 | . . . 2 . . . 16 48 58 . . . . . 34 34 . Kinetic 12443 | . 177 64 837 . . . 499 1406 2409 382 243 . 1523 . 1559 1026 2318 Thermal 4152 | . 238 174 79 . . . 48 . 73 . . . 286 . 1067 1170 1017 Explosive 863 | . . . . . . . . . . . 100 . 763 . . . . Electromagnetic 2523 | . . 23 . . . . 208 . . . . . . . 432 1105 755 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1810 | . . . . . . . . . . . . . . . . . 1810 Piercing 586 | . . . . . . . . . . . . . . . . . 586 Highest Corruption 23 | . . 13 . . . . . 1 4 4 4 . . . 10 7 23 Average Corruption 4 | . . 12 . . . . . 1 3 4 4 . . . 5 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . 4 2 Effects 200 | . . 17 . . . . . 6 30 27 15 . . . 30 22 53 Message Errors 49 | . . 2 . . . . . 4 8 11 3 . . . 6 2 13 Matter Fused 34 | . . 3 . . . . . . 11 3 1 . . . 7 2 7 Heat Flow Errors 27 | . . 4 . . . . . . 2 1 3 . . . 3 5 9 Energy Discharges 22 | . . 2 . . . . . 1 3 4 5 . . . 4 1 2 Parts Rejected 7 | . . . . . . . . . . 1 1 . . . 1 2 2 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 25 | . . 3 . . . . . 1 2 3 1 . . . 2 5 8 Data Loss (major) 9 | . . . . . . . . . 3 1 . . . . 2 2 1 Misfires 10 | . . . . . . . . . 1 3 1 . . . 2 2 1 Alerts 5 | . . . . . . . . . . . . . . . 1 . 4 Misdirections 2 | . . 1 . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . 2 . . . . . . . . . . . . 2 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 258 | . . . . . . . . . . . 30 . . . 34 4 190 Projectiles 31 | . . . . . . . . . . . . . . . . . 31 Explosions 70 | . . . . . . . . . . . 30 . . . 34 . 6 Melee 157 | . . . . . . . . . . . . . . . . 4 153 Knockbacks 6 | . . . . . . . 1 1 . . . . . . . 1 3 Impact 3 | . . . . . . . 1 1 . . . . . . . 1 . Kinetic 3 | . . . . . . . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 195 | . . . 1 . . . 25 . 94 . . . 31 . 44 . . Shots 5 | . . . . . . . 1 . 2 . . . 1 . 1 . . Rammed 16 | . 1 . 1 . . . 2 6 5 . . . . . . 1 . Targets Rammed 23 | . 1 . 1 . . . 2 7 8 . . . . . 3 1 . Kicked 3 | . . . . . . . . . . . . . . . 3 . . Crushed 4 | . . . . . . . . 1 3 . . . . . . . . Highest Temperature 975 | . 105 256 240 . 64 . 156 123 276 231 257 . 593 . 665 566 975 Average Temperature 116 | . 24 70 46 . 38 . 48 26 77 77 86 . 150 . 158 130 242 Received Heat Transfer 3655 | . 60 160 138 . . . 135 297 274 54 27 . 1253 . 51 285 921 Effects 71 | . . 1 . . . . . . 4 . . . 11 . 21 2 32 Shutdowns 19 | . . . . . . . . . . . . . 3 . 7 . 9 Energy Bleed 8 | . . 1 . . . . . . 1 . . . 1 . 2 1 2 Interference 20 | . . . . . . . . . 3 . . . 2 . 8 . 7 Matter Decay 3 | . . . . . . . . . . . . . 1 . 1 . 1 Short Circuit 8 | . . . . . . . . . . . . . . . 2 1 5 Damage (minor) 8 | . . . . . . . . . . . . . 2 . 1 . 5 Damage (major) 3 | . . . . . . . . . . . . . . . . . 3 Damage (core) 2 | . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 Parts Fried 13 | . . . . . . . . . . . . . . . 4 7 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 . . . . . . . . . . . 2 . 2 4 . Heat Transferred 6295 | . 1073 447 185 . . . 50 . 50 . . . 683 . 1199 1554 1054 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 1 . . . . . . . 1 . 4 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Peak Influence 595 | . 290 45 351 68 . . 196 294 249 . . . 595 276 279 173 422 Initial 261 | . . 30 . 68 . . . . . . . . . 261 116 68 76 Average 115 | . 154 3 154 68 . . 69 95 48 . . . 306 264 113 77 188 Maximum Alert Level 2 | . 1 . 1 . . . . 1 1 . . . 2 1 1 . 2 Low Security (%) 81 | 100 69 100 65 100 . 100 100 84 96 . . 100 31 . 92 100 55 Level 1 16 | . 30 . 34 . . . . 15 3 . . . 46 100 7 . 41 Level 2 2 | . . . . . . . . . . . . . 21 . . . 2 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . 2 . . . 1 4 11 . . . . . 4 3 5 Investigation 4 | . . . . . . . . . 3 . . . . . . . 1 Extermination 15 | . . . . . . . . . 6 . . . . . 4 2 3 Reinforcement 8 | . . . 2 . . . 1 1 2 . . . . . . 1 1 Assault 2 | . . . . . . . . 2 . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Distress Signals 12 | . 1 . 3 . . . . 2 3 . . . . 1 . 1 1 Communications Jammed 53 | . . . . . . . . . . . . . 40 . . . 13 Distress Signals 53 | . . . . . . . . . . . . . 40 . . . 13 Times Spotted 264 | . 13 21 17 1 . . 18 39 35 4 4 . 27 3 20 17 45 Peak Tracking Total 20 | . 5 20 6 2 . . 5 10 4 2 4 . 14 3 3 6 7 Tactical Retreats 17 | . 1 2 2 . . . . 1 . . . . 2 . . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Traps Triggered 12 | . . . . . . . . 4 2 . . . 3 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Machines Disabled 22 | . . . . . . . . 3 3 . . . 1 . 9 1 5 Max in Single Turn 6 | . . . . . . . . 1 2 . . . 1 . 6 1 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Machines Accessed 47 | . 5 . 5 1 . . 2 13 9 . . 1 1 . 4 5 1 Terminals 39 | . 5 . 3 . . . 2 12 7 . . . 1 . 3 5 1 Fabricators 3 | . . . . . . . . . 2 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . . . Total Hacks 113 | . 18 . 14 1 . . 7 28 22 . . 3 1 . 8 10 1 Successful 64 | . 12 . 9 1 . . 2 21 11 . . 1 1 . 2 4 . Failed 48 | . 5 . 5 . . . 5 7 11 . . 2 . . 6 6 1 Catastrophic 6 | . . . 1 . . . . . 2 . . . . . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 36 | . 15 . 5 . 1 . 5 9 1 . . . . . . . . Terminals 95 | . 18 . 7 . . . 7 27 18 . . . 1 . 6 10 1 Fabricators 6 | . . . . . . . . . 4 . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 7 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . 3 . . . . . Terminal Hacks 36 | . 6 . . 1 . . . 14 8 . . . 1 . 2 4 . Record 1 | . . . . . . . . . . . . . . . . 1 . Robot Schematic 3 | . . . . . . . . 1 1 . . . . . . 1 . Robot Analysis 7 | . 2 . . . . . . 2 2 . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . . . . . . Open Door 6 | . . . . 1 . . . 5 . . . . . . . . . Open DSF 3 | . . . . . . . . . 1 . . . . . 1 1 . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 18 | . 6 . 3 . . . 2 6 1 . . . . . . . . Terminals 18 | . 6 . 3 . . . 2 6 1 . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 17 | . 5 . 3 . . . 2 6 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 4 . . . 2 6 8 . . 1 1 . 3 4 1 Full Trace Events 3 | . . . . . . . . . 3 . . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 1 1 . . . . . . 1 . Robots Built 4 | . . . . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . 16 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . 4 . . . 5 . 4 . . Machine Destruction 5 | . . . . . . . . . . . . . 5 . . . . Programmers 8 | . . . . . . . . . 4 . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Total Allies 17 | . . . . . . . . 12 5 . . . . . . . . Largest Group 10 | . . . . . . . . 10 5 . . . . . . . . Highest-Rated Group 187 | . . . . . . . . 187 88 . . . . . . . . Highest-Rated Ally 40 | . . . . . . . . 31 40 . . . . . . . . Total Orders 10 | . . . . 1 . . . . . 3 2 . 2 1 1 . . EXPLORE 10 | . . . . 1 . . . . . 3 2 . 2 1 1 . . Ally Attacks 116 | . . . . . . . . 83 33 . . . . . . . . Total Damage 1515 | . . . . . . . . 1113 402 . . . . . . . . Kills 12 | . . . . . . . . 9 3 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Robot Analysis Total 7 | . 2 . . . . . . 2 2 . . . . . 1 . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . Drone Launches 65 | . . . . 6 . . . . . 26 6 . 24 1 2 . . Drone Recoveries 46 | . . . . 6 . . . . . 18 6 . 13 2 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Turns Passed 18015 | 36 484 396 536 193 456 58 1300 2480 3703 1301 772 37 1535 277 1973 1108 1370 Spaces Moved 7657 | 32 422 354 387 165 409 42 499 812 1303 500 282 14 519 147 770 532 468 Core 52 | 5 . 43 . . . . . 3 . . . . . . . . 1 Treads 4424 | . . . . . . . 233 809 1303 500 282 14 194 . 289 532 268 Legs 1146 | . . . . . . . . . . . . . 325 147 481 . 193 Wheels 2029 | 27 422 311 387 165 409 42 266 . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 105 105 120 120 245 250 250 246 247 185 185 182 161 108 Average Speed 193 | 83 90 92 97 105 106 120 182 253 250 250 246 247 245 185 206 162 178 Slowest Speed 1100 | 95 90 150 105 105 120 120 410 1100 570 250 250 247 330 185 245 163 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 63 71 38 86 90 17 33 93 33 98 91 1 54 6 20 16 18 Regions Visited 17 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . . 1 1 1 . . . 1 . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 . . . . 1 1 . . Scrap Searched 3 | . . . . . . . . . . 3 . . . . . . . Spaces Dug 10 | . . . . . 1 . . . . . 9 . . . . . . Terrain Destroyed 199 | . . . . . 1 . 6 . 13 . 9 . 86 . 60 8 16 Melee . | . . . . . . . . . . . . . . . . . . Projectile 25 | . . . . . 1 . . . . . . . . . 8 8 8 AOE 174 | . . . . . . . 6 . 13 . 9 . 86 . 52 . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Gar Fac Fac Res Arm Total 9997 | 38 477 389 487 183 422 49 841 1145 1646 535 345 16 685 153 1075 691 820 Wait 1336 | . 18 1 31 14 . 8 286 223 252 23 49 . 31 3 204 61 132 Move 7641 | 31 421 353 386 164 408 41 498 811 1302 499 281 14 518 146 769 531 468 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 156 | 2 8 5 16 3 3 . 15 12 6 . 1 . 22 1 17 14 31 Fast Attach 25 | 5 . . . . . . . 3 3 1 . . . . 3 3 7 Attach 111 | . 2 9 6 . 1 . 8 . 3 . 1 2 16 2 10 10 41 Detach 8 | . . . . . . . . . 1 . . . 1 . 3 . 3 Swap 68 | . 2 . 3 2 4 . 1 14 4 1 3 . 16 . 4 5 9 Drop 92 | . 1 . 6 . 3 . 6 16 5 . . . 11 1 16 11 16 Fire 464 | . 24 21 38 . 3 . 25 52 61 11 10 . 63 . 46 55 55 Melee 59 | . . . . . . . . 1 . . . . . . . . 58 Ram 4 | . 1 . 1 . . . 2 . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . 3 . . Crush 16 | . . . . . . . . 7 8 . . . . . . 1 . Escape Stasis 13 | . . . . . . . . 6 . . . . 7 . . . . Rewire 1 | . . . . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -6/Factory -6/Garrison -5/Factory -4/Factory -3/Research (discovered 3 exits: *Arm / Qua x2) -3/Armory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 37 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Central database locked down 68 | -10/Materials | Identified exit to Mines 257 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 15) 521 | -10/Materials | Entered Mines 527 | -10/Mines | Assembled infested the area 571 | -10/Mines | System corruption reached 10% 578 | -10/Mines | Core integrity fell below 50% 580 | -10/Mines | Core integrity fell below 20% 639 | -10/Mines | Lost 10 parts (2p3n2u3w) 703 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 869 | -10/Mines | Discovered new exit (range 14) 917 | -10/Mines | Entered Materials 917 | -9/Materials | Evolved 2 slots: Utility x2 947 | -9/Materials | Build established: Scavenger-Mutant 1425 | -9/Materials | Discovered new exit (range 12) 1453 | -9/Materials | Entered Mines 1456 | -9/Mines | Found the Drone Emporium 1465 | -9/Mines | Found Prototype Device 1472 | -9/Mines | Identified Sensor Drone Bay 1510 | -9/Mines | Discovered new exit (range 30) 1512 | -9/Mines | Identified exit to Materials 1518 | -9/Mines | Discovered exit to Materials (range 11) 1553 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1608 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1608 | -9/Mines | Discovered new exit (range 5) 1646 | -9/Mines | Entered Exiles 1660 | -9/Exiles | Discovered new exit (range 15) 1675 | -9/Exiles | Met 8R-AWN 1690 | -9/Exiles | Met EX-HEX 1718 | -9/Exiles | Met EX-BIN 1733 | -9/Exiles | Aligned with FarCom system 1734 | -9/Exiles | Given EX-Vault access code 1758 | -9/Exiles | Opened EX-Vault 1764 | -9/Exiles | Found Prototype Device 1765 | -9/Exiles | Identified Cloak of Protection 1769 | -9/Exiles | Found Prototype Device 1770 | -9/Exiles | Identified Skeleton Box 1796 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1826 | -9/Exiles | Met EX-DEC 1859 | -9/Exiles | Visited The Gauntlet 2086 | -9/Exiles | Discovered new exit (range 15) 2102 | -9/Exiles | Left Exiles lab with Cloak of Protection 2102 | -9/Exiles | Entered Mines 2144 | -8/Mines | Discovered exit to Materials (range 12) 2160 | -8/Mines | Entered Materials 2160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2397 | -8/Materials | Build established: Scavenger-Skirmisher 2729 | -8/Materials | Build established: Hacker-Mutant 3342 | -8/Materials | Discovered new exit (range 6) 3460 | -8/Materials | Entered Storage 4137 | -8/Storage | Garrison activated, responded to threat 4527 | -8/Storage | Discovered new exit (range 15) 4673 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4894 | -8/Storage | Found Prototype Protection 4927 | -8/Storage | Identified Lgt. Regenerative Plating 4970 | -8/Storage | Build established: Commander-Mutant 5543 | -8/Storage | Identified exit to Recycling 5655 | -8/Storage | Met a pair of Derelict thieves 5762 | -8/Storage | Lost 8 allies 5940 | -8/Storage | Entered Factory 5940 | -7/Factory | Accompanied by 1 ally 5940 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6230 | -7/Factory | Build established: Hacker-Tank 8597 | -7/Factory | Fabricated S-27 Virus (x4) 8624 | -7/Factory | Identified exit to Factory 8798 | -7/Factory | Lost 4 allies 9543 | -7/Factory | Discovered new exit (range 15) 9643 | -7/Factory | Entered Lower Caves 10043 | -7/Lower Caves | Build established: Hacker-Gunner 10121 | -7/Lower Caves | Learned Factory stockpile data 10803 | -7/Lower Caves | Discovered new exit (range 36) 10864 | -7/Lower Caves | Identified exit to Lower Caves 10944 | -7/Lower Caves | Entered another Lower Caves area 10944 | -7/Lower Caves | Accompanied by 6 allies 10973 | -7/Lower Caves | Discovered exit to Factory (range 17) 11510 | -7/Lower Caves | Discovered new exit (range 88) 11716 | -7/Lower Caves | Entered Factory 11716 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11753 | -6/Factory | Identified exit to Garrison 11753 | -6/Factory | Entered Garrison 11791 | -6/Garrison | Installed Relay Interface Framework 11929 | -6/Garrison | Triggered checkpoint 11953 | -6/Garrison | Garrison Relay disabled 12178 | -6/Garrison | Triggered checkpoint 12181 | -6/Garrison | Triggered checkpoint 12184 | -6/Garrison | Triggered checkpoint 12192 | -6/Garrison | Spotted B-75 Beast 12237 | -6/Garrison | Lost 4 allies 12263 | -6/Garrison | Destroyed 9 combat bots 12278 | -6/Garrison | Lost 8 parts (4n1u3w) 12352 | -6/Garrison | Lost 4 allies 12394 | -6/Garrison | Destroyed B-75 Beast 12579 | -6/Garrison | Core integrity fell below 50% 12731 | -6/Garrison | Triggered checkpoint 12955 | -6/Garrison | Spotted B-75 Beast 13015 | -6/Garrison | Destroyed B-75 Beast 13142 | -6/Garrison | Found Enh. Force Lance 13204 | -6/Garrison | Discovered new exit (range 8) 13275 | -6/Garrison | Triggered checkpoint 13288 | -6/Garrison | Entered Factory 13288 | -5/Factory | Accompanied by 1 ally 13288 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13420 | -5/Factory | Discovered new exit (range 9) 13520 | -5/Factory | Build established: Scavenger-Gunner 13565 | -5/Factory | Entered another Factory area 13565 | -4/Factory | Evolved 2 slots: Utility x2 13907 | -4/Factory | Build established: Scavenger-Tank 14392 | -4/Factory | Build established: Gunner 15290 | -4/Factory | Discovered new exit (range 9) 15467 | -4/Factory | System corruption reached 10% 15538 | -4/Factory | Entered Research 15538 | -3/Research | Evolved 2 slots: Propulsion x2 16089 | -3/Research | Spotted B-86 Titan 16149 | -3/Research | Destroyed B-86 Titan 16323 | -3/Research | Identified exit to Armory 16323 | -3/Research | Identified exit to Quarantine 16646 | -3/Research | Entered Armory 16959 | -3/Armory | Build established: Scavenger-Gunner 16979 | -3/Armory | Spotted B-86 Titan 17028 | -3/Armory | Destroyed B-86 Titan 17173 | -3/Armory | Lost 5 parts (1p1n2u1w) 17238 | -3/Armory | Lost 3 parts (1n2w) 17251 | -3/Armory | Destroyed 7 combat bots 17344 | -3/Armory | Core integrity fell below 50% 17426 | -3/Armory | Lost 18 parts (3p5n4u6w) 17450 | -3/Armory | Core integrity fell below 20% 17608 | -3/Armory | Build established: Mutant 17894 | -3/Armory | System corruption reached 10% 17949 | -3/Armory | Build established: Scavenger-Mutant 17967 | -3/Armory | Lost 5 parts (1p3n1u) 18016 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- The unstable cave ceiling collapses. Backup Power VII destroyed. Backup Laser VII destroyed. System corrupted: Heat flow error (+132). Phase Gun destroyed. Destroyed Adv. Target Analyzer. P-80 Master destroyed. Imp. Antigrav System destroyed. Destroyed Sml. Battery. Imp. Reaction Control System destroyed. Backup Propulsion VII destroyed. Lgt. Antimatter Reactor destroyed. Imp. Antigrav System destroyed. Destroyed Gamma Rifle. Destroyed Sml. Battery. P-80 Master resets P-80 Master, system corruption cleaned. Point Defense Array destroyed. Backup Plating VII destroyed. P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ????????????????## ###???????????????????????????? | | ???????????????## # ##?????????????????????????? | | ??????????????## ## ##????????????????????????? | | ??????????????# #????????????????????????? | | ???????????????# #????????#########??????? | | ???????????????# #????????# #####??# | | ???????????????# #????????# # #??# | | ???????????????# ########## # #??#^ | | ??????????????## =%= # ## # #### | | ??????????????# =[ # #######+## | | ??????????????# =%!#[ "" | | ??????????????# ! [%+* | | ??????????????# [% %#@*p | | ??????????????# * + %= ########## | | ??????????????# [ # = #????????#[%=[ ! | | ??????????????## =%[#########????????#*!% | | ??????????????###""" *!#?????????######## %!% | | ????????????????#""" /?? [ ! | | ????????????????#""" ##???###?###########% | | ????????????????# #?##################! | | ????????????????#########?# # # | | ??????????????????????????## # """%#%[%[ | | ????????????????????????### # # " =#* =! | | ??????????????????????### # ## " =%/[[ | | ??????????????????????# # ==% | | ????????????????????### # ## ## ! | | ????????????????????# # # #### % / ! | | ?????????????????????# # # # # % = | | ??????????????????????# # # #### # # # | | ??????????????????????# ### # ## # ## % %= ## | | ??????????????????????# # # ## # #= [ #? | | ??????????????????????# # # # # # # !! #? | | ????????????????????#### # [ #? | | ????????????????????# # # [ #? | | ????????????????????# # ### | #? | | ????????????????????# # #? | | ????????????????????# """""" % #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 51 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 5 Power Amplification 30 Corruption Block 20 Armor Coverage 525 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 160 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 55 Melee Accuracy 14 Target Analysis 8 Core Analysis 9 Recoil Reduction 6 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -8/Storage | Hacked S-27 Virus | -7/Factory | Hacked R-10 Processor | -3/Research | Hacked Fabricated ------------ S-27 Virus | x4 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularTrackerMaul Manual? 0 Play Time 03:02:09 Cumulative 141.1 hours Start 2024.06.04 @ 20:02:07 End 2024.06.05 @ 13:26:22 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 126 Rogue 72 Adventurer 54 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dff43a51-2986-43aa-a39e-a809b5ee4bc7