Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 19:03:34 // Winter2019/RPGLIKE Player: Haldron Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (351) 1755 Value Destroyed (12941) 12941 Prototype IDs (223) 4460 Alien Tech Used (3) 600 Bonus (15606) 15606 TOTAL SCORE: 44462 Bonus ------- High Alert Combat Kills 1502 Follower Combat Kills 3096 Awakened Behemoth Slayer 1000 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1000 Friendly Fire -592 Cogmind --------- Core Integrity 0/2050 Matter 335/400 Energy 413/1395 System Corruption 0% Temperature Warning (378) Movement Hovering (98) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Fusion Reactor Hybrid Antimatter Reactor > --- PROPULSION (5) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Combat Antigrav System > --- UTILITY (7) ------ Experimental Sensor Array Advanced Signal Interpreter Heavy Regenerative Plating LC Capacitor > --- WEAPON (4) ------- Potential Cannon Improved Plasma Cutter CR-A16's Behemoth Slayer > --- INVENTORY (9) ---- Advanced Cryofiber Web Quantum Capacitor Advanced Force Field Deep Network Scanner Ghost Barrier Transdimensional Reconstructor Core Regenerator Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Sensor Array Advanced Signal Interpreter Deep Network Scanner Ghost Barrier LC Capacitor > --- WEAPON ----------- Potential Cannon Improved Plasma Cutter CR-A16's Behemoth Slayer > --- INVENTORY -------- Advanced Cryofiber Web Quantum Capacitor Heavy Regenerative Plating Deep Network Scanner Transdimensional Reconstructor Core Regenerator Long-range Missile Launcher [Rating: 168] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Aerolev Unit Wheel Wheel Hover Unit Aerolev Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Energy Well Processor Advanced Signal Interpreter Hackware Deep Network Scanner Protection Hardened Medium Armor Plating Artifact LC Capacitor Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | 3 3 . 3 . . . 1 . . . . . . 1 . . 1 . . . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 6 | 2 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Weapon 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 235 | 6 13 1 19 1 . . 20 22 23 2 . 3 10 42 7 . 13 6 2 2 9 6 5 3 3 12 4 1 Power 12 | 1 1 1 . . . . 1 1 1 . . . 1 3 . . . . . . . 1 . . . 1 . . Engine 6 | 1 1 . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . Core 4 | . . 1 . . . . . . . . . . 1 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Propulsion 25 | 1 2 . 4 . . . . 6 . . . . . 3 . . . . . . 1 3 . 3 . . 2 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . 2 . 4 . . . . 6 . . . . . 3 . . . . . . 1 3 . 3 . . 2 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | 2 4 . 5 1 . . 4 . 4 . . 1 3 20 5 . 7 2 2 . 4 2 5 . 1 6 . 1 Device 46 | 2 1 . 1 1 . . 1 . . . . 1 2 11 5 . 2 2 1 . 4 2 5 . 1 4 . . Storage 4 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Processor 8 | . 2 . . . . . 1 . . . . . . 5 . . . . . . . . . . . . . . Hackware 7 | . . . . . . . . . 2 . . . . 1 . . 3 . 1 . . . . . . . . . Protection 13 | . . . 2 . . . 2 . 1 . . . 1 3 . . 2 . . . . . . . . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 119 | 2 6 . 10 . . . 15 15 18 2 . 2 6 16 2 . 6 4 . 2 4 . . . 2 5 2 . Energy Gun 52 | 1 5 . 7 . . . 8 11 12 1 . 1 2 3 . . . . . . . . . . . 1 . . Energy Cannon 16 | . 1 . . . . . . . 3 . . . . 2 1 . 4 1 . . . . . . 1 3 . . Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . 2 . . 1 . . . 1 . . . . . . . Launcher 6 | . . . . . . . 1 . . . . . . . . . 1 1 . 1 2 . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . 2 . Impact Weapon 9 | . . . 2 . . . . 4 2 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 . . . . 1 1 4 . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . 2 . 1 . . 1 . . 1 . . . . 1 . . Special Melee Weapon 12 | . . . 1 . . . 5 . 1 . . . 1 3 . . . 1 . . . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . . 2 4 . . . . . . . . 3 . . . . 1 . . 1 4 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Lost 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 100 99 100 100 100 99 99 99 100 100 100 100 97 99 100 87 100 99 100 100 100 99 100 96 88 83 80 Engine 3 | . 12 . . . . . 1 7 7 7 7 7 2 . 6 6 6 6 6 6 6 2 . . . . . . Core 2 | . . 9 7 7 7 7 5 . . . . . 4 5 . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 3 6 6 6 6 11 11 Hover 27 | . 1 20 29 30 30 30 28 27 28 28 28 28 28 32 33 33 32 31 31 31 31 31 31 31 31 30 27 27 Device 9 | . 24 10 7 7 7 7 7 7 7 7 7 12 14 10 12 13 11 6 5 6 6 6 5 6 5 2 5 5 Storage 3 | . . 10 4 7 7 7 7 7 7 7 7 7 7 3 . . . . . . . . . . . . . . Processor 9 | . 12 10 7 7 7 7 12 14 10 7 7 7 7 9 13 13 12 12 12 12 12 12 12 12 12 9 5 5 Hackware 4 | . . . . . . . . . 3 7 7 1 . . . . 4 18 18 18 18 18 18 18 18 13 11 5 Protection 4 | . . . 7 7 7 7 6 7 7 7 7 7 6 5 6 6 4 . . . . . . . . 1 . 2 Energy Gun 15 | . 27 40 30 30 30 30 27 25 25 27 28 27 23 7 . . . . . . . . . . . . . . Energy Cannon 3 | . 1 . . . . . . . 1 . . . . 3 11 13 3 11 12 12 8 6 6 6 2 6 5 5 Ballistic Cannon 2 | . . . . . . . . . . . . . . 6 7 6 2 6 6 6 6 6 6 6 6 5 . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . 2 6 6 4 6 1 5 6 6 6 6 4 5 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 10 20 22 25 24 24 24 32 34 49 40 40 45 49 58 59 53 53 54 44 50 48 48 48 44 44 79 79 90 Greatest Support 76 | 10 19 19 42 42 42 42 42 42 42 42 42 42 47 60 60 60 60 60 60 60 63 69 69 71 71 71 76 76 Greatest Overweight (x) 2 | . 2 1 1 . . . . . 1 . . 1 1 1 . . . . . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 9 | 2 2 2 4 4 4 5 5 5 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 9 9 9 Average Capacity 5 | 2 2 2 2 4 4 4 5 5 5 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 9 9 Most Carried 9 | 1 2 2 4 4 4 5 5 5 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 9 9 9 Average Carried 5 | . 1 1 2 3 4 4 4 5 4 6 6 5 5 5 6 6 6 6 6 7 8 7 8 8 7 7 8 8 Final Capacity 9 | 2 2 2 4 4 4 5 5 5 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 9 9 9 Final Carried 9 | 1 2 2 4 4 4 5 5 5 6 6 6 6 6 7 7 7 7 7 7 8 8 8 8 8 8 9 9 9 Class Distribution -------------------- 38% | Commander-Scout 20% | Wizard-Scout 12% | Gunner 6% | Commander-Skirmisher 4% | Hacker-Scout 3% | Skirmisher 3% | Mutant Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Gunner | -9/Materials Skirmisher | -9/Mines Commander-Skirmisher | -9/Exiles Skirmisher | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Storage Commander-Scout | -7/Factory Commander-Scout | -7/Lower Caves Commander-Scout | -7/Lower Caves Commander-Skirmisher | -7/Zion Commander-Scout | -6/Proximity Caves Commander-Scout | -6/Factory Commander-Scout | -6/Lower Caves Commander-Scout | -6/Lower Caves Commander-Scout | -6/Data Miner Wizard-Scout | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Upper Caves Wizard-Scout | -5/Zhirov Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Armory Wizard-Gunner | -4/Lab Wizard-Scout | -3/Research Hacker-Assassin | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 4928 | 276 155 39 200 10 . . 210 268 230 20 . 10 120 1245 293 32 143 140 2 11 463 . 180 368 266 208 11 28 Remotely 157 | 10 147 . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15427 | 97 1113 281 1893 30 . 488 1381 1837 1636 523 108 . 774 1553 251 174 29 318 77 30 360 . 154 647 265 . 1022 386 Parts 758 | 5 76 23 132 1 . 26 64 81 70 19 10 . 24 47 23 7 3 11 5 6 18 . 11 31 10 1 40 14 Haulers Intercepted 21 | . 2 . 6 . . . 4 5 . . . . . 4 . . . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . 1 . . 2 . . . . 1 . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . . . . . 19 8 . 30 . 29 7 . 26 . 6 26 . 8 . . . . . Prevented 36 | . . . . . . . . . . 12 2 . 21 . . . . 1 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 247 | . 21 5 40 . . 11 15 25 22 8 6 . 10 14 9 2 . 4 1 4 11 . 5 6 4 1 17 6 Melee 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . Guns 132 | . 18 3 38 . . 9 9 18 14 5 5 . 8 3 . . . . . . . . . . 2 . . . Cannons 49 | . . . . . . . . . 3 . . . . 10 8 2 . 2 1 . 6 . . 6 2 . 8 1 AOE 45 | . 3 2 1 . . 1 2 3 3 . 1 . . . . . . 2 . 4 5 . 5 . . . 8 5 Classes Destroyed 20 | 2 7 2 2 . . . 1 2 1 2 . . . . 1 . . . . . . . . . . . . . Worker 14 | . 2 2 . . . . . 1 2 . . . . 1 . . . . . . . . . 1 . . 4 1 Builder 4 | . . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . Tunneler 5 | 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . Hauler 21 | . 2 . 6 . . . 4 5 . . . . . 4 . . . . . . . . . . . . . . Recycler 20 | 1 2 1 . . . . 3 5 1 . . . . 2 . . . . . . . . . 1 . . 3 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 9 | . 2 . 1 . . . 1 1 1 . . . . 1 . . . . . . . . 1 . . . 1 . Watcher 26 | . 3 . 5 . . . 4 2 4 . . . . 2 . . . . 2 . . . . 2 . . 2 . Swarmer 53 | . 3 . 6 . . 2 4 3 4 1 7 . 2 1 2 . . . . 4 5 . 2 . 2 . 5 . Grunt 115 | . 18 4 23 . . 9 4 12 15 3 . . 2 7 4 . . 2 . . 4 . 2 2 . . 1 3 Brawler 4 | . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . 1 1 . . . 2 1 . . . . . . . . . . . . . . Protector 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 33 | . . . 10 . . . 5 6 2 . . . 1 3 2 . . 1 . . . . . 1 . . 2 . Hunter 17 | . . . . . . . 2 . . . . . . 1 . 2 . 1 . . 1 . . 1 2 . 4 3 Programmer 7 | . . . . . . . . . 1 . . . 1 1 . . . . . . 1 . 1 2 . . . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Tracker 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 5 5 9 1 . 4 5 12 10 4 3 . 5 8 2 2 1 3 2 4 4 . 3 4 2 1 10 3 Combat Bots Only 9 | . 5 3 7 . . 3 4 6 9 4 3 . 5 3 2 2 . 3 1 4 4 . 3 2 2 1 7 3 Max Kills in Single Turn 4 | 1 2 1 2 1 . 2 2 2 2 1 1 . 1 2 1 1 1 1 1 3 2 . 3 2 1 1 4 2 Gunslinging 1 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 1 . . 1 2 1 1 . 1 . . . . . . 1 . 3 2 . 3 . . . 3 2 Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Hostile Shots Fired 840 | . 63 6 79 . . 32 35 33 85 21 14 . 58 56 65 2 . 13 . 1 17 . 9 35 29 57 77 53 Missed 316 | . 10 3 30 . . 10 19 14 41 5 6 . 13 21 27 . . 7 . . 6 . 6 15 14 17 30 22 Damage Taken 8801 | 38 634 38 574 20 . 350 316 477 579 328 111 . 881 410 448 43 . 86 . 18 119 . 48 346 295 1104 1005 533 Core 6456 | 30 510 32 419 16 . 243 224 328 440 251 82 . 668 287 328 24 . 69 . 14 106 . 37 274 238 684 810 342 Absorbed by Shields 464 | . . . . . . . . . . . . . . 117 127 . . 48 . . 66 . 7 99 . . . . Redirected to Core 5554 | 30 391 20 383 16 . 230 193 328 340 220 52 . 579 240 296 24 . 60 . 14 43 . 37 246 208 603 704 297 Regen/Repaired (Parts) 324 | . . . . . . . . . . . . . . 91 . . . . . . . . . . . 114 . 119 Core Remaining (%) 82 | 95 . 100 . . . 92 . 100 . . . . 48 . . . . 100 . . . . 99 . . 28 . . Volleys Fired 609 | 16 76 9 70 1 . 19 36 41 37 16 7 . 20 66 27 4 . 7 11 3 27 . 4 46 22 8 28 8 Largest 4 | 2 4 4 4 4 . 4 4 4 4 4 4 . 4 4 3 1 . 3 1 1 1 . 1 2 2 1 1 1 Hottest 246 | 60 180 180 180 180 . 180 180 200 220 220 220 . 220 220 161 66 . 246 66 90 90 . 43 156 96 200 200 200 Shots Fired 1558 | 22 177 36 280 4 . 76 142 159 134 64 28 . 75 129 41 4 . 13 11 3 27 . 4 47 38 8 28 8 Gun 1241 | 22 172 36 280 4 . 76 142 159 124 64 28 . 75 43 . . . . . . . . . . 16 . . . Cannon 302 | . 5 . . . . . . . 10 . . . . 86 41 4 . 11 11 1 23 . . 44 22 8 28 8 Launcher 15 | . . . . . . . . . . . . . . . . . . 2 . 2 4 . 4 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 278 | 16 38 . . . . . . . . . . . . 73 23 4 . 5 11 . 21 . . 42 38 5 2 . Thermal 94 | . 5 . . . . . . . 10 . . . . 13 18 . . 6 . 1 2 . . 2 . 3 26 8 Explosive 15 | . . . . . . . . . . . . . . . . . . 2 . 2 4 . 4 3 . . . . Electromagnetic 1171 | 6 134 36 280 4 . 76 142 159 124 64 28 . 75 43 . . . . . . . . . . . . . . Robot Hit Streak 24 | 4 14 9 17 2 . 12 22 19 24 20 7 . 17 19 18 3 . 8 4 3 10 . 13 22 11 5 10 10 Robot Miss Streak 7 | 2 7 4 5 1 . 4 3 5 6 1 3 . 2 2 1 1 . 1 2 1 1 . . 3 2 3 1 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 1 . . . Secondary Targets 34 | . 4 . 9 . . 4 2 4 2 2 2 . 5 . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 . 1 . . 2 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1084 | 12 91 25 158 2 . 50 103 134 93 51 17 . 63 96 37 3 1 13 7 1 21 . 3 36 28 12 21 6 Core Hits 545 | 4 51 17 81 1 . 22 32 69 60 19 9 . 24 37 12 2 . 10 4 7 14 . 10 20 5 4 23 8 Critical Kills 46 | . 1 . . . . . . . . . . . . 15 4 2 . 2 2 . 4 . . 11 2 . 3 . Critical Parts Destroyed 69 | . 1 . . . . . . 4 . . . . . 20 8 1 . 2 3 . 7 . . 17 5 1 . . Critical Strikes 132 | . 2 . 4 . . 1 2 4 . . . . 2 37 13 3 . 4 5 . 11 . . 30 7 3 3 1 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Destroy 114 | . 2 . . . . . . . . . . . . 37 12 3 . 4 5 . 11 . . 30 7 2 1 . Corrupt 7 | . . . 4 . . 1 2 . . . . . . . . . . . . . . . . . . . . . Smash 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 Melee Attacks 159 | . . . 3 . . . 3 26 3 1 . 1 13 41 13 . 1 2 6 3 1 . . 6 1 19 8 8 Impact 33 | . . . 3 . . . . 26 3 1 . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . 1 . . . . 1 3 39 7 . . . . . . . . . . . . . Piercing 64 | . . . . . . . . . . . . . 5 . 6 . 1 . 6 3 1 . . 6 1 19 8 8 Sneak Attacks 22 | . . . . . . . 2 5 1 . . . 5 5 . . 1 2 . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33566 | 130 1468 395 2760 70 . 1005 1935 3696 2788 1007 379 . 1145 2368 947 33 92 746 161 266 733 . 662 1575 324 525 5913 2443 Guns 13348 | 108 1203 311 2432 32 . 790 1549 2238 1731 965 261 . 916 648 . . . . . . . . . . 164 . . . Cannons 8472 | . 54 . . . . . . . 202 . . . . 1180 773 33 . 251 161 . 269 . . 831 160 69 3598 891 Explosions 9567 | 22 211 84 328 38 . 215 299 774 777 42 118 . 29 228 . . . 495 . 266 464 . 662 744 . 29 2273 1469 Melee 2179 | . . . . . . . 87 684 78 . . . 200 312 174 . 92 . . . . . . . . 427 42 83 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3323 | 69 202 . . . . . . . . . . . . 934 365 33 . 88 161 . 269 . . 789 324 69 20 . Thermal 12180 | 22 265 84 328 38 . 215 299 656 848 42 118 . . 474 408 . . 163 . . . . . 42 . 29 5789 2360 Explosive 2942 | . . . . . . . . 118 131 . . . . . . . . 495 . 266 464 . 662 744 . . 62 . Electromagnetic 12942 | 39 1001 311 2432 32 . 790 1549 2238 1731 965 261 . 945 648 . . . . . . . . . . . . . . Impact 762 | . . . . . . . . 684 78 . . . . . . . . . . . . . . . . . . . Slashing 588 | . . . . . . . 87 . . . . . 128 312 61 . . . . . . . . . . . . . Piercing 829 | . . . . . . . . . . . . . 72 . 113 . 92 . . . . . . . . 427 42 83 Highest Corruption 7 | . 1 1 . . . . 2 7 . . . . . 2 2 2 2 2 . . . . . 1 1 7 . . Average Corruption 2 | . 1 1 . . . . 2 4 . . . . . 2 2 2 2 2 . . . . . 1 1 2 . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 64 | . 1 3 . . . . 5 21 . . . . . 4 10 1 8 4 . . . . . 1 . 6 . . Message Errors 15 | . . 1 . . . . 4 5 . . . . . 1 2 . 1 . . . . . . 1 . . . . Matter Fused 16 | . 1 1 . . . . . 5 . . . . . 1 3 . 2 1 . . . . . . . 2 . . Heat Flow Errors 8 | . . 1 . . . . . 2 . . . . . . 1 . 1 1 . . . . . . . 2 . . Energy Discharges 12 | . . . . . . . . 3 . . . . . 2 1 1 3 1 . . . . . . . 1 . . Data Loss (minor) 6 | . . . . . . . . 2 . . . . . . 2 . 1 1 . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . Misfires 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 2423 | . 2 . 9 . . 3 76 398 160 1 40 . 31 155 32 . 32 . . 2 20 . . 16 . . 1025 421 Projectiles 1094 | . . . . . . . . . 4 . . . . 46 6 . . . . . 20 . . 16 . . 826 176 Explosions 646 | . 2 . 9 . . 3 9 25 98 1 40 . . 13 . . . . . 2 . . . . . . 199 245 Melee 683 | . . . . . . . 67 373 58 . . . 31 96 26 . 32 . . . . . . . . . . . Knockbacks 19 | . . . . . . . . 2 . . . . . 7 3 . . . . . 1 . . 3 3 . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . . . 7 3 . . . . . 1 . . 3 3 . . . Secondary 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 403 | 38 29 . . 21 . . 67 126 67 . . . . . . . . . . . . . . . . 55 . . Shots 10 | 1 1 . . 1 . . 3 2 1 . . . . . . . . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 72 148 306 69 . 326 205 360 114 300 96 . 234 63 231 . 75 220 . . . . . . . 255 204 378 Average Temperature 73 | . 23 43 83 45 . 119 47 70 31 101 50 . 86 27 118 . 42 65 . . . . . . . 67 77 139 Received Heat Transfer 2314 | . 336 24 267 . . 234 108 180 219 171 . . 162 129 311 . . 40 . . 36 . 9 13 . . 18 57 Effects 5 | . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . 1 . . 1 5 2 2 3 . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 15 | . . . 1 . . 1 4 2 2 3 . . 1 1 . . . . . . . . . . . . . . Parts Fried 77 | . 3 1 10 1 . 4 12 17 10 10 . . 6 3 . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . . . . 8 1 . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 8 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 3 2 Heat Transferred 9785 | 50 361 100 501 50 . 200 200 713 809 50 150 . . 483 537 . . . . . . . . . . 41 3450 2090 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 46 | 1 4 2 7 1 . 2 5 11 8 1 1 . 1 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Peak Influence 1117 | 10 465 267 1117 446 . 357 397 1108 1013 . . . . 472 . . . . 494 . . . . 605 608 . 703 742 Initial 504 | . 6 137 104 435 . . 139 . 504 . . . . 214 . . . . 490 . . . . 69 256 . . 333 Average 377 | 4 257 231 722 439 . 255 215 527 677 . . . . 198 . . . . 110 . . . . 329 410 . 187 470 Maximum Alert Level 4 | . 2 1 4 2 . 1 2 4 3 . . . . 2 . . . . 2 . . . . 2 2 . 3 3 Low Security (%) 28 | 100 25 19 4 . . 30 35 11 . . . . . 52 . . . . 90 . . . . 33 . . 63 . Level 1 31 | . 65 80 11 . . 69 63 23 . . . . . 35 . . . . . . . . . 21 56 . 23 31 Level 2 26 | . 8 . 29 100 . . . 40 56 . . . . 11 . . . . 9 . . . . 45 43 . 11 64 Level 3 13 | . . . 52 . . . . 17 43 . . . . . . . . . . . . . . . . . 1 4 Level 4 . | . . . 2 . . . . 6 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 6 . 5 . . . 2 5 14 . . . . 14 . . . . 5 . . . . 4 3 . 5 3 Investigation 27 | . 4 . 3 . . . 1 2 7 . . . . 6 . . . . 2 . . . . . 2 . . . Extermination 6 | . . . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . Reinforcement 17 | . 2 . 1 . . . 1 . . . . . . 5 . . . . . . . . . 3 1 . 1 3 Assault 7 | . . . 1 . . . . 2 2 . . . . 1 . . . . . . . . . . . . 1 . Garrison 4 | . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 12 | . . . 2 . . . . 2 . . . . . 1 1 . . . . . 1 . . 3 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 424 | . 32 4 50 . . 11 20 31 38 17 6 . 25 31 19 1 4 15 2 1 14 . 8 35 9 1 31 19 Peak Tracking Total 14 | . 5 2 5 . . 3 4 6 9 13 3 . 9 4 5 1 4 6 2 1 5 . 4 14 5 1 7 6 Tactical Retreats 21 | . . . 1 . . . . 3 3 . . . 1 2 4 . . . . . 1 . . . . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 9 | . 2 . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 136 | . . . 77 . . . 20 . 10 . . . . 29 . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Disarmed 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 35 | . . . 2 . . . 2 13 6 . . . . 4 . . . . . . . . . . . . 8 . Reused 11 | . . . . . . . . . 4 . . . . . . . 7 . . . . . . . . . . . Traps Extracted 8 | . . . 2 . . . 2 . . . . . . 4 . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Triggered 6 | . . . . . . . . . 4 . . . . 1 . . . 1 . . . . . . . . . . Most Traps Carried 8 | . . . 2 2 2 2 4 4 4 4 4 4 4 8 8 8 8 . . . . . . . . . . . Objects Rigged 6 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 57 | . 4 . 6 . . 2 1 10 5 2 . . . 3 . . . 1 1 . . . . 4 4 5 6 3 Max in Single Turn 3 | . 1 . 1 . . 1 1 3 1 1 . . . 2 . . . 1 1 . . . . 2 . 2 2 1 Garrison Access 6 | . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 112 | . 6 1 11 . 2 1 9 8 15 1 . 1 . 25 1 . 3 . 4 1 1 4 . 1 2 3 6 6 Terminals 67 | . 6 . 9 . . 1 7 7 8 1 . . . 12 1 . . . 2 . 1 . . 1 . . 6 5 Fabricators 13 | . . . . . . . . . 4 . . . . 5 . . . . 2 . . . . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 1 . . . . 4 . . . . . . . . . . . . . 1 Total Hacks 564 | . 25 1 39 . 32 6 48 42 72 8 . 3 . 124 4 . 28 . 24 1 1 13 . 6 7 24 28 28 Successful 426 | . 11 1 23 . 32 4 28 28 49 8 . 3 . 94 4 . 28 . 22 1 1 13 . 6 7 24 25 14 Failed 134 | . 13 . 16 . . 1 19 14 22 . . . . 30 . . . . 2 . . . . . . . 3 14 Catastrophic 13 | . 1 . 2 . . . 4 . 2 . . . . 2 . . . . . . . . . . . . . 2 Database Lockouts 4 | . 1 . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Manual 259 | . 16 . 32 . . . 33 12 40 . . . . 72 . . . . 9 . . . . 4 2 1 20 18 Terminals 349 | . 25 . 33 . . 6 39 38 41 8 . . . 80 4 . . . 14 . 1 . . 6 . . 28 26 Fabricators 55 | . . . . . . . . . 15 . . . . 23 . . . . 10 . . . . . 7 . . . Repair Stations 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Recycling Units 10 | . . . 3 . . . 2 . 3 . . . . 2 . . . . . . . . . . . . . . Scanalyzers 18 | . . . 3 . . . . . 10 . . . . 5 . . . . . . . . . . . . . . Garrison Access 25 | . . . . . . . 7 4 3 . . . . 9 . . . . . . . . . . . . . 2 Terminal Hacks 255 | . 7 1 7 . 32 4 15 20 14 8 . 3 . 35 4 . 28 . 11 1 1 13 . 3 . 24 16 8 Record 89 | . . . . . 32 4 . 2 . 8 . . . 3 4 . 6 . . . 1 5 . . . 23 1 . Part Schematic 32 | . . . . . . . . . 1 . . 3 . 8 . . 13 . 2 . . 4 . . . . . 1 Robot Schematic 11 | . . . . . . . . . 2 . . . . 2 . . 6 . 1 . . . . . . . . . Robot Analysis 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 22 | . 1 . 1 . . . 2 3 . . . . . 3 . . 3 . 1 . . 4 . . . . 3 1 Open Door 4 | . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 14 | . 1 . 1 . . . 3 . 2 . . . . 4 . . . . 1 . . . . . . . 2 . Unreport Threat 17 | . . . . . . . 4 2 2 . . . . 3 . . . . 3 . . . . . . . 3 . Locate Traps 16 | . 3 . 1 . . . 2 2 2 . . . . 2 . . . . . . . . . . . . 2 2 Reprogram Traps 7 | . . . . . . . . 4 1 . . . . . . . . . . . . . . . . . 2 . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Investigation 7 | . . . . . . . 1 . 1 . . . . 3 . . . . 2 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Recall Reinforcements 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Recall Assault 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 35 | . . . . . . . . . 9 . . . . 13 . . . . 8 . . . . . 5 . . . Network Status 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Load Schematic 13 | . . . . . . . . . 3 . . . . 5 . . . . 3 . . . . . 2 . . . Build 20 | . . . . . . . . . 6 . . . . 7 . . . . 4 . . . . . 3 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 3 . . . . . 8 . . . . 4 . . . . . . . . . . . . . . Insert Component 8 | . . . 2 . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Analyze 7 | . . . 1 . . . . . 4 . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Seal Access 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 Unauthorized Hacks 112 | . 4 . 13 . . . 13 8 18 . . . . 34 . . . . 3 . . . . 3 2 . 9 5 Terminals 85 | . 4 . 11 . . . 12 7 10 . . . . 23 . . . . 1 . . . . 3 . . 9 5 Track 16 | . . . 2 . . . 2 1 1 . . . . 6 . . . . . . . . . 1 . . 2 1 Assimilate 4 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . Botnet 50 | . 3 . 7 . . . 7 6 6 . . . . 12 . . . . 1 . . . . 1 . . 6 1 Detonate 6 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 1 1 Disrupt 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Operators 6 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 Fabricators 11 | . . . . . . . . . 3 . . . . 4 . . . . 2 . . . . . 2 . . . Prioritize 8 | . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . 2 . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . 2 . . . 1 . 3 . . . . 2 . . . . . . . . . . . . . . Reject 3 | . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mask 4 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 1 . . . . 5 . . . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Redirect 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 6 . 9 . . 1 8 8 11 1 . . . 18 1 . . . 4 . . . . 1 2 . 5 5 Full Trace Events 20 | . 4 . 3 . . . . 1 4 1 . . . 3 . . . . 2 . . . . . 2 . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 2 . . . . 2 . . 6 . 1 . . . . . . . . . Robots Built 26 | . . . . . . . . . 9 . . . . 5 . . . . 7 . . . . . 5 . . . Authchips 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Time 688 | . . . . . . . . . 146 . . . . 100 . . . . 272 . . . . . 170 . . . Total Robot Build Rating 133 | . . . . . . . . . 35 . . . . 20 . . . . 43 . . . . . 35 . . . Part Schematics Acquired 42 | . . . 1 . . . . . 8 . . 3 . 10 . . 13 . 2 . . 4 . . . . . 1 Parts Built 13 | . . . . . . . . . 4 . . . . 9 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 336 | . . . . . . . . . 158 . . . . 178 . . . . . . . . . . . . . . Total Part Build Rating 77 | . . . . . . . . . 18 . . . . 59 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Time 126 | . . . . . . . . . . . . . . 126 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . no_distress 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 59 | . . . 1 3 . . . 12 16 . . 4 2 7 . . . 2 7 . . . . . 5 . . . Largest Group 25 | . . . 1 4 4 4 3 11 25 19 14 17 17 20 18 16 16 18 24 22 22 15 15 14 5 2 . . Highest-Rated Group 723 | . . . 10 50 50 50 42 189 387 310 246 335 367 404 380 356 356 434 723 612 612 422 422 396 315 140 . . Highest-Rated Ally 91 | . . . 10 16 16 16 16 31 29 29 29 31 31 40 40 40 40 49 56 56 56 56 56 56 91 91 . . Total Orders 199 | . . . 7 1 . . 2 5 11 8 . 2 12 21 20 1 28 7 9 5 25 5 13 3 5 9 . . STAY 115 | . . . 5 1 . . 1 2 6 4 . 1 6 10 12 1 16 5 7 2 14 2 6 1 5 8 . . FOLLOW 60 | . . . 2 . . . 1 3 3 3 . 1 2 9 6 . 11 1 1 2 7 2 4 1 . 1 . . AID 19 | . . . . . . . . . 2 1 . . 4 2 2 . 1 1 1 . 4 . . 1 . . . . PICKUP 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Ally Attacks 736 | . . . . . . 9 . 62 80 53 15 . 70 80 60 1 59 66 3 . 54 . 7 81 34 2 . . Total Damage 12404 | . . . . . . 94 . 826 940 615 97 . 991 925 733 . 620 1138 41 . 1347 . 149 2837 968 83 . . Kills 106 | . . . . . . 2 . 6 7 9 . . 12 11 8 . 3 14 . . 8 . 3 17 6 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Robot Analysis Total 139 | . 1 . 3 . . . 1 . . . . . . . . . 134 . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . . . . 2 1 1 1 . 2 2 . . . . 1 . 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 18754 | 88 1353 247 1283 377 237 378 803 760 1532 499 303 847 1509 2344 917 160 372 317 353 346 864 131 461 500 285 572 657 259 Spaces Moved 22815 | 55 1075 180 1584 582 196 490 976 715 2551 666 510 950 1064 3480 1120 276 397 377 458 430 1115 186 374 493 325 749 1122 319 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1018 | 54 964 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21796 | . 111 180 1584 582 196 490 976 715 2551 666 510 950 1064 3480 1120 276 397 377 458 430 1115 186 374 493 325 749 1122 319 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 50 56 56 48 48 48 48 48 38 38 38 38 38 38 36 40 40 40 40 40 40 40 38 38 38 38 38 38 42 Average Speed 46 | 79 88 110 48 48 48 48 48 43 39 38 38 79 45 40 40 40 40 40 40 40 41 40 38 38 38 47 40 57 Slowest Speed 185 | 80 185 116 116 48 48 48 48 52 98 38 38 98 98 98 40 40 40 40 40 40 42 42 38 38 38 92 105 98 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 60 | 4 96 24 97 99 64 94 61 87 35 75 70 82 92 67 71 44 81 52 9 54 74 60 56 12 11 100 32 45 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 33 | . . . . . 1 . . . . 1 . 1 . . . . 26 . . . 1 3 . . . . . . Known Exits Taken 21 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . 2 . 1 . . . 5 2 3 . . . 3 . 3 . 1 5 . 1 . . . . . Spaces Dug 101 | . . . 2 . . . . 10 2 . . . . 33 5 . . . 6 1 3 . 24 4 1 1 6 3 Terrain Destroyed 774 | . 37 10 18 6 . 4 19 115 63 2 3 . . 39 5 . . 25 6 36 52 . 78 26 2 11 168 49 Melee 71 | . . . 2 . . . . 10 2 . . . . 30 5 . . . 6 1 1 . . 3 1 1 6 3 Projectile 15 | . . . . . . . . . 1 . . . . 3 . . . 1 . . 2 . . 1 . 1 4 2 AOE 686 | . 37 10 16 6 . 4 19 105 60 2 3 . . 6 . . . 24 . 35 49 . 78 21 . 9 158 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 29425 | 77 1329 206 1914 677 338 584 1214 1009 2981 868 601 1043 2015 4237 1522 321 606 527 607 593 1478 244 685 749 447 932 1253 368 Wait 4936 | . 124 11 107 89 143 60 137 158 305 166 78 83 900 495 324 40 169 127 128 154 312 41 298 191 91 113 70 22 Move 22787 | 54 1074 179 1583 581 195 489 975 714 2550 665 509 949 1063 3479 1119 275 396 376 457 429 1114 185 373 492 324 748 1121 319 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 64 | 1 3 1 7 2 . 1 2 . 9 . . 3 1 11 1 1 2 1 2 1 . 3 . . 1 7 2 2 Fast Attach 95 | 6 13 . 6 1 . . 6 11 9 . . 1 1 11 2 . 8 . . . 1 3 2 1 2 9 2 . Attach 16 | . . . . . . . . . 4 . . . 1 4 . . . . 1 . . . . . 1 4 . 1 Detach 22 | . 1 . . . . . 1 . 4 . . 1 . 5 . . 1 . . . . . . . 2 5 . 2 Swap 128 | . . 1 13 . . . 14 12 10 2 . 2 8 27 5 . 5 6 1 2 8 4 3 2 1 . 2 . Drop 134 | . 9 2 13 3 . . 8 14 14 . . 3 2 18 2 1 9 1 1 . 1 8 2 3 2 14 4 . Fire 609 | 16 76 9 70 1 . 19 36 41 37 16 7 . 20 66 27 4 . 7 11 3 27 . 4 46 22 8 28 8 Melee 158 | . . . 3 . . . 3 26 3 1 . 1 12 41 13 . 1 2 6 3 1 . . 6 1 19 8 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . 13 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 144 | . . . 77 . . . 20 . 10 . . . . 29 . . 8 . . . . . . . . . . . Miscellaneous 306 | . 29 3 35 . . 15 12 33 26 18 7 . 7 38 29 . 7 7 . 1 14 . 3 8 . 5 3 6 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 9 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Core integrity fell below 50% 249 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 358 | -10/Materials | Central database locked down 390 | -10/Materials | Discovered new exit (range 12) 588 | -10/Materials | Reached level 2 620 | -10/Materials | Discovered new exit (range 8) 655 | -10/Materials | Upgraded with Weapon slot (x1) 722 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Build established: Gunner 1236 | -10/Materials | Reached level 3 1261 | -10/Materials | Upgraded with Propulsion slot (x1) 1312 | -10/Materials | Upgraded with Weapon slot (x1) 1442 | -10/Materials | Entered Mines 1446 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1577 | -10/Mines | Assembled infested the area 1582 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1650 | -10/Mines | Discovered new exit (range 8) 1689 | -10/Mines | Entered Materials 1691 | -9/Materials | Reached level 4 1802 | -9/Materials | Reached level 5 1805 | -9/Materials | Upgraded with Propulsion slot (x2) 1922 | -9/Materials | Discovered new exit (range 13) 2016 | -9/Materials | Discovered new exit (range 12) 2104 | -9/Materials | Reached level 6 2117 | -9/Materials | Upgraded with Utility slot (x1) 2258 | -9/Materials | Destroyed 7 combat bots 2301 | -9/Materials | Reached level 7 2353 | -9/Materials | Discovered new exit (range 11) 2439 | -9/Materials | Discovered new exit (range 18) 2512 | -9/Materials | Discovered new exit (range 13) 2622 | -9/Materials | Reached level 8 2889 | -9/Materials | First assault squad dispatched 2972 | -9/Materials | Entered Mines 2972 | -9/Mines | Accompanied by 1 ally 3039 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3040 | -9/Mines | Found Prototype Device 3040 | -9/Mines | Identified Exp. Sensor Array 3051 | -9/Mines | Discovered new exit (range 10) 3062 | -9/Mines | Discovered new exit (range 9) 3104 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3104 | -9/Mines | Discovered new exit (range 5) 3203 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3349 | -9/Mines | Entered Exiles 3349 | -9/Exiles | Accompanied by 4 allies 3362 | -9/Exiles | Met 8R-AWN 3371 | -9/Exiles | Met EX-HEX 3388 | -9/Exiles | Met EX-BIN 3402 | -9/Exiles | Met EX-DEC 3405 | -9/Exiles | Learned location of Zion (-7) 3503 | -9/Exiles | Build established: Commander-Skirmisher 3555 | -9/Exiles | Discovered new exit (range 10) 3586 | -9/Exiles | Entered Mines 3586 | -8/Mines | Accompanied by 4 allies 3588 | -8/Mines | Reached level 9 3639 | -8/Mines | Discovered new exit (range 7) 3672 | -8/Mines | Central database locked down 3712 | -8/Mines | Reached level 10 3813 | -8/Mines | Discovered new exit (range 10) 3883 | -8/Mines | Build established: Skirmisher 3964 | -8/Mines | Entered Materials 3964 | -8/Materials | Accompanied by 3 allies 3965 | -8/Materials | Identified exit to Storage 3966 | -8/Materials | Reached level 11 4057 | -8/Materials | Upgraded with Utility slot (x1) 4342 | -8/Materials | Discovered new exit (range 17) 4362 | -8/Materials | Discovered exit to Storage (range 17) 4427 | -8/Materials | Reached level 12 4434 | -8/Materials | Build established: Scout 4458 | -8/Materials | Central database locked down 4477 | -8/Materials | Discovered new exit (range 17) 4741 | -8/Materials | Build established: Hacker-Scout 4767 | -8/Materials | Entered Storage 4767 | -8/Storage | Accompanied by 3 allies 4942 | -8/Storage | Reached level 13 5085 | -8/Storage | Met a pair of Derelict thieves 5212 | -8/Storage | Discovered new exit (range 11) 5215 | -8/Storage | Identified exit to Factory 5289 | -8/Storage | Garrison activated, responded to threat 5360 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5401 | -8/Storage | Reached level 14 5435 | -8/Storage | Discovered new exit (range 4) 5439 | -8/Storage | Identified exit to Recycling 5527 | -8/Storage | Entered Factory 5527 | -7/Factory | Accompanied by 11 allies 5578 | -7/Factory | Identified exit to Lower Caves 5628 | -7/Factory | Fabricated Energy Well? 5656 | -7/Factory | Build established: Commander-Scout 5765 | -7/Factory | Central database locked down 5773 | -7/Factory | Discovered new exit (range 9) 5776 | -7/Factory | Identified exit to Factory 5834 | -7/Factory | Reached level 15 5927 | -7/Factory | First assault squad dispatched 5985 | -7/Factory | Fabricated M-28 Smith (x1) 6250 | -7/Factory | Discovered exit to Factory (range 5) 6416 | -7/Factory | Garrison activated, responded to threat 6447 | -7/Factory | Destroyed 9 combat bots 6487 | -7/Factory | Fabricated S-27 Virus? 6502 | -7/Factory | Reached level 16 6560 | -7/Factory | Fabricated S-27 Virus? 6854 | -7/Factory | Fabricated Cld. Particle Cannon? 6857 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 7059 | -7/Factory | Entered Lower Caves 7059 | -7/Lower Caves | Accompanied by 19 allies 7061 | -7/Lower Caves | Attracted the attention of an 0b10 base 7074 | -7/Lower Caves | Reached level 17 7093 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7098 | -7/Lower Caves | Lost 5 allies 7107 | -7/Lower Caves | Learned 4 Factory zone layouts 7108 | -7/Lower Caves | Learned location of Armory (-4) 7108 | -7/Lower Caves | Identified exit to Lower Caves 7108 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 7108 | -7/Lower Caves | Learned 8 Factory zone layouts 7108 | -7/Lower Caves | Learned Research stockpile data 7108 | -7/Lower Caves | Learned Factory emergency access door positions 7339 | -7/Lower Caves | Encountered a Warlord checkpoint 7496 | -7/Lower Caves | Attacked by a faux Warlord 7558 | -7/Lower Caves | Entered another Lower Caves area 7558 | -7/Lower Caves | Accompanied by 14 allies 7559 | -7/Lower Caves | Identified exit to Zion 7561 | -7/Lower Caves | Learned Factory non-interactive machine intel 7589 | -7/Lower Caves | Discovered exit to Factory (range 9) 7861 | -7/Lower Caves | Entered Zion 7861 | -7/Zion | Accompanied by 13 allies 7894 | -7/Zion | Discovered new exit (range 10) 7899 | -7/Zion | Identified exit to Proximity Caves 7912 | -7/Zion | Received a hallucinogenic algorithm 8337 | -7/Zion | Build established: Commander-Skirmisher 8456 | -7/Zion | Gained Derelict followers 8456 | -7/Zion | Learned Factory stockpile data 8577 | -7/Zion | Found CR-A16's Pointy Stick 8708 | -7/Zion | Entered Proximity Caves 8708 | -6/Proximity Caves | Accompanied by 17 allies 8717 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 8759 | -6/Proximity Caves | Reached level 18 9020 | -6/Proximity Caves | Build established: Commander-Scout 9319 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9327 | -6/Proximity Caves | Reached level 19 10043 | -6/Proximity Caves | Spotted B-75 Beast 10086 | -6/Proximity Caves | Core integrity fell below 50% 10087 | -6/Proximity Caves | Allies destroyed B-75 Beast 10217 | -6/Proximity Caves | Entered Factory 10217 | -6/Factory | Accompanied by 14 allies 10218 | -6/Factory | Identified exit to Factory 10218 | -6/Factory | Identified exit to Lower Caves 10218 | -6/Factory | Core integrity fell below 50% 10221 | -6/Factory | Loaded intel: 240 non-interactive machine locations 10224 | -6/Factory | Upgraded with Propulsion slot (x1) 10455 | -6/Factory | Repaired Neutrino Core 10567 | -6/Factory | First assault squad dispatched 10611 | -6/Factory | Repaired Exp. Sensor Array 10956 | -6/Factory | Fabricated Hyp. Mass Driver? 11054 | -6/Factory | Fabricated I-36 Angel? 11278 | -6/Factory | Reached level 20 11765 | -6/Factory | Discovered exit to Factory (range 16) 11984 | -6/Factory | Discovered exit to Factory (range 12) 11991 | -6/Factory | Fabricated S-27 Virus? 11991 | -6/Factory | Discovered exit to Factory (range 12) 12036 | -6/Factory | Fabricated Imp. Plasma Cutter (x2) 12173 | -6/Factory | Spotted B-75 Beast 12193 | -6/Factory | Fabricated Hyb. Antimatter Reactor? 12227 | -6/Factory | Fabricated Adv. Trap Extractor (x2) 12228 | -6/Factory | Fabricated Imp. Armor Integrity Analyzer? 12561 | -6/Factory | Entered Lower Caves 12561 | -6/Lower Caves | Accompanied by 18 allies 12587 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12754 | -6/Lower Caves | Learned Factory emergency access door positions 12861 | -6/Lower Caves | Learned Factory security intel 12920 | -6/Lower Caves | Attracted the attention of an 0b10 base 12967 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12967 | -6/Lower Caves | Learned Research emergency access door positions 12967 | -6/Lower Caves | Learned Research terminal intel 13091 | -6/Lower Caves | Encountered a Warlord checkpoint 13141 | -6/Lower Caves | Spotted B-75 Beast 13217 | -6/Lower Caves | Reached level 21 13217 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 13222 | -6/Lower Caves | Destroyed B-75 Beast 13432 | -6/Lower Caves | Discovered new exit (range 14) 13438 | -6/Lower Caves | Identified exit to Lower Caves 13478 | -6/Lower Caves | Entered another Lower Caves area 13478 | -6/Lower Caves | Accompanied by 16 allies 13541 | -6/Lower Caves | Learned location of 1 exit from Factory 13546 | -6/Lower Caves | Discovered new exit (range 11) 13549 | -6/Lower Caves | Identified exit to Data Miner 13562 | -6/Lower Caves | Encountered a Warlord checkpoint 13638 | -6/Lower Caves | Entered Data Miner 13638 | -6/Data Miner | Accompanied by 16 allies 13640 | -6/Data Miner | Discovered new exit (range 6) 13647 | -6/Data Miner | Met Data Miner 13655 | -6/Data Miner | Identified exit to Proximity Caves 13876 | -6/Data Miner | Learned location of Section 7 (-2) 13876 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13884 | -6/Data Miner | Received God Mode back door access code from Data Miner 13890 | -6/Data Miner | Destroyed Data Miner 13893 | -6/Data Miner | Interfaced with the Data Conduit 13915 | -6/Data Miner | Upgraded with Utility slot (x1) 13917 | -6/Data Miner | Found Prototype Hackware 13917 | -6/Data Miner | Identified System Mapper 13919 | -6/Data Miner | Found Prototype Hackware 13919 | -6/Data Miner | Identified Deep Network Scanner 13922 | -6/Data Miner | Found Prototype Hackware 13922 | -6/Data Miner | Identified Ghost Barrier 14010 | -6/Data Miner | Entered Proximity Caves 14010 | -5/Proximity Caves | Accompanied by 16 allies 14123 | -5/Proximity Caves | Reached level 22 14255 | -5/Proximity Caves | Spotted B-75 Beast 14327 | -5/Proximity Caves | Entered Factory 14327 | -5/Factory | Accompanied by 18 allies 14328 | -5/Factory | Identified exit to Upper Caves 14329 | -5/Factory | Identified exit to Factory 14329 | -5/Factory | Reached level 23 14332 | -5/Factory | Loaded intel: 285 machine locations 14465 | -5/Factory | Fabricated H-77 Assassin? 14491 | -5/Factory | Fabricated A-02 Transporter? 14555 | -5/Factory | Build established: Wizard-Scout 14605 | -5/Factory | Fabricated H-77 Assassin? 14617 | -5/Factory | Intercept squad dispatched 14631 | -5/Factory | Spotted Tracker 14636 | -5/Factory | Destroyed Tracker 14655 | -5/Factory | Fabricated H-77 Assassin? 14680 | -5/Factory | Entered Upper Caves 14680 | -5/Upper Caves | Accompanied by 22 allies 14863 | -5/Upper Caves | Discovered new exit (range 8) 14866 | -5/Upper Caves | Identified exit to Upper Caves 15026 | -5/Upper Caves | Entered another Upper Caves area 15026 | -5/Upper Caves | Accompanied by 22 allies 15055 | -5/Upper Caves | Discovered exit to Factory (range 15) 15107 | -5/Upper Caves | Lost 3 allies 15231 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15379 | -5/Upper Caves | Reached level 24 15655 | -5/Upper Caves | Discovered new exit (range 9) 15658 | -5/Upper Caves | Identified exit to Zhirov 15890 | -5/Upper Caves | Entered Zhirov 15890 | -5/Zhirov | Accompanied by 15 allies 15890 | -5/Zhirov | Discovered new exit (range 3) 15896 | -5/Zhirov | Identified exit to Proximity Caves 15903 | -5/Zhirov | Met Zhirov 15915 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15923 | -5/Zhirov | Found Alien Artifact 15923 | -5/Zhirov | Identified Integrated Reactor 15923 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15953 | -5/Zhirov | Found Alien Artifact 16021 | -5/Zhirov | Entered Proximity Caves 16021 | -4/Proximity Caves | Accompanied by 15 allies 16085 | -4/Proximity Caves | Learned Research stockpile data 16203 | -4/Proximity Caves | Reached level 25 16482 | -4/Proximity Caves | Entered Factory 16482 | -4/Factory | Accompanied by 14 allies 16483 | -4/Factory | Identified exit to Extension 16484 | -4/Factory | Loaded intel: 264 machine locations 16500 | -4/Factory | Identified exit to Upper Caves 16500 | -4/Factory | Identified exit to Armory 16836 | -4/Factory | Reached level 26 16901 | -4/Factory | Lost 3 allies 16982 | -4/Factory | Entered Armory 16983 | -4/Armory | Loaded intel: 85 machine locations 16985 | -4/Armory | Identified Transdimensional Reconstructor 16985 | -4/Armory | Warped through subspace to slip node 16985 | -4/Armory | Discovered new exit (range 1) 16985 | -4/Armory | Identified exit to Lab 17042 | -4/Armory | Fabricated A-27 Freighter (x1) 17104 | -4/Armory | Fabricated H-77 Assassin? 17125 | -4/Armory | Fabricated H-77 Assassin? 17146 | -4/Armory | Discovered new exit (range 12) 17175 | -4/Armory | Identified exit to Research 17267 | -4/Armory | Entered Lab 17267 | -4/Lab | Accompanied by 2 allies 17267 | -4/Lab | Discovered exit to Research (range 9) 17269 | -4/Lab | Reached level 27 17272 | -4/Lab | Hidden lab's door opened automatically 17272 | -4/Lab | Sensor layout match revealed 17272 | -4/Lab | Decrypted terminal 17273 | -4/Lab | Gained access to the hidden lab's interior 17301 | -4/Lab | Decrypted terminal 17301 | -4/Lab | Acquired modification code for an L2 power cell 17306 | -4/Lab | Found Prototype Energy Gun 17306 | -4/Lab | Identified Hyp. EM Gauss Rifle 17345 | -4/Lab | Found Integrated Reactor 17345 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 17414 | -4/Lab | Decrypted terminal 17416 | -4/Lab | Decrypted terminal 17465 | -4/Lab | Detected by scanners 17478 | -4/Lab | Found Prototype Protection 17478 | -4/Lab | Identified Hvy. Regenerative Plating 17481 | -4/Lab | Found Prototype Energy Cannon 17481 | -4/Lab | Identified Potential Cannon 17513 | -4/Lab | Confronted by A5 17513 | -4/Lab | Core integrity fell below 50% 17597 | -4/Lab | Destroyed A5 17667 | -4/Lab | Decrypted terminal 17667 | -4/Lab | Upgraded with Utility slot (x1) 17668 | -4/Lab | Found Alien Artifact 17668 | -4/Lab | Identified LC Capacitor 17728 | -4/Lab | Found Alien Artifact 17732 | -4/Lab | Found Transdimensional Reconstructor 17741 | -4/Lab | Found Deep Network Scanner 17763 | -4/Lab | Upgraded with Power slot (x1) 17796 | -4/Lab | Decrypted terminal 17839 | -4/Lab | Entered Research 17840 | -3/Research | Core integrity fell below 50% 17841 | -3/Research | Reached level 28 17842 | -3/Research | Loaded intel: 108 machine locations 17843 | -3/Research | Loaded intel: 21 terminal locations 18008 | -3/Research | Identified exit to Testing 18015 | -3/Research | Found Quantum Capacitor 18038 | -3/Research | Identified exit to Research 18096 | -3/Research | Core integrity fell below 20% 18145 | -3/Research | Intercept squad dispatched 18161 | -3/Research | Found Fusion Bomb Launcher 18209 | -3/Research | Spotted Tracker 18210 | -3/Research | Spotted Tracker 18217 | -3/Research | Destroyed Tracker 18217 | -3/Research | Destroyed Tracker 18254 | -3/Research | Spotted Combat Programmer 18257 | -3/Research | Destroyed Combat Programmer 18279 | -3/Research | Spotted Combat Programmer 18279 | -3/Research | Destroyed Combat Programmer 18362 | -3/Research | Destroyed 7 combat bots 18428 | -3/Research | Garrison activated, responded to threat 18443 | -3/Research | Spotted B-86 Titan 18457 | -3/Research | Spotted B-86 Titan 18465 | -3/Research | Destroyed B-86 Titan 18496 | -3/Research | Entered Testing 18497 | -3/Testing | Loaded intel: 67 machine locations 18498 | -3/Testing | Reached level 29 18637 | -3/Testing | Found Ghost Barrier 18755 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 18740_ Slug penetrates Particle Synthesizer. 18741_ Imp. Phase Shifter melted. 18741_ H-77 Assassin destroyed. 18741_ Particle Synthesizer disabled. 18743_ Slug penetrates Particle Synthesizer. 18744_ Destroyed Coil Gun. 18744_ Destroyed Hpw. Shotgun. 18744_ H-77 Assassin destroyed. 18746_ Penetrated by Slug. 18747_ Slug penetrates Scanalyzer. 18749_ Penetrated by Slug. 18749_ Slug penetrates Scanalyzer. 18750_ U-05 Engineer lays Concrete. 18751_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 18751_ Penetrated by Slug. 18753_ H-77 Assassin destroyed. 18753_ Destroyed Hpw. Shotgun. 18755_ Power failure, Fusion Reactor shutdown. 18755_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ""?????"""?"""?"""???????????????????????????????? | | ""???????????????????????????????????????????????? | | ""?????????"""?"""???????????????????????????????? | | ??????"?F"?"""?"""???????????????????????????????? | | ??????""""?"""?"""???????????????????????""??????? | | ????????????????????????????????????????"""??????? | | ???????????????????????????????????????""""??????? | | ????????????????????????????????????????"""??????? | | ?????????????????????????????????????????""??????? | | ?????????T???????"""??????????"""????????""??????? | | ????????""?????"?"?"??????????"""????????????????? | | ???????????????"?"""??????????"""????????????????? | | ??????????????k"?????????????????????????????????? | | ""?????????????""""""?????????"""????????????????? | | ""???????T?????""""""?????????"""????????????????? | | ""??????""?????"??????????????"""????????????????? | | ???????????????"?"""?????????????????????????????? | | ???????????????"?"?"??????????"""????????????????? | | ?????????????????"""??????????"""????????????????? | | ??????????????????????????????"""????????????????? | | ?????????????????????????????????????????????????? | | ???? ?????????????????????????????????????????? | | ???# #????????????????????????????????????????? | | ???# #?????????????????###????????????????????? | | ???# #??????############;#????????????????????? | | ???# #??????# @ #????????????????????? | | ""?# #??????# ""#????????????????????? | | ""?# #??????# ! ""#????????????????????? | | ""?# #??????# S"#????????????????????? | | ""?# #??????# """#????????????????????? | | ""?# #??????# == """#????????????????????? | | ""?/ ###????# = """#????????????????????? | | "" # T#????# #????????????????????? | | # ""#????# """ #????????????????????? | | # ###??? ; """ #????????????????????? | | # #???? ; [%= """ #????????????????????? | | # #??? h #????????????????????? | | #### #?? ; ######????????????????????? | | #?? ; #????????????????????????? | | #??#; #????????????????????????? | | #####R #????????????????????????? | | #????????????????????????? | | ########## ########????????????????????????? | | ## ] [ # #???????????????????????????????? | | ## # #???????????????????????????????? | | ## "" # #???????????????????????????????? | | ## "" # #???????????????????????????????? | | ## "T # #???????????????????????????????? | | ## " ! # #???????????????????????????????? | | ## ! ######??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 56 Energy Capacity 1395 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 6 Armor Integrity Analysis 40 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 75 Defensive Hacking 40 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Trap Extractor | -9/Materials | Scanalyzed Impact Mace | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Hacked Arc Projector | -7/Factory | Scanalyzed Med. Insulated Plating | -7/Factory | Extracted System Restoration Module | -7/Factory | Extracted Imp. Hover Unit | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Cld. Plasma Cannon | -6/Factory | Hacked Adv. Trap Extractor | -6/Factory | Hacked Hyp. Mass Driver | -6/Factory | Hacked Imp. Surge Thruster | -6/Factory | Hacked Armor Integrity Analyzer | -6/Factory | Hacked Recoil Stabilizer | -6/Factory | Hacked Imp. Plasma Cutter | -6/Factory | Hacked Gui. EMP Blaster | -6/Factory | Hacked Hyb. Antimatter Reactor | -6/Factory | Scanalyzed Tactical Coordination Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Linear Gravjet | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Imp. Heavy Siege Treads | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Adv. Cryofiber Web | -5/Factory | Hacked Antimissile System | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked I-36 Angel | -6/Factory | Hacked R-10 Processor | -6/Factory | Hacked G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free H-77 Assassin | -5/Factory | Hacked Fabricated ------------ Energy Well | x2 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory | Authchip S-27 Virus | x4 | -7/Factory | Preloaded S-27 Virus | x4 | -7/Factory | Preloaded Cld. Particle Cannon | x1 | -7/Factory Cld. Particle Cannon | x1 | -7/Factory Hyp. Mass Driver | x2 | -6/Factory | Authchip I-36 Angel | x1 | -6/Factory S-27 Virus | x4 | -6/Factory | Preloaded Imp. Plasma Cutter | x2 | -6/Factory Hyb. Antimatter Reactor | x2 | -6/Factory | Preloaded Adv. Trap Extractor | x2 | -6/Factory Imp. Armor Integrity Analyzer | x1 | -6/Factory | Preloaded H-77 Assassin | x2 | -5/Factory | Authchip A-02 Transporter | x1 | -5/Factory | Preloaded H-77 Assassin | x2 | -5/Factory H-77 Assassin | x2 | -5/Factory A-27 Freighter | x1 | -4/Armory | Preloaded H-77 Assassin | x2 | -4/Armory H-77 Assassin | x2 | -4/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor LC Capacitor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Levels Raised 28 | . 2 . 5 . . 2 2 2 2 1 . . 2 1 1 . . 1 1 . 1 . 1 1 . 1 1 1 XP Earned 45567 | 3000 3123 1000 7206 349 139 2218 2955 2912 3322 986 425 118 2641 1780 968 158 398 1997 691 327 971 105 1308 1617 680 1221 2205 747 XP Spent 44745 | 3000 2960 . 7315 . . 2175 3480 360 5700 . . . 1100 4775 . . 1700 . . 2000 . . . . . 6675 2205 1300 Upgrades 86 | 10 7 . 14 . . 4 8 2 6 . . . 1 5 . . 1 . . 1 . . . . . 15 9 3 Power Slot 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion Slot 4 | . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility Slot 6 | 2 . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Weapon Slot 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 29 | . 2 . 3 . . 1 2 . . . . . . . . . . . . . . . . . . 10 9 2 Heat Dissipation 8 | 5 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Energy Generation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Matter Storage 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Mass Support 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Inventory Capacity 9 | 2 . . 2 . . 1 . . 1 . . . . 1 . . . . . 1 . . . . . 1 . . Sight Range 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Ranged Accuracy 4 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 6 | . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . . . . . . Hack Defense % 4 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . Protomatter Created 2884 | . 276 88 590 . . 196 97 383 213 102 66 . 50 196 256 . . . . . 100 . 45 50 . 34 96 46 Integrity Restored 5651 | . 599 38 559 . . 275 228 666 541 348 111 . 153 726 597 . 126 84 . . 167 . 40 120 . 102 33 138 Core 4468 | . 540 32 419 . . 189 141 481 440 251 82 . 153 726 404 . 24 69 . . 120 . 31 93 . 102 33 138 Parts 1183 | . 59 6 140 . . 86 87 185 101 97 29 . . . 193 . 102 15 . . 47 . 9 27 . . . . Protomatter Decayed 2072 | . 41 53 235 . . 16 44 329 135 194 28 . . 21 28 . . 172 . 40 414 . 30 284 . . 8 . Game ------ Seed FactoryLargeSpear Manual? 0 Play Time 06:05:03 Cumulative 212.3 hours Start 2024.06.10 @ 12:45:59 End 2024.06.13 @ 19:03:34 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 60 Rogue 55 Adventurer 4 Explorer 1 Win Type - Total 4 Types 1/0/1/1/0/0/0/0/1 Lore% 49 Gallery% 66 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: daee50d3-668f-41e4-a49a-32ec701dd420