Cogmind - Beta 12 *** ADVENTURER MODE // 2024.02.17 @ 02:42:53 Player: Lucyna Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1052) 1052 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2942 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Compact Battery (200) Compact Battery (200) Visual Processing Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit ECM Suite > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Compact Battery Compact Battery Compact Battery Medium Matter Pod Visual Processing Unit Signal Interpreter Particle Cannon Assault Rifle Light Assault Rifle Heavy Assault Rifle Light Cannon Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Weapon High-powered Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 41 | 3 12 17 9 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 3 6 3 Treads 5 | . . 2 3 Leg 4 | . 1 3 . Wheel 4 | 2 2 . . Hover . | . . . . Flight 1 | . . 1 . Utility 9 | . 2 4 3 Device 3 | . . 2 1 Storage 6 | . 2 2 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | . 6 5 3 Energy Gun . | . . . . Energy Cannon 1 | . . 1 . Ballistic Gun 9 | . 5 2 2 Ballistic Cannon 1 | . . 1 . Launcher 3 | . 1 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 16 | . . 4 12 Power 2 | . . 2 . Propulsion 6 | . . 1 5 Utility 3 | . . . 3 Weapon 5 | . . 1 4 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 84 89 47 Engine 6 | . 12 5 . Treads 5 | . . 5 8 Leg 13 | . 2 15 7 Wheel 7 | . 23 5 . Flight 2 | . . 3 . Device 8 | . . 10 4 Storage 21 | . 20 22 19 Energy Cannon 3 | . . 3 . Ballistic Gun 11 | . 20 10 7 Ballistic Cannon 2 | . . 2 . Launcher 3 | . 3 3 . Naked Turns 28 | . 28 . . Heaviest Build 42 | 3 32 42 35 Greatest Support 46 | 20 20 23 46 Greatest Overweight (x) 13 | . 3 13 11 Average Overweight (x) 3 | . . 5 3 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 11 15 15 Most Carried 15 | 2 10 15 12 Average Carried 10 | . 5 11 8 Final Capacity 15 | 5 15 15 15 Final Carried 11 | 2 10 11 4 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1038 | 216 255 537 30 Remotely . | . . . . Salvage Created 1277 | . 272 918 87 Parts 85 | . 18 60 7 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 31 | . 5 22 4 Guns 16 | . 5 7 4 Cannons 10 | . . 10 . AOE 5 | . . 5 . Classes Destroyed 9 | . 5 4 . Worker 4 | . . 4 . Builder 2 | . 1 1 . Hauler 1 | . . 1 . Recycler 2 | . 1 1 . Watcher 6 | . 3 3 . Swarmer 9 | . 3 3 3 Grunt 19 | . 2 16 1 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 8 | . 3 8 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 4 | . 1 4 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3082 | 27 418 959 1678 Core 931 | 18 169 190 554 Absorbed by Shields . | . . . . Core Remaining (%) 56 | 92 25 52 . Volleys Fired 121 | . 36 52 33 Largest 2 | . 2 2 2 Hottest 103 | . 56 103 53 Shots Fired 189 | . 59 94 36 Gun 133 | . 55 45 33 Cannon 42 | . . 42 . Launcher 14 | . 4 7 3 Special . | . . . . Kinetic 143 | . 55 55 33 Thermal 32 | . . 32 . Explosive 14 | . 4 7 3 Electromagnetic . | . . . . Robot Hit Streak 20 | . 5 20 9 Robot Miss Streak 3 | . 3 3 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 125 | . 33 62 30 Core Hits 67 | . 17 39 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 1 | . 1 . . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3106 | 2 552 2141 411 Guns 1310 | . 413 624 273 Cannons 644 | . . 644 . Explosions 1138 | . 136 868 134 Melee . | . . . . Ramming 14 | 2 3 5 4 Kinetic 1441 | . 413 755 273 Thermal 678 | . . 678 . Explosive 973 | . 136 703 134 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 69 | . . 69 . Projectiles . | . . . . Explosions 69 | . . 69 . Melee . | . . . . Knockbacks 3 | . . 2 1 Impact 1 | . . . 1 Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 132 | 1 62 69 . Shots 3 | . 2 1 . Rammed 7 | 1 1 4 1 Targets Rammed 8 | 1 1 5 1 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 192 | . 33 192 . Average Temperature 46 | . 12 49 . Received Heat Transfer 1239 | 18 135 519 567 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1025 | . . 1025 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 234 | . 234 135 88 Initial 84 | . . 84 . Average 44 | . 101 35 42 Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | 100 96 100 100 Level 1 . | . 3 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 7 . Investigation 6 | . . 6 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | 1 13 30 16 Peak Tracking Total 8 | 1 3 4 8 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 4 | . . 4 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 9 | . 3 6 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 9 26 . Successful 22 | . 5 17 . Failed 13 | . 4 9 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 8 | . . 8 . Terminals 24 | . 9 15 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 11 | . . 11 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 5 8 . Record 5 | . 3 2 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Repair Station Index 1 | . . 1 . Disarm Traps 1 | . . 1 . Patrol Status 1 | . . 1 . Transport Status 1 | . . 1 . Reinforcement Status 1 | . 1 . . Recall Reinforcements 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 9 | . . 9 . Process 3 | . . 3 . Report Inventory 1 | . . 1 . Retrieve Matter 2 | . . 2 . Retrieve Components 3 | . . 3 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 3 6 . Full Trace Events 7 | . 1 6 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 239 | . . 239 . Retrieved Matter 133 | . . 133 . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 5402 | 82 733 4225 362 Spaces Moved 1744 | 105 616 937 86 Core 423 | 36 67 294 26 Treads 233 | . . 173 60 Legs 323 | . 36 287 . Wheels 582 | 69 513 . . Hover . | . . . . Flight 183 | . . 183 . Fastest Speed 50 | 50 50 190 160 Average Speed 284 | 69 98 426 331 Slowest Speed 700 | 80 330 700 600 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 6 55 46 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 161 | . 41 83 37 Melee . | . . . . Projectile . | . . . . AOE 161 | . 41 83 37 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1984 | 113 683 1057 131 Wait 6 | . . 6 . Move 1742 | 105 615 936 86 Hop . | . . . . Pick Up 45 | 5 18 21 1 Fast Attach 2 | . . 2 . Attach 27 | 3 10 6 8 Detach . | . . . . Swap 12 | . 2 9 1 Drop 22 | . 1 20 1 Fire 121 | . 36 52 33 Melee . | . . . . Ram 4 | . 1 3 . Kick 1 | . . 1 . Crush 2 | . . 1 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 71 | -11/Junkyard | Discovered new exit (range 8) 83 | -11/Junkyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 12) 214 | -10/Materials | Core integrity fell below 50% 536 | -10/Materials | Discovered new exit (range 10) 687 | -10/Materials | Build established: Mutant 816 | -10/Materials | Entered another Materials area 816 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2736 | -9/Materials | Identified exit to Mines 4951 | -9/Materials | Discovered new exit (range 15) 5041 | -9/Materials | Entered another Materials area 5041 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5334 | -8/Materials | Lost 3 parts (1n2w) 5364 | -8/Materials | Core integrity fell below 50% 5395 | -8/Materials | Core integrity fell below 20% 5403 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Lgt. Assault Rifle destroyed. Slug penetrates Wall. K-01 Serf cleans the Matter Filter. Assault Rifle destroyed. Critical hit (Burn: +37). K-01 Serf cleans the Matter Filter. Penetrated by Slug. Matter Filter disabled. K-01 Serf collects debris. Imp. Treads destroyed. S-10 Pest destroyed. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. Critical hit (Burn: +37). Imp. Treads destroyed. Penetrated by Slug. Com. Battery destroyed. Med. Matter Pod destroyed. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????##+##?????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# #?????????????????????? | | ???????????????????? #?????????????????????? | | ????????????????????# #?????????????????????? | | ???????????????????## ##????##+##???????????? | | ???????????????????# #????# #???????????? | | ???????????????????? ##??## #???????????? | | ???????????????????? ???? #???????????? | | ????????????????????? ?????# +???????????? | | ????????????????????? ??????# #???????????? | | ?????????????????????# #??????# #???????????? | | ??????????????########+#####??# ############# | | ??????????????# [ #??# | | ??????????????# *%"%""% #### | | ??????????????# =%""""% / """"" | | ??????????????# """"" #####+#### """" | | ???????? ???# """"" #??? ??# """ | | ???????? # """"" #??? ??# | | ????????? Y/ ! * """"" #?? ?# | | ??????????????# Y %"""" #?? ?# """" | | ??????????????# ]hs@ #? # """"" | | ??????????????# g #? # """" | | ??????????????# # # | | ??????????????# # # | | ??????????????############## # """" | | ???????????????????????????########## """" | | ????????????????????????????????????# """"" | | ????????????????????????????????????# | | ????????????????????????????????????# | | ???????????????????????????????????? """"" " | | ???????????????????????????????????? """"" | | ???????????????????????????????????? ???"" " | | ???????????????????????????????????? ???? ? | | ??????????????????????????????????????????? ? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 10 Energy Capacity 300 Matter Stores 302 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Let's See Who's Tougher Loot Pinata One Hack Too Far Risk Taker Challenges ------------ None Game ------ Seed WavePhysicsSword Manual? 0 Play Time 00:37:08 Cumulative 1.9 hours Start 2024.02.17 @ 02:02:24 End 2024.02.17 @ 02:42:53 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9ddc9e83-ca92-450b-88ac-e988ff8ce040