Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 12:34:56 Player: Elxavo Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (576) 576 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1341 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (10) --- Ion Engine Power Shielding Scrap Shield Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Aluminum Leg Power Shielding Scrap Shield Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Scrap Shield Fragment [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Subdweller Machine Gun Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 20 | 7 1 5 7 Power 2 | 1 . . 1 Engine 1 | 1 . . . Core 1 | . . . 1 Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 2 | 2 . . . Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 2 . 1 . Device 1 | 1 . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 2 5 Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 6 | . . 1 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes 1 | . . . 1 Average Backups 7 | 3 6 8 7 Power . | . 1 1 1 Propulsion 1 | 1 2 2 . Utility 1 | . . 1 1 Weapon 3 | 1 2 3 4 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 100 98 Engine 7 | . 14 14 4 Core 6 | . . . 9 Treads 7 | . 28 14 . Leg 20 | . . 13 27 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 9 | . 28 24 . Ballistic Gun 18 | . . 3 27 Peak Build Rating 15 | 7 7 8 15 Average Rating 10 | 5 7 7 13 On Entrance 5 | . 7 7 8 Naked Turns . | . . . . Heaviest Build 31 | 14 15 19 31 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 3 | 2 . . 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 8 10 Most Carried 10 | 5 8 10 10 Average Carried 8 | 3 6 7 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 5 8 10 7 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 478 | 270 10 50 148 Remotely . | . . . . Salvage Created 710 | 118 158 294 140 Parts 51 | 9 9 16 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 4 10 7 Guns 9 | . . 2 7 AOE 11 | . 4 7 . Classes Destroyed 6 | 2 1 2 1 Builder 1 | . . 1 . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Swarmer 10 | . . 6 4 Grunt 8 | . 4 4 . Subdweller 3 | . . . 3 Best Kill Streak 7 | 1 2 7 2 Combat Bots Only 6 | . 2 6 2 Max Kills in Single Turn 3 | 1 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 138 | . 14 32 92 Missed 37 | . 4 10 23 Hits 101 | . 10 22 69 Projectile 101 | . 10 22 69 Critical Strikes 3 | . . 1 2 Damage Taken 1259 | . 117 305 837 Core 257 | . 36 40 181 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 69 | 7 7 21 34 Largest 2 | 2 2 2 2 Hottest 80 | 80 80 80 55 Shots Fired 131 | 14 14 42 61 Gun 131 | 14 14 42 61 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 62 | . . 1 61 Thermal 8 | 7 1 . . Explosive . | . . . . Electromagnetic 61 | 7 13 41 . Robot Hit Streak 9 | 6 6 4 9 Robot Miss Streak 4 | 1 4 3 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 78 | 10 8 24 36 Core Hits 35 | 5 6 12 12 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1584 | 160 241 642 541 Guns 1075 | 119 92 323 541 Cannons . | . . . . Explosions 507 | 41 147 319 . Melee . | . . . . Ramming 2 | . 2 . . Kinetic 541 | . . . 541 Thermal 562 | 96 147 319 . Explosive . | . . . . Electromagnetic 479 | 64 92 323 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles . | . . . . Explosions 19 | . . 19 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 50 | . . 50 . Shots 2 | . . 2 . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 219 | 36 117 219 20 Average Temperature 51 | 14 45 64 13 Received Heat Transfer 390 | . 69 129 192 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 875 | 225 200 450 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | 1 2 5 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 84 . Level 1 8 | . . 15 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 249 | 5 102 249 . Initial 35 | . . 35 . Average 68 | . 13 115 . Influence Increases 631 | 15 127 309 180 Destroy 0b10 Robot/C 360 | . 80 200 80 Destroy 0b10 Robot/NC 20 | 15 . 5 . Destroy Leader 70 | . 20 40 10 Successful Hack 5 | . 5 . . Disable Machine 30 | . 15 15 . Destroy Structure 26 | . 7 19 . Lose Combat Pursuer 120 | . . 30 90 Influence Decreases 539 | 15 35 292 197 Entered New Map 114 | . . 57 57 Time Decay 385 | 15 35 235 100 Lost Part 40 | . . . 40 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 9 11 17 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 4 . 4 Successful 6 | . 2 . 4 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 4 | . . . 4 Prototype ID Bank 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 2461 | 83 284 582 1512 Seismic 2461 | 83 284 582 1512 Robot Analysis Total . | . . . . Derelict Logs Recovered 4 | . . 3 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2558 | 180 284 582 1512 Spaces Moved 1293 | 92 108 371 722 Core 8 | 8 . . . Treads 340 | 84 108 148 . Legs 945 | . . 223 722 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 120 Average Speed 171 | 155 160 135 193 Slowest Speed 330 | 160 160 160 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 22 90 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 31 | 4 6 21 . Melee . | . . . . Projectile . | . . . . AOE 31 | 4 6 21 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1507 | 113 205 407 782 Wait 95 | . 84 2 9 Move 1290 | 91 107 370 722 Hop . | . . . . Pick Up 21 | 8 4 5 4 Fast Attach 4 | 4 . . . Attach 8 | 3 . 1 4 Detach . | . . . . Swap 8 | . 1 4 3 Drop 11 | . 1 4 6 Fire 69 | 7 7 21 34 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 181 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 465 | -10/Materials | Entered Mines 469 | -10/Mines | Met a Derelict bent on vengeance 701 | -10/Mines | Learned 2 Materials zone layouts 906 | -10/Mines | Learned Materials garrison access intel 927 | -10/Mines | Learned Materials emergency access door positions 1000 | -10/Mines | Discovered new exit (range 8) 1025 | -10/Mines | Discovered new exit (range 14) 1047 | -10/Mines | Entered Subcaves 1238 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 1366 | -10/Subcaves | Visited Clippyterm 1372 | -10/Subcaves | Learned Factory trap positions 1372 | -10/Subcaves | Learned Factory emergency access door positions 1633 | -10/Subcaves | Learned location of 1 exit from Materials 1697 | -10/Subcaves | Core integrity fell below 50% 1797 | -10/Subcaves | Build established: Scavenger-Mutant 2033 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2468 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2477 | -10/Subcaves | Shifting Twisted Machinery released Humpback 2532 | -10/Subcaves | Discovered new exit (range 12) 2550 | -10/Subcaves | Core integrity fell below 20% 2559 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02335_ S8-BRX(u) builds Twisted Machinery. 02335_ CP-QIV(u) deconstructs Twisted Machinery. 02434_ Acquired 17 matter. 02442_ Acquired 8 matter. Sub. Monowheel falls loose from the Twisted Machinery. Humpback falls loose from the Twisted Machinery. 02520_ S-10 Pest springs to life. 02524_ S-10 Pest destroyed. 02524_ Switching to secondary target: S-10 Pest. 02527_ S-10 Pest destroyed. 02531_ Lgt. Ion Engine fries itself beyond repair. 02532_ EXIT=FOUND 02534_ S-10 Pest suffers critical hit (Destroy). 02534_ Destroyed Lgt. Assault Rifle. 02537_ Destroyed Flight Unit. 02538_ Battle Rifle destroyed. 02539_ Lgt. Assault Rifle fries itself beyond repair. 02539_ Lgt. Ion Engine fries itself beyond repair. 02551_ Neutrino Core destroyed. 02555_ Aluminum Leg destroyed. 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