Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.30 @ 20:16:49 Player: NoNeedToExplain Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (207) 1035 Value Destroyed (7112) 7112 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1886) 1886 TOTAL SCORE: 17833 Bonus ------- High Alert Combat Kills 397 Follower Combat Kills 189 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 99/100 System Corruption 6% Temperature Cool (14) Movement Hovering (70) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Coolant Injector Improved Signal Interpreter Graphene Brace Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Actuator Array Advanced Hardlight Generator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Light Regenerative Plating Graphene Brace Ghost Barrier Mapping Drone Bay > --- WEAPON ----------- Tactical Quantum Warhead Ionic Axe Vortex Lance Vortex Lance > --- INVENTORY -------- Antigrav System Combat Gravmag System Energy Well Improved Actuator Array Improved Light Armor Plating Thermal Barrier Advanced Hardlight Generator [Rating: 145] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Ghost Barrier Protection Light Armor Plating Weapon Ionic Axe Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Ionic Axe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . 2 . . . . . . Utility 7 | . . . . . 2 2 . . . . . . . . . . 1 2 Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 289 | 6 22 1 11 2 38 54 43 13 . . . 21 1 4 14 10 31 18 Power 23 | 1 . . 2 . 2 3 1 1 . . . 3 . . 3 1 4 2 Engine 9 | 1 . . 2 . . 3 1 1 . . . . . . . . 1 . Core 7 | . . . . . 2 . . . . . . 3 . . 2 . . . Reactor 7 | . . . . . . . . . . . . . . . 1 1 3 2 Propulsion 50 | 2 6 . 2 . . 8 10 . . . . 2 . . 2 2 11 5 Treads 8 | . . . . . . 3 5 . . . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . . . . . Wheel 11 | 2 2 . 2 . . 5 . . . . . . . . . . . . Hover 25 | . . . . . . . 5 . . . . 2 . . 2 2 10 4 Flight 2 | . . . . . . . . . . . . . . . . . 1 1 Utility 112 | 1 5 . 3 2 12 27 16 8 . . . 10 1 4 3 3 12 5 Device 46 | . . . . 1 2 8 8 2 . . . 4 1 2 2 3 10 3 Storage 11 | 1 1 . 1 . . 3 1 4 . . . . . . . . . . Processor 7 | . 1 . . . 2 1 1 1 . . . 1 . . . . . . Hackware 3 | . . . . . . . 1 1 . . . . . . 1 . . . Protection 45 | . 3 . 2 1 8 15 5 . . . . 5 . 2 . . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 11 1 4 . 24 16 16 4 . . . 6 . . 6 4 4 6 Energy Gun 30 | 2 6 . . . 1 11 8 2 . . . . . . . . . . Energy Cannon 6 | . . . . . 2 2 2 . . . . . . . . . . . Ballistic Gun 26 | . 2 1 4 . 15 1 2 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 2 . . . . . . . . . . . Launcher 13 | . 1 . . . 6 2 . . . . . . . . . . 1 3 Special Weapon 3 | . 2 . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 19 | . . . . . . . 2 1 . . . 6 . . 4 2 3 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . 1 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . 1 . 4 2 3 . . . . 2 . . 4 1 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . . . . . . . . . 8 . . Parts Lost 68 | . 3 . 1 . 11 16 2 . . . . . . . . 3 12 20 Power 10 | . . . 1 . 2 1 . . . . . . . . . 1 2 3 Propulsion 16 | . . . . . . 2 . . . . . . . . . 1 9 4 Utility 22 | . 1 . . . 4 7 1 . . . . . . . . 1 1 7 Weapon 20 | . 2 . . . 5 6 1 . . . . . . . . . . 6 Highest Loss Streak 20 | . 1 . 1 . 2 14 2 . . . . . . . . 2 6 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 96 100 99 100 96 96 94 76 80 80 80 87 88 88 87 87 94 78 Engine 5 | . 14 14 11 11 2 6 6 6 6 6 6 1 . . . . . . Core 1 | . . . . . 6 . . . . . . 3 5 5 4 . . . Treads 4 | . . . . . . . 25 . . . . . . . . . . . Leg 2 | . 24 . . . . . . . . . . . . . . . . . Wheel 7 | . 3 28 21 22 18 12 . . . . . . . . . . . . Hover 7 | . . . . . . . . 13 13 13 13 23 23 23 23 23 27 18 Device 8 | . . . . 3 6 15 13 14 13 13 13 5 11 10 6 5 9 19 Storage 7 | . 14 14 11 11 9 6 6 6 6 6 6 5 5 5 5 5 5 3 Processor 4 | . . . . . 2 1 3 4 6 6 6 10 11 11 11 11 10 8 Hackware 1 | . . . . . . . . 5 6 6 6 5 . . 3 5 5 4 Protection 10 | . 11 14 11 8 14 19 9 6 6 6 6 4 5 5 5 4 4 . Energy Gun 8 | . 23 2 . . . 7 20 16 20 20 20 14 . . . . . . Energy Cannon 1 | . . . . . . 5 2 . . . . . . . . . . . Ballistic Gun 12 | . 3 25 43 44 34 15 . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 7 23 23 22 22 20 13 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 14 34 35 104 103 119 132 138 50 38 38 38 45 51 57 51 48 65 59 Greatest Support 114 | 20 24 24 24 24 24 40 114 40 40 40 40 58 58 58 66 72 73 74 Greatest Overweight (x) 5 | 2 2 1 4 4 4 5 3 1 . . . . . . . . 1 . Average Overweight (x) 1 | . . 1 3 4 4 4 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 Average Capacity 18 | 6 14 15 23 25 25 24 25 11 10 10 10 10 10 10 10 10 10 8 Most Carried 25 | 6 15 15 25 25 25 25 25 15 10 10 10 10 10 10 10 10 10 10 Average Carried 17 | 2 12 14 21 25 24 23 22 11 10 10 9 9 9 10 9 9 9 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 5 Final Carried 25 | 6 15 15 25 25 25 13 16 10 10 10 10 10 10 10 10 10 10 3 Class Distribution -------------------- 43% | Tank 29% | Mutant 10% | Hacker-Mutant 8% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Tank | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Matter Collected 6536 | 202 520 56 819 52 1825 1026 1047 140 10 . . 210 10 40 140 113 226 100 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9465 | . 958 98 995 36 2164 1156 1581 . . . . 696 166 74 . 365 957 219 Parts 471 | . 45 7 62 5 121 52 43 . . . . 25 7 5 . 25 62 12 Haulers Intercepted 25 | . 2 . 4 . 5 4 1 . . . . 6 . . . . 3 . Recyclers Shooed 12 | . 3 . 1 . 1 2 5 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 2 . . 6 . 6 7 . 23 . . Prevented 3 | . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 149 | . 15 2 15 3 47 20 17 . . . . . 4 1 . 6 15 4 Melee 30 | . . . . . . . . . . . . . 4 1 . 6 15 4 Guns 90 | . 11 2 15 3 38 11 10 . . . . . . . . . . . Cannons 4 | . . . . . . 3 1 . . . . . . . . . . . AOE 20 | . 4 . . . 9 6 1 . . . . . . . . . . . Classes Destroyed 14 | . 5 . 2 . 3 3 . . . . . . . . . . . 1 Worker 9 | . . . 2 . 1 1 3 . . . . . . . . . 2 . Builder 3 | . . . . . 2 1 . . . . . . . . . . . . Hauler 25 | . 2 . 4 . 5 4 1 . . . . 6 . . . . 3 . Recycler 10 | . 3 . . . 1 2 4 . . . . . . . . . . . Operator 4 | . . . . . 2 1 1 . . . . . . . . . . . Watcher 12 | . 2 . 2 . 1 . 1 . . . . 4 . . . . 1 1 Swarmer 35 | . 3 . . 3 12 4 . . . . . . 4 . . . 8 1 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 56 | . 12 2 6 . 25 5 6 . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 21 | . . . 9 . 8 1 1 . . . . . . 1 . . . 1 Specialist 3 | . . . . . . 2 . . . . . . . . . 1 . . Hunter 12 | . . . . . 2 1 6 . . . . . . . . 1 2 . Programmer 19 | . . . . . . 6 4 . . . . . . . . 4 5 . Best Kill Streak 7 | . 5 2 3 3 6 6 7 . . . . 2 4 1 . 2 6 4 Combat Bots Only 6 | . 5 2 3 3 6 3 4 . . . . . 4 1 . 2 6 4 Max Kills in Single Turn 4 | . 2 1 1 2 4 2 2 . . . . 1 1 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 3 2 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Damage Taken 14624 | . 580 108 411 34 1699 3518 1391 . . . 40 74 152 51 . 1274 2167 3125 Core 2553 | . 85 51 79 . 178 304 23 . . . . . 45 . . 197 288 1303 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1215 | . . . 89 . . 546 . . . . . 55 18 . . 61 442 4 Core Remaining (%) 74 | 100 . 45 . 80 67 56 . . . . 97 . . . . 75 74 . Volleys Fired 385 | . 81 9 46 2 99 65 67 . . . 4 8 . . . . 2 2 Largest 4 | . 2 2 4 4 4 4 4 . . . 3 3 . . . . 1 1 Hottest 268 | . 101 79 102 92 106 220 268 . . . 60 60 . . . . 260 . Shots Fired 1233 | . 152 18 184 8 375 231 225 . . . 12 24 . . . . 2 2 Gun 1101 | . 148 18 184 8 362 166 179 . . . 12 24 . . . . . . Cannon 102 | . . . . . 1 55 46 . . . . . . . . . . . Launcher 28 | . 2 . . . 12 10 . . . . . . . . . . 2 2 Special 2 | . 2 . . . . . . . . . . . . . . . . . Kinetic 769 | . 47 9 184 8 362 138 21 . . . . . . . . . . . Thermal 365 | . 61 9 . . 1 55 201 . . . 12 24 . . . . 2 . Explosive 26 | . 2 . . . 12 10 . . . . . . . . . . . 2 Electromagnetic 73 | . 42 . . . . 28 3 . . . . . . . . . . . Robot Hit Streak 21 | . 19 8 10 3 16 21 20 . . . 13 14 . . . . . . Robot Miss Streak 7 | . 3 4 5 2 4 7 4 . . . 1 1 . . . . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . 1 1 . 2 7 . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . . . . . . . . . . Shots Hit Robots 862 | . 101 13 98 4 230 126 164 . . . 9 36 7 4 . 15 46 9 Core Hits 400 | . 47 3 33 3 100 71 70 . . . 3 15 3 2 . 7 25 18 Critical Kills 4 | . . . . . 2 2 . . . . . . . . . . . . Critical Parts Destroyed 6 | . 1 . 1 . 3 1 . . . . . . . . . . . . Critical Strikes 44 | . 2 . 1 . 5 3 12 . . . 1 6 . . . 1 8 5 Burn 15 | . . . . . . . 12 . . . 1 2 . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . Destroy 9 | . 1 . 1 . 5 2 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . 4 . . . . 8 1 Sunder 5 | . . . . . . . . . . . . . . . . 1 . 4 Melee Attacks 218 | . . . . . . . 3 3 . . . 33 10 6 . 25 120 18 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 207 | . . . . . . . 3 3 . . . 33 10 6 . 22 120 10 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . 3 . 8 Sneak Attacks 12 | . . . . . . . . . . . . 5 . . . . 7 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks 36 | . . . . . . . . . . . . 4 2 3 . 4 20 3 Damage Inflicted 21997 | . 1331 205 1618 59 4929 3746 3607 . . . 177 1259 360 199 . 830 2509 1168 Guns 11549 | . 1176 205 1618 59 3672 1640 2629 . . . 177 373 . . . . . . Cannons 1633 | . . . . . . 860 747 . . . . . . . . . . 26 Explosions 3402 | . 155 . . . 1257 1246 184 . . . . . . . . . . 560 Melee 5366 | . . . . . . . . . . . . 886 360 199 . 830 2509 582 Ramming 47 | . . . . . . . 47 . . . . . . . . . . . Kinetic 7349 | . 248 104 1618 59 3672 1376 272 . . . . . . . . . . . Thermal 5268 | . 516 101 . . . 860 3241 . . . 177 373 . . . . . . Explosive 3168 | . 105 . . . 1257 1246 . . . . . . . . . . . 560 Electromagnetic 773 | . 462 . . . . 264 47 . . . . . . . . . . . Impact 26 | . . . . . . . . . . . . . . . . . . 26 Slashing 4750 | . . . . . . . . . . . . 886 360 199 . 606 2509 190 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 616 | . . . . . . . . . . . . . . . . 224 . 392 Highest Corruption 12 | . . . . . 2 10 3 . . . . . . . . 12 4 6 Average Corruption 3 | . . . . . 2 6 1 . . . . . . . . 1 1 4 Corruption Purged 5 | . . . . . . 2 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 99 | . . . . . 19 58 11 . . . . . . . . 5 4 2 Message Errors 22 | . . . . . 5 12 3 . . . . . . . . . 1 1 Matter Fused 23 | . . . . . 4 11 4 . . . . . . . . 3 1 . Heat Flow Errors 8 | . . . . . . 4 3 . . . . . . . . . 1 . Energy Discharges 11 | . . . . . 1 9 . . . . . . . . . . 1 . Parts Rejected 3 | . . . . . . 2 1 . . . . . . . . . . . Data Loss (minor) 17 | . . . . . 5 11 . . . . . . . . . . . 1 Data Loss (major) 5 | . . . . . 1 4 . . . . . . . . . . . . Misfires 4 | . . . . . 1 3 . . . . . . . . . . . . Alerts 3 | . . . . . 1 . . . . . . . . . . 2 . . Weapon Failures 3 | . . . . . 1 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 391 | . . . . . 38 17 141 . . . . 33 93 . . 34 21 14 Projectiles 4 | . . . . . . . 4 . . . . . . . . . . . Explosions 206 | . . . . . 38 17 137 . . . . . . . . . . 14 Melee 181 | . . . . . . . . . . . . 33 93 . . 34 21 . Knockbacks 11 | . . . . . . . 11 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . 10 . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 259 | . 15 . . . 36 66 87 . . . . . . . . . . 55 Shots 7 | . 1 . . . 1 2 1 . . . . . . . . . . 2 Rammed 5 | . . . . . . . 5 . . . . . . . . . . . Targets Rammed 5 | . . . . . . . 5 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 453 | . 195 277 394 89 453 252 290 . . . . . . . . . 331 196 Average Temperature 91 | . 53 116 93 48 110 59 87 . . . . . . . . . 109 98 Received Heat Transfer 1962 | . 303 54 132 . 648 210 204 . . . . 18 . 9 . 18 108 258 Effects 5 | . . . 2 . 2 . . . . . . . . . . . 1 . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . 1 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . 1 5 . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . 5 . . . . . . . . . . . Parts Melted 31 | . . . . . . 1 26 . . . . 4 . . . . . . Heat Transferred 10951 | . 1060 222 . . . 1650 6724 . . . 407 888 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Peak Influence 712 | . 348 81 343 70 712 450 329 . . . . 328 . . . . 461 237 Initial 236 | . . 4 31 45 . 236 172 . . . . 65 . . . . 40 173 Average 208 | . 128 42 172 34 482 232 139 . . . . 176 . . . . 212 166 Maximum Alert Level 3 | . 1 . 1 . 3 2 1 . . . . 1 . . . . 2 1 Low Security (%) 55 | 100 70 100 81 100 3 33 66 . . . . 56 . . . . 49 96 Level 1 30 | . 29 . 18 . 17 62 33 . . . . 43 . . . . 35 3 Level 2 13 | . . . . . 78 3 . . . . . . . . . . 14 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 5 . 2 . 7 11 8 . . . . 4 . . . . 7 6 Investigation 12 | . 3 . . . 2 . 2 . . . . 2 . . . . 2 1 Extermination 10 | . . . . . . 4 4 . . . . . . . . . 2 . Reinforcement 24 | . 2 . 2 . 5 6 2 . . . . 2 . . . . 3 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 2 | . . . . . . . . . . . . 1 . . . . . 1 Construction Impeded 2 | . . . . . 1 1 . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . 1 2 . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Distress Signals 14 | . 3 . 1 . 3 1 3 . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 33 4 25 3 63 33 27 . . . 3 21 5 1 14 10 43 28 Peak Tracking Total 16 | . 4 3 4 3 7 10 4 . . . 3 4 4 1 8 4 11 16 Tactical Retreats 30 | . 2 . 1 . 3 2 . . . . . 6 1 . 1 1 10 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Traps Triggered 12 | . 3 . . . 3 6 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 7 | . . . 7 . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 2 1 . . . . . 3 10 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Disabled 29 | . 2 . 1 . 7 10 7 . . . . . . . . 1 1 . Max in Single Turn 6 | . 1 . 1 . 1 3 6 . . . . . . . . 1 1 . Garrison Access 5 | . . . . . 1 1 . . . . . 2 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Machines Accessed 79 | . 7 . 6 1 8 9 9 . . 4 . 14 . 1 11 . 7 2 Terminals 40 | . 6 . 4 1 7 4 7 . . . . 8 . . . . 2 1 Fabricators 4 | . . . . . . 1 . . . . . 1 . . . . 2 . Repair Stations 5 | . . . 1 . . 2 . . . . . 1 . . . . 1 . Recycling Units 5 | . 1 . . . . 1 1 . . . . 1 . . . . 1 . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . 1 1 1 . . . . 2 . . . . 1 1 Total Hacks 236 | . 22 . 20 4 23 21 23 . . 31 . 41 . 1 21 . 26 3 Successful 139 | . 9 . 15 2 12 10 9 . . 31 . 17 . 1 21 . 12 . Failed 97 | . 13 . 5 2 11 11 14 . . . . 24 . . . . 14 3 Catastrophic 13 | . 1 . 1 . 2 . 3 . . . . 2 . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 77 | . 12 . 7 4 12 4 9 . . . . 15 . . 1 1 11 1 Terminals 114 | . 18 . 14 4 22 10 20 . . . . 18 . . . . 7 1 Fabricators 9 | . . . . . . 1 . . . . . 2 . . . . 6 . Repair Stations 23 | . . . 4 . . 6 . . . . . 4 . . . . 9 . Recycling Units 17 | . 4 . . . . 2 2 . . . . 6 . . . . 3 . Scanalyzers 7 | . . . 2 . . . . . . . . 5 . . . . . . Garrison Access 13 | . . . . . 1 2 1 . . . . 6 . . . . 1 2 Terminal Hacks 86 | . 6 . 6 2 9 2 6 . . 31 . 2 . 1 21 . . . Record 33 | . . . . . . . 1 . . 11 . 1 . . 20 . . . Part Schematic 12 | . . . 1 . . . 1 . . 10 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . Robot Analysis 6 | . 3 . 1 1 1 . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . 1 . . . 3 . . . . . . . . Open Door 3 | . . . . . . . 1 . . . . . . 1 1 . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . 1 . . . . . . Alert Level 3 | . 1 . . . 2 . . . . . . . . . . . . . Unreport Threat 7 | . 1 . . 1 3 . 2 . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . Disarm Traps 3 | . . . 3 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . . 2 . . . . 4 . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 2 . Build 3 | . . . . . . . . . . . . 1 . . . . 2 . Repair Station Hacks 16 | . . . 4 . . 5 . . . . . 2 . . . . 5 . Scan Component 9 | . . . 2 . . 3 . . . . . 1 . . . . 3 . Repair 7 | . . . 2 . . 2 . . . . . 1 . . . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . . . . . . 4 . . . . . . Insert Component 2 | . . . 1 . . . . . . . . 1 . . . . . . Analyze 4 | . . . 1 . . . . . . . . 3 . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . 2 . . . . 1 . Seal Access 5 | . . . . . 1 1 . . . . . 2 . . . . 1 . Unauthorized Hacks 19 | . 2 . 3 . 2 2 3 . . . . 5 . . . . 2 . Terminals 14 | . 1 . 3 . 2 1 3 . . . . 3 . . . . 1 . Track 1 | . . . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . Botnet 12 | . 1 . 3 . 2 1 2 . . . . 2 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 1 . . . . . 2 . . . . 1 . Reject 4 | . 1 . . . . 1 . . . . . 1 . . . . 1 . Mask 1 | . . . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 7 . 5 1 5 8 8 . . . . 12 . . . . 6 2 Full Trace Events 10 | . 1 . . . 2 . 2 . . . . 2 . . . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . . . 1 . . 10 . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . 1 . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . Time 312 | . . . . . . . . . . . . 152 . . . . 160 . Total Part Build Rating 10 | . . . . . . . . . . . . 5 . . . . 5 . Parts Repaired 7 | . . . 2 . . 2 . . . . . 1 . . . . 2 . Time 302 | . . . 64 . . 58 . . . . . 22 . . . . 158 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total Allies 5 | . . 3 . . . . . . . . 1 1 . . . . . . Largest Group 3 | . . 3 3 . . . . . . . 1 1 . . . . . . Highest-Rated Group 96 | . . 40 40 . . . . . . . 96 26 . . . . . . Highest-Rated Ally 96 | . . 16 16 . . . . . . . 96 26 . . . . . . Total Orders 4 | . . . . . . . . 3 . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . 1 . . . . . . . . . 1 RETURN 2 | . . . . . . . . 2 . . . . . . . . . . Ally Attacks 33 | . . 9 4 . . . . . . . 20 . . . . . . . Total Damage 816 | . . 106 47 . . . . . . . 663 . . . . . . . Kills 7 | . . 3 . . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Robot Analysis Total 6 | . 3 . 1 1 1 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . 3 1 . 1 . 2 1 . . . . Drone Launches 5 | . . . . . . . . 2 . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Turns Passed 17599 | 47 1614 536 1619 551 2126 2034 2998 378 165 43 335 775 1003 453 680 656 1234 352 Spaces Moved 12865 | 40 775 423 909 353 1087 998 1068 336 295 76 405 1191 826 547 923 829 1382 402 Core 5 | 5 . . . . . . . . . . . . . . . . . . Treads 1078 | . . . . . . 11 1067 . . . . . . . . . . . Legs 594 | . 594 . . . . . . . . . . . . . . . . . Wheels 3975 | 35 181 423 909 353 1087 987 . . . . . . . . . . . . Hover 7213 | . . . . . . . 1 336 295 76 405 1191 826 547 923 829 1382 402 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 105 105 105 150 150 105 206 56 56 56 56 43 43 43 43 43 36 52 Average Speed 99 | 80 164 105 142 150 150 163 241 58 56 56 56 43 43 43 43 43 47 59 Slowest Speed 410 | 150 190 105 150 150 150 410 245 106 56 56 56 43 43 43 43 45 111 70 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 98 90 69 62 86 25 25 69 52 68 58 33 65 63 92 86 33 22 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . . . 2 . . . . . 1 . . 1 1 . . . . Known Exits Taken 7 | . . . . . . . . 1 . . . 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . . . . . . . Scrap Searched 17 | . . 1 . . . . . 3 1 . 3 . 2 3 . 4 . . Spaces Dug 48 | . 1 . . . 1 . 3 3 . . . 6 . . . . 31 3 Terrain Destroyed 236 | . 7 . 5 . 113 30 26 3 . . . 6 . . . . 32 14 Melee 44 | . . . . . . . 3 3 . . . 6 . . . . 29 3 Projectile 14 | . 1 . 5 . 8 . . . . . . . . . . . . . AOE 178 | . 6 . . . 105 30 23 . . . . . . . . . 3 11 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Total 16697 | 51 970 499 1151 370 1409 1292 1326 518 294 75 504 1388 1462 759 1209 1100 1820 500 Wait 2579 | . 55 62 162 14 129 81 66 146 . . 94 113 625 205 231 240 302 54 Move 12847 | 39 774 422 908 352 1086 997 1067 335 294 75 404 1190 825 546 922 828 1381 402 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 188 | 6 21 2 14 . 28 42 34 3 . . 1 7 2 . 9 3 15 1 Fast Attach 110 | 6 7 1 4 . 12 13 11 3 . . . 17 . 2 9 3 13 9 Attach 80 | . 2 . 4 . 12 17 13 9 . . . 2 1 . . 3 9 8 Detach 17 | . . . 1 . 2 . 3 7 . . . 1 . . . . . 3 Swap 101 | . 13 . 3 2 16 24 19 1 . . . 2 . 2 5 4 9 1 Drop 197 | . 17 3 8 . 25 29 38 11 . . 1 20 2 2 20 3 11 7 Fire 385 | . 81 9 46 2 99 65 67 . . . 4 8 . . . . 2 2 Melee 150 | . . . . . . . 3 3 . . . 28 7 2 . 16 78 13 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . 5 . . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . . . . . . . . . . Rewire 14 | . . . 1 . . . . . . . . . . . 13 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory (discovered 3 exits: [*Low] / [*Ext x2]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 1047 | -10/Materials | Discovered new exit (range 16) 1233 | -10/Materials | Discovered new exit (range 13) 1423 | -10/Materials | Discovered new exit (range 16) 1662 | -10/Materials | Entered Mines 1677 | -10/Mines | Core integrity fell below 50% 1742 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1770 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1864 | -10/Mines | Discovered new exit (range 11) 1884 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2119 | -10/Mines | Found a hidden stash of uninstalled traps 2165 | -10/Mines | Discovered new exit (range 10) 2198 | -10/Mines | Entered Materials 2198 | -9/Materials | Accompanied by 3 allies 2198 | -9/Materials | Evolved 2 slots: Weapon x2 2199 | -9/Materials | Identified exit to Storage 2435 | -9/Materials | Discovered new exit (range 16) 2513 | -9/Materials | Build established: Tank 2827 | -9/Materials | Discovered new exit (range 14) 2925 | -9/Materials | Discovered new exit (range 14) 3052 | -9/Materials | Repaired Arm. Wheel 3085 | -9/Materials | Repaired Arm. Wheel 3788 | -9/Materials | Discovered new exit (range 6) 3817 | -9/Materials | Entered Mines 3818 | -9/Mines | Assembled infested the area 3859 | -9/Mines | Met a Derelict bent on vengeance 3886 | -9/Mines | Learned location of Storage (-9) 4121 | -9/Mines | Discovered new exit (range 5) 4368 | -9/Mines | Entered Materials 4368 | -8/Materials | Evolved 2 slots: Utility x2 4813 | -8/Materials | Discovered new exit (range 11) 6161 | -8/Materials | Discovered new exit (range 10) 6494 | -8/Materials | Entered Factory 6494 | -7/Factory | Evolved 2 slots: Utility x2 6709 | -7/Factory | Repaired Arm. Wheel 6736 | -7/Factory | Repaired Huge Storage Unit 7479 | -7/Factory | Discovered new exit (range 3) 8124 | -7/Factory | Discovered new exit (range 4) 8189 | -7/Factory | Discovered new exit (range 4) 8295 | -7/Factory | System corruption reached 10% 8394 | -7/Factory | Cargo convoy interrupted 8399 | -7/Factory | Garrison activated, responded to threat 8528 | -7/Factory | Entered another Factory area 8528 | -6/Factory | Evolved 2 slots: Propulsion x2 8531 | -6/Factory | Lost 14 parts (1p1n6u6w) 9546 | -6/Factory | Build established: Gunner 10614 | -6/Factory | Build established: Tank 10615 | -6/Factory | Spotted B-75 Beast 10873 | -6/Factory | Discovered new exit (range 6) 11075 | -6/Factory | Discovered new exit (range 16) 11265 | -6/Factory | Discovered new exit (range 11) 11415 | -6/Factory | Cargo convoy interrupted 11526 | -6/Factory | Entered Lower Caves 11527 | -6/Lower Caves | Encountered a Warlord checkpoint 11721 | -6/Lower Caves | Identified exit to Lower Caves 11726 | -6/Lower Caves | Learned Factory emergency access door positions 11738 | -6/Lower Caves | Learned Factory trap positions 11904 | -6/Lower Caves | Entered another Lower Caves area 11961 | -6/Lower Caves | Learned location of 1 exit from Factory 12043 | -6/Lower Caves | Discovered new exit (range 9) 12069 | -6/Lower Caves | Entered Data Miner 12069 | -6/Data Miner | Discovered new exit (range 6) 12080 | -6/Data Miner | Met Data Miner 12094 | -6/Data Miner | Learned location of Section 7 (-3) 12094 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12100 | -6/Data Miner | Received God Mode back door access code from Data Miner 12112 | -6/Data Miner | Entered Proximity Caves 12154 | -5/Proximity Caves | Build established: Mutant 12166 | -5/Proximity Caves | Escorted by Enhanced Grunt 12405 | -5/Proximity Caves | Spotted B-75 Beast 12434 | -5/Proximity Caves | Discovered new exit (range 6) 12447 | -5/Proximity Caves | Entered Factory 12447 | -5/Factory | Evolved 2 slots: Propulsion x2 12448 | -5/Factory | Identified exit to Factory 12449 | -5/Factory | Loaded intel: 119 trap records 12490 | -5/Factory | Build established: Tank 12560 | -5/Factory | Incoming investigation squad redirected 12645 | -5/Factory | Repaired Great Axe 12727 | -5/Factory | Discovered new exit (range 11) 12730 | -5/Factory | Identified exit to Upper Caves 12734 | -5/Factory | Discovered exit to Factory (range 5) 12761 | -5/Factory | Fabricated Lgt. Regenerative Plating? 13222 | -5/Factory | Entered Upper Caves 13396 | -5/Upper Caves | Build established: Mutant 13665 | -5/Upper Caves | Spotted B-75 Beast 14069 | -5/Upper Caves | Learned Factory terminal intel 14119 | -5/Upper Caves | Discovered new exit (range 9) 14220 | -5/Upper Caves | Identified exit to Upper Caves 14225 | -5/Upper Caves | Entered another Upper Caves area 14245 | -5/Upper Caves | Discovered exit to Factory (range 15) 14267 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14278 | -5/Upper Caves | Learned location of Armory (-4) 14628 | -5/Upper Caves | Discovered new exit (range 13) 14634 | -5/Upper Caves | Identified exit to Warlord 14678 | -5/Upper Caves | Entered Warlord 14697 | -5/Warlord | Discovered new exit (range 14) 14879 | -5/Warlord | Met Warlord 14885 | -5/Warlord | Opened Warlord's prototype stash 14891 | -5/Warlord | Found Prototype Device 14891 | -5/Warlord | Identified Thermal Barrier 14901 | -5/Warlord | Found Prototype Hackware 14901 | -5/Warlord | Identified Ghost Barrier 14904 | -5/Warlord | Warlord's base attacked by MAIN.C 15009 | -5/Warlord | Found Prototype Piercing Weapon 15009 | -5/Warlord | Identified Vortex Lance 15015 | -5/Warlord | Found Vortex Lance 15168 | -5/Warlord | Build established: Hacker-Mutant 15254 | -5/Warlord | Warlord forces counterattacked 15263 | -5/Warlord | Spotted Striker 15301 | -5/Warlord | Spotted Striker 15301 | -5/Warlord | Spotted Executioner 15346 | -5/Warlord | Spotted B-75 Beast 15358 | -5/Warlord | Identified exit to Proximity Caves 15358 | -5/Warlord | Entered Proximity Caves 15484 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15489 | -4/Proximity Caves | Found Prototype Special Weapon 15489 | -4/Proximity Caves | Identified Molecular Deconstructor 15948 | -4/Proximity Caves | Spotted B-86 Titan 15991 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 15994 | -4/Proximity Caves | System corruption reached 10% 16007 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16014 | -4/Proximity Caves | Entered Factory 16014 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16015 | -4/Factory | Identified exit to Armory 16016 | -4/Factory | Loaded intel: 26 terminal locations 16100 | -4/Factory | Fabricated Lgt. Regenerative Plating? 16327 | -4/Factory | Build established: Scavenger-Mutant 16329 | -4/Factory | Repaired Cld. Antigrav System 16381 | -4/Factory | Repaired Imp. Actuator Array 16598 | -4/Factory | Lost 6 parts (1p4n1u) 16764 | -4/Factory | Search patrols dispatched 16836 | -4/Factory | Build established: Hacker-Mutant 17239 | -4/Factory | Discovered new exit (range 14) 17247 | -4/Factory | Identified exit to Research 17248 | -4/Factory | Entered Research 17248 | -3/Research | Evolved 2 slots: Utility x2 17340 | -3/Research | Build established: Scavenger-Mutant 17509 | -3/Research | Found Prototype Launcher 17509 | -3/Research | Identified Tactical Quantum Warhead 17532 | -3/Research | Incoming investigation squad redirected 17542 | -3/Research | Core integrity fell below 50% 17569 | -3/Research | Lost 20 parts (3p4n7u6w) 17574 | -3/Research | Core integrity fell below 20% 17600 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17536_ Imp. Melee Analysis Suite destroyed. 17537_ Acquired 26 matter. 17538_ Mni. Fusion Reactor destroyed. 17538_ Vortex Lance destroyed. 17538_ Antigrav System destroyed. 17539_ P-80 Master resets G-67 Veteran, system corruption cleaned. 17540_ System corrupted: Component data lost. 17540_ The unstable cave ceiling collapses. 17540_ Acquired 12 matter. 17541_ Acquired 36 matter. 17564_ W-44 Eye sends out distress signal. 17569_ Slug penetrates Wall. 17570_ Door malfunctions. 17572_ Penetrated by Slug. 17572_ Slug penetrates Wall. 17584_ 6VRR|TK,|FNE3AKK,T:RP ZT PL481F8 17594_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R017. 17594_ Field Manipulator disabled. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????## A#????????????????????? | | ??????????????????????# #######??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ???????????????? | | ??????????????????????# ""#???????????????? | | ??????????????????????# k ""#???????????????? | | ??????????????????????# g G#???????????????? | | ??????????????????????# gg ""#???????????????? | | ??????????????????????# g ""#??#########????? | | ??????????????????????# #?? ????? | | ??????????????????????# @ #?? ?????? | | ??????????????????????# R#?? ??????? | | ??????????????????????# """ #?# ???????? | | ??????????????????????# """" #?# #????????? | | ??????????????????????# """ #?# #????????? | | ?????????????????????## " " p### #????????? | | ?????????????????????# +????????? | | ?????????????????????# p #????????? | | ?????????????????????# p #????????? | | ?????????????????????# #????????? | | ?????????????????????############### #??????### | | ?????????????????????????# # #??????# | | ?????????????????????????# # #??????# | | ??????????????????????????? """" + #??????# | | ??????????????????????????? """" # #??????# | | ????????????????????????????"""" # #??????# | | ????????????????????????????"""" ?# #??????# | | ???????????????????????????? ?# #??????# | | ??????????????????????????? ??# #??????# | | ???????????????????????????######??# ########= | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????# ### | | ???????????????????????????????????######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 100 Energy Generation 37 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 100 Armor Coverage 975 Resistance: KI 20 Resistance: TH 10 Resistance: EM 15 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hvy. Armor Plating | -9/Materials | Scanalyzed Gravmag Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Airjet | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Reappropriation Challenges ------------ None Game ------ Seed SignalCombatGuard Manual? 0 Play Time 04:20:09 Cumulative 118.8 hours Start 2022.07.24 @ 22:42:47 End 2022.07.30 @ 20:16:49 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7de3dcc-157a-4092-8bf7-e1819c1b8f5f