Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.08 @ 20:00:15 Player: morimori Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (122) 610 Value Destroyed (3839) 3839 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (345) 345 TOTAL SCORE: 12874 Bonus ------- Follower Combat Kills 172 Met Imprinter 300 Was Imprinted 300 Friendly Fire -427 Cogmind --------- Core Integrity 0/1600 Matter 104/300 Energy 85/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Salvage Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Experimental Target Analyzer Experimental Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Quantum Reactor Quantum Reactor Drone Bay (0/2) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Experimental Signal Interpreter Advanced Salvage Targeting Computer Experimental Target Analyzer Experimental Target Analyzer Experimental Target Analyzer Experimental Target Analyzer Advanced ECM Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor [Rating: 122] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Experimental Target Analyzer Hackware Hacking Suite Weapon Mass Driver Energy Gun Heavy Beamcaster Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 2 2 . . . . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . . . 2 . . . . . . 1 1 2 Utility 9 | . . . 2 . . . 2 1 2 . . . . 1 1 . Weapon 2 | . . . . . . . 1 1 . . . . . . . . Parts Attached 192 | 7 20 2 11 . 8 8 54 24 18 1 13 . . 11 2 13 Power 32 | 1 4 . 1 . . 2 10 5 3 . 1 . . 3 . 2 Engine 10 | 1 4 . . . . 1 4 . . . . . . . . . Core 14 | . . . 1 . . 1 6 5 1 . . . . . . . Reactor 8 | . . . . . . . . . 2 . 1 . . 3 . 2 Propulsion 54 | 2 6 2 . . . 1 15 5 8 1 5 . . 2 1 6 Treads 4 | . . . . . . . 1 1 . . 2 . . . . . Leg 16 | . . . . . . . 11 . 3 . 2 . . . . . Wheel 21 | 2 6 2 . . . 1 3 3 4 . . . . . . . Hover 6 | . . . . . . . . . . . 1 . . . . 5 Flight 7 | . . . . . . . . 1 1 1 . . . 2 1 1 Utility 61 | 2 4 . 3 . 8 1 16 6 5 . 4 . . 6 1 5 Device 39 | 1 2 . 3 . 8 1 8 4 4 . 3 . . 1 1 3 Storage 3 | 1 2 . . . . . . . . . . . . . . . Processor 14 | . . . . . . . 5 1 1 . 1 . . 5 . 1 Hackware 5 | . . . . . . . 3 1 . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 45 | 2 6 . 7 . . 4 13 8 2 . 3 . . . . . Energy Gun 2 | . 1 . . . . 1 . . . . . . . . . . Energy Cannon 9 | . 4 . 3 . . . 2 . . . . . . . . . Ballistic Gun 13 | 2 . . . . . 1 7 3 . . . . . . . . Ballistic Cannon 9 | . . . . . . 1 2 4 2 . . . . . . . Launcher 6 | . . . 4 . . . . . . . 2 . . . . . Special Weapon 2 | . . . . . . . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . . . . 1 1 . . . 1 . . . . . Unidentified Prototypes 8 | . . . 1 . 2 . 1 . 2 . . . . 1 . 1 Parts Lost 77 | . 3 . 1 . . 10 24 4 15 . 4 2 . . 1 13 Power 11 | . . . . . . 2 3 1 3 . 1 . . . . 1 Propulsion 31 | . 3 . . . . 3 7 2 4 . 1 2 . . . 9 Utility 19 | . . . 1 . . 2 5 1 5 . 1 . . . 1 3 Weapon 16 | . . . . . . 3 9 . 3 . 1 . . . . . Highest Loss Streak 14 | . 1 . 1 . . 5 9 3 14 . 4 1 . . 1 9 To Critical Strikes 3 | . . . . . . . 2 . . . . 1 . . . . Average Slot Usage (%) 83 | . 99 100 92 100 100 68 85 91 90 5 26 28 . 31 55 42 Engine 3 | . 14 14 7 . . 5 2 . . . . . . . . . Core 5 | . . . 3 11 11 4 9 10 6 . . . . . . . Leg 3 | . . . . . . . 13 . 3 . 2 5 . 2 . . Wheel 11 | . 27 28 22 22 22 6 . 10 8 . . . . . . . Flight 1 | . . . . . . . . 2 3 5 5 2 . 4 13 4 Device 15 | . 14 14 26 33 33 23 7 10 19 . 9 10 . 6 7 5 Storage 7 | . 14 14 11 11 11 11 6 5 4 . . . . . . . Processor 7 | . . . . . . . 13 14 14 . . 5 . 10 26 22 Hackware 3 | . . . . . . . 8 8 4 . . . . . . 3 Energy Gun 2 | . 7 . . . . 7 3 . . . . . . . . . Energy Cannon 4 | . 8 28 15 11 11 . 1 . . . . . . . . . Ballistic Gun 6 | . 11 . . . . 4 9 12 4 . . . . . . . Ballistic Cannon 2 | . . . . . . 3 1 5 14 . . . . . . . Launcher 1 | . . . 6 11 11 . . . . . . . . . . . Naked Turns 20 | . . . . . . . . . 20 . . . . . . . Heaviest Build 114 | 11 50 50 58 58 60 61 94 103 114 . 23 3 3 26 29 20 Greatest Support 75 | 26 26 20 20 20 20 20 75 48 65 6 18 6 3 26 39 52 Greatest Overweight (x) 23 | . 2 2 2 2 2 19 23 4 11 . 1 . . . . 3 Average Overweight (x) 1 | . . 2 2 2 2 6 1 2 3 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 17 | 7 17 20 20 20 20 20 20 20 19 5 5 5 5 5 5 5 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 4 5 Average Carried 16 | 4 17 19 19 20 19 18 18 16 19 5 3 5 5 4 3 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 8 20 20 20 20 20 18 19 20 5 5 5 5 5 5 4 5 Class Distribution -------------------- 36% | Mutant 25% | Scavenger-Mutant 19% | Scavenger-Gunner 6% | Scavenger-Skirmisher 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Infiltrator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Matter Collected 4078 | 314 312 20 172 . 118 240 1277 513 825 . . 153 . . 108 26 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4362 | 214 847 61 297 . . 482 1508 344 500 . 109 . . . . . Parts 265 | 22 40 5 23 . . 15 92 15 34 . 19 . . . . . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . Recyclers Shooed 6 | 1 . . . . . . 1 1 3 . . . . . . . Parts Field Recycled 4 | . . . . . . . 4 . . . . . . . . . Retrieved Matter 63 | . . . . . . . 63 . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 15 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 75 | . 12 . 5 . . 14 24 5 8 . 7 . . . . . Guns 33 | . 9 . . . . 7 11 5 1 . . . . . . . Cannons 25 | . 3 . 1 . . 2 12 . 7 . . . . . . . AOE 16 | . . . 4 . . 5 . . . . 7 . . . . . Classes Destroyed 17 | 3 6 . 1 . . 2 3 . 1 . 1 . . . . . Worker 10 | 2 3 . 1 . . . 3 . . . 1 . . . . . Builder 11 | . 2 2 2 . . . 2 . 3 . . . . . . . Tunneler 6 | 4 . 1 . . . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . . . . Recycler 7 | 1 2 . 1 . . . 2 1 . . . . . . . . Operator 6 | . 3 . 1 . . . 1 . 1 . . . . . . . Watcher 4 | . 2 . 1 . . . . . 1 . . . . . . . Swarmer 19 | . 3 . . . . 5 4 3 . . 4 . . . . . Cutter 3 | . . . . . . . . . . . 3 . . . . . Grunt 29 | . 9 . 5 . . 3 10 . 2 . . . . . . . Brawler 3 | . . . . . . 3 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . Sentry 6 | . . . 1 . . 2 2 1 . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 4 | . . . . . . . 2 . 2 . . . . . . . Programmer 9 | . . . . . . . 4 1 4 . . . . . . . Z-Light 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 4 5 3 7 . . 6 4 3 4 . 7 . . . . . Combat Bots Only 6 | . 3 . 3 . . 6 3 3 2 . 6 . . . . . Max Kills in Single Turn 7 | 1 2 1 2 . . 4 1 3 3 . 7 . . . . . Gunslinging 1 | . . . . . . 1 . 1 . . . . . . . . Exploded 6 | . . . 1 . . 4 . . . . 6 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Damage Taken 12930 | . 519 . 204 . . 1371 3310 437 2539 . 1133 271 . 165 501 2480 Core 4145 | . 98 . 19 . . 341 767 67 472 . 472 133 . 24 137 1615 Absorbed by Shields 75 | . . . 75 . . . . . . . . . . . . . Regen/Repaired (Parts) 27 | . 15 . . . 12 . . . . . . . . . . . Core Remaining (%) 58 | 100 . 60 . . . 10 9 93 . . . . 6 98 90 . Volleys Fired 313 | 22 91 5 18 . . 28 98 17 32 . 2 . . . . . Largest 4 | 2 2 2 2 . . 2 3 3 4 . 1 . . . . . Hottest 232 | 40 120 120 120 . . 116 173 86 232 . 49 . . . . . Shots Fired 722 | 44 182 9 36 . . 50 235 39 125 . 2 . . . . . Gun 438 | 44 141 . . . . 22 163 39 29 . . . . . . . Cannon 263 | . 41 9 24 . . 23 70 . 96 . . . . . . . Launcher 19 | . . . 12 . . 5 . . . . 2 . . . . . Special 2 | . . . . . . . 2 . . . . . . . . . Kinetic 528 | 44 118 . . . . 20 182 39 125 . . . . . . . Thermal 173 | . 64 9 24 . . 25 51 . . . . . . . . . Explosive 19 | . . . 12 . . 5 . . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 5 12 3 4 . . 8 16 8 4 . 1 . . . . . Robot Miss Streak 7 | 2 5 1 6 . . 4 4 2 7 . 1 . . . . . Penetration Max 1 | . . . . . . . 1 1 1 . . . . . . . Secondary Targets 8 | . . . . . . 4 3 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 1 . . . . . . . . Shots Hit Robots 417 | 28 116 6 20 . . 37 127 29 53 . 1 . . . . . Core Hits 207 | 14 47 3 10 . . 31 56 12 24 . 9 . . . . 1 Critical Kills 6 | . . . . . . . 1 . 5 . . . . . . . Critical Parts Destroyed 7 | . . . . . . . 2 . 5 . . . . . . . Critical Strikes 19 | . . . . . . 1 4 . 14 . . . . . . . Burn 1 | . . . . . . 1 . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . Destroy 12 | . . . . . . . 2 . 10 . . . . . . . Blast 5 | . . . . . . . 1 . 4 . . . . . . . Melee Attacks 14 | . 9 . . . . 4 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . 8 . . . . 4 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10865 | 239 1163 107 1129 . . 1591 2993 615 2238 . 787 . . . . 3 Guns 4184 | 239 708 . . . . 333 1735 615 554 . . . . . . . Cannons 3856 | . 455 107 230 . . 322 1258 . 1484 . . . . . . . Explosions 2797 | . . . 899 . . 936 . . 197 . 765 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 28 | . . . . . . . . . 3 . 22 . . . . 3 Kinetic 5832 | 239 569 . . . . 282 2089 615 2038 . . . . . . . Thermal 2405 | . 594 107 230 . . 373 904 . 197 . . . . . . . Explosive 2600 | . . . 899 . . 936 . . . . 765 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . 3 2 4 9 9 9 9 . 1 16 Average Corruption 3 | . 2 2 . . . . 1 1 2 7 9 9 9 . 1 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 52 | . 4 3 . . . . 12 7 6 1 8 3 1 . 1 6 Message Errors 9 | . . 1 . . . . 4 . . . 1 1 . . . 2 Matter Fused 11 | . 1 . . . . . 3 3 2 . . 1 . . . 1 Heat Flow Errors 7 | . 1 . . . . . 1 . 2 . 1 . 1 . . 1 Energy Discharges 7 | . 1 . . . . . 2 1 . . 2 . . . 1 . Parts Rejected 4 | . . . . . . . 1 . . 1 2 . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . 1 . . . . . . . 1 . 1 . . . . . Data Loss (major) 7 | . . . . . . . . 2 1 . 1 1 . . . 2 Alerts 2 | . . 1 . . . . 1 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 278 | . . . 115 . . 1 5 . 56 . 101 . . . . . Projectiles 17 | . . . 5 . . 1 5 . 6 . . . . . . . Explosions 261 | . . . 110 . . . . . 50 . 101 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . 3 8 . 9 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . 3 8 . 8 . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 663 | . . . 111 . . 40 . . 1 . 510 . . . . 1 Shots 11 | . . . 2 . . 3 . . . . 6 . . . . . Rammed 5 | . . . . . . . . . 1 . 2 . . . . 2 Targets Rammed 5 | . . . . . . . . . 1 . 2 . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 651 | . 165 60 57 . . 182 651 . 632 . 206 . 240 . 11 177 Average Temperature 117 | . 35 26 23 . . 62 192 . 161 . 87 . 175 . 11 99 Received Heat Transfer 2033 | . 237 . 42 . . 342 618 72 448 . 105 70 . 18 36 45 Effects 26 | . . . . . . . 21 . 5 . . . . . . . Shutdowns 10 | . . . . . . . 8 . 2 . . . . . . . Energy Bleed 4 | . . . . . . . 3 . 1 . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . Matter Decay 3 | . . . . . . . 2 . 1 . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . Damage (core) 4 | . . . . . . . 3 . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Melted 12 | . 5 . 7 . . . . . . . . . . . . . Heat Transferred 4311 | . 1287 222 481 . . 703 1418 . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Peak Influence 600 | 35 228 47 317 123 . . 250 292 217 59 600 . . 356 320 260 Initial 236 | . 22 17 18 123 . . . 102 11 29 41 . . 236 200 185 Average 106 | 15 98 43 164 122 . . 55 110 85 41 315 . . 271 227 215 Maximum Alert Level 2 | . 1 . 1 . . . 1 1 1 . 2 . . 1 1 1 Low Security (%) 81 | 100 90 100 61 100 . . 92 96 98 100 32 . . . . 7 Level 1 17 | . 9 . 38 . . . 7 3 1 . 31 . . 100 100 92 Level 2 1 | . . . . . . . . . . . 35 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 4 . 1 . . 1 9 . 3 . 5 . . 2 1 2 Investigation 4 | . . . . . . . 1 . . . . . . 1 . 2 Extermination 6 | . . . . . . . 4 . 2 . . . . . . . Reinforcement 15 | . 4 . 1 . . . 4 . 1 . 3 . . 1 1 . Assault 3 | . . . . . . 1 . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Distress Signals 9 | . . . 1 . . . 1 . 1 . . . . . 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 199 | . 24 . 10 . . 15 29 10 20 6 25 5 . 6 26 23 Peak Tracking Total 11 | . 3 . 3 . . 7 5 5 11 6 10 5 . 3 10 11 Tactical Retreats 20 | . 1 . . . . 3 . . . . 4 1 . . 6 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Traps Triggered 5 | . 1 . . . . . 1 . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Machines Disabled 13 | . . . 1 . . . 2 . 4 . 6 . . . . . Max in Single Turn 6 | . . . 1 . . . 2 . 3 . 6 . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Machines Accessed 13 | . 6 1 1 . . . . 3 . . 1 . . 1 . . Terminals 8 | . 5 1 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . . Total Hacks 27 | . 14 4 1 . . . . 5 . . 2 . . 1 . . Successful 12 | . 6 2 . . . . . 3 . . . . . 1 . . Failed 14 | . 7 2 1 . . . . 2 . . 2 . . . . . Catastrophic 4 | . 2 . 1 . . . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 57 | . 8 3 1 . 1 . 2 25 7 . 2 . . 3 . 5 Terminals 18 | . 12 4 1 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . 1 . . Terminal Hacks 7 | . 4 2 . . . . . 1 . . . . . . . . Part Schematic 3 | . 2 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 4 1 1 . . . . 2 . . 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 2 1 . . . . . 11 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . Time 38 | . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 6 | . 3 . . . . 1 2 . . . . . . . . . Non-combat 5 | . 3 . . . . 1 1 . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 7 | . 4 . . . . 1 2 . . . . . . . . . parse_system 5 | . 3 . . . . 1 1 . . . . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Total Allies 15 | . . 3 . . 4 2 . 3 1 . 1 . . . . 1 Largest Group 5 | . . 3 3 2 5 2 . 3 3 1 1 . . . . 1 Highest-Rated Group 269 | . . 40 40 24 174 62 . 210 210 27 50 . . . . 269 Highest-Rated Ally 269 | . . 16 16 16 41 39 . 70 70 27 50 . . . . 269 Zionite Dispatches 4 | . . . . . . . . 1 1 . 1 . . . . 1 Light 1 | . . . . . . . . 1 . . . . . . . . Demo 1 | . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . 1 Hacking Resupply 1 | . . . . . . . . . 1 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . . . . . . 1 1 Ally Attacks 75 | . . . 30 . . 9 . 18 13 . 5 . . . . . Total Damage 2187 | . . . 265 . . 241 . 452 170 . 1059 . . . . . Kills 10 | . . . 1 . . . . 5 . . 4 . . . . . Allies Corrupted 3 | . . . . . . 2 . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 2 3 . . . . . 2 . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 1 4 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Decoded 0b10 Intel 148 | . . . . . . . 36 63 49 . . . . . . . Items 117 | . . . . . . . 24 50 43 . . . . . . . Garrisons 2 | . . . . . . . . 1 1 . . . . . . . Patrols 4 | . . . . . . . 1 2 1 . . . . . . . Investigations 1 | . . . . . . . 1 . . . . . . . . . Reinforcements 2 | . . . . . . . 1 . 1 . . . . . . . Guards 22 | . . . . . . . 9 10 3 . . . . . . . Zionite Intel Received 5 | . . . . . . . . 4 1 . . . . . . . Prototype Stockpiles 1 | . . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . 1 . . . . . . . . Active Terminals 1 | . . . . . . . . . 1 . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Turns Passed 9207 | 164 1367 210 320 59 1097 992 2145 922 775 50 256 142 5 218 207 278 Spaces Moved 6658 | 90 903 170 214 54 908 361 695 552 398 122 389 262 10 411 532 587 Core 661 | 1 . . . . . 42 12 . 35 . 33 164 10 165 . 199 Treads 204 | . . . . . . . 204 . . . . . . . . . Legs 477 | . . . . . . . 414 . 45 . 18 . . . . . Wheels 3583 | 89 903 170 214 54 908 319 65 552 309 . . . . . . . Hover 187 | . . . . . . . . . . . 104 . . . . 83 Flight 1546 | . . . . . . . . . 9 122 234 98 . 246 532 305 Fastest Speed 28 | 50 90 110 110 110 110 110 120 115 40 40 40 50 50 37 34 28 Average Speed 111 | 88 102 110 110 110 110 248 244 135 145 40 55 51 50 42 34 41 Slowest Speed 1200 | 90 130 110 110 110 110 1000 1200 160 330 40 120 70 50 50 34 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . 4 3 . 5 16 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 93 42 20 18 90 59 14 14 8 95 15 58 4 14 21 19 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 10 | . . . . . 1 2 . 5 . . . 2 . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 7 | . . . . . 3 3 . . . . . 1 . . . . Spaces Dug 2 | . . . . . . . 2 . . . . . . . . . Terrain Destroyed 265 | . . . 107 . . 26 36 . 68 . 28 . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 72 | . . . . . . 2 18 . 52 . . . . . . . AOE 191 | . . . 107 . . 24 17 . 15 . 28 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Acc Total 7891 | 143 1193 187 261 53 1012 410 975 699 537 122 418 265 9 450 541 616 Wait 488 | 1 125 3 6 . 67 6 76 78 64 . 13 7 . 21 14 7 Move 6588 | 89 902 169 213 53 907 360 694 551 398 121 380 256 9 401 504 581 Hop 24 | . . . . . . . . . . . 4 2 . 4 11 3 Pick Up 124 | 16 24 3 6 . 14 3 23 14 10 . 3 . . 3 2 3 Fast Attach 74 | 7 2 . 3 . 1 1 21 9 3 1 9 . . 9 . 8 Attach 60 | . 5 . . . 4 5 16 8 9 . 4 . . 2 2 5 Detach 22 | . 1 . . . 1 . 5 2 3 . 1 . . 3 . 6 Swap 59 | . 13 2 8 . 3 2 18 7 6 . . . . . . . Drop 111 | 8 21 5 7 . 15 . 23 13 11 . . . . 7 . 1 Fire 313 | 22 91 5 18 . . 28 98 17 32 . 2 . . . . . Melee 14 | . 9 . . . . 4 1 . . . . . . . . . Ram 5 | . . . . . . . . . 1 . 2 . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 8 . Rewire 1 | . . . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 165 | -11/Junkyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 12) 325 | -10/Materials | Build established: Mutant 917 | -10/Materials | Discovered new exit (range 10) 973 | -10/Materials | Repaired Imp. Terrain Scanner 1036 | -10/Materials | Discovered new exit (range 15) 1271 | -10/Materials | Discovered new exit (range 3) 1491 | -10/Materials | Central database locked down 1532 | -10/Materials | Entered Mines 1651 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1714 | -10/Mines | Discovered new exit (range 7) 1736 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1742 | -10/Mines | Entered Materials 1742 | -9/Materials | Accompanied by 3 allies 1742 | -9/Materials | Evolved 2 slots: Utility x2 2050 | -9/Materials | Discovered new exit (range 12) 2062 | -9/Materials | Entered Mines 2062 | -9/Mines | Accompanied by 2 allies 2069 | -9/Mines | Learned 2 Materials zone layouts 2092 | -9/Mines | Assembled infested the area 2097 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2115 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2121 | -9/Mines | Entered Zion 2121 | -7/Zion | Accompanied by 1 ally 2217 | -7/Zion | Found Relay Coupler [Programmer] 2254 | -7/Zion | Build established: Scavenger-Mutant 2286 | -7/Zion | Learned location of Extension (-6) 2432 | -7/Zion | Found Prototype Device 2433 | -7/Zion | Identified Phasing AFG 2489 | -7/Zion | Found Prototype Device 2490 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2673 | -7/Zion | Learned 8 Factory zone layouts 2871 | -7/Zion | Imprinted 2873 | -7/Zion | Declared Zion's savior 3203 | -7/Zion | Discovered new exit (range 13) 3218 | -7/Zion | Entered Proximity Caves 3218 | -6/Proximity Caves | Accompanied by 1 ally 3225 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3289 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 3426 | -6/Proximity Caves | Learned Factory stockpile data 3585 | -6/Proximity Caves | Core integrity fell below 50% 3676 | -6/Proximity Caves | Build established: Mutant 3793 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3816 | -6/Proximity Caves | Core integrity fell below 20% 3857 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4153 | -6/Proximity Caves | Discovered new exit (range 7) 4210 | -6/Proximity Caves | Entered Factory 4210 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4771 | -6/Factory | Build established: Hacker-Skirmisher 5105 | -6/Factory | Spotted B-75 Beast 5708 | -6/Factory | Terminal network hard line cut 5792 | -6/Factory | Core integrity fell below 50% 6127 | -6/Factory | Lost 9 parts (1p4n1u3w) 6233 | -6/Factory | Discovered new exit (range 16) 6304 | -6/Factory | Core integrity fell below 20% 6355 | -6/Factory | Entered another Factory area 6355 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6386 | -5/Factory | Lost 9 parts (2p3n1u3w) 6504 | -5/Factory | Lost 3 parts (1p2n) 6576 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6606 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6607 | -5/Factory | Zion Light squad teleported in 6972 | -5/Factory | Build established: Scavenger-Gunner 7153 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 7161 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 7197 | -5/Factory | Discovered new exit (range 13) 7277 | -5/Factory | Entered another Factory area 7277 | -4/Factory | Accompanied by 3 allies 7277 | -4/Factory | Evolved 2 slots: Utility x2 7834 | -4/Factory | Spotted B-86 Titan 8023 | -4/Factory | Released all parts (5) 8035 | -4/Factory | Retrieved Zion intel report: Active Terminals 8036 | -4/Factory | Zion Hacking Resupply teleported in 8050 | -4/Factory | Lost 14 parts (3p3n5u3w) 8052 | -4/Factory | Manually triggered Chute Trap 8052 | -4/Factory | Sucked down chute 8052 | -4/Factory | Entered Waste 8061 | -4/Waste | Spotted C-40 Crusher 8066 | -4/Waste | Spotted C-40 Crusher 8067 | -4/Waste | EMP discharged 8073 | -4/Waste | Spotted C-40 Crusher 8074 | -4/Waste | Spotted C-40 Crusher 8075 | -4/Waste | 1 allies followed down the chute 8086 | -4/Waste | Spotted C-40 Crusher 8090 | -4/Waste | Spotted C-40 Crusher 8095 | -4/Waste | Discovered new exit (range 14) 8102 | -4/Waste | Entered Factory 8187 | -4/Factory | Core integrity fell below 50% 8217 | -4/Factory | Lost 4 parts (1p1n1u1w) 8240 | -4/Factory | Zion Demo squad teleported in 8282 | -4/Factory | Core integrity fell below 20% 8350 | -4/Factory | Discovered new exit (range 6) 8352 | -4/Factory | First assault squad dispatched 8358 | -4/Factory | Entered Upper Caves 8442 | -4/Upper Caves | Learned location of Armory (-4) 8488 | -4/Upper Caves | Build established: Mutant 8493 | -4/Upper Caves | Discovered new exit (range 5) 8500 | -4/Upper Caves | Entered another Upper Caves area 8503 | -4/Upper Caves | Discovered new exit (range 7) 8505 | -4/Upper Caves | Entered Research 8505 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8647 | -3/Research | Found Prototype Processor 8647 | -3/Research | Identified Exp. Target Analyzer 8649 | -3/Research | Found Exp. Target Analyzer 8651 | -3/Research | Found Exp. Target Analyzer 8654 | -3/Research | Found Exp. Target Analyzer 8713 | -3/Research | Discovered new exit (range 10) 8723 | -3/Research | Entered another Research area 8723 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8807 | -2/Research | Spotted B-90 Cyclops 8924 | -2/Research | Discovered new exit (range 8) 8930 | -2/Research | Entered Access 8930 | -1/Access | Evolved 2 slots: Propulsion x2 8934 | -1/Access | Found Prototype Processor 8934 | -1/Access | Identified Exp. Signal Interpreter 8942 | -1/Access | Zion Experimental squad teleported in 8946 | -1/Access | Spotted B-99 Colossus 8984 | -1/Access | Spotted B-99 Colossus 9089 | -1/Access | Core integrity fell below 50% 9093 | -1/Access | System corruption reached 10% 9117 | -1/Access | Lost 9 parts (1p7n1u) 9143 | -1/Access | Core integrity fell below 20% 9176 | -1/Access | Lost 3 parts (1n2u) 9208 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09152_ System corrupted: Matter fused (-6). 09165_ Slammed into P-80 Master. 09170_ VC,8 XRZ2J6GG%3YTLB|D6QOPT 09174_ Slammed into K-01 Serf. 09188_ Detecting system override signal. 09188_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09194_ ALERT: Suspicious activity at Terminal A014. Dispatching Investigation squad. 09195_ System corrupted: Heat flow error (+229). 09201_ Drone released from Drone Bay. 09201_ Drone destroyed. 09202_ Drone released from Drone Bay. 09203_ W-44 Eye sends out distress signal. 09203_ Slug penetrates Drone. 09203_ Drone destroyed. 09205_ Slug penetrates Hyperwave Decoder. 09205_ Slug penetrates Drone. 09205_ Drone destroyed. 09206_ >> Lost connection to Drone. 09208_ U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????####?????????????????????????????????? | | ???????????"""G"""???????????????????????????????? | | ???????????""" """#####??????????????????????????? | | ??????????? #??????????????????????????? | | ?????????? #??????????????????????????? | | ?????????"""" """"" #??????????????????????????? | | ?????#? """"" """"" #??????????????????????????? | | ?????# """"" """"" #??????????????????????????? | | ?????? """"" """"" #??????????????????????????? | | ?????# """"" """"" ##############?????????????? | | ?????# % +u ssw ?????????? | | ?????# = # #####?????????????????? | | ##############+######## p@ #?????????????????????? | | """T""" # % p% p #?????????????????????? | | """ """ # ######## #?????????????????????? | | # #??????? #?????????????????????? | | ? # #??????? #?????????????????????? | | ??? # #???????k#?????????????????????? | | ????? # #????????#?????????????????????? | | ???#+##/### #??????????????????????????????? | | #### #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | + #??????????????????????????????? | | " # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | ######## #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????# #??????????????????????????????? | | #??????? #??????????????????????????????? | | +########## ######?????????????????????????? | | !== ????????????????????????? | | == ????????????????????????? | | == ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 63 Target Analysis 15 Recoil Reduction 1 Particle Charging 15 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 20 Authchip Count 4 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Lrg. Storage Unit | -10/Mines | Hacked Imp. Lightning Gun | -5/Factory | Z-intel Imp. Thermal Defense Suite | -5/Factory | Z-intel Imp. Spread Laser | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Imp. KE Penetrator | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Imp. Energy Well | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Robot Schematics ------------------ T-07 Excavator | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel D-63 Destroyer | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Challenges ------------ None Game ------ Seed AssembledMicrowarpClaymores Manual? 0 Play Time 02:16:12 Cumulative 104.0 hours Start 2023.12.08 @ 17:37:31 End 2023.12.08 @ 20:00:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35399e7b-cb68-43b6-8cd7-b7f1236b6ef9