Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.27 @ 22:09:52 Player: Leebears Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (183) 915 Value Destroyed (4178) 4178 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 8692 Bonus ------- High Alert Combat Kills 243 Friendly Fire -204 Cogmind --------- Core Integrity 234/700 Matter 188/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Cooled Particle Cannon EMP Blaster Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Nuclear Core Wheel Compact Wheel Improved Sensor Array Advanced Signal Interpreter Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Reflective Plating Precision Shock Rifle Heavy Particle Gun Heavy Particle Gun Heavy Ion Cannon Cooled Particle Cannon Advanced Assault Cannon EMP Blaster Shock Bomb Launcher Shock Bomb Launcher Improved Grenade Launcher [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Propulsion Shielding Weapon Light EM Pulse Cannon Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . Utility 5 | . . 1 . . . 2 2 . . Weapon . | . . . . . . . . . . Parts Attached 163 | 6 4 26 11 2 2 51 61 . . Power 11 | 1 1 3 1 . . 2 3 . . Engine 7 | 1 1 3 1 . . . 1 . . Core 4 | . . . . . . 2 2 . . Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 8 6 . . 11 9 . . Treads 3 | . . . 3 . . . . . . Leg . | . . . . . . . . . . Wheel 33 | 2 . 8 3 . . 11 9 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 56 | 1 2 6 1 2 1 13 30 . . Device 18 | . . 1 . . . 3 14 . . Storage 11 | 1 2 3 . 2 . 3 . . . Processor 4 | . . . . . . . 4 . . Hackware . | . . . . . . . . . . Protection 23 | . . 2 1 . 1 7 12 . . Artifact . | . . . . . . . . . . Weapon 60 | 2 1 9 3 . 1 25 19 . . Energy Gun 11 | 1 . . . . . 4 6 . . Energy Cannon 25 | . 1 4 . . . 10 10 . . Ballistic Gun 4 | 1 . 2 . . . 1 . . . Ballistic Cannon 3 | . . . . . . 3 . . . Launcher 17 | . . 3 3 . 1 7 3 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . 2 1 . . Parts Lost 46 | . . 9 4 . 1 13 14 5 . Power 5 | . . 1 1 . . . 2 1 . Propulsion 19 | . . 5 1 . . 5 7 1 . Utility 9 | . . 1 1 . . 3 2 2 . Weapon 13 | . . 2 1 . 1 5 3 1 . Highest Loss Streak 5 | . . 2 4 . 1 3 5 4 . Average Slot Usage (%) 98 | . 99 97 98 100 100 99 99 77 . Engine 7 | . 14 10 11 11 11 1 3 . . Core 2 | . . . . . . 7 3 5 . Treads 1 | . . . 19 . . . . . . Wheel 26 | . 28 30 12 33 33 26 22 17 . Device 5 | . . 1 . . . 9 11 11 . Storage 21 | . 27 22 22 22 22 23 17 10 . Processor 4 | . . . . . . . 20 20 . Protection 8 | . . 9 10 11 11 12 3 . . Energy Gun 1 | . 6 . . . . 1 2 10 . Energy Cannon 7 | . 7 10 . . . 11 11 . . Ballistic Gun 3 | . 14 11 . . . 2 . . . Launcher 5 | . . . 21 22 22 1 . . . Naked Turns 6 | . . . . . . . . 6 . Heaviest Build 98 | 11 21 49 49 78 84 93 98 78 . Greatest Support 60 | 20 20 36 60 36 36 42 48 42 . Greatest Overweight (x) 13 | . 1 2 2 2 2 3 5 13 . Average Overweight (x) 1 | . . . . 1 2 2 1 . . Largest Inventory Capacity 20 | 6 10 16 16 20 20 20 20 20 . Average Capacity 17 | 5 9 14 16 19 20 20 20 15 . Most Carried 20 | 5 10 16 16 16 17 20 20 19 . Average Carried 15 | 2 8 11 13 15 16 19 19 14 . Final Capacity 20 | 6 10 16 16 20 20 20 20 4 4 Final Carried 20 | 3 10 16 15 15 17 20 18 4 4 Class Distribution -------------------- 46% | Hauler-Mutant 25% | Mutant 15% | Scavenger-Mutant 12% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -7/Waste Hauler-Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 2834 | 239 125 651 308 . 173 759 579 . . Remotely . | . . . . . . . . . . Salvage Created 6457 | . 184 1465 553 . 326 2133 1796 . . Parts 368 | . 16 105 30 . 23 103 91 . . Haulers Intercepted 10 | . . 4 . . . 4 2 . . Recyclers Shooed 6 | . 1 2 . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 114 | . 3 30 23 . 9 29 20 . . Guns 17 | . 3 10 . . . 2 2 . . Cannons 37 | . . 7 . . . 18 12 . . AOE 57 | . . 13 23 . 8 8 5 . . Classes Destroyed 14 | . 4 6 3 . . . 1 . . Worker 16 | . . 5 2 . . 5 4 . . Builder 8 | . . 2 . . 1 3 2 . . Tunneler 7 | . . 4 . . 1 2 . . . Hauler 10 | . . 4 . . . 4 2 . . Recycler 19 | . 1 2 4 . 3 3 6 . . Operator 5 | . 1 2 . . . 1 1 . . Watcher 17 | . 3 4 . . . 4 6 . . Swarmer 40 | . 3 16 7 . 8 3 3 . . Grunt 29 | . . 5 . . . 17 7 . . Sentry 18 | . . 9 . . . 7 2 . . Demolisher 2 | . . . 2 . . . . . . Hunter 7 | . . . . . 1 2 4 . . Programmer 3 | . . . . . . . 3 . . Assembled 14 | . . . 14 . . . . . . Thug 1 | . . . . . . . 1 . . Guerrilla 1 | . . . 1 . . . . . . Best Kill Streak 14 | . 4 13 14 . 7 8 6 . . Combat Bots Only 14 | . 3 7 14 . 5 5 4 . . Max Kills in Single Turn 6 | . 1 2 6 . 6 2 2 . . Gunslinging . | . . . . . . . . . . Exploded 6 | . . 2 6 . 4 2 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Damage Taken 5257 | . 147 935 648 . 131 1379 1769 248 . Core 950 | . 22 134 171 . . 157 218 248 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 91 . . . 23 71 . . . Volleys Fired 397 | . 29 110 30 . 12 115 101 . . Largest 2 | . 2 2 2 . 2 2 2 . . Hottest 138 | . 76 76 63 . 63 130 138 . . Shots Fired 728 | . 56 206 39 . 17 208 202 . . Gun 215 | . 53 101 . . . 34 27 . . Cannon 418 | . 3 93 . . . 154 168 . . Launcher 95 | . . 12 39 . 17 20 7 . . Special . | . . . . . . . . . . Kinetic 166 | . 29 101 . . . 36 . . . Thermal 257 | . 24 . . . . 56 177 . . Explosive 35 | . . 10 17 . 5 1 2 . . Electromagnetic 270 | . 3 95 22 . 12 115 23 . . Robot Hit Streak 24 | . 3 17 9 . 2 9 24 . . Robot Miss Streak 6 | . 6 4 1 . 3 5 4 . . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 436 | . 21 130 19 . 3 142 121 . . Core Hits 293 | . 9 71 57 . 17 84 55 . . Critical Hits 4 | . . 1 . . . 3 . . . Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14893 | . 322 3412 1973 . 823 4262 4101 . . Guns 1808 | . 252 685 . . . 535 336 . . Cannons 7056 | . 70 1583 . . . 2485 2918 . . Explosions 6029 | . . 1144 1973 . 823 1242 847 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1286 | . 90 685 . . . 511 . . . Thermal 5108 | . 162 144 22 . 241 1236 3303 . . Explosive 3190 | . . 942 1325 . 365 212 346 . . Electromagnetic 5309 | . 70 1641 626 . 217 2303 452 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 29 | . . . . . . . 11 29 . Average Corruption 11 | . . . . . . . 10 19 . Corruption Purged . | . . . . . . . . . . Effects 79 | . . . . . . . 66 13 . Message Errors 12 | . . . . . . . 9 3 . Matter Fused 10 | . . . . . . . 9 1 . Heat Flow Errors 7 | . . . . . . . 5 2 . Energy Discharges 7 | . . . . . . . 6 1 . Parts Rejected 2 | . . . . . . . 2 . . Data Loss (minor) 6 | . . . . . . . 4 2 . Data Loss (major) 4 | . . . . . . . 2 2 . Misfires 4 | . . . . . . . 4 . . Alerts 1 | . . . . . . . 1 . . Misdirections 6 | . . . . . . . 4 2 . Targeting Errors 19 | . . . . . . . 19 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 513 | . . 96 74 . 40 92 211 . . Projectiles 192 | . . 83 . . . 30 79 . . Explosions 321 | . . 13 74 . 40 62 132 . . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . . 9 . . . Impact . | . . . . . . . . . . Kinetic 9 | . . . . . . 9 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 399 | . . 30 58 . 30 139 142 . . Shots 16 | . . 2 3 . 2 7 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 313 | . 90 144 24 . 6 53 313 203 . Average Temperature 34 | . 24 31 9 . 4 6 118 118 . Received Heat Transfer 1011 | . . 207 . . . 504 300 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 3 1 . . Combat Hostiles 3 | . . . . . 1 1 1 . . Parts Fried 28 | . . 6 2 . 2 16 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . . . . . 2 7 . . Heat Transferred 7640 | . 481 200 50 . 350 2128 4431 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 23 | . . 5 6 . 2 6 4 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Peak Influence 639 | . 151 493 323 . 200 639 620 217 . Initial 253 | . . 14 166 . . 78 253 217 127 Average 258 | . 81 323 151 . 119 244 357 209 . Maximum Alert Level 2 | . . 2 1 . 1 2 2 1 . Low Security (%) 33 | 100 100 10 73 . 83 37 . 25 . Level 1 50 | . . 67 26 . 16 52 66 74 . Level 2 16 | . . 22 . . . 10 33 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . 3 . . . 4 5 . . Investigation 3 | . . 1 . . . 1 1 . . Extermination 1 | . . . . . . . 1 . . Reinforcement 6 | . . 2 . . . 2 2 . . Assault 1 | . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 10 | . 1 3 . . . 3 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 170 | . 9 51 22 . 7 44 31 6 . Peak Tracking Total 14 | . 4 5 14 . 4 6 3 6 . Tactical Retreats 10 | . . 4 . . . 6 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . 1 . . . . . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . Reused 1 | . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 19 | . 1 4 1 . 4 6 3 . . Max in Single Turn 4 | . 1 1 1 . 4 2 2 . . Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 28 | . 5 8 . 4 . 5 6 . . Terminals 20 | . 5 7 . . . 5 3 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 86 | . 11 21 . 30 . 15 9 . . Successful 63 | . 7 11 . 30 . 10 5 . . Failed 23 | . 4 10 . . . 5 4 . . Catastrophic 1 | . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . . 4 . . . 5 4 . . Terminals 52 | . 11 20 . . . 15 6 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 58 | . 7 10 . 30 . 10 1 . . Record 30 | . . . . 30 . . . . . Prototype ID Bank 5 | . 2 . . . . 3 . . . Level Access Points 1 | . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 1 . . Emergency Access Points 4 | . 1 1 . . . 2 . . . Alert Level 3 | . . 2 . . . 1 . . . Unreport Threat 3 | . . 2 . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Transport Status 1 | . . 1 . . . . . . . Hauler Manifests 2 | . . 1 . . . 1 . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 1 | . . 1 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . 2 . . Terminals 2 | . . . . . . . 2 . . Botnet 2 | . . . . . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 7 . . . 5 4 . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter 234 | . . . . . . . 234 . . Time 117 | . . . . . . . 117 . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 . . . . . . Highest-Rated Group 40 | . . . 40 . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 11 | . . . 11 . . . . . . Total Damage 126 | . . . 126 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 7319 | 47 522 1549 445 822 504 1640 1551 239 . Spaces Moved 5322 | 40 477 1148 272 800 443 972 897 273 . Core 108 | 1 . . . . . . . 107 . Treads 138 | . . . 138 . . . . . . Legs . | . . . . . . . . . . Wheels 5076 | 39 477 1148 134 800 443 972 897 166 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 86 96 96 106 100 100 50 . Average Speed 100 | 79 86 90 129 102 106 104 107 84 . Slowest Speed 700 | 80 90 100 200 106 106 120 150 700 . Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 63 | 3 58 88 59 91 91 65 29 87 . Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 3 | . . . 1 . 2 . . . . Spaces Dug 25 | . . . . . . 13 12 . . Terrain Destroyed 294 | . . 56 89 . 37 60 52 . . Melee . | . . . . . . . . . . Projectile 30 | . . . . . . 9 21 . . AOE 264 | . . 56 89 . 37 51 31 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Total 6576 | 55 533 1453 326 805 459 1390 1274 281 . Wait 495 | 1 6 124 . . . 185 171 8 . Move 5313 | 39 476 1147 271 799 442 971 896 272 . Hop . | . . . . . . . . . . Pick Up 136 | 9 13 31 9 2 3 41 27 1 . Fast Attach 4 | . . . . . . . 4 . . Attach 62 | 6 2 12 5 . 1 19 17 . . Detach . | . . . . . . . . . . Swap 97 | . 2 14 6 2 1 32 40 . . Drop 71 | . 5 15 5 2 . 27 17 . . Fire 397 | . 29 110 30 . 12 115 101 . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Build established: Mutant 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 715 | -9/Materials | Destroyed 7 combat bots 1042 | -9/Materials | Discovered new exit (range 12) 1110 | -9/Materials | Build established: Scavenger-Mutant 1235 | -9/Materials | Discovered new exit (range 16) 1791 | -9/Materials | Discovered new exit (range 3) 1974 | -9/Materials | Discovered new exit (range 3) 2119 | -9/Materials | Entered Mines 2120 | -9/Mines | Assembled infested the area 2120 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2125 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2164 | -9/Mines | Destroyed 14 combat bots 2179 | -9/Mines | Core integrity fell below 50% 2205 | -9/Mines | Lost 4 parts (1p1n1u1w) 2464 | -9/Mines | Build established: Mutant 2560 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2560 | -9/Mines | Discovered new exit (range 5) 2564 | -9/Mines | Entered Exiles 2579 | -9/Exiles | Discovered new exit (range 15) 2593 | -9/Exiles | Met 8R-AWN 2610 | -9/Exiles | Met EX-HEX 2673 | -9/Exiles | Met EX-DEC 2713 | -9/Exiles | Visited The Gauntlet 2842 | -9/Exiles | Learned location of Zion (-6) 2901 | -9/Exiles | Discovered new exit (range 14) 2976 | -9/Exiles | Met EX-BIN 3179 | -9/Exiles | Build established: Hauler-Mutant 3386 | -9/Exiles | Entered Mines 3477 | -8/Mines | Discovered new exit (range 15) 3807 | -8/Mines | Discovered new exit (range 14) 3890 | -8/Mines | Entered Materials 3890 | -8/Materials | Evolved 2 slots: Utility x2 4497 | -8/Materials | Lost 3 parts (2n1u) 4749 | -8/Materials | Discovered new exit (range 10) 4760 | -8/Materials | Identified exit to Factory 5490 | -8/Materials | First assault squad dispatched 5530 | -8/Materials | Entered Factory 5530 | -7/Factory | Evolved 2 slots: Utility x2 6000 | -7/Factory | Lost 3 parts (1p1n1w) 6078 | -7/Factory | Crushed by falling debris 6079 | -7/Factory | System corruption reached 10% 6109 | -7/Factory | Lost 3 parts (1n2u) 6433 | -7/Factory | P-60 Hacker assimilated allied 9I-9IE(g) 6482 | -7/Factory | Discovered new exit (range 5) 6555 | -7/Factory | Identified exit to Factory 6831 | -7/Factory | Garrison activated, responded to threat 6897 | -7/Factory | Lost 5 parts (1p3n1w) 7000 | -7/Factory | Identified exit to Storage 7000 | -7/Factory | Identified exit to Lower Caves 7081 | -7/Factory | Sucked down chute 7081 | -7/Factory | Entered Waste 7096 | -7/Waste | EMP discharged 7129 | -7/Waste | Spotted C-40 Crusher 7196 | -7/Waste | EMP discharged 7203 | -7/Waste | Spotted C-40 Crusher 7229 | -7/Waste | Spotted C-40 Crusher 7246 | -7/Waste | Spotted C-40 Crusher 7247 | -7/Waste | Spotted C-40 Crusher 7250 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7260 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7263 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7264 | -7/Waste | Core integrity fell below 50% 7266 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7268 | -7/Waste | Spotted C-40 Crusher 7291 | -7/Waste | Discovered new exit (range 12) 7296 | -7/Waste | EMP discharged 7297 | -7/Waste | Lost 4 parts (1p1n1u1w) 7314 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7320 | -7/Waste | Entered Factory 7320 | -7/Factory | Self-destructed Last Messages --------------- 07263_ Imp. Cooling System crushed. 07266_ System corrupted: Heat flow error (+237). 07266_ Lgt. Nuclear Core crushed. 07266_ Hcp. Storage Unit crushed. 07266_ Imp. Targeting Computer crushed. 07267_ Utility Shielding crushed. 07267_ Reflective Plating crushed. 07269_ Com. Wheel crushed. 07269_ Imp. Medium Armor Plating crushed. 07269_ Hvy. Ion Cannon crushed. 07269_ Hvy. Particle Gun crushed. 07282_ System corrupted: Matter fused (-7). 07286_ ALERT: Foreign system detected. Charging EMP. 07291_ EXIT=FOUND 07296_ System corrupted (+8). 07301_ System corrupted: Component data lost. 07314_ Enh. Optical Array crushed. 07314_ Adv. Signal Interpreter crushed. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ###########??????????? | | ??????????????????????# ?????????? | | ??????????????????????# ?????????? | | ??????????????????????# ????????? | | ??????????????????????+ ????????? | | ??????????????????????# @ ????????? | | ??????????????????????# ###+##???????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 575 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticThunderDerivative Manual? 0 Play Time 02:09:18 Cumulative 631.0 hours Start 2021.08.27 @ 02:43:13 End 2021.08.27 @ 22:09:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 639591eb-6fc0-4f7b-94ab-f8afba6a12dc