Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.07 @ 19:04:37 Player: Michael Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (123) 615 Value Destroyed (3013) 3013 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (952) 952 TOTAL SCORE: 10020 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 671 Met Data Miner 300 Friendly Fire -23 Cogmind --------- Core Integrity 55/850 Matter 300/300 Energy 59/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Advanced Sensor Array Improved Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Improved Core Shielding Improved System Shield > --- WEAPON ----------- Proton Cannon Ion Cannon Phase Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Medium Storage Unit High-capacity Matter Pod Compact Matter Pod Matter Compressor Matter Compressor Advanced Sensor Array Advanced Sensor Array Advanced Terrain Scanner Long-range Tractor Beam High-powered Shotgun Improved Light Cannon Improved Grenade Launcher Katana Scythe [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . 2 . . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . Utility 5 | . . . . . . . 1 2 . 2 . . . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . Parts Attached 192 | 6 11 . 39 4 1 6 39 2 14 39 1 5 7 1 5 12 Power 18 | 1 1 . 8 . . . . . 2 3 1 . 2 . . . Engine 11 | 1 1 . 8 . . . . . 1 . . . . . . . Core 5 | . . . . . . . . . 1 3 . . 1 . . . Reactor 2 | . . . . . . . . . . . 1 . 1 . . . Propulsion 43 | 2 4 . 8 . . 2 12 . 6 6 . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . Wheel 41 | . 4 . 8 . . 2 12 . 6 6 . . . . . 3 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 50 | 1 4 . 1 . 1 . 6 2 3 18 . 2 4 1 1 6 Device 23 | . . . . . . . 2 1 . 13 . . 4 1 1 1 Storage 10 | 1 2 . 1 . 1 . 1 1 . 1 . 1 . . . 1 Processor 3 | . . . . . . . 2 . . . . . . . . 1 Hackware 4 | . . . . . . . . . 1 3 . . . . . . Protection 10 | . 2 . . . . . 1 . 2 1 . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 81 | 2 2 . 22 4 . 4 21 . 3 12 . 3 1 . 4 3 Energy Gun 4 | . . . 1 . . . 1 . . . . 1 . . 1 . Energy Cannon 9 | . . . 2 . . . . . . 4 . 1 . . 1 1 Ballistic Gun 32 | 2 2 . 9 2 . 3 7 . 1 1 . 1 1 . 2 1 Ballistic Cannon 15 | . . . 5 1 . . 7 . . 2 . . . . . . Launcher 15 | . . . 5 1 . 1 5 . 1 2 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 . 1 3 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . . . Parts Lost 52 | . 2 . 6 . . 2 8 . 12 8 . 1 1 . . 12 Power 4 | . . . . . . . . . 2 1 . . . . . 1 Propulsion 17 | . 1 . 2 . . 1 2 . 6 1 . . . . . 4 Utility 9 | . . . . . . . 1 . 2 2 . . . . . 4 Weapon 22 | . 1 . 4 . . 1 5 . 2 4 . 1 1 . . 3 Highest Loss Streak 12 | . 2 . 2 . . 2 2 . 9 5 . 1 1 . . 12 Average Slot Usage (%) 93 | . 96 100 91 100 100 99 94 100 80 79 93 99 99 100 82 94 Engine 5 | . 14 14 10 11 11 11 9 7 4 . . . . . . . Core 2 | . . . . . . . . . 1 5 4 . 1 6 6 5 Wheel 20 | . 16 28 21 22 22 21 26 23 22 14 20 20 20 20 20 18 Device 5 | . . . . . . . 4 15 3 13 6 5 6 6 6 5 Storage 15 | . 14 14 11 11 11 11 14 15 15 13 20 20 20 20 20 19 Processor 3 | . . . . . . . 3 7 7 6 6 6 6 6 6 6 Hackware 5 | . . . . . . . . . 6 6 13 13 13 13 13 12 Protection 4 | . 11 14 11 11 11 11 4 . 1 1 . . . . . . Energy Gun 1 | . . . 2 . . . . . . . . 5 4 . . 5 Energy Cannon 1 | . . . . . . . . . . 1 . 5 6 6 . 5 Ballistic Gun 12 | . 28 28 20 33 33 32 8 7 3 1 . 4 7 13 1 11 Ballistic Cannon 5 | . . . 10 10 11 7 14 15 6 2 6 . . . . . Launcher 1 | . . . 2 . . 3 6 . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 7 3 8 13 7 6 6 6 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 27 24 35 32 48 48 88 87 87 105 98 111 108 104 107 110 Greatest Support 40 | 20 20 20 20 20 20 20 36 36 36 40 36 36 36 36 36 36 Greatest Overweight (x) 9 | 1 1 1 3 1 2 4 4 2 2 7 2 3 2 2 2 9 Average Overweight (x) 1 | . . 1 1 1 1 2 1 2 1 1 2 2 2 2 2 2 Largest Inventory Capacity 20 | 6 12 10 10 10 12 12 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 4 9 10 10 10 10 12 16 20 20 20 20 20 20 20 20 19 Most Carried 20 | 4 10 10 10 10 12 12 20 19 20 19 20 20 20 20 20 20 Average Carried 14 | 3 8 10 9 10 10 11 13 16 15 13 18 19 19 20 19 19 Final Capacity 20 | 6 10 10 10 10 12 12 12 20 20 20 20 20 20 20 20 4 Final Carried 20 | 4 10 10 10 10 12 12 12 18 10 17 20 20 20 20 20 4 Class Distribution -------------------- 26% | Hacker-Mutant 20% | Mutant 14% | Hauler-Assassin 10% | Scavenger-Tank 7% | Hauler-Mutant 6% | Tank 5% | Hacker-Skirmisher 4% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Mutant | -8/Materials Hauler-Assassin | -7/Factory Hauler-Mutant | -7/Storage Hauler-Assassin | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Matter Collected 5386 | 248 280 . 1211 172 . 138 1124 4 236 1218 114 330 99 26 . 186 Remotely 655 | . . . . . . . 168 . . 487 . . . . . . Salvage Created 4167 | . 419 . 1230 13 . 77 1197 4 80 1064 . . 83 . . . Parts 237 | . 30 . 69 6 . 14 57 . 3 53 . . 5 . . . Haulers Intercepted 11 | . 1 . 3 . . . 5 . . 2 . . . . . . Recyclers Shooed 6 | . . . 4 . . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . . 14 . . 17 Prevented 1 | . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 11 . 19 3 . 8 19 1 . 10 . . 1 . . . Melee 6 | . . . . . . . . . . 6 . . . . . . Guns 28 | . 11 . 11 . . 3 3 . . . . . . . . . Cannons 18 | . . . 5 . . 2 8 1 . 1 . . 1 . . . AOE 19 | . . . 3 3 . 3 8 . . 2 . . . . . . Classes Destroyed 14 | . 3 . 8 . . . . . . 2 . . 1 . . . Worker 15 | . . . 4 . . 1 9 . . 1 . . . . . . Builder 5 | . . . 2 . . . 2 . . 1 . . . . . . Tunneler 4 | . . . 1 . . . 1 . . 2 . . . . . . Hauler 11 | . 1 . 3 . . . 5 . . 2 . . . . . . Recycler 11 | . . . 3 . . . 5 . 1 2 . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . 1 . . . 1 . . 2 . . . . . . Swarmer 20 | . 3 . . 3 . 8 6 . . . . . . . . . Grunt 35 | . 8 . 12 . . . 11 . . 4 . . . . . . Brawler 3 | . . . 3 . . . . . . . . . . . . . Sentry 9 | . . . 4 . . . 2 1 . 2 . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | . 4 . 7 5 . 5 6 1 1 5 . . 1 . . . Combat Bots Only 5 | . 4 . 5 3 . 4 4 1 . 2 . . 1 . . . Max Kills in Single Turn 3 | . 1 . 2 3 . 2 2 1 1 2 . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . 2 1 . . 1 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Damage Taken 8734 | . 523 . 1011 52 . 345 1249 388 1560 1647 . 129 145 . . 1685 Core 1596 | . 109 . 165 10 . 62 140 54 261 293 . . . . . 502 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 56 . . . 40 74 . 55 . . . . . . . Volleys Fired 284 | . 54 2 96 3 . 19 84 7 3 13 2 . 1 . . . Largest 4 | . 2 2 4 4 . 4 4 3 4 4 1 . 2 . . . Hottest 278 | . 40 40 108 99 . 99 150 103 136 278 53 . 120 . . . Shots Fired 698 | . 108 4 246 8 . 58 214 21 8 26 2 . 3 . . . Gun 452 | . 108 4 178 6 . 46 96 7 3 2 . . 2 . . . Cannon 203 | . . . 48 1 . 10 105 14 3 19 2 . 1 . . . Launcher 43 | . . . 20 1 . 2 13 . 2 5 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 637 | . 108 4 226 7 . 56 198 21 6 7 2 . 2 . . . Thermal 11 | . . . . . . . 3 . . 7 . . 1 . . . Explosive 34 | . . . 11 1 . 2 13 . 2 5 . . . . . . Electromagnetic 16 | . . . 9 . . . . . . 7 . . . . . . Robot Hit Streak 17 | . 17 4 13 5 . 9 13 13 3 5 . . 2 . . . Robot Miss Streak 8 | . 3 . 5 1 . 3 8 2 2 3 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . Shots Hit Robots 483 | . 80 4 147 6 . 30 136 19 7 52 . . 2 . . . Core Hits 229 | . 27 . 69 4 . 12 78 3 4 31 . . 1 . . . Critical Hits 6 | . . . 2 . . . 4 . . . . . . . . . Critical Kills 2 | . . . 2 . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . 4 . . . . . . . . . Melee Attacks 78 | . . . . . . . 5 6 4 54 . 3 2 1 . 3 Impact . | . . . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . 5 6 4 54 . 3 2 1 . 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 2 . 1 5 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 4 . . . . . . Damage Inflicted 9527 | . 658 37 2297 192 . 407 2864 342 237 2437 . . 56 . . . Guns 2681 | . 658 37 1048 25 . 142 601 124 23 . . . 23 . . . Cannons 2366 | . . . 449 22 . 81 1200 186 20 375 . . 33 . . . Explosions 2706 | . . . 786 145 . 184 868 . 72 651 . . . . . . Melee 1760 | . . . . . . . 195 32 122 1411 . . . . . . Ramming 14 | . . . 14 . . . . . . . . . . . . . Kinetic 4648 | . 658 37 1497 47 . 223 1749 310 43 61 . . 23 . . . Thermal 201 | . . . . . . . 52 . . 116 . . 33 . . . Explosive 2578 | . . . 658 145 . 184 868 . 72 651 . . . . . . Electromagnetic 326 | . . . 128 . . . . . . 198 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 1760 | . . . . . . . 195 32 122 1411 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 2 2 . 1 1 5 5 5 5 5 5 6 Average Corruption 3 | . . . 2 2 2 2 . 1 1 3 5 5 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 99 | . . . 5 1 1 7 . 2 1 21 8 12 15 10 2 14 Message Errors 28 | . . . 1 . 1 2 . . . 8 4 3 5 2 . 2 Matter Fused 21 | . . . . . . . . . . 1 3 6 4 3 1 3 Heat Flow Errors 13 | . . . . . . 1 . . . 6 . . 3 1 1 1 Energy Discharges 13 | . . . 2 . . . . 1 1 4 . . 1 2 . 2 Data Loss (minor) 17 | . . . . 1 . 2 . 1 . 1 1 3 . 2 . 6 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . Targeting Errors 5 | . . . 2 . . 2 . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 182 | . . . 11 . . 11 16 . 53 91 . . . . . . Projectiles 24 | . . . 5 . . 3 16 . . . . . . . . . Explosions 50 | . . . 6 . . 8 . . . 36 . . . . . . Melee 108 | . . . . . . . . . 53 55 . . . . . . Knockbacks 16 | . . . 7 . . 1 8 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 16 | . . . 7 . . 1 8 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . 6 32 . . 60 . . 31 . . . . . . Shots 6 | . . . . 1 . . 4 . . 1 . . . . . . Rammed 3 | . . . 3 . . . . . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 18 . 256 54 . 178 217 134 133 235 . . 244 236 120 254 Average Temperature 59 | . 7 . 68 33 . 61 45 87 63 85 . . 94 120 62 138 Received Heat Transfer 2439 | . 255 . 372 . . . 423 126 696 258 . . 18 . . 291 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Fried 4 | . . . 1 . . . . . . 3 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 309 | . . . . . . . 111 . . 148 . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Peak Influence 597 | . 200 78 410 229 . 180 503 240 167 251 132 597 . . . . Initial 159 | . . 78 29 159 . . . 155 109 73 49 92 . . . . Average 161 | . 80 78 176 228 . 70 258 204 135 98 82 230 . . . . Maximum Alert Level 2 | . 1 . 2 1 . . 2 1 . 1 . 2 . . . . Low Security (%) 69 | 100 89 100 66 1 . 100 36 41 100 91 100 61 . . . . Level 1 24 | . 10 . 33 98 . . 43 58 . 8 . 26 . . . . Level 2 5 | . . . . . . . 19 . . . . 12 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 3 . . . 1 . 3 7 . 3 . . . . Investigation 2 | . . . 1 . . . . . . 1 . . . . . . Extermination 3 | . . . . . . . . . . 3 . . . . . . Reinforcement 10 | . 2 . 2 . . . 1 . . 3 . 2 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Distress Signals 10 | . 4 1 3 . . . 1 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 184 | . 20 . 38 3 . 7 38 3 15 18 1 14 5 2 . 20 Peak Tracking Total 12 | . 6 . 5 3 . 4 7 1 12 4 1 5 2 4 . 11 Tactical Retreats 11 | . . . 4 . . . 2 . 1 4 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Traps Triggered 12 | . . . 3 . . . . 1 . 5 . 2 . . . 1 Indirectly 1 | . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Machines Disabled 22 | . . . 4 . . . 5 . . . . 13 . . . . Max in Single Turn 2 | . . . 1 . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Machines Accessed 40 | . 3 . 8 . 1 . 9 3 5 5 . 5 . . 1 . Terminals 18 | . 2 . 5 . . . 4 2 4 . . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . . 1 . . . 2 . . 1 . . . . . . Recycling Units 4 | . 1 . 1 . . . 1 . . . . 1 . . . . Scanalyzers 7 | . . . 1 . . . 2 1 . 1 . 2 . . . . Garrison Access 3 | . . . . . . . . . 1 1 . 1 . . . . Total Hacks 115 | . 5 . 23 . 1 . 24 14 9 13 . 16 . . 10 . Successful 81 | . 3 . 12 . 1 . 18 12 4 9 . 12 . . 10 . Failed 34 | . 2 . 11 . . . 6 2 5 4 . 4 . . . . Catastrophic 7 | . 1 . 3 . . . . 1 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 25 | . 3 . 12 . . . 6 1 3 . . . . . . . Terminals 42 | . 4 . 15 . . . 10 5 7 . . 1 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . . Repair Stations 9 | . . . 2 . . . 6 . . 1 . . . . . . Recycling Units 6 | . 1 . 3 . . . 1 . . . . 1 . . . . Scanalyzers 38 | . . . 3 . . . 7 9 . 7 . 12 . . . . Garrison Access 5 | . . . . . . . . . 2 1 . 2 . . . . Terminal Hacks 26 | . 2 . 5 . 1 . 3 2 3 . . . . . 10 . Record 1 | . . . . . 1 . . . . . . . . . . . Part Schematic 9 | . 1 . 1 . . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . 2 1 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . 1 . . . 5 . . . . . . . . . Scan Component 4 | . . . 1 . . . 3 . . . . . . . . . Repair 2 | . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . 1 . . . . 1 . . . . Retrieve Components 5 | . 1 . 2 . . . 1 . . . . 1 . . . . Scanalyzer 36 | . . . 3 . . . 7 9 . 7 . 10 . . . . Insert Component 18 | . . . 2 . . . 3 5 . 3 . 5 . . . . Analyze 18 | . . . 1 . . . 4 4 . 4 . 5 . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 5 | . . . 1 . . . 2 1 1 . . . . . . . Terminals 5 | . . . 1 . . . 2 1 1 . . . . . . . Botnet 5 | . . . 1 . . . 2 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 . 7 . . . 8 2 5 3 . 3 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . 2 . . . 2 4 . 3 . 4 . . 7 . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . . . . Time 70 | . . . . . . . 70 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 27 | . 5 . 10 . . . 9 . . . . 3 . . . . Parts Scanalyzed 15 | . . . 1 . . . 2 4 . 3 . 5 . . . . Part Schematics Acquired 14 | . . . 1 . . . 2 4 . 3 . 4 . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Total Allies 23 | . . . . 3 . . . . . . 19 . . . . 1 Largest Group 19 | . . . . 3 3 3 . . . . 19 10 9 2 1 2 Highest-Rated Group 699 | . . . . 40 40 40 . . . . 699 420 370 78 31 125 Highest-Rated Ally 94 | . . . . 16 16 16 . . . . 50 50 46 46 31 94 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 234 | . . . . . . 6 . . . . 139 35 34 2 . 18 Total Damage 7704 | . . . . . . 89 . . . . 4958 1218 869 61 . 509 Kills 36 | . . . . . . . . . . . 13 14 4 . . 5 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Turns Passed 8569 | 55 653 38 1040 177 165 445 1433 301 263 1313 294 550 596 555 100 591 Spaces Moved 6226 | 39 369 36 655 174 169 379 920 208 206 899 240 477 492 454 82 427 Core 30 | 8 . . . . . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . . . . . . Legs 184 | 31 153 . . . . . . . . . . . . . . . Wheels 6012 | . 216 36 655 174 169 379 920 208 206 899 240 477 492 454 82 405 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 100 90 110 100 105 110 110 110 110 110 50 Average Speed 104 | 109 110 90 90 90 92 100 99 110 106 109 110 110 110 110 110 112 Slowest Speed 170 | 120 150 90 110 90 100 120 120 110 110 160 110 120 110 110 110 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 56 10 48 25 54 90 71 5 46 29 85 12 68 64 71 50 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 1 . . . . . . . . 1 . . Known Exits Taken 8 | . 1 . . . . . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . Scrap Searched 6 | . . . . . . 1 . . . . . . 2 1 . 2 Spaces Dug 45 | . . . 10 11 . . 3 5 2 5 . 3 2 1 . 3 Terrain Destroyed 249 | . . . 82 11 . 17 76 5 16 31 2 3 2 1 . 3 Melee 24 | . . . . . . . 3 5 2 5 . 3 2 1 . 3 Projectile 17 | . . . 2 . . 2 6 . . 5 2 . . . . . AOE 208 | . . . 80 11 . 15 67 . 14 21 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Fac Was Fac Low Low Dat Pro Total 7670 | 48 524 38 937 189 179 412 1275 256 236 1130 268 498 540 507 93 540 Wait 705 | . 70 1 111 7 5 5 190 24 7 98 23 5 36 52 . 71 Move 6211 | 38 368 35 654 173 168 378 919 207 205 899 239 476 491 453 81 427 Hop . | . . . . . . . . . . . . . . . . . Pick Up 73 | 4 11 . 8 . 3 1 16 9 . 12 2 3 . . 2 2 Fast Attach 54 | 6 4 . 19 . . 1 6 . . 9 1 3 3 . . 2 Attach 53 | . 3 . 6 . . 1 9 2 11 16 . . . . 3 2 Detach 38 | . 3 . 6 . . . 4 . 3 12 1 . 1 . 3 5 Swap 85 | . 4 . 14 4 1 4 24 . 3 14 . 2 4 1 2 8 Drop 85 | . 7 . 20 2 2 3 18 1 . 2 . 6 2 . 2 20 Fire 284 | . 54 2 96 3 . 19 84 7 3 13 2 . 1 . . . Melee 71 | . . . . . . . 5 6 4 47 . 3 2 1 . 3 Ram 3 | . . . 3 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 56 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 452 | -10/Materials | Identified exit to Mines 709 | -10/Materials | Entered Mines 711 | -10/Mines | Assembled infested the area 716 | -10/Mines | Assisted by a Guerilla fighting off Assembled 719 | -10/Mines | Discovered new exit (range 14) 740 | -10/Mines | Learned Materials emergency access door positions 747 | -10/Mines | Entered Materials 747 | -9/Materials | Evolved 2 slots: Weapon x2 1307 | -9/Materials | Discovered new exit (range 7) 1583 | -9/Materials | Build established: Tank 1787 | -9/Materials | Entered Mines 1824 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1861 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1939 | -9/Mines | Learned location of Zion (-7) 1953 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1953 | -9/Mines | Discovered new exit (range 5) 1964 | -9/Mines | Entered Exiles 1964 | -9/Exiles | Accompanied by 3 allies 1986 | -9/Exiles | Met 8R-AWN 2001 | -9/Exiles | Met EX-HEX 2029 | -9/Exiles | Build established: Scavenger-Tank 2042 | -9/Exiles | Met EX-DEC 2111 | -9/Exiles | Discovered new exit (range 14) 2129 | -9/Exiles | Entered Mines 2129 | -8/Mines | Accompanied by 3 allies 2206 | -8/Mines | Core integrity fell below 50% 2331 | -8/Mines | Discovered new exit (range 12) 2563 | -8/Mines | Discovered new exit (range 14) 2574 | -8/Mines | Entered Materials 2574 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2622 | -8/Materials | Repaired Imp. Light Cannon 3457 | -8/Materials | Discovered new exit (range 15) 3680 | -8/Materials | Discovered new exit (range 16) 3694 | -8/Materials | Identified exit to Factory 3707 | -8/Materials | Build established: Mutant 3939 | -8/Materials | Discovered exit to Factory (range 13) 3992 | -8/Materials | Repaired Hpw. Shotgun 4007 | -8/Materials | Entered Factory 4007 | -7/Factory | Evolved 2 slots: Utility x2 4090 | -7/Factory | Discovered new exit (range 16) 4291 | -7/Factory | Build established: Hauler-Assassin 4307 | -7/Factory | Identified exit to Storage 4308 | -7/Factory | Entered Storage 4493 | -7/Storage | Lost 9 parts (1p4n2u2w) 4564 | -7/Storage | Discovered new exit (range 8) 4568 | -7/Storage | Lost 3 parts (1p2n) 4570 | -7/Storage | Identified exit to Factory 4571 | -7/Storage | Entered Factory 4571 | -6/Factory | Evolved 2 slots: Utility x2 5136 | -6/Factory | Discovered new exit (range 13) 5149 | -6/Factory | Identified exit to Factory 5459 | -6/Factory | Lost 5 parts (1p1u3w) 5490 | -6/Factory | Discovered exit to Factory (range 15) 5768 | -6/Factory | Spotted B-75 Beast 5884 | -6/Factory | Sucked down chute 5884 | -6/Factory | Entered Waste 5885 | -6/Waste | Met a frightened Derelict 5945 | -6/Waste | Warlord forces began an assault 6011 | -6/Waste | Spotted C-40 Crusher 6015 | -6/Waste | Allies destroyed C-40 Crusher 6024 | -6/Waste | Spotted C-40 Crusher 6034 | -6/Waste | Allies destroyed C-40 Crusher 6057 | -6/Waste | Spotted C-40 Crusher 6064 | -6/Waste | Allies destroyed C-40 Crusher 6107 | -6/Waste | Spotted C-40 Crusher 6110 | -6/Waste | Build established: Hacker-Mutant 6119 | -6/Waste | Allies destroyed C-40 Crusher 6130 | -6/Waste | Discovered new exit (range 13) 6165 | -6/Waste | Identified exit to Factory 6178 | -6/Waste | Entered Factory 6178 | -6/Factory | Accompanied by 10 allies 6443 | -6/Factory | Garrison activated, responded to threat 6707 | -6/Factory | Discovered new exit (range 5) 6712 | -6/Factory | Identified exit to Lower Caves 6728 | -6/Factory | Entered Lower Caves 6728 | -6/Lower Caves | Accompanied by 9 allies 7190 | -6/Lower Caves | Spotted B-75 Beast 7213 | -6/Lower Caves | Destroyed B-75 Beast 7296 | -6/Lower Caves | Discovered new exit (range 3) 7298 | -6/Lower Caves | Identified exit to Lower Caves 7324 | -6/Lower Caves | Entered another Lower Caves area 7324 | -6/Lower Caves | Accompanied by 2 allies 7850 | -6/Lower Caves | Discovered new exit (range 12) 7876 | -6/Lower Caves | Identified exit to Data Miner 7879 | -6/Lower Caves | Entered Data Miner 7879 | -6/Data Miner | Accompanied by 1 ally 7879 | -6/Data Miner | Discovered new exit (range 6) 7886 | -6/Data Miner | Identified exit to Proximity Caves 7903 | -6/Data Miner | Met Data Miner 7938 | -6/Data Miner | Received God Mode back door access code from Data Miner 7979 | -6/Data Miner | Entered Proximity Caves 7979 | -5/Proximity Caves | Accompanied by 1 ally 8014 | -5/Proximity Caves | Learned Factory terminal intel 8071 | -5/Proximity Caves | Escorted by Enhanced Grunt 8356 | -5/Proximity Caves | Build established: Hacker-Skirmisher 8485 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8548 | -5/Proximity Caves | Core integrity fell below 50% 8562 | -5/Proximity Caves | Discovered exit to Factory (range 21) 8564 | -5/Proximity Caves | Core integrity fell below 20% 8570 | -5/Proximity Caves | Self-destructed Last Messages --------------- 08560_ Slug penetrates Reinforced Barrier. 08561_ Acquired 30 matter. 08561_ R-10 Processor collects Neutrino Core. 08562_ Penetrated by Slug. 08562_ Imp. Core Shielding destroyed. 08562_ Penetrated by Slug. 08562_ EXIT=FOUND: FACTORY 08562_ Slug penetrates Reinforced Barrier. 08563_ System Shield destroyed. 08563_ System corrupted by crushing effect (+1). 08563_ Knocked back. 08565_ Hvy. Assault Rifle fries itself beyond repair. 08565_ Slug penetrates Reinforced Barrier. 08568_ Triggered Alarm Trap. 08568_ An alarm sounds. 08568_ ALERT: Alarm triggered, dispatching investigation squad. 08569_ G-50 Soldier springs to life. 08570_ Penetrated by Slug. 08570_ Hacking Suite destroyed. 08570_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###???????############??########?????????????????? | | ??????#! !!!!#[ !!??# "?????????????????? | | ?????#! ?[ ???#gg "?????????????????? | | ? ????#! [[???[ !???# "?????????????????? | | ## #####+######+#####g """#??????????????? | | g #??????????????? | | b @ < #??????????????? | | h ! g #??????????????? | | ## ######[!###+###### """#??????????????? | | ???????#%!#??????? "?????????????????? | | ?????????# #??????l # "?????????????????? | | ??????????#*%#?????#l # "?????????????????? | | ??????????#]!#?????#l C####""##?????????????????? | | ??????????#!!#?????# #??# T??????????????????? | | ??????????#=!#?????#x #??# #??????????????????? | | ??????????#![#?????#x #??# #??????????????????? | | ?????###### %############### #??????????????????? | | ?????# !* # # #??????????????????? | | ?????# # # #??????????????????? | | ?????# # ?# #??????????????????? | | ?????# # ??# #??????????????????? | | ?????# """" ###++##### #??????????????????? | | ?? """" ! #??????????????????? | | ? """" % #??????????????????? | | ?##### """" ####### ##+#??????????????????? | | ?????# #?????# #?????????????????????? | | ????? #?????# #?????????????????????? | | ????## #?????# #?????????????????????? | | ?????# #?????# #?????????????????????? | | ?????###### ## ###?????# #?????????????????????? | | ??????????# ?###???????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 30 Power Shielding 33 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Light Cannon | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Rnf. Ion Engine | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Hpw. Shotgun | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Plasma Rifle | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Hrd. Light Armor Plating | -6/Factory | Scanalyzed Nuclear Core | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyTerrabombCutter Manual? 0 Play Time 02:02:00 Cumulative 397.3 hours Start 2021.04.06 @ 14:30:10 End 2021.04.07 @ 19:04:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 115 Adventurer 36 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 59 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3d9f32dc-e4d8-4561-88c5-7b140c359ade