Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.14 @ 21:25:02 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (3037) 3037 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (752) 752 TOTAL SCORE: 6439 Bonus ------- High Alert Combat Kills 539 Follower Combat Kills 68 Entered Garrisons 200 Friendly Fire -55 Cogmind --------- Core Integrity 350/550 Matter 258/300 Energy 265/265 System Corruption 0% Temperature Cool (56) Movement Treading (162) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Layered Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Neutrino Core Light Treads Light Treads Heavy Treads High-capacity Matter Pod (200) Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Powered Armor System Shield Long-range Tractor Beam Gauss Rifle Gauss Rifle Heavy Machine Gun Precision Grenade Launcher Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Neutrino Core Heavy Treads High-capacity Matter Pod Structural Scanner Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Powered Armor Long-range Tractor Beam Gauss Rifle Gauss Rifle Heavy Machine Gun Precision Grenade Launcher Precision Grenade Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 78 | . 14 6 21 25 12 Power 6 | . 1 . . 4 1 Engine 5 | . . . . 4 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 19 | . 2 3 4 7 3 Treads 7 | . . . . 4 3 Leg 12 | . 2 3 4 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | . 4 1 7 7 6 Device 3 | . . 1 1 1 . Storage 4 | . 2 . . . 2 Processor 2 | . . . 1 1 . Hackware 1 | . . . . . 1 Protection 15 | . 2 . 5 5 3 Artifact . | . . . . . . Weapon 28 | . 7 2 10 7 2 Energy Gun 1 | . 1 . . . . Energy Cannon 3 | . . 1 2 . . Ballistic Gun 18 | . 6 1 5 4 2 Ballistic Cannon . | . . . . . . Launcher 6 | . . . 3 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 95 98 99 100 98 Engine 6 | . 8 . . 7 9 Core 4 | . 5 11 9 1 . Treads 13 | . . . . 24 36 Leg 19 | . 27 33 36 11 . Device 1 | . . 10 6 . . Storage 11 | . 15 11 9 9 9 Processor 5 | . . . 9 9 9 Hackware 1 | . . . . . 6 Protection 12 | . 8 11 11 18 11 Energy Cannon 1 | . . 10 4 . . Ballistic Gun 19 | . 27 11 13 17 16 Naked Turns . | . . . . . . Heaviest Build 63 | 11 36 34 47 53 63 Greatest Support 107 | 20 20 30 47 107 107 Greatest Overweight (x) 1 | . 1 1 . 1 . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | . 15 15 15 15 20 Average Capacity 14 | . 13 15 15 15 16 Most Carried 18 | . 15 15 15 15 18 Average Carried 14 | . 12 14 14 14 15 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 18 | 6 15 15 15 15 18 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Matter Collected 2950 | 200 367 320 429 1145 489 Remotely 213 | . . . 102 111 . Salvage Created 3942 | . 568 383 748 1154 1089 Parts 203 | . 32 25 44 40 62 Haulers Intercepted 7 | . 2 2 1 . 2 Recyclers Shooed 8 | . 4 . 2 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Combat Hostiles Destroyed 75 | . 12 5 21 21 16 Guns 48 | . 12 2 8 10 16 Cannons 6 | . . 3 3 . . AOE 19 | . . . 8 11 . Classes Destroyed 15 | . 4 2 4 2 3 Worker 4 | . . . 2 . 2 Builder 2 | . . 1 . . 1 Hauler 7 | . 2 2 1 . 2 Recycler 2 | . . . 1 . 1 Mechanic 2 | . 1 . . . 1 Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 20 | . 3 . 13 4 . Grunt 34 | . 9 3 2 14 6 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . . 1 Sentry 14 | . . 2 5 1 6 Specialist 2 | . . . . . 2 Hunter 1 | . . . . 1 . Behemoth 1 | . . . . 1 . Best Kill Streak 10 | . 4 3 8 10 7 Combat Bots Only 10 | . 4 3 6 10 4 Max Kills in Single Turn 4 | . 1 1 3 4 2 Gunslinging 1 | . . . 1 . . Exploded 4 | . . . 3 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Damage Taken 2621 | . 377 279 413 466 1086 Core 294 | . 54 40 18 16 166 Absorbed by Shields . | . . . . . . Redirected to Shielding 77 | . 31 33 13 . . Regen/Repaired (Parts) 288 | . 110 45 . . 133 Core Remaining (%) 89 | 100 78 90 . . . Volleys Fired 257 | . 49 16 38 102 52 Largest 2 | . 2 2 2 2 2 Hottest 91 | . 43 91 91 56 56 Shots Fired 502 | . 98 33 70 197 104 Gun 460 | . 98 16 52 190 104 Cannon 30 | . . 17 13 . . Launcher 12 | . . . 5 7 . Special . | . . . . . . Kinetic 460 | . 98 16 52 190 104 Thermal 30 | . . 17 13 . . Explosive 12 | . . . 5 7 . Electromagnetic . | . . . . . . Robot Hit Streak 35 | . 18 14 13 35 18 Robot Miss Streak 5 | . 5 2 2 3 4 Penetration Max 1 | . . . 1 1 1 Secondary Targets 9 | . 2 . 3 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 359 | . 63 24 51 141 80 Core Hits 181 | . 30 10 31 69 41 Critical Kills 4 | . . . 2 1 1 Critical Parts Destroyed 3 | . . . . 2 1 Critical Strikes 7 | . . . 2 3 2 Meltdown 2 | . . . 2 . . Destroy 5 | . . . . 3 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7295 | . 725 454 1533 2898 1685 Guns 5172 | . 699 183 710 1909 1671 Cannons 532 | . . 264 268 . . Explosions 1544 | . . . 555 989 . Melee . | . . . . . . Ramming 47 | . 26 7 . . 14 Kinetic 5172 | . 699 183 710 1909 1671 Thermal 532 | . . 264 268 . . Explosive 1544 | . . . 555 989 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 7 . . . Message Errors 1 | . . 1 . . . Heat Flow Errors 3 | . . 3 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 83 | . . . 16 67 . Projectiles . | . . . . . . Explosions 83 | . . . 16 67 . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 27 | . . . 27 . . Shots 1 | . . . 1 . . Rammed 2 | . . . . . 2 Targets Rammed 8 | . 5 1 . . 2 Kicked 6 | . 5 1 . . . Crushed . | . . . . . . Highest Temperature 237 | . 13 237 36 36 58 Average Temperature 27 | . 6 88 12 14 18 Received Heat Transfer 951 | . 162 117 108 204 360 Effects 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 2 . . Combat Hostiles 2 | . . . 2 . . Parts Melted 4 | . . 1 3 . . Heat Transferred 962 | . . 481 481 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Peak Influence 1174 | . 277 184 746 1174 725 Initial 572 | . . 51 21 357 572 Average 452 | . 88 79 388 941 555 Maximum Alert Level 4 | . 1 . 3 4 3 Low Security (%) 43 | . 93 100 22 . . Level 1 5 | . 6 . 24 3 . Level 2 24 | . . . 48 11 99 Level 3 25 | . . . 5 81 . Level 4 1 | . . . . 3 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 . 1 . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 7 | . 3 . . . 4 Assault 1 | . . . . . 1 Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Distress Signals 8 | . 2 . 4 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 23 7 25 22 20 Peak Tracking Total 7 | . 5 3 7 6 5 Tactical Retreats 4 | . 1 . 1 1 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Traps Triggered 3 | . . 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Machines Disabled 8 | . . . 2 5 1 Max in Single Turn 1 | . . . 1 1 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Machines Accessed 17 | . 4 3 1 4 5 Terminals 13 | . 3 2 . 4 4 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 51 | . 17 8 1 5 20 Successful 30 | . 12 4 1 3 10 Failed 21 | . 5 4 . 2 10 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 17 | . 5 1 . . 11 Terminals 35 | . 11 4 . 5 15 Fabricators . | . . . . . . Repair Stations 15 | . 6 4 . . 5 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 16 | . 6 2 . 3 5 Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 5 | . 2 2 . . 1 Open Door 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . . . . . 2 Locate Traps 1 | . 1 . . . . Recall Reinforcements 1 | . . . . . 1 Recall Assault 1 | . . . . . 1 Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 6 2 . . 4 Scan Component 6 | . 3 1 . . 2 Repair 6 | . 3 1 . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . . . . 1 Terminals 1 | . . . . . 1 Botnet 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 4 2 1 3 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 3 1 . . 2 Time 198 | . 78 32 . . 88 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . 5 . Machine Destruction 5 | . . . . 5 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 2 | . . . . 2 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 59 | . . . . 59 . Highest-Rated Ally 39 | . . . . 39 . Total Orders . | . . . . . . Ally Attacks 14 | . . . . 14 . Total Damage 184 | . . . . 184 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Turns Passed 4113 | . 1255 530 400 1243 685 Spaces Moved 1859 | 1 567 227 219 608 237 Core . | . . . . . . Treads 635 | . . . . 398 237 Legs 1224 | 1 567 227 219 210 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 112 | 120 120 190 112 112 162 Average Speed 157 | 120 172 190 114 145 162 Slowest Speed 250 | 120 190 190 120 250 162 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 80 26 27 68 29 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . 4 . . Terrain Destroyed 101 | . . . 66 34 1 Melee . | . . . . . . Projectile 4 | . . . . 3 1 AOE 97 | . . . 66 31 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Total 2585 | . 769 298 311 772 435 Wait 249 | . 86 41 2 2 118 Move 1854 | . 566 226 219 606 237 Hop . | . . . . . . Pick Up 48 | . 25 4 11 3 5 Fast Attach 23 | . 7 1 6 7 2 Attach 7 | . 1 2 3 . 1 Detach . | . . . . . . Swap 48 | . 6 3 12 18 9 Drop 76 | . 24 4 20 19 9 Fire 257 | . 49 16 38 102 52 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . 5 1 . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire 15 | . . . . 15 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 6) 227 | -10/Materials | Discovered new exit (range 9) 331 | -10/Materials | Build established: Mutant 899 | -10/Materials | Discovered new exit (range 15) 1111 | -10/Materials | Repaired Propulsion Shielding 1138 | -10/Materials | Repaired Aluminum Leg 1165 | -10/Materials | Repaired Aluminum Leg 1249 | -10/Materials | Discovered new exit (range 5) 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1412 | -9/Materials | Repaired Autogun 1587 | -9/Materials | Build established: Scavenger-Mutant 1757 | -9/Materials | Discovered new exit (range 15) 1786 | -9/Materials | Entered another Materials area 1786 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2152 | -8/Materials | Garrison activated, responded to threat 2186 | -8/Materials | Identified exit to Garrison 2186 | -8/Materials | Entered Garrison 2241 | -8/Garrison | Triggered checkpoint 2288 | -8/Garrison | Destroyed 10 combat bots 2335 | -8/Garrison | Build established: Mutant 2369 | -8/Garrison | Triggered checkpoint 2455 | -8/Garrison | Garrison Relay disabled 2469 | -8/Garrison | Discovered new exit (range 10) 2500 | -8/Garrison | Spotted B-75 Beast 2510 | -8/Garrison | Destroyed B-75 Beast 2554 | -8/Garrison | Found Imp. Powered Armor 2664 | -8/Garrison | Build established: Scavenger-Mutant 2686 | -8/Garrison | Triggered checkpoint 2791 | -8/Garrison | Discovered new exit (range 9) 2822 | -8/Garrison | Discovered new exit (range 40) 2822 | -8/Garrison | Discovered new exit (range 16) 2822 | -8/Garrison | Discovered new exit (range 47) 3260 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3429 | -8/Garrison | Entered Materials 3503 | -8/Materials | Repaired Gauss Rifle 3548 | -8/Materials | Repaired Gauss Rifle 3829 | -8/Materials | First assault squad dispatched 4114 | -8/Materials | Self-destructed Last Messages --------------- 04056_ Critical hit (Burn: +37). 04057_ Y-45 Defender destroyed. 04061_ Acquired 40 matter. 04066_ Acquired System Shield. 04074_ W-25 Informer sends out distress signal. 04079_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04080_ Acquired 6 matter. 04082_ Slug penetrates G-47 Trooper. 04082_ Slug penetrates Wall. 04085_ G-47 Trooper destroyed. 04085_ Switching to secondary target: G-47 Trooper. 04085_ Slug penetrates G-47 Trooper. 04108_ Critical hit (Burn: +37). 04108_ Slug penetrates G-47 Trooper. 04108_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04108_ M-13 Machinist repairs G-47 Trooper. 04111_ Slug penetrates G-47 Trooper. 04111_ G-47 Trooper destroyed. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastThermoelectricAxe Manual? 0 Play Time 00:25:40 Cumulative 852.6 hours Start 2023.04.14 @ 21:03:35 End 2023.04.14 @ 21:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1282 Rogue 1282 Adventurer 0 Explorer 0 Win Type - Total 81 Types 47/1/14/14/4/0/0/1/0 Lore% 92 Gallery% 92 Achievement% 85 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af1458c7-af59-421c-a3f7-8a45833c18b6