Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 15:39:19 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (767) 767 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 2794 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 522/550 Matter 212/300 Energy 240/240 System Corruption 0% Temperature Cool (6) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner Medium Armor Plating > --- WEAPON (3) ------- Gatling Laser Autogun Rocket Launcher > --- INVENTORY (8) ---- Nuclear Core Nuclear Core High-capacity Matter Pod (200) High-capacity Matter Pod (19) Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Particle Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Particle Cannon Autogun Rocket Launcher > --- INVENTORY -------- Nuclear Core Nuclear Core High-capacity Matter Pod High-capacity Matter Pod Visual Processing Unit Advanced Terrain Scan Processor Gatling Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 25 | 7 6 8 . 4 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | 2 3 4 . 1 Treads 3 | 2 . 1 . . Leg 4 | . 2 2 . . Wheel 2 | . 1 1 . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 4 | 2 1 . . 1 Device 2 | 1 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 2 3 . 2 Energy Gun 2 | . 1 . . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 1 . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 9 | . 5 2 . 2 Power . | . . . . . Propulsion 5 | . 2 1 . 2 Utility 1 | . 1 . . . Weapon 3 | . 2 1 . . Highest Loss Streak 5 | . 5 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 92 97 88 88 Engine 7 | . 14 6 . . Core 4 | . . 4 11 9 Treads 6 | . 14 1 . . Leg 23 | . 9 35 33 25 Wheel 1 | . . 3 . . Device 10 | . 10 11 11 9 Storage 11 | . 14 11 11 9 Protection 1 | . . . . 9 Energy Gun 6 | . 6 8 . 5 Energy Cannon 5 | . . 9 11 3 Ballistic Gun 10 | . 21 1 . 9 Launcher 3 | . . 2 11 9 Peak Build Rating 23 | 7 10 16 15 23 Average Rating 11 | 5 7 13 15 20 On Entrance 9 | . 7 10 15 15 Naked Turns . | . . . . . Heaviest Build 31 | 15 15 21 21 31 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 3 | 3 1 . . 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 8 8 7 8 Average Carried 6 | 2 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 8 7 7 8 Class Distribution -------------------- 47% | Scavenger-Mutant 37% | Mutant 11% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 860 | 213 315 328 4 . Remotely . | . . . . . Salvage Created 911 | 36 451 412 12 . Parts 68 | 6 24 34 4 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 13 15 3 . Guns 15 | . 13 2 . . Cannons 4 | . . 4 . . AOE 12 | . . 9 3 . Classes Destroyed 8 | 1 2 5 . . Worker 2 | . . 2 . . Builder 2 | . . 2 . . Tunneler 2 | 2 . . . . Recycler 1 | . . 1 . . Watcher 1 | . . 1 . . Swarmer 16 | . 3 10 3 . Grunt 14 | . 10 4 . . Duelist 1 | . . 1 . . Best Kill Streak 9 | 2 5 9 3 . Combat Bots Only 6 | . 5 6 3 . Max Kills in Single Turn 5 | 1 1 5 1 . Gunslinging . | . . . . . Exploded 3 | . . 3 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 189 | . 92 64 10 23 Missed 52 | . 18 25 3 6 Damage Taken 1694 | . 882 501 51 260 Core 330 | . 170 114 18 28 Absorbed by Shields . | . . . . . Core Remaining (%) 66 | 100 32 . 67 . Volleys Fired 86 | 4 46 29 4 3 Largest 2 | 2 2 2 2 2 Hottest 108 | 40 60 108 101 103 Shots Fired 154 | 8 89 46 5 6 Gun 120 | 8 89 17 . 6 Cannon 26 | . . 25 1 . Launcher 8 | . . 4 4 . Special . | . . . . . Kinetic 91 | 8 78 2 . 3 Thermal 55 | . 11 40 1 3 Explosive 8 | . . 4 4 . Electromagnetic . | . . . . . Robot Hit Streak 9 | 4 9 7 . 6 Robot Miss Streak 7 | 2 4 7 . 5 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 91 | 5 60 21 . 5 Core Hits 56 | 2 25 26 2 1 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2253 | 60 717 1224 134 118 Guns 1010 | 60 717 115 . 118 Cannons 263 | . . 263 . . Explosions 976 | . . 842 134 . Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 736 | 60 639 6 . 31 Thermal 537 | . 78 372 . 87 Explosive 976 | . . 842 134 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 81 | . . 61 20 . Projectiles . | . . . . . Explosions 81 | . . 61 20 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . 27 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 2 | . . 2 . . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 270 | . 138 270 36 171 Average Temperature 75 | . 43 97 16 88 Received Heat Transfer 777 | . 474 132 . 171 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1106 | . 175 731 . 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 508 | 10 306 508 300 132 Initial 193 | . 6 44 193 117 Average 193 | 3 197 246 281 118 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 44 | 100 44 15 13 100 Level 1 48 | . 55 63 86 . Level 2 6 | . . 21 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 2 . 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 16 21 3 7 Peak Tracking Total 6 | . 5 5 3 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 3 | . . 3 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 2 | . . 2 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . . 5 . . Successful 3 | . . 3 . . Failed 2 | . . 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Reject 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1212 | 113 433 359 146 161 Spaces Moved 664 | 60 197 217 115 75 Core 18 | 18 . . . . Treads 108 | 42 66 . . . Legs 517 | . 110 217 115 75 Wheels 21 | . 21 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 120 120 190 Average Speed 133 | 142 130 120 120 190 Slowest Speed 200 | 200 160 120 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 6 26 34 35 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 91 | . . 52 39 . Melee . | . . . . . Projectile . | . . . . . AOE 91 | . . 52 39 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 850 | 80 289 276 118 87 Wait 24 | . 23 1 . . Move 660 | 59 196 216 114 75 Hop . | . . . . . Pick Up 38 | 10 14 10 . 4 Fast Attach 2 | . . 2 . . Attach 18 | 7 5 3 . 3 Detach . | . . . . . Swap 5 | . 1 3 . 1 Drop 15 | . 4 10 . 1 Fire 86 | 4 46 29 4 3 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 350 | -10/Materials | Core integrity fell below 50% 383 | -10/Materials | Lost 5 parts (2n1u2w) 547 | -10/Materials | Entered another Materials area 547 | -9/Materials | Evolved 2 slots: Propulsion x2 793 | -9/Materials | Build established: Scavenger-Mutant 820 | -9/Materials | Discovered new exit (range 13) 906 | -9/Materials | Entered Mines 956 | -9/Mines | Assembled infested the area 961 | -9/Mines | Assisted by a Guerilla fighting off Assembled 967 | -9/Mines | Met a Derelict bent on vengeance 1040 | -9/Mines | Discovered new exit (range 11) 1052 | -9/Mines | Entered Materials 1052 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1183 | -8/Materials | Garrison activated, responded to threat 1213 | -8/Materials | Self-destructed Last Messages --------------- 01098_ Acquired Prototype Flight Unit. 01114_ Identified Imp. VTOL Module. 01114_ Faulty integration triggers energy drain (-114). 01115_ Dropped Faulty Imp. VTOL Module. 01159_ Acquired Imp. Signal Interpreter. 01176_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01178_ O-16 Technician uses terminal to summon reinforcements. 01178_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 01178_ O-16 Technician locks terminal. 01183_ G-47 Trooper calls for garrison reinforcements. 01183_ ALERT: Activating Garrison Access M001. 01184_ G-47 Trooper emerges from the garrison. 01184_ Aluminum Leg destroyed. 01212_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????#????????????????#??????????? | | ???????????????????#?#?????????????????????????? | | ?????????????#??#??????????#???????????????????? | | ?????????????????????????????????#?????????????? | | ??????????#??????????#???#?#???????????????????? | | ???????????????????#????#???????????#??#???????? | | ?????????#??????##########?????????#??#???????#? | | ????????????????#!!! #?????????????????????? | | ?????????????#??#!! #?????????????????????? | | ? ###???????#####!! #?????#???#?? ????????? | | #### # ##########????????????? | | / # != #? ??????????? | | # # """ #????? ??????# | | ????## # # """ [#? ??????????? | | ?????# =%# + """ ! ##? ?????????? | | ?????# ^" " =*# # k #????????????? | | ?????# "G" ########## """ !! #####???? ???? | | ?????# """ ########## """ ! # ##???????? | | ??????? mgg @ """ # #???#????? | | ??????? ########## w # #??????? ? | | ?????#########+##????##########+### #?? ???? ? | | ????????#???? ?????# #???#????? | | ?????????????T"?????# #????????? | | ??????????? ? ? ???# #????????? | | ????????????? ?????# ####### ##????????? | | ?????????????""?????#??????? ?# #?????????? | | ??????????????????????????????#]]! [ #?????????? | | ??????????????"?????# ????????#]]!![[#?????????? | | ????????????????? ?? ??? ????#########????????? | | ???????????????????????????????#?#?????????????? | | ???????????????????????????????#??????????? ???? | | ????????????????????????? ??? ?????????????????? | | ??????????????????????????????????????????? ???? | | ????????????????????????#????????????#????#????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????#????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedLobotomySubcomponent Manual? 0 Play Time 00:14:36 Cumulative 33.0 hours Start 2024.08.09 @ 15:26:22 End 2024.08.09 @ 15:39:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 21 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f3fad85-fd11-488e-864b-c3715afe2762