Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 21:07:14 Player: Mr Goldstein Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (215) 1075 Value Destroyed (7153) 7153 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 14261 Bonus ------- High Alert Combat Kills 185 Friendly Fire -12 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 95/100 System Corruption 13% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Wheel Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Improved Target Analyzer Core Analyzer Improved Weapon Cycler Remote Shield High-powered Shock Rifle High-powered Shock Rifle Field Laser Heavy Laser Heavy Laser Improved Spread Laser Long-range Proton Cannon Advanced Plasma Cannon Gauss Rifle Magnetic Acceleration Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Advanced Medium Treads Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser Heavy Wave Gun > --- INVENTORY -------- Light Nuclear Core Wheel Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Compact Battery Advanced Visual Processing Unit Targeting Computer Core Analyzer Improved Weapon Cycler Phase Shifter Advanced Shield Generator Remote Shield High-powered Shock Rifle High-powered Shock Rifle Heavy Laser Improved Spread Laser Plasma Rifle Long-range Proton Cannon Advanced Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Heavy Rocket Launcher [Rating: 88] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Medium Treads Wheel Wheel Hover Unit Hover Unit Utility Advanced Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . 1 . . . 1 . . . . Utility 7 | . . . 1 . 1 2 . . . 1 . . 2 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 197 | 6 7 7 18 7 32 10 3 17 12 3 14 38 23 Power 23 | 1 1 1 1 . 4 . 1 3 1 1 1 6 2 Engine 12 | 1 1 1 1 . 4 . 1 3 . . . . . Core 11 | . . . . . . . . . 1 1 1 6 2 Reactor . | . . . . . . . . . . . . . . Propulsion 58 | 2 . . 6 3 12 1 . 1 7 . 5 13 8 Treads 1 | . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . Wheel 56 | 2 . . 6 3 12 1 . 1 6 . 5 13 7 Hover 1 | . . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . . Utility 57 | 1 2 . 7 3 12 7 . 5 4 1 1 6 8 Device 25 | . . . . 1 8 4 . 2 2 1 . 2 5 Storage 4 | 1 1 . 1 . . . . . . . . 1 . Processor 10 | . . . 2 . 1 3 . 1 1 . . . 2 Hackware . | . . . . . . . . . . . . . . Protection 18 | . 1 . 4 2 3 . . 2 1 . 1 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 59 | 2 4 6 4 1 4 2 2 8 . 1 7 13 5 Energy Gun 28 | . . . . . 4 1 . 5 . . 3 10 5 Energy Cannon 8 | . . . . . . 1 1 2 . 1 2 1 . Ballistic Gun 11 | 2 2 3 3 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . 2 3 1 . . . 1 1 . . 2 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . . . 1 . 1 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . . . . 8 . . Parts Lost 96 | . . 1 7 2 14 1 1 13 1 . 7 22 27 Power 16 | . . . 1 . 2 . 1 3 . . . 6 3 Propulsion 41 | . . . 3 1 8 . . 4 . . 3 10 12 Utility 20 | . . . 3 1 3 . . 3 1 . 1 2 6 Weapon 19 | . . 1 . . 1 1 . 3 . . 3 4 6 Highest Loss Streak 17 | . . 1 2 2 7 1 1 8 1 . 4 4 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 98 99 97 94 92 65 96 98 91 95 88 Engine 6 | . 14 14 10 11 8 7 7 4 6 5 5 . . Core 2 | . . . . . . . . . 5 5 3 8 9 Wheel 24 | . 28 28 32 33 34 24 23 3 29 29 28 26 17 Device 8 | . . . . . 16 22 15 4 5 10 11 12 12 Storage 9 | . 14 14 15 22 9 7 7 7 6 5 5 5 5 Processor 11 | . . . 5 . . 7 15 22 20 17 17 17 20 Protection 7 | . 12 14 11 9 8 7 7 6 5 5 2 3 4 Energy Gun 9 | . . . . . 17 14 7 13 13 11 4 13 14 Energy Cannon 1 | . . . . . . . 6 1 . 4 4 3 . Ballistic Gun 6 | . 27 19 22 18 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 133 | 13 93 94 102 105 112 114 114 114 110 127 127 120 133 Greatest Support 74 | 26 26 26 42 36 58 58 54 54 68 68 74 74 74 Greatest Overweight (x) 34 | . 3 3 3 2 10 2 2 34 34 1 2 3 29 Average Overweight (x) 2 | . 1 3 2 2 1 1 1 13 1 1 1 1 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 17 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 20 25 25 25 25 25 24 24 25 25 24 25 25 Average Carried 21 | 1 11 23 23 23 24 24 22 18 21 23 17 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 20 25 23 25 25 24 24 16 25 24 14 24 21 Class Distribution -------------------- 51% | Mutant 26% | Scavenger-Mutant 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Matter Collected 3512 | 231 375 407 405 255 337 91 73 155 100 40 189 620 234 Remotely . | . . . . . . . . . . . . . . Salvage Created 9911 | . 502 166 791 141 1744 139 251 639 639 18 1376 2005 1500 Parts 433 | . 41 20 53 12 82 9 8 22 30 1 3 85 67 Haulers Intercepted 8 | . . . 1 . 4 . . . . . . 2 1 Recyclers Shooed 9 | . 5 . 1 . . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 4 24 . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Combat Hostiles Destroyed 154 | . 12 10 18 5 23 3 8 15 4 . 6 30 20 Guns 106 | . 6 1 18 2 23 3 3 11 4 . 1 14 20 Cannons 10 | . . . . . . . 1 2 . . . 7 . AOE 35 | . 6 9 . 3 . . 3 2 . . 5 7 . Classes Destroyed 20 | . 5 . 4 2 3 1 . . 2 . 1 1 1 Worker 21 | . 1 . . 2 3 . . . 3 . . 8 4 Builder 1 | . . . . . . . . . . . . 1 . Tunneler 6 | . . . 1 2 1 . . . 1 . . . 1 Hauler 8 | . . . 1 . 4 . . . . . . 2 1 Recycler 17 | . 2 1 . 1 4 . . . 3 . . 3 3 Operator 3 | . . . . . . . . . 1 1 . . 1 Watcher 9 | . 2 . 1 . 2 . . . 2 . . 1 1 Swarmer 45 | . 6 9 4 . 3 . 5 4 2 . . 9 3 Grunt 47 | . 6 1 9 . 10 . 1 6 . . . 3 11 Brawler 2 | . . . 1 . 1 . . . . . . . . Duelist 3 | . . . . . 1 . . 2 . . . . . Protector 1 | . . . . . 1 . . . . . . . . Sentry 15 | . . . 4 . 5 1 1 2 . . . 2 . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 16 | . . . . . 2 1 1 . . . . 12 . Programmer 12 | . . . . . . 1 . 1 1 . . 4 5 Behemoth 1 | . . . . . . . . . 1 . . . . Compactor 6 | . . . . . . . . . . . 6 . . Striker 1 | . . . . . . . . . . . . . 1 Assembled 4 | . . . . 4 . . . . . . . . . Best Kill Streak 8 | . 4 4 7 4 7 1 4 4 2 1 4 8 7 Combat Bots Only 7 | . 3 3 7 4 3 1 4 4 1 . 4 6 7 Max Kills in Single Turn 4 | . 3 3 1 2 1 1 3 2 1 1 1 4 2 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 4 | . 3 3 . 2 . . 2 2 . . 1 4 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Damage Taken 11532 | . 293 182 718 272 1371 187 459 1736 270 . 326 1931 3787 Core 2768 | . 55 36 178 102 229 14 117 464 97 . 27 278 1171 Absorbed by Shields 199 | . . . . . 59 . . . . . . . 140 Redirected to Shielding 14 | . 8 6 . . . . . . . . . . . Core Remaining (%) 60 | 100 . 63 . 30 58 . . 15 88 . . 69 . Volleys Fired 453 | . 37 15 55 18 100 11 10 33 26 2 17 67 62 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 3 3 3 Hottest 248 | . 50 53 46 53 144 149 145 160 160 160 225 248 238 Shots Fired 1005 | . 74 29 111 36 200 22 21 63 52 4 40 184 169 Gun 897 | . 70 23 111 29 200 19 10 44 52 4 15 151 169 Cannon 72 | . . . . . . 3 9 18 . . 12 30 . Launcher 36 | . 4 6 . 7 . . 2 1 . . 13 3 . Special . | . . . . . . . . . . . . . . Kinetic 233 | . 70 23 111 29 . . . . . . . . . Thermal 736 | . . . . . 200 22 19 62 52 4 27 181 169 Explosive 36 | . 4 6 . 7 . . 2 1 . . 13 3 . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 30 | . 8 4 24 8 10 23 24 22 30 3 17 22 22 Robot Miss Streak 6 | . 3 2 3 2 4 2 2 4 2 2 2 4 6 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . 1 . 1 . 4 . . . . . . 1 4 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . 1 1 Shots Hit Robots 763 | . 47 14 83 23 135 21 17 51 47 4 37 147 137 Core Hits 614 | . 28 17 36 15 61 11 13 40 39 3 21 148 182 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 17 | . . . 1 . 6 . . . . . . 6 4 Burn 16 | . . . . . 6 . . . . . . 6 4 Destroy 1 | . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 20338 | . 853 685 1002 504 2599 468 676 1345 1273 67 3195 3915 3756 Guns 14419 | . 546 102 1002 315 2599 416 246 931 1273 67 398 2768 3756 Cannons 1308 | . . . . . . 52 136 274 . . 303 543 . Explosions 4611 | . 307 583 . 189 . . 294 140 . . 2494 604 . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 1965 | . 546 102 1002 315 . . . . . . . . . Thermal 13762 | . . . . . 2599 468 382 1205 1273 67 701 3311 3756 Explosive 4611 | . 307 583 . 189 . . 294 140 . . 2494 604 . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 41 | . . . 5 5 5 1 1 2 . . 38 41 12 Average Corruption 8 | . . . 5 5 4 1 1 1 . . 15 39 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 181 | . . . 29 12 33 2 5 9 . . 12 73 6 Message Errors 35 | . . . 11 3 3 . . 3 . . 4 10 1 Matter Fused 44 | . . . 7 1 7 1 1 3 . . 3 19 2 Heat Flow Errors 16 | . . . . . 6 . 1 . . . 1 6 2 Energy Discharges 19 | . . . 2 3 7 . . 1 . . . 6 . Parts Rejected 3 | . . . . . 2 . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 23 | . . . 6 2 6 . 1 . . . 3 4 1 Data Loss (major) 9 | . . . 2 2 1 . . 1 . . . 3 . Misfires 7 | . . . 1 . . . 1 . . . . 5 . Alerts 9 | . . . . 1 1 1 1 1 . . . 4 . Misdirections 2 | . . . . . . . . . . . 1 1 . Weapon Failures 13 | . . . . . . . . . . . . 13 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 118 | . 3 12 . . . . . . . . 36 67 . Projectiles . | . . . . . . . . . . . . . . Explosions 118 | . 3 12 . . . . . . . . 36 67 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . 39 49 . 24 . . . 29 . . 179 44 . Shots 12 | . 1 1 . 1 . . . 1 . . 6 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 433 | . 27 14 23 32 380 198 250 139 193 3 54 151 433 Average Temperature 76 | . 7 5 6 15 108 72 41 49 42 2 34 70 145 Received Heat Transfer 2034 | . 123 30 288 60 573 30 84 366 24 . . 72 384 Effects 10 | . . . . . 3 . . . . . . . 7 Shutdowns 2 | . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . 1 . . . . . . . 2 Interference 4 | . . . . . 2 . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . 2 . Combat Hostiles 3 | . . . . . . . 1 . . . . 2 . Parts Melted 53 | . . . . . 10 2 5 7 3 1 . 21 4 Heat Transferred 23668 | . . . . . 5473 921 760 2376 2700 150 1307 5937 4044 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Peak Influence 578 | . 286 228 258 125 442 146 . . 135 38 88 578 448 Initial 282 | . . 52 55 81 3 116 . . . 33 13 61 282 Average 170 | . 115 121 115 63 210 87 . . 39 37 52 354 273 Maximum Alert Level 2 | . 1 1 1 . 2 . . . . . . 2 2 Low Security (%) 60 | 100 70 79 79 100 44 100 . . 100 100 100 14 12 Level 1 33 | . 29 20 20 . 54 . . . . . . 42 85 Level 2 6 | . . . . . 1 . . . . . . 43 2 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . . 3 . . 1 1 . . 7 7 Investigation 1 | . . 1 . . . . . . . . . . . Extermination 4 | . . . . . . . . . 1 . . 1 2 Reinforcement 7 | . 1 . . . 2 . . . . . . 2 2 Assault 2 | . . . . . 1 . . 1 . . . . . Garrison 7 | . . . . . . . . . . . . 4 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Distress Signals 9 | . 1 . 4 . 3 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 221 | . 18 16 26 6 38 5 8 16 8 1 6 34 39 Peak Tracking Total 11 | . 6 3 5 4 5 2 4 9 2 1 5 6 11 Tactical Retreats 15 | . 1 . 7 . 1 . . 3 1 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Traps Triggered 5 | . . . . . 1 . . . 1 1 . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Machines Disabled 9 | . . 1 . . 3 . . . . . . 5 . Max in Single Turn 2 | . . 1 . . 1 . . . . . . 2 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Machines Accessed 33 | . 6 1 6 2 3 4 . 1 3 2 . 4 1 Terminals 25 | . 6 . 6 1 1 3 . . 2 2 . 3 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . Total Hacks 75 | . 14 1 19 3 6 10 . 1 7 4 . 9 1 Successful 36 | . 6 1 12 3 6 . . 1 2 1 . 4 . Failed 39 | . 8 . 7 . . 10 . . 5 3 . 5 1 Catastrophic 8 | . 4 . 1 . . . . . 1 . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . . Terminals 63 | . 14 . 19 2 1 8 . . 6 4 . 8 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . 1 . Terminal Hacks 31 | . 6 1 12 3 1 . . 1 2 1 . 4 . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 3 . 1 . . . 1 . . . . Open Door 3 | . . 1 . 1 . . . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . Alert Level 6 | . . . 2 1 . . . . 1 1 . 1 . Unreport Threat 2 | . . . 2 . . . . . . . . . . Locate Traps 4 | . 2 . 1 . . . . . . . . 1 . Reprogram Traps 2 | . . . 2 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . 2 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 26 | . 6 . 6 . 2 4 . . 3 2 . 2 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 3 . . . . . . 3 . Machine Destruction 3 | . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Total Allies 4 | . . . . 3 . . . 1 . . . . . Largest Group 2 | . . . . 2 1 . . 1 . . . . . Highest-Rated Group 140 | . . . . 47 31 . . 140 . . . . . Highest-Rated Ally 140 | . . . . 31 31 . . 140 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 9 4 . . . . . . . . Total Damage 168 | . . . . 125 43 . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Turns Passed 11383 | 43 808 674 1039 619 1603 601 854 1660 676 110 349 1150 1197 Spaces Moved 5572 | 35 553 424 528 454 728 413 645 198 308 93 260 524 409 Core 77 | 3 . . . . . . . 72 1 . . . 1 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 5495 | 32 553 424 528 454 728 413 645 126 307 93 260 524 408 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 135 116 116 110 108 108 123 107 107 99 99 111 Average Speed 139 | 86 111 135 120 116 114 116 122 688 117 107 108 111 147 Slowest Speed 1750 | 90 135 135 135 116 230 123 123 1750 1750 107 120 125 1500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 67 76 39 81 62 12 75 33 7 3 97 19 8 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . 1 . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 . 1 1 . . . 1 . Scrap Searched 6 | . . 2 . 1 . . 2 1 . . . . . Spaces Dug 24 | . 4 . . . . . . 20 . . . . . Terrain Destroyed 309 | . 17 64 . 32 . 1 18 23 . . 126 19 9 Melee . | . . . . . . . . . . . . . . Projectile 18 | . . . . . . 1 . 4 . . . 4 9 AOE 291 | . 17 64 . 32 . . 18 19 . . 126 15 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Fac Was Fac Fac Total 8268 | 47 675 500 831 510 1303 513 683 441 558 99 291 930 887 Wait 1789 | . 51 44 206 23 383 60 23 187 191 . . 255 366 Move 5560 | 34 552 423 527 453 727 412 644 197 307 93 259 523 409 Hop . | . . . . . . . . . . . . . . Pick Up 188 | 7 23 8 14 6 38 10 2 6 19 1 1 36 17 Fast Attach 11 | . . . . . 2 1 . . . . . 3 5 Attach 105 | 6 1 1 9 3 17 3 1 13 7 2 11 20 11 Detach . | . . . . . . . . . . . . . . Swap 81 | . 6 6 9 4 13 6 2 4 5 1 3 15 7 Drop 81 | . 5 3 11 3 23 10 1 1 3 . . 11 10 Fire 453 | . 37 15 55 18 100 11 10 33 26 2 17 67 62 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 44 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Identified exit to Mines 852 | -10/Materials | Entered Mines 859 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1055 | -10/Mines | Discovered new exit (range 9) 1171 | -10/Mines | Excavation squad dispatched 1171 | -10/Mines | A large section of the Mines collapsed 1248 | -10/Mines | Met a Derelict shopkeep closing up shop 1526 | -10/Mines | Met a Derelict testing a Signal Generator 1526 | -10/Mines | Entered Materials 1526 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1576 | -9/Materials | Identified exit to Mines 1838 | -9/Materials | Discovered new exit (range 16) 2039 | -9/Materials | Discovered new exit (range 15) 2279 | -9/Materials | Destroyed 7 combat bots 2565 | -9/Materials | Entered Mines 2569 | -9/Mines | Met a Derelict bent on vengeance 2652 | -9/Mines | Assembled infested the area 2657 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2744 | -9/Mines | Core integrity fell below 50% 2963 | -9/Mines | Learned Materials terminal intel 2992 | -9/Mines | Found the Drone Emporium 2999 | -9/Mines | Found Prototype Device 3000 | -9/Mines | Identified Thief Drone Bay 3165 | -9/Mines | Discovered new exit (range 11) 3168 | -9/Mines | Received a Mining Laser from a helpful Derelict 3184 | -9/Mines | Entered Materials 3184 | -8/Materials | Accompanied by 1 ally 3184 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3185 | -8/Materials | Loaded intel: 12 terminal locations 3427 | -8/Materials | Lost 7 parts (1p3n3u) 3483 | -8/Materials | Build established: Scavenger-Mutant 3998 | -8/Materials | Lost 4 parts (1p2n1w) 4122 | -8/Materials | Lost 3 parts (3n) 4769 | -8/Materials | Discovered new exit (range 16) 4787 | -8/Materials | Entered Factory 4787 | -7/Factory | Evolved 2 slots: Utility x2 5322 | -7/Factory | Discovered new exit (range 9) 5386 | -7/Factory | Identified exit to Lower Caves 5388 | -7/Factory | Entered Lower Caves 5390 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5647 | -7/Lower Caves | Build established: Mutant 6210 | -7/Lower Caves | Discovered new exit (range 15) 6222 | -7/Lower Caves | Encountered a Warlord checkpoint 6242 | -7/Lower Caves | Entered another Lower Caves area 6287 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6321 | -7/Lower Caves | Lost 4 parts (1p2n1u) 6567 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6601 | -7/Lower Caves | Core integrity fell below 50% 6648 | -7/Lower Caves | Lost 8 parts (2p2n2u2w) 7751 | -7/Lower Caves | Core integrity fell below 20% 7823 | -7/Lower Caves | 1C-UTU showed up to help 7825 | -7/Lower Caves | 1C-UTU revealed a hidden path 7902 | -7/Lower Caves | Entered Factory 7902 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8062 | -6/Factory | Spotted B-75 Beast 8085 | -6/Factory | Destroyed B-75 Beast 8210 | -6/Factory | Discovered new exit (range 15) 8219 | -6/Factory | Build established: Scavenger-Mutant 8569 | -6/Factory | Identified exit to Factory 8578 | -6/Factory | Entered another Factory area 8578 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8688 | -5/Factory | Sucked down chute 8688 | -5/Factory | Entered Waste 8699 | -5/Waste | Spotted C-40 Crusher 8703 | -5/Waste | EMP discharged 8712 | -5/Waste | Destroyed C-40 Crusher 8716 | -5/Waste | Spotted C-40 Crusher 8744 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8750 | -5/Waste | Spotted C-40 Crusher 8760 | -5/Waste | Spotted C-40 Crusher 8763 | -5/Waste | Spotted C-40 Crusher 8763 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8794 | -5/Waste | Lost 4 parts (2n1u1w) 8798 | -5/Waste | Destroyed C-40 Crusher 8801 | -5/Waste | Destroyed C-40 Crusher 8803 | -5/Waste | EMP discharged 8803 | -5/Waste | System corruption reached 10% 8805 | -5/Waste | Spotted C-40 Crusher 8811 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8815 | -5/Waste | Destroyed C-40 Crusher 8832 | -5/Waste | Destroyed C-40 Crusher 8846 | -5/Waste | Lost 3 parts (1n2w) 8865 | -5/Waste | Destroyed C-40 Crusher 8903 | -5/Waste | EMP discharged 8958 | -5/Waste | Discovered new exit (range 16) 9003 | -5/Waste | EMP discharged 9003 | -5/Waste | System corruption reached 30% 9037 | -5/Waste | Entered Factory 9244 | -5/Factory | Lost 3 parts (1p1n1w) 9261 | -5/Factory | Garrison activated, responded to threat 9324 | -5/Factory | Lost 4 parts (1p2n1w) 9440 | -5/Factory | Lost 3 parts (1p1n1u) 9444 | -5/Factory | Build established: Scavenger-Gunner 9534 | -5/Factory | Lost 4 parts (1p2n1w) 9758 | -5/Factory | Lost 3 parts (1p1n1w) 9863 | -5/Factory | Garrison activated, responded to threat 10123 | -5/Factory | Discovered new exit (range 12) 10187 | -5/Factory | Entered another Factory area 10187 | -4/Factory | Evolved 2 slots: Utility x2 10311 | -4/Factory | Spotted B-86 Titan 10373 | -4/Factory | Garrison activated, responded to threat 10437 | -4/Factory | Destroyed 7 combat bots 10447 | -4/Factory | Lost 8 parts (6n1u1w) 11334 | -4/Factory | Spotted Striker 11335 | -4/Factory | Cargo convoy interrupted 11369 | -4/Factory | Destroyed Striker 11377 | -4/Factory | Core integrity fell below 50% 11380 | -4/Factory | System corruption reached 10% 11382 | -4/Factory | Core integrity fell below 20% 11384 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11376_ U-05 Engineer lays Concrete. 11377_ U-05 Engineer builds a Wall. 11377_ Slug penetrates Wall. 11377_ Penetrated by Slug. 11379_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 11379_ U-05 Engineer builds a Wall. 11380_ Penetrated by Slug. 11380_ Slug penetrates Earth. 11380_ Penetrated by Slug. 11380_ Slug penetrates Wall. 11380_ Penetrated by Slug. 11381_ Slug penetrates Wall. 11381_ U-05 Engineer lays Concrete. 11382_ System corrupted: Component data lost. 11382_ U-05 Engineer builds a Wall. 11383_ Penetrated by Slug. 11383_ Slug penetrates Earth. 11383_ U-05 Engineer lays Concrete. 11384_ Slug penetrates Earth. 11384_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????? ?? | | ???????????????????????????????????????????????"?? | | ???????????????????????????????????????????????" ? | | ??????????????????????????????????????????# ???" ? | | ??????????????????????????????????????????# ?" " " | | ??????????????????????????????????????????# " " " | | ??????????????????????????????????????????# " " " | | ??????????? ??????????????????????????????# " " " | | ??????????## ?????????????????????????? ??# " " " | | ??????????# ???????????????????????? ??# " " " | | ???????????T ??????????????????????"""??# | | ?????????### ????????????????????? ""???# | | ?????????? # ???????????????????" 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Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldPotentialPurifier Manual? 0 Play Time 02:18:28 Cumulative 62.2 hours Start 2023.04.01 @ 16:20:31 End 2023.04.01 @ 21:07:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7cf4f483-8c82-485a-ac56-97a840e6b8ed