Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.09.10 @ 07:25:52 Player: deadnoob Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (162) 810 Value Destroyed (7941) 7941 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1802) 1802 TOTAL SCORE: 15053 Bonus ------- High Alert Combat Kills 1356 Follower Combat Kills 246 Entered Garrisons 400 Friendly Fire -200 Cogmind --------- Core Integrity 0/850 Matter 200/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Encrypted Comm Array Phase Cannon Powered Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Hardened Heavy Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Encrypted Comm Array Medium Reflective Plating Component Analysis Suite Long-range Tractor Beam EM Pulse Cannon Heavy Plasma Cannon Powered Cannon Enhanced Autogun KE Penetrator Railgun Powered Hammer Power Maul [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Subdweller Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Slots Evolved 8 | . . . . 4 . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . Utility 5 | . . . . 3 . . . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 225 | . 13 . 24 18 23 10 44 22 24 27 20 Power 19 | . 2 . 1 1 2 . 7 . 3 2 1 Engine 8 | . 1 . . . 2 . 3 . 1 1 . Core 10 | . 1 . 1 1 . . 4 . 1 1 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 52 | . 4 . 4 3 5 4 13 4 4 10 1 Treads 40 | . 4 . 4 3 4 . 10 4 4 7 . Leg 11 | . . . . . 1 4 3 . . 3 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 72 | . 4 . 4 8 3 4 10 7 10 7 15 Device 40 | . 1 . 4 4 . 3 3 6 9 4 6 Storage 4 | . 2 . . 1 1 . . . . . . Processor 8 | . . . . 2 . . 2 . . . 4 Hackware 1 | . . . . . . . . . . . 1 Protection 19 | . 1 . . 1 2 1 5 1 1 3 4 Artifact . | . . . . . . . . . . . . Weapon 82 | . 3 . 15 6 13 2 14 11 7 8 3 Energy Gun 8 | . 1 . 5 . . . 2 . . . . Energy Cannon 14 | . 1 . 4 3 . . 2 . 2 2 . Ballistic Gun 29 | . 1 . . 1 8 1 9 4 . 4 1 Ballistic Cannon 8 | . . . . . . . . 4 4 . . Launcher 6 | . . . 6 . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon 16 | . . . . 2 4 1 1 3 1 2 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Corrupted Parts 10 | . . . . . . . . . 3 7 . System Corruption 53 | . . . . . . . . . 22 31 . Parts Lost 66 | . 2 . 3 3 9 . 19 1 3 14 12 Power 11 | . 1 . . . 1 . 4 1 . 3 1 Propulsion 27 | . . . 1 2 5 . 6 . 2 6 5 Utility 19 | . 1 . . 1 2 . 6 . 1 3 5 Weapon 9 | . . . 2 . 1 . 3 . . 2 1 Highest Loss Streak 9 | . 1 . 1 2 3 . 4 1 3 8 9 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Slot Usage (%) 92 | . 99 100 99 98 95 84 87 91 90 82 58 Engine 5 | . 1 14 . . 6 7 6 13 7 9 . Core 5 | . 12 . 13 9 2 . 3 . 2 1 3 Treads 23 | . 27 28 28 26 23 . 9 29 29 22 3 Leg 3 | . . . . . . 25 18 . . 3 10 Device 12 | . 5 14 13 23 9 10 6 11 15 12 16 Storage 9 | . 14 14 14 9 9 7 7 7 7 4 . Processor 4 | . . . . 10 18 15 13 . . . 7 Protection 4 | . 8 . . . 7 . 4 11 7 11 3 Energy Gun 1 | . 9 . 3 . . . 1 . . . . Energy Cannon 8 | . 4 14 20 11 2 . . . 2 1 3 Ballistic Gun 5 | . 13 14 . 3 10 5 8 8 . 8 2 Ballistic Cannon 1 | . . . . . . . . 5 9 2 . Impact Weapon 1 | . . . . 3 3 7 4 1 2 2 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 11 30 30 43 47 43 42 69 87 86 87 29 Greatest Support 114 | 20 40 40 40 60 60 80 88 88 98 114 40 Greatest Overweight (x) 2 | . . . 1 . 1 1 2 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | . 11 14 14 14 14 14 14 14 14 10 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 14 15 14 15 14 15 15 15 15 5 5 Class Distribution -------------------- 50% | Scavenger-Mutant 40% | Mutant 7% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Matter Collected 4913 | 200 371 2 381 174 559 . 795 508 763 1039 121 Remotely 486 | . . . . . . . . 137 176 101 72 Salvage Created 6515 | . 682 67 615 733 676 . 1720 256 580 990 196 Parts 315 | . 58 3 40 43 31 . 69 16 23 30 2 Haulers Intercepted 3 | . 2 . . . . . . 1 . . . Recyclers Shooed 4 | . 2 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 41 | . . . 8 . . . . . 11 22 . Prevented 17 | . . . 1 . . . . . 14 2 . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Combat Hostiles Destroyed 140 | . 13 . 18 13 19 . 35 5 14 21 2 Melee 20 | . . . . 3 2 . 11 . . 3 1 Guns 50 | . 7 . 1 . 16 . 12 1 . 13 . Cannons 42 | . 6 . 9 7 . . . 4 13 3 . AOE 9 | . . . 8 1 . . . . . . . Classes Destroyed 18 | . 6 1 4 2 2 . 1 1 1 . . Worker 1 | . 1 . . . . . . . . . . Builder 5 | . 2 . . . . . . 2 . . 1 Tunneler 1 | . . 1 . . . . . . . . . Hauler 3 | . 2 . . . . . . 1 . . . Recycler 5 | . 2 1 . 2 . . . . . . . Watcher 5 | . . . . 2 . . 1 . . . 2 Swarmer 28 | . 5 . 4 3 . . 9 . 4 3 . Grunt 52 | . 8 . . 4 10 . 16 2 6 6 . Brawler 6 | . . . . . . . 2 1 . 3 . Duelist 8 | . . . . . 2 . 1 . 2 3 . Sentry 17 | . . . 1 5 2 . 7 . 1 1 . Demolisher 1 | . . . . . 1 . . . . . . Hunter 7 | . . . . 1 4 . . . . . 2 Programmer 3 | . . . . . . . . 2 . 1 . Behemoth 1 | . . . . . . . . . 1 . . Artisan 1 | . . . 1 . . . . . . . . Subdweller 13 | . . . 13 . . . . . . . . Zionite 2 | . . . 2 . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . Thug 4 | . . . . . . . . . . 4 . Best Kill Streak 7 | . 4 1 4 6 5 . 6 3 4 7 2 Combat Bots Only 7 | . 3 . 4 4 5 . 6 3 4 7 2 Max Kills in Single Turn 2 | . 1 1 2 1 1 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . . Melee 1 | . . . . 1 1 . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Damage Taken 12677 | . 577 . 714 583 1724 . 3141 667 1311 2278 1682 Core 2030 | . 60 . 102 42 300 . 317 45 75 237 852 Absorbed by Shields 59 | . . . . . 59 . . . . . . Redirected to Shielding 61 | . 52 . . . 9 . . . . . . Ignored by Resistances 24 | . . . . . . . . . . 24 . Regen/Repaired (Parts) 109 | . . . . . . . . 109 . . . Core Remaining (%) 43 | 100 . . 35 . 37 . . . . 3 . Volleys Fired 422 | . 51 4 76 21 50 . 57 21 51 75 16 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 2 Hottest 160 | . 85 80 160 160 50 . 103 106 122 125 120 Shots Fired 719 | . 100 8 100 32 91 . 102 40 88 139 19 Gun 406 | . 79 4 17 3 84 . 94 9 . 113 3 Cannon 293 | . 21 4 70 29 . . 8 31 88 26 16 Launcher 13 | . . . 13 . . . . . . . . Special 7 | . . . . . 7 . . . . . . Kinetic 467 | . 51 4 5 3 84 . 81 40 65 131 3 Thermal 177 | . 49 4 70 17 . . 13 . . 8 16 Explosive 13 | . . . 13 . . . . . . . . Electromagnetic 55 | . . . 12 12 . . 8 . 23 . . Robot Hit Streak 19 | . 14 5 13 18 19 . 14 6 12 15 2 Robot Miss Streak 16 | . 4 1 3 1 4 . 2 7 16 5 6 Penetration Max 1 | . . . . . . . 1 1 . 1 . Secondary Targets 8 | . 1 . . . 4 . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . 1 . Shots Hit Robots 562 | . 64 5 43 33 82 . 119 32 66 105 13 Core Hits 302 | . 31 3 30 16 46 . 45 30 61 39 1 Critical Kills 5 | . . . . 1 1 . 1 . . 2 . Critical Parts Destroyed 23 | . . . . 1 3 . 14 . . 3 2 Critical Strikes 30 | . 2 . . 2 4 . 15 . . 5 2 Burn 2 | . 2 . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . Destroy 8 | . . . . . 2 . 4 . . 2 . Smash 19 | . . . . 1 2 . 11 . . 3 2 Melee Attacks 226 | . . . . 15 49 5 93 6 11 17 30 Impact 226 | . . . . 15 49 5 93 6 11 17 30 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . 1 . . . 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 14591 | . 869 70 1581 1074 1465 . 3668 837 1438 2889 700 Guns 5289 | . 533 19 111 25 1272 . 1325 147 . 1842 15 Cannons 4248 | . 324 35 725 622 . . 24 577 1397 511 33 Explosions 865 | . . . 745 . . . 79 . 41 . . Melee 4160 | . . . . 427 193 . 2240 113 . 536 651 Ramming 29 | . 12 16 . . . . . . . . 1 Kinetic 6665 | . 242 19 28 25 1272 . 1138 724 966 2236 15 Thermal 2115 | . 615 35 725 362 . . 187 . 41 117 33 Explosive 824 | . . . 745 . . . 79 . . . . Electromagnetic 798 | . . . 83 260 . . 24 . 431 . . Impact 4160 | . . . . 427 193 . 2240 113 . 536 651 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 57 | . . . . . . . 8 6 22 57 7 Average Corruption 23 | . . . . . . . 6 3 19 38 5 Corruption Purged 15 | . . . . . . . 2 6 4 . 3 Corruption Blocked . | . . . . . . . . . . . . Effects 177 | . . . . . . . 4 17 44 103 9 Message Errors 39 | . . . . . . . . 3 11 22 3 Matter Fused 38 | . . . . . . . 1 3 8 22 4 Heat Flow Errors 27 | . . . . . . . 1 4 7 14 1 Energy Discharges 20 | . . . . . . . 2 3 3 12 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . . 3 1 . Data Loss (minor) 21 | . . . . . . . . 3 7 10 1 Data Loss (major) 7 | . . . . . . . . 1 2 4 . Misfires 6 | . . . . . . . . . 2 4 . Alerts 2 | . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 10 | . . . . . . . . . 1 9 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1378 | . . . 24 45 85 . 674 73 9 128 340 Projectiles 33 | . . . 24 . . . . . 9 . . Explosions 17 | . . . . . . . 17 . . . . Melee 1328 | . . . . 45 85 . 657 73 . 128 340 Knockbacks 49 | . . . . 2 . . 1 12 25 7 2 Impact 5 | . . . . 2 . . 1 . . . 2 Kinetic 43 | . . . . . . . . 12 24 7 . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 44 | . . . 44 . . . . . . . . Shots 2 | . . . 2 . . . . . . . . Rammed 7 | . 1 5 . . . . . . . . 1 Targets Rammed 9 | . 2 6 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed 2 | . 1 1 . . . . . . . . . Highest Temperature 552 | . 188 24 225 139 21 . 247 552 170 241 199 Average Temperature 90 | . 52 12 27 41 9 . 89 205 50 76 56 Received Heat Transfer 3644 | . 177 . 90 252 470 . 1047 216 297 639 456 Effects 14 | . . . . . . . . 14 . . . Shutdowns 2 | . . . . . . . . 2 . . . Interference 2 | . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 4 | . . . . . . . . 4 . . . Damage (minor) 2 | . . . . . . . . 2 . . . Damage (major) 3 | . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Fried 36 | . . . . 8 2 . 9 1 2 3 11 Impact Corruptions 47 | . . . . 2 3 . 25 3 . 3 11 Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 5 | . 2 . . 2 . . 1 . . . . Heat Transferred 3672 | . 1470 74 999 481 . . 397 . 50 151 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Peak Influence 1635 | . 227 88 . 561 1304 709 1635 948 . . 611 Initial 858 | . . 88 . 171 318 668 359 858 . . 41 Average 491 | . 79 28 . 374 683 653 991 833 . . 109 Maximum Alert Level 5 | . 1 . . 2 4 3 5 3 . . 2 Low Security (%) 38 | . 97 100 . 7 . . . . . . 89 Level 1 6 | . 2 . . 57 7 . 2 . . . 1 Level 2 24 | . . . . 34 56 91 26 . . . 8 Level 3 20 | . . . . . 21 8 31 100 . . . Level 4 9 | . . . . . 13 . 36 . . . . Level 5 . | . . . . . . . 2 . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 4 . . 2 . 1 . 3 . 1 2 Investigation 6 | . 3 . . 1 . . . . . . 2 Extermination 1 | . . . . . . . . 1 . . . Reinforcement 3 | . 1 . . 1 . . . 1 . . . Assault 3 | . . . . . . 1 . 1 . 1 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Distress Signals 4 | . 2 . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 226 | . 24 . 28 16 33 2 42 9 17 29 26 Peak Tracking Total 14 | . 5 . 6 4 8 3 6 4 4 14 12 Tactical Retreats 27 | . . . 2 1 1 . 7 1 2 7 6 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Traps Triggered 10 | . 1 . 2 . 3 . 3 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Machines Disabled 20 | . . . 1 2 5 . 9 . . 2 1 Max in Single Turn 2 | . . . 1 1 1 . 2 . . 1 1 Garrison Access 1 | . . . . . . . . 1 . . . Garrison Relay 7 | . . . . . 4 . 3 . . . . Phase Generator 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Machines Accessed 29 | . 8 . 2 5 3 2 2 3 . . 4 Terminals 18 | . 6 . . 2 3 . 2 1 . . 4 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units 3 | . 2 . . 1 . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 . . . Total Hacks 86 | . 37 . 3 10 7 4 7 10 . . 8 Successful 42 | . 19 . 3 6 4 2 2 6 . . . Failed 43 | . 17 . . 4 3 2 5 4 . . 8 Catastrophic 6 | . 2 . . 1 . . . 1 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . Manual 48 | . 30 . . 3 3 1 2 3 . . 6 Terminals 67 | . 35 . . 5 7 . 7 5 . . 8 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 3 | . 2 . . 1 . . . . . . . Scanalyzers 3 | . . . . 3 . . . . . . . Garrison Access 6 | . . . . 1 . 2 . 3 . . . Terminal Hacks 23 | . 12 . 3 1 3 . 1 3 . . . Record 2 | . . . 2 . . . . . . . . Part Schematic 2 | . 2 . . . . . . . . . . Robot Analysis 5 | . 3 . . 1 . . . 1 . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . 1 . . . Emergency Access Points 2 | . . . . . 1 . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . Security Stations 1 | . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 . . . Unlock Access 2 | . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks 12 | . 7 . . 2 1 1 1 . . . . Terminals 8 | . 5 . . 1 1 . 1 . . . . Track 1 | . 1 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 2 | . 1 . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . Override 2 | . . . . . 1 . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 2 . . 1 . . . . . . . Tunnel 3 | . 2 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 5 . . 4 2 2 2 3 . . 4 Full Trace Events 2 | . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 44 | . . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . 18 . 12 . . . . Machine Destruction 30 | . . . . . 18 . 12 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 6 | . . . . . 4 . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Total Allies 10 | . 1 3 . . 4 . . . . 2 . Largest Group 4 | . 1 3 3 . 4 . . . . 2 . Highest-Rated Group 84 | . 10 40 40 . 84 . . . . 36 . Highest-Rated Ally 21 | . 10 16 16 . 21 . . . . 20 . Total Orders 4 | . . 4 . . . . . . . . . STAY 2 | . . 2 . . . . . . . . . FOLLOW 2 | . . 2 . . . . . . . . . Ally Attacks 54 | . . . 18 . 28 . . . . 8 . Total Damage 968 | . . . 227 . 594 . . . . 147 . Kills 9 | . . . 1 . 7 . . . . 1 . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Robot Analysis Total 5 | . 3 . . 1 . . . 1 . . . Derelict Logs Recovered 6 | . . 1 2 . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Turns Passed 16869 | . 1176 1324 4467 636 1463 454 1646 767 2509 1726 701 Spaces Moved 8429 | 1 546 811 2143 281 702 291 618 363 1184 858 631 Core 332 | . . . . . . . . . . . 332 Treads 7064 | . 511 811 2143 281 702 25 114 363 1184 858 72 Legs 913 | 1 35 . . . . 266 504 . . . 107 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 120 | . . . . . . . . . . . 120 Fastest Speed 40 | 120 120 160 160 160 160 130 130 160 160 160 40 Average Speed 167 | 120 157 160 196 160 160 141 172 166 188 160 81 Slowest Speed 270 | 120 160 160 250 160 240 240 270 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 2 93 99 92 32 66 5 77 13 97 77 20 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 8 | . 2 2 2 1 . . . . 1 . . Known Exits Taken 4 | . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . . . . . 1 1 . Scrap Searched 8 | . . 1 2 . . . . . 2 3 . Spaces Dug 101 | . . . 21 4 19 2 13 5 11 3 23 Terrain Destroyed 355 | . . . 104 5 19 2 144 7 11 35 28 Melee 70 | . . . . 4 19 2 13 5 11 3 13 Projectile 60 | . . . 8 1 . . 2 2 . 32 15 AOE 225 | . . . 96 . . . 129 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Sub Mat Gar Fac Gar Fac Low Low Fac Total 10032 | . 773 827 2294 409 866 328 935 475 1346 1032 747 Wait 500 | . 136 4 25 44 26 1 87 42 65 44 26 Move 8418 | . 545 810 2142 280 701 291 616 362 1183 857 631 Hop . | . . . . . . . . . . . . Pick Up 82 | . 15 2 7 17 5 8 7 7 8 3 3 Fast Attach 87 | . 1 . 7 3 9 6 23 5 5 12 16 Attach 44 | . 3 . 3 6 4 3 6 4 6 7 2 Detach 20 | . . . 3 . 2 3 4 1 1 1 5 Swap 94 | . 9 . 14 9 10 1 15 13 13 8 2 Drop 120 | . 11 1 17 14 10 10 20 14 3 5 15 Fire 422 | . 51 4 76 21 50 . 57 21 51 75 16 Melee 226 | . . . . 15 49 5 93 6 11 17 30 Ram 2 | . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . Crush 8 | . 2 6 . . . . . . . . . Escape Stasis 7 | . . . . . . . 7 . . . . Rewire 2 | . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low / Ext) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 456 | -10/Materials | Identified exit to Mines 644 | -10/Materials | Discovered new exit (range 16) 655 | -10/Materials | Central database locked down 1177 | -10/Materials | Entered Mines 1184 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1231 | -10/Mines | Discovered new exit (range 9) 1519 | -10/Mines | Discovered new exit (range 9) 1532 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1533 | -10/Mines | Learned location of Zion (-7) 1562 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1562 | -10/Mines | Discovered new exit (range 5) 2037 | -10/Mines | Learned location of Storage (-9) 2485 | -10/Mines | Discovered new exit (range 9) 2501 | -10/Mines | Entered Subcaves 2501 | -10/Subcaves | Accompanied by 3 allies 2502 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2535 | -10/Subcaves | Discovered new exit (range 6) 3003 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3043 | -10/Subcaves | Visited Clippyterm 3048 | -10/Subcaves | Learned Factory trap positions 3048 | -10/Subcaves | Learned Factory emergency access door positions 3331 | -10/Subcaves | Ambushed by Subdweller buried in earth 3336 | -10/Subcaves | Ambushed by Subdweller buried in earth 3638 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3649 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3703 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3705 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3715 | -10/Subcaves | Discovered new exit (range 8) 3764 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 3805 | -10/Subcaves | Core integrity fell below 50% 4059 | -10/Subcaves | Build established: Scavenger-Mutant 4100 | -10/Subcaves | Visited 4L-MR0's lab 4121 | -10/Subcaves | Found Powered Cannon 4257 | -10/Subcaves | Met a Zionite searching for "candidates" 4565 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4612 | -10/Subcaves | Learned Materials terminal intel 4690 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4706 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6048 | -10/Subcaves | Build established: Derelict-Mutant 6968 | -10/Subcaves | Entered Materials 6968 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6969 | -8/Materials | Loaded intel: 12 terminal locations 7270 | -8/Materials | Build established: Scavenger-Mutant 7459 | -8/Materials | Discovered new exit (range 16) 7599 | -8/Materials | Identified exit to Garrison 7604 | -8/Materials | Entered Garrison 7644 | -8/Garrison | Build established: Mutant 7704 | -8/Garrison | Triggered checkpoint 7719 | -8/Garrison | Garrison Relay disabled 7882 | -8/Garrison | Triggered checkpoint 7921 | -8/Garrison | Learned Factory security intel 7947 | -8/Garrison | Discovered new exit (range 10) 7998 | -8/Garrison | Triggered checkpoint 8095 | -8/Garrison | Garrison Relay disabled 8302 | -8/Garrison | Triggered checkpoint 8532 | -8/Garrison | Triggered checkpoint 8627 | -8/Garrison | Garrison Relay disabled 8673 | -8/Garrison | Discovered new exit (range 14) 8712 | -8/Garrison | Triggered checkpoint 8734 | -8/Garrison | Identified exit to Factory 8801 | -8/Garrison | Lost 3 parts (2n1u) 8854 | -8/Garrison | Triggered checkpoint 8863 | -8/Garrison | Garrison Relay disabled 8984 | -8/Garrison | Triggered checkpoint 8987 | -8/Garrison | Core integrity fell below 50% 9045 | -8/Garrison | Spotted B-75 Beast 9067 | -8/Garrison | Entered Factory 9067 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9068 | -7/Factory | Loaded intel: 118 trap records 9467 | -7/Factory | First assault squad dispatched 9521 | -7/Factory | Identified exit to Garrison 9521 | -7/Factory | Entered Garrison 9536 | -7/Garrison | Triggered checkpoint 9568 | -7/Garrison | Identified exit to Factory 9688 | -7/Garrison | Triggered checkpoint 9694 | -7/Garrison | Garrison Relay disabled 9864 | -7/Garrison | Triggered checkpoint 10030 | -7/Garrison | Triggered checkpoint 10079 | -7/Garrison | Garrison Relay disabled 10147 | -7/Garrison | Lost 3 parts (1p1u1w) 10223 | -7/Garrison | Lost 3 parts (1p1n1u) 10292 | -7/Garrison | Phase Generator disabled 10446 | -7/Garrison | Triggered checkpoint 10446 | -7/Garrison | Triggered checkpoint 10490 | -7/Garrison | Lost 3 parts (1p2n) 10709 | -7/Garrison | Lost 4 parts (2n1u1w) 10855 | -7/Garrison | Build established: Scavenger-Mutant 11010 | -7/Garrison | Triggered checkpoint 11073 | -7/Garrison | Garrison Relay disabled 11167 | -7/Garrison | Entered Factory 11247 | -7/Factory | Repaired Powered Hammer 11512 | -7/Factory | Identified exit to Lower Caves 11567 | -7/Factory | First assault squad dispatched 11782 | -7/Factory | Core integrity fell below 50% 11934 | -7/Factory | Entered Lower Caves 11995 | -7/Lower Caves | Met a Warlord Commander 11996 | -7/Lower Caves | Learned location of Warlord (-4) 12060 | -7/Lower Caves | Found Encrypted Comm Array 12084 | -7/Lower Caves | Encountered a Warlord checkpoint 13349 | -7/Lower Caves | Spotted B-75 Beast 13395 | -7/Lower Caves | Destroyed B-75 Beast 13411 | -7/Lower Caves | Lost 3 parts (2n1u) 13505 | -7/Lower Caves | System corruption reached 10% 13569 | -7/Lower Caves | Learned location of 1 exit from Factory 14059 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14082 | -7/Lower Caves | Discovered new exit (range 9) 14443 | -7/Lower Caves | Entered another Lower Caves area 14465 | -7/Lower Caves | Encountered a Warlord checkpoint 14469 | -7/Lower Caves | Discovered new exit (range 4) 14656 | -7/Lower Caves | System corruption reached 30% 14690 | -7/Lower Caves | Lost 3 parts (1p1n1w) 15128 | -7/Lower Caves | Ambushed by wild Derelicts 15514 | -7/Lower Caves | Learned Factory garrison access intel 15530 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15616 | -7/Lower Caves | Destroyed 7 combat bots 15625 | -7/Lower Caves | Core integrity fell below 20% 15661 | -7/Lower Caves | Lost 8 parts (2p3n3u) 16169 | -7/Lower Caves | Entered Factory 16169 | -6/Factory | Evolved 2 slots: Utility x2 16170 | -6/Factory | Identified exit to Extension 16171 | -6/Factory | Identified exit to Lower Caves 16172 | -6/Factory | Loaded intel: 4 garrison access locations 16597 | -6/Factory | Lost 9 parts (1p4n4u) 16773 | -6/Factory | Core integrity fell below 50% 16831 | -6/Factory | Build established: Mutant 16841 | -6/Factory | Core integrity fell below 20% 16869 | -6/Factory | Search patrols dispatched 16870 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 16784_ Penetrated by Slug. 16792_ Destroyed Imp. Hover Unit. 16792_ W-25 Informer system corrupted by crushing effect. 16831_ Destroyed Imp. Sensor Array. 16831_ Destroyed Visual Processing Unit. 16831_ W-25 Informer system corrupted by crushing effect. 16831_ W-25 Informer knocked back. 16832_ W-25 Informer system terminally corrupted. 16832_ Lgt. Deuterium Engine fried. 16838_ Powered Hammer destroyed. 16839_ Slammed into Y-54 Guardian. 16839_ Destabilizing: System interference. 16839_ Adv. Targeting Computer temporarily disabled. 16847_ System corrupted: Matter fused (-10). 16849_ Slug penetrates Wall. 16869_ System corrupted: Matter fused (-10). 16869_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 16870_ Adv. Targeting Computer destroyed. 16870_ System corrupted by crushing effect (+5). 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System Restoration Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionBarrageRailgun Manual? 0 Play Time 01:32:42 Cumulative 244.8 hours Start 2023.09.10 @ 05:56:27 End 2023.09.10 @ 07:25:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 326 Rogue 326 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4ef09e7-bd1b-4111-b1b0-9961c8839b4f