Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.30 @ 23:10:33 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1026) 1026 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3006 Bonus ------- None Cogmind --------- Core Integrity 366/550 Matter 295/300 Energy 265/265 System Corruption 8% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Advanced ECM Suite Autogun Autogun Autogun Enhanced Autogun Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Structural Scanner Visual Processing Unit Seismic Detector > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Medium Storage Unit Advanced Terrain Scan Processor Advanced ECM Suite Light Armor Plating Improved EM Shotgun Autogun Autogun Autogun Enhanced Autogun Mace [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Improved EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 50 | 7 9 16 18 Power 6 | 1 1 2 2 Engine 6 | 1 1 2 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads . | . . . . Leg 10 | 2 . 2 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 3 5 4 Device 6 | 1 1 2 2 Storage 5 | 1 2 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 20 | 2 5 7 6 Energy Gun 5 | 1 . 4 . Energy Cannon 4 | . . . 4 Ballistic Gun 7 | 1 4 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . 1 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 8 | . . . 8 Parts Lost 10 | . . 3 7 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 3 | . . 1 2 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 3 4 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 98 97 Engine 11 | . 14 11 9 Leg 28 | . 28 32 26 Device 18 | . 14 5 24 Storage 11 | . 14 11 9 Processor 5 | . . 11 9 Energy Gun 4 | . 5 4 3 Energy Cannon 6 | . . . 13 Ballistic Gun 9 | . 19 16 . Impact Weapon 2 | . 3 1 1 Naked Turns . | . . . . Heaviest Build 47 | 15 32 28 47 Greatest Support 35 | 20 20 30 35 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 15 Average Capacity 11 | 6 8 10 14 Most Carried 15 | 3 14 10 15 Average Carried 10 | 1 7 8 13 Final Capacity 15 | 8 10 10 15 Final Carried 14 | 3 10 8 14 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 944 | 219 167 95 463 Remotely . | . . . . Salvage Created 1569 | 93 302 358 816 Parts 91 | 7 20 17 47 Haulers Intercepted 4 | . 1 2 1 Recyclers Shooed 6 | 1 . 3 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 31 | . 7 6 18 Guns 17 | . 7 6 4 Cannons 6 | . . . 6 AOE 5 | . . . 5 Classes Destroyed 11 | 2 4 2 3 Worker 2 | . . 1 1 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 4 | . 1 2 1 Recycler 2 | 1 1 . . Operator 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 13 | . 6 1 6 Grunt 11 | . 1 3 7 Brawler 1 | . . . 1 Sentry 6 | . . 2 4 Best Kill Streak 5 | 2 3 4 5 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | 1 1 2 3 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1899 | . 133 633 1133 Core 343 | . 54 105 184 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 78 73 . Volleys Fired 81 | 5 24 24 28 Largest 2 | 2 2 2 2 Hottest 138 | 70 70 90 138 Shots Fired 151 | 10 47 47 47 Gun 124 | 10 47 47 20 Cannon 24 | . . . 24 Launcher 3 | . . . 3 Special . | . . . . Kinetic 70 | 5 31 34 . Thermal 21 | 5 16 . . Explosive 3 | . . . 3 Electromagnetic 57 | . . 13 44 Robot Hit Streak 14 | 3 7 14 11 Robot Miss Streak 4 | 1 4 2 2 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 117 | 6 29 38 44 Core Hits 55 | 3 14 12 26 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks 17 | . 2 2 13 Impact 17 | . 2 2 13 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2765 | 91 371 788 1515 Guns 1383 | 91 371 589 332 Cannons 424 | . . . 424 Explosions 734 | . . 199 535 Melee 207 | . . . 207 Ramming 17 | . . . 17 Kinetic 720 | 54 271 395 . Thermal 455 | 37 100 199 119 Explosive 416 | . . . 416 Electromagnetic 950 | . . 194 756 Impact 207 | . . . 207 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . 1 . 8 Average Corruption 1 | . 1 . 8 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 7 . 1 Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Data Loss (minor) 3 | . 3 . . Alerts 2 | . 1 . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 129 | . . 89 40 Projectiles 1 | . . . 1 Explosions 99 | . . 89 10 Melee 29 | . . . 29 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 229 | . . 151 78 Shots 7 | . . 4 3 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 479 | 27 48 479 11 Average Temperature 54 | 12 15 97 7 Received Heat Transfer 723 | . 12 171 540 Effects 3 | . . 3 . Shutdowns 1 | . . 1 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 11 | . . . 11 Impact Corruptions 3 | . . . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 955 | 111 444 250 150 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 2 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 381 | 10 205 300 381 Initial 126 | . 6 4 126 Average 149 | 2 54 98 245 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 65 | 100 92 79 37 Level 1 34 | . 7 20 62 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 1 4 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 3 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 13 9 35 Peak Tracking Total 8 | . 4 5 8 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . 1 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 11 | . 7 2 2 Terminals 9 | . 7 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 32 6 5 Successful 27 | . 20 4 3 Failed 16 | . 12 2 2 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 30 | . 22 5 3 Terminals 40 | . 32 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 16 . 1 Robot Analysis 5 | . 5 . . Prototype ID Bank 6 | . 5 . 1 Terminal Index 1 | . 1 . . Reprogram Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 1 1 Retrieve Components 2 | . . 1 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 4 3 1 Terminals 8 | . 4 3 1 Track 2 | . 1 1 . Botnet 4 | . 3 1 . Disrupt 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 7 2 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . . 2 10 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 5 | . 5 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2760 | 90 983 376 1311 Spaces Moved 1423 | 55 549 220 599 Core 5 | 5 . . . Treads . | . . . . Legs 1418 | 50 549 220 599 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 145 | 113 127 120 173 Slowest Speed 260 | 120 190 120 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 91 27 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . 2 2 2 Terrain Destroyed 50 | . 2 28 20 Melee 6 | . 2 2 2 Projectile . | . . . . AOE 44 | . . 26 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1936 | 69 783 286 798 Wait 296 | . 175 11 110 Move 1420 | 54 548 219 599 Hop . | . . . . Pick Up 41 | 3 16 6 16 Fast Attach 15 | 7 1 4 3 Attach 9 | . 1 4 4 Detach . | . . . . Swap 26 | . 7 8 11 Drop 29 | . 9 8 12 Fire 81 | 5 24 24 28 Melee 17 | . 2 2 13 Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 10) 877 | -10/Materials | Discovered new exit (range 12) 1074 | -10/Materials | Entered another Materials area 1074 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1405 | -9/Materials | Lost 3 parts (1p1n1u) 1427 | -9/Materials | Discovered new exit (range 17) 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Utility x2 2761 | -8/Materials | Self-destructed Last Messages --------------- 02738_ Penetrated by Slug. 02738_ Repair Station disabled. 02739_ Integrated Corrupted Carbon-fiber Leg (+8). 02739_ Critical hit (Burn: +37). 02740_ Imp. EM Pulse Cannon destroyed. 02743_ U-05 Engineer builds a Door. 02745_ Lgt. Armor Plating destroyed. 02746_ Imp. EM Pulse Cannon destroyed. 02747_ System corrupted: IFF burst signal emitted. 02748_ R-06 Scavenger destroyed. 02751_ Slug penetrates Door. 02752_ W-25 Informer sends out distress signal. 02752_ T-07 Excavator is excavating. 02753_ U-05 Engineer builds a Door. 02754_ R-06 Scavenger destroyed. 02754_ K-01 Serf collects debris. 02756_ T-07 Excavator is excavating. 02758_ K-01 Serf collects debris. 02758_ Critical hit (Burn: +37). 02760_ T-07 Excavator is excavating. 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