Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 17:27:08 Player: m1m1c Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (108) 108 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1035) 1035 TOTAL SCORE: 5903 Bonus ------- Pacifist 200 Follower Combat Kills 35 Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 88/300 Energy 98/100 System Corruption 10% Temperature Cool (27) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Drive > --- UTILITY ---------- Cooling System Small Storage Unit Advanced Weight Redist. System ECM Suite Advanced ECM Suite Layered Light Armor Plating Makeshift System Shield > --- WEAPON ----------- Improved Arc Projector KE Penetrator > --- INVENTORY -------- Compact Wheel Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Advanced System Shield Particle Cannon Chainsword [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Terrain Scan Processor Hackware Makeshift System Shield Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Arc Projector Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Slots Evolved 10 | . . 2 . . . 6 . 2 . . . Power 1 | . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . 1 . 1 . . . Utility 5 | . . . . . . 4 . 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 47 | 6 1 7 . 3 3 5 2 4 . 11 5 Power 6 | 1 1 . . . . 1 . 1 . 2 . Engine 4 | 1 1 . . . . . . 1 . 1 . Core 2 | . . . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 . 4 . 2 1 1 . 1 . 2 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 3 | 2 . . . . . . . . . . 1 Hover 2 | . . . . . . . . . . 2 . Flight 9 | . . 4 . 2 1 1 . 1 . . . Utility 19 | 1 . 3 . 1 1 3 1 2 . 5 2 Device 5 | . . . . . 1 2 . 1 . 1 . Storage 3 | 1 . 2 . . . . . . . . . Processor 1 | . . . . 1 . . . . . . . Hackware 1 | . . . . . . 1 . . . . . Protection 9 | . . 1 . . . . 1 1 . 4 2 Artifact . | . . . . . . . . . . . . Weapon 8 | 2 . . . . 1 . 1 . . 2 2 Energy Gun 1 | . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . 1 . . . . . 1 Ballistic Gun 3 | 2 . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 1 . . . . . . . . . Parts Lost 22 | . 1 . . . 2 . . 1 . 8 10 Power 3 | . 1 . . . . . . . . 2 . Propulsion 8 | . . . . . 1 . . 1 . 2 4 Utility 8 | . . . . . . . . . . 4 4 Weapon 3 | . . . . . 1 . . . . . 2 Highest Loss Streak 9 | . 1 . . . 2 . . 1 . 4 9 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 84 78 88 97 95 86 94 89 82 62 27 Engine 7 | . 13 11 11 11 11 6 6 4 . 4 . Core 1 | . . . . . . 6 6 5 5 2 . Wheel 3 | . 28 17 . . . . . . . . 1 Flight 29 | . . 8 44 44 42 33 33 33 29 20 4 Device 7 | . . . . . 1 20 20 19 23 14 9 Storage 8 | . 14 11 11 11 11 6 6 5 5 4 . Processor 3 | . . . . 9 9 . . . . . . Hackware 2 | . . . . . . 6 6 5 5 5 4 Protection 2 | . . 7 . . . . 5 5 5 5 1 Ballistic Gun 13 | . 28 22 22 22 17 6 6 5 5 1 . Naked Turns 6 | . . . . . . . . . . . 6 Heaviest Build 38 | 10 15 22 15 15 18 24 31 31 22 38 13 Greatest Support 40 | 32 32 32 20 21 21 33 33 40 26 35 24 Greatest Overweight (x) 4 | . . 4 . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 25 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 7 5 Most Carried 8 | 4 6 8 8 8 8 7 6 8 8 8 5 Average Carried 6 | 2 5 7 8 8 7 3 4 7 8 7 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 4 6 8 8 8 8 3 6 8 8 5 . Class Distribution -------------------- 62% | Sprinter 33% | Mutant 3% | Derelict-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Matter Collected 410 | 179 . . . 42 150 . 6 . . 4 29 Remotely . | . . . . . . . . . . . . Salvage Created 93 | . . . . . 69 . . . . . 24 Parts 8 | . . . . . 7 . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . 5 . . . . . 2 Prevented 1 | . . . . . 1 . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Combat Hostiles Destroyed 4 | . . . . . 3 . . . . . 1 Guns 1 | . . . . . 1 . . . . . . Cannons 3 | . . . . . 2 . . . . . 1 Classes Destroyed 1 | . . . . . 1 . . . . . . Swarmer 4 | . . . . . 3 . . . . . 1 Best Kill Streak 3 | . . . . . 3 . . . . . 1 Combat Bots Only 3 | . . . . . 3 . . . . . 1 Max Kills in Single Turn 1 | . . . . . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Hostile Shots Fired 292 | . . 17 . . 40 . 23 19 . 47 146 Missed 105 | . . 9 . . 10 . 12 10 . 15 49 Damage Taken 3179 | 6 3 143 . . 427 . 128 186 . 615 1671 Core 1254 | 2 . 35 . . 143 . 57 18 . 111 888 Absorbed by Shields 11 | . . . . . . . 11 . . . . Core Remaining (%) 86 | 99 99 . . . 55 . 93 . . . . Volleys Fired 22 | . 1 . . . 12 . 1 4 . . 4 Largest 2 | . 2 . . . 2 . 1 1 . . 1 Hottest 88 | . 40 . . . 88 . 20 20 . . 68 Shots Fired 35 | . 2 . . . 24 . 1 4 . . 4 Gun 27 | . 2 . . . 20 . 1 4 . . . Cannon 8 | . . . . . 4 . . . . . 4 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 27 | . 2 . . . 20 . 1 4 . . . Thermal 8 | . . . . . 4 . . . . . 4 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 5 | . 1 . . . 5 . 2 2 . . 5 Robot Miss Streak 2 | . 1 . . . 2 . . 2 . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . Shots Hit Robots 24 | . 1 . . . 15 . 1 2 . . 5 Core Hits 13 | . 1 . . . 9 . . 1 . . 2 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 335 | 14 13 . . . 152 . 6 16 . . 134 Guns 120 | . 7 . . . 91 . 6 16 . . . Cannons 122 | . . . . . 61 . . . . . 61 Explosions . | . . . . . . . . . . . . Melee 68 | . . . . . . . . . . . 68 Ramming 25 | 14 6 . . . . . . . . . 5 Kinetic 120 | . 7 . . . 91 . 6 16 . . . Thermal 122 | . . . . . 61 . . . . . 61 Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . 68 Piercing . | . . . . . . . . . . . . Highest Corruption 10 | 1 1 . . . . . . . 10 10 10 Average Corruption 7 | 1 1 . . . . . . . 10 10 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . . . . . 3 16 7 Message Errors 5 | . . . . . . . . . 1 3 1 Matter Fused 5 | . . . . . . . . . . 4 1 Heat Flow Errors 3 | . . . . . . . . . . 3 . Energy Discharges 3 | . . . . . . . . . 1 1 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 1 . Data Loss (major) 3 | . . . . . . . . . . 1 2 Alerts 2 | . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 1 | 1 . . . . . . . . . . . Impact 1 | 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 11 | 6 3 . . . . . . . . . 2 Shots . | . . . . . . . . . . . . Rammed 5 | 2 1 . . . . . . . . . 2 Targets Rammed 5 | 2 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 217 | . . . . . 132 . . 9 . 217 . Average Temperature 84 | . . . . . 54 . . 5 . 109 . Received Heat Transfer 429 | . . 30 . . . . 18 54 . 66 261 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 222 | . . . . . 111 . . . . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Peak Influence 272 | . 34 37 84 . . 40 58 272 125 102 . Initial 95 | . . 5 14 . . 40 28 30 95 87 . Average 76 | . 18 14 60 . . 40 38 170 109 53 . Maximum Alert Level 1 | . . . . . . . . 1 . . . Low Security (%) 87 | 100 100 100 100 . . 100 100 52 100 100 . Level 1 12 | . . . . . . . . 47 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . . . . . . . . 1 . 2 . Investigation 2 | . . . . . . . . 1 . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Distress Signals 4 | . . 1 . . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 80 | . 3 8 . . 4 . 4 22 6 15 18 Peak Tracking Total 11 | . 1 8 . . 3 . 2 9 6 7 11 Tactical Retreats 14 | . . . . . 1 . 2 3 . 3 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Traps Triggered 3 | . . . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Machines Accessed 11 | . 2 1 . . . 1 . 3 . 4 . Terminals 6 | . 2 . . . . 1 . 1 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 1 | . . . . . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 32 | . 7 2 . . . 4 . 7 . 12 . Successful 8 | . 3 2 . . . 1 . 1 . 1 . Failed 24 | . 4 . . . . 3 . 6 . 11 . Catastrophic 7 | . 1 . . . . . . 3 . 3 . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 1 . . . . . . 2 . 1 . Terminals 20 | . 7 . . . . 4 . 2 . 7 . Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 5 . . . Recycling Units 2 | . . . . . . . . . . 2 . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 3 . Terminal Hacks 5 | . 3 . . . . 1 . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . Scan Component 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 . . . . . . 3 . 4 . Full Trace Events 3 | . 1 . . . . . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 . 15 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Total Allies 3 | . . . 3 . . . . . . . . Largest Group 3 | . . . 3 3 3 . . . . . . Highest-Rated Group 40 | . . . 40 40 40 . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 14 | . . . 10 . 4 . . . . . . Total Damage 133 | . . . 85 . 48 . . . . . . Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Turns Passed 2216 | 55 208 101 101 466 288 22 98 354 78 300 145 Spaces Moved 4337 | 41 137 102 183 1090 746 61 202 833 279 477 186 Core 44 | 1 . . . . . . . . . . 43 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 276 | 40 137 69 . . . . . . . . 30 Hover . | . . . . . . . . . . . . Flight 4017 | . . 33 183 1090 746 61 202 833 279 477 113 Fastest Speed 25 | 50 100 31 31 31 29 27 27 25 28 28 34 Average Speed 35 | 98 100 84 31 31 30 27 27 25 28 37 52 Slowest Speed 330 | 100 100 330 31 34 104 27 27 28 28 104 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . 10 . 3 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 21 10 34 80 77 3 91 16 89 16 28 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . Scrap Searched 4 | . . . . 2 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Was Fac Upp Total 4962 | 52 205 115 226 1217 786 65 243 960 278 595 220 Wait 486 | . 62 . 44 121 18 . . 124 . 100 17 Move 4302 | 41 136 101 182 1089 745 60 201 813 278 470 186 Hop 13 | . . . . . . . . 10 . 3 . Pick Up 17 | 4 2 2 . 1 3 . 4 1 . . . Fast Attach 29 | 6 2 5 . 3 2 . 1 3 . 7 . Attach 16 | . . . . . 1 5 1 1 . 3 5 Detach 8 | . . 1 . . 1 . . 2 . 4 . Swap 3 | . . 2 . . . . . . . 1 . Drop 21 | . 1 4 . 3 4 . . 2 . 7 . Fire 22 | . 1 . . . 12 . 1 4 . . 4 Melee 6 | . . . . . . . . . . . 6 Ram 4 | 1 1 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . 35 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 5) 264 | -10/Materials | Entered another Materials area 264 | -9/Materials | Evolved 2 slots: Propulsion x2 303 | -9/Materials | Build established: Mutant 360 | -9/Materials | Discovered new exit (range 16) 365 | -9/Materials | Entered Mines 366 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 372 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 409 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 413 | -9/Mines | Learned Materials trap positions 415 | -9/Mines | Met a Derelict bent on vengeance 466 | -9/Mines | Entered Zion 466 | -7/Zion | Accompanied by 3 allies 579 | -7/Zion | Learned location of 1 exit from Factory 640 | -7/Zion | Build established: Sprinter 841 | -7/Zion | Discovered new exit (range 11) 932 | -7/Zion | Entered Proximity Caves 932 | -6/Proximity Caves | Accompanied by 3 allies 1073 | -6/Proximity Caves | Learned Factory emergency access door positions 1216 | -6/Proximity Caves | Discovered new exit (range 6) 1220 | -6/Proximity Caves | Entered Factory 1220 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 1221 | -6/Factory | Identified exit to Factory 1242 | -6/Factory | Identified exit to DSF 1242 | -6/Factory | Entered DSF 1249 | -6/DSF | Discovered exit to Factory (range 15) 1269 | -6/DSF | Additional patrols routed to DSF 1340 | -6/DSF | Entered Factory 1340 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1694 | -5/Factory | Sucked down chute 1694 | -5/Factory | Entered Waste 1701 | -5/Waste | Spotted C-40 Crusher 1709 | -5/Waste | EMP discharged 1709 | -5/Waste | System corruption reached 10% 1716 | -5/Waste | Spotted C-40 Crusher 1716 | -5/Waste | Spotted C-40 Crusher 1721 | -5/Waste | Spotted C-40 Crusher 1761 | -5/Waste | Spotted C-40 Crusher 1764 | -5/Waste | Spotted C-40 Crusher 1769 | -5/Waste | Discovered new exit (range 11) 1772 | -5/Waste | Entered Factory 1846 | -5/Factory | Spotted B-75 Beast 1894 | -5/Factory | Lost 4 parts (2n2u) 2066 | -5/Factory | Discovered new exit (range 16) 2072 | -5/Factory | Entered Upper Caves 2112 | -5/Upper Caves | Build established: Mutant 2119 | -5/Upper Caves | Lost 4 parts (1p1n2u) 2171 | -5/Upper Caves | Core integrity fell below 50% 2200 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2212 | -5/Upper Caves | Core integrity fell below 20% 2217 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Lyr. Light Armor Plating destroyed. S-27 Virus destroyed. Acquired 29 matter. Critical hit (Burn: +37). Lyr. Light Armor Plating destroyed. System corrupted: Substantial component data lost. Com. Wheel destroyed. System corrupted: ECM Suite rejected. Mak. System Shield destroyed. Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." Critical hit (Burn: +37). Penetrated by Slug. Adv. Weight Redist. System destroyed. System corrupted: Matter fused (-8). Chainsword destroyed. Penetrated by Slug. Slammed into L-41 Fighter. Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ######????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #???############## | | ????????????????## ##### #???# | | ????????????????# @g l Y ##### ?? | | ????????????????# l s g #?? #?????? | | ????????????????# ### #####g #?? #?????? | | ????????????????#?????## #???# #?? #?????? | | ???????????????????????## #######???# #?? #?????? | | ????????????????????????###?????????# ### #???### | | ????????????????????????????????????# #??## | | ????????????????????????????????????# #?## | | ????????????????????????????????????## #### | | ?????????????????????????????????????# #?# | | ?????????????????????????????????????# #?# ## | | ?????????????????????????????????????# ### ##? | | ?????????????????????????????????????# ## ##? | | ?????????????????????????????????????## ! #? | | ??????????????????????????????????????# | | ?????????????????????????????????? | | ???????????????????????????????# ## ## | | ???????????????????????????????## #### ## ### | | ????????????????????????????????##????## #?# | | ???????????????????????????????????????## | | ????????????????????????????????????????# | | ???????????????????????????????????????? | | ???????????????????????????????????????? ## | | ???????????????????????????????????????? ## #? | | ????????????????????????????????????????####?? #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 27 Energy Capacity 340 Matter Stores 263 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 450 Evasion (%) 65 Defensive Hacking 11 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Flak Cannon | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapOpticalChronowheel Manual? 0 Play Time 00:37:31 Cumulative 22.7 hours Start 2024.04.15 @ 16:46:50 End 2024.04.15 @ 17:27:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c27424c6-8cef-4cca-8bc5-a7709c46907e