Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.15 @ 20:18:41 Player: Peregrine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (3136) 3136 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 6271 Bonus ------- High Alert Combat Kills 150 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 48/100 System Corruption 2% Temperature Hot (236) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Precision Assault Rifle > --- INVENTORY (5) ---- Hacking Suite Dynamic Insulation System Improved EM Pulse Cannon Precision Assault Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel Airjet > --- UTILITY ---------- Improved Terrain Scanner Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Corruption Screen > --- WEAPON ----------- Cooled Pulse Rifle Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Visual Processing Unit Hacking Suite Hacking Suite Plasma Cannon [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 82 | . 4 19 16 43 Power 11 | . 1 2 2 6 Engine 7 | . 1 2 2 2 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 23 | . . 5 7 11 Treads 11 | . . 2 7 2 Leg 6 | . . 3 . 3 Wheel 2 | . . . . 2 Hover 2 | . . . . 2 Flight 2 | . . . . 2 Utility 22 | . 1 6 2 13 Device 5 | . . . . 5 Storage 1 | . . 1 . . Processor 10 | . 1 5 2 2 Hackware 2 | . . . . 2 Protection 4 | . . . . 4 Artifact . | . . . . . Weapon 26 | . 2 6 5 13 Energy Gun 8 | . . 1 2 5 Energy Cannon 8 | . . 4 3 1 Ballistic Gun 9 | . 2 1 . 6 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 10 | . 1 3 1 5 Corrupted Parts 1 | . . . . 1 System Corruption 1 | . . . . 1 Parts Lost 16 | . . . 2 14 Power 2 | . . . . 2 Propulsion 10 | . . . 1 9 Utility 2 | . . . 1 1 Weapon 2 | . . . . 2 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 99 98 86 Engine 7 | . 14 11 9 3 Core 1 | . . . . 3 Treads 9 | . . 3 26 6 Leg 9 | . 28 18 . 5 Wheel 1 | . . . . 3 Hover 1 | . . . . 2 Device 3 | . . . . 7 Storage 5 | . 14 11 9 1 Processor 30 | . 12 33 36 31 Hackware 1 | . . . . 2 Energy Gun 3 | . . . 5 4 Energy Cannon 5 | . . 8 12 2 Ballistic Gun 7 | . 28 13 . 4 Naked Turns . | . . . . . Heaviest Build 59 | 11 14 58 58 59 Greatest Support 89 | 20 20 44 67 89 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 10 | 8 8 8 20 7 Most Carried 14 | 6 8 9 13 14 Average Carried 7 | 6 5 7 11 6 Final Capacity 20 | 8 8 20 20 5 Final Carried 11 | 6 8 9 11 5 Class Distribution -------------------- 96% | Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1777 | 200 31 369 208 969 Remotely . | . . . . . Salvage Created 3809 | . 76 778 1141 1814 Parts 196 | . 12 52 52 80 Haulers Intercepted 6 | . . 1 2 3 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 67 | . 3 12 21 31 Guns 31 | . 3 5 6 17 Cannons 33 | . . 7 13 13 Classes Destroyed 13 | . 2 7 1 3 Worker 4 | . . 1 1 2 Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Hauler 6 | . . 1 2 3 Recycler 3 | . . . . 3 Operator 2 | . . 1 . 1 Watcher 13 | . 2 3 3 5 Swarmer 16 | . 3 . 4 9 Grunt 31 | . . 4 12 15 Brawler 2 | . . 2 . . Duelist 2 | . . 1 1 . Sentry 11 | . . 5 4 2 Programmer 5 | . . . . 5 Best Kill Streak 11 | . 4 5 5 11 Combat Bots Only 10 | . 3 4 4 10 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 5389 | . 161 284 1635 3309 Core 1079 | . 32 61 286 700 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 331 | . . . . 331 Core Remaining (%) 79 | 100 87 84 48 . Volleys Fired 244 | . 13 34 65 132 Largest 2 | . 2 2 2 2 Hottest 136 | . 46 136 136 110 Shots Fired 471 | . 26 68 121 256 Gun 283 | . 26 43 42 172 Cannon 188 | . . 25 79 84 Launcher . | . . . . . Special . | . . . . . Kinetic 180 | . 26 43 . 111 Thermal 269 | . . 25 121 123 Explosive . | . . . . . Electromagnetic 22 | . . . . 22 Robot Hit Streak 39 | . 5 17 39 30 Robot Miss Streak 4 | . 4 2 1 2 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 361 | . 13 49 105 194 Core Hits 147 | . 5 23 41 78 Critical Kills 4 | . . 1 1 2 Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 18 | . . 2 4 12 Burn 7 | . . . 3 4 Meltdown 2 | . . . 1 1 Destroy 4 | . . 2 . 2 Blast 5 | . . . . 5 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7463 | . 192 856 2103 4312 Guns 3764 | . 192 439 659 2474 Cannons 3560 | . . 415 1426 1719 Explosions 119 | . . . . 119 Melee . | . . . . . Ramming 20 | . . 2 18 . Kinetic 2544 | . 192 439 . 1913 Thermal 4749 | . . 415 2085 2249 Explosive . | . . . . . Electromagnetic 150 | . . . . 150 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 3 8 Average Corruption 3 | . . . 2 4 Corruption Purged 10 | . . . . 10 Corruption Blocked . | . . . . . Effects 56 | . . . 12 44 Message Errors 16 | . . . 3 13 Matter Fused 9 | . . . 3 6 Heat Flow Errors 6 | . . . 1 5 Energy Discharges 7 | . . . . 7 Parts Rejected 1 | . . . 1 . Data Loss (minor) 7 | . . . . 7 Data Loss (major) 5 | . . . 2 3 Misfires 2 | . . . 2 . Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 84 | . . . 14 70 Projectiles 46 | . . . 14 32 Explosions 38 | . . . . 38 Melee . | . . . . . Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 7 | . . . . 7 Secondary . | . . . . . Self-Inflicted Damage 149 | . . . . 149 Shots 3 | . . . . 3 Rammed 2 | . . . 2 . Targets Rammed 4 | . . 1 3 . Kicked 1 | . . 1 . . Crushed 1 | . . . 1 . Highest Temperature 595 | . . 352 595 509 Average Temperature 124 | . . 81 144 118 Received Heat Transfer 1743 | . . 165 540 1038 Effects 20 | . . . 11 9 Shutdowns 4 | . . . 2 2 Energy Bleed 2 | . . . . 2 Interference 5 | . . . 3 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 1 1 Damage (major) 4 | . . . 3 1 Damage (core) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Melted 25 | . . . 16 9 Heat Transferred 9157 | . . 740 4144 4273 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 772 | . 123 315 378 772 Initial 88 | . . . 88 20 Average 185 | . 19 113 179 250 Maximum Alert Level 3 | . . 1 1 3 Low Security (%) 70 | 100 100 74 60 67 Level 1 14 | . . 25 39 1 Level 2 11 | . . . . 22 Level 3 4 | . . . . 8 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 1 2 2 11 Investigation 3 | . . 1 1 1 Extermination 4 | . . . . 4 Reinforcement 5 | . 1 1 1 2 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 4 | . . . 2 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 108 | . 8 15 26 59 Peak Tracking Total 13 | . 3 3 5 13 Tactical Retreats 9 | . 1 1 1 6 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 5 | . 1 1 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 7 | . . 2 1 4 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 20 | . 2 4 5 9 Terminals 15 | . 2 3 5 5 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 58 | . 5 9 20 24 Successful 31 | . 3 6 9 13 Failed 27 | . 2 3 11 11 Catastrophic 10 | . 1 2 3 4 Database Lockouts . | . . . . . Manual 43 | . 4 8 20 11 Terminals 46 | . 5 8 20 13 Fabricators 4 | . . . . 4 Repair Stations 5 | . . . . 5 Recycling Units 3 | . . 1 . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 2 4 3 Record 2 | . . . . 2 Unreport Threat 7 | . 1 2 4 . Recall Reinforcements 1 | . . . . 1 Fabricator Hacks 3 | . . . . 3 Network Status 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks 4 | . . . . 4 Scan Component 2 | . . . . 2 Repair 2 | . . . . 2 Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 13 | . 2 3 5 3 Terminals 13 | . 2 3 5 3 Botnet 13 | . 2 3 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 18 | . 2 3 4 9 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time 84 | . . . . 84 Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . . 2 Time 88 | . . . . 88 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 4354 | 11 405 888 882 2168 Spaces Moved 2248 | 10 267 548 387 1036 Core 14 | . . . . 14 Treads 787 | . . 57 387 343 Legs 787 | 10 267 491 . 19 Wheels 660 | . . . . 660 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 120 145 100 Average Speed 127 | 120 120 126 150 121 Slowest Speed 305 | 120 120 225 232 305 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 30 | 2 41 50 36 22 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . 3 17 Melee . | . . . . . Projectile 6 | . . . 3 3 AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 3267 | 9 328 678 566 1686 Wait 556 | . 24 43 69 420 Move 2244 | 9 266 547 386 1036 Hop . | . . . . . Pick Up 60 | . 12 16 17 15 Fast Attach 31 | . . 5 . 26 Attach 18 | . 1 2 8 7 Detach 3 | . . . . 3 Swap 33 | . 3 12 8 10 Drop 74 | . 9 18 10 37 Fire 244 | . 13 34 65 132 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 12 | -11/Junkyard | Entered Materials 302 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 7) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x2 1163 | -9/Materials | Discovered new exit (range 13) 1305 | -9/Materials | Entered another Materials area 1305 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -8/Materials | Crushed by falling debris 1910 | -8/Materials | Core integrity fell below 50% 2013 | -8/Materials | Discovered new exit (range 8) 2187 | -8/Materials | Entered Factory 2187 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2533 | -7/Factory | Lost 3 parts (3n) 3741 | -7/Factory | Destroyed 10 combat bots 3852 | -7/Factory | Repaired Imp. Medium Armor Plating 3898 | -7/Factory | Repaired Arm. Huge Wheel 4011 | -7/Factory | Garrison activated, responded to threat 4017 | -7/Factory | Core integrity fell below 50% 4341 | -7/Factory | Garrison activated, responded to threat 4347 | -7/Factory | Core integrity fell below 20% 4355 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04343_ U-05 Engineer lays Concrete. 04345_ Power failure, Lgt. Nuclear Core shutdown. 04345_ U-05 Engineer lays Concrete. 04346_ Imp. Medium Armor Plating destroyed. 04346_ Xenon Bombardment Thruster destroyed. 04346_ U-05 Engineer destroyed. 04346_ Lgt. Nuclear Core destroyed. 04347_ P-60 Hacker heat spikes uncontrollably. 04350_ P-60 Hacker heat damages core (-11). 04351_ P-60 Hacker heat short circuits Shock Rifle. 04351_ Acquired Prototype Ballistic Gun. 04352_ P-60 Hacker heat short circuits Imp. Heat Sink. 04352_ G-47 Trooper IFF system glitched. 04352_ P-60 Hacker destroyed. 04353_ Acquired Corrupted Prototype Ballistic Gun. 04353_ Identified Prc. Assault Rifle. 04353_ Integrated Corrupted Prc. Assault Rifle (+1). 04353_ Complication: System interference. 04353_ Adv. Targeting Computer temporarily disabled. 04353_ Arm. Huge Wheel destroyed. 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