Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 05:19:47 Player: Millea Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (224) 1120 Value Destroyed (12112) 12112 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (4679) 4679 TOTAL SCORE: 24731 Bonus ------- High Alert Combat Kills 2383 Follower Combat Kills 711 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 32% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Medium Treads Structural Scanner Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Improved Trap Scanner Advanced Targeting Computer Hardened Heavy Armor Plating Graphene Brace Improved Force Field > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Coil Gun KE Penetrator > --- INVENTORY -------- Fusion Compressor Antimatter Reactor Armored Medium Treads Advanced Medium Treads Biometal Medium Treads Advanced Cooling System Advanced Shield Generator Remote Force Field Antimissile System Long-range Tractor Beam Advanced Recalibrator Gatling Laser Heavy Disruptor Cannon KE Penetrator Heavy Assault Cannon CR-A16's Pointy Stick [Rating: 137] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Power Amplifier Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Slots Evolved 14 | . . . 2 2 . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . 1 . Propulsion 2 | . . . 1 . . 1 . . . . . . . . . Utility 8 | . . . 1 1 . 1 . . . . 1 2 . 1 1 Weapon 2 | . . . . 1 . . . . . . . . . . 1 Parts Attached 209 | 7 5 5 10 20 8 12 1 3 . 8 15 . 26 16 73 Power 18 | 1 1 . . 1 . . . . . . 2 . 2 1 10 Engine 4 | 1 1 . . . . . . . . . . . 2 . . Core 4 | . . . . 1 . . . . . . 1 . . . 2 Reactor 10 | . . . . . . . . . . . 1 . . 1 8 Propulsion 44 | 2 . 2 4 5 3 6 . . . 1 4 . 5 2 10 Treads 43 | 2 . 2 3 5 3 6 . . . 1 4 . 5 2 10 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . Utility 94 | 2 4 1 2 10 3 4 1 1 . 2 8 . 11 12 33 Device 65 | 1 . . 1 4 2 2 1 . . 1 6 . 10 10 27 Storage 3 | 1 2 . . . . . . . . . . . . . . Processor 9 | . . . 1 2 . 1 . 1 . 1 1 . . 1 1 Hackware 3 | . . . . 2 . 1 . . . . . . . . . Protection 14 | . 2 1 . 2 1 . . . . . 1 . 1 1 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 2 . 2 4 4 2 2 . 2 . 5 1 . 8 1 20 Energy Gun 6 | 1 . 2 . 1 . . . . . . . . 1 . 1 Energy Cannon 10 | . . . 3 . . . . 1 . . . . 2 . 4 Ballistic Gun 28 | 1 . . . 2 2 2 . 1 . 3 . . 5 1 11 Ballistic Cannon 5 | . . . . . . . . . . . 1 . . . 4 Launcher 3 | . . . 1 . . . . . . 2 . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . 1 . . . 2 . . . 1 2 Corrupted Parts 2 | . . . . . . . . . . 1 . . . . 1 System Corruption 11 | . . . . . . . . . . 2 . . . . 9 Parts Lost 66 | . 1 3 . 3 3 2 . . . 1 1 . 11 2 39 Power 8 | . . . . 1 . . . . . . . . 2 . 5 Propulsion 11 | . . 1 . 1 1 1 . . . 1 1 . 1 . 4 Utility 30 | . 1 1 . 1 1 . . . . . . . 7 2 17 Weapon 17 | . . 1 . . 1 1 . . . . . . 1 . 13 Highest Loss Streak 21 | . 1 2 . 2 1 1 . . . 1 1 . 6 1 21 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 97 97 99 96 100 100 100 93 90 82 84 92 91 Engine 3 | . 14 14 11 2 . . . . . . . . 1 10 1 Core 4 | . . . . 6 9 7 7 7 7 7 12 5 1 . 1 Reactor 1 | . . . . . . . . . . . . 5 3 4 9 Treads 25 | . 28 27 32 27 27 26 30 30 30 24 21 23 22 16 16 Device 9 | . . . 8 11 7 5 4 5 . 5 9 11 18 34 29 Storage 7 | . 14 14 11 9 9 7 7 7 7 7 6 5 5 5 3 Processor 14 | . . . 9 14 18 20 23 24 30 24 19 11 6 5 4 Protection 3 | . 13 13 2 1 1 2 . . . . 2 5 6 . 2 Energy Gun 3 | . 14 17 1 7 1 . . . . . . . 1 . 1 Energy Cannon 3 | . . . 20 10 . . . 1 7 7 3 . 3 . 3 Ballistic Gun 14 | . 14 10 . 7 25 23 23 21 15 14 10 5 10 14 11 Naked Turns 35 | . . . . . . . . . . . . . . . 35 Heaviest Build 160 | 15 52 52 60 63 59 62 62 65 61 70 94 94 102 105 160 Greatest Support 135 | 40 40 40 60 60 60 104 104 104 104 104 104 96 103 129 135 Greatest Overweight (x) 1 | . 1 1 1 1 . 1 . . . . 1 . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 11 19 19 19 18 19 19 19 20 19 19 20 17 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 18 20 19 20 20 20 20 20 20 20 2 Class Distribution -------------------- 29% | Gunner 29% | Scavenger-Gunner 23% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/DSF Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Matter Collected 7670 | 225 140 314 88 401 658 208 90 68 22 347 572 . 521 779 3237 Remotely 2338 | . . . . . . . . . . . 268 . 184 256 1630 Salvage Created 11869 | 15 417 297 619 982 860 220 117 70 . 416 616 . 1046 1736 4458 Parts 555 | 2 21 7 55 49 44 19 5 2 . 20 27 . 42 73 189 Haulers Intercepted 5 | . . . 1 1 . . . . . . 1 . . . 2 Recyclers Shooed 7 | . . . . . . . . . . . 1 . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 6 3 . 30 . . . . . Prevented 6 | . . . . . . . . . . 6 . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Combat Hostiles Destroyed 192 | . 10 6 16 17 24 4 3 1 . 8 12 . 13 22 56 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 125 | . 10 6 . 10 24 4 3 1 . 6 3 . 10 21 27 Cannons 50 | . . . 10 7 . . . . . 1 9 . 3 . 20 AOE 6 | . . . 5 . . . . . . . . . . 1 . Classes Destroyed 21 | 1 2 2 4 3 . 1 . . . 3 1 . 1 . 3 Worker 6 | . . 1 1 1 . 1 . . . . 1 . . . 1 Builder 6 | . . . . . . . . . . . 1 . . . 5 Tunneler 1 | 1 . . . . . . . . . . . . . . . Hauler 5 | . . . 1 1 . . . . . . 1 . . . 2 Recycler 4 | . . . . . . . . . . . . . . . 4 Mechanic 1 | . . . . 1 . . . . . . . . . . . Operator 4 | . 1 . 1 1 . 1 . . . . . . . . . Watcher 5 | . . . 2 . . . . . . . . . . . 3 Swarmer 22 | . . . 4 . 10 1 1 . . 1 . . . . 5 Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 82 | . 10 4 7 9 9 2 2 . . . 5 . 7 14 13 Brawler 3 | . . . 1 . . . . . . . . . . 1 1 Duelist 4 | . . . . 1 . . . . . . . . . . 3 Protector 3 | . . . . . . . . . . 2 . . . . 1 Sentry 27 | . . 2 4 5 4 . . 1 . 1 1 . . 1 8 Demolisher 2 | . . . . . . . . . . 2 . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . Hunter 22 | . . . . 2 1 . . . . 1 3 . 3 2 10 Programmer 16 | . . . . . . . . . . 1 1 . . 4 10 Heavy 6 | . . . . . . 1 . . . . 2 . 2 . 1 Behemoth 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 12 | 1 4 1 7 4 5 2 2 1 . 1 4 . 5 6 12 Combat Bots Only 9 | . 4 1 5 3 5 1 2 1 . 1 3 . 5 6 9 Max Kills in Single Turn 4 | 1 1 1 4 2 2 2 1 1 . 1 1 . 1 2 2 Gunslinging 1 | . . . . . 1 . . . . . . . . 1 1 Exploded 3 | . . . 3 . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Hostile Shots Fired 1548 | . 44 53 28 57 70 6 41 36 . 32 100 . 92 165 824 Missed 508 | . 10 16 7 15 18 . 25 16 . 11 34 . 26 57 273 Damage Taken 15065 | . 373 518 282 644 646 214 102 165 . 506 663 . 1690 1277 7985 Core 2034 | . 64 70 39 119 72 . 11 12 . 55 60 . 116 113 1303 Absorbed by Shields 5131 | . . . . 58 76 . . . . 48 546 . 212 820 3371 Reduced by Siege Mode 155 | . . . . . . . . . . . . . . 22 133 Redirected to Shielding 65 | . . . . . 65 . . . . . . . . . . Ignored by Resistances 499 | . . . . . . . . . . . . . . 122 377 Regen/Repaired (Parts) 184 | . . . . . . . . . 25 . 159 . . . . Core Remaining (%) 82 | 100 . 46 90 . 65 . . . . 88 92 . 88 90 . Volleys Fired 577 | 3 39 32 27 45 59 8 6 5 1 37 50 . 42 59 164 Largest 4 | 1 2 2 2 3 3 3 3 3 1 3 3 . 3 3 4 Hottest 307 | 50 70 90 150 161 111 81 81 81 80 136 136 . 235 99 307 Shots Fired 1586 | 3 78 64 49 129 158 24 18 15 1 94 93 . 109 179 572 Gun 1202 | 3 78 64 4 80 158 24 18 15 . 57 54 . 81 179 387 Cannon 380 | . . . 41 49 . . . . 1 37 39 . 28 . 185 Launcher 4 | . . . 4 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1105 | . 39 28 . 41 147 24 18 15 . 57 79 . 77 179 401 Thermal 468 | 3 39 36 45 88 11 . . . 1 37 14 . 32 . 162 Explosive 4 | . . . 4 . . . . . . . . . . . . Electromagnetic 9 | . . . . . . . . . . . . . . . 9 Robot Hit Streak 33 | 2 21 11 9 27 26 10 11 14 . 27 25 . 17 33 31 Robot Miss Streak 6 | 1 2 6 3 2 2 1 1 2 . 1 3 . 2 3 5 Penetration Max 2 | . . . . . 1 . . . . 1 1 . 1 1 2 Secondary Targets 23 | . . 1 . 1 8 1 . . . . . . 4 6 2 Max Gunslinging Chain 2 | . . 1 . 1 2 1 . . . . . . 1 1 1 Shots Hit Robots 1127 | 2 59 46 29 95 81 19 15 11 . 77 65 . 78 136 414 Core Hits 498 | 1 23 14 27 35 39 10 6 3 . 29 23 . 38 63 187 Critical Kills 27 | . . . 1 . . . . . . 2 . . 1 2 21 Critical Parts Destroyed 36 | . . . . . . . . . . . . . 2 4 30 Critical Strikes 83 | 1 3 3 1 2 2 . . . . 2 2 . 3 7 57 Burn 11 | 1 3 3 . 2 2 . . . . . . . . . . Meltdown 6 | . . . 1 . . . . . . . . . . . 5 Destroy 63 | . . . . . . . . . . 2 . . 3 7 51 Blast 2 | . . . . . . . . . . . 2 . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28100 | 25 732 584 1065 2011 1580 444 321 233 . 1678 1973 . 2330 4096 11028 Guns 18901 | 25 732 566 11 1082 1580 425 321 233 . 937 613 . 1669 4060 6647 Cannons 8626 | . . . 604 929 . . . . . 741 1360 . 661 . 4331 Explosions 484 | . . . 448 . . . . . . . . . . 36 . Melee . | . . . . . . . . . . . . . . . . Ramming 89 | . . 18 2 . . 19 . . . . . . . . 50 Kinetic 18229 | . 370 241 . 483 1422 425 321 233 . 937 1680 . 1586 4060 6471 Thermal 9104 | 25 362 325 615 1528 158 . . . . 741 293 . 744 . 4313 Explosive 448 | . . . 448 . . . . . . . . . . . . Electromagnetic 230 | . . . . . . . . . . . . . . 36 194 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . 1 . . . . 2 . . . 6 32 Average Corruption 7 | . . . . . 1 . . . . 2 . . . 4 17 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 144 | . . . . . 8 . . . . 26 . . . 12 98 Message Errors 24 | . . . . . 2 . . . . 7 . . . 3 12 Matter Fused 29 | . . . . . 1 . . . . 6 . . . 2 20 Heat Flow Errors 20 | . . . . . 2 . . . . 3 . . . 2 13 Energy Discharges 11 | . . . . . . . . . . 3 . . . 3 5 Parts Rejected 2 | . . . . . 1 . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . 1 . . . . 5 . . . . 10 Data Loss (major) 5 | . . . . . . . . . . 2 . . . . 3 Misfires 8 | . . . . . 1 . . . . . . . . 2 5 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . 3 Weapon Failures 25 | . . . . . . . . . . . . . . . 25 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 200 | . . . 5 3 . . . . . . 2 . . . 190 Projectiles 195 | . . . . 3 . . . . . . 2 . . . 190 Explosions 5 | . . . 5 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . . . 5 . . . 11 Impact 2 | . . . . . . . . . . . . . . . 2 Kinetic 13 | . . . . . . . . . . . 5 . . . 8 Secondary 1 | . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 19 | . . . 8 . . . . . . . . . . . 11 Shots 1 | . . . 1 . . . . . . . . . . . . Rammed 8 | . . 1 1 . . 2 . . . . . . . . 4 Targets Rammed 10 | . . 2 1 . . 2 . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . . . . . . . . 1 Highest Temperature 336 | 30 153 213 243 335 231 56 9 90 26 251 336 . 235 183 286 Average Temperature 83 | 16 44 103 81 106 47 15 8 42 14 84 160 . 75 33 70 Received Heat Transfer 2470 | . 204 264 90 255 355 18 15 60 . 36 115 . 233 291 534 Effects 8 | . . 2 1 . . . . . . . 5 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 5 | . . 2 . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Siege Activations 11 | . . . . . . . . . . . . . . 6 5 Total Turns 203 | . . . . . . . . . . . . . . 90 113 Longest Duration 58 | . . . . . . . . . . . . . . 31 58 Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . 2 . . . . . . . . . . . . 2 Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . Robots Melted 10 | . . . 1 . . . . . . 1 . . 1 . 7 Combat Hostiles 9 | . . . 1 . . . . . . 1 . . . . 7 Parts Melted 40 | 1 3 3 . 8 2 . . . . 2 2 . 3 . 16 Heat Transferred 15512 | 148 1295 1089 913 2701 481 . . . . 1032 550 . 1319 . 5984 Parts Sabotaged 8 | . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Peak Influence 1548 | 5 119 75 328 409 1471 783 . . . . 464 168 331 662 1548 Initial 772 | . 3 13 . 11 241 772 . . . . 2 168 121 173 347 Average 390 | 1 42 25 162 143 830 704 . . . . 157 168 195 444 766 Maximum Alert Level 4 | . . . 1 2 4 3 . . . . 2 . 1 2 4 Low Security (%) 44 | 100 100 100 64 69 . . . . . . 63 100 66 7 . Level 1 14 | . . . 35 29 15 . . . . . 26 . 33 11 18 Level 2 18 | . . . . . 17 38 . . . . 9 . . 80 35 Level 3 14 | . . . . . 36 61 . . . . . . . . 22 Level 4 8 | . . . . . 30 . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . Squads Dispatched 37 | . 3 . 2 3 . 6 . . . . 4 . 2 3 14 Investigation 6 | . 2 . 1 1 . 1 . . . . . . . 1 . Extermination 8 | . . . . . . 1 . . . . 1 . . 2 4 Reinforcement 15 | . 1 . 1 1 . 3 . . . . 3 . 2 . 4 Assault 4 | . . . . . . 1 . . . . . . . . 3 Garrison 4 | . . . . 1 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Distress Signals 15 | . 1 . 1 2 . . . . . 8 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 286 | . 15 6 18 29 23 14 3 1 . 16 19 . 12 28 102 Peak Tracking Total 15 | . 3 2 7 5 4 6 3 1 . 3 5 . 5 6 15 Tactical Retreats 7 | . 1 . . 2 . . . . . . . . . . 4 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Traps Triggered 6 | . 1 . . . 1 3 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 1 3 . . 2 . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Machines Disabled 31 | . . . . 3 8 . . . . 5 4 . . 9 2 Max in Single Turn 5 | . . . . 1 1 . . . . 2 4 . . 5 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . 6 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Machines Accessed 37 | . 6 . 6 7 4 4 1 1 . . 2 1 . 2 3 Terminals 24 | . 6 . 4 6 4 2 1 . . . . 1 . . . Fabricators 5 | . . . . . . 2 . . . . 1 . . 1 1 Repair Stations 2 | . . . . . . . . . . . 1 . . . 1 Recycling Units 1 | . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 Total Hacks 103 | . 18 . 33 19 8 7 1 1 . . 4 1 . 4 7 Successful 49 | . 6 . 24 8 1 3 1 1 . . 2 1 . 1 1 Failed 53 | . 11 . 9 11 7 4 . . . . 2 . . 3 6 Catastrophic 14 | . 2 . 5 2 3 1 . . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 49 | . 11 . 11 8 . 4 . . . . 4 . . 6 5 Terminals 63 | . 18 . 16 15 8 4 1 . . . . 1 . . . Fabricators 9 | . . . . . . 3 . . . . 2 . . 2 2 Repair Stations 4 | . . . . . . . . . . . 2 . . . 2 Recycling Units 2 | . . . . . . . . . . . . . . 2 . Scanalyzers 17 | . . . 17 . . . . . . . . . . . . Garrison Access 7 | . . . . 4 . . . . . . . . . . 3 Terminal Hacks 26 | . 6 . 8 7 1 1 1 1 . . . 1 . . . Record 1 | . . . . . . . 1 . . . . . . . . Robot Analysis 6 | . 1 . 3 2 . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 2 . . . . . . . . . . . Open Door 2 | . . . . . 1 . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . Unreport Threat 4 | . 2 . 2 . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . 2 . . . 1 Scan Component 2 | . . . . . . . . . . . 1 . . . 1 Repair 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . Scanalyzer 16 | . . . 16 . . . . . . . . . . . . Insert Component 8 | . . . 8 . . . . . . . . . . . . Analyze 8 | . . . 8 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 6 7 3 4 . . . . 1 . . 2 3 Full Trace Events 6 | . 1 . 1 1 2 . . . . . . . . 1 . Feedback Events 1 | . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . Part Schematics Acquired 24 | . . . 8 . . . . . 16 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . Time 22 | . . . . . . . . . . . 22 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 8 . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 8 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . . 25 . . . . . . . . . 1 Machine Destruction 26 | . . . . . 25 . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Total Allies 10 | . . . . . 2 2 . . 4 2 . . . . . Largest Group 4 | . . . . . 2 4 3 1 4 4 2 . . . . Highest-Rated Group 148 | . . . . . 64 112 87 39 148 148 68 . . . . Highest-Rated Ally 39 | . . . . . 39 39 39 39 38 38 34 . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . 1 . Total Orders 6 | . . . . . . . . . . . . . . . 6 FOLLOW 2 | . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . 2 RETURN 2 | . . . . . . . . . . . . . . . 2 Ally Attacks 108 | . . . . . . 25 8 1 . 58 16 . . . . Total Damage 2534 | . . . . . . 515 168 . . 812 1039 . . . . Kills 24 | . . . . . . 10 2 . . 6 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Robot Analysis Total 6 | . 1 . 3 2 . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 2 . 1 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Zionite Intel Received 1 | . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Turns Passed 14742 | 114 930 1430 601 902 1341 934 533 682 1229 1992 972 52 485 797 1748 Spaces Moved 6917 | 59 391 546 286 385 707 492 316 407 757 1133 329 32 142 324 611 Core 63 | 2 . . . . . . . . . . . . . . 61 Treads 6854 | 57 391 546 286 385 707 492 316 407 757 1133 329 32 142 324 550 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 162 162 162 160 162 165 165 166 50 Average Speed 174 | 156 183 240 163 166 160 165 162 162 162 162 231 165 210 166 165 Slowest Speed 247 | 160 240 240 240 240 160 240 162 162 162 163 243 165 247 245 233 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 55 98 39 39 73 16 42 54 86 91 12 1 94 13 23 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 6 | . . 3 . . . . 1 . 2 . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 . . . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . . . . . Scrap Searched 16 | . . 2 . . . . 1 5 4 4 . . . . . Spaces Dug 2 | . . . . . 1 . . . . . . . . . 1 Terrain Destroyed 97 | . . . 25 8 3 . . 1 . 1 23 . . 14 22 Melee . | . . . . . . . . . . . . . . . . Projectile 64 | . . . 9 8 3 . . 1 . . 11 . . 14 18 AOE 29 | . . . 16 . . . . . . 1 12 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Gar Fac Low Low Zio Pro Fac Fac DSF Fac Res Total 8426 | 74 527 603 376 558 814 595 325 420 759 1211 443 31 243 478 969 Wait 407 | . 71 5 31 79 4 57 1 . . . 29 . 10 62 58 Move 6903 | 58 390 545 285 385 706 491 315 406 756 1132 328 31 141 323 611 Hop . | . . . . . . . . . . . . . . . . Pick Up 135 | 6 17 8 9 16 2 11 1 3 1 5 10 . 15 6 25 Fast Attach 72 | 7 . . 5 4 1 7 . 1 . 6 8 . 5 9 19 Attach 71 | . 1 3 2 6 3 1 . . . 1 3 . 11 5 35 Detach 13 | . . . . . . . . . . . 1 . 1 2 9 Swap 69 | . 4 2 3 10 4 5 1 2 . 1 5 . 10 2 20 Drop 117 | . 5 6 13 13 1 13 1 3 1 10 9 . 8 10 24 Fire 577 | 3 39 32 27 45 59 8 6 5 1 37 50 . 42 59 164 Melee . | . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush 8 | . . 2 1 . . 2 . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 53 | . . . . . 34 . . . . 19 . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/DSF -4/Factory -3/Research History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 334 | -10/Materials | Central database locked down 635 | -10/Materials | Discovered new exit (range 7) 666 | -10/Materials | Discovered new exit (range 10) 1045 | -10/Materials | Entered Mines 1089 | -10/Mines | Met a Derelict bent on vengeance 1532 | -10/Mines | Learned location of Zion (-7) 1542 | -10/Mines | Learned location of Storage (-8) 1805 | -10/Mines | Discovered new exit (range 8) 1841 | -10/Mines | Discovered new exit (range 5) 2097 | -10/Mines | Core integrity fell below 50% 2475 | -10/Mines | Entered Materials 2475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3057 | -9/Materials | Discovered new exit (range 13) 3076 | -9/Materials | Entered another Materials area 3076 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3193 | -8/Materials | Discovered new exit (range 16) 3601 | -8/Materials | Build established: Scavenger-Gunner 3937 | -8/Materials | Garrison activated, responded to threat 3978 | -8/Materials | Identified exit to Garrison 3978 | -8/Materials | Entered Garrison 4000 | -8/Garrison | Triggered checkpoint 4036 | -8/Garrison | Triggered checkpoint 4064 | -8/Garrison | Garrison Relay disabled 4285 | -8/Garrison | Warlord forces raided the area 4334 | -8/Garrison | Triggered checkpoint 4346 | -8/Garrison | Triggered checkpoint 4350 | -8/Garrison | Triggered checkpoint 4418 | -8/Garrison | Garrison Relay disabled 4419 | -8/Garrison | Build established: Gunner 4457 | -8/Garrison | Discovered new exit (range 10) 4464 | -8/Garrison | Triggered checkpoint 4614 | -8/Garrison | Triggered checkpoint 4628 | -8/Garrison | Garrison Relay disabled 4649 | -8/Garrison | Discovered new exit (range 13) 4865 | -8/Garrison | Discovered new exit (range 12) 4904 | -8/Garrison | Garrison Relay disabled 5062 | -8/Garrison | Garrison Relay disabled 5142 | -8/Garrison | Garrison Relay disabled 5319 | -8/Garrison | Entered Factory 5319 | -7/Factory | Accompanied by 2 allies 5319 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5615 | -7/Factory | Build established: Scavenger-Gunner 5892 | -7/Factory | Fabricated Imp. Dynamic Insulation System (x2) 5932 | -7/Factory | Build established: Gunner 6015 | -7/Factory | Identified exit to Lower Caves 6104 | -7/Factory | Fabricated X-57 Shotgunner? 6119 | -7/Factory | First assault squad dispatched 6253 | -7/Factory | Entered Lower Caves 6253 | -7/Lower Caves | Accompanied by 3 allies 6255 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6279 | -7/Lower Caves | Identified exit to Lower Caves 6288 | -7/Lower Caves | Met a Warlord Commander 6289 | -7/Lower Caves | Learned location of Warlord (-5) 6290 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6299 | -7/Lower Caves | Found Encrypted Comm Array 6319 | -7/Lower Caves | Build established: Scavenger-Gunner 6591 | -7/Lower Caves | Encountered a Warlord checkpoint 6613 | -7/Lower Caves | Learned Factory emergency access door positions 6762 | -7/Lower Caves | Build established: Gunner 6786 | -7/Lower Caves | Entered another Lower Caves area 6786 | -7/Lower Caves | Accompanied by 1 ally 6864 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7428 | -7/Lower Caves | Discovered new exit (range 11) 7468 | -7/Lower Caves | Entered Zion 7582 | -7/Zion | Learned location of 2 exits from Factory 7613 | -7/Zion | Discovered new exit (range 15) 8172 | -7/Zion | Imprinted 8174 | -7/Zion | Declared Zion's savior 8407 | -7/Zion | Found CR-A16's Pointy Stick 8697 | -7/Zion | Entered Proximity Caves 8697 | -6/Proximity Caves | Accompanied by 4 allies 8820 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8921 | -6/Proximity Caves | Learned Factory terminal intel 9216 | -6/Proximity Caves | Lost 5 allies 9470 | -6/Proximity Caves | Discovered new exit (range 15) 9560 | -6/Proximity Caves | Build established: Scavenger-Gunner 9770 | -6/Proximity Caves | Learned Factory security intel 10689 | -6/Proximity Caves | Entered Factory 10689 | -6/Factory | Accompanied by 2 allies 10689 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10690 | -6/Factory | Identified exit to Factory 10693 | -6/Factory | Loaded intel: 26 terminal locations 10825 | -6/Factory | Repaired Med. Treads 11423 | -6/Factory | Cargo convoy interrupted 11661 | -6/Factory | Entered another Factory area 11661 | -5/Factory | Evolved 2 slots: Utility x2 11713 | -5/Factory | Identified exit to DSF 11713 | -5/Factory | Entered DSF 11816 | -5/DSF | Additional patrols routed to DSF 11844 | -5/DSF | Lost 6 parts (1p1n4u) 12084 | -5/DSF | Sterilization system engaged 12104 | -5/DSF | Ambient heat levels rising (+10) 12119 | -5/DSF | Ambient heat levels rising (+10) 12124 | -5/DSF | Lost 4 parts (1p3u) 12134 | -5/DSF | Ambient heat levels rising (+10) 12149 | -5/DSF | Ambient heat levels rising (+10) 12164 | -5/DSF | Ambient heat levels rising (+10) 12168 | -5/DSF | Discovered new exit (range 14) 12179 | -5/DSF | Ambient heat levels rising (+10) 12194 | -5/DSF | Ambient heat levels rising (+10) 12198 | -5/DSF | Entered Factory 12198 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12746 | -4/Factory | Retrieved Zion intel report: Active Terminals 12747 | -4/Factory | Zion Recon squad teleported in 12784 | -4/Factory | Build established: Scavenger-Tank 12911 | -4/Factory | Discovered new exit (range 15) 12957 | -4/Factory | Found Prototype Processor 12957 | -4/Factory | Identified Exp. Signal Interpreter 12959 | -4/Factory | Identified exit to Research 12995 | -4/Factory | Entered Research 12995 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 13403 | -3/Research | Lost 3 parts (1p2w) 13487 | -3/Research | Spotted B-86 Titan 13514 | -3/Research | Destroyed B-86 Titan 13552 | -3/Research | Found Hvy. Reflective Plating 13557 | -3/Research | System corruption reached 10% 14027 | -3/Research | Spotted B-86 Titan 14109 | -3/Research | Destroyed B-86 Titan 14162 | -3/Research | Lost 3 parts (1u2w) 14165 | -3/Research | Found Hvy. Reflective Plating 14245 | -3/Research | First assault squad dispatched 14404 | -3/Research | Terminal network hard line cut 14416 | -3/Research | Lost 4 parts (3p1u) 14433 | -3/Research | Destroyed 9 combat bots 14683 | -3/Research | Spotted Striker 14683 | -3/Research | Spotted Striker 14684 | -3/Research | Cargo convoy interrupted 14688 | -3/Research | Spotted Executioner 14696 | -3/Research | System corruption reached 30% 14708 | -3/Research | Released all parts (8) 14713 | -3/Research | Core integrity fell below 50% 14734 | -3/Research | Core integrity fell below 20% 14739 | -3/Research | Lost 21 parts (1p4n9u7w) 14743 | -3/Research | Core destroyed Last Messages --------------- 14715_ Slug penetrates Wall. 14717_ K-01 Serf collects debris. 14717_ U-05 Engineer builds a Wall. 14718_ Penetrated by Slug. 14718_ Slug penetrates Wall. 14729_ Penetrated by Slug. 14729_ Slug penetrates Wall. 14729_ Penetrated by Slug. 14729_ Slug penetrates Wall. 14730_ K-01 Serf cleans the DSF Access. 14731_ AVS#P7:V3G>RRLEH9UKPU0RUXNTWQ 14732_ Slammed into G-67 Veteran. 14732_ G-67 Veteran knocked back. 14733_ Penetrated by Slug. 14735_ Slug penetrates Wave Intensifier. 14735_ Slug penetrates Wall. 14739_ K-01 Serf cleans the Wave Intensifier. 14739_ Critical hit (Burn: +50). 14742_ K-01 Serf cleans the Wave Intensifier. 14743_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????# #???#+#???????#??????????????? | | ????????????????# #???# #???### ####???????????? | | ##########??????# #???#k#?? //! #???????????? | | # #??????# #???#@#?? /!! +???????????? | | / #??????+ ##### ## /!! #???????????? | | # #??????# # #???????????? | | # #??????# + ! #???????????? | | # #??????# # "T" #???????????? | | # #??????# # ?#???????????? | | # #??????# """ #? #???????????? | | # #??????# """ #?#########???????????? | | # #####??# """ #?????????????????????? | | ########/##T #### """ #?????????????????????? | | ### % """ #?????????????????????? | | ###### """KK ##????????????????????? | | ### #????# """h #????????????????????? | | ### ###+##????# g #????????????????????? | | %## #??? ???# #????????????????????? | | [ # ??# #????????????????????? | | + ??# ! #????????????????????? | | #?????????# #####+###????????????????????? | | ######?????????# #????????????????????????????? | | ##???????######## #????????????????????????????? | | ?????????# # #????????????????????????????? | | ?????????# # #????????????????????????????? | | ?????????# / #????????????????????????????? | | ?????????# # ????????????????????????????? | | ?????????# # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 65 Energy Generation 83 Energy Capacity 820 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 50 Armor Coverage 825 Resistance: TH 25 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 30 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Core Analyzer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Recalibrator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Imp. Dynamic Insulation System | x2 | -7/Factory | Preloaded X-57 Shotgunner | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightConcussiveField Manual? 0 Play Time 01:46:09 Cumulative 364.6 hours Start 2024.05.19 @ 02:59:31 End 2024.05.19 @ 05:19:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type - Total 15 Types 9/0/4/1/0/0/0/1/0 Lore% 85 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a2cb684-ea02-4153-8120-a288c75924e8