Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.06 @ 17:18:30 Player: Zach Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1789 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 78/300 Energy 88/100 System Corruption 0% Temperature Cool (44) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Salvage Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Small Storage Unit High-capacity Battery (400) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Assault Rifle Grenade Launcher Grenade Launcher > --- INVENTORY -------- Light Ion Engine Aluminum Leg Small Storage Unit High-capacity Battery Assault Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 27 | 4 6 3 14 Power 6 | 1 2 1 2 Engine 5 | 1 2 . 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 1 1 1 3 Treads . | . . . . Leg 6 | 1 1 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device . | . . . . Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 1 2 1 7 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 1 2 1 4 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 4 | . . . 4 Highest Loss Streak 10 | . . . 10 Average Slot Usage (%) 97 | . 94 100 96 Engine 9 | . 14 8 10 Core 6 | . . 5 10 Leg 25 | . 25 28 21 Storage 22 | . 26 28 13 Processor 3 | . . . 8 Ballistic Gun 22 | . 25 28 15 Launcher 5 | . . . 15 Naked Turns . | . . . . Heaviest Build 21 | 9 15 17 21 Greatest Support 23 | 10 20 20 23 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 7 8 6 Most Carried 6 | 4 4 6 6 Average Carried 4 | 3 2 4 5 Final Capacity 8 | 6 8 8 6 Final Carried 6 | 4 4 6 2 Class Distribution -------------------- 64% | Mutant 35% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 541 | 237 38 146 120 Remotely . | . . . . Salvage Created 572 | . 100 146 326 Parts 57 | . 13 9 35 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 22 | . 6 5 11 Melee 1 | . . . 1 Guns 12 | . 6 5 1 AOE 9 | . . . 9 Classes Destroyed 7 | . 1 1 5 Builder 1 | . . . 1 Hauler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 12 | . 6 3 3 Grunt 7 | . . 2 5 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 12 | . 3 3 12 Combat Bots Only 9 | . 3 3 9 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging 1 | . 1 . . Exploded 4 | . . . 4 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1425 | . 266 143 1016 Core 475 | . 60 6 409 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 . 73 . Volleys Fired 37 | . 16 9 12 Largest 3 | . 2 2 3 Hottest 80 | . 40 40 80 Shots Fired 82 | . 32 18 32 Gun 64 | . 32 18 14 Cannon . | . . . . Launcher 18 | . . . 18 Special . | . . . . Kinetic 64 | . 32 18 14 Thermal . | . . . . Explosive 18 | . . . 18 Electromagnetic . | . . . . Robot Hit Streak 8 | . 4 6 8 Robot Miss Streak 6 | . 6 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 44 | . 13 12 19 Core Hits 39 | . 6 8 25 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1194 | . 138 153 903 Guns 415 | . 138 153 124 Cannons . | . . . . Explosions 769 | . . . 769 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 415 | . 138 153 124 Thermal . | . . . . Explosive 769 | . . . 769 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles . | . . . . Explosions 5 | . . . 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 56 | . . . 56 Shots 4 | . . . 4 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 250 | . . 2 250 Average Temperature 88 | . . 2 91 Received Heat Transfer 453 | . . 36 417 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 367 | . 177 189 367 Initial 69 | . . 69 . Average 95 | . 88 113 85 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 89 Level 1 3 | . . . 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 11 5 22 Peak Tracking Total 11 | . 5 3 11 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 4 . 9 Successful 8 | . 3 . 5 Failed 5 | . 1 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 4 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 . 5 Record 5 | . 1 . 4 Emergency Access Points 2 | . 1 . 1 Assault Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1002 | 47 114 476 365 Spaces Moved 679 | 35 49 368 227 Core 8 | 8 . . . Treads . | . . . . Legs 671 | 27 49 368 227 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 121 | 104 120 120 125 Slowest Speed 150 | 120 150 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 13 59 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 99 | . . . 99 Melee . | . . . . Projectile . | . . . . AOE 99 | . . . 99 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 779 | 45 70 383 281 Wait 15 | . . . 15 Move 676 | 34 48 367 227 Hop . | . . . . Pick Up 14 | 7 . 3 4 Fast Attach 2 | 1 1 . . Attach 11 | 3 2 . 6 Detach . | . . . . Swap 14 | . 3 3 8 Drop 4 | . . 1 3 Fire 37 | . 16 9 12 Melee . | . . . . Ram 5 | . . . 5 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 10) 162 | -10/Materials | Entered Mines 299 | -10/Mines | Learned location of 1 exit from Materials 300 | -10/Mines | Build established: Mutant 521 | -10/Mines | Learned location of Storage (-8) 521 | -10/Mines | Discovered new exit (range 8) 638 | -10/Mines | Entered Materials 638 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 639 | -9/Materials | Identified exit to Materials 925 | -9/Materials | Build established: Gunner 999 | -9/Materials | Core integrity fell below 50% 1001 | -9/Materials | Destroyed 9 combat bots 1003 | -9/Materials | Core integrity fell below 20% 1003 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 00997_ Lgt. Ion Engine destroyed. 00998_ Slammed into L-31 Rogue. 00998_ U-05 Engineer lays Concrete. 00998_ Aluminum Leg destroyed. 00999_ Slammed into L-31 Rogue. 00999_ R-06 Scavenger collects Welding Torch. 01000_ The unstable cave ceiling collapses. 01000_ U-05 Engineer lays Concrete. 01000_ Slammed into L-31 Rogue. 01001_ The unstable cave ceiling collapses. 01001_ U-05 Engineer lays Concrete. 01001_ Slammed into L-31 Rogue. 01001_ L-31 Rogue destroyed. 01002_ Acquired 38 matter. 01002_ U-05 Engineer lays Concrete. 01002_ Slammed into G-34 Mercenary. 01002_ R-06 Scavenger collects Lgt. Treads. 01003_ U-05 Engineer lays Concrete. 01003_ Slammed into G-34 Mercenary. 01003_ Destabilizing: Core damaged (-4). 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[[ # # "??????????? | | ???????????????? % ## ??????????? | | ?????????????????###### #??####??????????? | | ??????????????????????### #?????????????????? | | ????????????????????????# #?????????????????? | | ????????????????????????# a #?????????????????? | | ????????????????????????? ??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 185 Matter Stores 297 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ManeuveringFieldSystem Manual? 0 Play Time 00:22:40 Cumulative 23.5 hours Start 2022.02.06 @ 16:57:47 End 2022.02.06 @ 17:18:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c87c898-7567-4d3c-9f2a-f731096c264e