Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.03 @ 16:12:50 Player: Exp. Geonium Core Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (194) 970 Value Destroyed (9994) 9994 Prototype IDs (56) 1120 Alien Tech Used (0) 0 Bonus (14281) 14281 TOTAL SCORE: 35865 Bonus ------- High Alert Combat Kills 2662 Follower Combat Kills 976 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 296 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Friendly Fire -1453 Cogmind --------- Core Integrity 0/1600 Matter 6/300 Energy 100/100 System Corruption 60% Temperature Cool (0) Movement Treading (162) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Treaded Biometal-Armored Exoskeleton > --- UTILITY (9) ------ Spectral Analyzer Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle-Quantum Reactor > --- PROPULSION ------- Treaded Biometal-Armored Exoskeleton Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Spectral Analyzer Advanced Targeting Computer Improved Target Analyzer Advanced Force Field Antimissile System > --- WEAPON ----------- Hypervelocity KE Rail Construct/G Directed Nova Construct/C Laser Nova Construct/C High-powered KE Penetrator Construct/G > --- INVENTORY -------- Encrypted Comm Array Vortex Lance Vortex Lance [Rating: 163] Favorites ----------- Power Particle-Quantum Reactor Engine Backup Power III Reactor Particle-Quantum Reactor Propulsion Treaded Biometal-Armored Exoskeleton Treads Treaded Biometal-Armored Exoskeleton Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Light Armor Plating Weapon High-powered KE Penetrator Construct/G Energy Gun Hypervelocity KE Rail Construct/G Energy Cannon Laser Nova Construct/C Ballistic Gun High-powered KE Penetrator Construct/G Launcher Mini Grenade Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . 2 . . . . 2 . 2 . 2 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . 2 . . . . . . . . 2 . . Utility 7 | . . . . . 2 1 . . . . . . . . . . . . 1 . 1 . . 2 . Weapon 3 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 74 | . 11 . . . 1 1 3 1 1 1 . . . 4 1 . 6 3 2 1 2 . 7 6 23 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . Treads 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Utility 38 | . 2 . . . 1 1 3 1 . 1 . . . 3 1 . 4 . . . 2 . . 6 13 Device 24 | . . . . . . 1 1 1 . 1 . . . . 1 . 1 . . . 2 . . 5 11 Storage 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Processor 10 | . . . . . 1 . 2 . . . . . . 3 . . 2 . . . . . . . 2 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | . 7 . . . . . . . 1 . . . . 1 . . 2 3 2 1 . . 4 . 10 Energy Gun 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 16 | . 3 . . . . . . . 1 . . . . 1 . . 2 3 . . . . . . 6 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . 2 1 . . 4 . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . . . . . 3 . . 1 . . . . 2 Parts Lost 52 | . 1 . . . . 1 1 . 6 2 5 . 1 . 1 2 . 2 . 5 . 2 1 2 20 Power 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 14 | . . . . . . 1 . . 3 1 1 . 1 . . . . . . 1 . 2 . 2 2 Utility 15 | . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . 1 . 9 Weapon 21 | . . . . . . . 1 . 3 1 2 . . . 1 1 . 1 . 2 . . . . 9 Highest Loss Streak 6 | . 1 . . . . 1 1 . 2 4 3 . 1 . 1 2 . 2 . 3 . 1 1 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 53 | . 81 85 85 85 61 63 63 61 57 58 36 20 20 32 43 34 51 50 42 46 51 57 53 59 46 Engine 2 | . 5 . . . . . 3 4 2 5 2 . . . . . 10 5 . . . . . . . Core 1 | . . . . . . 1 3 2 . . . . . 2 4 3 . . . . 2 . . . . Reactor 1 | . . . . . . . . . 3 . . . . . . . . 1 5 4 . 3 3 4 3 Treads 5 | . 22 28 28 28 18 17 4 . 4 3 6 6 6 . 5 5 4 . . . . . . 3 4 Flight 1 | . . . . . . . . . . 2 . . . 4 . . . 3 5 5 4 4 1 7 . Device 10 | . . . . . . 7 8 15 13 19 15 13 13 5 9 8 7 5 5 5 10 14 13 15 14 Storage 2 | . 14 14 14 14 9 7 6 . . . . . . . . . . . . . . . . 3 3 Processor 9 | . . . . . 7 7 10 15 13 6 4 . . 8 12 11 12 17 15 15 14 14 13 10 10 Protection 1 | . 5 14 14 14 9 4 . . . . . . . . . . . . . . . . . . . Energy Gun 6 | . 15 14 14 14 9 8 11 . 1 6 1 . . 1 . . 12 10 5 2 11 11 5 4 1 Energy Cannon 2 | . . . . . . . . 1 12 6 2 . . . . . . . . . . 6 7 6 3 Ballistic Gun 2 | . 11 14 14 14 9 . 1 . . 5 2 . . 1 5 3 . . . 3 . . . . 1 Ballistic Cannon 1 | . . . . . . 5 5 13 . . . . . . . . . 2 . . . . . 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 32 26 26 26 26 36 36 25 39 37 37 2 6 14 25 24 39 39 36 40 64 77 123 146 145 Greatest Support 340 | 20 40 40 40 40 40 58 91 91 166 128 128 96 96 101 158 158 158 145 135 135 108 108 290 340 340 Greatest Overweight (x) 10 | . 1 . . . . . 1 . . 10 . . 1 1 . . 2 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 Average Capacity 9 | . 14 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 19 18 Most Carried 11 | . 6 5 8 8 11 11 5 5 5 4 4 4 4 4 5 4 5 5 3 3 4 4 5 6 7 Average Carried 3 | . 5 5 6 8 9 3 2 5 4 3 4 4 4 3 4 4 4 4 3 2 2 4 3 3 4 Final Capacity 20 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 5 Final Carried 11 | 6 5 5 8 8 11 2 5 5 4 4 4 4 4 3 4 4 5 3 3 2 4 4 2 4 . Class Distribution -------------------- 41% | Construct 31% | Mutant 21% | Generator-Construct 4% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -6/Factory Construct | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Mutant | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Commander-Construct | -4/Extension Generator-Construct | -3/Research Generator-Construct | -3/DSF Generator-Construct | -2/Research Generator-Construct | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Matter Collected 1963 | 200 11 . . . 171 16 202 25 60 52 35 . 25 40 227 . 60 . 66 100 . 38 130 180 325 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10066 | . 126 . . . . 88 1295 344 3373 603 251 . . 97 438 79 92 261 66 323 . 91 369 433 1737 Parts 445 | . 13 . . . . 8 60 21 139 19 8 . . 1 14 2 4 10 2 10 . 6 16 33 79 Haulers Intercepted 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . 16 5 . 1 . 5 4 . 5 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Combat Hostiles Destroyed 165 | . 6 . . . . 2 24 4 38 8 5 . . 5 12 1 2 9 1 4 . 1 8 5 30 Melee 10 | . . . . . . . . . . . 1 . . . . . . . . 4 . . 3 . 2 Guns 42 | . 2 . . . . . 13 . 1 3 2 . . 1 5 1 . 2 . . . 1 4 2 5 Cannons 65 | . . . . . . 2 6 4 31 4 1 . . . . . . 2 . . . . 1 2 12 AOE 40 | . 4 . . . . . 2 . 6 . . . . 4 7 . 2 4 . . . . . . 11 Classes Destroyed 18 | . 4 . . . . 1 1 2 6 1 . . . . . . . . . . . . 2 . 1 Worker 7 | . 1 . . . . . . . 3 . . . . . . . . . . . . . 1 . 2 Builder 8 | . 1 . . . . . . . 6 . . . . . . . . . . . . . . 1 . Hauler 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . Recycler 7 | . . . . . . . . 1 6 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 25 | . 3 . . . . . . . 3 1 2 . . . 4 . . 2 . . . . 5 . 5 Saboteur 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Grunt 64 | . 3 . . . . . 18 . 18 3 1 . . 4 7 1 . 3 . . . . . . 6 Brawler 7 | . . . . . . . . . 2 3 . . . . . . . 1 . . . . . . 1 Duelist 4 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . . . . . 5 3 5 1 1 . . . . . . 1 1 1 . . 1 1 3 Specialist 4 | . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . Hunter 11 | . . . . . . . . . 2 . . . . . . . 1 1 . 3 . . . . 4 Programmer 17 | . . . . . . 2 1 . 2 . . . . 1 . . . . . . . . 1 3 7 Heavy 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 11 | . 7 . . . . 1 4 3 11 7 3 . . 5 5 1 2 6 1 3 . 1 4 3 5 Combat Bots Only 7 | . 4 . . . . 1 4 2 7 5 3 . . 5 5 1 2 6 1 3 . 1 3 3 4 Max Kills in Single Turn 3 | . 3 . . . . 1 2 1 3 1 1 . . 2 3 1 3 2 1 1 . 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . 2 . 2 . . . . 2 3 . 2 2 . . . . . . 3 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . A7 (-4/Extension) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Damage Taken 24251 | . 201 . . . 109 235 925 61 2133 641 1054 . 684 273 528 783 85 1432 112 1701 . 266 1146 2087 9795 Core 3080 | . 44 . . . . 31 99 . 243 71 152 . 20 72 55 95 . 117 72 235 . 15 111 160 1488 Absorbed by Shields 4064 | . . . . . . . 58 16 . . . . . . 163 101 . . . 59 . 279 974 2172 242 Core Remaining (%) 81 | 100 . . . 82 100 . . 81 . . . . 42 . . . . 66 . 73 . 98 92 . . Volleys Fired 426 | . 18 . . . . 10 47 5 48 29 8 . . 13 29 7 2 33 6 3 . 6 14 25 123 Largest 4 | . 2 . . . . 3 3 2 3 3 3 . . 1 1 1 1 2 1 1 . 4 4 4 4 Hottest 356 | . 100 . . . . 148 178 178 224 164 164 . . 42 42 42 42 99 47 47 . 237 356 235 235 Shots Fired 602 | . 29 . . . . 18 89 6 55 48 21 . . 13 29 7 2 34 6 3 . 15 23 50 154 Gun 284 | . 22 . . . . 8 54 . 6 19 14 . . 4 18 7 1 25 6 3 . 15 13 15 54 Cannon 262 | . . . . . . 10 35 6 47 29 7 . . . . . . 4 . . . . 10 35 79 Launcher 56 | . 7 . . . . . . . 2 . . . . 9 11 . 1 5 . . . . . . 21 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 144 | . 6 . . . . 10 57 1 . 7 8 . . . . . . 4 . 3 . . . 5 43 Thermal 340 | . 16 . . . . . 13 5 53 41 13 . . 4 18 7 . 20 6 . . 9 16 40 79 Explosive 50 | . 7 . . . . . . . 2 . . . . 9 11 . . . . . . . . . 21 Electromagnetic 56 | . . . . . . 8 19 . . . . . . . . . . . . . . 6 7 5 11 Entropic 12 | . . . . . . . . . . . . . . . . . 2 10 . . . . . . . Robot Hit Streak 29 | . 4 . . . . 7 18 6 13 14 6 . . 3 20 27 29 12 15 16 . 10 13 19 18 Robot Miss Streak 7 | . 2 . . . . 3 4 3 7 3 1 . . 1 1 . . 2 . 1 . 2 1 1 4 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 498 | . 15 . . . . 11 63 6 45 36 14 . . 6 25 7 2 22 8 18 . 14 46 30 130 Core Hits 339 | . 14 . . . . 4 60 7 63 18 8 . 1 14 32 3 3 11 2 5 . 4 14 9 67 Critical Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . 4 . . . . . . . . 1 . . . . . . 1 Critical Strikes 26 | . . . . . . . 1 . 6 . 1 . . . . . . 2 2 4 . 1 3 . 6 Burn 3 | . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Destroy 8 | . . . . . . . . . 6 . . . . . . . . . . . . . . . 2 Blast 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sunder 9 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 4 Melee Attacks 91 | . . . . . . . . . . . . . . . . . . . 6 20 . . 40 . 25 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . . . . . 6 5 . . 19 . . Entropic 61 | . . . . . . . . . . . . . . . . . . . . 15 . . 21 . 25 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . . Damage Inflicted 35736 | . 660 . . . . 208 2718 708 8670 1408 421 . 8 817 1916 200 987 2117 292 1353 . 300 2178 1454 9321 Guns 6451 | . 165 . . . . 18 1919 . 46 264 226 . . 26 444 200 25 445 141 64 . 300 284 363 1521 Cannons 14755 | . . . . . . 190 629 690 7710 1144 182 . . . . . . 63 . . . . 208 884 3055 Explosions 9111 | . 488 . . . . . 170 . 907 . . . . 791 1472 . 962 1609 . . . . 71 . 2641 Melee 5128 | . . . . . . . . . . . . . . . . . . . 151 1289 . . 1615 . 2073 Ramming 291 | . 7 . . . . . . 18 7 . 13 . 8 . . . . . . . . . . 207 31 Kinetic 3362 | . 28 . . . . 190 1377 . . 102 116 . . . . . . 63 . 64 . . . 98 1324 Thermal 16914 | . 137 . . . . . 330 690 8271 1306 292 . . 26 444 200 . 321 141 . . 183 394 1006 3173 Explosive 5666 | . 488 . . . . . . . 392 . . . . 791 1472 . . . . . . . . . 2523 Electromagnetic 1655 | . . . . . . 18 1011 . . . . . . . . . . . . . . 117 169 143 197 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 813 | . . . . . . . . . . . . . . . . . . . 151 235 . . 427 . . Entropic 7035 | . . . . . . . . . . . . . . . . . 987 1733 . 1054 . . 1188 . 2073 Highest Corruption 58 | . . . . . 3 2 2 2 . . 5 5 5 . . . . . . . . 2 6 13 58 Average Corruption 7 | . . . . . 2 1 2 2 . . 5 5 5 . . . . . . . . 1 5 8 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . Effects 142 | . . . . . . 3 19 . . . 2 6 5 . . . . . . . . 1 28 14 64 Message Errors 33 | . . . . . . 2 6 . . . . 1 2 . . . . . . . . . 6 4 12 Matter Fused 35 | . . . . . . 1 5 . . . 2 1 . . . . . . . . . . 10 3 13 Heat Flow Errors 15 | . . . . . . . 1 . . . . 2 1 . . . . . . . . . 2 3 6 Energy Discharges 11 | . . . . . . . 2 . . . . . . . . . . . . . . . 5 1 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 17 | . . . . . . . 2 . . . . 1 1 . . . . . . . . . 4 2 7 Data Loss (major) 4 | . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . Alerts 5 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 3 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Weapon Failures 12 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2241 | . 11 . . . . 5 17 16 1019 98 . . . . . . 77 138 . 27 . . 334 152 347 Projectiles 1347 | . . . . . . 5 17 16 971 98 . . . . . . . . . . . . . 138 102 Explosions 348 | . 11 . . . . . . . 48 . . . . . . . 77 138 . . . . . . 74 Melee 546 | . . . . . . . . . . . . . . . . . . . . 27 . . 334 14 171 Knockbacks 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 909 | . . . . . . . 20 . 146 . 6 . 3 43 31 . . 174 . . . . 92 102 292 Shots 13 | . . . . . . . 1 . 4 . . . . 1 1 . . 1 . . . . 1 . 4 Rammed 26 | . 3 . . . . . . . 4 . 6 . 6 . . . . . . . . . . 7 . Targets Rammed 29 | . 3 . . . . . . 3 4 . 6 . 6 . . . . . . . . . . 7 . Kicked 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 207 . . . . 137 240 126 333 72 18 153 213 . 5 . . 86 2 34 . 211 330 354 223 Average Temperature 90 | . 69 . . . . 59 91 55 98 23 6 71 107 . 5 . . 33 2 15 . 97 134 97 70 Received Heat Transfer 4019 | . 93 . . . 18 . 526 18 630 201 282 . 204 108 194 320 39 162 18 291 . . 64 68 783 Effects 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 5 1 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Combat Hostiles 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Parts Fried 11 | . . . . . . . 7 . . . . . . . . . . . . . . 1 1 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . . . . . 1 1 . . . . . . 1 1 . . . . . . Combat Hostiles 4 | . . . . . . . . . . 1 1 . . . . . . 1 1 . . . . . . Parts Melted 31 | . 2 . . . . . . 3 13 4 3 . . . 2 1 . . 3 . . . . . . Heat Transferred 12985 | . 407 . . . . . 200 548 6600 1825 375 . . 50 800 350 . 494 370 . . 185 50 . 731 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 Missiles Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Peak Influence 1675 | . 302 150 . . 48 87 660 536 1675 . . . . 357 . . . . 98 711 367 335 394 562 1305 Initial 367 | . . 117 . . . 21 . 346 252 . . . . 57 . . . . 53 47 367 275 188 187 359 Average 389 | . 193 136 . . 6 28 315 402 895 . . . . 181 . . . . 88 362 367 299 259 333 946 Maximum Alert Level 5 | . 1 . . . . . 2 2 5 . . . . 1 . . . . . 3 1 1 1 2 4 Low Security (%) 32 | . 35 100 . 100 100 100 22 . . . . . . 77 . . . . 100 18 . . 47 . . Level 1 36 | . 64 . . . . . 34 50 12 . . . . 22 . . . . . 40 100 100 52 79 5 Level 2 16 | . . . . . . . 43 50 18 . . . . . . . . . . 35 . . . 19 19 Level 3 7 | . . . . . . . . . 42 . . . . . . . . . . 5 . . . . 32 Level 4 6 | . . . . . . . . . 19 . . . . . . . . . . . . . . . 41 Level 5 . | . . . . . . . . . 7 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 . . . 3 3 . 1 10 . 1 . . 1 . . . 1 1 5 . 1 . 4 3 Investigation 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . Extermination 6 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . 1 2 Reinforcement 18 | . 1 . . . 3 1 . 1 4 . . . . . . . . . 1 4 . 1 . 2 . Assault 5 | . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . 1 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Distress Signals 20 | . 3 . . . . . . . 2 . . . . . . . 1 . . 3 . . 8 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 388 | . 9 . . . 3 2 26 5 43 8 19 . 12 10 21 10 19 21 4 39 . 8 30 45 54 Peak Tracking Total 16 | . 5 . . . 4 1 4 2 9 4 11 . 6 5 9 9 12 10 3 9 . 4 8 16 9 Tactical Retreats 42 | . . . . . . . 1 . 2 . 4 . 2 4 1 1 . 3 . 2 . 3 4 11 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Traps Triggered 14 | . . . . . 2 1 2 . . . . . . 1 . . . . . 4 . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . 2 13 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Machines Disabled 25 | . . . . . . . . 2 17 . 1 . . . . . 1 . . . . . 1 1 2 Max in Single Turn 5 | . . . . . . . . 1 5 . 1 . . . . . 1 . . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Machines Accessed 18 | . 1 . 1 . 1 1 1 1 1 . 1 4 . 1 1 . 2 . . . 1 . . . 1 Terminals 7 | . 1 . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Total Hacks 53 | . 1 . 1 . 2 2 1 2 1 . 1 30 . 2 1 . 6 . . . 2 . . . 1 Successful 45 | . . . 1 . 1 1 . 1 1 . 1 30 . . 1 . 6 . . . 1 . . . 1 Failed 8 | . 1 . . . 1 1 1 1 . . . . . 2 . . . . . . 1 . . . . Catastrophic 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 9 | . 1 . 1 . . . . 2 1 . . . . 2 . . 2 . . . . . . . . Terminals 10 | . 1 . . . 2 . 1 . 1 . . . . 2 . . . . . . 2 . . . 1 Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Terminal Hacks 43 | . . . 1 . 1 . . . 1 . 1 30 . . 1 . 6 . . . 1 . . . 1 Record 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . Open Door 4 | . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . 1 1 1 1 . . . . . 1 . . . . . . . . . . . Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Machine Destruction 4 | . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 1 . . . . . . . . . 3 . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Total Allies 27 | . . 2 . 1 . . 1 3 . . . . 1 . . . 3 . . 16 . . . . . Largest Group 12 | . . 2 . 1 1 . 1 3 . . . . 1 . . . 3 . . 12 . . . . . Highest-Rated Group 534 | . . 53 . 31 31 . 32 48 . . . . 96 . . . 155 . . 534 . . . . . Highest-Rated Ally 159 | . . 31 . 31 31 . 32 16 . . . . 96 . . . 65 . . 159 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 147 | . . 7 . . 2 . 1 1 . . . . 23 . . . 4 . . 109 . . . . . Total Damage 3898 | . . 147 . . 22 . 48 . . . . . 519 . . . 217 . . 2945 . . . . . Kills 26 | . . 2 . . . . . . . . . . 2 . . . 2 . . 20 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Turns Passed 12735 | . 329 176 349 21 315 583 1434 230 711 754 207 242 335 479 1046 271 863 452 93 318 282 252 1252 729 1012 Spaces Moved 9847 | 1 169 111 218 14 164 356 712 193 414 346 265 86 400 549 854 223 693 330 118 477 312 183 1077 1050 532 Core 1579 | . . . . . . . . . . 6 230 84 347 321 . 184 331 . . . . . . . 76 Treads 4547 | . 135 111 218 14 164 356 217 . 315 325 35 2 53 62 854 39 268 3 . . . . 72 848 456 Legs 1524 | 1 34 . . . . . 430 193 99 . . . . . . . . . . . . . 767 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 172 | . . . . . . . 65 . . . . . . . . . 94 13 . . . . . . . Flight 2025 | . . . . . . . . . . 15 . . . 166 . . . 314 118 477 312 183 238 202 . Fastest Speed 32 | 120 120 160 160 160 160 145 109 109 109 103 50 50 50 50 104 50 50 44 44 44 44 44 32 32 50 Average Speed 91 | 120 153 160 160 160 160 152 152 109 144 126 64 52 67 78 115 61 109 53 44 44 44 45 51 45 103 Slowest Speed 550 | 120 190 160 160 160 160 160 240 109 157 550 163 170 170 110 118 118 150 76 44 44 44 170 61 73 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . . . . . 1 . . . . 1 24 . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 38 30 62 10 19 11 64 8 15 49 51 71 52 12 79 37 92 60 6 70 9 95 39 30 21 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . 1 . . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 18 | 1 1 1 1 1 . . . 1 . 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . . . . . . . . . 1 1 . 1 . 4 . . . . . . . . . . Spaces Dug 90 | . 28 . . . . . . . 6 . . . . 17 . . . 4 . . . . 2 4 29 Terrain Destroyed 748 | . 40 . . . . . 3 11 185 14 2 . . 41 63 . 22 151 . 2 . . 17 26 171 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Projectile 143 | . . . . . . . . 11 72 14 2 . . 2 2 . . 10 . 2 . . 1 9 18 AOE 603 | . 40 . . . . . 3 . 113 . . . . 39 61 . 22 141 . . . . 14 17 153 Terrain Rammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Res DSF Res Acc Com Total 12873 | . 206 110 218 13 216 388 974 205 473 619 280 283 460 584 888 349 802 574 140 534 456 341 1692 1264 804 Wait 2293 | . 2 . . . 49 7 204 4 5 242 . 198 54 19 2 118 52 204 11 38 140 153 548 168 75 Move 9771 | . 168 110 217 13 163 356 711 192 413 345 264 85 399 546 853 222 692 329 115 432 311 178 1076 1049 532 Hop 24 | . . . . . . . . . . . . . . 1 . . . . 1 20 . 2 . . . Pick Up 24 | . 1 . 1 . 3 1 3 . . 1 . . . . 2 . 3 . . . 1 . 3 3 2 Fast Attach 25 | . 2 . . . 1 1 3 . . . . . . 3 . . 3 . 2 . 1 . 1 2 6 Attach 32 | . 2 . . . . . . . 1 1 . . . 1 1 . 3 3 . 1 1 . 5 1 12 Detach 15 | . . . . . . 2 . . . . . . . . . . 2 2 . . 2 . 1 1 5 Swap 17 | . 7 . . . . . . 1 . . . . . . . . . . . . . . 1 3 5 Drop 63 | . 3 . . . . 11 3 . 2 1 2 . 1 1 1 2 15 3 . . . 2 5 5 6 Fire 426 | . 18 . . . . 10 47 5 48 29 8 . . 13 29 7 2 33 6 3 . 6 14 25 123 Melee 86 | . . . . . . . . . . . . . . . . . . . 5 18 . . 38 . 25 Ram 36 | . . . . . . . . . 4 . 6 . 6 . . . . . . . . . . 7 13 Kick 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . 3 . . . . . . . . . 30 . . 22 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 2 exits: [*Arm] / DSF) -3/DSF -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 330 | -10/Materials | Entered Mines 500 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 500 | -10/Mines | Discovered new exit (range 5) 506 | -10/Mines | Entered Exiles 532 | -10/Exiles | Discovered new exit (range 15) 546 | -10/Exiles | Met 8R-AWN 574 | -10/Exiles | Met EX-HEX 620 | -10/Exiles | Met EX-BIN 642 | -10/Exiles | Aligned with FarCom system 644 | -10/Exiles | Given EX-Vault access code 684 | -10/Exiles | Opened EX-Vault 695 | -10/Exiles | Found AWS/Autocannon 731 | -10/Exiles | Warned to stay clear of 0b10 Research branches 779 | -10/Exiles | Met EX-DEC 835 | -10/Exiles | Discovered new exit (range 14) 855 | -10/Exiles | Left Exiles lab with AWS/Autocannon 855 | -10/Exiles | Entered Mines 855 | -9/Mines | Discovered new exit (range 13) 858 | -9/Mines | Met a Derelict bent on vengeance 858 | -9/Mines | Received a Mining Laser from a helpful Derelict 876 | -9/Mines | Entered Materials 876 | -8/Materials | Accompanied by 1 ally 876 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1135 | -8/Materials | Identified exit to Factory 1191 | -8/Materials | Entered Factory 1191 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1191 | -7/Factory | Found Scrap Engine 1774 | -7/Factory | Identified exit to Garrison 1774 | -7/Factory | Entered Garrison 1806 | -7/Garrison | Triggered checkpoint 1836 | -7/Garrison | Build established: Construct 2042 | -7/Garrison | Triggered checkpoint 2049 | -7/Garrison | Triggered checkpoint 2231 | -7/Garrison | Discovered new exit (range 8) 2242 | -7/Garrison | Identified exit to Factory 2412 | -7/Garrison | Triggered checkpoint 2741 | -7/Garrison | Discovered exit to Factory (range 15) 2848 | -7/Garrison | Triggered checkpoint 3058 | -7/Garrison | Triggered checkpoint 3096 | -7/Garrison | Discovered exit to Factory (range 10) 3124 | -7/Garrison | Triggered checkpoint 3208 | -7/Garrison | Entered Factory 3397 | -7/Factory | Discovered new exit (range 15) 3414 | -7/Factory | Discovered new exit (range 6) 3438 | -7/Factory | Entered another Factory area 3438 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3644 | -6/Factory | Garrison activated, responded to threat 3683 | -6/Factory | Destroyed 7 combat bots 3788 | -6/Factory | First assault squad dispatched 3813 | -6/Factory | Identified exit to Lower Caves 3995 | -6/Factory | Destroyed 7 combat bots 4149 | -6/Factory | Entered Lower Caves 4175 | -6/Lower Caves | Met a Warlord Commander 4176 | -6/Lower Caves | Learned location of Warlord (-5) 4190 | -6/Lower Caves | Lost 4 parts (2n2w) 4390 | -6/Lower Caves | Found Encrypted Comm Array 4694 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4871 | -6/Lower Caves | Discovered new exit (range 6) 4903 | -6/Lower Caves | Entered another Lower Caves area 4927 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5016 | -6/Lower Caves | Lost 3 parts (1u2w) 5040 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5047 | -6/Lower Caves | Core integrity fell below 50% 5096 | -6/Lower Caves | Discovered new exit (range 10) 5110 | -6/Lower Caves | Entered Data Miner 5110 | -6/Data Miner | Discovered new exit (range 6) 5120 | -6/Data Miner | Met Data Miner 5136 | -6/Data Miner | Learned location of Section 7 (-2) 5136 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5141 | -6/Data Miner | Received God Mode back door access code from Data Miner 5299 | -6/Data Miner | Build established: Mutant 5352 | -6/Data Miner | Entered Proximity Caves 5473 | -5/Proximity Caves | Learned Factory terminal intel 5480 | -5/Proximity Caves | Escorted by Enhanced Grunt 5562 | -5/Proximity Caves | Spotted B-75 Beast 5684 | -5/Proximity Caves | Discovered new exit (range 7) 5687 | -5/Proximity Caves | Entered Factory 5687 | -5/Factory | Evolved 2 slots: Propulsion x2 5688 | -5/Factory | Identified exit to Upper Caves 5689 | -5/Factory | Loaded intel: 26 terminal locations 5694 | -5/Factory | Discovered exit to Upper Caves (range 11) 6166 | -5/Factory | Entered Upper Caves 6595 | -5/Upper Caves | Discovered new exit (range 12) 6822 | -5/Upper Caves | Build established: Construct 7113 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7212 | -5/Upper Caves | Entered another Upper Caves area 7479 | -5/Upper Caves | Discovered new exit (range 11) 7483 | -5/Upper Caves | Entered Warlord 7676 | -5/Warlord | Build established: Mutant 7746 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 7871 | -5/Warlord | Visited the Vortex Lab 7881 | -5/Warlord | Warlord's base attacked by MAIN.C 7891 | -5/Warlord | Found Prototype Launcher 7891 | -5/Warlord | Identified Vortex Catalyst Activator 7905 | -5/Warlord | Found Prototype Piercing Weapon 7907 | -5/Warlord | Found Prototype Piercing Weapon 8156 | -5/Warlord | Met Warlord 8169 | -5/Warlord | Opened Warlord's prototype stash 8183 | -5/Warlord | Found Prototype Hackware 8183 | -5/Warlord | Identified Ghost Barrier 8188 | -5/Warlord | Found Prototype Processor 8188 | -5/Warlord | Identified Spectral Analyzer 8231 | -5/Warlord | Warlord forces counterattacked 8289 | -5/Warlord | Build established: Construct 8306 | -5/Warlord | Spotted Striker 8328 | -5/Warlord | Spotted Striker 8331 | -5/Warlord | Spotted Executioner 8331 | -5/Warlord | Spotted Striker 8341 | -5/Warlord | Discovered new exit (range 8) 8346 | -5/Warlord | Entered Proximity Caves 8593 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8708 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8774 | -4/Proximity Caves | Learned Research stockpile data 8795 | -4/Proximity Caves | Discovered new exit (range 8) 8798 | -4/Proximity Caves | Entered Factory 8798 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8889 | -4/Factory | Discovered new exit (range 6) 8891 | -4/Factory | Entered Extension 8906 | -4/Extension | Rescued a captive Derelict 8907 | -4/Extension | Rescued a captive Derelict 8911 | -4/Extension | Rescued a captive Derelict 8911 | -4/Extension | Rescued a captive Derelict 9031 | -4/Extension | Rescued a captive Derelict 9032 | -4/Extension | Rescued a captive Derelict 9046 | -4/Extension | Rescued a captive Derelict 9047 | -4/Extension | Rescued a captive Derelict 9056 | -4/Extension | Rescued a captive Derelict 9085 | -4/Extension | Spotted B-86 Titan 9087 | -4/Extension | Rescued a captive Derelict 9090 | -4/Extension | Spotted B-86 Titan 9102 | -4/Extension | Rescued a captive Derelict 9102 | -4/Extension | Rescued a captive Derelict 9115 | -4/Extension | Rescued a captive Derelict 9115 | -4/Extension | Rescued a captive Derelict 9126 | -4/Extension | Lost 3 parts (1n2w) 9152 | -4/Extension | Identified Vortex Lance (x2) 9153 | -4/Extension | Rescued A7 9188 | -4/Extension | Destroyed A7 9196 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 9203 | -4/Extension | Discovered new exit (range 10) 9204 | -4/Extension | Discovered new exit (range 6) 9209 | -4/Extension | Entered Research 9209 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9294 | -3/Research | Found Antimissile System 9409 | -3/Research | Discovered new exit (range 24) 9424 | -3/Research | Identified exit to DSF 9491 | -3/Research | Entered DSF 9619 | -3/DSF | Build established: Generator-Construct 9664 | -3/DSF | Additional patrols routed to DSF 9721 | -3/DSF | Discovered new exit (range 14) 9743 | -3/DSF | Entered Research 9743 | -2/Research | Warlord forces began assault on 0b10 9743 | -2/Research | Evolved 2 slots: Propulsion x2 9768 | -2/Research | Distinguished unit "Grunt Murderers" dispatched to help 9853 | -2/Research | Research machine network offline 10145 | -2/Research | Spotted Striker 10149 | -2/Research | Borebot progress halted 10241 | -2/Research | Spotted Striker 10250 | -2/Research | Borebot progress halted 10383 | -2/Research | Borebot progress halted 10398 | -2/Research | Met up with Warlord 10621 | -2/Research | Spotted Striker 10668 | -2/Research | Destroyed Striker 10906 | -2/Research | Spotted Striker 10908 | -2/Research | Warlord invited to help at Command 10969 | -2/Research | Spotted B-90 Cyclops 10989 | -2/Research | Discovered new exit (range 17) 10995 | -2/Research | Entered Access 10995 | -1/Access | Evolved 2 slots: Utility x2 11495 | -1/Access | Search patrols dispatched 11536 | -1/Access | Energy Cycler disabled 11658 | -1/Access | System corruption reached 10% 11717 | -1/Access | Discovered new exit (range 8) 11724 | -1/Access | Entered Command 11974 | -1/Command | Found Fusion Bomb Launcher 12091 | -1/Command | Spotted M Guard 12093 | -1/Command | Spotted M Guard 12094 | -1/Command | Spotted Combat Programmer 12094 | -1/Command | Spotted Combat Programmer 12105 | -1/Command | Destroyed Combat Programmer 12109 | -1/Command | Destroyed Combat Programmer 12161 | -1/Command | Found Prototype Launcher 12171 | -1/Command | All MAIN.C guards destroyed 12181 | -1/Command | Lost 6 parts (1u5w) 12266 | -1/Command | First assault squad dispatched 12319 | -1/Command | Incoming assault squad redirected 12322 | -1/Command | Identified Adv. Micro-nuke Launcher 12429 | -1/Command | Build established: Generator-Mutant 12528 | -1/Command | System corruption reached 30% 12673 | -1/Command | Met MAIN.C 12674 | -1/Command | Lost 6 parts (1n2u3w) 12676 | -1/Command | 0b10 Conduit disabled 12681 | -1/Command | Core integrity fell below 50% 12725 | -1/Command | Core integrity fell below 20% 12736 | -1/Command | Core destroyed Last Messages --------------- 12723_ Adv. Targeting Computer broken. 12723_ Destabilizing: Short circuit. 12725_ Rammed Heavy Barrier. 12725_ Destabilizing: System corrupted (+1). 12727_ Rammed Heavy Barrier. 12727_ Destabilizing: Core damaged (-64). 12727_ Destabilizing: System corrupted (+2). 12728_ Rammed Heavy Barrier. 12728_ Spectral Analyzer broken. 12728_ Destabilizing: Short circuit. 12728_ Destabilizing: System corrupted (+2). 12730_ Rammed Heavy Barrier. 12733_ Destabilizing: Core damaged (-80). 12735_ System corrupted: Broken Adv. Micro-nuke Launcher rejected. 12735_ Rammed Heavy Barrier. 12735_ Destabilizing: System corrupted (+2). 12735_ Destabilizing: Core damaged (-32). 12736_ Rammed Heavy Barrier. 12736_ Destabilizing: System corrupted (+2). 12736_ Destabilizing: Core damaged (-80). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######################??? | | ????????????????????????#""""""" """" #??? | | ????????????????????????#"" "" #??? | | ????????????????????????#""""" "" #### | | ????????????????????????#""""""""""" + | | ????????????????????????#" " """ + | | ????????????????????????#"" """"" + | | ????????????????????????#"" """" " #### | | ????????????????????????# " """" g g #??? | | ????????????????????????# gg g #??? | | ????????????????????????# ""#??? | | ????????????????????????# MMM """#??? | | ????????????????????????# MMM """"#??? | | ????????????????????????# MMM """#??? | | ????????????????????????# " #??? | | ????????????????????????#@ " #??? | | ????????????????????????" " " "" " #??? | | ????????????????????????" "" " " """" #??? | | ????????????????????????" " " " " #??? | | ????????????????????????# "" """" " #??? | | ????????????????????????# "" " "" """""#??? | | ????????????????????????# """ " " " #??? | | ????????????????????????#######################??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 153 Energy Capacity 2120 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Armor Coverage 150 Point Defense Rating 240 Evasion (%) 66 Targeting Accuracy 24 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 5 Item Schematics ----------------- Com. HERF Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Imp. Transmission Jammer | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedBurstInverter Manual? 0 Play Time 02:26:27 Cumulative 317.6 hours Start 2022.09.03 @ 13:26:14 End 2022.09.03 @ 16:12:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d667933b-3d61-455e-b8ac-cbdb816bb00f