Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.11 @ 17:29:28 Player: Cube_41 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (4119) 4119 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 8378 Bonus ------- High Alert Combat Kills 239 Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 165/280 System Corruption 13% Temperature Critical (698) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (4) ------- Shock Rifle Beam Rifle Advanced Beam Rifle High-powered Shotgun > --- INVENTORY (20) --- Light Deuterium Engine Light Nuclear Core Aerolev Unit Aerolev Unit Aerolev Unit Lightpack 2.0 Improved Targeting Computer Core Analyzer Core Analyzer Recoil Stabilizer Weapon Cycler Improved Shield Generator Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Lightpack 2.0 High-capacity Matter Pod Signal Interpreter Improved Targeting Computer Core Analyzer Core Analyzer Improved Shield Generator Gauss Rifle Heavy Rocket Launcher Heavy Flail [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Lightning Gun Ballistic Gun Minigun Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 2 | . . . 2 . . . . Parts Attached 77 | 6 15 2 22 4 . . 28 Power 10 | 1 3 . 5 . . . 1 Engine 9 | 1 2 . 5 . . . 1 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 20 | 2 4 . 6 . . . 8 Treads 12 | 2 1 . 3 . . . 6 Leg 1 | . 1 . . . . . . Wheel 5 | . 2 . 3 . . . . Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 16 | 1 5 . 4 1 . . 5 Device 3 | . . . 1 . . . 2 Storage 5 | 1 3 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 7 | . 2 . 2 1 . . 2 Artifact . | . . . . . . . . Weapon 31 | 2 3 2 7 3 . . 14 Energy Gun 14 | 2 2 . . . . . 10 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | . 1 2 4 3 . . 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 2 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 4 Corrupted Parts 2 | . . . . . . . 2 System Corruption 8 | . . . . . . . 8 Parts Lost 24 | . 5 1 4 1 . . 13 Power 3 | . 1 . 1 . . . 1 Propulsion 9 | . 2 . 2 . . . 5 Utility 2 | . . . . . . . 2 Weapon 10 | . 2 1 1 1 . . 5 Highest Loss Streak 10 | . 3 1 2 1 . . 10 To Critical Strikes . | . . . . . . . . Average Backups 16 | . 8 12 18 19 18 18 15 Power . | . . . . 1 1 1 . Propulsion 6 | . 2 7 7 8 8 8 5 Utility 7 | . 5 5 8 9 7 6 7 Weapon 1 | . . . 1 1 2 2 2 Tool/Special . | . . . . . . . . Unused Backups 29 | . . . 9 2 2 . 16 Power 3 | . . . 1 . . . 2 Propulsion 9 | . . . 4 . . . 5 Utility 16 | . . . 3 2 2 . 9 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 96 99 95 99 100 100 94 Engine 10 | . 7 14 10 11 11 11 8 Treads 19 | . 16 . 17 22 22 22 23 Wheel 3 | . 8 28 4 . . . . Device 2 | . . . 3 . . . 5 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . . . . . . 6 Protection 8 | . 12 14 7 11 11 11 5 Energy Gun 9 | . 24 3 . . . . 28 Ballistic Gun 27 | . 3 23 38 41 44 44 6 Peak Build Rating 38 | 6 10 8 26 26 26 26 38 Average Rating 22 | 4 7 7 21 23 24 26 34 On Entrance 15 | . 6 8 8 26 23 26 26 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 104 | 12 88 88 104 65 62 62 69 Greatest Support 66 | 40 40 32 46 46 46 46 66 Greatest Overweight (x) 7 | . 7 2 4 1 1 1 3 Average Overweight (x) 1 | . . 2 1 1 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 Average Capacity 20 | 7 17 25 21 20 20 20 20 Most Carried 22 | 1 12 13 22 20 20 20 20 Average Carried 16 | . 8 12 18 19 19 19 17 Final Capacity 25 | 8 25 25 20 20 20 20 20 Final Carried 20 | 1 12 12 20 19 20 20 15 Class Distribution -------------------- 40% | Tank 23% | Mutant 18% | Skirmisher 9% | Scavenger-Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3815 | 166 331 32 2069 269 . 104 844 Remotely . | . . . . . . . . Salvage Created 5328 | . 793 51 2363 178 . 92 1851 Parts 280 | . 30 6 155 14 . 3 72 Haulers Intercepted 7 | . 2 . 3 . . . 2 Recyclers Shooed 4 | . 1 . 2 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 106 | . 10 3 48 10 . 2 33 Melee 1 | . . . . 1 . . . Guns 88 | . 9 3 45 5 . 2 24 AOE 13 | . . . 3 4 . . 6 Classes Destroyed 15 | . 5 1 5 . . 1 3 Worker 3 | . . . 2 . . . 1 Builder 3 | . . . 2 . . . 1 Tunneler 1 | . 1 . . . . . . Hauler 7 | . 2 . 3 . . . 2 Recycler 8 | . 2 . 4 . . . 2 Operator 3 | . . . 3 . . . . Watcher 7 | . 2 . 5 . . . . Swarmer 21 | . . 3 11 7 . . . Grunt 60 | . 10 . 26 2 . . 22 Brawler 3 | . . . 1 1 . . 1 Duelist 2 | . . . . . . . 2 Sentry 14 | . . . 10 . . . 4 Specialist 2 | . . . . . . . 2 Hunter 3 | . . . . . . 2 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 9 | . 3 3 9 4 . 1 8 Combat Bots Only 7 | . 2 3 7 4 . 1 4 Max Kills in Single Turn 4 | . 1 1 4 3 . 1 3 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . . . 3 3 . . 3 Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 439 | . 73 14 149 28 . 8 167 Missed 114 | . 14 1 36 7 . 3 53 Hits 325 | . 59 13 113 21 . 5 114 Melee 1 | . . . . . . . 1 Projectile 324 | . 59 13 113 21 . 5 113 Critical Strikes 9 | . 2 . 1 1 . . 5 Actively Blocked 1 | . 1 . . . . . . Damage Taken 5309 | . 863 99 1561 197 . 61 2528 Core 1045 | . 152 28 245 68 . . 552 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 28 | . 25 3 . . . . . Regen/Repaired (Parts) 411 | . . . 46 . . . 365 Core Remaining (%) 49 | 100 . 28 . . . 21 . Volleys Fired 304 | . 70 7 126 14 . 5 82 Largest 4 | . 2 2 4 4 . 4 4 Hottest 220 | . 80 80 100 90 . 93 220 Shots Fired 894 | . 134 12 415 41 1 20 271 Gun 885 | . 134 12 413 39 1 20 266 Cannon . | . . . . . . . . Launcher 9 | . . . 2 2 . . 5 Special . | . . . . . . . . Kinetic 562 | . 32 4 413 39 1 20 53 Thermal 160 | . 47 8 . . . . 105 Explosive 9 | . . . 2 2 . . 5 Electromagnetic 163 | . 55 . . . . . 108 Robot Hit Streak 18 | . 8 3 14 7 . 8 18 Robot Miss Streak 9 | . 4 2 9 5 . 4 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 15 | . 3 1 8 1 . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 518 | . 91 6 224 20 . 14 163 Core Hits 226 | . 31 3 97 11 . 10 74 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 Critical Strikes 7 | . . . 3 1 . . 3 Burn 2 | . . . . . . . 2 Destroy 4 | . . . 3 . . . 1 Smash 1 | . . . . 1 . . . Melee Attacks 14 | . . . 8 2 . . 4 Impact 14 | . . . 8 2 . . 4 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10144 | . 1317 60 3967 493 . 122 4185 Guns 8215 | . 1051 60 3588 247 . 122 3147 Cannons . | . . . . . . . . Explosions 1834 | . 260 . 361 200 . . 1013 Melee 46 | . . . . 46 . . . Ramming 49 | . 6 . 18 . . . 25 Kinetic 4764 | . 165 15 3588 247 . 122 627 Thermal 1831 | . 625 45 . . . . 1161 Explosive 1419 | . . . 361 200 . . 858 Electromagnetic 2035 | . 521 . . . . . 1514 Impact 46 | . . . . 46 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 3 3 5 5 5 5 13 Average Corruption 5 | . 2 3 5 5 5 5 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 154 | . 18 3 8 36 15 12 62 Message Errors 49 | . 5 . 3 11 4 4 22 Matter Fused 38 | . 6 1 2 9 4 3 13 Heat Flow Errors 16 | . 2 . 1 4 3 2 4 Energy Discharges 17 | . 3 1 . 5 2 . 6 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 15 | . 1 1 2 4 . 1 6 Data Loss (major) 7 | . . . . 1 1 1 4 Misfires 5 | . 1 . . 2 1 . 1 Alerts 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 73 | . 16 . . 2 . . 55 Projectiles . | . . . . . . . . Explosions 73 | . 16 . . 2 . . 55 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 56 | . 3 . . . . . 53 Shots 1 | . . . . . . . 1 Rammed 8 | . 1 . 4 . . 1 2 Targets Rammed 8 | . 1 . 4 . . 1 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 698 | . 228 36 394 391 205 271 698 Average Temperature 119 | . 82 23 103 111 103 103 173 Received Heat Transfer 1608 | . 450 . 474 . . . 684 Effects 33 | . . . 1 1 . 3 28 Shutdowns 4 | . . . . 1 . . 3 Energy Bleed 2 | . . . 1 . . 1 . Interference 11 | . . . . . . 2 9 Matter Decay 2 | . . . . . . . 2 Damage (minor) 5 | . . . . . . . 5 Damage (major) 6 | . . . . . . . 6 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Robots Corrupted 5 | . 1 . . . . . 4 Combat Hostiles 4 | . 1 . . . . . 3 Parts Fried 12 | . 2 . . . . . 10 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 1 . . . . . 6 Heat Transferred 3416 | . 1075 100 . . . . 2241 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 4 . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . . . 3 1 . . 2 Low Security (%) 68 | 100 100 100 59 48 . 100 56 Level 1 15 | . . . 10 51 . . 19 Level 2 13 | . . . 21 . . . 23 Level 3 2 | . . . 8 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 714 | . 89 60 714 363 . 40 606 Initial 277 | . . . . 277 . . . Average 171 | . 24 17 268 186 . 3 195 Influence Increases 3469 | . 435 70 1493 261 . 60 1150 Destroy 0b10 Robot/C 2160 | . 200 60 960 200 . 40 700 Destroy 0b10 Robot/NC 160 | . 35 . 95 . . . 30 Destroy Leader 518 | . 58 10 236 30 . 20 164 Allied During Kill 2 | . . . . . . . 2 Successful Hack 146 | . 78 . 19 . . . 49 Disable Machine 120 | . 15 . 60 . . . 45 Destroy Structure 123 | . 19 . 33 16 . . 55 Lose Combat Pursuer 240 | . 30 . 90 15 . . 105 Influence Decreases 2863 | . 435 70 781 967 6 60 544 Entered New Map 441 | . . . . 435 6 . . Time Decay 2029 | . 392 60 601 522 . 60 394 Lost Part 223 | . 43 10 30 10 . . 130 Lost Ally 20 | . . . . . . . 20 Purge Threat 150 | . . . 150 . . . . Squads Dispatched 24 | . 1 . 11 . . . 12 Investigation 14 | . 1 . 8 . . . 5 Extermination . | . . . . . . . . Reinforcement 6 | . . . 2 . . . 4 Assault 3 | . . . 1 . . . 2 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . . 1 4 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 18 2 64 10 . 2 51 Peak Tracking Total 7 | . 2 2 7 4 . 1 6 Tactical Retreats 12 | . 1 . 5 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 5 | . 3 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . 1 . 4 . . . 3 Max in Single Turn 2 | . 1 . 2 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 33 | . 10 . 12 1 1 . 9 Terminals 21 | . 8 . 8 . . . 5 Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 Recycling Units 3 | . 1 . 1 . . . 1 Scanalyzers 3 | . . . 2 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 117 | . 39 . 43 1 1 . 33 Successful 63 | . 20 . 22 1 1 . 19 Failed 53 | . 19 . 20 . . . 14 Catastrophic 9 | . 4 . . . . . 5 Database Lockouts 1 | . . . 1 . . . . Manual 36 | . 16 . 14 . 1 . 5 Terminals 85 | . 35 . 29 . . . 21 Fabricators . | . . . . . . . . Repair Stations 12 | . 3 . 3 . . . 6 Recycling Units 6 | . 1 . 4 . . . 1 Scanalyzers 10 | . . . 7 . . . 3 Garrison Access 2 | . . . . . . . 2 Terminal Hacks 33 | . 15 . 10 1 1 . 6 Record 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . 1 Emergency Access Points 4 | . 2 . 1 . . . 1 Alert Level 3 | . 1 . 1 . . . 1 Unreport Threat 1 | . . . 1 . . . . Locate Traps 8 | . 4 . 3 . . . 1 Dispatch Records 2 | . 1 . . . . . 1 Patrol Status 3 | . 3 . . . . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 4 | . 2 . 2 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . 1 . 2 . . . 6 Scan Component 5 | . 1 . 1 . . . 3 Repair 4 | . . . 1 . . . 3 Recycling Unit Hacks 4 | . 1 . 2 . . . 1 Process 1 | . . . 1 . . . . Report Inventory 3 | . 1 . 1 . . . 1 Scanalyzer 10 | . . . 7 . . . 3 Insert Component 2 | . . . 1 . . . 1 Analyze 2 | . . . 1 . . . 1 Retrieve Study 6 | . . . 5 . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . . . 3 Terminals 6 | . 3 . 1 . . . 2 Botnet 6 | . 3 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Reprogram 1 | . . . . . . . 1 Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 9 . 12 . . . 8 Full Trace Events 26 | . 8 . 11 . . . 7 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . . 5 . . . 1 Parts Repaired 4 | . . . 1 . . . 3 Time 174 | . . . 38 . . . 136 Parts Recycled . | . . . . . . . . Recycled Matter 194 | . . . 194 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . 3 . . . . 1 Largest Group 3 | . . 3 . . . . 1 Highest-Rated Group 40 | . . 40 . . . . 15 Highest-Rated Ally 16 | . . 16 . . . . 15 Total Orders . | . . . . . . . . Ally Attacks 10 | . . 1 . . . . 9 Total Damage 175 | . . 17 . . . . 158 Kills 2 | . . . . . . . 2 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1104 | . . . 1104 . . . . Seismic 1104 | . . . 1104 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 9856 | 70 1517 204 3281 1444 490 754 2096 Spaces Moved 4175 | 40 821 140 1375 578 244 366 611 Core 4 | 3 1 . . . . . . Treads 3311 | 37 440 . 1035 578 244 366 611 Legs 31 | . 31 . . . . . . Wheels 829 | . 349 140 340 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 130 130 200 200 200 160 Average Speed 184 | 151 151 130 194 200 200 200 191 Slowest Speed 480 | 160 400 130 480 200 200 200 280 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 63 | 4 100 45 91 78 64 87 42 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 11 | . . . 7 . . . 4 Terrain Destroyed 122 | . 20 . 25 17 . . 60 Melee 11 | . . . 7 . . . 4 Projectile 2 | . . . . . . . 2 AOE 109 | . 20 . 18 17 . . 54 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 5704 | 46 964 150 1743 841 248 379 1333 Wait 980 | . 34 . 142 235 . 6 563 Move 4168 | 39 820 139 1374 577 243 365 611 Hop . | . . . . . . . . Pick Up 59 | 1 14 . 26 2 2 1 13 Fast Attach 28 | 6 5 1 4 2 . . 10 Attach 19 | . 4 . 5 . . . 10 Detach 4 | . 2 . 1 1 . . . Swap 72 | . 9 2 34 4 . . 23 Drop 41 | . 5 1 19 4 3 1 8 Fire 304 | . 70 7 126 14 . 5 82 Melee 14 | . . . 8 2 . . 4 Ram 1 | . 1 . . . . . . Kick . | . . . . . . . . Crush 7 | . . . 4 . . 1 2 Escape Stasis . | . . . . . . . . Rewire 7 | . . . . . . . 7 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 7) 430 | -10/Materials | Discovered new exit (range 7) 683 | -10/Materials | Discovered new exit (range 6) 695 | -10/Materials | Core integrity fell below 50% 857 | -10/Materials | Discovered new exit (range 15) 1022 | -10/Materials | Lost 3 parts (1p2n) 1223 | -10/Materials | Discovered new exit (range 16) 1435 | -10/Materials | Identified exit to Mines 1588 | -10/Materials | Entered Mines 1647 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1688 | -10/Mines | Learned Materials emergency access door positions 1692 | -10/Mines | Assembled infested the area 1697 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1748 | -10/Mines | Discovered new exit (range 10) 1752 | -10/Mines | Lost 4 allies 1792 | -10/Mines | Entered Materials 1792 | -9/Materials | Evolved 2 slots: Weapon x2 1834 | -9/Materials | Identified exit to Mines 2350 | -9/Materials | Discovered new exit (range 16) 2693 | -9/Materials | Build established: Tank 2920 | -9/Materials | Repaired Minigun 3044 | -9/Materials | Discovered new exit (range 3) 4040 | -9/Materials | Discovered new exit (range 11) 4246 | -9/Materials | Destroyed 7 combat bots 4592 | -9/Materials | First assault squad dispatched 4691 | -9/Materials | Crushed by falling debris 4691 | -9/Materials | Core integrity fell below 50% 5051 | -9/Materials | Central database locked down 5073 | -9/Materials | Entered Mines 5094 | -9/Mines | Met a Derelict bent on vengeance 5309 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5546 | -9/Mines | Discovered new exit (range 4) 5679 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5679 | -9/Mines | Discovered new exit (range 5) 5761 | -9/Mines | Discovered new exit (range 10) 6027 | -9/Mines | Learned location of 1 exit from Materials 6048 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6517 | -9/Mines | Entered Exiles 6543 | -9/Exiles | Discovered new exit (range 15) 6563 | -9/Exiles | Met 8R-AWN 6601 | -9/Exiles | Met EX-HEX 6661 | -9/Exiles | Met EX-BIN 6689 | -9/Exiles | Aligned with FarCom system 6691 | -9/Exiles | Given EX-Vault access code 6741 | -9/Exiles | Opened EX-Vault 6758 | -9/Exiles | Found Lightpack 2.0 6799 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6857 | -9/Exiles | Met EX-DEC 6983 | -9/Exiles | Discovered new exit (range 12) 7007 | -9/Exiles | Left Exiles lab with Lightpack 2.0 7007 | -9/Exiles | Entered Mines 7312 | -8/Mines | Build established: Skirmisher 7711 | -8/Mines | Discovered new exit (range 11) 7751 | -8/Mines | Discovered new exit (range 6) 7761 | -8/Mines | Entered Materials 7761 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7762 | -8/Materials | Identified exit to Factory 9134 | -8/Materials | Build established: Scavenger-Skirmisher 9288 | -8/Materials | Core integrity fell below 50% 9313 | -8/Materials | Lost 10 parts (1p3n2u4w) 9347 | -8/Materials | System corruption reached 10% 9482 | -8/Materials | Repaired Hrd. Medium Armor Plating 9543 | -8/Materials | Repaired Adv. Beam Rifle 9583 | -8/Materials | Repaired Hpw. Shotgun 9691 | -8/Materials | Garrison activated, responded to threat 9761 | -8/Materials | First assault squad dispatched 9857 | -8/Materials | Core integrity fell below 20% 9858 | -8/Materials | Core destroyed Last Messages --------------- 09841_ Electrolysis Chamber disabled. 09843_ K-01 Serf collects debris. 09845_ System corrupted: Hpw. Shotgun jammed. 09847_ Critical hit (Burn: +37). 09848_ K-01 Serf collects debris. 09850_ Power failure, Hvy. Ion Engine shutdown. 09851_ Overheating: Hvy. Ion Engine damaged (-41). 09851_ Overheating: Arm. Treads damaged (-46). 09851_ Overheating: Beam Rifle damaged (-14). 09852_ L-31 Rogue suffers critical hit (Burn). 09852_ Melee Analysis Suite melted. 09852_ L-31 Rogue destroyed. 09852_ G-47 Trooper destroyed. 09852_ K-01 Serf collects debris. 09853_ Overheating: Core damaged (-77). 09855_ Overheating: Hvy. Ion Engine damaged (-15). 09855_ K-01 Serf collects debris. 09858_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | # % #??? # #"T##! "T" # #????+?????????? | | ##+##### #=##### ^# #??????????????? | | %% T #%##### """^+ #??????????????? | | % %#### # + """ # #?????###+###??? | | # #??? # ##### """ # ####+## #??? | | ###?????## #???# # #??? | | ########## #???######## % #??? | | # ## ! #??? | | % %% % % +% ! ## " #??? | | =##+####### # ## "" [% ###??? | | ### T ## #? [ ## "" ####?? | | #?# ] ??#+####### """ "" #?? | | !!#?# !!!# ?????????# "" "%G"#?? | | !!#?# !|!# ????????## """ ** "" #?? | | ###?# !| # % ?????????# """ ** ####?? | | ????######### % #?????#### """ #????? | | ?????????????!%[[#?????# " #????? | | ?????????????" = #?????# ! #????? | | ?????????????" ! #?????# %= = #????? | | ?????????????? #?????# = # ###??? | | ?????????????? [ #?????# # #??? | | ??????????????w ?#?????# #! !#??? | | ????????????????????#### ##!!!!##??? | | ????????????? /! #######???? | | ?????????????????##########/###### #?????????? | | ????????????????????????#@gk%/ #?# #?????????? | | ????????????????????????# % #?? #?????????? | | ????????????????????????#!b "" #?? #?????????? | | ????????????????????????# g "" #?? #?????????? | | ????????????????????????#%*%"" #?? #?????????? | | ????????????????????????# #?? ??????????? | | ????????????????????????#####+##?? ??????????? | | ????????????????????????????? #??????????????? | | ??????????????????????????????#??????????????? | | ?????????????????????????????b???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????i???????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Power Shielding 33 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 63% | -9/Materials Hrd. Medium Armor Plating | 20% | -8/Materials Adv. Beam Rifle | 22% | -8/Materials Hpw. Shotgun | 29% | -8/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveActiveSword Manual? 0 Play Time 01:17:01 Cumulative 94.1 hours Start 2026.01.11 @ 10:58:41 End 2026.01.11 @ 17:29:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 40 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5807d1a2-735d-4348-82ef-3b8d46593e14