Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.18 @ 20:47:01 Player: ILikeGoodFood Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (542) 542 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2752 Bonus ------- None Cogmind --------- Core Integrity 455/550 Matter 225/300 Energy 220/220 System Corruption 1% Temperature Critical (517) Movement Rolling (115) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (3) ------ Improved Cooling System Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Hardened Heavy Armor Plating Drone Bay > --- WEAPON ----------- Arc Projector Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Advanced Weight Redist. System Drone Bay Drone Bay [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . 1 . . . Propulsion 2 | . . 1 . 1 . Utility 1 | . . . . 1 . Weapon . | . . . . . . Parts Attached 28 | 6 3 7 4 5 3 Power 6 | 1 . 3 . 2 . Engine 2 | 1 . 1 . . . Core 4 | . . 2 . 2 . Reactor . | . . . . . . Propulsion 7 | 2 2 2 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . 1 . . Hover . | . . . . . . Flight 4 | . 2 2 . . . Utility 8 | 1 1 . 1 2 3 Device 6 | 1 1 . 1 1 2 Storage . | . . . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 7 | 2 . 2 2 1 . Energy Gun 5 | 2 . 1 2 . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | . . 1 . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . . 1 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . . . . 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 96 98 78 70 64 Engine 3 | . 14 2 . . . Core 15 | . . 18 22 18 18 Wheel 6 | . 2 . 10 9 9 Flight 11 | . 23 33 1 . . Device 21 | . 25 22 22 21 13 Hackware 1 | . . . . 4 4 Energy Gun 18 | . 28 15 20 15 6 Energy Cannon 1 | . . . . 2 9 Ballistic Gun 1 | . . 6 1 . . Naked Turns . | . . . . . . Heaviest Build 46 | 8 8 16 20 25 46 Greatest Support 34 | 20 20 18 34 28 28 Greatest Overweight (x) 2 | . 2 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 3 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 504 | 260 30 109 40 35 30 Remotely . | . . . . . . Salvage Created 959 | 96 153 303 44 271 92 Parts 52 | 5 13 18 1 11 4 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 16 | . 5 6 1 3 1 Guns 12 | . 4 6 . 2 . Cannons 2 | . . . . 1 1 AOE 2 | . 1 . 1 . . Classes Destroyed 11 | 2 3 3 . 2 1 Worker 1 | . . . . . 1 Builder 2 | . . 1 . . 1 Tunneler 1 | 1 . . . . . Hauler 1 | . . 1 . . . Recycler 2 | 1 . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . 1 1 . . . Swarmer 6 | . 3 3 . . . Grunt 8 | . 2 2 1 2 1 Brawler 1 | . . . . 1 . Sentry 1 | . . 1 . . . Best Kill Streak 5 | 2 3 5 1 4 3 Combat Bots Only 4 | . 2 4 1 1 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 953 | 28 47 88 . 194 596 Core 105 | . . 10 . . 95 Absorbed by Shields . | . . . . . . Core Remaining (%) 99 | 100 100 . 97 . . Volleys Fired 74 | 2 9 20 1 18 24 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 90 90 90 95 130 130 Shots Fired 123 | 4 18 36 2 36 27 Gun 97 | 4 18 36 2 34 3 Cannon 26 | . . . . 2 24 Launcher . | . . . . . . Special . | . . . . . . Kinetic 13 | . . 13 . . . Thermal 60 | 2 9 7 . 18 24 Explosive . | . . . . . . Electromagnetic 50 | 2 9 16 2 18 3 Robot Hit Streak 10 | 3 10 4 3 10 3 Robot Miss Streak 4 | 1 4 2 . 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 63 | 3 9 19 2 21 9 Core Hits 36 | 2 7 11 1 10 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 1 2 1 . . . Burn 4 | 1 2 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1226 | 52 127 313 105 309 320 Guns 771 | 28 102 313 24 284 20 Cannons 325 | . . . . 25 300 Explosions 130 | 24 25 . 81 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 142 | . . 142 . . . Thermal 683 | 37 50 51 81 164 300 Explosive . | . . . . . . Electromagnetic 401 | 15 77 120 24 145 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . 1 . Message Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | 28 . . . . . Shots 1 | 1 . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 517 | 42 110 399 . 186 517 Average Temperature 156 | 21 52 193 . 82 263 Received Heat Transfer 480 | . 18 12 . 117 333 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 2 1 . 1 . Heat Transferred 1569 | 161 272 222 100 370 444 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 1 1 . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 313 | 10 258 313 144 141 92 Initial 121 | . 6 108 121 55 59 Average 114 | 4 96 205 138 93 70 Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 87 | 100 91 34 100 100 100 Level 1 12 | . 8 65 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 4 . 1 4 . Investigation 4 | . 2 . 1 1 . Extermination . | . . . . . . Reinforcement 4 | . 2 . . 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | . 8 10 2 12 3 Peak Tracking Total 6 | . 3 5 2 6 3 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 12 | . 4 3 1 2 2 Terminals 9 | . 4 3 . 1 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 8 8 1 4 2 Successful 13 | . 6 5 1 . 1 Failed 10 | . 2 3 . 4 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . 13 2 . 2 . Terminals 19 | . 8 8 . 2 1 Fabricators . | . . . . . . Repair Stations 3 | . . . . 2 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 4 5 1 . 1 Prototype ID Bank 2 | . 1 1 . . . Open Door 2 | . . . 1 . 1 Emergency Access Points 1 | . 1 . . . . Recycling Unit Index 1 | . . 1 . . . Locate Traps 3 | . 1 2 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 2 . . . . Terminals 2 | . 2 . . . . Assimilate 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 3 . 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 975 | 55 195 167 209 221 128 Spaces Moved 1000 | 47 343 210 200 147 53 Core 14 | 11 2 . 1 . . Treads . | . . . . . . Legs . | . . . . . . Wheels 448 | 36 23 . 189 147 53 Hover . | . . . . . . Flight 538 | . 318 210 10 . . Fastest Speed 34 | 50 37 34 34 100 100 Average Speed 64 | 72 40 34 96 100 102 Slowest Speed 150 | 80 150 34 100 100 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . 3 1 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 51 25 42 12 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 20 | 2 4 . 1 1 12 Melee . | . . . . . . Projectile 13 | . . . . 1 12 AOE 7 | 2 4 . 1 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1208 | 63 376 268 216 184 101 Wait 66 | . 20 25 . 9 12 Move 987 | 46 336 207 199 146 53 Hop 4 | . 3 1 . . . Pick Up 24 | 9 3 3 2 3 4 Fast Attach 11 | . 2 3 4 2 . Attach 11 | 6 1 2 . 1 1 Detach 1 | . . . 1 . . Swap 6 | . . 2 . 2 2 Drop 24 | . 2 5 9 3 5 Fire 74 | 2 9 20 1 18 24 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 10) 202 | -10/Materials | Discovered new exit (range 15) 243 | -10/Materials | Discovered new exit (range 6) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 301 | -9/Materials | Build established: Mutant 370 | -9/Materials | Discovered new exit (range 9) 418 | -9/Materials | Entered Mines 420 | -9/Mines | Learned location of 1 exit from Materials 422 | -9/Mines | Met a Derelict shopkeep closing up shop 534 | -9/Mines | Discovered new exit (range 6) 627 | -9/Mines | Entered Materials 627 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 628 | -8/Materials | Identified exit to Factory 807 | -8/Materials | Discovered new exit (range 15) 813 | -8/Materials | Garrison activated, responded to threat 848 | -8/Materials | Entered Storage 976 | -8/Storage | Self-destructed Last Messages --------------- Acquired 10 matter. Dropped Drone Bay. Acquired Lgt. Nuclear Core. G-47 Trooper destroyed. Critical hit (Burn: +37). Power failure, Lgt. Nuclear Core shutdown. Overheating: System interference. Hvy. Particle Cannon temporarily disabled. Imp. Cooling System temporarily disabled. R-06 Scavenger collects Aluminum Leg. Dropped Drone Bay. R-06 Scavenger collects Lgt. Ion Engine. Critical hit (Burn: +37). R-06 Scavenger collects Structural Scanner. Critical hit (Burn: +37). Power failure, Lgt. Nuclear Core shutdown. Overheating: Energy bleed (-22). R-06 Scavenger collects Drone Bay. Drone destroyed. Overheating: Matter decay (-75). 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