Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.28 @ 00:48:10 Player: Assis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (269) 269 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1294 Bonus ------- None Cogmind --------- Core Integrity 202/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine VTOL Module Weight Redist. System Structural Scanner Small Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector Transport Network Coupler > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine VTOL Module Weight Redist. System [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Transport Network Coupler Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 7 3 11 Power 5 | 1 1 3 Engine 5 | 1 1 3 Core . | . . . Reactor . | . . . Propulsion 8 | 2 1 5 Treads . | . . . Leg 3 | 2 1 . Wheel . | . . . Hover . | . . . Flight 5 | . . 5 Utility 4 | 2 . 2 Device 2 | 2 . . Storage . | . . . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . . 9 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 2 | . . 3 Power . | . . 1 Propulsion . | . . . Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 5 | . . 5 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 89 | . 100 84 Engine 10 | . 14 9 Leg 11 | . 28 4 Flight 11 | . . 17 Device 23 | . 28 21 Processor 8 | . . 12 Energy Gun 15 | . 16 15 Ballistic Gun 6 | . 11 4 Peak Build Rating 15 | 9 9 15 Average Rating 10 | 4 9 11 On Entrance 6 | . 9 9 Avg Prop Armor Cover (%) 10 | . . 10 Naked Turns . | . . . Heaviest Build 12 | 9 9 12 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | 2 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | . 2 5 Average Carried 2 | . . 3 Final Capacity 5 | 5 5 5 Final Carried 5 | . 1 5 Class Distribution -------------------- 39% | Scavenger-Mutant 27% | Mutant 19% | Scavenger-Scout 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 440 | 197 114 129 Remotely . | . . . Salvage Created 540 | 65 144 331 Parts 47 | 6 6 35 Haulers Intercepted 3 | . 1 2 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 2 8 Guns 6 | . 2 4 AOE 4 | . . 4 Classes Destroyed 7 | 1 2 4 Builder 4 | . . 4 Tunneler 3 | 3 . . Hauler 3 | . 1 2 Watcher 1 | . . 1 Swarmer 7 | . . 7 Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 5 | 3 2 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 4 | 1 1 4 Gunslinging 1 | . . 1 Exploded 4 | . . 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 67 | . 12 55 Missed 17 | . 4 13 Hits 50 | . 8 42 Projectile 50 | . 8 42 Critical Strikes 1 | . . 1 Damage Taken 702 | . 120 582 Core 230 | . 32 198 Absorbed by Shields . | . . . Core Remaining (%) 93 | 100 87 . Volleys Fired 72 | 9 12 51 Largest 2 | 2 2 2 Hottest 80 | 60 60 80 Shots Fired 126 | 18 24 84 Gun 126 | 18 24 84 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 54 | 9 12 33 Thermal 72 | 9 12 51 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | 5 6 13 Robot Miss Streak 4 | 3 1 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 73 | 9 17 47 Core Hits 35 | 5 8 22 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1280 | 84 162 1034 Guns 743 | 84 162 497 Cannons . | . . . Explosions 537 | . . 537 Melee . | . . . Ramming . | . . . Kinetic 306 | 43 76 187 Thermal 437 | 41 86 310 Explosive 537 | . . 537 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 109 | . . 109 Projectiles . | . . . Explosions 109 | . . 109 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 111 | . . 111 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 126 | 60 126 84 Average Temperature 29 | 27 62 18 Received Heat Transfer 192 | . 66 126 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1000 | 100 200 700 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 78 Level 1 12 | . . 21 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 225 | 10 50 225 Initial 2 | . . 2 Average 54 | . 14 85 Influence Increases 383 | 15 57 311 Destroy 0b10 Robot/C 200 | . 40 160 Destroy 0b10 Robot/NC 55 | 15 5 35 Destroy Leader 38 | . 12 26 Disable Machine 15 | . . 15 Destroy Structure 15 | . . 15 Lose Combat Pursuer 60 | . . 60 Influence Decreases 274 | 15 50 209 Entered New Map 5 | . . 5 Time Decay 179 | 15 50 114 Lost Part 90 | . . 90 Squads Dispatched 3 | . 2 1 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 20 | . 3 17 Peak Tracking Total 6 | . 2 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 608 | 13 183 412 Terrain 598 | 13 183 402 Seismic 585 | 9 183 393 T.N.C. 350 | . . 350 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 691 | 96 183 412 Spaces Moved 535 | 53 87 395 Core 10 | 10 . . Treads . | . . . Legs 180 | 43 87 50 Wheels . | . . . Hover . | . . . Flight 345 | . . 345 Fastest Speed 32 | 50 120 32 Average Speed 73 | 115 120 58 Slowest Speed 205 | 150 120 205 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 21 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 23 | . . 23 Melee . | . . . Projectile . | . . . AOE 23 | . . 23 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 707 | 68 143 496 Wait 70 | . 39 31 Move 531 | 52 86 393 Hop 1 | . . 1 Pick Up 5 | . 1 4 Fast Attach 12 | 7 . 5 Attach . | . . . Detach 1 | . . 1 Swap 10 | . 3 7 Drop 5 | . 2 3 Fire 72 | 9 12 51 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Utility x2 692 | -9/Materials | Self-destructed Last Messages --------------- 00613_ U-05 Engineer builds a Wall. 00614_ U-05 Engineer destroyed. 00618_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 00621_ K-01 Serf collects debris. 00632_ U-05 Engineer destroyed. 00635_ Acquired 22 matter. 00636_ Dropped Cld. Ion Engine. 00636_ Acquired Structural Scanner. 00667_ W-16 Scout sends out distress signal. 00670_ Critical hit (Burn: +37). 00672_ W-16 Scout destroyed. 00672_ Switching to secondary target: Y-45 Defender. 00673_ Seismic Detector destroyed. 00676_ Sml. Laser destroyed. 00682_ Imp. Terrain Scanner destroyed. 00685_ VTOL Module destroyed. 00685_ Lgt. Ion Engine destroyed. 00688_ Flight Unit destroyed. 00691_ Lgt. Assault Rifle destroyed. 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