Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.24 @ 16:48:44 Player: Luigi Panache Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (6297) 6297 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (1316) 1316 TOTAL SCORE: 15713 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 220 Entered Garrisons 200 Used RIF Installer 500 Met Zhirov 300 Cogmind --------- Core Integrity 753/1300 Matter 435/800 Energy 67/170 System Corruption 6% Temperature Cool (247) Movement Treading (180) Ox1 Location -3/Research Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Medium Treads Medium Treads Medium Treads > --- UTILITY (15) ----- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Structural Scanner Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- Heavy Shock Bomb Launcher > --- INVENTORY (28) --- Improved Treads Advanced Power Amplifier High-capacity Storage Unit Matter Compressor (250) Advanced Terrain Scan Processor Experimental Core Shielding Relay Coupler [NC] (32) Relay Coupler [Swarmer] (44) Heavy Assault Rifle Autogun Remote Datajack Dirty Bomb Trap Fire Trap Fire Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Matter Compressor Structural Scanner Advanced Signal Interpreter Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Advanced Force Field Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- High-powered Shotgun Coil Gun KE Penetrator > --- INVENTORY -------- Improved Treads Medium Treads Medium Treads Medium Treads Advanced Power Amplifier High-capacity Storage Unit Matter Compressor Advanced Terrain Scan Processor Experimental Core Shielding Relay Coupler [NC] Relay Coupler [Swarmer] Transdimensional Reconstructor Heavy Assault Rifle Autogun Heavy Shock Bomb Launcher Remote Datajack Dirty Bomb Trap Dirty Bomb Trap Fire Trap Fire Trap [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 15 | . 1 2 2 2 . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . . . Utility 13 | . . 1 2 2 . . 2 2 2 . . . . 2 Weapon 1 | . 1 . . . . . . . . . . . . . Parts Attached 173 | 2 12 12 21 4 7 10 10 14 15 19 3 12 5 27 Power 9 | . 1 . . . 1 . 2 . . 2 . 1 . 2 Engine 4 | . 1 . . . 1 . 1 . . . . . . 1 Core 3 | . . . . . . . 1 . . 2 . . . . Reactor 2 | . . . . . . . . . . . . 1 . 1 Propulsion 39 | 2 3 4 8 1 1 2 . 4 . 3 1 3 1 6 Treads 39 | 2 3 4 8 1 1 2 . 4 . 3 1 3 1 6 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 51 | . 3 3 4 2 2 2 4 5 8 7 . 5 1 5 Device 19 | . 1 . 1 1 1 1 2 2 1 2 . 3 . 4 Storage 5 | . 2 . 1 . . . . . 1 . . . . 1 Processor 5 | . . . 1 1 . . . . . 3 . . . . Hackware 6 | . . . . . . . . 1 3 1 . 1 . . Protection 16 | . . 3 1 . 1 1 2 2 3 1 . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 74 | . 5 5 9 1 3 6 4 5 7 7 2 3 3 14 Energy Gun 21 | . . 3 6 . 2 6 . 1 1 . . 2 . . Energy Cannon 14 | . 3 . 1 1 . . 3 1 4 . . 1 . . Ballistic Gun 24 | . 2 2 2 . 1 . 1 . . 2 2 . 3 9 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 10 | . . . . . . . . 3 . 3 . . . 4 Special Weapon 4 | . . . . . . . . . 1 2 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . 2 . . 1 . . 5 . 2 Parts Lost 48 | . . . 1 1 3 . . 1 3 15 . 9 . 15 Power 3 | . . . . . . . . . . 1 . 1 . 1 Propulsion 8 | . . . . . . . . . . 3 . 3 . 2 Utility 18 | . . . . . 1 . . 1 1 7 . 2 . 6 Weapon 19 | . . . 1 1 2 . . . 2 4 . 3 . 6 Highest Loss Streak 15 | . . . 1 1 1 . . 1 3 15 . 9 . 7 Average Slot Usage (%) 91 | . 97 99 99 86 99 100 94 99 94 79 89 82 76 76 Engine 5 | . 12 10 8 7 6 7 4 5 5 . . . . . Treads 18 | . 24 30 24 21 21 21 18 15 15 14 15 13 15 8 Device 9 | . 8 . 8 7 6 13 17 16 15 8 10 11 5 7 Storage 17 | . 13 20 22 21 21 21 18 16 15 15 15 15 15 14 Processor 7 | . . . 2 . 7 7 6 5 5 13 20 20 20 18 Hackware 4 | . . . . . . . . . 8 14 10 12 15 11 Protection 8 | . 2 9 8 7 13 7 8 20 18 2 . . 1 2 Energy Gun 7 | . 5 8 23 19 7 12 9 10 5 . . 1 . . Energy Cannon 3 | . 9 7 . 1 7 7 7 4 5 . . . . . Ballistic Gun 5 | . 18 14 . . 5 1 . . . 1 9 . 4 12 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 148 | 19 80 83 119 121 123 123 138 143 148 144 115 133 125 129 Greatest Support 105 | 40 40 60 60 68 68 68 68 70 70 70 66 74 74 105 Greatest Overweight (x) 38 | . 8 1 2 1 1 1 2 2 2 2 1 32 1 38 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 28 | 8 20 20 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 25 | 8 9 20 25 28 28 28 28 28 28 28 28 28 28 28 Most Carried 28 | 7 11 20 28 28 28 28 28 28 28 25 22 25 22 21 Average Carried 22 | 7 8 16 23 27 27 28 27 27 26 16 16 24 21 20 Final Capacity 28 | 8 20 20 28 28 28 28 28 28 28 28 28 28 28 28 Final Carried 28 | 7 11 20 27 28 28 28 27 28 26 14 22 22 19 14 Class Distribution -------------------- 21% | Hauler-Tank 20% | Hacker-Mutant 16% | Hacker-Tank 10% | Hacker-Gunner 8% | Hauler-Skirmisher 8% | Wizard-Gunner 4% | Bothacker-Tank 3% | Wizard-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Tank | -9/Materials Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Garrison Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Bothacker-Tank | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 4000 | 218 166 254 316 141 160 59 156 228 435 226 87 . 223 1331 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7212 | . 550 476 950 459 792 64 313 999 212 317 . . 136 1944 Parts 319 | . 29 40 48 15 27 6 7 45 1 5 . . 3 93 Haulers Intercepted 6 | . 2 . . . . 1 . 1 . . . . . 2 Recyclers Shooed 4 | . 1 . 1 . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 119 | . 10 10 19 8 14 2 5 20 3 5 . . 2 21 Guns 66 | . 5 3 13 6 6 1 3 8 1 . . . 2 18 Cannons 23 | . 5 7 . . 3 . 2 4 2 . . . . . AOE 25 | . . . 5 2 4 1 . 8 . 2 . . . 3 Classes Destroyed 15 | . 3 4 3 . 2 . . 3 . . . . . . Worker 5 | . . . . . . . . 2 . . . . . 3 Builder 8 | . . . 1 . . . . 3 . . . . . 4 Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 6 | . 2 . . . . 1 . 1 . . . . . 2 Recycler 1 | . . 1 . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . Drone 1 | . . . . . . . . 1 . . . . . . Watcher 7 | . 1 1 1 . . 1 . . . . . . . 3 Swarmer 20 | . . 5 5 . . 2 . 7 . 1 . . . . Grunt 55 | . 10 1 7 5 9 . 3 6 3 . . . 1 10 Brawler 4 | . . . . . 1 . . . . 2 . . 1 . Duelist 4 | . . . . . 2 . . . . 2 . . . . Sentry 17 | . . 4 5 . 2 . 1 3 . . . . . 2 Hunter 8 | . . . 1 2 . . . 1 . . . . . 4 Programmer 10 | . . . 1 1 . . 1 2 . . . . . 5 Best Kill Streak 12 | . 3 3 8 2 5 3 3 6 2 5 . . 2 12 Combat Bots Only 8 | . 3 3 6 2 5 2 3 4 2 5 . . 2 8 Max Kills in Single Turn 4 | . 1 1 3 1 1 2 1 3 1 1 . . 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 3 | . . . 3 1 1 1 . 3 . 1 . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Damage Taken 9802 | . 151 215 644 229 481 343 176 828 689 1500 120 1208 127 3091 Core 1159 | . 34 25 64 59 59 66 10 30 . 233 22 81 11 465 Absorbed by Shields 63 | . . . . . . . . . . . . . . 63 Core Remaining (%) 88 | 100 86 93 88 . . 73 98 97 . . . . 69 . Volleys Fired 291 | . 22 21 32 13 27 6 14 42 17 17 8 5 2 65 Largest 3 | . 3 3 3 3 3 3 3 3 3 3 2 1 3 3 Hottest 206 | . 130 135 140 151 151 206 186 191 181 121 56 30 89 89 Shots Fired 746 | . 66 63 92 39 74 18 42 109 27 20 10 6 6 174 Gun 577 | . 44 46 90 36 50 12 29 74 9 3 7 1 6 170 Cannon 127 | . 22 17 2 3 24 6 13 28 10 2 . . . . Launcher 20 | . . . . . . . . 7 . 9 . . . 4 Special 22 | . . . . . . . . . 8 6 3 5 . . Kinetic 279 | . 30 34 4 . 20 . 5 . . 3 7 . 6 170 Thermal 187 | . 36 17 2 . . 12 24 74 19 2 . 1 . . Explosive 9 | . . . . . . . . 7 . 2 . . . . Electromagnetic 249 | . . 12 86 39 54 6 13 28 . 7 . . . 4 Robot Hit Streak 60 | . 29 51 49 17 52 11 21 27 21 41 51 52 7 60 Robot Miss Streak 3 | . 1 1 1 1 2 3 2 2 1 . . 2 . 1 Penetration Max 2 | . . . . . . . . . . . . . . 2 Secondary Targets 3 | . . . 1 . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . 1 Shots Hit Robots 620 | . 52 39 74 34 61 14 34 91 25 20 10 4 4 158 Core Hits 327 | . 22 17 37 17 44 11 11 49 7 8 3 . 3 98 Critical Hits 7 | . 1 . . . . . . . . . . . . 6 Critical Kills 5 | . 1 . . . . . . . . . . . . 4 Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16876 | . 786 641 1960 618 1549 501 788 3064 376 1139 133 23 80 5218 Guns 9842 | . 402 369 1180 422 781 128 564 1426 198 66 133 23 80 4070 Cannons 2076 | . 381 272 22 69 387 . 224 519 167 35 . . . . Explosions 4897 | . . . 711 127 381 373 . 1119 . 1038 . . . 1148 Melee . | . . . . . . . . . . . . . . . Ramming 61 | . 3 . 47 . . . . . 11 . . . . . Kinetic 5317 | . 233 251 58 . 351 . 75 . . 66 133 . 80 4070 Thermal 5860 | . 550 272 700 127 381 501 489 1737 365 153 . 23 . 562 Explosive 1240 | . . . . . . . . 808 . 432 . . . . Electromagnetic 4398 | . . 118 1155 491 817 . 224 519 . 488 . . . 586 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 . 2 . . . 1 2 1 7 7 11 11 6 Average Corruption 4 | . 1 . 1 . . . 1 1 1 6 7 7 11 4 Corruption Purged . | . . . . . . . . . . . . . . . Effects 106 | . 1 . 13 . . . 2 6 . 14 22 12 17 19 Message Errors 35 | . . . 6 . . . . 1 . 8 8 4 7 1 Matter Fused 13 | . . . . . . . . . . 1 4 2 2 4 Heat Flow Errors 7 | . . . . . . . . 1 . 2 . 1 1 2 Energy Discharges 16 | . . . 3 . . . 1 3 . . 4 1 3 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . 1 . 1 . . . 1 1 . 1 5 2 1 2 Data Loss (major) 3 | . . . . . . . . . . 1 1 . . 1 Misfires 1 | . . . . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . . . . . 3 . Targeting Errors 11 | . . . 2 . . . . . . 1 . 1 . 7 Weapon Failures 1 | . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 372 | . . . 69 . 7 103 . 105 . 33 . . . 55 Projectiles 22 | . . . . . 7 . . 15 . . . . . . Explosions 345 | . . . 64 . . 103 . 90 . 33 . . . 55 Melee 5 | . . . 5 . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 753 | . . . 164 51 60 270 . . . 185 . . . 23 Shots 27 | . . . 6 2 2 5 . . . 9 . . . 3 Rammed 4 | . 1 . 2 . . . . . 1 . . . . . Targets Rammed 4 | . 1 . 2 . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 416 | . 362 245 356 132 416 414 39 70 330 240 3 220 164 130 Average Temperature 93 | . 98 79 80 51 169 182 14 8 149 129 3 95 82 36 Received Heat Transfer 1851 | . 141 51 234 36 333 . 60 144 123 126 18 108 48 429 Effects 6 | . 1 . 1 . 2 1 . . 1 . . . . . Shutdowns 2 | . . . . . 1 1 . . . . . . . . Energy Bleed 2 | . 1 . . . . . . . 1 . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 1 . 1 . . . . 3 . . . . Combat Hostiles 5 | . . . 1 . 1 . . . . 3 . . . . Parts Fried 30 | . . . 5 6 5 . 1 4 . 5 . . . 4 Impact Corruptions 1 | . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 18 | . 3 2 1 . . . 1 5 6 . . . . . Heat Transferred 8418 | . 1258 555 937 100 350 310 777 2729 666 224 . 12 . 500 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . 6 2 5 . . 1 . 1 . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Peak Influence 511 | . 194 179 342 207 404 277 142 511 55 . . . . 447 Initial 157 | . . 3 4 13 31 157 99 48 . . . . . . Average 117 | . 65 83 137 98 239 188 89 200 8 . . . . 131 Maximum Alert Level 2 | . . . 1 1 2 1 . 2 . . . . . 2 Low Security (%) 84 | 100 100 100 76 99 52 71 100 61 100 . . . . 75 Level 1 9 | . . . 23 . 14 29 . 23 . . . . . 13 Level 2 5 | . . . . . 33 . . 15 . . . . . 10 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 5 3 . . 3 5 2 . . . . 5 Investigation 8 | . 1 . 2 2 . . 1 1 1 . . . . . Extermination 6 | . . . . 1 . . 1 1 1 . . . . 2 Reinforcement 9 | . . . 3 . . . 1 2 . . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 2 . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 18 | . 2 . 4 . . 1 3 2 . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 177 | . 11 15 25 8 18 3 9 20 7 9 3 3 3 43 Peak Tracking Total 10 | . 3 3 6 2 5 2 3 5 3 7 2 3 3 10 Tactical Retreats 10 | . . . 2 . 3 . 1 2 1 . . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 25 | . 2 1 3 1 8 . 1 1 4 . . . . 4 Indirectly 2 | . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 1 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 1 1 Triggered 4 | . . . . . . . . . . 1 1 . 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 15 | . . 1 3 . . 5 1 3 . . . 1 . 1 Max in Single Turn 5 | . . 1 2 . . 5 1 2 . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 42 | . 8 6 5 4 . . 3 6 6 . . 4 . . Terminals 27 | . 7 5 4 2 . . 2 3 4 . . . . . Fabricators 2 | . . . . 1 . . . . 1 . . . . . Repair Stations 4 | . 1 1 . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 1 . . 1 . . . . . . . Total Hacks 141 | . 28 16 16 18 . . 7 22 17 . . 17 . . Successful 108 | . 21 11 12 13 . . 6 13 15 . . 17 . . Failed 33 | . 7 5 4 5 . . 1 9 2 . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 84 | . 23 6 10 11 . . 6 12 16 . . . . . Terminals 101 | . 26 14 14 12 . . 6 15 14 . . . . . Fabricators 6 | . . . . 4 . . . . 2 . . . . . Repair Stations 10 | . 2 2 . . . . . 6 . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . 2 2 . . 1 . . . . . . . Terminal Hacks 68 | . 14 8 7 5 . . 4 5 8 . . 17 . . Record 5 | . . . . . . . . . . . . 5 . . Part Schematic 9 | . 2 . . 2 . . . . 1 . . 4 . . Robot Analysis 16 | . 2 1 2 . . . 3 . 4 . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . 4 . . Level Access Points 3 | . . 1 1 . . . . 1 . . . . . . Branch Access Points 3 | . . . . . . . 1 1 1 . . . . . Machine Index 1 | . 1 . . . . . . . . . . . . . Terminal Index 5 | . 1 1 1 1 . . . 1 . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . Unreport Threat 6 | . 2 1 2 . . . . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 6 | . 2 2 . . . . . 1 1 . . . . . Fabricator Hacks 6 | . . . . 4 . . . . 2 . . . . . Load Schematic 3 | . . . . 2 . . . . 1 . . . . . Build 3 | . . . . 2 . . . . 1 . . . . . Repair Station Hacks 8 | . 2 2 . . . . . 4 . . . . . . Scan Component 4 | . 1 1 . . . . . 2 . . . . . . Repair 4 | . 1 1 . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 2 . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Coupler Status 2 | . . . 1 1 . . . . . . . . . . Unauthorized Hacks 22 | . 5 1 4 2 . . 1 4 5 . . . . . Terminals 19 | . 5 1 3 2 . . 1 3 4 . . . . . Track 4 | . 1 . . 1 . . . 1 1 . . . . . Botnet 14 | . 4 1 3 1 . . 1 1 3 . . . . . Operators 1 | . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 1 1 . . . . . Mask 1 | . . . . . . . . . 1 . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . Eject 1 | . . . 1 . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . Hacking Detections 34 | . 8 6 5 3 . . 2 5 5 . . . . . Full Trace Events 5 | . 1 . 1 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 2 . . 2 . . . . 1 . . 4 . . Parts Built 4 | . . . . 3 . . . . 1 . . . . . Matter 394 | . . . . 292 . . . . 102 . . . . . Time 171 | . . . . 146 . . . . 25 . . . . . Total Part Build Rating 10 | . . . . 9 . . . . 1 . . . . . Parts Repaired 4 | . 1 1 . . . . . 2 . . . . . . Time 87 | . 26 26 . . . . . 35 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . Robots Hacked 11 | . . . . . . . . . 6 1 1 3 . . Non-combat 2 | . . . . . . . . . 2 . . . . . Combat 9 | . . . . . . . . . 4 1 1 3 . . Robot Hacks Applied 13 | . . . . . . . . . 8 1 1 3 . . parse_system 4 | . . . . . . . . . 1 . . 3 . . find_recycling 1 | . . . . . . . . . 1 . . . . . map_route 1 | . . . . . . . . . 1 . . . . . relay_feed 1 | . . . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . . . 1 . . . . . streamctrl_high 4 | . . . . . . . . . 3 . 1 . . . formatsys_high 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released 6 | . . . 6 . . . . . . . . . . . Ejected 3 | . . . 3 . . . . . . . . . . . Programmers 3 | . . . 3 . . . . . . . . . . . Attached 3 | . . . . . . . . . 2 1 . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Total Allies 7 | . . . . . . . . . 3 3 1 . . . Largest Group 3 | . . . . . . . . . 2 3 2 1 . . Highest-Rated Group 160 | . . . . . . . . . 94 160 113 49 . . Highest-Rated Ally 64 | . . . . . . . . . 47 64 64 49 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . 8 9 12 5 . . Total Damage 928 | . . . . . . . . . 273 220 314 121 . . Kills 9 | . . . . . . . . . . 5 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 16 | . 2 1 2 . . . 3 . 4 . . 4 . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 9539 | 6 794 845 888 528 450 200 732 1234 952 467 698 347 418 980 Spaces Moved 3934 | 3 411 395 349 231 178 84 255 493 414 203 301 150 219 248 Core 4 | . 1 . . . . . . . . . . 2 . 1 Treads 3929 | 2 410 395 349 231 178 84 255 493 414 203 301 148 219 247 Legs 1 | 1 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 120 160 180 180 180 180 180 186 186 186 183 183 180 180 152 Average Speed 184 | 146 163 180 185 180 180 185 189 198 193 185 183 207 180 184 Slowest Speed 1950 | 160 450 180 200 180 180 186 206 206 206 206 183 1650 180 1950 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 29 | 2 64 38 37 6 40 3 9 18 14 45 51 66 42 9 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 1 . . . 3 . . Known Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 179 | . . . 25 13 26 38 . 40 . 30 . . . 7 Melee . | . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . . 3 AOE 176 | . . . 25 13 26 38 . 40 . 30 . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Fac Upp Upp Zhi Pro Res Total 5633 | 4 492 483 518 313 250 124 473 663 542 276 439 183 239 634 Wait 1077 | . 29 40 95 65 19 6 187 96 91 35 120 1 12 281 Move 3919 | 2 410 394 348 230 176 83 254 492 413 202 300 149 218 248 Hop . | . . . . . . . . . . . . . . . Pick Up 61 | . 6 10 11 1 2 5 2 8 2 . 8 3 . 3 Fast Attach 60 | . 7 3 2 2 3 5 5 3 7 3 1 7 1 11 Attach 51 | . . 2 7 1 2 . 1 3 2 15 1 5 3 9 Detach 9 | . 2 . . . . . . . . 3 . 2 . 2 Swap 64 | 2 5 7 12 1 2 5 4 8 6 1 1 1 1 8 Drop 71 | . 10 6 9 . 3 14 6 9 3 . . 4 1 6 Fire 291 | . 22 21 32 13 27 6 14 42 17 17 8 5 2 65 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . 1 . 2 . . . . . 1 . . . . . Escape Stasis 24 | . . . . . 16 . . 2 . . . 6 . . Rewire . | . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 1 1 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 7 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Evolved 1 slot: Weapon x1 230 | -10/Materials | Identified exit to Materials 230 | -10/Materials | Discovered exit to Materials (range 13) 451 | -10/Materials | Repaired Beam Cannon 457 | -10/Materials | Identified exit to Mines 457 | -10/Materials | Discovered exit to Mines (range 6) 640 | -10/Materials | Discovered exit to Materials (range 19) 739 | -10/Materials | Build established: Hacker-Gunner 801 | -10/Materials | Entered another Materials area 801 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1096 | -9/Materials | Build established: Hacker-Tank 1200 | -9/Materials | Repaired Lgt. Armor Plating 1448 | -9/Materials | Identified exit to Mines 1448 | -9/Materials | Discovered exit to Mines (range 12) 1471 | -9/Materials | Identified exit to Materials 1646 | -9/Materials | Entered another Materials area 1646 | -8/Materials | Evolved 2 slots: Utility x2 1930 | -8/Materials | Build established: Scavenger-Gunner 2238 | -8/Materials | Build established: Hauler-Tank 2405 | -8/Materials | Identified exit to Factory 2534 | -8/Materials | Entered Factory 2534 | -7/Factory | Evolved 2 slots: Utility x2 2886 | -7/Factory | Identified exit to Garrison 2925 | -7/Factory | Fabricated Adv. Sensor Array? 3020 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 3062 | -7/Factory | Entered Garrison 3071 | -7/Garrison | Installed Relay Interface Framework 3293 | -7/Garrison | Triggered checkpoint 3304 | -7/Garrison | Triggered checkpoint 3327 | -7/Garrison | Triggered checkpoint 3487 | -7/Garrison | Identified exit to Factory 3487 | -7/Garrison | Discovered exit to Factory (range 14) 3512 | -7/Garrison | Entered Factory 3617 | -7/Factory | Identified exit to Factory 3617 | -7/Factory | Discovered exit to Factory (range 12) 3712 | -7/Factory | Entered another Factory area 3712 | -6/Factory | Evolved 2 slots: Utility x2 3837 | -6/Factory | Build established: Hauler-Skirmisher 4392 | -6/Factory | Identified exit to Lower Caves 4392 | -6/Factory | Identified exit to Extension 4411 | -6/Factory | Identified exit to Factory 4411 | -6/Factory | Discovered exit to Factory (range 5) 4444 | -6/Factory | Entered another Factory area 4444 | -5/Factory | Evolved 2 slots: Utility x2 4492 | -5/Factory | Repaired Arm. Treads 4574 | -5/Factory | Garrison activated, responded to threat 4812 | -5/Factory | Repaired Hrd. Light Armor Plating 5055 | -5/Factory | Identified exit to Factory 5313 | -5/Factory | Build established: Bothacker-Tank 5441 | -5/Factory | Identified exit to Upper Caves 5678 | -5/Factory | Entered another Factory area 5678 | -4/Factory | Evolved 2 slots: Utility x2 5766 | -4/Factory | Build established: Hacker-Tank 5967 | -4/Factory | Identified exit to Upper Caves 6366 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 6578 | -4/Factory | Spotted B-86 Titan 6630 | -4/Factory | Entered Upper Caves 6652 | -4/Upper Caves | Lost 3 parts (1u2w) 6679 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6752 | -4/Upper Caves | Lost 15 parts (1p3n7u4w) 6824 | -4/Upper Caves | Identified exit to Upper Caves 6978 | -4/Upper Caves | Build established: Hacker-Mutant 7097 | -4/Upper Caves | Entered another Upper Caves area 7097 | -4/Upper Caves | Accompanied by 2 allies 7110 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7174 | -4/Upper Caves | Identified exit to Research 7174 | -4/Upper Caves | Discovered exit to Research (range 15) 7785 | -4/Upper Caves | Identified exit to Zhirov 7785 | -4/Upper Caves | Discovered exit to Zhirov (range 4) 7795 | -4/Upper Caves | Entered Zhirov 7795 | -4/Zhirov | Accompanied by 1 ally 7796 | -4/Zhirov | Identified exit to Proximity Caves 7796 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 7829 | -4/Zhirov | Met Zhirov 7879 | -4/Zhirov | Learned location of Quarantine (-3) 7879 | -4/Zhirov | Learned location of Testing (-2) 7879 | -4/Zhirov | Learned location of Command (-1) 7903 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7932 | -4/Zhirov | Found Alien Artifact 7953 | -4/Zhirov | Found Alien Artifact 7953 | -4/Zhirov | Identified Integrated Reactor 7953 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8055 | -4/Zhirov | Attacked by Zhirov 8066 | -4/Zhirov | System corruption reached 10% 8077 | -4/Zhirov | Cloak Generator disabled 8090 | -4/Zhirov | Zhirov warped through subspace 8100 | -4/Zhirov | Zhirov detonated his lab 8131 | -4/Zhirov | Lost 9 parts (1p3n2u3w) 8142 | -4/Zhirov | Entered Proximity Caves 8366 | -3/Proximity Caves | Build established: Wizard-Mutant 8537 | -3/Proximity Caves | Discovered exit to Research (range 14) 8560 | -3/Proximity Caves | Entered Research 8560 | -3/Research | Evolved 2 slots: Utility x2 8717 | -3/Research | Build established: Wizard-Gunner 9158 | -3/Research | Destroyed 8 combat bots 9165 | -3/Research | Lost 7 parts (1p3u3w) 9382 | -3/Research | Identified exit to Research 9382 | -3/Research | Discovered exit to Research (range 5) 9418 | -3/Research | Build established: Hacker-Gunner 9536 | -3/Research | Identified Transdimensional Reconstructor 9536 | -3/Research | Warped through subspace 9540 | -3/Research | Self-destructed Last Messages --------------- 09531_ R-10 Processor collects Welding Torch. 09531_ R-10 Processor collects Wheel. 09531_ U-05 Engineer lays Concrete. 09532_ K-01 Serf collects debris. 09532_ U-05 Engineer lays Concrete. 09533_ K-01 Serf collects debris. 09533_ U-05 Engineer lays Concrete. 09534_ Penetrated by Slug. 09534_ R-10 Processor collects Wheel. 09534_ Penetrated by Slug. 09534_ U-05 Engineer lays Concrete. 09535_ Acquired Unknown Reactor. 09535_ Identified Lgt. Antimatter Reactor. 09535_ K-01 Serf collects debris. 09535_ R-10 Processor collects Terrain Scanner. 09536_ U-05 Engineer lays Concrete. 09536_ Identified Transdimensional Reconstructor. 09536_ Warped through subspace. 09538_ Door malfunctions. 09540_ System corrupted: Heat flow error (+238). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????+?????????????#### | | ????????????????????????????????# ???????????# | | ????????????????????????????????# ??????????# | | ????????????????????????????????# ########## | | ????????????????????????????????# | | ????????????????????????????????+ | | ????????????????????????????????# | | ????????????????????????????????# % | | ????????????????????????????????############### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????##????????????# | | ??????????????????????????????? ???########### | | ??????????????????????????????? ???# ! # | | ?????????????????????????????? ????# # | | ??????????????????????#?????? ?????# # | | ??????????????????????# ????? ??????# # | | ??????????????????????# ???? ??????# + | | ???????????????????####g#### ???????# = # | | ???????????????????# g /????????# # | | ???????????????????# #????????# # | | ???????????????????# #######+############ | | ???????????????????# @ | | ??????????????????+ | | ??????????????????## | | ???????????????????# | | ???????????????????# """ """ """ "" | | ???????????????????# """ """ """ "" | | ???????????????????# """g g"""? """ "" | | ??????????????????? u | | ?????????????????? R | | ????????????????? ?? A | | ???????????????? ????? | | ???????????????#####+####??????######### ! | | ???????????????????????????????????????# % | | ???????????????????????????????????????# | | ???????????????????????????????????????# ! | | ???????????????????????????????????????# %%= | | ???????????????????????????????????????# !%===! | | ???????????????????????????????????????# ! = | | ???????????????????????????????????????# %| *% | | ???????????????????????????????????????# = % | | ???????????????????????????????????????# ! | | ???????????????????????????????????????# | | ????????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 35 Energy Capacity 340 Matter Stores 533 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 750 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Matter Filtering 50 Offensive Hacking 46 Defensive Hacking 14 Relay Coupler Types 32 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Adv. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Hyp. Gauss Rifle | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Exposed Challenges ------------ None Game ------ Seed ResetCryofiberMediator Manual? 0 Play Time 01:26:59 Cumulative 182.3 hours Start 2020.12.24 @ 15:07:26 End 2020.12.24 @ 16:48:44 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 149 Rogue 42 Adventurer 53 Explorer 54 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 77 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e27d68f-f49b-4865-9882-c89ee511f9ad