Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 12:37:11 Player: Sanae Result: Destroyed by as-16684 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (474) 474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1644 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Heat Sink Disposable Heat Sink Terrain Scanner Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Spread Laser Katana > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Heat Sink Disposable Heat Sink Terrain Scanner Melee Analysis Suite Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 27 | 6 2 7 12 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 2 7 Treads 1 | . . . 1 Leg 10 | 2 . 2 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 2 . Device 3 | . 2 1 . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 1 12 Power 4 | . . 1 3 Propulsion 6 | . . . 6 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Backups 6 | 3 5 7 6 Power . | . 1 1 . Propulsion 1 | 2 2 2 1 Utility 2 | . . 2 4 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 9 | . 1 3 5 Power 3 | . 1 1 1 Propulsion 1 | . . 1 . Utility 3 | . . . 3 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 98 88 Engine 10 | . 14 11 8 Leg 29 | . 28 32 26 Device 10 | . 12 11 8 Storage 11 | . 14 11 10 Processor 9 | . . 10 10 Energy Gun 14 | . 28 13 10 Ballistic Gun 4 | . . 7 . Slashing Weapon 3 | . . . 9 Peak Build Rating 16 | 6 7 13 16 Average Rating 10 | 4 6 11 13 On Entrance 6 | . 6 7 12 Avg Prop Armor Cover (%) 16 | . . . 16 Naked Turns 24 | . . . 24 Heaviest Build 18 | 14 15 18 18 Greatest Support 33 | 20 20 30 33 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 5 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 7 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 614 | 260 20 155 179 Remotely . | . . . . Salvage Created 745 | . 100 329 316 Parts 38 | . 7 17 14 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 23 | . 2 5 16 Melee 5 | . . . 5 Guns 16 | . 2 5 9 AOE 2 | . . . 2 Classes Destroyed 6 | . 1 2 3 Worker 1 | . . . 1 Recycler 1 | . . 1 . Grunt 8 | . 2 2 4 Duelist 1 | . . . 1 Sentry 3 | . . 3 . Assembled 11 | . . . 11 Best Kill Streak 6 | . 2 2 6 Combat Bots Only 6 | . 2 2 6 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 171 | . 20 30 121 Missed 40 | . 5 10 25 Hits 131 | . 15 20 96 Melee 12 | . . . 12 Projectile 119 | . 15 20 84 Critical Strikes 2 | . . . 2 Damage Taken 1980 | . 169 311 1500 Core 449 | . 34 24 391 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 100 | . . 100 . Core Remaining (%) 93 | 100 86 . . Volleys Fired 58 | . 7 15 36 Largest 2 | . 2 2 2 Hottest 90 | . 90 73 73 Shots Fired 85 | . 14 30 41 Gun 81 | . 14 30 37 Cannon . | . . . . Launcher 4 | . . . 4 Special . | . . . . Kinetic 20 | . . 15 5 Thermal 49 | . 7 10 32 Explosive 4 | . . . 4 Electromagnetic 12 | . 7 5 . Robot Hit Streak 8 | . 3 8 5 Robot Miss Streak 6 | . 2 2 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 69 | . 7 19 43 Core Hits 75 | . 3 11 61 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks 10 | . . . 10 Impact . | . . . . Slashing 10 | . . . 10 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1270 | . 97 274 899 Guns 793 | . 97 274 422 Cannons . | . . . . Explosions 185 | . . . 185 Melee 262 | . . . 262 Ramming 30 | . . . 30 Kinetic 223 | . . 147 76 Thermal 461 | . 39 76 346 Explosive 185 | . . . 185 Electromagnetic 109 | . 58 51 . Impact . | . . . . Slashing 262 | . . . 262 Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles . | . . . . Explosions . | . . . . Melee 22 | . . . 22 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 53 | . . . 53 Shots 1 | . . . 1 Rammed 9 | . . . 9 Targets Rammed 9 | . . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 198 | . 198 36 120 Average Temperature 39 | . 88 11 35 Received Heat Transfer 408 | . 90 105 213 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 861 | . 111 222 528 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 130 | . 50 130 71 Initial 43 | . . 16 43 Average 15 | . 5 14 21 Influence Increases 432 | . 55 229 148 Destroy 0b10 Robot/C 240 | . 40 100 100 Destroy 0b10 Robot/NC 10 | . . 5 5 Destroy Leader 70 | . 10 40 20 Successful Hack 14 | . 5 9 . Destroy Structure 23 | . . . 23 Lose Combat Pursuer 75 | . . 75 . Influence Decreases 432 | . 15 157 260 Entered New Map 93 | . . 24 69 Time Decay 268 | . 15 123 130 Lost Part 71 | . . 10 61 Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 5 13 19 Peak Tracking Total 8 | . 3 8 5 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 11 . Successful 12 | . 4 8 . Failed 6 | . 3 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 7 3 . Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 4 2 . Record 1 | . . 1 . Branch Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . . 3 . Time 78 | . . 78 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1065 | . 128 604 333 Terrain 1065 | . 128 604 333 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1235 | 70 149 604 412 Spaces Moved 713 | 43 101 349 220 Core 42 | 12 . . 30 Treads 33 | . . . 33 Legs 638 | 31 101 349 157 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 125 120 120 116 Slowest Speed 190 | 190 120 120 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 27 27 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed 45 | . . . 45 Melee . | . . . . Projectile . | . . . . AOE 45 | . . . 45 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 995 | 57 115 503 320 Wait 134 | 3 . 115 16 Move 710 | 42 100 348 220 Hop . | . . . . Pick Up 22 | 6 4 6 6 Fast Attach 14 | 4 2 4 4 Attach 13 | 2 . 4 7 Detach 2 | . 1 . 1 Swap 10 | . . 5 5 Drop 13 | . 1 6 6 Fire 58 | . 7 15 36 Melee 10 | . . . 10 Ram 9 | . . . 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 9) 220 | -10/Materials | Entered another Materials area 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 274 | -9/Materials | Identified exit to Mines 274 | -9/Materials | Identified exit to Storage 302 | -9/Materials | Build established: Mutant 323 | -9/Materials | Repaired EM Pulse Gun 351 | -9/Materials | Repaired Med. Laser 378 | -9/Materials | Repaired Aluminum Leg 824 | -9/Materials | Entered Mines 888 | -9/Mines | Lost 6 parts (2p3n1w) 929 | -9/Mines | Assembled infested the area 934 | -9/Mines | Assisted by a Guerilla fighting off Assembled 968 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1156 | -9/Mines | Lost 3 parts (1p2n) 1188 | -9/Mines | Core integrity fell below 50% 1212 | -9/Mines | Released all parts (5) 1213 | -9/Mines | Core integrity fell below 20% 1231 | -9/Mines | Lost 4 parts (1p1n1u1w) 1236 | -9/Mines | Destroyed by as-16684 with Assembled Heavy Rifle Last Messages --------------- Ion Engine destroyed. Acquired 6 matter. as-64384 destroyed. as-23784 destroyed. Acquired 22 matter. Imp. Aluminum Leg destroyed. Spread Laser destroyed. as-84967 destroyed. Acquired 11 matter. Released Katana. Released Terrain Scan Processor. Released Sml. Storage Unit. Released Lgt. Treads. Released Aluminum Leg. [Achievement: Live, Flee, And Rebuild] Slammed into as-75955. Destabilizing: System corrupted (+1). Slammed into as-75955. as-75955 destroyed. [Achievement: Fist Fight] Map ----- +----------------------------------------------------+ | ???????# %%=%/[%$*=/!==#?### #?? ######?? | | ????????????###########%###?# ##? ###?#??# | | ????????????????#??####%#??## ##? #?#?#??? | | ???????????????#?###?##%###?# #?# ##??#### | | ???????????????????####%##### #?? #??##??? | | ??????????????????? #%% ### #?#????? | | ???????????????????"??# ###??#?? | | ????????????????"?????###### #?#?##? | | ????????????????? 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Laser | 68% | -9/Materials Aluminum Leg | 61% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed VoltaicAutogunEdition Manual? 0 Play Time 00:21:19 Cumulative 3.3 hours Start 2025.12.31 @ 10:42:59 End 2025.12.31 @ 12:37:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 36/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48c269d5-6122-476d-a2c2-fdae35b6ab84