Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.11.27 @ 22:52:39 Player: Sanyaskillpro Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (159) 795 Value Destroyed (6557) 6557 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3767) 3767 TOTAL SCORE: 17979 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1648 Follower Combat Kills 35 Aligned with FarCom 300 Met Imprinter 300 Scanned by Researcher 500 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 100/100 System Corruption 13% Temperature Cool (6) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Matter Pod (100) Advanced Recalibrator Quantum Rifle Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Advanced Salvage Targeting Computer Improved Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Kinecellerator Heavy Armor Plating Thermal Shield > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Medium Treads Medium Treads Advanced Coolant Injector Medium Matter Pod Heavy Armor Plating Advanced Recalibrator Quantum Rifle Heavy Rocket Launcher [Rating: 125] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Titanium Leg Treads Improved Heavy Siege Treads Leg Titanium Leg Wheel Wheel Utility Improved Signal Interpreter Device Coolant Injector Storage Humpback Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . 1 . . . 1 . . . Utility 9 | . . . 1 . . . . 2 1 . . . 1 2 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 112 | 2 5 2 14 1 3 2 7 7 4 . 2 9 12 9 23 10 Power 7 | . . . 1 . . . . 1 . . . 1 1 . 2 1 Engine 2 | . . . 1 . . . . . . . . 1 . . . . Core 2 | . . . . . . . . 1 . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . . 2 1 Propulsion 35 | . 2 . 9 . . . 1 . 2 . . 3 3 3 9 3 Treads 6 | . . . . . . . . . . . . . . . 4 2 Leg 27 | . . . 9 . . . 1 . 2 . . 3 3 3 5 1 Wheel 2 | . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 34 | 1 1 . 1 1 . . 2 4 1 . 2 1 3 4 10 3 Device 11 | . . . . . . . . 1 . . . . 2 2 5 1 Storage 5 | 1 1 . . . . . 1 . . . 1 . . . 1 . Processor 7 | . . . 1 1 . . . 1 1 . . . . 1 2 . Hackware . | . . . . . . . . . . . . . . . . . Protection 11 | . . . . . . . 1 2 . . 1 1 1 1 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 1 2 2 3 . 3 2 4 2 1 . . 4 5 2 2 3 Energy Gun 2 | . 2 . . . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 . 1 . . . . . . 2 . . . . Ballistic Gun 19 | 1 . 2 2 . 2 1 3 1 1 . . 1 3 2 . . Ballistic Cannon 5 | . . . . . . . 1 1 . . . . 1 . 1 1 Launcher 6 | . . . . . . 1 . . . . . 1 1 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 1 1 . . . . 1 . . . Parts Lost 35 | . . . . . . . . . . . . 4 1 . 12 18 Power 3 | . . . . . . . . . . . . . . . 1 2 Propulsion 13 | . . . . . . . . . . . . 1 . . 4 8 Utility 11 | . . . . . . . . . . . . 1 . . 4 6 Weapon 8 | . . . . . . . . . . . . 2 1 . 3 2 Highest Loss Streak 18 | . . . . . . . . . . . . 4 1 . 10 18 Average Slot Usage (%) 94 | . 99 100 97 100 98 100 98 98 99 . 93 90 93 91 89 63 Engine 4 | . 14 14 10 11 11 11 9 4 . . . 3 3 . . . Core 2 | . . . . . . . . 2 6 . 6 2 1 5 2 . Leg 28 | . 21 . 33 33 33 33 35 30 32 . 33 32 35 31 16 14 Wheel 1 | . 6 28 . . . . . . . . . . . . . . Device 2 | . . . . . . . . . . . . . 3 5 12 8 Storage 10 | . 28 28 22 22 22 22 11 7 6 . 6 6 5 5 3 3 Processor 15 | . . . 10 11 11 11 9 13 20 . 20 20 17 19 20 19 Protection 6 | . . . . . . . 6 13 13 . 6 5 7 8 10 3 Ballistic Gun 15 | . 15 23 21 22 20 21 25 20 15 . 20 17 5 10 7 . Ballistic Cannon 1 | . . . . . . . . 2 3 . . . . 5 3 3 Naked Turns 37 | . . . . . . . . . . . . . . . . 37 Heaviest Build 135 | 16 21 23 24 24 24 24 50 62 60 58 104 118 119 116 131 135 Greatest Support 163 | 20 20 20 51 51 51 51 68 68 86 86 86 95 110 106 163 88 Greatest Overweight (x) 3 | . 1 1 1 . . . . 1 . . 1 1 1 1 3 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . 1 . 1 Largest Inventory Capacity 32 | 8 10 10 10 10 10 10 16 12 12 12 32 24 24 24 24 12 Average Capacity 16 | 6 8 10 10 10 10 10 11 12 12 12 23 24 24 24 14 10 Most Carried 24 | 6 9 10 10 10 10 10 11 12 12 12 16 24 24 24 23 11 Average Carried 14 | 6 7 9 9 9 9 10 9 11 10 12 14 20 23 23 12 7 Final Capacity 24 | 8 10 10 10 10 10 10 12 12 12 12 24 24 24 24 12 4 Final Carried 24 | 6 9 10 10 10 10 10 11 12 12 12 16 23 24 24 9 3 Class Distribution -------------------- 30% | Mutant 12% | Scavenger-Gunner 11% | Hauler-Mutant 10% | Hauler-Gunner 8% | Scavenger-Tank 8% | Tank 6% | Gunner 5% | Derelict-Gunner 3% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Gunner | -5/Proximity Caves Derelict-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Tank | -3/Research Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Matter Collected 3597 | 232 102 80 136 267 . 82 188 155 211 . 135 514 231 378 861 25 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6185 | 88 263 187 351 348 . 176 162 272 84 . . 1086 534 412 1406 816 Parts 301 | 3 17 7 25 23 . 15 4 21 5 . . 39 33 13 63 33 Haulers Intercepted 4 | . 2 . . . . . 1 . . . . . . . 1 . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 5 37 . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Combat Hostiles Destroyed 126 | . 6 4 7 6 . 6 2 8 2 . . 20 13 4 22 26 Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 60 | . 6 2 7 6 . 2 2 5 2 . . 12 5 3 8 . Cannons 35 | . . . . . . . . 3 . . . 1 6 1 10 14 AOE 30 | . . 2 . . . 4 . . . . . 7 2 . 3 12 Classes Destroyed 17 | 1 2 4 2 . . . . . . . . 2 2 . . 4 Worker 10 | . . 1 1 2 . . . 1 1 . . . 1 . 3 . Tunneler 4 | . . 1 . 1 . 1 . . . . . . . . 1 . Hauler 4 | . 2 . . . . . 1 . . . . . . . 1 . Recycler 8 | 1 1 . 1 3 . 1 . . . . . . . 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 6 | . . . 1 . . . . . . . . . . . 3 2 Swarmer 35 | . 6 . 3 6 . 6 . 4 . . . . 6 . 4 . Saboteur 4 | . . . . . . . . . . . . . . . . 4 Grunt 45 | . . 2 3 . . . 2 3 . . . 12 3 . 7 13 Brawler 2 | . . . . . . . . . . . . . . . . 2 Duelist 7 | . . . . . . . . . . . . 2 . . 1 4 Researcher 1 | . . . . . . . . . . . . . . . . 1 Sentry 13 | . . . 1 . . . . 1 2 . . 1 2 3 3 . Hunter 10 | . . . . . . . . . . . . 5 . . 4 1 Programmer 8 | . . . . . . . . . . . . . 2 1 3 2 Assembled 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 26 | 1 3 2 8 3 . 4 3 4 2 . . 7 6 1 10 26 Combat Bots Only 25 | . 3 2 6 3 . 4 2 4 1 . . 7 6 1 5 25 Max Kills in Single Turn 4 | 1 1 2 1 2 . 3 1 2 1 . . 4 2 1 2 4 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . Exploded 4 | . . 2 . . . 3 . . . . . 4 2 . 1 4 Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Damage Taken 10026 | . 123 177 268 61 . 8 61 183 183 . . 1751 800 212 2608 3591 Core 1686 | . 57 53 41 11 . . . 19 14 . . 163 25 . 165 1138 Absorbed by Shields 720 | . . . . . . . . . . . . . . . . 720 Core Remaining (%) 89 | 100 . 56 . . . 87 100 97 . . . 79 97 100 . . Volleys Fired 252 | 3 17 13 21 15 . 5 12 21 9 . . 42 33 14 36 11 Largest 3 | 2 2 2 2 2 . 2 3 3 3 . . 3 3 3 3 1 Hottest 208 | 40 80 80 53 56 . 56 79 106 106 . . 208 201 121 121 39 Shots Fired 639 | 6 34 26 41 32 . 8 22 47 27 . . 115 67 39 120 55 Gun 449 | 6 34 26 41 32 . 6 22 38 18 . . 108 28 28 62 . Cannon 163 | . . . . . . . . 9 9 . . 4 37 11 49 44 Launcher 27 | . . . . . . 2 . . . . . 3 2 . 9 11 Special . | . . . . . . . . . . . . . . . . . Kinetic 562 | 6 26 20 41 32 . 6 22 47 27 . . 108 33 39 111 44 Thermal 27 | . . . . . . . . . . . . 1 26 . . . Explosive 27 | . . . . . . 2 . . . . . 3 2 . 9 11 Electromagnetic 23 | . 8 6 . . . . . . . . . 3 6 . . . Robot Hit Streak 49 | 5 12 10 15 22 . 3 8 13 17 . . 27 17 17 30 49 Robot Miss Streak 7 | 1 1 2 3 4 . 2 2 3 1 . . 2 7 2 6 1 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 . 1 . Secondary Targets 7 | . . . 1 1 . 1 . 1 . . . 3 . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . . . 1 . . . . Autonomous 66 | . . . . . . . . . . . . . . . 22 44 Shots Hit Robots 479 | 5 27 19 28 20 . 2 11 23 25 . . 87 44 33 103 52 Core Hits 391 | 2 15 9 12 13 . 9 7 13 8 . . 57 54 31 87 74 Critical Hits 37 | . . . 1 . . . . 2 2 . . 12 3 4 10 3 Critical Kills 12 | . . . . . . . . 2 1 . . 3 1 1 3 1 Critical Parts Destroyed 24 | . . . 1 . . . . . 1 . . 9 2 3 6 2 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 20675 | 52 320 340 505 411 . 216 205 494 587 . . 2247 1842 787 5245 7424 Guns 5918 | 52 272 233 452 411 . 63 205 288 322 . . 1275 499 413 1433 . Cannons 8036 | . . . . . . . . 206 242 . . 66 718 374 2664 3766 Explosions 6652 | . 48 107 53 . . 153 . . . . . 906 621 . 1106 3658 Melee . | . . . . . . . . . . . . . . . . . Ramming 69 | . . . . . . . . . 23 . . . 4 . 42 . Kinetic 13227 | 52 206 168 452 411 . 63 205 494 564 . . 1275 687 787 4097 3766 Thermal 581 | . 48 107 . . . . . . . . . . 426 . . . Explosive 6444 | . . . . . . 153 . . . . . 906 621 . 1106 3658 Electromagnetic 354 | . 66 65 53 . . . . . . . . 66 104 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 5 5 5 5 . . . . . . . 1 1 13 Average Corruption 4 | . . . 5 5 5 5 . . . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 60 | . . . 8 25 8 6 . . . . . . . 5 1 7 Message Errors 21 | . . . 2 7 4 2 . . . . . . . 5 . 1 Matter Fused 12 | . . . . 5 1 4 . . . . . . . . . 2 Heat Flow Errors 8 | . . . 1 4 2 . . . . . . . . . . 1 Energy Discharges 5 | . . . . 3 1 . . . . . . . . . 1 . Data Loss (minor) 4 | . . . 2 1 . . . . . . . . . . . 1 Misfires 2 | . . . . 2 . . . . . . . . . . . . Targeting Errors 7 | . . . 2 3 . . . . . . . . . . . 2 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1480 | . . . . . . . . . . . . 56 1 . 624 799 Projectiles 1162 | . . . . . . . . . . . . . 1 . 570 591 Explosions 318 | . . . . . . . . . . . . 56 . . 54 208 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 54 | . . . . . . . . . 1 . . . . 2 23 28 Impact 1 | . . . . . . . . . 1 . . . . . . . Kinetic 45 | . . . . . . . . . . . . . . 2 21 22 Secondary 8 | . . . . . . . . . . . . . . . 2 6 Self-Inflicted Damage 318 | . 30 36 12 . . . . . . . . 42 . . 27 171 Shots 15 | . 1 1 1 . . . . . . . . 2 . . 2 8 Rammed 4 | . . . . . . . . . . . . . . . 4 . Targets Rammed 10 | . . . . . . . . . 2 . . . 1 . 7 . Kicked 5 | . . . . . . . . . 2 . . . 1 . 2 . Crushed 1 | . . . . . . . . . . . . . . . 1 . Highest Temperature 323 | . 66 111 78 210 255 . 45 161 146 . . 149 323 81 193 249 Average Temperature 64 | . 33 42 25 97 110 . 17 56 69 . . 44 86 30 70 122 Received Heat Transfer 1755 | . . 65 66 . . . 36 63 72 . . 384 90 36 264 679 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 . . . Heat Transferred 607 | . 100 100 . . . . . . . . . . 407 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Peak Influence 2211 | 5 252 143 336 190 . 186 150 228 180 . . . 501 310 386 2211 Initial 211 | . 2 83 46 110 . . 61 15 96 . . . 148 211 . 189 Average 201 | 3 114 132 167 76 . 50 71 71 167 . . . 217 201 104 1822 Maximum Alert Level 5 | . 1 . 1 . . . . 1 . . . . 2 1 1 5 Low Security (%) 77 | 100 66 100 63 100 . 100 100 85 100 . . . 63 51 81 . Level 1 18 | . 33 . 36 . . . . 14 . . . . 31 48 18 . Level 2 . | . . . . . . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . 99 Squads Dispatched 27 | . . . . . . . 1 1 . . . . 1 1 8 15 Investigation 2 | . . . . . . . 1 1 . . . . . . . . Extermination 4 | . . . . . . . . . . . . . 1 1 2 . Reinforcement 4 | . . . . . . . . . . . . . . . 3 1 Assault 13 | . . . . . . . . . . . . . . . . 13 Garrison 4 | . . . . . . . . . . . . . . . 3 1 Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Distress Signals 4 | . . . . . . . 3 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 219 | . 10 4 11 9 . 5 7 8 3 . . 25 21 4 34 78 Peak Tracking Total 30 | . 3 2 4 3 . 4 4 4 2 . . 9 6 1 7 30 Tactical Retreats 13 | . 1 . . . . . 1 . . . . 3 2 . 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Traps Triggered 2 | . . . . . . . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Machines Disabled 9 | . 3 . 2 . . . . . . . . . 2 . . 2 Max in Single Turn 2 | . 2 . 1 . . . . . . . . . 2 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Machines Accessed 20 | . 4 . 3 1 . . 1 3 2 . . . 3 2 1 . Terminals 11 | . 3 . 2 1 . . 1 2 . . . . 1 1 . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . . . . . . Recycling Units 5 | . 1 . . . . . . 1 . . . . 2 . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Total Hacks 51 | . 9 . 10 3 . . 7 5 6 . . . 5 4 2 . Successful 36 | . 6 . 7 2 . . 5 2 5 . . . 5 2 2 . Failed 14 | . 3 . 3 1 . . 1 3 1 . . . . 2 . . Catastrophic 1 | . . . 1 . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . Manual 24 | . 6 . 7 3 1 . 3 1 . . . . . 3 . . Terminals 36 | . 8 . 8 3 . . 7 4 . . . . 3 3 . . Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 6 | . . . 2 . . . . . 4 . . . . . . . Recycling Units 6 | . 1 . . . . . . 1 . . . . 2 . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Terminal Hacks 18 | . 3 . 4 2 . . 5 1 . . . . 3 . . . Record 1 | . . . . . . . . . . . . . 1 . . . Part Schematic 5 | . . . 2 1 . . 2 . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 1 . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . . 4 . . . . . . . Scan Component 4 | . . . 1 . . . . . 3 . . . . . . . Repair 2 | . . . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . 1 . . . . 2 . 2 . Report Inventory 5 | . 1 . . . . . . 1 . . . . 2 . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . 2 . 1 . . . . . . . . . . 1 . . Terminals 4 | . 2 . 1 . . . . . . . . . . 1 . . Botnet 4 | . 2 . 1 . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 4 . 1 1 . . 1 2 1 . . . 2 1 . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . Matter 285 | . . . . . . . . . 285 . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . 10 . . . . . . . Part Schematics Acquired 5 | . . . 2 1 . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . 1 . . . . . . . Time 64 | . . . 26 . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Total Allies 9 | . . . . 3 . . . . 2 . 4 . . . . . Largest Group 6 | . . . . 3 1 1 . . 2 . 6 5 . . . . Highest-Rated Group 143 | . . . . 40 8 8 . . 28 . 143 106 . . . . Highest-Rated Ally 37 | . . . . 16 8 8 . . 14 . 37 28 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . 8 . 3 . . . . . 2 . . . . Total Damage 124 | . . . . 101 . 23 . . . . . . . . . . Kills 5 | . . . . 3 . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Turns Passed 8208 | 37 244 303 335 871 429 229 234 747 356 3 1014 595 716 819 1012 264 Spaces Moved 4899 | 22 158 282 168 629 322 156 138 445 217 3 637 278 370 470 474 130 Core 4 | . . . . . . . . . . . . . . . . 4 Treads 133 | . . . . . . . . . . . . . . . 133 . Legs 4426 | 22 104 . 168 629 322 156 138 445 217 3 637 278 370 470 341 126 Wheels 336 | . 54 282 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 80 120 130 130 130 130 130 127 128 128 156 123 150 120 50 Average Speed 139 | 120 111 89 120 130 130 130 130 144 127 128 157 156 152 150 153 147 Slowest Speed 210 | 120 150 90 150 130 130 130 130 160 128 128 158 158 155 153 210 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 38 62 15 98 75 38 19 11 5 3 81 51 11 11 12 24 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 1 . . . . . . 2 . . . . . Known Exits Taken 13 | . 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 . . . . . . . 1 . . . . . . Scrap Searched 10 | . . 1 . 2 . . . . . . 3 4 . . . . Spaces Dug 22 | . . . . . . 11 2 1 . . . . 8 . . . Terrain Destroyed 255 | . 2 4 2 2 . 23 2 1 1 . . 36 35 5 49 93 Melee . | . . . . . . . . . . . . . . . . . Projectile 34 | . . 1 2 2 . . 2 1 1 . . 2 13 5 4 1 AOE 221 | . 2 3 . . . 23 . . . . . 34 22 . 45 92 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Pro Fac Fac Res Tes Total 5829 | 26 195 306 261 652 336 173 176 520 278 2 650 362 466 549 684 193 Wait 311 | . 5 2 31 5 . 11 9 27 40 . . 5 28 43 105 . Move 4883 | 21 157 281 167 628 321 155 137 444 216 2 636 277 369 469 473 130 Hop . | . . . . . . . . . . . . . . . . . Pick Up 120 | . 6 4 13 2 5 . 5 10 4 . 7 19 11 5 25 4 Fast Attach 30 | 1 1 1 3 . . . 3 4 2 . . . 4 6 5 . Attach 52 | . 1 . 4 . 3 . 4 . 2 . 2 7 4 . 15 10 Detach 9 | . . . . . . . 1 . . . 1 1 1 . 2 3 Swap 30 | 1 3 1 7 1 . 2 . 3 . . . 2 4 3 3 . Drop 98 | . 5 4 15 1 7 . 5 11 3 . 4 9 11 9 13 1 Fire 252 | 3 17 13 21 15 . 5 12 21 9 . . 42 33 14 36 11 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . 2 . . . 1 . 2 . Crush 5 | . . . . . . . . . . . . . . . 5 . Escape Stasis 34 | . . . . . . . . . . . . . . . . 34 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 38 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 11) 226 | -10/Materials | Identified exit to Mines 282 | -10/Materials | Entered Mines 305 | -10/Mines | Build established: Mutant 322 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 335 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 368 | -10/Mines | Assembled infested the area 538 | -10/Mines | Discovered new exit (range 5) 585 | -10/Mines | Entered Materials 585 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 654 | -9/Materials | Repaired Ion Engine 714 | -9/Materials | Identified exit to Mines 920 | -9/Materials | Entered Mines 1014 | -9/Mines | Discovered new exit (range 10) 1018 | -9/Mines | Learned 2 Materials zone layouts 1045 | -9/Mines | Identified exit to Materials 1288 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1291 | -9/Mines | Found Prototype Device 1505 | -9/Mines | Discovered exit to Materials (range 5) 1511 | -9/Mines | Learned location of Storage (-8) 1644 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1786 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1786 | -9/Mines | Discovered new exit (range 5) 1790 | -9/Mines | Identified exit to Exiles 1791 | -9/Mines | Entered Exiles 1791 | -9/Exiles | Accompanied by 1 ally 1824 | -9/Exiles | Met 8R-AWN 1845 | -9/Exiles | Met EX-HEX 1885 | -9/Exiles | Met EX-BIN 1906 | -9/Exiles | Aligned with FarCom system 1907 | -9/Exiles | Given EX-Vault access code 1937 | -9/Exiles | Opened EX-Vault 1952 | -9/Exiles | Found Prototype Energy Cannon 1954 | -9/Exiles | Identified Firepult 1962 | -9/Exiles | Found Prototype Ballistic Cannon 2004 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2041 | -9/Exiles | Met EX-DEC 2086 | -9/Exiles | Visited The Gauntlet 2205 | -9/Exiles | Discovered new exit (range 14) 2219 | -9/Exiles | Identified exit to Mines 2220 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2220 | -9/Exiles | Entered Mines 2220 | -8/Mines | Accompanied by 1 ally 2439 | -8/Mines | Discovered exit to Materials (range 5) 2449 | -8/Mines | Entered Materials 2449 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2450 | -8/Materials | Identified exit to Factory 2454 | -8/Materials | Identified AWS/Autocannon 2664 | -8/Materials | Central database locked down 2683 | -8/Materials | Entered Factory 2683 | -7/Factory | Evolved 2 slots: Utility x2 3046 | -7/Factory | Identified exit to Lower Caves 3070 | -7/Factory | Build established: Tank 3381 | -7/Factory | Discovered new exit (range 12) 3428 | -7/Factory | Identified exit to Factory 3430 | -7/Factory | Entered another Factory area 3430 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3570 | -6/Factory | Discovered new exit (range 10) 3592 | -6/Factory | Identified exit to Lower Caves 3738 | -6/Factory | Build established: Gunner 3743 | -6/Factory | Repaired Titanium Leg 3771 | -6/Factory | Fabricated E-15 Imp (x2) 3786 | -6/Factory | Entered Lower Caves 3786 | -6/Lower Caves | Accompanied by 2 allies 3787 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3789 | -6/Lower Caves | Entered Zion 3789 | -6/Zion | Accompanied by 2 allies 4051 | -6/Zion | Visited the Megawrench Repair Shop 4051 | -6/Zion | Megawrench repaired 10 parts 4110 | -6/Zion | Learned Factory machine intel 4171 | -6/Zion | Gained Derelict followers 4217 | -6/Zion | Build established: Hauler-Mutant 4250 | -6/Zion | Given A8's code to call for help 4317 | -6/Zion | Rebuked by Imprinter 4730 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4762 | -6/Zion | Discovered new exit (range 14) 4801 | -6/Zion | Identified exit to Proximity Caves 4803 | -6/Zion | Entered Proximity Caves 4803 | -5/Proximity Caves | Accompanied by 5 allies 5092 | -5/Proximity Caves | Build established: Hauler-Gunner 5118 | -5/Proximity Caves | Identified exit to Factory 5135 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5330 | -5/Proximity Caves | Destroyed 7 combat bots 5337 | -5/Proximity Caves | Lost 4 parts (1n1u2w) 5398 | -5/Proximity Caves | Entered Factory 5398 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5399 | -5/Factory | Identified exit to Upper Caves 5400 | -5/Factory | Loaded intel: 244 machine locations 5761 | -5/Factory | Discovered exit to Upper Caves (range 12) 6033 | -5/Factory | Discovered new exit (range 12) 6112 | -5/Factory | Identified exit to Factory 6114 | -5/Factory | Entered another Factory area 6114 | -4/Factory | Evolved 2 slots: Utility x2 6265 | -4/Factory | Discovered new exit (range 15) 6300 | -4/Factory | Identified exit to Upper Caves 6608 | -4/Factory | Build established: Scavenger-Gunner 6881 | -4/Factory | Discovered new exit (range 14) 6932 | -4/Factory | Identified exit to Research 6933 | -4/Factory | Entered Research 6933 | -3/Research | Evolved 2 slots: Utility x2 7266 | -3/Research | Build established: Scavenger-Tank 7684 | -3/Research | Garrison activated, responded to threat 7780 | -3/Research | Lost 10 parts (4n3u3w) 7874 | -3/Research | Discovered new exit (range 16) 7901 | -3/Research | Identified exit to Testing 7945 | -3/Research | Entered Testing 7946 | -3/Testing | Maximum security lockdown engaged 8054 | -3/Testing | Build established: Scavenger-Gunner 8117 | -3/Testing | Garrison activated, responded to threat 8168 | -3/Testing | Scanned by Researcher 8169 | -3/Testing | Released all parts (6) 8175 | -3/Testing | Spotted Investigator 8179 | -3/Testing | Core integrity fell below 50% 8184 | -3/Testing | Destroyed 25 combat bots 8192 | -3/Testing | System corruption reached 10% 8201 | -3/Testing | Core integrity fell below 20% 8209 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08203_ G-73 Enforcer stasis bubble bursts. 08203_ H-77 Assassin stasis bubble bursts. 08204_ E-15 Imp stasis bubble strength at 75. 08204_ Stasis bubble strength at 68. 08205_ E-15 Imp stasis bubble strength at 70. 08205_ Stasis bubble strength at 62. 08205_ I-47 Archangel stasis bubble bursts. 08205_ Penetrated by Slug. 08205_ Slug penetrates Wall. 08205_ Held in stasis. 08206_ E-15 Imp stasis bubble strength at 65. 08206_ Stasis bubble strength at 56. 08207_ E-15 Imp stasis bubble strength at 60. 08207_ Stasis bubble strength at 50. 08208_ E-15 Imp stasis bubble strength at 55. 08208_ Stasis bubble strength at 44. 08208_ Held in stasis. 08209_ Slug penetrates Earth. 08209_ E-15 Imp stasis bubble strength at 50. 08209_ Stasis bubble strength at 38. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ??? #???????????????????????????????????????????? | | ??? ???????????????????????????????????????????? | | ??# = ???????????????????????????????????????????? | | ??#!%#???????????????????????????????????????????? | | ??# !#????????????????????w??????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #?????????????????##???????###??????????????? | | ??# #?????????????????# ###### #??????????????? | | ??# #?????????????????# #???????????????? | | ??# #????????????????## ###?????????????? | | ??# #????????????????# #?????????????? | | ### ################## @ % #?????????????? | | % #gc e " #?????????????? | | i %#lh #?????????????? | | "% g *=+!g "" #?????????????? | | "%% % " leh#gghg "" #?????????????? | | ###"######% ######/# " " #?????????????? | | # ??# =% h #p g p "" #?????????????? | | #"" """ # %= ] # g """ " ???????????????? | | #"" """ # / "% # h "?? "" ???????????????? | | #"" """ # "% % " # ip"??l ??????????????? | | #T #"%" "="% # ?????????????????????? | | #"" """ #"% %%/ ####/##????????????????????? | | #"" """ # "!%! "" #???g#?????????????????????? | | !#"" """ ##*==%! """" #???l??????????????????????? | | # =g[ """" #??? ??????????????????????? | | # % !""" g?gg ??????????????????????? | | # = #####??????????????????????????? | | ####### # # ##?????????????????????????????? | | #????# # % # #????????????????????????????? | | ##????# # ##????????????????????????????? | | # #####??????????????????????????? | | "?# #??????????????????????????? | | ???????# T#??????????????????????????? | | ???????# % """"#??????????????????????????? | | ???????# ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 90 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 8 Core Analysis 10 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Arm. Wheel | -9/Mines | Hacked Titanium Leg | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Killing Spree Oh No You Don't! True Hacker Challenges ------------ None Game ------ Seed ArmorWeldingSuite Manual? 0 Play Time 01:43:55 Cumulative 31.9 hours Start 2021.11.27 @ 20:58:57 End 2021.11.27 @ 22:52:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 22 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65081025-4478-4bff-80b2-87d467d8419e