Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 22:50:33 Player: Triffids Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (29) 145 Value Destroyed (678) 678 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2423 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 297/300 Energy 99/100 System Corruption 3% Temperature Cool (27) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Nuclear Core Improved Terrain Scanner Terrain Scan Processor Layered Light Armor Plating Heavy EM Shotgun Ion Cannon Enhanced Autogun Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Carbon-fiber Leg Improved Terrain Scanner Terrain Scan Processor Layered Light Armor Plating Heavy EM Shotgun Ion Cannon Enhanced Autogun Flak Cannon Improved Datajack [Rating: 27] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 31 | 7 . 10 14 Power 3 | 1 . 1 1 Engine 1 | 1 . . . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 10 | 2 . 1 7 Treads . | . . . . Leg 10 | 2 . 1 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 . 4 4 Device 6 | 1 . 2 3 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 3 | . . 1 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . . 14 Power 1 | . . . 1 Propulsion 7 | . . . 7 Utility 4 | . . . 4 Weapon 2 | . . . 2 Highest Loss Streak 11 | . . . 11 To Critical Strikes . | . . . . Average Backups 7 | 2 5 7 9 Power . | . 1 1 1 Propulsion 1 | . . 2 . Utility 1 | . 1 1 2 Weapon 3 | 1 2 3 4 Tool/Special . | . . . . Unused Backups 16 | 1 . 4 11 Power 2 | . . 1 1 Propulsion . | . . . . Utility 6 | 1 . 1 4 Weapon 7 | . . 2 5 Tool/Special 1 | . . . 1 Average Slot Usage (%) 96 | . 100 98 94 Engine 3 | . 14 3 . Core 6 | . . 7 8 Leg 27 | . 28 22 33 Device 17 | . 14 21 13 Storage 10 | . 14 11 9 Protection 8 | . . 10 11 Energy Gun 2 | . 14 1 . Energy Cannon 7 | . . 9 8 Ballistic Gun 3 | . 14 3 . Ballistic Cannon 6 | . . 7 8 Peak Build Rating 27 | 8 7 16 27 Average Rating 16 | 5 7 14 23 On Entrance 7 | . 7 7 16 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 40 | 13 13 34 40 Greatest Support 45 | 20 20 20 45 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 10 Most Carried 10 | 6 7 8 10 Average Carried 7 | 3 5 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 9 | 4 7 8 9 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 818 | 297 . 220 301 Remotely . | . . . . Salvage Created 1132 | 145 . 404 583 Parts 73 | 15 . 21 37 Haulers Intercepted 5 | . . . 5 Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 12 | . . 5 7 Guns 1 | . . 1 . Cannons 11 | . . 4 7 Classes Destroyed 7 | 2 . 4 1 Builder 2 | . . 1 1 Tunneler 4 | 3 . . 1 Hauler 5 | . . . 5 Recycler 3 | 1 . 2 . Watcher 3 | . . 1 2 Grunt 8 | . . 2 6 Sentry 4 | . . 3 1 Best Kill Streak 6 | 2 . 3 6 Combat Bots Only 3 | . . 2 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 166 | . . 24 142 Missed 44 | . . 9 35 Hits 122 | . . 15 107 Projectile 122 | . . 15 107 Critical Strikes 3 | . . . 3 Damage Taken 2334 | . . 215 2119 Core 582 | . . 29 553 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 92 . Volleys Fired 78 | 9 . 25 44 Largest 2 | 2 . 2 2 Hottest 100 | 70 . 97 100 Shots Fired 155 | 18 . 50 87 Gun 30 | 18 . 12 . Cannon 125 | . . 38 87 Launcher . | . . . . Special . | . . . . Kinetic 79 | 9 . 25 45 Thermal 76 | 9 . 25 42 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 3 . 12 11 Robot Miss Streak 5 | 4 . 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 97 | 6 . 35 56 Core Hits 49 | 5 . 23 21 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 6 | 4 . 1 1 Burn 4 | 3 . 1 . Destroy 1 | 1 . . . Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2140 | 98 . 651 1391 Guns 207 | 98 . 109 . Cannons 1928 | . . 542 1386 Explosions . | . . . . Melee . | . . . . Ramming 5 | . . . 5 Kinetic 1110 | 37 . 288 785 Thermal 1025 | 61 . 363 601 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 43 | . . 6 37 Projectiles 43 | . . 6 37 Explosions . | . . . . Melee . | . . . . Knockbacks 14 | . . 6 8 Impact . | . . . . Kinetic 14 | . . 6 8 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 324 | 27 . 114 324 Average Temperature 54 | 12 . 33 91 Received Heat Transfer 858 | . . 66 792 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 2072 | 407 . 703 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 111 | 5 14 49 111 Initial 3 | . 3 . 1 Average 22 | 1 1 10 48 Influence Increases 543 | 20 14 164 345 Destroy 0b10 Robot/C 240 | . . 100 140 Destroy 0b10 Robot/NC 85 | 20 . 20 45 Destroy Leader 86 | . . 42 44 Successful Hack 24 | . 14 . 10 Destroy Structure 18 | . . 2 16 Lose Combat Pursuer 90 | . . . 90 Influence Decreases 541 | 15 19 158 349 Entered New Map 7 | . 2 . 5 Time Decay 424 | 15 17 158 234 Lost Part 110 | . . . 110 Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . . 10 24 Peak Tracking Total 9 | . . 2 9 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 4 3 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 26 | . 9 7 10 Successful 13 | . 4 4 5 Failed 13 | . 5 3 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 2 5 10 Terminals 23 | . 8 5 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Terminal Index 2 | . . 1 1 Locate Traps 2 | . 2 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 1 3 Terminals 5 | . 1 1 3 Botnet 5 | . 1 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 2 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1216 | 30 211 659 316 Seismic 1216 | 30 211 659 316 ECM 133 | . . 133 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1529 | 95 211 659 564 Spaces Moved 871 | 49 173 299 350 Core 18 | 13 . . 5 Treads . | . . . . Legs 853 | 36 173 299 345 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 105 Average Speed 136 | 101 120 181 111 Slowest Speed 300 | 120 120 190 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 3 34 24 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 17 | . . 2 15 Melee . | . . . . Projectile 17 | . . 2 15 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1064 | 75 176 372 441 Wait 36 | . 1 20 15 Move 868 | 48 172 298 350 Hop . | . . . . Pick Up 26 | 9 3 8 6 Fast Attach 10 | 4 . 2 4 Attach 7 | 3 . 1 3 Detach . | . . . . Swap 14 | . . 7 7 Drop 23 | 2 . 11 10 Fire 78 | 9 . 25 44 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Utility x2 307 | -9/Materials | Discovered new exit (range 8) 913 | -9/Materials | Discovered new exit (range 16) 966 | -9/Materials | Entered another Materials area 966 | -8/Materials | Evolved 2 slots: Propulsion x2 1386 | -8/Materials | Build established: Scavenger-Mutant 1510 | -8/Materials | Discovered new exit (range 6) 1527 | -8/Materials | Core integrity fell below 50% 1529 | -8/Materials | Core integrity fell below 20% 1530 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01517_ Aluminum Leg+ destroyed. 01517_ Knocked back. 01518_ Penetrated by Slug. 01519_ Aluminum Leg+ destroyed. 01519_ Ion Cannon destroyed. 01519_ Critical hit (Blast). 01519_ Knocked back. 01519_ Penetrated by Slug. 01522_ Knocked back. 01524_ Penetrated by Slug. 01524_ Knocked back. 01525_ Slug penetrates X-62 Marksman. 01525_ Nuclear Core destroyed. 01526_ Penetrated by Slug. 01526_ Knocked back. 01527_ Penetrated by Slug. 01527_ Critical hit (Burn: +37). 01528_ Penetrated by Slug. 01528_ Knocked back. 01530_ Penetrated by Slug. 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