Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.29 @ 23:02:10 Player: John_Oxford Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (306) 306 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1266 Bonus ------- None Cogmind --------- Core Integrity 183/400 Matter 300/300 Energy 85/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit > --- WEAPON ----------- EM Shotgun Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Large Storage Unit [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 17 | 6 3 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads 2 | 2 . . Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 6 | . . 6 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 73 | . 85 69 Engine 8 | . 14 5 Treads 14 | . 28 9 Wheel 8 | . . 11 Device 2 | . . 3 Storage 12 | . 14 11 Protection 3 | . . 4 Energy Gun 12 | . 14 11 Ballistic Gun 7 | . 4 8 Launcher 5 | . 8 4 Naked Turns . | . . . Heaviest Build 28 | 10 24 28 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | 1 . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 10 Average Capacity 8 | 5 7 10 Most Carried 9 | 6 8 9 Average Carried 6 | 4 6 6 Final Capacity 10 | 6 10 10 Final Carried 8 | 6 8 8 Class Distribution -------------------- 60% | Mutant 23% | Tank 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 419 | 232 22 165 Remotely . | . . . Salvage Created 341 | . 37 304 Parts 26 | . 4 22 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 1 10 Guns 11 | . 1 10 Classes Destroyed 4 | . 1 3 Worker 1 | . . 1 Swarmer 5 | . . 5 Grunt 5 | . 1 4 Sentry 1 | . . 1 Best Kill Streak 5 | . 1 5 Combat Bots Only 5 | . 1 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1045 | . 119 926 Core 217 | . . 217 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 44 | . 1 43 Largest 3 | . 2 3 Hottest 124 | . 70 124 Shots Fired 69 | . 2 67 Gun 66 | . 1 65 Cannon . | . . . Launcher 3 | . 1 2 Special . | . . . Kinetic 25 | . . 25 Thermal 12 | . . 12 Explosive 3 | . 1 2 Electromagnetic 29 | . 1 28 Robot Hit Streak 9 | . 1 9 Robot Miss Streak 4 | . . 4 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 48 | . 1 47 Core Hits 24 | . 2 22 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 657 | . 39 618 Guns 508 | . 15 493 Cannons . | . . . Explosions 149 | . 24 125 Melee . | . . . Ramming . | . . . Kinetic 139 | . . 139 Thermal 175 | . . 175 Explosive 103 | . 24 79 Electromagnetic 240 | . 15 225 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 14 | . . 14 Projectiles . | . . . Explosions 14 | . . 14 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 51 | . 11 40 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 133 | . 21 133 Average Temperature 47 | . 14 50 Received Heat Transfer 240 | . 60 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 383 | . . 383 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 234 | . 30 234 Initial 12 | . . 12 Average 51 | . 1 78 Maximum Alert Level 1 | . . 1 Low Security (%) 97 | 100 100 95 Level 1 2 | . . 4 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 3 19 Peak Tracking Total 5 | . 4 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 5 8 Successful 9 | . 2 7 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 13 | . 5 8 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 1 4 Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Locate Traps 2 | . 1 1 Maintenance Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 1 3 Terminals 4 | . 1 3 Botnet 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 654 | 68 160 426 Spaces Moved 338 | 48 90 200 Core 28 | 26 . 2 Treads 173 | 22 90 61 Legs . | . . . Wheels 137 | . . 137 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 80 Average Speed 124 | 109 160 111 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 22 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 18 | . 6 12 Melee . | . . . Projectile . | . . . AOE 18 | . 6 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 505 | 61 104 340 Wait 89 | . 6 83 Move 336 | 47 89 200 Hop . | . . . Pick Up 16 | 8 2 6 Fast Attach 7 | 4 3 . Attach 8 | 2 . 6 Detach . | . . . Swap 2 | . . 2 Drop 3 | . 3 . Fire 44 | . 1 43 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 4) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 440 | -9/Materials | Lost 4 parts (1u3w) 653 | -9/Materials | Core integrity fell below 50% 655 | -9/Materials | Self-destructed Last Messages --------------- 00633_ K-01 Serf collects debris. 00635_ Acquired 15 matter. 00636_ K-01 Serf collects debris. 00640_ Acquired 3 matter. 00642_ S-10 Pest destroyed. 00642_ K-01 Serf collects debris. 00643_ Acquired 3 matter. 00644_ Beam Rifle destroyed. 00645_ K-01 Serf collects debris. 00646_ Acquired 3 matter. 00648_ K-01 Serf collects debris. 00650_ Acquired 3 matter. 00650_ S-10 Pest destroyed. 00651_ K-01 Serf collects debris. 00652_ Acquired 3 matter. 00652_ K-01 Serf collects debris. 00654_ Acquired 3 matter. 00654_ Hvy. Assault Rifle destroyed. 00655_ Heat Sink destroyed. 00655_ System corrupted by crushing effect (+1). 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" #???? | | ????????????????####### #???? | | ??????????????????????## ##### ########+#####? | | ???????????????????????# #??####+#####?# #? | | ???????????????????????# #??# ### """" #? | | ???????????????????????#+#??# " + + ""S"" #? | | ????????????????????????????# " ### "" "" !#? | | ????????????????????????????# " #?# #? | | ????????????????????????????# ! % #?# """" #? | | ????????????????????????????# = "" #?# """" #? | | ????????????????????????????# = """ #?# """" #? | | ????????????????????????????# """ #?# #? | | ????????????????????????????# #?##########? | | ????????????????????????????##########???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerMiningEngine Manual? 0 Play Time 00:09:06 Cumulative 3.0 hours Start 2020.09.29 @ 22:54:07 End 2020.09.29 @ 23:02:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59e61241-b9bf-4cb7-8f74-67d56c59b011