Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.05 @ 15:33:05

Player: szymekc

Result: Destroyed by Combat Programmer with EMDS

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (34)       6800
Robots Destroyed (386)     1930
Value Destroyed (15144)    15144
Prototype IDs (136)        2720
Alien Tech Used (5)        1000
Bonus (26205)              26205
              TOTAL SCORE: 58299

 Bonus
-------
High Alert Combat Kills    533
Follower Combat Kills      662
Forged Quantum Companion   1000
Registered with UFD        300
Met Optimus in HQ          500
Met Imprinter              300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      1138
Scanned by Researcher      500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Friendly Fire              -28

 Cogmind 
---------
Core Integrity             0/1600
Matter                     293/300
Energy                     92/100
System Corruption          24%
Temperature                Cool (3)
Movement                   Hovering (52)
Location                   -1/Command

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (8) ---
   Concept Gyrokinetic System
   Concept Gyrokinetic System
   Concept Gyrokinetic System
>          --- UTILITY (12) -----
  Advanced Melee Analysis Suite
           Femtoactuators
           Graphene Brace
>          --- WEAPON (3) -------
           Quantum Companion
>          --- INVENTORY (5) ----
           Gravjet Array
   Concept Smart ZDS
           Sigix Broadsword

 Peak State 
------------
>               --- POWER ------------
        Concept Zero-point Core
        Concept Zero-point Core
>               --- PROPULSION -------
   Experimental Antigrav System
                Gravjet Array
                Gravjet Array
        Concept Gyrokinetic System
        Concept Gyrokinetic System
        Concept Gyrokinetic System
>               --- UTILITY ----------
        Concept Antigrav Storage Unit
       Advanced Melee Analysis Suite
        Concept Melee Reflex Suite
                Core Analyzer
                Femtoactuators
        Concept Cloak Mesh
                Centrium Heavy Armor Plating
                Graphene Brace
   Experimental Focal Shield
                Thermal Barrier
       Advanced Force Field
>               --- WEAPON -----------
                Quantum Companion
                Sigix Broadsword
>               --- INVENTORY --------
        Concept Zero-point Core
        Concept Zero-point Core
                Gravjet Array
                Gravjet Array
                Gravjet Array
   Experimental Energy Well
        Concept Chromion Battery
       Advanced Terrain Scanner
                Core Analyzer
       Improved Armor Integrity Analyzer
                Femtoactuators
          Heavy Armor Plating
                Transdimensional Reconstructor
        Compact HERF Cannon
  Hypervelocity Multirail
                Ragnarok Missile Launcher
        Concept Smart ZDS
                LU-1G1's Laser Shovel
                Molecular Scythe
                Molecular Scythe
[Rating: 284]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Hover Unit               Concept Gyrokinetic System
  Flight Unit              Cooled Field Propulsion Drive
Utility                    Advanced Melee Analysis Suite
  Device                   Microactuators
  Storage                  High-capacity Storage Unit
  Processor                Advanced Melee Analysis Suite
  Hackware                 Experimental Hacking Suite
  Protection               Medium Armor Plating
  Artifact                 Phase Redirector
Weapon                     Companion Sword
  Energy Gun               Improved Medium Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Mini Smartbomb Launcher
  Special Weapon           LU-1G1's Laser Shovel
  Impact Weapon            Hammer
  Slashing Weapon          Companion Sword
  Piercing Weapon          Vortex Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -9  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   6   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   2   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Propulsion               6    | .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Utility                  10   | .   .   .   1   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Weapon                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Parts Attached             288  | 7   9   6   13  24  2   10  35  .   14  .   1   1   .   27  .   12  1   6   1   1   23  1   14  .   .   8   2   10  4   28  4   12  3   9   
  Power                    37   | 1   .   2   2   1   .   .   7   .   2   .   .   .   .   2   .   .   .   1   1   .   4   .   1   .   .   .   2   3   2   2   .   2   1   1   
    Engine                 10   | 1   .   2   1   1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   13   | .   .   .   1   .   .   .   2   .   2   .   .   .   .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   1   1   1   
    Reactor                14   | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   1   .   .   .   2   3   2   1   .   1   .   .   
  Propulsion               71   | 2   2   .   3   12  .   3   6   .   4   .   .   .   .   7   .   1   .   2   .   .   5   .   5   .   .   1   .   2   .   13  1   .   .   2   
    Treads                 19   | 2   2   .   2   12  .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   1   .   .   2   
    Flight                 42   | .   .   .   1   .   .   2   6   .   4   .   .   .   .   7   .   1   .   2   .   .   5   .   5   .   .   1   .   2   .   6   .   .   .   .   
  Utility                  133  | 2   2   2   4   3   .   5   21  .   7   .   1   1   .   14  .   10  .   2   .   1   11  .   8   .   .   5   .   5   2   12  2   7   2   4   
    Device                 49   | 2   1   1   2   .   .   1   5   .   1   .   1   .   .   8   .   3   .   1   .   1   3   .   3   .   .   2   .   1   .   7   .   4   1   1   
    Storage                12   | .   1   .   1   .   .   2   1   .   .   .   .   1   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   1   .   2   .   .   .   .   
    Processor              26   | .   .   .   .   .   .   1   9   .   1   .   .   .   .   1   .   3   .   .   .   .   2   .   2   .   .   2   .   1   .   2   .   .   .   2   
    Hackware               17   | .   .   .   .   .   .   1   2   .   4   .   .   .   .   1   .   2   .   .   .   .   3   .   .   .   .   .   .   1   .   .   1   1   1   .   
    Protection             27   | .   .   1   1   3   .   .   4   .   1   .   .   .   .   4   .   2   .   .   .   .   2   .   2   .   .   1   .   1   .   1   1   2   .   1   
    Artifact               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Weapon                   47   | 2   5   2   4   8   2   2   1   .   1   .   .   .   .   4   .   1   1   1   .   .   3   1   .   .   .   2   .   .   .   1   1   3   .   2   
    Energy Gun             7    | 1   .   .   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          6    | .   .   .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Ballistic Gun          4    | 1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Ballistic Cannon       2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               14   | .   2   2   1   .   .   .   .   .   1   .   .   .   .   4   .   1   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   
    Special Weapon         2    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        7    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   2   
    Piercing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  54   | .   .   1   2   2   .   2   5   .   1   .   .   .   .   6   .   1   .   .   2   .   3   1   .   .   .   6   .   1   2   10  .   7   1   1   
Parts Lost                 56   | .   1   1   1   1   .   2   1   .   8   .   .   .   .   3   .   3   .   2   .   .   3   .   .   .   .   .   .   .   .   7   .   2   1   20  
  Power                    8    | .   .   .   .   1   .   1   .   .   2   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Propulsion               14   | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   5   
  Utility                  29   | .   1   1   1   .   .   .   1   .   2   .   .   .   .   3   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   2   .   2   1   11  
  Weapon                   5    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Highest Loss Streak      18   | .   1   1   1   1   .   1   1   .   6   .   .   .   .   2   .   3   .   1   .   .   1   .   .   .   .   .   .   .   .   4   .   1   1   18  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            11   | 1   11  14  14  17  17  15  5   5   4   5   5   5   6   4   5   4   5   5   5   5   4   5   6   10  10  9   10  12  14  16  21  21  20  17  
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   3   2   1   
  Propulsion               3    | .   2   4   3   7   8   6   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   1   1   2   3   3   3   2   
  Utility                  4    | .   3   5   4   4   4   5   3   3   3   4   4   4   5   2   3   1   2   2   1   1   1   2   3   8   8   6   5   7   7   7   8   8   8   5   
  Weapon                   2    | .   5   5   4   4   4   2   .   1   .   .   .   .   .   .   1   .   1   1   1   1   1   1   .   .   .   .   1   1   2   4   5   4   5   5   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             67   | .   2   3   5   7   1   12  11  .   1   .   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   3   .   2   2   1   3   2   1   7   
  Power                    5    | .   .   .   1   .   .   1   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               10   | .   1   1   3   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  32   | .   .   1   .   .   1   7   10  .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   3   .   1   1   .   2   1   1   1   
  Weapon                   19   | .   1   1   1   5   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   1   .   4   
  Tool/Special             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     93   | .   99  100 99  100 97  91  94  93  88  93  93  93  93  92  94  87  92  91  97  100 93  94  93  94  94  93  94  94  95  88  81  83  83  82  
  Engine                   2    | .   14  14  5   10  .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   .   5   .   11  10  4   6   5   6   6   6   6   4   5   5   5   4   5   5   3   5   .   .   .   .   .   .   .   1   4   4   8   7   
  Treads                   13   | .   28  28  32  33  33  29  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   26  26  24  23  
  Flight                   14   | .   .   .   .   .   .   3   32  33  28  33  33  33  33  27  29  23  23  25  29  29  26  26  26  26  26  26  26  27  28  18  .   .   .   .   
  Device                   11   | .   14  2   13  14  11  12  11  13  11  6   8   6   6   15  11  8   11  11  14  17  14  15  14  10  10  9   10  3   3   6   13  14  18  17  
  Storage                  6    | .   13  14  11  11  11  9   2   .   .   .   .   4   6   .   .   .   .   .   .   .   .   .   2   5   5   5   5   4   4   4   4   4   4   3   
  Processor                13   | .   .   .   .   .   .   1   20  20  23  26  26  26  26  27  29  29  29  29  29  29  21  21  24  26  26  26  26  27  28  27  21  19  16  17  
  Hackware                 2    | .   .   .   .   .   .   .   2   .   4   6   6   1   .   .   .   5   .   .   .   .   6   5   5   5   5   5   5   8   9   3   .   2   1   .   
  Protection               7    | .   .   11  8   7   11  9   6   13  5   6   4   6   6   5   11  6   11  7   5   5   7   10  5   5   5   5   5   4   4   4   4   2   4   3   
  Energy Gun               1    | .   2   .   8   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   4   16  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         2    | .   14  16  13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Impact Weapon            1    | .   2   8   .   1   3   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          4    | .   .   .   .   .   .   7   6   6   6   6   6   6   6   5   5   5   9   7   7   5   5   5   5   5   5   5   5   4   4   4   7   7   7   8   
Peak Build Rating          284  | 9   9   16  27  28  24  36  80  74  80  74  74  74  72  99  91  98  102 103 98  99  125 123 130 130 130 139 137 155 173 210 241 254 279 284 
  Average Rating           74   | 4   7   10  18  23  23  26  65  74  68  74  74  71  72  86  91  91  100 93  93  98  115 120 124 129 129 133 136 150 155 178 238 246 274 261 
  On Entrance              99   | .   9   8   16  25  23  20  31  74  74  74  74  74  72  72  91  91  91  102 91  97  99  121 121 130 130 130 136 136 152 156 207 240 254 274 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             107  | 7   30  35  60  65  62  100 26  23  26  19  19  29  29  29  26  30  30  31  26  26  34  27  39  39  39  39  39  47  46  66  72  79  107 107 
  Greatest Support         126  | 40  40  40  60  69  69  69  39  28  29  29  34  29  29  41  29  36  36  33  27  27  47  38  43  55  55  52  43  62  62  112 126 126 126 126 
  Greatest Overweight (x)  4    | .   .   .   .   1   .   4   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 5   15  15  20  20  20  25  10  5   5   5   5   10  10  10  5   5   5   10  5   5   15  5   10  10  10  10  10  15  15  25  25  25  25  25  
  Average Capacity         13   | 5   14  15  19  20  20  18  6   5   5   5   5   9   10  5   5   5   5   5   5   5   5   5   7   10  10  10  10  14  15  20  25  25  25  23  
  Most Carried             25   | 4   15  15  20  20  20  21  10  5   5   5   5   8   9   8   5   5   5   6   5   5   5   5   10  10  10  10  10  15  15  25  25  25  25  25  
  Average Carried          12   | 1   11  14  16  19  19  17  5   5   4   5   5   6   8   4   5   4   5   5   4   4   4   5   6   10  10  9   10  12  14  18  24  24  23  22  
  Final Capacity           25   | 5   15  15  20  20  20  5   5   5   5   5   5   10  10  5   5   5   5   5   5   5   5   5   10  10  10  10  10  15  15  25  25  25  25  5   
  Final Carried            25   | 4   14  15  20  19  20  5   5   5   5   5   5   8   9   5   5   5   5   5   5   5   5   5   10  10  10  10  10  15  15  24  25  25  24  5   

 Class Distribution 
--------------------
 27% | Commander-Mutant
 21% | Scout
 20% | Mutant
 16% | Sprinter
  5% | Hacker-Scout
  4% | Hacker-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
             Mutant | -9/Storage
   Commander-Mutant | -9/Recycling
   Commander-Mutant | -9/Scraptown
              Scout | -6/Factory
              Scout | -6/Waste
              Scout | -6/Factory
              Scout | -6/Lower Caves
              Scout | -6/Lower Caves
              Scout | -6/Zion
              Scout | -5/Proximity Caves
              Scout | -5/Factory
              Scout | -5/Waste
              Scout | -5/Factory
              Scout | -5/Upper Caves
              Scout | -5/Upper Caves
    Scavenger-Scout | -5/Zhirov
              Scout | -4/Proximity Caves
           Sprinter | -4/Factory
           Sprinter | -4/Waste
           Sprinter | -4/Factory
           Sprinter | -4/Upper Caves
           Sprinter | -4/Upper Caves
 Commander-Sprinter | -4/Warlord
           Sprinter | -3/Proximity Caves
    Hacker-Sprinter | -3/Research
       Hacker-Scout | -3/Quarantine
             Mutant | -3/Protoforge
           Sprinter | -2/Research
           Sprinter | -2/Testing
           Sprinter | -1/Access
           Sprinter | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -9   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Matter Collected           7526  | 295  358  315  377  351  113  145  460  20   350  7    10   20   .    555  .    389  10   179  92   22   499  .    338  50   50   250  90   637  196  721  140  200  160  127  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            19672 | 120  626  94   636  1061 210  70   2337 .    1099 .    .    .    .    2516 .    1125 53   49   143  .    1503 .    803  57   137  529  166  1248 209  926  466  609  1069 1811 
  Parts                    961   | 12   31   5    40   55   12   4    98   .    54   .    .    .    .    118  .    64   2    6    1    2    65   .    50   .    6    19   21   88   13   50   28   38   46   33   
Haulers Intercepted        40    | .    2    .    2    3    .    .    6    .    4    .    .    .    .    9    .    2    .    .    .    .    5    .    3    .    .    .    .    1    .    .    1    .    2    .    
Recyclers Shooed           5     | 1    2    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      38    | .    .    .    .    .    .    .    .    .    .    .    2    .    10   .    .    .    2    2    1    2    .    .    .    .    3    .    16   .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -9  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Combat Hostiles Destroyed  241  | .   18  6   14  18  4   1   18  .   11  .   .   .   .   18  .   21  1   4   .   1   17  .   9   1   5   8   7   23  .   12  4   4   10  6   
  Melee                    116  | .   .   .   .   .   .   1   18  .   8   .   .   .   .   13  .   7   1   1   .   .   11  .   7   1   .   2   1   19  .   10  3   3   6   4   
  Guns                     16   | .   3   .   1   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  24   | .   3   3   11  1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   
  AOE                      72   | .   12  3   2   4   .   .   .   .   3   .   .   .   .   4   .   14  .   3   .   1   6   .   2   .   5   3   6   3   .   1   .   .   .   .   
Classes Destroyed          25   | 3   5   1   1   .   .   1   1   .   1   .   .   .   .   2   .   4   .   1   .   .   .   .   .   .   1   1   .   .   .   2   .   1   .   .   
  Worker                   13   | 1   2   .   4   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   
  Builder                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Tunneler                 4    | 3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   40   | .   2   .   2   3   .   .   6   .   4   .   .   .   .   9   .   2   .   .   .   .   5   .   3   .   .   .   .   1   .   .   1   .   2   .   
  Recycler                 15   | 1   1   .   1   3   .   .   2   .   2   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 20   | .   1   .   .   1   .   .   3   .   2   .   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   1   1   1   1   1   1   .   
  Drone                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   2   2   .   .   .   .   .   .   
  Watcher                  47   | .   1   .   .   1   .   .   8   .   3   .   .   .   .   8   .   8   .   .   .   .   4   .   4   .   .   .   .   4   1   1   1   2   1   .   
  Swarmer                  68   | .   6   3   .   6   .   .   .   .   7   .   .   .   .   4   .   5   .   4   .   .   4   .   6   .   5   .   4   14  .   .   .   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    77   | .   12  2   12  5   .   .   14  .   1   .   .   .   .   6   .   1   .   .   .   .   2   .   .   .   .   6   .   .   .   5   2   1   8   .   
  Protector                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Researcher               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   2   .   .   
  Sentry                   34   | .   .   .   2   7   4   .   3   .   .   .   .   .   .   3   .   3   .   .   .   .   4   .   2   .   .   .   .   2   .   2   1   .   .   1   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   14   | .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   .   .   1   .   2   .   .   1   2   
  Programmer               23   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   5   1   .   .   .   3   .   1   1   .   .   1   4   .   .   1   1   1   1   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decapitator              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Striker                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scrapper                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  Assembled                1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           11   | 3   8   3   8   6   2   1   4   .   4   .   .   .   .   5   .   11  1   4   .   1   4   .   6   1   5   5   4   6   3   6   4   3   8   4   
  Combat Bots Only         9    | .   6   3   8   6   2   1   3   .   4   .   .   .   .   4   .   9   1   4   .   1   4   .   4   1   5   5   4   6   .   4   3   2   8   4   
Max Kills in Single Turn   5    | 1   2   1   5   4   1   1   1   .   2   .   .   .   .   3   .   5   1   2   .   1   1   .   2   1   3   2   4   2   1   2   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   2   1   2   4   .   .   .   .   2   .   .   .   .   3   .   5   .   2   .   1   1   .   2   .   3   2   4   2   .   1   .   .   .   .   
  Melee                    2    | .   .   .   .   .   .   1   1   .   2   .   .   .   .   1   .   1   1   1   .   .   1   .   1   1   .   1   1   1   .   2   1   1   1   1   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)

 Combat                          | -11  -10  -10  -9   -9   -9   -9   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Hostile Shots Fired        1350  | .    63   26   35   69   4    23   107  .    91   .    2    .    1    61   .    95   6    17   .    .    67   .    27   1    6    13   3    76   8    150  15   45   97   242  
  Missed                   555   | .    21   6    11   18   3    4    47   .    33   .    .    .    .    32   .    46   2    7    .    .    33   .    16   .    5    9    1    41   1    71   12   28   39   69   
  Deflected                15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    8    .    .    3    2    
Damage Taken               16894 | .    502  216  309  775  33   328  730  3    1475 .    36   .    13   609  .    1157 90   155  6    .    673  .    218  21   18   71   50   739  153  1694 144  679  497  5500 
  Core                     4081  | .    76   .    23   146  .    91   240  .    517  .    .    .    .    119  .    221  50   13   6    .    101  .    55   .    .    39   .    175  28   545  .    15   64   1557 
  Absorbed by Shields      1460  | .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    39   .    .    .    98   .    91   371  848  
  Redirected to Shielding  356   | .    .    .    .    .    .    .    43   .    169  .    .    .    .    .    .    .    .    .    .    .    39   .    28   .    .    .    .    14   .    63   .    .    .    .    
  Ignored by Resistances   1227  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    398  829  
  Regen/Repaired (Parts)   1283  | .    .    .    .    .    .    .    15   .    11   .    .    19   .    .    .    334  .    .    .    .    100  .    65   .    .    .    .    170  .    .    27   330  184  28   
Core Remaining (%)         62    | 100  .    69   .    .    .    35   .    .    .    .    .    .    10   .    .    .    .    .    .    59   .    .    .    .    .    .    83   .    .    42   .    98   .    .    
Volleys Fired              217   | 25   54   11   34   42   7    .    .    .    3    .    .    .    .    4    .    5    .    3    .    1    8    .    1    .    2    4    2    3    .    6    .    .    .    2    
  Largest                  2     | 2    2    2    2    2    2    .    .    .    1    .    .    .    .    1    .    1    .    1    .    1    1    .    1    .    1    1    1    1    .    1    .    .    .    1    
  Hottest                  136   | 60   60   60   112  136  136  .    .    .    43   .    .    .    .    45   .    45   .    80   .    80   80   .    80   .    80   80   80   80   .    80   .    .    .    60   
Shots Fired                365   | 49   90   18   67   83   14   .    .    .    3    .    .    .    .    4    .    5    .    3    .    1    8    .    1    .    2    4    2    3    .    6    .    .    .    2    
  Gun                      176   | 49   43   1    13   70   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   121   | .    29   13   53   12   14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 65    | .    18   4    1    1    .    .    .    .    3    .    .    .    .    4    .    5    .    3    .    1    8    .    1    .    2    4    2    2    .    6    .    .    .    .    
  Special                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    
  Kinetic                  149   | 25   57   14   53   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  150   | 24   15   .    13   81   14   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    2    
  Explosive                65    | .    18   4    1    1    .    .    .    .    3    .    .    .    .    4    .    5    .    3    .    1    8    .    1    .    2    4    2    2    .    6    .    .    .    .    
  Electromagnetic          1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         17    | 6    6    4    15   11   17   .    .    .    .    .    .    .    .    14   .    15   .    .    .    .    7    .    .    .    .    8    9    11   .    12   .    .    .    .    
  Robot Miss Streak        4     | 3    4    2    3    2    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Autonomous               20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    1    2    .    3    2    .    1    7    
Shots Hit Robots           789   | 28   45   9    44   52   12   2    88   2    46   .    .    .    .    67   .    52   4    4    2    .    58   .    22   4    3    5    3    41   6    33   17   32   27   81   
  Core Hits                566   | 10   36   9    23   31   3    1    38   1    23   .    .    .    .    53   .    109  2    4    1    2    45   .    19   1    4    13   8    34   2    24   8    11   14   37   
  Critical Kills           2     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         27    | .    2    2    4    3    1    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    3    6    
    Burn                   3     | .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               2     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  6     | .    2    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Melee Attacks              901   | .    4    4    .    11   3    11   122  3    62   .    .    .    .    85   .    69   7    13   2    .    86   .    38   7    5    6    3    70   17   53   31   46   40   103  
  Impact                   22    | .    4    4    .    11   3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 874   | .    .    .    .    .    .    11   121  3    62   .    .    .    .    85   .    69   7    13   2    .    84   .    38   7    5    5    3    69   17   53   31   46   40   103  
  Piercing                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    
  Sneak Attacks            103   | .    2    1    .    .    1    .    18   .    8    .    .    .    .    19   .    5    .    1    .    .    13   .    5    1    3    .    1    9    3    5    2    4    2    .    
    Combat Hostiles        31    | .    .    .    .    .    .    .    8    .    2    .    .    .    .    6    .    .    .    .    .    .    6    .    1    1    .    .    .    5    .    1    .    1    .    .    
  Follow-up Attacks        6     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    1    .    2    
  Martial Strikes          37    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    4    14   6    6    
Damage Inflicted           58718 | 283  1602 483  1080 1353 321  82   5189 50   2911 .    .    .    .    5033 .    6053 164  795  306  17   6715 .    2464 428  931  1048 794  3985 696  3803 1530 2885 1811 5906 
  Guns                     1405  | 283  224  .    121  777  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  3182  | .    281  146  659  164  224  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    180  .    .    183  94   164  .    251  178  .    94   564  
  Explosions               11109 | .    976  240  277  402  .    .    .    .    285  .    .    .    .    495  .    3328 .    496  .    17   1522 .    261  .    470  712  479  428  .    721  .    .    .    .    
  Melee                    42931 | .    108  75   .    .    74   82   5189 50   2626 .    .    .    .    4538 .    2725 164  299  306  .    5193 .    2023 428  461  153  221  3393 696  2831 1352 2885 1717 5342 
  Ramming                  91    | .    13   22   23   10   23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1309  | 122  382  146  659  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  2040  | 161  123  .    121  956  224  .    .    .    .    .    .    .    .    .    .    455  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                10481 | .    976  240  277  364  .    .    .    .    285  .    .    .    .    495  .    2779 .    496  .    17   1481 .    261  .    470  712  479  428  .    721  .    .    .    .    
  Electromagnetic          158   | .    .    .    .    23   .    .    .    .    .    .    .    .    .    .    .    94   .    .    .    .    41   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   257   | .    108  75   .    .    74   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 42449 | .    .    .    .    .    .    82   5189 50   2626 .    .    .    .    4538 .    2725 164  299  306  .    5082 .    2023 428  461  153  221  3279 696  2831 1352 2885 1717 5342 
  Piercing                 111   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    111  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 114   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    114  .    .    .    .    .    .    
  Phasic                   1708  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    180  .    .    183  94   164  .    251  178  .    94   564  
Highest Corruption         24    | .    .    .    .    1    2    .    .    7    7    2    2    2    .    1    5    6    3    3    3    3    .    7    7    .    .    .    1    3    3    9    1    1    3    24   
  Average Corruption       3     | .    .    .    .    1    1    .    .    7    6    2    2    2    .    1    5    3    2    3    3    3    .    7    4    .    .    .    1    1    3    6    1    1    1    10   
  Corruption Purged        28    | .    .    .    .    .    .    .    .    .    5    .    .    .    .    1    .    10   .    .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    5    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  126   | .    .    .    .    .    13   .    .    3    24   4    .    .    .    .    .    22   6    5    1    1    .    .    1    .    .    .    .    10   7    19   1    2    .    7    
    Message Errors         34    | .    .    .    .    .    6    .    .    1    7    .    .    .    .    .    .    6    3    1    .    .    .    .    .    .    .    .    .    2    .    6    .    1    .    1    
    Matter Fused           35    | .    .    .    .    .    3    .    .    .    8    1    .    .    .    .    .    4    .    2    .    1    .    .    1    .    .    .    .    4    5    4    1    .    .    1    
    Heat Flow Errors       13    | .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    2    1    2    .    .    .    .    .    .    .    .    .    1    .    2    .    1    .    1    
    Energy Discharges      12    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    .    .    1    
    Parts Rejected         3     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            5     | .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    
    Data Loss (minor)      13    | .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    5    2    .    1    .    .    .    .    .    .    .    .    1    .    1    .    .    .    1    
    Data Loss (major)      7     | .    .    .    .    .    .    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    .    
    Misfires               1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            5538  | .    97   85   .    58   .    .    531  .    365  .    .    .    .    289  .    460  .    63   119  .    990  .    108  125  295  13   41   366  278  454  54   462  132  153  
  Projectiles              43    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    34   .    .    .    
  Explosions               580   | .    34   10   .    58   .    .    .    .    .    .    .    .    .    5    .    134  .    56   .    .    134  .    25   .    75   13   .    26   .    10   .    .    .    .    
  Melee                    4915  | .    63   75   .    .    .    .    531  .    365  .    .    .    .    284  .    326  .    7    119  .    856  .    83   125  220  .    32   340  278  444  20   462  132  153  
Knockbacks                 5     | .    1    1    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  4     | .    1    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      175   | .    70   2    .    40   .    .    .    .    .    .    .    .    .    .    .    63   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    9     | .    4    1    .    1    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   16    | .    4    4    4    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             18    | .    4    4    5    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  2     | .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        238   | 100  58   91   209  33   162  12   27   2    219  .    36   .    .    41   15   218  93   205  .    34   175  .    22   26   61   80   28   238  115  220  7    194  18   90   
  Average Temperature      30    | 50   19   40   94   10   30   5    2    2    34   .    22   .    .    18   8    61   51   81   .    18   17   .    16   24   30   38   15   7    37   93   4    46   9    21   
  Received Heat Transfer   1964  | .    168  72   153  219  .    181  273  .    36   .    18   .    .    81   .    57   .    .    .    .    109  .    9    .    .    10   .    66   27   314  .    27   75   69   
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           3     | .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Robots Corrupted           1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              4     | .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       5     | .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             13    | .    .    .    1    11   1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         3862  | 375  275  .    333  2122 407  .    .    .    .    .    .    .    .    .    .    350  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   
Power Chain Reactions      2     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                           | -11  -10  -10  -9   -9   -9   -9   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Maximum Alert Level        3     | .    2    .    1    2    .    .    .    .    .    .    .    .    .    2    1    2    .    .    .    .    2    1    2    .    .    .    .    2    1    3    2    .    2    1    
  Low Security (%)         67    | 100  45   100  88   39   100  .    100  100  100  .    .    .    .    43   .    33   .    .    .    .    83   .    65   .    .    .    .    26   81   35   24   100  60   .    
  Level 1                  18    | .    35   .    11   15   .    .    .    .    .    .    .    .    .    48   100  18   .    .    .    .    10   100  33   .    .    .    .    42   18   15   32   .    37   100  
  Level 2                  12    | .    18   .    .    45   .    .    .    .    .    .    .    .    .    7    .    47   .    .    .    .    5    .    1    .    .    .    .    30   .    18   42   .    1    .    
  Level 3                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    
  Level 4                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             802   | 15   454  173  242  537  196  .    146  66   146  .    .    .    .    676  236  585  .    .    .    .    607  212  415  .    .    .    .    483  282  802  446  141  443  353  
  Initial                  429   | .    .    128  .    94   187  .    .    49   .    .    .    .    .    78   236  165  .    .    .    .    18   212  141  .    .    .    .    60   199  2    429  57   23   270  
  Average                  169   | 2    215  28   119  324  91   .    52   18   44   .    .    .    .    214  236  319  .    .    .    .    117  210  170  .    .    .    .    286  125  417  323  46   140  319  
Influence Increases        13513 | 25   711  166  540  1060 305  .    767  31   574  .    60   .    205  1247 .    1083 30   95   10   35   1092 .    891  30   110  350  130  1272 252  1150 188  317  565  222  
  Destroy 0b10 Robot/C     5160  | .    360  100  320  500  80   .    360  .    220  .    .    .    140  400  .    380  20   80   .    .    320  .    180  20   100  200  100  420  .    320  80   120  220  120  
  Destroy 0b10 Robot/NC    800   | 25   35   5    35   50   .    .    100  .    55   .    .    .    .    125  .    80   .    5    10   5    65   .    40   .    .    5    10   40   25   10   15   30   25   5    
  Destroy Leader           1182  | .    96   20   54   160  .    .    96   .    54   .    .    .    20   132  .    110  10   10   .    .    108  .    54   10   10   .    20   80   2    32   24   14   36   30   
  Allied During Kill       378   | .    .    .    10   191  19   .    .    .    .    .    .    .    45   54   .    .    .    .    .    .    .    .    .    .    .    55   .    .    .    .    .    .    4    .    
  Trap Triggered on 0b10   10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Successful Hack          609   | .    4    .    50   17   25   .    113  .    48   .    .    .    .    71   .    47   .    .    .    .    38   .    104  .    .    .    .    40   14   8    18   12   .    .    
  Select Force Hacks       270   | .    60   .    .    60   150  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          660   | .    60   15   15   60   15   .    15   .    .    .    .    .    .    .    .    90   .    .    .    .    15   .    .    .    .    .    .    60   90   120  .    75   30   .    
  Anti-Garrison Action     150   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    .    .    
  Destroy Structure        1294  | .    66   26   11   22   16   .    23   31   47   .    .    .    .    180  .    126  .    .    .    .    216  .    78   .    .    .    .    242  16   30   36   21   70   37   
  Partial Spotted          630   | .    30   .    .    .    .    .    45   .    30   .    .    .    .    75   .    60   .    .    .    .    75   .    120  .    .    .    .    75   30   60   .    30   .    .    
  Lose Combat Pursuer      2370  | .    .    .    45   .    .    .    15   .    120  .    60   .    .    210  .    180  .    .    .    30   255  .    315  .    .    90   .    315  75   420  15   15   180  30   
Influence Decreases        10189 | 25   381  294  314  672  470  .    626  80   428  50   70   .    80   649  .    764  214  192  10   5    503  10   754  150  130  162  40   977  446  389  514  335  165  290  
  Time Decay               7073  | 25   371  284  304  522  470  .    395  10   351  50   70   .    80   475  .    434  214  172  10   5    434  10   343  150  130  102  30   430  286  300  214  177  135  90   
  Search Patrol Dispatched 150   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    .    .    .    .    .    .    .    .    .    .    
  Lost Part                502   | .    10   10   10   10   .    .    10   .    47   .    .    .    .    25   .    30   .    20   .    .    30   .    .    .    .    .    .    .    .    70   .    20   10   200  
  Lost Ally                450   | .    .    .    .    140  .    .    20   70   .    .    .    .    .    100  .    .    .    .    .    .    20   .    .    .    .    60   10   .    10   .    .    .    20   .    
  Purge Threat             2014  | .    .    .    .    .    .    .    201  .    30   .    .    .    .    49   .    300  .    .    .    .    19   .    261  .    .    .    .    547  150  19   300  138  .    .    
Squads Dispatched          87    | .    5    .    3    3    .    .    10   .    5    .    .    .    .    7    .    9    .    .    .    .    15   .    11   .    .    .    .    8    .    4    3    1    3    .    
  Investigation            40    | .    2    .    1    2    .    .    8    .    2    .    .    .    .    .    .    3    .    .    .    .    7    .    7    .    .    .    .    6    .    1    .    .    1    .    
  Extermination            11    | .    .    .    .    .    .    .    1    .    1    .    .    .    .    2    .    2    .    .    .    .    2    .    1    .    .    .    .    2    .    .    .    .    .    .    
  Reinforcement            26    | .    3    .    2    1    .    .    1    .    2    .    .    .    .    5    .    2    .    .    .    .    3    .    1    .    .    .    .    .    .    1    2    1    2    .    
  Assault                  8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    2    .    2    .    .    .    .    .    .    2    1    .    .    .    
  Garrison                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         7     | .    .    .    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    2    .    1    .    .    .    .    .    .    .    .    .    1    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -9  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Distress Signals           31   | .   4   .   .   1   1   1   1   .   3   .   .   .   .   3   .   .   .   .   .   .   3   .   5   .   .   2   .   3   2   .   1   .   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              612  | .   30  7   25  29  3   18  37  6   28  .   4   .   1   50  5   48  1   4   .   1   59  5   36  1   5   37  1   49  11  46  10  10  31  14  
  Peak Tracking Total      18   | .   7   3   5   7   1   12  4   4   4   .   4   .   4   11  5   13  1   4   .   2   18  5   6   1   5   11  1   7   7   16  5   3   13  8   
  Tactical Retreats        79   | .   .   1   3   .   .   1   1   1   4   .   1   .   .   7   .   5   .   .   .   1   8   .   11  .   .   3   .   8   3   12  1   1   5   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -9  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Traps Triggered            32   | .   .   .   1   2   .   .   3   .   3   .   .   .   .   1   .   2   .   .   .   .   3   .   3   .   .   .   .   3   1   8   .   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         4    | .   .   2   2   2   2   2   .   .   .   .   1   1   1   1   .   .   .   4   4   4   4   4   4   4   4   4   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -9  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Machines Disabled          61   | .   4   1   1   4   1   9   1   .   .   .   .   .   .   .   .   6   .   1   .   .   1   .   .   .   .   2   .   5   7   11  .   5   2   .   
  Max in Single Turn       2    | .   1   1   1   1   .   1   1   .   .   .   .   .   .   .   .   2   .   1   .   .   1   .   .   .   .   1   .   2   1   1   .   1   1   .   
  Garrison Access          16   | .   .   .   .   .   .   .   1   .   2   .   .   .   .   4   .   1   .   .   .   .   1   .   4   .   .   .   .   1   1   1   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -9  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Machines Accessed          219  | .   6   1   3   13  11  5   28  .   14  .   .   .   .   20  .   18  .   2   4   .   20  .   25  .   1   3   .   18  6   8   4   5   4   .   
  Terminals                112  | .   4   .   3   11  6   .   16  .   6   .   .   .   .   8   .   6   .   1   .   .   10  .   15  .   .   .   .   7   3   6   4   3   3   .   
  Fabricators              11   | .   .   .   .   .   .   .   2   .   3   .   .   .   .   2   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          14   | .   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   4   .   .   .   .   2   .   1   .   .   .   .   1   1   .   .   .   .   .   
  Recycling Units          39   | .   2   .   .   2   5   .   5   .   1   .   .   .   .   4   .   4   .   .   .   .   5   .   5   .   .   .   .   5   .   .   .   .   1   .   
  Scanalyzers              10   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   3   1   1   .   1   .   .   
  Garrison Access          18   | .   .   .   .   .   .   .   1   .   3   .   .   .   .   4   .   1   .   .   .   .   1   .   3   .   .   .   .   2   1   1   .   1   .   .   
Total Hacks                531  | .   12  1   7   32  28  19  67  .   39  .   .   .   .   38  .   46  .   5   17  .   55  .   56  .   1   3   .   50  13  20  8   7   7   .   
  Successful               308  | .   5   1   5   18  16  19  29  .   20  .   .   .   .   21  .   30  .   5   17  .   34  .   29  .   1   3   .   26  8   10  4   4   3   .   
  Failed                   223  | .   7   .   2   14  12  .   38  .   19  .   .   .   .   17  .   16  .   .   .   .   21  .   27  .   .   .   .   24  5   10  4   3   4   .   
    Catastrophic           32   | .   .   .   .   1   .   .   6   .   4   .   .   .   .   6   .   2   .   .   .   .   3   .   3   .   .   .   .   1   .   3   1   1   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   231  | .   11  .   6   15  21  .   22  .   23  .   .   1   .   12  .   21  .   .   .   .   31  .   31  .   .   1   .   22  3   3   5   .   3   .   
  Terminals                299  | .   9   .   7   29  18  .   42  .   17  .   .   .   .   21  .   18  .   4   .   .   37  .   40  .   .   .   .   21  8   12  8   3   5   .   
  Fabricators              22   | .   .   .   .   .   .   .   3   .   10  .   .   .   .   2   .   2   .   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          24   | .   .   .   .   .   .   .   3   .   2   .   .   .   .   3   .   8   .   .   .   .   3   .   1   .   .   .   .   2   2   .   .   .   .   .   
  Recycling Units          85   | .   3   .   .   3   10  .   16  .   4   .   .   .   .   7   .   12  .   .   .   .   9   .   7   .   .   .   .   12  .   .   .   .   2   .   
  Scanalyzers              29   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   2   .   .   .   .   .   .   11  2   6   .   2   .   .   
  Garrison Access          30   | .   .   .   .   .   .   .   1   .   6   .   .   .   .   5   .   2   .   .   .   .   2   .   5   .   .   .   .   4   1   2   .   2   .   .   
Terminal Hacks             145  | .   .   1   2   9   2   19  15  .   5   .   .   .   .   5   .   7   .   5   17  .   12  .   10  .   1   3   .   12  5   7   4   2   2   .   
  Record                   25   | .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   4   5   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   
  Part Schematic           7    | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           9    | .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        14   | .   .   .   1   1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   4   .   1   .   2   .   .   .   .   .   1   1   .   .   1   .   
  Open Door                9    | .   .   1   .   4   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     8    | .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   1   .   
  Emergency Access Points  5    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Machine Index            3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
  Terminal Index           3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Unit Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          23   | .   .   .   .   .   .   .   3   .   1   .   .   .   .   1   .   2   .   .   .   .   2   .   3   .   .   .   .   4   1   3   2   1   .   .   
  Locate Traps             6    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Hauler Manifests         9    | .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   1   .   .   .   .   
  Registered Components    6    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   1   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              9    | .   .   .   .   2   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   1   .   .   .   .   
  Proto ID Catalog         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Fabricator Hacks           10   | .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   .   1   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Scan Component           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
Recycling Unit Hacks       12   | .   .   .   .   .   3   .   1   .   1   .   .   .   .   1   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      12   | .   .   .   .   .   3   .   1   .   1   .   .   .   .   1   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   7   1   3   .   2   .   .   
  Insert Component         12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   6   1   2   .   2   .   .   
  Analyze                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
Garrison Access Hacks      13   | .   .   .   .   .   .   .   1   .   2   .   .   .   .   4   .   1   .   .   .   .   .   .   3   .   .   .   .   1   1   .   .   .   .   .   
  Seal Access              13   | .   .   .   .   .   .   .   1   .   2   .   .   .   .   4   .   1   .   .   .   .   .   .   3   .   .   .   .   1   1   .   .   .   .   .   
Unauthorized Hacks         106  | .   5   .   3   9   11  .   11  .   9   .   .   .   .   9   .   14  .   .   .   .   15  .   14  .   .   .   .   4   1   .   .   .   1   .   
  Terminals                52   | .   3   .   3   7   6   .   2   .   4   .   .   .   .   5   .   5   .   .   .   .   9   .   7   .   .   .   .   .   1   .   .   .   .   .   
    Assimilate             4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Botnet                 12   | .   .   .   1   2   2   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Skim                   35   | .   3   .   2   5   4   .   .   .   2   .   .   .   .   4   .   4   .   .   .   .   6   .   5   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              7    | .   .   .   .   .   .   .   2   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Liberate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                3    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          25   | .   .   .   .   .   .   .   5   .   1   .   .   .   .   .   .   2   .   .   .   .   6   .   6   .   .   .   .   4   .   .   .   .   1   .   
    Patch                  6    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          22   | .   2   .   .   2   5   .   2   .   2   .   .   .   .   3   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 4    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   9    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   3   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 9    | .   2   .   .   2   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fedlink                18   | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   5   .   .   .   .   4   .   .   .   .   .   .   
    Scraphulk              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       15   | .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   1   .   .   .   .   1   .   1   .   .   .   .   1   1   1   1   1   1   .   
  Used                     11   | .   .   .   .   .   .   .   2   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   1   1   .   
Hacking Detections         151  | .   4   .   3   9   6   .   24  .   13  .   .   .   .   14  .   14  .   .   .   .   11  .   16  .   .   .   .   14  5   6   4   4   4   .   
  Full Trace Events        5    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   
  Feedback Events          2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Corruption             2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   22   | .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   1   .   7   .   6   .   .   
  Parts Built              3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   192  | .   .   .   .   .   .   .   .   .   134 .   .   .   .   .   .   .   .   .   .   .   58  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  18   | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Time                     158  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   25  .   .   .   .   89  .   .   .   .   .   .   44  .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     40   | .   .   .   .   .   10  .   3   .   .   .   .   .   .   10  .   4   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -9  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   3   .   .   .   .   .   .   3   .   .   .   .   
  Machine Destruction      5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Programmers              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   3   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             15   | .   .   .   .   .   9   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -9   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Total Allies               58   | .    .    .    .    10   9    6    .    18   .    .    .    2    .    4    .    .    .    .    .    .    2    .    .    .    .    5    .    .    1    .    .    .    1    .    
  Largest Group            18   | .    .    .    .    10   12   12   .    18   .    .    .    2    2    3    .    .    .    .    .    .    1    .    .    .    .    5    .    .    1    .    .    .    1    .    
  Highest-Rated Group      656  | .    .    .    .    88   155  213  .    656  .    .    .    192  192  241  .    .    .    .    .    .    26   .    .    .    .    291  .    .    10   .    .    .    139  .    
  Highest-Rated Ally       139  | .    .    .    .    16   34   66   .    50   .    .    .    96   96   96   .    .    .    .    .    .    26   .    .    .    .    64   .    .    10   .    .    .    139  .    
Total Orders               24   | .    .    1    6    2    3    4    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    
  STAY                     8    | .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  FOLLOW                   4    | .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  EXPLORE                  3    | .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  RETURN                   9    | .    .    .    5    2    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               275  | .    .    .    43   65   3    29   4    67   .    .    .    .    19   28   .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    .    .    .    6    .    
  Total Damage             6609 | .    .    .    197  546  65   490  16   2561 .    .    .    .    610  1126 .    .    .    .    .    .    .    .    .    .    .    679  .    .    .    .    .    .    319  .    
  Kills                    35   | .    .    .    2    8    1    2    .    7    .    .    .    .    7    3    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              3    | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                           | -11  -10  -10  -9   -9   -9   -9   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Active Infowar (turns)     14737 | 37   1170 6    .    .    .    .    1451 96   1071 105  159  316  240  1432 19   1074 447  400  60   135  1084 22   828  316  265  399  65   1078 633  519  453  382  282  193  
  Optics                   10758 | .    .    .    .    .    .    .    638  96   1071 105  159  316  240  1432 19   1074 447  400  60   135  1084 22   828  316  265  399  65   1076 256  255  .    .    .    .    
  Sensors                  6922  | .    .    .    .    .    .    .    1451 96   1030 105  159  316  240  1368 19   1074 447  400  60   135  22   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Terrain                  2487  | 11   32   .    .    .    .    .    75   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    547  623  148  453  382  214  2    
  Seismic                  1213  | 37   1170 6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Triangulation            4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 1569  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    264  453  378  281  193  
  Jamming                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  ECM                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Analysis Total       9     | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    14    | .    .    2    .    .    .    .    .    .    .    2    2    1    2    .    .    .    2    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Drone Launches             32    | .    .    3    18   3    .    5    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         29    | .    .    .    21   3    .    2    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -9   -9   -9   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Turns Passed               26116 | 167  1179 2025 739  1441 1193 5382 1454 96   1071 105  159  316  240  1432 19   1074 447  400  60   135  1084 22   828  316  265  565  112  1081 633  683  453  382  282  276  
Spaces Moved               40843 | 54   588  836  353  625  592  3277 3578 114  2413 403  567  751  549  4033 88   2870 995  1043 178  491  3002 82   2637 805  842  1081 354  2565 541  1726 1007 856  572  375  
  Core                     3     | 2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   5797  | 52   588  836  353  625  592  2751 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    3346  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    536  1007 856  572  375  
  Flight                   31697 | .    .    .    .    .    .    525  3578 114  2413 403  567  751  549  4033 88   2870 995  1043 178  491  3002 82   2637 805  842  1081 354  2565 541  1190 .    .    .    .    
  Fastest Speed            6     | 50   160  160  160  160  160  34   11   24   24   26   19   26   26   6    21   19   19   15   21   21   13   22   22   16   16   17   26   12   12   12   33   33   33   33   
  Average Speed            45    | 155  160  160  160  181  160  149  25   24   27   26   25   26   26   23   21   23   23   22   21   21   22   22   24   27   27   27   26   24   22   24   33   33   33   33   
  Slowest Speed            250   | 160  160  160  160  240  160  250  28   24   37   26   26   26   26   98   21   24   24   101  21   21   23   22   28   28   28   28   26   101  23   46   33   33   33   92   
  Overloaded Moves         109   | .    .    .    .    .    .    .    5    .    .    .    7    .    .    11   .    2    2    20   .    .    11   .    .    16   3    14   .    4    11   3    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            194   | .    .    .    .    .    .    1    24   .    63   .    .    .    .    33   .    19   .    .    .    .    9    .    11   .    .    2    .    10   2    20   .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       69    | 5    96   98   26   88   98   90   66   73   59   61   73   86   72   84   85   56   94   93   61   70   58   88   68   92   94   92   68   61   61   39   36   90   18   18   
  Regions Visited          34
    Branch Regions         20
  Pre-discovered Areas     20    | .    2    1    .    4    5    .    1    .    .    .    .    1    .    .    .    .    1    .    3    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        19    | .    .    .    1    .    .    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    .    .    1    1    .    .    1    1    .    1    1    .    1    .    
  Unknown Exits Taken      9     | 1    1    1    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    .    .    1    .    .    
Scrap Searched             36    | .    .    2    .    .    .    10   .    .    .    2    3    1    1    .    .    .    4    3    .    2    .    .    .    3    2    .    3    .    .    .    .    .    .    .    
Spaces Dug                 452   | .    18   33   .    10   2    13   25   1    23   .    .    .    .    25   .    7    2    8    .    5    51   .    36   11   4    1    .    95   8    13   12   7    17   25   
Terrain Destroyed          909   | .    61   33   9    18   2    11   25   1    65   .    .    .    .    98   .    97   2    33   .    14   140  .    40   11   22   31   20   104  8    13   12   7    17   15   
  Melee                    138   | .    1    2    .    4    2    2    22   1    3    .    .    .    .    3    .    5    2    7    .    .    15   .    9    2    2    1    .    23   5    4    10   3    6    4    
  Projectile               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      526   | .    60   31   9    14   .    .    .    .    42   .    .    .    .    73   .    90   .    25   .    9    89   .    4    .    18   30   20   12   .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -9   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Sto  Rec  Scr  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Was  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Total                      47036 | 90   731  1497 459  822  817  3765 3973 177  2687 402  577  870  645  4391 87   3157 1196 1189 197  519  3370 85   2795 890  863  1343 369  2912 1023 1928 1121 942  649  498  
  Wait                     3868  | .    36   619  25   50   55   401  163  59   192  .    10   114  96   169  .    184  194  111  7    23   220  .    73   77   13   198  7    204  434  33   68   10   16   7    
  Move                     40451 | 53   587  835  352  624  591  3274 3531 113  2300 402  566  750  548  3970 87   2833 994  1042 177  490  2984 81   2614 804  841  1077 353  2545 537  1690 1006 855  571  374  
  Hop                      165   | .    .    .    .    .    .    1    23   .    49   .    .    .    .    30   .    17   .    .    .    .    9    .    10   .    .    1    .    9    1    15   .    .    .    .    
  Pick Up                  197   | 5    18   7    10   13   2    25   25   .    4    .    .    3    1    11   .    9    .    1    2    1    3    .    8    .    .    5    .    8    4    12   6    7    4    3    
  Fast Attach              196   | 6    1    .    4    5    .    10   17   2    10   .    .    1    .    22   .    11   1    5    3    .    23   2    4    .    .    12   1    4    6    31   3    10   2    .    
  Attach                   95    | 1    1    1    4    1    1    1    10   .    15   .    .    .    .    18   .    5    .    2    2    .    .    .    3    .    .    1    .    2    1    10   2    3    4    7    
  Detach                   90    | .    1    .    2    .    2    2    12   .    14   .    .    1    .    15   .    8    .    2    .    .    3    .    2    .    .    3    .    .    1    12   3    3    3    1    
  Swap                     269   | .    16   9    9    33   4    4    19   .    1    .    1    1    .    6    .    5    .    6    1    3    13   .    16   2    2    2    1    60   5    18   1    6    14   11   
  Drop                     301   | .    9    7    14   32   1    36   33   .    2    .    .    .    .    30   .    11   .    4    3    1    21   2    14   .    .    15   2    7    11   22   5    15   1    3    
  Fire                     217   | 25   54   11   34   42   7    .    .    .    3    .    .    .    .    4    .    5    .    3    .    1    8    .    1    .    2    4    2    3    .    6    .    .    .    2    
  Melee                    852   | .    4    4    .    11   3    11   122  3    61   .    .    .    .    85   .    69   7    13   2    .    86   .    38   7    5    5    3    70   17   45   27   31   34   89   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    18    | .    4    4    5    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            110   | .    .    .    .    1    .    .    18   .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    6    34   .    2    .    1    
  Rewire                   199   | .    .    .    .    .    148  .    .    .    .    .    .    .    .    31   .    .    .    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            8     | .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-9/Materials (discovered 4 exits: *Mat x2 / Min / *Sto)
-9/Storage (discovered 2 exits: *Mat / *Rec)
-9/Recycling (discovered 2 exits: [*Fac] / *Scr)
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext)
-6/Waste
-6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Waste
-5/Factory (discovered 6 exits: *Fac x4 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 6 exits: *Res x4 / *Upp x2)
-4/Waste
-4/Factory (discovered 6 exits: *Res x4 / *Upp x2)
-4/Upper Caves (discovered 2 exits: *Upp / *War)
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2)
-3/Quarantine (discovered 2 exits: [*Sec] / *Frg)
-3/Protoforge
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
    19 | -11/Scrapyard      | Discovered new exit (range 16)
   168 | -11/Scrapyard      | Entered Materials
   304 | -10/Materials      | Build established: Mutant
   445 | -10/Materials      | Discovered new exit (range 13)
   638 | -10/Materials      | Discovered new exit (range 3)
   929 | -10/Materials      | Discovered new exit (range 15)
  1126 | -10/Materials      | Discovered new exit (range 6)
  1347 | -10/Materials      | Entered Mines
  1439 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1439 | -10/Mines          | Discovered new exit (range 5)
  1759 | -10/Mines          | Learned 2 Materials zone layouts
  1795 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  1858 | -10/Mines          | Discovered new exit (range 5)
  1868 | -10/Mines          | Found the Drone Emporium
  1874 | -10/Mines          | Found Prototype Device
  2069 | -10/Mines          | Assembled infested the area
  2074 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  2918 | -10/Mines          | Found a hidden stash of uninstalled traps
  2981 | -10/Mines          | Identified Thief Drone Bay
  3236 | -10/Mines          | Discovered new exit (range 50)
  3372 | -10/Mines          | Entered Materials
  3372 | -9/Materials       | Accompanied by 3 allies
  3372 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  3373 | -9/Materials       | Identified exit to Materials
  3411 | -9/Materials       | Identified exit to Mines
  3411 | -9/Materials       | Identified exit to Storage
  3595 | -9/Materials       | Discovered exit to Materials (range 3)
  3707 | -9/Materials       | Destroyed 8 combat bots
  4111 | -9/Materials       | Entered Storage
  4600 | -9/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  4886 | -9/Storage         | Build established: Commander-Mutant
  5012 | -9/Storage         | Discovered exit to Materials (range 10)
  5117 | -9/Storage         | Lost 3 allies
  5187 | -9/Storage         | Discovered new exit (range 13)
  5258 | -9/Storage         | Learned location of 2 exits from Materials
  5272 | -9/Storage         | Lost 4 allies
  5312 | -9/Storage         | Learned Materials emergency access door positions
  5386 | -9/Storage         | Learned location of 3 exits from Materials
  5446 | -9/Storage         | Learned location of Recycling (-9)
  5527 | -9/Storage         | Build established: Mutant
  5534 | -9/Storage         | Used back door to open Recycling access
  5552 | -9/Storage         | Entered Recycling
  5552 | -9/Recycling       | Accompanied by 3 allies
  5881 | -9/Recycling       | Build established: Commander-Mutant
  6021 | -9/Recycling       | Scanned before Scraplab entrance
  6043 | -9/Recycling       | Entered Scraplab
  6058 | -9/Recycling       | Discovered new exit (range 2)
  6211 | -9/Recycling       | Discovered new exit (range 16)
  6745 | -9/Recycling       | Entered Scraptown
  6745 | -9/Scraptown       | Accompanied by 11 allies
  6745 | -9/Scraptown       | System corruption cleaned by C-Scrubber
  7060 | -9/Scraptown       | Discovered new exit (range 13)
  7394 | -9/Scraptown       | Visited Cyclists
  7478 | -9/Scraptown       | Visited UFD Registry
  7478 | -9/Scraptown       | Registered with UFD as "Electrobank"
  7497 | -9/Scraptown       | Visited Bundlers
  7658 | -9/Scraptown       | Visited SPCMW
  7692 | -9/Scraptown       | Visited Shadow of the Wyrm
  7735 | -9/Scraptown       | Visited Spacefarers
  7790 | -9/Scraptown       | Visited The Evicted
  7931 | -9/Scraptown       | Entered Cyclist Reading Room
  7963 | -9/Scraptown       | Visited IN-MT5's Study
  8269 | -9/Scraptown       | Visited Sword Containment
  8325 | -9/Scraptown       | Visited Junk Repository
  8479 | -9/Scraptown       | Visited Abandonware Association
  8500 | -9/Scraptown       | Learned abandonware demo "SHUTEYE.EXE"
  8537 | -9/Scraptown       | Visited Derelict Rescue Squad
  8550 | -9/Scraptown       | Found DRS Beacon
  8580 | -9/Scraptown       | Visited Junk Repository
  8660 | -9/Scraptown       | Visited Chapter 10
  8688 | -9/Scraptown       | Visited Analyses Database
  8727 | -9/Scraptown       | Visited Botcube Research
  8754 | -9/Scraptown       | Visited LU-1G1's Boring Crew
 10761 | -9/Scraptown       | Found Botcube
 10956 | -9/Scraptown       | Botcube activated
 10978 | -9/Scraptown       | Botcube completed mutation into treaded form, armed with 2 guns.
 11650 | -9/Scraptown       | Met Optimus
 11650 | -9/Scraptown       | Accepted into 0bPrime
 12050 | -9/Scraptown       | Civil war broke out across Scraptown
 12096 | -9/Scraptown       | Found Prototype Special Weapon
 12096 | -9/Scraptown       | Identified LU-1G1's Laser Shovel
 12100 | -9/Scraptown       | Lost 5 allies
 12103 | -9/Scraptown       | Lrg. Botcube activated
 12103 | -9/Scraptown       | Lrg. Botcube activated
 12104 | -9/Scraptown       | Botcube activated
 12104 | -9/Scraptown       | Botcube activated
 12105 | -9/Scraptown       | Botcube activated
 12114 | -9/Scraptown       | Core integrity fell below 50%
 12118 | -9/Scraptown       | Discovered new exit (range 12)
 12121 | -9/Scraptown       | Identified exit to Factory
 12127 | -9/Scraptown       | Entered Factory
 12127 | -6/Factory         | Accompanied by 2 allies
 12127 | -6/Factory         | Evolved 6 slots: Propulsion x2, Utility x4
 12151 | -6/Factory         | Lost 4 allies
 12187 | -6/Factory         | Discovered new exit (range 17)
 12691 | -6/Factory         | Discovered new exit (range 13)
 12781 | -6/Factory         | Loaded intel: 8 recycling unit locations
 12888 | -6/Factory         | Learned location of Protoforge (-3)
 12918 | -6/Factory         | Build established: Sprinter
 13001 | -6/Factory         | Discovered new exit (range 4)
 13001 | -6/Factory         | Identified exit to Factory
 13124 | -6/Factory         | Identified exit to Lower Caves
 13153 | -6/Factory         | Discovered new exit (range 21)
 13237 | -6/Factory         | Build established: Scout
 13285 | -6/Factory         | Spotted B-75 Beast
 13290 | -6/Factory         | Discovered exit to Factory (range 8)
 13581 | -6/Factory         | Sucked down chute
 13581 | -6/Factory         | Entered Waste
 13582 | -6/Waste           | Spotted C-40 Crusher
 13586 | -6/Waste           | Spotted C-40 Crusher
 13591 | -6/Waste           | Met Warlord forces unprepared to attack
 13596 | -6/Waste           | EMP discharged
 13597 | -6/Waste           | Discovered new exit (range 22)
 13598 | -6/Waste           | Spotted C-40 Crusher
 13600 | -6/Waste           | Spotted C-40 Crusher
 13602 | -6/Waste           | Identified exit to Factory
 13616 | -6/Waste           | Spotted C-40 Crusher
 13626 | -6/Waste           | Allies destroyed C-40 Crusher
 13642 | -6/Waste           | Allies destroyed C-40 Crusher
 13677 | -6/Waste           | Entered Factory
 13696 | -6/Factory         | Lost 10 allies
 13772 | -6/Factory         | Spotted B-75 Beast
 13838 | -6/Factory         | Discovered new exit (range 21)
 13954 | -6/Factory         | Identified exit to Extension
 14065 | -6/Factory         | Core integrity fell below 50%
 14082 | -6/Factory         | Core integrity fell below 20%
 14101 | -6/Factory         | Lost 6 parts (1p3n1u1w)
 14135 | -6/Factory         | Discovered exit to Factory (range 20)
 14338 | -6/Factory         | Discovered exit to Factory (range 21)
 14604 | -6/Factory         | Fabricated Cld. VTOL Module?
 14748 | -6/Factory         | Entered Lower Caves
 14771 | -6/Lower Caves     | Learned 4 Factory zone layouts
 14773 | -6/Lower Caves     | Learned location of 1 exit from Factory
 14774 | -6/Lower Caves     | Found DCF Scrap (12 items)
 14820 | -6/Lower Caves     | Encountered a Warlord checkpoint
 14820 | -6/Lower Caves     | Discovered new exit (range 20)
 14853 | -6/Lower Caves     | Identified exit to Lower Caves
 14853 | -6/Lower Caves     | Entered another Lower Caves area
 14860 | -6/Lower Caves     | Discovered exit to Factory (range 11)
 14867 | -6/Lower Caves     | Learned location of 1 exit from Factory
 14876 | -6/Lower Caves     | Encountered a Warlord checkpoint
 14994 | -6/Lower Caves     | Discovered new exit (range 9)
 14997 | -6/Lower Caves     | Learned 4 Factory zone layouts
 14999 | -6/Lower Caves     | Identified exit to Zion
 15012 | -6/Lower Caves     | Entered Zion
 15029 | -6/Zion            | Discovered new exit (range 9)
 15031 | -6/Zion            | Identified exit to Proximity Caves
 15041 | -6/Zion            | System corruption cleaned by Quarantine Array
 15054 | -6/Zion            | Given the Hacking Drone Bay
 15077 | -6/Zion            | Found Prototype Device
 15144 | -6/Zion            | Turned away by Imprinter
 15162 | -6/Zion            | Given A8's code to call for help
 15172 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 15173 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 15328 | -6/Zion            | Entered Proximity Caves
 15328 | -5/Proximity Caves | Accompanied by 2 allies
 15380 | -5/Proximity Caves | Learned Factory emergency access door positions
 15555 | -5/Proximity Caves | Learned Factory garrison access intel
 15568 | -5/Proximity Caves | Entered Factory
 15568 | -5/Factory         | Accompanied by 2 allies
 15568 | -5/Factory         | Evolved 2 slots: Utility x2
 15569 | -5/Factory         | Identified exit to Upper Caves
 15569 | -5/Factory         | Identified exit to Factory
 15572 | -5/Factory         | Loaded intel: 4 garrison access locations
 15572 | -5/Factory         | Identified Hacking Drone Bay
 15614 | -5/Factory         | Discovered exit to Factory (range 12)
 15795 | -5/Factory         | Spotted B-75 Beast
 15848 | -5/Factory         | Destroyed B-75 Beast
 15893 | -5/Factory         | Found Prototype Launcher
 15893 | -5/Factory         | Identified Tesla Bomb Launcher
 16250 | -5/Factory         | Found Prototype Launcher
 16250 | -5/Factory         | Identified Rocket Array
 16253 | -5/Factory         | Found Rocket Array
 16899 | -5/Factory         | Cargo convoy interrupted
 17000 | -5/Factory         | Manually triggered Chute Trap
 17000 | -5/Factory         | Sucked down chute
 17000 | -5/Factory         | Entered Waste
 17002 | -5/Waste           | Spotted C-40 Crusher
 17003 | -5/Waste           | Spotted C-40 Crusher
 17007 | -5/Waste           | Spotted C-40 Crusher
 17011 | -5/Waste           | Spotted C-40 Crusher
 17011 | -5/Waste           | Spotted C-40 Crusher
 17013 | -5/Waste           | Spotted C-40 Crusher
 17015 | -5/Waste           | EMP discharged
 17017 | -5/Waste           | Discovered new exit (range 10)
 17019 | -5/Waste           | Identified exit to Factory
 17019 | -5/Waste           | Entered Factory
 17083 | -5/Factory         | Repaired Lyr. Medium Armor Plating?
 17348 | -5/Factory         | Build established: Hacker-Scout
 17558 | -5/Factory         | Garrison activated, responded to threat
 17596 | -5/Factory         | Destroyed 9 combat bots
 17604 | -5/Factory         | Lost 3 parts (2u1w)
 17619 | -5/Factory         | First assault squad dispatched
 17780 | -5/Factory         | Found Prototype Launcher
 17780 | -5/Factory         | Identified Mni. Smartbomb Launcher
 17803 | -5/Factory         | Build established: Scout
 18093 | -5/Factory         | Entered Upper Caves
 18117 | -5/Upper Caves     | Forged Quantum Companion
 18214 | -5/Upper Caves     | Learned location of 1 exit from Factory
 18241 | -5/Upper Caves     | Discovered new exit (range 8)
 18243 | -5/Upper Caves     | Encountered a Warlord checkpoint
 18540 | -5/Upper Caves     | Identified exit to Upper Caves
 18540 | -5/Upper Caves     | Entered another Upper Caves area
 18544 | -5/Upper Caves     | Learned Factory stockpile data
 18547 | -5/Upper Caves     | Discovered exit to Factory (range 6)
 18657 | -5/Upper Caves     | Encountered a Warlord checkpoint
 18692 | -5/Upper Caves     | Learned Factory stockpile data
 18830 | -5/Upper Caves     | Discovered new exit (range 6)
 18832 | -5/Upper Caves     | Identified exit to Zhirov
 18867 | -5/Upper Caves     | Learned 6 Proximity Caves zone layouts
 18867 | -5/Upper Caves     | Learned Research emergency access door positions
 18867 | -5/Upper Caves     | Learned Research garrison access intel
 18940 | -5/Upper Caves     | Entered Zhirov
 18940 | -5/Zhirov          | Discovered new exit (range 3)
 18947 | -5/Zhirov          | Met Zhirov
 18950 | -5/Zhirov          | Learned location of Testing (-2)
 18950 | -5/Zhirov          | Learned location of Command (-1)
 18952 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 18958 | -5/Zhirov          | Found Alien Artifact
 18958 | -5/Zhirov          | Identified Integrated Reactor
 18958 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 18962 | -5/Zhirov          | Found Alien Artifact
 19000 | -5/Zhirov          | Identified exit to Proximity Caves
 19000 | -5/Zhirov          | Entered Proximity Caves
 19060 | -4/Proximity Caves | Spotted B-86 Titan
 19135 | -4/Proximity Caves | Entered Factory
 19135 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 19136 | -4/Factory         | Identified exit to Research
 19159 | -4/Factory         | Identified exit to Upper Caves
 19185 | -4/Factory         | Spotted B-86 Titan
 19229 | -4/Factory         | Loaded intel: 8 recycling unit locations
 19244 | -4/Factory         | Spotted B-86 Titan
 19297 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster?
 19372 | -4/Factory         | Learned 2 Proximity Caves zone layouts
 19373 | -4/Factory         | Learned location of 3 exits from Research
 19374 | -4/Factory         | Learned 2 Armory zone layouts
 19375 | -4/Factory         | Learned location of 2 exits from Factory
 19383 | -4/Factory         | Learned location of 1 exit from Proximity Caves
 19383 | -4/Factory         | Fabricated Graphene Brace?
 19433 | -4/Factory         | Build established: Hacker-Sprinter
 19662 | -4/Factory         | Found Prototype Hackware
 19662 | -4/Factory         | Identified Exp. Hacking Suite
 19777 | -4/Factory         | Build established: Sprinter
 19907 | -4/Factory         | Found Prototype Launcher
 19907 | -4/Factory         | Identified Com. Tesla Bomb Launcher
 20147 | -4/Factory         | Allied Derelicts emerged from ambush trap array
 20151 | -4/Factory         | Cargo convoy interrupted
 20152 | -4/Factory         | Spotted Striker
 20159 | -4/Factory         | Garrison activated, responded to threat
 20191 | -4/Factory         | Lost 3 allies
 20219 | -4/Factory         | Sucked down chute
 20219 | -4/Factory         | Entered Waste
 20220 | -4/Waste           | Identified exit to Factory
 20221 | -4/Waste           | Found Prototype Launcher
 20221 | -4/Waste           | Identified Adv. Micro-nuke Launcher
 20226 | -4/Waste           | Spotted C-40 Crusher
 20228 | -4/Waste           | Spotted C-40 Crusher
 20232 | -4/Waste           | Spotted C-40 Crusher
 20234 | -4/Waste           | EMP discharged
 20234 | -4/Waste           | Spotted C-40 Crusher
 20237 | -4/Waste           | Spotted C-40 Crusher
 20238 | -4/Waste           | Spotted C-40 Crusher
 20241 | -4/Waste           | Entered Factory
 20516 | -4/Factory         | Loaded intel: 8 recycling unit locations
 20581 | -4/Factory         | Discovered exit to Upper Caves (range 8)
 20628 | -4/Factory         | Spotted B-86 Titan
 20684 | -4/Factory         | Loaded intel: 26 terminal locations
 20727 | -4/Factory         | Learned Quarantine emergency access door positions
 20751 | -4/Factory         | Spotted B-86 Titan
 20759 | -4/Factory         | Learned location of 1 exit from Upper Caves
 20781 | -4/Factory         | Learned Armory emergency access door positions
 20795 | -4/Factory         | Learned Testing trap positions
 20801 | -4/Factory         | Learned location of 1 exit from Research
 20840 | -4/Factory         | Learned location of 2 exits from Research
 20991 | -4/Factory         | Search patrols dispatched
 21069 | -4/Factory         | Entered Upper Caves
 21070 | -4/Upper Caves     | Identified exit to Upper Caves
 21161 | -4/Upper Caves     | A Derelict revealed a hidden shortcut to "reach the base"
 21385 | -4/Upper Caves     | Entered another Upper Caves area
 21407 | -4/Upper Caves     | Discovered exit to Research (range 20)
 21511 | -4/Upper Caves     | Spotted B-86 Titan
 21646 | -4/Upper Caves     | Discovered new exit (range 4)
 21650 | -4/Upper Caves     | Entered Warlord
 21805 | -4/Warlord         | Warlord's base attacked by MAIN.C
 21836 | -4/Warlord         | Found Prototype Piercing Weapon
 21836 | -4/Warlord         | Identified Vortex Lance
 21840 | -4/Warlord         | Found Vortex Lance
 21956 | -4/Warlord         | Found Prototype Processor
 21956 | -4/Warlord         | Identified Spectral Analyzer
 21959 | -4/Warlord         | Found Prototype Device
 21959 | -4/Warlord         | Identified System Purifier
 21967 | -4/Warlord         | Found Prototype Hackware
 21976 | -4/Warlord         | Rebuked by Warlord
 22014 | -4/Warlord         | Spotted B-86 Titan
 22014 | -4/Warlord         | Spotted B-90 Cyclops
 22024 | -4/Warlord         | Warlord forces counterattacked
 22104 | -4/Warlord         | Build established: Commander-Sprinter
 22142 | -4/Warlord         | Spotted Executioner
 22156 | -4/Warlord         | Destroyed Executioner
 22162 | -4/Warlord         | Found Prototype Processor
 22162 | -4/Warlord         | Identified Exp. Targeting Computer
 22168 | -4/Warlord         | Discovered new exit (range 12)
 22201 | -4/Warlord         | Lost 28 allies
 22215 | -4/Warlord         | Entered Proximity Caves
 22215 | -3/Proximity Caves | Accompanied by 1 ally
 22218 | -3/Proximity Caves | Spotted B-86 Titan
 22327 | -3/Proximity Caves | Entered Research
 22327 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 22328 | -3/Research        | Identified exit to Quarantine
 22328 | -3/Research        | Identified exit to Armory
 22328 | -3/Research        | Identified exit to Research
 22330 | -3/Research        | Loaded intel: 4 garrison access locations
 22415 | -3/Research        | Loaded intel: 5 recycling unit locations
 22419 | -3/Research        | Identified System Mapper
 22515 | -3/Research        | Identified Transdimensional Reconstructor
 22790 | -3/Research        | Spotted B-86 Titan
 22815 | -3/Research        | Build established: Hacker-Scout
 23018 | -3/Research        | Spotted B-86 Titan
 23141 | -3/Research        | Found Prototype Launcher
 23143 | -3/Research        | Identified Hellfire Missile Launcher
 23160 | -3/Research        | Spotted B-86 Titan
 23170 | -3/Research        | Repaired Imp. Medium Armor Plating?
 23329 | -3/Research        | Build established: Hacker-Sprinter
 23408 | -3/Research        | Entered Quarantine
 23433 | -3/Quarantine      | Found Alien Artifact
 23433 | -3/Quarantine      | Identified Phase Armor
 23446 | -3/Quarantine      | Spotted Alpha 7
 23455 | -3/Quarantine      | Cryocooling Duct disabled
 23470 | -3/Quarantine      | Ambient heat levels rising (+20)
 23470 | -3/Quarantine      | Non-combat units ordered to evacuate
 23478 | -3/Quarantine      | Found Alien Impact Weapon
 23490 | -3/Quarantine      | Found Alien Artifact
 23490 | -3/Quarantine      | Identified Phase Redirector
 23501 | -3/Quarantine      | Found Alien Artifact
 23544 | -3/Quarantine      | Identified Terrabomb
 23552 | -3/Quarantine      | Found Alien Slashing Weapon
 23592 | -3/Quarantine      | Spotted Fortress
 23607 | -3/Quarantine      | Discovered new exit (range 5)
 23607 | -3/Quarantine      | Discovered new exit (range 6)
 23679 | -3/Quarantine      | Build established: Hacker-Scout
 24041 | -3/Quarantine      | Entered Protoforge
 24069 | -3/Protoforge      | Superfortress began startup sequence
 24078 | -3/Protoforge      | Spotted Hotshot
 24078 | -3/Protoforge      | Spotted Hotshot
 24078 | -3/Protoforge      | Spotted Hotshot
 24119 | -3/Protoforge      | Used Terrabomb
 24130 | -3/Protoforge      | Found Prototype Device
 24130 | -3/Protoforge      | Identified Crosscalibrator
 24132 | -3/Protoforge      | Spotted Immortal
 24132 | -3/Protoforge      | Spotted Immortal
 24177 | -3/Protoforge      | Spotted Decapitator
 24177 | -3/Protoforge      | Spotted Decapitator
 24177 | -3/Protoforge      | Spotted Decapitator
 24187 | -3/Protoforge      | Spotted Decapitator
 24187 | -3/Protoforge      | Spotted Decapitator
 24187 | -3/Protoforge      | Spotted Decapitator
 24187 | -3/Protoforge      | Spotted Decapitator
 24193 | -3/Protoforge      | Found Prototype Device
 24193 | -3/Protoforge      | Identified Cep. Weapon Articulator
 24207 | -3/Protoforge      | Found Prototype Storage
 24207 | -3/Protoforge      | Identified Cep. Chromion Battery
 24217 | -3/Protoforge      | Found Femtoactuators
 24219 | -3/Protoforge      | Found Femtoactuators
 24220 | -3/Protoforge      | Found Cep. Melee Reflex Suite
 24223 | -3/Protoforge      | Found Prototype Device
 24223 | -3/Protoforge      | Identified Exp. Kinecellerator
 24239 | -3/Protoforge      | Destroyed Decapitator
 24241 | -3/Protoforge      | Destroyed Decapitator
 24242 | -3/Protoforge      | Destroyed Decapitator
 24300 | -3/Protoforge      | Spotted Decapitator
 24300 | -3/Protoforge      | Spotted Decapitator
 24309 | -3/Protoforge      | Found Prototype Processor
 24309 | -3/Protoforge      | Identified Cep. Projectile Intercept Suite
 24325 | -3/Protoforge      | Spotted Immortal
 24325 | -3/Protoforge      | Spotted Immortal
 24332 | -3/Protoforge      | Found Cep. Antigrav Storage Unit
 24365 | -3/Protoforge      | Spotted Decapitator
 24365 | -3/Protoforge      | Spotted Decapitator
 24375 | -3/Protoforge      | Found Prototype Device
 24375 | -3/Protoforge      | Identified Cep. Cloak Mesh
 24389 | -3/Protoforge      | Spotted Immortal
 24389 | -3/Protoforge      | Spotted Immortal
 24389 | -3/Protoforge      | Spotted Immortal
 24393 | -3/Protoforge      | Found Cep. Smart ZDS
 24395 | -3/Protoforge      | Found Cep. Smart ZDS
 24396 | -3/Protoforge      | Found Faulty Cep. Rapid Grenade Launcher
 24443 | -3/Protoforge      | Core integrity fell below 50%
 24464 | -3/Protoforge      | Found Cep. Gyrokinetic System
 24471 | -3/Protoforge      | Found Cep. Gyrokinetic System
 24479 | -3/Protoforge      | Lost 4 parts (4n)
 24491 | -3/Protoforge      | Found Cep. Gyrokinetic System
 24538 | -3/Protoforge      | Found Prototype Power Core
 24538 | -3/Protoforge      | Identified Cep. Zero-point Core
 24587 | -3/Protoforge      | Found Cep. Zero-point Core
 24591 | -3/Protoforge      | Found Cep. Zero-point Core
 24597 | -3/Protoforge      | Found Cep. Zero-point Core
 24667 | -3/Protoforge      | Identified Sigix Broadsword
 24685 | -3/Protoforge      | Build established: Mutant
 24721 | -3/Protoforge      | Discovered exit to Research (range 9)
 24724 | -3/Protoforge      | Entered Research
 24724 | -2/Research        | Evolved 2 slots: Propulsion x1, Weapon x1
 24753 | -2/Research        | Spotted B-90 Cyclops
 24974 | -2/Research        | First assault squad dispatched
 25027 | -2/Research        | Build established: Sprinter
 25033 | -2/Research        | Found Prototype Device
 25066 | -2/Research        | Identified exit to Testing
 25177 | -2/Research        | Entered Testing
 25178 | -2/Testing         | Loaded intel: 16 trap records
 25194 | -2/Testing         | Spotted PX-0S8YFIKB23
 25281 | -2/Testing         | Scanned by Researcher
 25324 | -2/Testing         | Identified Exp. Thermal Defense Suite
 25328 | -2/Testing         | Found Faulty Ragnarok Missile Launcher
 25336 | -2/Testing         | Spotted Striker
 25340 | -2/Testing         | Spotted Striker
 25351 | -2/Testing         | Found Prototype Processor
 25364 | -2/Testing         | Discovered new exit (range 12)
 25384 | -2/Testing         | Destroyed Striker
 25390 | -2/Testing         | Destroyed Striker
 25410 | -2/Testing         | Found Prototype Protection
 25410 | -2/Testing         | Identified Centrium Heavy Armor Plating
 25412 | -2/Testing         | Found Prototype Device
 25412 | -2/Testing         | Identified Thermal Barrier
 25438 | -2/Testing         | Found Exp. Focal Shield
 25538 | -2/Testing         | Found Prototype Ballistic Gun
 25559 | -2/Testing         | Entered Access
 25559 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 25584 | -1/Access          | Identified exit to Command
 25607 | -1/Access          | Spotted B-99 Colossus
 25727 | -1/Access          | Scraphulk reinforcements arrived?
 25737 | -1/Access          | Spotted B-99 Colossus
 25766 | -1/Access          | Destroyed 8 combat bots
 25839 | -1/Access          | Identified Exp. Core Analyzer
 25841 | -1/Access          | Entered Command
 25909 | -1/Command         | Found Ragnarok Missile Launcher
 25941 | -1/Command         | Spotted B-99 Colossus
 25970 | -1/Command         | Spotted Combat Programmer
 25976 | -1/Command         | Spotted M Guard
 25976 | -1/Command         | Spotted Combat Programmer
 25979 | -1/Command         | Crushed by falling debris
 25998 | -1/Command         | 0b10 Conduit disabled
 25998 | -1/Command         | Met MAIN.C
 26023 | -1/Command         | System corruption reached 10%
 26034 | -1/Command         | Destroyed MAIN.C Shell
 26035 | -1/Command         | MAIN.C activated Command garrisons
 26083 | -1/Command         | Spotted M Guard
 26105 | -1/Command         | Core integrity fell below 50%
 26114 | -1/Command         | Core integrity fell below 20%
 26116 | -1/Command         | Destroyed MAIN.C
 26117 | -1/Command         | Destroyed by Combat Programmer with EMDS

 Last Messages 
---------------
26109_ Penetrated by EMDS Slug.
26110_ 0b10 Conduit collapses. <x4>
26111_ Penetrated by EMDS Slug.
26111_ Martial strike on Combat Programmer.
26112_ Gravjet Array destroyed.
26112_ Cep. Melee Reflex Suite destroyed.
26112_ Core Analyzer destroyed.
26112_ Penetrated by EMDS Slug.
26112_ Gravjet Array destroyed.
26113_ Penetrated by EMDS Slug.
26114_ Cep. Zero-point Core destroyed.
26114_ Molecular Scythe destroyed.
26114_ Penetrated by EMDS Slug.
26114_ Destroyed Exp. Targeting Computer.
26116_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!"
26116_ MAIN.C destroyed.
26116_ Penetrated by EMDS Slug.
26116_ Imp. Armor Integrity Analyzer destroyed.
26117_ Penetrated by EMDS Slug.
26117_ Core Analyzer destroyed.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           52
Energy Generation          71
Energy Capacity            1400
Matter Stores              300
Matter Capacity            300
Sight Range                24
Robot Scan Range           16
Terrain Scan Range         20
Terrain Scan Density       210
Cloak Strength             6
Additional Mass Support    20
Corruption Block           15
Armor Coverage             600
Resistance: KI             30
Resistance: TH             50
Propulsion Shielding       90
Utility Shielding          66
Melee Speed Boost          50
Evasion (%)                77
Melee Accuracy             24
Core Analysis              9
Armor Integrity Analysis   40
Recoil Reduction           3
Offensive Hacking          36
Defensive Hacking          14
Authchip Count             1
Trap Extractor Capacity    6

 Item Schematics 
-----------------
          Imp. Medium Treads | -6/Factory    | Hacked
            Cld. VTOL Module | -6/Factory    | Hacked
   Lyr. Medium Armor Plating | -6/Factory    | Hacked
 Cld. Nuclear Pulse Thruster | -5/Factory    | Scanalyzed
           Assault Drone Bay | -5/Zhirov     | Free
              Exp. Heat Sink | -5/Zhirov     | Free
          Exp. Optical Array | -5/Zhirov     | Free
            Imp. Arc Thrower | -5/Zhirov     | Free
        Imp. Diametric Drive | -3/Research   | Scanalyzed
        Cld. Antigrav System | -3/Protoforge | Archive
             Diametric Drive | -3/Protoforge | Archive
       Hvy. Dispersion Rifle | -3/Protoforge | Archive
     Cld. Antimatter Reactor | -3/Protoforge | Archive
               Enh. Coil Gun | -3/Protoforge | Archive
          Hvy. Proton Cannon | -3/Protoforge | Archive
         Hdn. Centrium Wheel | -3/Protoforge | Archive
    Adv. EM Disruption Field | -2/Testing    | Archive
                  Vibroblade | -2/Testing    | Archive
            Exp. Energy Well | -2/Testing    | Archive
   Ragnarok Missile Launcher | -2/Testing    | Archive
               Kinetic Spear | -2/Testing    | Archive
       Exp. Shield Generator | -2/Testing    | Archive

 Robot Schematics 
------------------
   G-67 Veteran | -3/Protoforge | Archive
 T-07 Excavator | -3/Protoforge | Archive
   B-60 Warrior | -3/Protoforge | Archive
    C-65 Expert | -2/Testing    | Archive
      K-01 Serf | -2/Testing    | Archive

 Fabricated
------------
 Cld. VTOL Module | x1 | -6/Factory | Authchip
   Graphene Brace | x2 | -4/Factory | Preloaded

 Repaired
----------
   Lyr. Medium Armor Plating | 17% | -5/Factory  
 Cld. Nuclear Pulse Thruster | 14% | -4/Factory  
   Imp. Medium Armor Plating | 29% | -3/Research 

 Alien Tech Used 
-----------------
Integrated Reactor
Phase Armor
Phase Redirector
Terrabomb
Sigix Broadsword

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              SmartShiftCore
  Manual?         0
Play Time         07:23:38
  Cumulative      615.6 hours
  Start           2025.04.03 @ 22:16:10
  End             2025.04.05 @ 15:33:05
Sessions          5
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          208
  Rogue           206
  Adventurer      2
  Explorer        0
Win Type          -
  Total           32
  Types           13/0/11/1/1/0/5/1/0/0
Lore%             90
Gallery%          90
Achievement%      80
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 412bdaec-a637-4b7a-bdf4-5b0065c39a98