Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 21:06:19 Player: kim.jet.wav Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (621) 621 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2396 Bonus ------- None Cogmind --------- Core Integrity 464/550 Matter 152/300 Energy 111/125 System Corruption 0% Temperature Critical (537) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner Seismic Detector > --- WEAPON (3) ------- Beam Rifle Particle Cannon Grenade Launcher > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Sensor Array Small Laser Advanced Beam Cannon Plasma Cannon Plasma Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Beam Rifle Heavy Particle Gun Particle Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Hacking Suite Small Laser Advanced Beam Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 20 | 7 1 9 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 1 1 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 . 4 2 Energy Gun 3 | 1 . 1 1 Energy Cannon 2 | . . 2 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 1 | . . . 1 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Backups 4 | . 2 4 6 Power 1 | . 1 1 1 Propulsion . | . . 1 1 Utility . | . . . . Weapon 1 | . . 1 3 Tool/Special . | . . . . Unused Backups 6 | . . . 6 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 96 97 Engine 14 | . 14 11 17 Leg 25 | . 28 22 27 Device 17 | . 14 21 17 Storage 11 | . 14 11 9 Energy Gun 11 | . 14 11 9 Energy Cannon 7 | . . 5 15 Ballistic Gun 6 | . 14 9 . Launcher 1 | . . 5 . Peak Build Rating 17 | 7 7 13 17 Average Rating 10 | 5 7 10 15 On Entrance 6 | . 7 7 13 Avg Prop Armor Cover (%) 7 | . . 7 . Naked Turns . | . . . . Heaviest Build 29 | 13 18 26 29 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . . 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 1 4 8 10 Average Carried 4 | . 2 4 6 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 3 7 10 Class Distribution -------------------- 53% | Mutant 46% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 519 | 277 . 187 55 Remotely . | . . . . Salvage Created 1008 | 171 39 489 309 Parts 45 | 7 2 19 17 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 16 | . 1 8 7 Guns 4 | . 1 2 1 Cannons 6 | . . 1 5 AOE 6 | . . 5 1 Classes Destroyed 9 | 2 1 5 1 Builder 1 | . . 1 . Tunneler 3 | 3 . . . Hauler 1 | . . 1 . Recycler 4 | 1 . 2 1 Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 4 | . . . 4 Grunt 9 | . 1 7 1 Sentry 3 | . . 1 2 Best Kill Streak 6 | 4 1 6 5 Combat Bots Only 4 | . 1 4 2 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 65 | . 2 26 37 Missed 19 | . . 8 11 Hits 46 | . 2 18 26 Projectile 46 | . 2 18 26 Critical Strikes 1 | . . 1 . Damage Taken 629 | . 21 255 353 Core 130 | . . 44 86 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 90 | . . . 90 Core Remaining (%) 96 | 100 100 89 . Volleys Fired 52 | 7 4 26 15 Largest 3 | 2 2 3 3 Hottest 192 | 60 60 192 192 Shots Fired 137 | 14 7 71 45 Gun 86 | 14 7 50 15 Cannon 39 | . . 12 27 Launcher 12 | . . 9 3 Special . | . . . . Kinetic 35 | 7 4 24 . Thermal 90 | 7 3 38 42 Explosive 12 | . . 9 3 Electromagnetic . | . . . . Robot Hit Streak 11 | 6 9 11 7 Robot Miss Streak 4 | 1 2 4 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 82 | 10 5 42 25 Core Hits 48 | 6 2 31 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 3 2 Burn 5 | . . 3 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1675 | 99 48 963 565 Guns 562 | 99 48 300 115 Cannons 531 | . . 185 346 Explosions 582 | . . 478 104 Melee . | . . . . Ramming . | . . . . Kinetic 155 | 32 16 107 . Thermal 938 | 67 32 378 461 Explosive 582 | . . 478 104 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 14 | . . 14 . Projectiles . | . . . . Explosions 14 | . . 14 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . . . 21 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 528 | 40 32 503 528 Average Temperature 147 | 21 18 138 185 Received Heat Transfer 240 | . 12 120 108 Effects 10 | . . 5 5 Shutdowns 2 | . . 1 1 Interference 5 | . . 2 3 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . 1 . Damage (major) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | 1 . 3 2 Heat Transferred 2325 | 150 75 1027 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 99 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 215 | 10 30 171 215 Initial 64 | . . . 64 Average 37 | 2 2 78 40 Influence Increases 676 | 20 30 303 323 Destroy 0b10 Robot/C 320 | . 20 160 140 Destroy 0b10 Robot/NC 55 | 20 . 30 5 Destroy Leader 74 | . 10 34 30 Successful Hack 8 | . . . 8 Disable Machine 45 | . . 15 30 Destroy Structure 69 | . . 49 20 Lose Combat Pursuer 105 | . . 15 90 Influence Decreases 461 | 20 30 150 261 Entered New Map 89 | . . . 89 Time Decay 362 | 20 30 150 162 Lost Part 10 | . . . 10 Squads Dispatched 4 | . 2 1 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 2 10 18 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 . 2 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 6 . 6 Successful 5 | . . . 5 Failed 7 | . 6 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Repair Station Index 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . . 2 Time 87 | . . . 87 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1219 | . 352 377 490 Structural 842 | . . 352 490 Seismic 1171 | . 352 377 442 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1329 | 91 371 377 490 Spaces Moved 640 | 55 209 154 222 Core 7 | 7 . . . Treads . | . . . . Legs 633 | 48 209 154 222 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 129 | 111 120 161 120 Slowest Speed 190 | 120 120 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 4 29 23 20 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 91 | . . 72 19 Melee . | . . . . Projectile . | . . . . AOE 91 | . . 72 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1033 | 69 323 230 411 Wait 292 | . 106 33 153 Move 637 | 54 208 153 222 Hop . | . . . . Pick Up 14 | 1 3 3 7 Fast Attach 10 | 7 . 2 1 Attach 8 | . . 3 5 Detach 6 | . . 3 3 Swap 10 | . 1 5 4 Drop 4 | . 1 2 1 Fire 52 | 7 4 26 15 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 818 | -9/Materials | Discovered new exit (range 8) 840 | -9/Materials | Entered another Materials area 840 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 944 | -8/Materials | Repaired Broken Aluminum Leg 997 | -8/Materials | Repaired Adv. Beam Cannon 1330 | -8/Materials | Self-destructed Last Messages --------------- 01230_ K-01 Serf collects debris. 01245_ Acquired Plasma Cannon. 01269_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 01276_ S-10 Pest suffers critical hit (Burn). 01276_ Lgt. Assault Rifle melted. 01276_ S-10 Pest destroyed. 01292_ W-25 Informer sends out distress signal. 01294_ R-06 Scavenger collects Flight Unit. 01294_ R-06 Scavenger destroyed. 01309_ S-10 Pest destroyed. 01315_ Lgt. Ion Engine destroyed. 01320_ S-10 Pest destroyed. 01327_ Overheating: Matter decay (-37). 01327_ Recycling Unit disabled. 01330_ Power failure, Lgt. Ion Engine shutdown. 01330_ Overheating: System interference. 01330_ Structural Scanner temporarily disabled. 01330_ Beam Rifle temporarily disabled. 01330_ Grenade Launcher temporarily disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????###### ## ####????????????????????? | | ???????????????## @ ##????????????????????? | | ???????????????## "" ##????????????????????? | | ???????????????## "Y ##????????????????????? | | ????????????##### ! ####??????????????????? | | ??????? # ??###### Y #### ?????????????????? | | ??????? + gg + ?????????????????? | | ??????? # ??###### ####### ?????????????????? | | ????????????######### #########??????????????????? | | ????????????????##### ###????????????????????????? | | ???????????????????## ##???????? ????????????? | | ???????????????????## ##????????###+#????????????? | | ???????????????????## ##???????## ????????????? | | ???????????????????## # ??????? # ????????????? | | ???????????????????## # ??????? # ##????????????? | | ???????????????????## # ??????? # # ????????????? | | ???????????????????## # + + ????????????? | | ???????????????????## ########### # ????????????? | | ???????????????????##*## ### # ??????????### | | ????##### """ ###=## """ ### # ???????###### | | ????#########+#######%## """ ### # ???????#### # | | ??? %=## """ ### ##???????## | | ??? %## ### ###??????## "" | | ??? "T" = + / ### ###??????## "" | | ????? #### ######+## ########## "" | | ?????? #### ########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 67% | -8/Materials | Broken Adv. Beam Cannon | 53% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelLaserLattice Manual? 0 Play Time 00:21:22 Cumulative 52.7 hours Start 2026.02.22 @ 23:33:36 End 2026.02.28 @ 21:06:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b96740a8-0543-4b64-8d12-a06575d527a6