Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.01 @ 19:44:30 Player: arkn Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (160) 800 Value Destroyed (5970) 5970 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1294) 1294 TOTAL SCORE: 13824 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 160 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 505/1150 Matter 290/300 Energy 35/100 System Corruption 29% Temperature Cool (0) Movement Core (450) Ox8 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Coolant Injector (fused) Large Storage Unit Improved Transmission Jammer > --- WEAPON (2) ------- Lance > --- INVENTORY (15) --- Light Antimatter Reactor Improved Cryofiber Web Advanced Heat Sink Structural Scanner Improved Trap Scanner Machine Analyzer Advanced Melee Analysis Suite Advanced Reaction Control System Advanced System Restoration Module Matter Neutralizer Mass Driver Micro-nuke Launcher Improved Plasma Cutter Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Linear Gravjet Linear Gravjet Linear Gravjet Improved Antigrav System > --- UTILITY ---------- Improved Cryofiber Web Advanced Coolant Injector Large Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Improved Transmission Jammer Layered Medium Armor Plating Improved Force Field > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Light Antimatter Reactor Structural Scanner Improved Trap Scanner Advanced Melee Analysis Suite Improved Actuator Array Advanced Reaction Control System Advanced Reaction Control System Advanced Plasma Cannon Matter Neutralizer Magnetic Acceleration Cannon Mass Driver Micro-nuke Launcher Improved Plasma Cutter Lance Lance [Rating: 115] Favorites ----------- Power Cold Fusion Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Great Axe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 . . . 6 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . 1 1 Utility 7 | . . 1 . . . 4 . . . . 1 1 Weapon . | . . . . . . . . . . . . . Parts Attached 130 | 5 10 17 4 3 6 6 9 15 . 1 21 33 Power 16 | . 2 1 1 . . 1 2 2 . . 2 5 Engine 9 | . 2 1 1 . . 1 2 2 . . . . Core 1 | . . . . . . . . . . . . 1 Reactor 6 | . . . . . . . . . . . 2 4 Propulsion 37 | 2 . 7 . 3 1 2 1 5 . . 5 11 Treads 27 | 2 . 7 . 3 1 2 1 2 . . 5 4 Leg 1 | . . . . . . . . . . . . 1 Wheel 3 | . . . . . . . . 3 . . . . Hover 6 | . . . . . . . . . . . . 6 Flight . | . . . . . . . . . . . . . Utility 44 | 1 5 4 2 . 3 2 3 4 . 1 9 10 Device 30 | 1 4 3 . . 3 1 1 4 . 1 6 6 Storage 4 | . 1 . 2 . . . . . . . . 1 Processor 5 | . . . . . . . 1 . . . 2 2 Hackware . | . . . . . . . . . . . . . Protection 5 | . . 1 . . . 1 1 . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 3 5 1 . 2 1 3 4 . . 5 7 Energy Gun 8 | . . 4 . . 1 . 1 1 . . 1 . Energy Cannon 6 | . 2 1 1 . . 1 . . . . 1 . Ballistic Gun 6 | 2 . . . . . . 2 . . . 1 1 Ballistic Cannon 4 | . . . . . . . . 2 . . 1 1 Launcher 2 | . 1 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 1 Piercing Weapon 4 | . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 3 1 . . . 2 . . . 1 . Parts Lost 54 | . 1 1 . . . . 6 9 . . 5 32 Power 9 | . . . . . . . 1 2 . . . 6 Propulsion 18 | . . . . . . . 3 1 . . 1 13 Utility 21 | . . 1 . . . . 2 5 . . 2 11 Weapon 6 | . 1 . . . . . . 1 . . 2 2 Highest Loss Streak 15 | . 1 1 . . . . 2 6 . . 2 15 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 17 | 2 9 14 18 19 19 18 16 19 19 19 18 17 Power . | . . . 1 1 1 . . . . . . 1 Propulsion 2 | 1 2 5 5 5 4 3 3 3 3 2 . . Utility 6 | . 5 6 7 9 9 7 6 6 7 7 7 5 Weapon 6 | . 1 2 4 4 5 6 5 9 9 8 9 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 49 | . 1 5 1 1 6 2 . 2 . 1 8 22 Power 2 | . . 1 . . . . . . . . . 1 Propulsion 12 | . . 4 1 . 2 . . . . 1 2 2 Utility 14 | . 1 . . . 2 1 . . . . 3 7 Weapon 19 | . . . . 1 2 1 . 2 . . 3 10 Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 98 | . 97 97 100 100 100 97 99 95 100 100 99 95 Engine 8 | . 13 11 11 11 11 13 12 12 13 13 . . Reactor 3 | . . . . . . . . . . . 10 8 Treads 27 | . 28 31 33 33 33 25 25 17 26 26 28 19 Hover 1 | . . . . . . . . . . . . 8 Device 24 | . 14 17 22 22 22 30 32 31 33 33 26 21 Storage 7 | . 11 11 11 11 11 6 6 6 6 6 5 5 Processor 5 | . . . . . . . 4 6 6 6 12 13 Protection 1 | . . 3 . . . 5 1 . . . . 4 Energy Gun 4 | . . 2 12 11 10 6 . 4 6 6 3 . Energy Cannon 6 | . 13 19 9 11 11 6 6 . . . 1 3 Ballistic Gun 2 | . 14 . . . . . 5 1 . . 1 2 Ballistic Cannon 1 | . . . . . . . . 5 6 6 3 . Peak Build Rating 115 | 5 13 21 26 27 36 55 60 64 60 65 85 115 Average Rating 52 | 3 10 17 21 26 31 51 56 57 60 63 78 92 On Entrance 38 | . 5 13 21 26 27 36 55 56 60 60 65 78 Avg Prop Armor Cover (%) . | 25 2 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 3 36 40 61 61 62 89 102 88 86 86 98 91 Greatest Support 162 | 20 40 63 63 66 68 96 96 106 106 106 148 162 Greatest Overweight (x) 4 | . . . . . . . 1 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 13 15 19 20 20 20 20 20 20 20 20 18 Most Carried 20 | 5 14 15 20 20 20 20 20 20 19 20 20 20 Average Carried 17 | 2 10 14 18 19 19 19 17 19 19 19 19 17 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 20 20 20 15 Final Carried 20 | 5 14 15 20 20 20 20 20 19 19 20 20 14 Class Distribution -------------------- 29% | Mutant 23% | Scavenger-Mutant 21% | Commander-Mutant 11% | Infiltrator-Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Matter Collected 3432 | 256 202 266 61 49 84 100 165 683 . 67 767 732 Remotely 633 | . 108 . . . . . . 340 . 8 . 177 Salvage Created 7397 | 90 567 1098 359 261 . 206 460 717 . 54 1389 2196 Parts 360 | 8 32 63 24 15 . 6 14 32 . 3 49 114 Haulers Intercepted 10 | . 2 4 2 . . 1 . . . . 1 . Recyclers Shooed 9 | . 3 . . . . . . . . . 1 5 Parts Field Recycled 8 | . . . . . . . . . . . 8 . Retrieved Matter 287 | . . . . . . . . . . . 287 . Parts Self-Destructed 30 | . . . . . . . 12 15 . 3 . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 112 | . 8 22 7 3 . 1 8 14 . 1 23 25 Melee 8 | . . . . . . . . . . . 1 7 Guns 24 | . 3 . 5 . . . 3 4 . . 7 2 Cannons 58 | . 3 21 2 3 . 1 2 6 . 1 11 8 AOE 15 | . 2 . . . . . . 4 . . 2 7 Classes Destroyed 16 | 2 5 2 . . . 1 2 1 . . 2 1 Worker 10 | . 1 1 1 . . 1 . . . . 3 3 Builder 5 | . . . . . . . . . . . . 5 Tunneler 3 | 1 . 1 . . . . . . . . . 1 Hauler 10 | . 2 4 2 . . 1 . . . . 1 . Recycler 10 | 1 2 . . . . . . . . . 3 4 Mechanic 1 | . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . 1 . Watcher 6 | . 1 1 1 . . 1 . . . . . 2 Swarmer 20 | . 3 4 3 . . . . . . . 6 4 Grunt 50 | . 5 15 4 2 . . 5 5 . . 7 7 Brawler 3 | . . 1 . . . . . . . . . 2 Duelist 1 | . . . . . . . 1 . . . . . Sentry 11 | . . 2 . 3 . . . 1 . 1 2 2 Hunter 8 | . . . . . . . 2 2 . . . 4 Programmer 15 | . . . . . . 1 . . . . 8 6 Thug 2 | . . . . . . . . 2 . . . . Savage 3 | . . . . . . . . 3 . . . . Mutant 1 | . . . . . . . . 1 . . . . Best Kill Streak 11 | 2 3 5 6 1 . 1 3 4 . 1 5 11 Combat Bots Only 6 | . 3 5 4 1 . 1 3 4 . 1 4 6 Max Kills in Single Turn 7 | 1 2 2 2 2 . 1 1 1 . 1 3 7 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . 1 . . 2 4 Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 794 | . 56 88 35 4 . 3 96 90 . 14 113 295 Missed 220 | . 14 19 8 1 . . 25 22 . 5 36 90 Hits 574 | . 42 69 27 3 . 3 71 68 . 9 77 205 Melee 21 | . . 2 . . . . 10 4 . . . 5 Projectile 553 | . 42 67 27 3 . 3 61 64 . 9 77 200 AOE 2 | . . . . . . . . . . . 2 . Critical Strikes 18 | . 1 . . . . . 3 3 . . 4 7 Damage Taken 10040 | . 470 784 292 67 . 66 1548 1001 . 142 1593 4077 Core 1482 | . 95 77 22 . . 25 306 109 . . 203 645 Absorbed by Shields 392 | . . . . . . . . 86 . 71 90 145 Redirected to Shielding 50 | . . 50 . . . . . . . . . . Ignored by Resistances 49 | . . . . . . . 49 . . . . . Regen/Repaired (Parts) 254 | . . . . . 254 . . . . . . . Core Remaining (%) 72 | 100 62 . . . 75 . . . . 48 79 . Volleys Fired 415 | 3 57 63 25 8 . 13 35 41 . 9 96 65 Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 2 2 Hottest 175 | 40 136 136 124 124 . 175 175 123 . 123 123 131 Shots Fired 761 | 6 111 125 46 16 . 26 70 76 . 16 159 110 Gun 348 | 6 77 2 30 8 . 13 35 34 . 7 74 62 Cannon 404 | . 31 123 16 8 . 13 35 36 . 9 85 48 Launcher 9 | . 3 . . . . . . 6 . . . . Special . | . . . . . . . . . . . . . Kinetic 330 | 6 77 . . . . . 22 55 . 9 99 62 Thermal 422 | . 31 125 46 16 . 26 48 15 . 7 60 48 Explosive 9 | . 3 . . . . . . 6 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 34 | 5 11 13 5 17 . 5 8 8 . 5 34 23 Robot Miss Streak 4 | . 4 4 3 . . 2 3 3 . 2 4 2 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 522 | 5 67 66 25 16 . 15 49 51 . 10 106 112 Core Hits 235 | 3 29 31 11 6 . 5 16 32 . 3 42 57 Critical Kills 18 | . . 1 . . . . 2 6 . 1 5 3 Critical Parts Destroyed 14 | . 2 . . . . . . 4 . . 7 1 Critical Strikes 51 | . 2 1 1 1 . . 5 13 . 1 20 7 Burn 10 | . . . 1 1 . . 3 2 . . 3 . Meltdown 4 | . . 1 . . . . 2 . . . . 1 Destroy 29 | . 2 . . . . . . 11 . 1 12 3 Blast 4 | . . . . . . . . . . . 4 . Sever 1 | . . . . . . . . . . . 1 . Impale 3 | . . . . . . . . . . . . 3 Melee Attacks 58 | . . . . . . . . . . . 9 49 Impact . | . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . 9 4 Piercing 45 | . . . . . . . . . . . . 45 Sneak Attacks 8 | . . . . . . . . . . . 2 6 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 15331 | 41 859 1378 477 304 . 360 1155 1557 . 255 3809 5136 Guns 4594 | 41 408 32 292 140 . 116 386 553 . 144 1365 1117 Cannons 6260 | . 368 1346 185 164 . 244 769 378 . 111 1358 1337 Explosions 2676 | . 83 . . . . . . 626 . . 725 1242 Melee 1801 | . . . . . . . . . . . 361 1440 Ramming . | . . . . . . . . . . . . . Kinetic 4162 | 41 408 . . . . . 206 643 . 111 1636 1117 Thermal 7817 | . 368 1378 477 304 . 360 949 288 . 144 1812 1737 Explosive 1551 | . 83 . . . . . . 626 . . . 842 Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 595 | . . . . . . . . . . . 361 234 Piercing 1206 | . . . . . . . . . . . . 1206 Highest Corruption 29 | . . 2 2 2 . . . 15 15 15 3 29 Average Corruption 6 | . . 2 2 2 . . . 14 15 15 1 6 Corruption Purged 5 | . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . Effects 165 | . . 8 11 15 . . . 44 7 22 9 49 Message Errors 45 | . . 1 3 3 . . . 10 2 8 3 15 Matter Fused 48 | . . 1 4 4 . . . 14 . 4 5 16 Heat Flow Errors 25 | . . 4 1 2 . . . 1 3 6 1 7 Energy Discharges 15 | . . . 2 1 . . . 6 1 2 . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 2 | . . . . 1 . . . . . . . 1 Data Loss (minor) 17 | . . . . 3 . . . 7 1 1 . 5 Data Loss (major) 5 | . . . 1 1 . . . 2 . 1 . . Misfires 1 | . . . . . . . . 1 . . . . Alerts 4 | . . 1 . . . . . 2 . . . 1 Weapon Failures 2 | . . 1 . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 572 | . . . . . . . 23 . . . 186 363 Projectiles 46 | . . . . . . . 23 . . . 2 21 Explosions 262 | . . . . . . . . . . . 87 175 Melee 264 | . . . . . . . . . . . 97 167 Knockbacks 13 | . . . . . . . . 2 . . 11 . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . 2 . . 10 . Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 223 | . . . . . . . . . . . 62 161 Shots 4 | . . . . . . . . . . . 1 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 654 | . 73 327 214 146 . 42 654 238 183 242 141 250 Average Temperature 86 | . 28 90 116 54 . 16 276 42 88 73 20 95 Received Heat Transfer 1564 | . 240 261 87 9 . 12 363 144 . 21 193 234 Effects 12 | . . . . . . . 12 . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . Interference 2 | . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted 7 | . . 1 . . . 1 3 . . . 1 1 Combat Hostiles 6 | . . 1 . . . . 3 . . . 1 1 Parts Melted 36 | . . 2 2 3 . 4 13 . . 1 8 3 Heat Transferred 12907 | . 666 2516 1036 666 . 685 2000 642 . 222 2374 2100 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Maximum Alert Level 2 | . . 1 1 . . . . . . . 2 2 Low Security (%) 71 | 100 100 66 92 100 . 100 . . . . 64 38 Level 1 25 | . . 33 7 . . . . . . . 29 57 Level 2 2 | . . . . . . . . . . . 5 4 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 416 | 10 174 248 220 119 . 41 . . . . 416 406 Initial 170 | . . 49 87 76 . . . . . . . 170 Average 138 | 2 50 139 143 31 . 4 . . . . 157 250 Influence Increases 4058 | 10 419 649 471 163 . 64 190 210 . 20 801 1061 Destroy 0b10 Robot/C 2280 | . 160 440 260 100 . 20 160 160 . 20 460 500 Destroy 0b10 Robot/NC 235 | 10 30 35 25 . . 15 . . . . 45 75 Destroy Leader 434 | . 36 90 58 . . 14 30 20 . . 82 104 Allied During Kill 123 | . . . 77 41 . 5 . . . . . . Successful Hack 50 | . 6 6 6 22 . 8 . . . . . 2 Disable Machine 375 | . 45 45 30 . . . . . . . 90 165 Destroy Structure 246 | . 7 3 . . . 2 . . . . 94 140 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 300 | . 135 30 15 . . . . 30 . . 30 60 Influence Decreases 3745 | 10 301 558 484 359 . 64 190 210 . 20 453 1096 Entered New Map 489 | . . 69 122 120 . . . . . . . 178 Time Decay 2816 | 10 291 479 342 239 . 64 170 200 . 20 403 598 Lost Part 420 | . 10 10 . . . . 20 10 . . 50 320 Lost Ally 20 | . . . 20 . . . . . . . . . Squads Dispatched 23 | . 1 1 1 . . 2 . . . . 12 6 Investigation 8 | . 1 . 1 . . . . . . . 4 2 Extermination 11 | . . . . . . 2 . . . . 5 4 Reinforcement 3 | . . 1 . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Distress Signals 9 | . 2 2 1 . . 2 . . . . . 2 Communications Jammed 12 | . . . . . . . . . . . 3 9 Distress Signals 11 | . . . . . . . . . . . 3 8 Times Spotted 190 | . 17 35 16 3 . 6 13 16 . 1 35 48 Peak Tracking Total 8 | . 4 7 4 1 . 2 5 5 . 1 5 8 Tactical Retreats 16 | . 7 2 1 . . . . 2 . . 1 3 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Traps Triggered 3 | . 1 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Disabled 26 | . 3 3 2 . . . . . . 1 6 11 Max in Single Turn 5 | . 1 1 1 . . . . . . 1 5 3 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Machines Accessed 31 | . 2 2 5 4 1 2 2 1 2 . 5 5 Terminals 13 | . 2 2 4 3 . . . . . . 1 1 Fabricators 2 | . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . 1 . . . . . . 4 1 Scanalyzers 2 | . . . . . . . . . . . . 2 Garrison Access 2 | . . . 1 . . . . . . . . 1 Total Hacks 103 | . 5 6 15 16 3 6 2 1 17 . 13 19 Successful 60 | . 1 3 5 9 3 4 2 1 17 . 2 13 Failed 42 | . 4 3 10 7 . 2 . . . . 11 5 Catastrophic 9 | . 2 . 3 2 . . . . . . 1 1 Database Lockouts 1 | . . . . . . . . . . . . 1 Manual 54 | . 5 7 5 16 . 3 . . . 1 13 4 Terminals 41 | . 5 6 11 13 . . . . . . 3 3 Fabricators 6 | . . . . . . 6 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 14 | . . . . 3 . . . . . . 10 1 Scanalyzers 13 | . . . . . . . . . . . . 13 Garrison Access 6 | . . . 4 . . . . . . . . 2 Terminal Hacks 28 | . . . 3 2 3 . 2 1 17 . . . Record 3 | . . . . . 3 . . . . . . . Part Schematic 12 | . . . . 2 . . . . 10 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 6 | . . . 3 . . . 2 1 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Network Status 2 | . . . . . . 2 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . 10 Retrieve Study 10 | . . . . . . . . . . . . 10 Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 19 | . 1 3 2 7 . 2 . . . . 2 2 Terminals 11 | . 1 3 1 4 . . . . . . 1 1 Track 1 | . . 1 . . . . . . . . . . Botnet 6 | . . 1 1 3 . . . . . . 1 . Disrupt 1 | . . 1 . . . . . . . . . . Operators 3 | . 1 . . 1 . . . . . . . 1 Fabricators 2 | . . . . . . 2 . . . . . . Report 1 | . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . 3 . . . . . . 1 1 Monitor 1 | . . . . 1 . . . . . . . . Recyclers 1 | . . . . 1 . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . Fedlink 2 | . . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Watchers 1 | . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 2 1 3 3 . 2 . . . . 4 3 Full Trace Events 7 | . . . 2 1 . . . . . . 3 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 2 . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . . . . . . . . 10 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 1 Autooverrided 1 | . . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total Allies 11 | . . . 10 . . . . . . . 1 . Largest Group 10 | . . . 10 9 7 7 . . . . 1 . Highest-Rated Group 88 | . . . 88 80 63 63 . . . . 29 . Highest-Rated Ally 29 | . . . 16 16 16 16 . . . . 29 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 64 | . . . 31 11 . 22 . . . . . . Total Damage 623 | . . . 280 122 . 221 . . . . . . Kills 9 | . . . 7 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 8706 | 6 93 306 . . . 581 943 1591 144 519 2631 1892 Sensors 300 | . . . . . . . . . . . . 300 Structural 7925 | . . 306 . . . 581 943 1591 144 519 2273 1568 Traps 1183 | . . . . . . . . . . . 1183 . Seismic 3352 | 6 93 . . . . 365 284 154 . . 2100 350 Decoding 979 | . . . . . . . . . . . . 979 Jamming 3407 | . . . . . . . . . . . 1742 1665 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . 13 Investigations 5 | . . . . . . . . . . . . 5 Guards 8 | . . . . . . . . . . . . 8 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Turns Passed 13806 | 61 978 1295 774 867 1507 583 943 1591 144 519 2631 1913 Spaces Moved 7522 | 66 507 645 409 493 940 327 476 985 93 311 1265 1005 Core 110 | 63 47 . . . . . . . . . . . Treads 6717 | 3 460 645 409 493 940 327 476 684 93 311 1265 611 Legs 1 | . . . . . . . . . . . . 1 Wheels 301 | . . . . . . . . 301 . . . . Hover 393 | . . . . . . . . . . . . 393 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 155 156 156 108 156 156 156 100 Average Speed 153 | 55 149 160 160 160 155 156 167 141 156 156 159 144 Slowest Speed 300 | 160 160 160 160 160 160 156 236 156 156 156 160 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 83 48 71 81 73 12 62 96 75 56 35 25 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . 1 . . . . 1 Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . . . . 8 . 1 3 . 2 . . Spaces Dug 24 | . . . . . . . . . . . 14 10 Terrain Destroyed 180 | . 8 . . . . 1 10 36 . 4 46 75 Melee 11 | . . . . . . . . . . . 1 10 Projectile 78 | . 1 . . . . 1 10 18 . 4 31 13 AOE 91 | . 7 . . . . . . 18 . . 14 52 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Total 8974 | 82 628 786 486 557 989 375 552 1104 92 330 1712 1281 Wait 581 | 4 36 26 34 49 28 14 23 44 . 3 277 43 Move 7510 | 65 506 644 408 492 939 326 475 984 92 310 1264 1005 Hop . | . . . . . . . . . . . . . Pick Up 109 | 5 12 8 8 1 5 8 5 10 . 3 18 26 Fast Attach 52 | 5 1 9 2 1 2 2 2 7 . . 5 16 Attach 39 | . 3 1 . . . 5 5 6 . 1 7 11 Detach 2 | . 1 . . . . . . . . . . 1 Swap 77 | . 9 13 2 2 5 2 2 6 . 1 17 18 Drop 107 | . 3 22 7 4 10 5 4 6 . 3 19 24 Fire 415 | 3 57 63 25 8 . 13 35 41 . 9 96 65 Melee 55 | . . . . . . . . . . . 9 46 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . 26 Rewire 1 | . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 1 exit: *Res) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 722 | -10/Materials | Discovered new exit (range 5) 806 | -10/Materials | Discovered new exit (range 16) 1008 | -10/Materials | Discovered new exit (range 7) 1040 | -10/Materials | Entered another Materials area 1040 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1568 | -9/Materials | Discovered new exit (range 13) 1851 | -9/Materials | Discovered new exit (range 5) 2231 | -9/Materials | Build established: Scavenger-Mutant 2335 | -9/Materials | Entered Storage 2437 | -9/Storage | Learned location of Armory (-3) 2642 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2718 | -9/Storage | Discovered new exit (range 12) 2937 | -9/Storage | Build established: Commander-Mutant 3083 | -9/Storage | Used back door to open Recycling access 3083 | -9/Storage | Discovered new exit (range 4) 3109 | -9/Storage | Entered Recycling 3109 | -9/Recycling | Accompanied by 9 allies 3677 | -9/Recycling | Discovered new exit (range 16) 3893 | -9/Recycling | Scanned before Scraplab entrance 3915 | -9/Recycling | Entered Scraplab 3928 | -9/Recycling | Discovered new exit (range 2) 3976 | -9/Recycling | Entered Scraptown 3976 | -9/Scraptown | Accompanied by 7 allies 3976 | -9/Scraptown | System corruption cleaned by C-Scrubber 4229 | -9/Scraptown | Discovered new exit (range 11) 4399 | -9/Scraptown | Visited Bundlers 4540 | -9/Scraptown | Visited Spacefarers 4585 | -9/Scraptown | Visited The Evicted 4623 | -9/Scraptown | Visited IN-MT5's Study 4704 | -9/Scraptown | Visited Supply Room 4753 | -9/Scraptown | Visited CR-KLE's Repair Center 4775 | -9/Scraptown | CR-KLE repaired 6 parts 4812 | -9/Scraptown | Visited UFD Registry 4815 | -9/Scraptown | Registered with UFD as "Phaseshell" 4856 | -9/Scraptown | Visited Observation Area 4907 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4921 | -9/Scraptown | Found DCF Scrap (31 items) 5149 | -9/Scraptown | Visited Scrapoid Pod Storage 5205 | -9/Scraptown | Visited Junk Repository 5358 | -9/Scraptown | Met Optimus 5358 | -9/Scraptown | Accepted into 0bPrime 5457 | -9/Scraptown | Discovered new exit (range 5) 5483 | -9/Scraptown | Entered Factory 5483 | -6/Factory | Accompanied by 7 allies 5483 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 5601 | -6/Factory | Lost 4 allies 5869 | -6/Factory | Build established: Mutant 6055 | -6/Factory | Discovered new exit (range 7) 6066 | -6/Factory | Entered Lower Caves 6996 | -6/Lower Caves | Discovered new exit (range 9) 7006 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7009 | -6/Lower Caves | Entered another Lower Caves area 7412 | -6/Lower Caves | Discovered new exit (range 6) 7416 | -6/Lower Caves | Attacked by a faux Warlord 7497 | -6/Lower Caves | Core integrity fell below 50% 7503 | -6/Lower Caves | System corruption reached 10% 7533 | -6/Lower Caves | Lost 6 parts (1p1n4u) 7681 | -6/Lower Caves | Learned Factory interactive machine intel 7814 | -6/Lower Caves | Build established: Scavenger-Mutant 7959 | -6/Lower Caves | Encountered a Warlord checkpoint 7995 | -6/Lower Caves | Learned 4 Factory zone layouts 8280 | -6/Lower Caves | Discovered new exit (range 10) 8291 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8600 | -6/Lower Caves | Entered Data Miner 8600 | -6/Data Miner | Discovered new exit (range 6) 8630 | -6/Data Miner | Met Data Miner 8710 | -6/Data Miner | Received God Mode back door access code from Data Miner 8744 | -6/Data Miner | Entered Proximity Caves 8754 | -5/Proximity Caves | Spotted B-75 Beast 9009 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9151 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9175 | -5/Proximity Caves | Found Prototype Special Weapon 9243 | -5/Proximity Caves | Discovered new exit (range 16) 9249 | -5/Proximity Caves | Learned Factory stockpile data 9263 | -5/Proximity Caves | Entered Factory 9263 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9266 | -5/Factory | Loaded intel: 54 interactive machine locations 9398 | -5/Factory | Discovered new exit (range 16) 9568 | -5/Factory | Build established: Derelict-Mutant 10553 | -5/Factory | Discovered new exit (range 4) 10560 | -5/Factory | Identified exit to Upper Caves 11117 | -5/Factory | Loaded intel: 8 recycling unit locations 11141 | -5/Factory | Incoming investigation squad redirected 11291 | -5/Factory | Garrison activated, responded to threat 11416 | -5/Factory | Build established: Infiltrator-Mutant 11836 | -5/Factory | Discovered new exit (range 7) 11866 | -5/Factory | Identified exit to Factory 11894 | -5/Factory | Entered another Factory area 11894 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12672 | -4/Factory | Lost 7 parts (2p2n3u) 12906 | -4/Factory | Loaded intel: 8 recycling unit locations 12906 | -4/Factory | Learned location of Protoforge (-3) 12924 | -4/Factory | Build established: Scavenger-Mutant 13088 | -4/Factory | Lost 4 parts (1p3n) 13538 | -4/Factory | Spotted B-86 Titan 13592 | -4/Factory | Discovered new exit (range 13) 13603 | -4/Factory | Identified exit to Research 13682 | -4/Factory | Central database locked down 13782 | -4/Factory | System corruption reached 10% 13803 | -4/Factory | Core integrity fell below 50% 13807 | -4/Factory | Self-destructed Last Messages --------------- 13790_ Myomer Leg destroyed. 13793_ K-01 Serf collects debris. 13794_ P-70 Sage resets W-44 Eye, system corruption cleaned. 13796_ K-01 Serf cleans the Fabricator. 13796_ K-01 Serf collects debris. 13797_ Knocked back. 13800_ K-01 Serf collects debris. 13800_ K-01 Serf cleans the Fabricator. 13802_ Knocked back. 13804_ K-01 Serf collects debris. 13804_ Imp. Signal Interpreter destroyed. 13804_ Lance destroyed. 13804_ System corrupted by crushing effect (+3). 13804_ System corrupted by crushing effect (+1). 13804_ K-01 Serf collects debris. 13804_ K-01 Serf destroyed. 13805_ Imp. Actuator Array destroyed. 13806_ Knocked back. 13807_ System corrupted: Matter fused (-5). 13807_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? # | | ???????????????????????????????????????????????? # | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####?####???????????? ?????? | | ?????????????????????? #?????????? ??????? | | ????????????????????# """ """#???????? ??????? | | ????????????????????# """ """######## ??????? | | ????????????????????# """ R"# "??????? | | ????????????????????# """# "??????? | | ????????????????????# """ =#= "" "??????? | | ????????????????????# """ +% """ ""?????? | | ????????????##??????# """ !# "F ""?????? | | ???????????? ????# # """ ""?????? | | ??????????? ??########## ""w """????? | | ??????????? ### [%!=k u ???? | | ?????????? w %mbpp= u ???? | | ?????????? ^ ^ =b*%=* ???? | | ?????????? @ =%k #####????? | | ??????????? """" """ [![ ##+###????????? | | ?????????????????"" """"^ ### ###?? ?????????? | | ??????????????????" """ #?#|#????? ???????? | | ??????????????????" "" " #?#%#?????? ??????? | | ??????????????????? """ #?# #??????? ??????? | | ??????????????????? """" #?# #???????????????? | | ??????????????????? #?# #???????????????? | | ??????????????????? ###+##########??????? | | ???????????????????? # #??????? | | ??????????????????? # #??????? | | ???????????????????### # #??????? | | ?????????????????????# # #??????? | | ?????????????????????? # """ """ #??????? | | ?????????????????????? # """ """ / ?????? | | ??????????????????????? ?+ """ """ ###????? | | ?????????????????????????????# #??????? | | ?????????????????????????????# """ #??????? | | ?????????????????????????????# """ ######## | | ?????????????????????????????# """ [! / | | ?????????????????????????????# !* ####+### | | ?????????????????????????????#####+######## ] [# | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# "" # | | ??????????????????????????????????????????# S"" !# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 100 Energy Generation 39 Energy Capacity 665 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 14 Melee Accuracy 8 Recoil Reduction 6 Particle Charging 15 Item Schematics ----------------- Imp. Treads | -9/Recycling | Hacked Imp. Targeting Computer | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Lyr. Heavy Armor Plating | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Robot Schematics ------------------ X-67 Chaingunner | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mass Driver | -4/Factory | Hacked Chainsword | -4/Factory | Hacked Powered Hammer | -4/Factory | Hacked Imp. Plasma Cutter | -4/Factory | Hacked Adv. Plasma Cannon | -4/Factory | Hacked Great Axe | -4/Factory | Hacked Imp. Medium Treads | -4/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Civilization 2243 DATA ERROR: Steam Global Achievement% DIY Cooler Ew, Corruption Fancy Inventory Hydra Item+ Link The Feds Myspace Organ Harvest Overwhelming There's More Where That Came From Throw Away The Key Well Done You May Approach The Wall Challenges ------------ None Game ------ Seed ComponentVariableShell Manual? 0 Play Time 05:16:05 Cumulative 203.3 hours Start 2025.08.27 @ 19:36:57 End 2025.09.01 @ 19:44:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b23ea1ad-b75e-43b1-87fa-defe02eb6301