Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.04 @ 01:58:48 Player: Illhark Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1362) 1362 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4185 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 688/700 Matter 225/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (330) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Backup Power I Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Improved VTOL Module > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Visual Processing Unit Sensor Array (fused) > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Light Nuclear Core Aluminum Leg Aluminum Leg Large Battery (200) High-capacity Matter Pod (200) Melee Analysis Suite Greatsword EMP Trap Peak State ------------ > --- POWER ------------ Backup Power I Light Nuclear Core > --- PROPULSION ------- Armored Treads Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Structural Scanner Visual Processing Unit Sensor Array > --- WEAPON ----------- Gauss Rifle Gauss Rifle Greatsword > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Large Battery High-capacity Matter Pod EMP Trap [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . 2 . 1 . Weapon 2 | . . . . . 2 Parts Attached 29 | 5 6 3 1 12 2 Power 6 | 1 2 1 . 2 . Engine 5 | 1 1 1 . 2 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . . 4 . Treads 1 | . . . . 1 . Leg 4 | 2 . . . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 8 | . 3 1 1 3 . Device 6 | . 3 . 1 2 . Storage 1 | . . . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 1 1 . 3 2 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Corrupted Parts 1 | . 1 . . . . System Corruption 3 | . 3 . . . . Parts Lost 6 | . . . . 5 1 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 1 | . . . . . 1 Weapon 2 | . . . . 2 . Highest Loss Streak 3 | . . . . 3 1 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 4 3 4 6 Power . | . . . 1 . 1 Propulsion . | . . . . 1 2 Utility 1 | . 1 2 2 2 2 Weapon . | 1 1 2 . . . Tool/Special . | . . . . . . Unused Backups 8 | . 1 2 1 . 4 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 6 | . 1 2 . . 3 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 84 | . 98 78 94 78 82 Engine 7 | . 2 7 11 7 7 Core 4 | . 11 3 . 1 7 Treads 3 | . . . . 5 7 Leg 13 | . 28 21 22 4 . Flight 1 | . . . . 2 7 Device 26 | . 26 22 28 28 23 Storage 3 | . . . . 6 7 Processor 6 | . . 1 11 9 7 Energy Gun 5 | . 14 11 11 . . Ballistic Gun 5 | . 14 9 . . 12 Ballistic Cannon 1 | . . . . 3 . Launcher 3 | . . 1 11 4 . Slashing Weapon 1 | . . . . 3 1 Peak Build Rating 35 | 5 11 14 21 27 35 Average Rating 17 | 2 9 11 17 21 27 On Entrance 13 | . 5 11 14 21 27 Avg Prop Armor Cover (%) 1 | . . . . 1 1 Naked Turns . | . . . . . . Heaviest Build 56 | 7 12 16 24 56 56 Greatest Support 29 | 20 26 26 26 29 29 Greatest Overweight (x) 2 | . . . . 2 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 5 5 5 5 20 20 Average Capacity 11 | 5 5 5 5 16 20 Most Carried 9 | 5 5 5 5 9 9 Average Carried 5 | 2 4 4 4 5 8 Final Capacity 20 | 5 5 5 5 20 20 Final Carried 9 | 3 5 5 4 6 9 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1347 | 263 355 74 23 574 58 Remotely . | . . . . . . Salvage Created 1356 | 39 191 132 . 803 191 Parts 89 | 3 13 9 . 52 12 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 2 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 36 | 1 3 5 . 22 5 Melee 3 | . . . . 3 . Guns 15 | 1 3 5 . 1 5 Cannons 8 | . . . . 8 . AOE 10 | . . . . 10 . Classes Destroyed 12 | 1 2 1 . 6 2 Builder 1 | . . . . 1 . Tunneler 1 | . . . . 1 . Hauler 1 | . 1 . . . . Recycler 2 | . . . . 2 . Operator 2 | . . . . 2 . Watcher 7 | . 1 2 . 4 . Swarmer 16 | . . 4 . 9 3 Grunt 11 | 1 3 1 . 6 . Brawler 1 | . . . . . 1 Duelist 1 | . . . . 1 . Sentry 6 | . . . . 6 . Hunter 1 | . . . . . 1 Best Kill Streak 7 | 1 2 4 . 7 3 Combat Bots Only 4 | 1 1 4 . 3 3 Max Kills in Single Turn 3 | 1 1 1 . 3 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 155 | 1 14 14 . 97 29 Missed 52 | 1 5 4 . 31 11 Hits 103 | . 9 10 . 66 18 Melee 1 | . . . . . 1 Projectile 102 | . 9 10 . 66 17 Critical Strikes 3 | . . . . 2 1 Damage Taken 1308 | . 97 70 . 926 215 Core 150 | . 22 22 . 94 12 Absorbed by Shields . | . . . . . . Ignored by Resistances 315 | . 29 22 . 204 60 Core Remaining (%) 91 | 100 91 . 94 82 . Volleys Fired 83 | 1 14 13 . 42 13 Largest 2 | 2 2 2 . 2 2 Hottest 98 | 60 85 85 . 98 56 Shots Fired 140 | 2 29 25 . 58 26 Gun 86 | 2 29 24 . 5 26 Cannon 30 | . . . . 30 . Launcher 24 | . . 1 . 23 . Special . | . . . . . . Kinetic 83 | 1 14 12 . 30 26 Thermal 27 | . 10 12 . 5 . Explosive 24 | . . 1 . 23 . Electromagnetic 6 | 1 5 . . . . Robot Hit Streak 17 | 2 13 17 . 13 12 Robot Miss Streak 2 | . 1 1 . 2 1 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 118 | 2 22 20 . 52 22 Core Hits 78 | 1 7 10 . 49 11 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 1 . 3 . Destroy 1 | . . 1 . . . Sever 3 | . . . . 3 . Melee Attacks 12 | . . . . 12 . Impact . | . . . . . . Slashing 12 | . . . . 12 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3412 | 27 316 352 . 2265 452 Guns 1151 | 27 303 289 . 80 452 Cannons 498 | . . . . 498 . Explosions 1204 | . . 28 . 1176 . Melee 511 | . . . . 511 . Ramming 48 | . 13 35 . . . Kinetic 1254 | 15 159 130 . 498 452 Thermal 320 | . 81 159 . 80 . Explosive 1204 | . . 28 . 1176 . Electromagnetic 75 | 12 63 . . . . Impact . | . . . . . . Slashing 511 | . . . . 511 . Piercing . | . . . . . . Highest Corruption 7 | . 3 2 2 7 . Average Corruption 5 | . 3 1 2 7 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 41 | . 6 . 3 32 . Message Errors 15 | . 3 . 1 11 . Matter Fused 13 | . 2 . . 11 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 3 | . . . . 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 1 . Data Loss (major) 2 | . . . . 2 . Misfires 1 | . 1 . . . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 23 | . . . . 23 . Projectiles . | . . . . . . Explosions 10 | . . . . 10 . Melee 13 | . . . . 13 . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage 39 | . . . . 39 . Shots 1 | . . . . 1 . Rammed . | . . . . . . Targets Rammed 10 | . 3 7 . . . Kicked 10 | . 3 7 . . . Crushed . | . . . . . . Highest Temperature 265 | . 60 108 . 265 21 Average Temperature 52 | . 21 45 . 74 8 Received Heat Transfer 612 | . 69 12 . 441 90 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 740 | . 185 370 . 185 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . . . 2 . Low Security (%) 72 | 100 100 100 100 34 100 Level 1 25 | . . . . 59 . Level 2 2 | . . . . 5 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 423 | 20 50 107 7 423 182 Initial 104 | . 5 . 7 . 104 Average 126 | 4 12 35 . 246 129 Influence Increases 1243 | 20 116 150 . 798 159 Destroy 0b10 Robot/C 720 | 20 60 100 . 440 100 Destroy 0b10 Robot/NC 70 | . 10 10 . 50 . Destroy Leader 186 | . 14 24 . 118 30 Allied During Kill 1 | . . . . 1 . Successful Hack 17 | . 2 6 . 9 . Disable Machine 54 | . . . . 27 27 Destroy Structure 150 | . . 10 . 138 2 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 30 | . 15 . . 15 . Influence Decreases 1110 | 10 126 128 22 530 294 Entered New Map 184 | . 5 . 15 . 164 Time Decay 866 | 10 121 128 7 480 120 Lost Part 60 | . . . . 50 10 Squads Dispatched 3 | . 1 1 . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . . . 3 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | 1 5 7 . 31 9 Peak Tracking Total 5 | 1 2 4 . 5 5 Tactical Retreats 2 | . 1 . . 1 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . . 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . 2 1 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . . . . 3 3 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 2 3 1 2 . Terminals 5 | . 1 3 . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 23 | . 9 10 1 3 . Successful 11 | . 3 5 1 2 . Failed 12 | . 6 5 . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . 5 . . . 1 Terminals 17 | . 6 10 . 1 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 2 5 1 1 . Record 6 | . 2 4 . . . Open Door 1 | . . . 1 . . Alert Level 1 | . . 1 . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 3 . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 3 | . . . . 3 . Total Damage 5 | . . . . 5 . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 2254 | . 388 387 220 1009 250 Optics 1536 | . . 57 220 1009 250 Sensors 2254 | . 388 387 220 1009 250 Structural 1175 | . . . . 925 250 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 3 | . . . . 3 . Drone Recoveries 3 | . . . . 3 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2385 | 112 400 387 220 1016 250 Spaces Moved 1275 | 104 279 222 177 411 82 Core 138 | 68 . . . 70 . Treads 286 | . . . . 204 82 Legs 851 | 36 279 222 177 137 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 250 Average Speed 150 | 74 120 120 120 200 250 Slowest Speed 250 | 120 120 120 120 250 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 32 | 6 46 27 63 50 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 182 | . . 8 . 173 1 Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 179 | . . 8 . 171 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1580 | 137 315 316 186 525 101 Wait 114 | 18 2 65 3 26 . Move 1270 | 103 278 221 176 410 82 Hop . | . . . . . . Pick Up 34 | 8 8 3 3 9 3 Fast Attach 7 | . . 2 . 5 . Attach 21 | 6 2 1 1 9 2 Detach 5 | 1 . . . 3 1 Swap 7 | . 4 1 . 2 . Drop 17 | . 4 3 3 7 . Fire 83 | 1 14 13 . 42 13 Melee 12 | . . . . 12 . Ram . | . . . . . . Kick 10 | . 3 7 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 78 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Met a group of wandering Federalists 297 | -10/Materials | Discovered new exit (range 7) 330 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Discovered new exit (range 3) 505 | -10/Materials | Discovered new exit (range 3) 513 | -10/Materials | Entered another Materials area 513 | -9/Materials | Evolved 2 slots: Utility x2 856 | -9/Materials | Discovered new exit (range 17) 900 | -9/Materials | Entered Mines 939 | -9/Mines | Found a hidden stash of uninstalled traps 989 | -9/Mines | Found the Drone Emporium 995 | -9/Mines | Found Prototype Device 996 | -9/Mines | Identified Splice Drone Bay 1101 | -9/Mines | Discovered new exit (range 9) 1120 | -9/Mines | Entered Materials 1120 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1187 | -8/Materials | Crushed by falling debris 1218 | -8/Materials | Lost 3 parts (2n1w) 1359 | -8/Materials | Discovered new exit (range 16) 1479 | -8/Materials | Discovered new exit (range 17) 2096 | -8/Materials | Discovered new exit (range 13) 2136 | -8/Materials | Entered Factory 2136 | -7/Factory | Evolved 2 slots: Weapon x2 2386 | -7/Factory | Self-destructed Last Messages --------------- 02320_ K-01 Serf collects debris. 02345_ K-01 Serf cleans the Terminal. 02361_ W-25 Informer distress signal alerts nearby ally. 02362_ Slug penetrates W-25 Informer. 02363_ K-01 Serf cleans the Terminal. 02365_ Slug penetrates W-25 Informer. 02366_ K-01 Serf cleans the Terminal. 02367_ U-05 Engineer builds a Door. 02368_ Slug penetrates B-48 Gladiator. 02371_ K-01 Serf cleans the Terminal. 02371_ Critical hit (Burn: +37). 02372_ G-47 Trooper destroyed. 02374_ Slug penetrates B-48 Gladiator. 02376_ K-01 Serf cleans the Terminal. 02377_ Slug penetrates B-48 Gladiator. 02380_ K-01 Serf cleans the Terminal. 02382_ Adv. Weight Redist. System destroyed. 02383_ Slug penetrates B-48 Gladiator. 02383_ B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????###### | | ???????????????????????????????????????????###### | | ??????????????????????????????????????????? | | ??????????????????????????? ??????????????? | | ????????????????????????? ?????????????? | | ?????????????????????? ???????????????? "" | | ?????????????????????? # ?????????????? "" | | ?????????????????????? # ?????????????? "" | | ??????????????????????## # ????????????## | | ?????????????????????? # # ????????????## "" | | ?????????????????????? # # ????????????## "" | | ?????????????????????? # # ???????????? 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Organ Harvest Resistances Are Futile Spot Them First Challenges ------------ None Game ------ Seed BlanketShadeProcessor Manual? 0 Play Time 00:47:38 Cumulative 64.5 hours Start 2026.01.03 @ 21:52:30 End 2026.01.04 @ 01:58:48 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 43 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 127f0099-dca8-4771-bf9c-624114129795