Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 15:53:40 Player: DS-RVS Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (129) 645 Value Destroyed (4421) 4421 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4077) 4077 TOTAL SCORE: 17543 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 209 Entered Garrisons 200 Used RIF Installer 500 Win 3000 Friendly Fire -53 Cogmind --------- Core Integrity 1531/1600 Matter 69/300 Energy 436/440 System Corruption 0% Temperature Warm (116) Movement Hovering (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (10) -- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY (10) ----- Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Advanced Transmission Jammer Medium Reflective Plating Advanced Thermal Shield Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Plasma Cannon Enhanced Nova Cannon > --- INVENTORY (5) ---- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer Quantum Capacitor Medium Reflective Plating Advanced Thermal Shield Hacking Suite System Shield > --- WEAPON ----------- Heavy Plasma Cannon Enhanced Nova Cannon > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Hacking Drone Bay [Rating: 154] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Build | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . . 2 2 . . . . 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . 1 . . 1 . . . . . . . . 1 1 1 1 2 Utility 8 | . . 1 . . 1 1 . . . . 2 . . . 1 1 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 132 | 7 4 1 7 18 10 14 2 1 2 . 17 7 . 2 2 2 12 24 Power 19 | 2 1 . 2 2 . . 1 . 1 . 3 . . . . . 3 4 Engine 8 | 2 . . 2 1 . . 1 . 1 . . . . . . . . 1 Core 6 | . 1 . . 1 . . . . . . 3 . . . . . . 1 Reactor 5 | . . . . . . . . . . . . . . . . . 3 2 Propulsion 50 | 2 . 1 2 9 5 2 . . . . 4 5 . 1 1 . 7 11 Treads 6 | 2 . 1 2 1 . . . . . . . . . . . . . . Leg 15 | . . . . 8 5 . . . . . . . . . . . 2 . Wheel 6 | . . . . . . 2 . . . . 4 . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . 11 Flight 12 | . . . . . . . . . . . . 5 . 1 1 . 5 . Utility 36 | 1 3 . 1 3 4 5 . 1 1 . 4 1 . . 1 2 1 8 Device 17 | . 1 . . 2 . 3 . 1 1 . 3 . . . 1 . 1 4 Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . Processor 8 | . 1 . . . 3 1 . . . . . 1 . . . . . 2 Hackware 4 | . . . . . . . . . . . 1 . . . . 2 . 1 Protection 4 | . . . 1 1 1 . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 2 4 1 7 1 . . . 6 1 . 1 . . 1 1 Energy Gun 5 | 1 . . . . . 1 1 . . . 1 . . . . . 1 . Energy Cannon 7 | . . . 1 2 . 1 . . . . 2 . . . . . . 1 Ballistic Gun 7 | 1 . . 1 2 . 2 . . . . . 1 . . . . . . Ballistic Cannon 4 | . . . . . 1 . . . . . 3 . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 1 . . 1 . . . . . . . . 1 Parts Lost 45 | . . 1 3 14 . . . . . . 8 1 . . 1 . 14 3 Power 10 | . . 1 . 2 . . . . . . 2 . . . 1 . 3 1 Propulsion 11 | . . . 1 5 . . . . . . 1 . . . . . 4 . Utility 12 | . . . 2 3 . . . . . . 1 . . . . . 4 2 Weapon 12 | . . . . 4 . . . . . . 4 1 . . . . 3 . Highest Loss Streak 7 | . . 1 1 4 . . . . . . 5 2 . . 1 . 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 9 14 14 11 13 15 16 17 17 17 16 7 5 4 4 3 3 3 Power . | . 1 1 . . . 1 2 2 1 1 . . . . . . . . Propulsion 3 | 3 3 3 3 4 2 1 3 3 3 3 4 5 4 2 1 1 . 2 Utility 3 | . 3 3 4 2 5 4 5 5 5 6 3 . . . 3 1 1 1 Weapon 4 | . 2 5 5 4 4 5 5 6 6 6 6 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 3 6 4 . 4 6 . . . . 4 2 . 1 . . 1 5 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 14 | . 2 . . . 1 . . . . . 3 1 . 1 . . 1 5 Utility 8 | . 1 1 . . 3 3 . . . . . . . . . . . . Weapon 12 | . . 5 4 . . 1 . . . . 1 1 . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 93 99 94 98 92 84 84 84 84 85 87 93 89 90 85 69 74 Engine 3 | . 5 . 11 7 . . 3 7 7 7 2 . . . . . . . Core 4 | . 8 9 . 3 9 7 3 . . . 3 6 6 5 3 . 1 . Treads 7 | . 28 30 33 6 . . . . . . . . . . . . . . Leg 9 | . . . . 26 36 16 . . . . . . . . . . 1 . Wheel 4 | . . . . . . 6 15 15 15 15 12 1 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 29 Flight 2 | . . . . . . . . . . . . 18 26 29 31 33 18 6 Device 9 | . 3 9 10 13 . 6 7 7 7 7 12 17 20 17 18 14 8 5 Storage 7 | . 14 11 11 11 9 7 7 7 7 7 6 1 . . . . . . Processor 13 | . 9 11 2 . 22 22 23 23 23 23 20 20 20 17 15 14 11 11 Hackware 2 | . . . . . . . . . . . 6 6 6 5 5 12 11 6 Protection 1 | . . . 8 4 3 . . . . . . . . . . . . 1 Energy Gun 3 | . 14 10 . . . . 5 7 7 7 6 . . . . . 2 . Energy Cannon 6 | . . . 10 11 9 7 7 7 7 7 5 5 6 5 5 . . 5 Ballistic Gun 5 | . 14 11 11 10 3 4 5 . . . . 1 . . . . . . Ballistic Cannon 1 | . . . . . 5 1 . . . . 3 1 . . . . . . Impact Weapon 1 | . . . . . . 4 1 . . . 1 3 6 5 5 4 3 . Peak Build Rating 154 | 6 10 12 17 19 37 52 52 52 58 52 63 64 64 73 81 90 134 154 Average Rating 41 | 4 8 11 13 17 30 46 51 52 52 52 58 57 64 68 78 76 107 123 On Entrance 45 | . 6 10 9 16 18 37 52 52 52 52 52 44 64 64 73 73 90 91 Avg Prop Armor Cover (%) 7 | . . . . 4 . . . . . . . . . . 1 11 13 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 14 29 30 40 40 47 61 70 70 70 70 76 69 22 26 27 18 46 74 Greatest Support 114 | 40 40 60 63 63 62 62 56 56 56 56 56 28 24 30 36 30 64 114 Greatest Overweight (x) 2 | . . . . 1 . 1 1 1 1 1 2 2 . . . . 1 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 Average Capacity 15 | 7 11 15 15 15 15 16 20 20 20 20 20 9 5 5 5 5 5 5 Most Carried 20 | 6 14 15 15 14 15 20 20 20 20 20 20 16 5 5 5 4 5 5 Average Carried 13 | 4 9 14 14 11 13 16 19 20 20 20 18 7 5 4 4 2 3 3 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 Final Carried 20 | 6 14 14 14 10 15 20 20 20 20 20 16 5 5 5 5 3 2 4 Class Distribution -------------------- 22% | Mutant 20% | Skirmisher 17% | Scavenger-Mutant 8% | Assassin 6% | Commander-Mutant 5% | Scavenger-Assassin 5% | Gunner 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Matter Collected 3283 | 215 500 171 156 444 265 316 73 55 . 24 566 219 . . . . 42 237 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5053 | . 525 326 336 1081 558 541 . 197 . 47 1116 135 . . . . 61 130 Parts 239 | . 24 15 21 63 33 23 . 6 . 2 34 2 . . . . . 16 Haulers Intercepted 4 | . 2 1 1 . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 1 2 . . 2 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 2 4 . . . 2 . . . . . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 95 | . 9 5 6 31 10 6 . 7 . 2 15 3 . . . . 1 . Guns 40 | . 9 5 2 14 1 3 . 2 . . 4 . . . . . . . Cannons 41 | . . . 4 16 9 . . 1 . . 9 2 . . . . . . AOE 9 | . . . . . . 3 . 3 . 2 1 . . . . . . . Classes Destroyed 12 | . 5 2 . 1 2 1 . . . . 1 . . . . . . . Worker 8 | . 2 . 1 . . 3 . . . . . . . . . . 1 1 Builder 8 | . . . . . 2 . . . . . 1 . . . . . 1 4 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . 1 Hauler 4 | . 2 1 1 . . . . . . . . . . . . . . . Recycler 9 | . 1 . . . 2 4 . . . . 2 . . . . . . . Watcher 3 | . . 1 . . 1 . . . . . 1 . . . . . . . Swarmer 30 | . 3 . . 9 4 4 . 7 . 2 . . . . . . 1 . Grunt 34 | . 6 3 5 13 . . . . . . 5 2 . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . . Sentry 16 | . . 2 1 6 4 . . . . . 2 1 . . . . . . Hunter 4 | . . . . . 2 . . . . . 2 . . . . . . . Programmer 10 | . . . . 3 . 2 . . . . 5 . . . . . . . Best Kill Streak 8 | . 3 3 5 8 7 6 . 7 . 2 5 3 . . . . 2 2 Combat Bots Only 8 | . 2 3 4 8 4 4 . 7 . 2 5 3 . . . . 1 . Max Kills in Single Turn 2 | . 2 1 2 2 2 2 . 1 . 2 1 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . 1 . 2 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 777 | . 41 34 37 215 15 13 . 24 . . 184 36 . . 14 . 137 27 Missed 236 | . 13 11 5 46 6 3 . 7 . . 47 15 . . 8 . 63 12 Hits 541 | . 28 23 32 169 9 10 . 17 . . 137 21 . . 6 . 74 15 Projectile 541 | . 28 23 32 169 9 10 . 17 . . 137 21 . . 6 . 74 15 Critical Strikes 16 | . . 1 1 3 . . . 1 . . 7 1 . . 1 . 1 . Damage Taken 7982 | . 284 276 467 1973 126 151 . 351 . 15 1845 296 . . 117 . 1812 269 Core 910 | . 32 21 52 195 31 29 . 23 . . 160 30 . . 23 . 245 69 Absorbed by Shields 152 | . . . . . . . . . . . 152 . . . . . . . Ignored by Resistances 9 | . . . . . . . . . . . . . . . . . . 9 Regen/Repaired (Parts) 60 | . . 60 . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 87 . . 33 94 . . . . 92 . . 77 100 98 100 83 95 Volleys Fired 358 | . 35 32 27 87 28 34 1 10 . 1 66 7 . . 2 . 1 27 Largest 3 | . 2 2 2 2 2 3 3 2 . 1 3 3 . . 1 . 1 1 Hottest 225 | . 70 70 88 136 116 160 108 85 . 39 225 159 . . 90 . 90 120 Shots Fired 671 | . 70 64 54 172 53 40 3 14 . 1 151 19 . . 2 . 1 27 Gun 317 | . 70 64 27 82 6 8 2 4 . . 50 4 . . . . . . Cannon 341 | . . . 27 90 47 28 1 3 . . 100 15 . . 2 . 1 27 Launcher 12 | . . . . . . 3 . 7 . 1 1 . . . . . . . Special 1 | . . . . . . 1 . . . . . . . . . . . . Kinetic 267 | . 35 32 27 82 28 15 1 . . . 36 11 . . . . . . Thermal 370 | . 35 32 27 90 25 21 2 7 . . 93 8 . . 2 . 1 27 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 33 | . . . . . . 3 . 7 . 1 22 . . . . . . . Robot Hit Streak 21 | . 7 14 13 21 8 9 8 2 . 3 19 6 . . . . . 3 Robot Miss Streak 6 | . 3 2 3 4 4 1 2 2 . . 6 2 . . . . . 2 Penetration Max 2 | . . . . . 2 . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Capacitor 6 | . . . . . . . . . . . . . . . . . . 6 Shots Hit Robots 393 | . 44 52 30 96 29 20 1 5 . 1 88 10 . . . . 5 12 Core Hits 176 | . 23 15 10 42 18 13 . 8 . 2 33 6 . . . . . 6 Critical Kills 9 | . 1 . . 2 3 1 . . . . . 1 . . . . . 1 Critical Parts Destroyed 12 | . . . . . 7 4 . . . . . . . . . . 1 . Critical Strikes 36 | . 1 4 . 2 11 5 . . . . 10 1 . . . . 1 1 Burn 9 | . . 4 . . . . . . . . 5 . . . . . . . Meltdown 3 | . . . . 1 . . . . . . . 1 . . . . . 1 Destroy 15 | . 1 . . 1 11 2 . . . . . . . . . . . . Blast 4 | . . . . . . . . . . . 4 . . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . . . . . Smash 4 | . . . . . . 3 . . . . . . . . . . 1 . Melee Attacks 55 | . . . . . . 22 . . . . 13 . . 1 2 1 16 . Impact 55 | . . . . . . 22 . . . . 13 . . 1 2 1 16 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 7 . . . . 1 . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10061 | . 621 681 563 1842 809 1317 26 390 . 123 2561 358 . . . . 352 418 Guns 3164 | . 621 681 214 669 30 79 . 54 . . 755 61 . . . . . . Cannons 4811 | . . . 349 1173 779 175 26 26 . . 1568 297 . . . . . 418 Explosions 827 | . . . . . . 294 . 310 . 123 100 . . . . . . . Melee 1259 | . . . . . . 769 . . . . 138 . . . . . 352 . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2818 | . 305 313 214 669 458 114 . . . . 546 199 . . . . . . Thermal 4862 | . 316 368 349 1173 351 195 26 80 . 57 1370 159 . . . . . 418 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 1122 | . . . . . . 239 . 310 . 66 507 . . . . . . . Impact 1259 | . . . . . . 769 . . . . 138 . . . . . 352 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 4 1 . . 1 1 1 12 12 12 . . . . . Average Corruption 4 | . . . . 3 1 . . 1 1 1 4 12 12 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . 28 2 . . 3 1 . 24 12 1 . . . . . Message Errors 14 | . . . . 3 1 . . . . . 7 3 . . . . . . Matter Fused 16 | . . . . 11 . . . . . . 4 . 1 . . . . . Heat Flow Errors 7 | . . . . 3 . . . 1 1 . 2 . . . . . . . Energy Discharges 11 | . . . . 6 . . . 1 . . 3 1 . . . . . . Parts Rejected 3 | . . . . . 1 . . . . . 2 . . . . . . . Data Loss (minor) 5 | . . . . 1 . . . 1 . . 2 1 . . . . . . Data Loss (major) 6 | . . . . 1 . . . . . . 3 2 . . . . . . Misfires 3 | . . . . 2 . . . . . . . 1 . . . . . . Alerts 2 | . . . . 1 . . . . . . . 1 . . . . . . Weapon Failures 4 | . . . . . . . . . . . 1 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 951 | . . . . . 9 488 . . . 18 185 . . . . . 226 25 Projectiles 164 | . . . . . 9 11 . . . . 117 . . . . . 2 25 Explosions 18 | . . . . . . . . . . 18 . . . . . . . . Melee 769 | . . . . . . 477 . . . . 68 . . . . . 224 . Knockbacks 20 | . . . . . 4 3 . . . . 9 1 . . . . 3 . Impact 4 | . . . . . . 2 . . . . . . . . . . 2 . Kinetic 13 | . . . . . 3 1 . . . . 8 1 . . . . . . Secondary 3 | . . . . . 1 . . . . . 1 . . . . . 1 . Self-Inflicted Damage 189 | . . . . . . . . 105 . 15 69 . . . . . . . Shots 8 | . . . . . . . . 6 . 1 1 . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 301 | . 135 144 207 216 301 78 27 90 124 . 241 110 . . . . 20 288 Average Temperature 64 | . 39 50 62 52 103 22 18 26 70 . 77 65 . . . . 15 73 Received Heat Transfer 1566 | . 93 144 210 561 18 . . . . . 258 153 . . 21 . 99 9 Effects 4 | . . . . 1 . . . . . . 3 . . . . . . . Interference 4 | . . . . 1 . . . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 . 1 . . 2 . . . . . 2 . Combat Hostiles 3 | . . . . . . . . 1 . . 1 . . . . . 1 . Parts Fried 21 | . . . . . . 9 . 3 . . 7 . . . . . 2 . Impact Corruptions 20 | . . . . . . 10 . . . . 3 . . . . . 7 . Robots Melted 3 | . . . . 1 . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . 1 . . . . . . . 1 . . . . . . Parts Melted 38 | . 1 6 1 6 . . . . . . 17 3 . . . . . 4 Heat Transferred 9999 | . 925 1369 629 1976 629 272 37 148 . 100 3103 250 . . . . . 561 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . 1 . 1 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Maximum Alert Level 3 | . . . . 3 2 1 . . . . . . . . . . 1 1 Low Security (%) 70 | 100 100 100 100 7 . 83 . . . . 100 . . 100 100 100 83 97 Level 1 13 | . . . . 49 . 16 . . . . . . . . . . 16 2 Level 2 10 | . . . . 21 100 . . . . . . . . . . . . . Level 3 4 | . . . . 21 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1038 | . 86 60 167 1038 621 274 . . . . 191 . . 24 22 21 210 292 Initial 505 | . . 18 9 9 505 274 . . . . . . . 24 . 2 6 79 Average 182 | . 29 19 69 465 539 117 . . . . 69 . . 9 6 . 93 111 Influence Increases 4526 | . 296 187 473 1169 377 271 . 150 . 65 573 60 . 32 49 23 378 423 Destroy 0b10 Robot/C 2040 | . 180 100 240 640 200 120 . 140 . 40 300 60 . . . . 20 . Destroy 0b10 Robot/NC 170 | . 25 10 10 . 25 40 . . . . 20 . . . . . 10 30 Destroy Leader 404 | . 44 44 62 30 72 30 . 10 . 10 102 . . . . . . . Allied During Kill 138 | . . . 99 29 10 . . . . . . . . . . . . . Successful Hack 126 | . 16 3 17 . 10 47 . . . . 12 . . . . 21 . . Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . . Disable Machine 165 | . . . 45 . 30 15 . . . . 30 . . . . . . 45 Anti-Garrison Action 400 | . . . . 400 . . . . . . . . . . . . . . Destroy Structure 228 | . 1 . . 40 15 19 . . . . 34 . . 2 4 2 18 93 Partial Spotted 135 | . . . . . 15 . . . . . 45 . . 30 30 . . 15 Lose Combat Pursuer 690 | . 30 . . 30 . . . . . 15 30 . . . 15 . 330 240 Influence Decreases 4234 | . 251 210 480 146 811 819 56 150 . 65 414 170 10 71 44 17 256 264 Entered New Map 1077 | . . 27 13 6 533 330 21 . . . . 60 10 15 . 3 5 54 Time Decay 2527 | . 251 173 288 . 238 489 35 150 . 65 334 100 . 56 40 14 114 180 Lost Part 431 | . . 10 20 140 . . . . . . 80 10 . . 4 . 137 30 Lost Ally 199 | . . . 159 . 40 . . . . . . . . . . . . . Squads Dispatched 26 | . 3 3 3 . 1 2 . . . . 6 . . 1 1 . 2 4 Investigation 3 | . . 2 . . . . . . . . 1 . . . . . . . Extermination 9 | . . . . . . 1 . . . . 4 . . 1 . . 1 2 Reinforcement 10 | . 3 1 . . . 1 . . . . 1 . . . 1 . 1 2 Assault 1 | . . . . . 1 . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Distress Signals 19 | . 3 2 4 . 4 . . . . . 3 . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 217 | . 19 15 19 35 16 9 1 8 . . 28 3 . 2 9 1 36 16 Peak Tracking Total 12 | . 4 4 6 9 5 4 1 4 . 1 5 3 . 2 9 1 12 9 Tactical Retreats 19 | . 2 . . 2 . . . . . 1 1 . . . 1 . 6 6 Traps | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Traps Triggered 12 | . . . 1 4 1 1 . . . . 3 . . . . . 2 . Indirectly 1 | . . . . . . . . . . . 1 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Machines Disabled 14 | . . . 3 3 2 1 . . . . 2 . . . . . . 3 Max in Single Turn 1 | . . . 1 1 1 1 . . . . 1 . . . . . . 1 Garrison Access 6 | . . . . . . 1 . . . . . . . 1 1 1 1 1 Garrison Relay 3 | . . . . 3 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Machines Accessed 38 | . 2 4 7 2 2 5 . . . . 6 . . 2 1 2 2 3 Terminals 23 | . 2 1 6 2 2 3 . . . . 4 . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . . . . . . . . 1 . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . . . 1 . . . . 2 . . 1 . . . . Garrison Access 7 | . . . 1 . . 1 . . . . . . . 1 1 1 1 1 Total Hacks 80 | . 5 8 13 5 8 10 . . . . 16 . . 5 1 3 2 4 Successful 45 | . 4 6 9 2 3 4 . . . . 7 . . 5 1 2 1 1 Failed 34 | . 1 2 4 3 5 6 . . . . 8 . . . . 1 1 3 Catastrophic 6 | . . . . . 1 1 . . . . 2 . . . . . 1 1 Database Lockouts 1 | . . . . . . . . . . . 1 . . . . . . . Manual 25 | . 5 3 4 . 6 2 . . . . 5 . . . . . . . Terminals 51 | . 5 2 12 5 8 6 . . . . 9 . . . . . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 2 . . . . . . . . . . . . . 2 . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzers 17 | . . 3 . . . 3 . . . . 7 . . 4 . . . . Garrison Access 7 | . . . 1 . . 1 . . . . . . . 1 1 1 1 1 Terminal Hacks 12 | . 1 . 5 2 2 . . . . . 2 . . . . . . . Record 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 . 1 . . . . . 1 . . . . . . . Open Door 3 | . . . 2 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 2 . . . . . . . . . . . . . 1 . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . 3 . . . 2 . . . . 4 . . 4 . . . . Insert Component 5 | . . 1 . . . 2 . . . . 1 . . 1 . . . . Analyze 6 | . . 2 . . . . . . . . 2 . . 2 . . . . Retrieve Study 2 | . . . . . . . . . . . 1 . . 1 . . . . Garrison Access Hacks 7 | . . . 1 . . 1 . . . . . . . 1 1 1 1 1 Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . 1 . . . . . . . 1 1 1 1 1 Unauthorized Hacks 10 | . 3 1 3 . 1 1 . . . . 1 . . . . . . . Terminals 9 | . 3 . 3 . 1 1 . . . . 1 . . . . . . . Botnet 8 | . 2 . 3 . 1 1 . . . . 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 2 4 2 2 4 . . . . 6 . . . . 1 1 2 Full Trace Events 3 | . . 1 . 1 . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . . . 1 . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . 1 . . 1 . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . 1 . . 1 . . . . Part Schematics Acquired 3 | . . 1 . . . . . . . . 1 . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 13 | . . . . 13 . . . . . . . . . . . . . . Machine Destruction 13 | . . . . 13 . . . . . . . . . . . . . . Attached 1 | . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Total Allies 12 | . . . 10 2 . . . . . . . . . . . . . . Largest Group 10 | . . . 10 2 2 . . . . . . . . . . . . . Highest-Rated Group 88 | . . . 88 59 59 . . . . . . . . . . . . . Highest-Rated Ally 39 | . . . 16 39 39 . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . 2 . . 1 . 1 . . FOLLOW 1 | . . . . . . . . . . . 1 . . . . . . . RETURN 3 | . . . . . . . . . . . 1 . . 1 . 1 . . Ally Attacks 88 | . . . 62 14 12 . . . . . . . . . . . . . Total Damage 947 | . . . 597 297 53 . . . . . . . . . . . . . Kills 9 | . . . 8 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Active Infowar (turns) 6885 | . 185 397 773 . 494 1359 309 380 64 189 1795 203 14 143 112 181 211 76 Optics 5449 | . . . . . 494 1359 309 380 64 189 1795 203 14 143 112 181 206 . Sensors 4186 | . . . . . . 1247 301 264 62 189 1370 148 14 143 112 181 79 76 IFF 114 | . . . . . . . . . . . . . . . 74 . 40 . Structural 1355 | . 185 397 773 . . . . . . . . . . . . . . . Jamming 38 | . . . . . . . . . . . . . . . . . . 38 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 1 . 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . 1 . . 1 . 1 . . Drone Recoveries 3 | . . . . . . . . . . . 1 . . 1 . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Turns Passed 9763 | 110 667 458 780 1848 518 1359 309 380 64 189 1795 203 14 143 112 181 265 368 Spaces Moved 7457 | 56 293 184 384 826 286 883 259 305 51 163 1189 522 50 422 151 85 505 843 Core 4 | 4 . . . . . . . . . . . . . . . . . . Treads 1089 | 52 293 184 384 176 . . . . . . . . . . . . . . Legs 1390 | . . . . 650 286 452 . . . . . . . . . . 2 . Wheels 2415 | . . . . . . 431 259 305 51 163 1189 17 . . . . . . Hover 615 | . . . . . . . . . . . . . . . . . . 615 Flight 1944 | . . . . . . . . . . . . 505 50 422 151 85 503 228 Fastest Speed 17 | 50 160 160 160 160 120 100 115 115 115 115 105 27 27 24 20 24 17 20 Average Speed 98 | 152 160 160 160 183 121 118 115 115 115 115 110 30 27 24 23 30 35 27 Slowest Speed 190 | 160 160 160 160 190 122 122 115 115 115 115 120 120 27 24 27 32 190 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . 2 . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 5 42 20 53 79 31 28 54 54 7 32 33 79 16 15 6 5 22 30 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . 1 1 . . . . . . . . . . Known Exits Taken 13 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . 9 3 . . . 2 1 . . . . . Spaces Dug 60 | . . . . . . 27 . . . . 16 . . 1 4 1 9 2 Terrain Destroyed 132 | . . . . . 14 30 . 2 . 5 31 5 . 1 4 1 9 30 Melee 38 | . . . . . . 14 . . . . 12 . . 1 2 1 8 . Projectile 60 | . . . . . 14 16 . . . . 15 5 . . 2 . 1 7 AOE 34 | . . . . . . . . 2 . 5 4 . . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Mat Fac Low Low Zio Pro Fac Low Low Fac Fac Res Res Acc Total 9131 | 77 422 287 496 987 404 1117 267 318 55 163 1510 551 49 461 221 237 557 952 Wait 845 | 10 73 53 63 30 57 117 . 2 . . 157 . . 31 63 148 3 38 Move 7438 | 55 292 183 384 824 285 882 258 304 50 162 1188 521 49 421 150 84 504 842 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 107 | 5 12 9 8 6 13 15 1 . 1 . 21 3 . 4 1 . 1 7 Fast Attach 55 | 6 1 1 1 2 3 2 . . . . 6 3 . . 1 . 12 17 Attach 51 | . . 2 3 13 1 2 . . . . 10 6 . 2 1 3 5 3 Detach 18 | . . . . 1 . 3 . . . . 1 4 . . . 1 6 2 Swap 87 | 1 3 . 4 3 7 17 5 2 3 . 31 4 . . . . 2 5 Drop 88 | . 5 7 6 1 10 15 2 . 1 . 17 3 . 2 1 . 7 11 Fire 358 | . 35 32 27 87 28 34 1 10 . 1 66 7 . . 2 . 1 27 Melee 55 | . . . . . . 22 . . . . 13 . . 1 2 1 16 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . 20 . 8 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 708 | -10/Materials | Discovered new exit (range 8) 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 823 | -9/Materials | Repaired Med. Laser 1176 | -9/Materials | Discovered new exit (range 15) 1236 | -9/Materials | Entered Storage 1326 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1632 | -9/Storage | Build established: Commander-Mutant 1838 | -9/Storage | Lost 3 allies 1991 | -9/Storage | Lost 4 allies 2016 | -9/Storage | Identified exit to Garrison 2016 | -9/Storage | Entered Garrison 2026 | -9/Garrison | Triggered checkpoint 2179 | -9/Garrison | Destroyed 8 combat bots 2254 | -9/Garrison | Build established: Mutant 2302 | -9/Garrison | Triggered checkpoint 2352 | -9/Garrison | Discovered new exit (range 10) 2396 | -9/Garrison | Triggered checkpoint 2771 | -9/Garrison | Core integrity fell below 50% 2784 | -9/Garrison | Lost 3 parts (1u2w) 2843 | -9/Garrison | Garrison Relay disabled 3032 | -9/Garrison | Discovered new exit (range 12) 3077 | -9/Garrison | Build established: Scavenger-Mutant 3188 | -9/Garrison | Triggered checkpoint 3286 | -9/Garrison | Lost 4 parts (1p2n1u) 3298 | -9/Garrison | Garrison Relay disabled 3320 | -9/Garrison | Rescued a captive Derelict 3328 | -9/Garrison | Rescued a captive Derelict 3407 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3568 | -9/Garrison | Discovered new exit (range 12) 3620 | -9/Garrison | Triggered checkpoint 3644 | -9/Garrison | Garrison Relay disabled 3800 | -9/Garrison | Installed Relay Interface Framework 3864 | -9/Garrison | Entered Materials 3864 | -8/Materials | Accompanied by 2 allies 3864 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4264 | -8/Materials | First assault squad dispatched 4362 | -8/Materials | Discovered new exit (range 17) 4382 | -8/Materials | Entered Factory 4382 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4989 | -7/Factory | Build established: Scavenger-Assassin 5434 | -7/Factory | Discovered new exit (range 18) 5452 | -7/Factory | Identified exit to Factory 5734 | -7/Factory | Discovered new exit (range 6) 5740 | -7/Factory | Identified exit to Lower Caves 5741 | -7/Factory | Entered Lower Caves 5814 | -7/Lower Caves | Learned 4 Factory zone layouts 6030 | -7/Lower Caves | Discovered new exit (range 5) 6033 | -7/Lower Caves | Identified exit to Lower Caves 6050 | -7/Lower Caves | Entered another Lower Caves area 6087 | -7/Lower Caves | Discovered exit to Factory (range 3) 6102 | -7/Lower Caves | Destroyed 7 combat bots 6352 | -7/Lower Caves | Encountered a Warlord checkpoint 6420 | -7/Lower Caves | Discovered new exit (range 8) 6429 | -7/Lower Caves | Identified exit to Zion 6430 | -7/Lower Caves | Entered Zion 6451 | -7/Zion | Given the Hacking Drone Bay 6453 | -7/Zion | Found Prototype Device 6454 | -7/Zion | Identified Hacking Drone Bay 6470 | -7/Zion | Discovered new exit (range 19) 6493 | -7/Zion | Identified exit to Proximity Caves 6494 | -7/Zion | Entered Proximity Caves 6496 | -6/Proximity Caves | Build established: Skirmisher 6560 | -6/Proximity Caves | Learned location of 1 exit from Factory 6668 | -6/Proximity Caves | Discovered exit to Factory (range 13) 6683 | -6/Proximity Caves | Entered Factory 6683 | -6/Factory | Evolved 2 slots: Utility x2 6684 | -6/Factory | Identified exit to Factory 7651 | -6/Factory | Central database locked down 8045 | -6/Factory | Lost 5 parts (1p1n1u2w) 8391 | -6/Factory | System corruption reached 10% 8457 | -6/Factory | Discovered new exit (range 20) 8477 | -6/Factory | Identified exit to Lower Caves 8478 | -6/Factory | Entered Lower Caves 8480 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8548 | -6/Lower Caves | Learned Factory emergency access door positions 8573 | -6/Lower Caves | Encountered a Warlord checkpoint 8677 | -6/Lower Caves | Discovered new exit (range 16) 8680 | -6/Lower Caves | Identified exit to Lower Caves 8681 | -6/Lower Caves | Entered another Lower Caves area 8691 | -6/Lower Caves | Discovered exit to Factory (range 12) 8695 | -6/Lower Caves | Entered Factory 8695 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8724 | -5/Factory | Identified exit to Factory 8825 | -5/Factory | Build established: Scout 8838 | -5/Factory | Entered another Factory area 8838 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8916 | -4/Factory | Discovered new exit (range 11) 8950 | -4/Factory | Identified exit to Research 8950 | -4/Factory | Entered Research 8950 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9129 | -3/Research | Discovered new exit (range 7) 9130 | -3/Research | Identified exit to Research 9131 | -3/Research | Entered another Research area 9131 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9258 | -2/Research | Lost 7 parts (1p4n1u1w) 9334 | -2/Research | Spotted B-90 Cyclops 9342 | -2/Research | Spotted B-90 Cyclops 9392 | -2/Research | Discovered new exit (range 8) 9395 | -2/Research | Identified exit to Access 9396 | -2/Research | Entered Access 9396 | -1/Access | Evolved 2 slots: Propulsion x2 9403 | -1/Access | Lost 7 parts (2p3u2w) 9627 | -1/Access | Found Unknown Device 9627 | -1/Access | Identified Quantum Capacitor 9753 | -1/Access | Energy Cycler disabled 9760 | -1/Access | Discovered new exit (range 9) 9763 | -1/Access | Identified exit to Surface 9764 | *** | Escaped! Last Messages --------------- 09685_ Adv. Signal Interpreter tumbles out of TF Node. 09686_ Acquired Adv. Signal Interpreter. [Achievement: Rockin' Loadout] 09688_ Discarded Imp. Signal Interpreter. 09688_ Acquired Adv. Sensor Array. 09711_ U-05 Engineer destroyed. 09712_ Acquired 22 matter. 09724_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4U. 09725_ Dropped Quantum Capacitor. 09726_ Acquired Adv. Transmission Jammer. 09746_ U-05 Engineer destroyed. 09749_ Acquired 21 matter. 09753_ ALERT: Power surge detected, dispatching additional patrols. [Achievement: Explosive Keycard] 09753_ Energy Cycler explodes. 09760_ Main Access Shell breached. 09760_ EXIT=FOUND 09762_ The Access Shell folds into the floor. 09763_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????# ??# #?? ????????? | | ???????????????????? ! ?# #? ?????????? | | ???????????????????? " ?# #? 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"""T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? +????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 65 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Armor Coverage 225 Resistance: TH 30 Evasion (%) 66 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Adv. Beam Cannon | -9/Materials | Scanalyzed Cld. Cesium-ion Thruster | -6/Factory | Scanalyzed Cesium-ion Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 14% | -9/Materials Studied --------- Arm. Huge Wheel | -6/Factory | Hacked Cesium-ion Thruster | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Rockin' Loadout Challenges ------------ None Game ------ Seed ExplosiveImpulseSink Manual? 0 Play Time 02:36:04 Cumulative 34.5 hours Start 2026.02.22 @ 13:11:09 End 2026.02.22 @ 15:53:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 58f5c718-0744-40b6-a45b-56a5325fcb0a