Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.02 @ 21:16:07 Player: User Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (940) 940 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2895 Bonus ------- None Cogmind --------- Core Integrity 117/550 Matter 267/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Improved Reclamation Unit > --- WEAPON (2) ------- Flak Cannon > --- INVENTORY (6) ---- Improved Deuterium Engine Aluminum Leg Advanced Signal Interpreter Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Core Shielding Improved Reclamation Unit > --- WEAPON ----------- Advanced Beam Rifle Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg Advanced Signal Interpreter Pulse Rifle Flak Cannon [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Reclamation Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 32 | . 5 . 7 20 Power 6 | . . . 2 4 Engine 3 | . . . 2 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 7 | . 2 . 2 3 Treads . | . . . . . Leg 5 | . . . 2 3 Wheel 2 | . 2 . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | . 1 . 1 3 Device 2 | . . . . 2 Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 14 | . 2 . 2 10 Energy Gun 4 | . . . . 4 Energy Cannon 2 | . . . . 2 Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon 2 | . . . . 2 Launcher 3 | . 1 . . 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . 2 14 Power 4 | . . . . 4 Propulsion 5 | . . . 1 4 Utility 2 | . . . . 2 Weapon 5 | . . . 1 4 Highest Loss Streak 7 | . . . 2 7 Average Slot Usage (%) 84 | . 95 100 89 79 Engine 11 | . 14 14 22 6 Core 4 | . . . . 8 Leg 10 | . . . 9 15 Wheel 7 | . 28 28 12 . Device 4 | . . . . 7 Storage 10 | . 14 14 11 9 Processor 5 | . . . 2 9 Protection 9 | . 9 14 11 7 Energy Gun 2 | . . . . 4 Energy Cannon 1 | . . . . 3 Ballistic Gun 10 | . 22 14 15 4 Ballistic Cannon 1 | . . . . 3 Launcher 2 | . 5 14 . 1 Special Weapon 1 | . . . 5 . Naked Turns . | . . . . . Heaviest Build 29 | 10 14 14 19 29 Greatest Support 26 | 20 26 26 26 20 Greatest Overweight (x) 7 | . . . 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | . 6 6 6 6 Average Capacity 6 | . 6 6 6 6 Most Carried 6 | . 6 6 6 6 Average Carried 5 | . 5 6 5 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 6 6 6 5 4 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 800 | 200 . 92 169 339 Remotely . | . . . . . Salvage Created 865 | . 36 92 153 584 Parts 45 | . 2 2 19 22 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 1 2 6 13 Guns 10 | . . 1 6 3 Cannons 4 | . . . . 4 AOE 8 | . 1 1 . 6 Classes Destroyed 7 | . 1 1 2 3 Hauler 1 | . . . . 1 Recycler 3 | . . 1 . 2 Watcher 1 | . . . 1 . Swarmer 4 | . . . 4 . Grunt 16 | . 1 2 2 11 Brawler 1 | . . . . 1 Sentry 1 | . . . . 1 Best Kill Streak 8 | . 1 3 4 8 Combat Bots Only 8 | . 1 2 4 8 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . 1 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1886 | . 12 113 133 1628 Core 538 | . . 66 39 433 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 73 90 . Volleys Fired 89 | . 3 5 28 53 Largest 2 | . 2 2 2 2 Hottest 141 | . 40 53 123 141 Shots Fired 130 | . 4 8 33 85 Gun 77 | . 3 5 28 41 Cannon 35 | . . . . 35 Launcher 13 | . 1 3 . 9 Special 5 | . . . 5 . Kinetic 74 | . 3 5 28 38 Thermal 39 | . . . 5 34 Explosive 13 | . 1 3 . 9 Electromagnetic 4 | . . . . 4 Robot Hit Streak 9 | . 2 5 4 9 Robot Miss Streak 6 | . 1 1 3 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 79 | . 3 6 14 56 Core Hits 63 | . 3 5 7 48 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2403 | . 87 251 206 1859 Guns 868 | . 22 40 206 600 Cannons 519 | . . . . 519 Explosions 1016 | . 65 211 . 740 Melee . | . . . . . Ramming . | . . . . . Kinetic 730 | . 22 40 206 462 Thermal 617 | . . . . 617 Explosive 1016 | . 65 211 . 740 Electromagnetic 40 | . . . . 40 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 4 | . . . . 4 Projectiles 4 | . . . . 4 Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 36 | . . 36 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 603 | . . 29 48 603 Average Temperature 123 | . . 13 12 157 Received Heat Transfer 933 | . 6 42 30 855 Effects 11 | . . . . 11 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1216 | . . . . 1216 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 442 | . 20 77 221 442 Initial 92 | . . 7 29 92 Average 184 | . 7 64 144 250 Maximum Alert Level 2 | . . . 1 2 Low Security (%) 59 | . 100 100 69 43 Level 1 36 | . . . 30 50 Level 2 4 | . . . . 6 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 4 | . . . 1 3 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 3 2 9 19 Peak Tracking Total 7 | . 2 2 4 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged 1 | . . . 1 . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . . . 1 3 Terminals 3 | . . . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 21 | . . . 3 18 Successful 17 | . . . 2 15 Failed 4 | . . . 1 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 7 | . . . 2 5 Terminals 9 | . . . 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 12 | . . . . 12 Garrison Access . | . . . . . Terminal Hacks 2 | . . . 1 1 Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 12 | . . . . 12 Insert Component 6 | . . . . 6 Analyze 6 | . . . . 6 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . . . 1 2 Terminals 3 | . . . 1 2 Operators 1 | . . . . 1 Sabotage 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . . 6 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . . . 6 Part Schematics Acquired 6 | . . . . 6 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 968 | . 135 43 216 574 Spaces Moved 550 | 1 123 31 132 263 Core 16 | . . . . 16 Treads . | . . . . . Legs 311 | 1 . . 63 247 Wheels 223 | . 123 31 69 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 90 | 120 90 90 90 120 Average Speed 120 | 120 90 90 104 146 Slowest Speed 400 | 120 90 90 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 2 26 8 15 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 48 | . 4 28 5 11 Melee . | . . . . . Projectile 7 | . . . 5 2 AOE 41 | . 4 28 . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 728 | . 147 38 173 370 Wait 13 | . . 3 . 10 Move 546 | . 122 30 131 263 Hop . | . . . . . Pick Up 30 | . 9 . 5 16 Fast Attach . | . . . . . Attach 18 | . 1 . 5 12 Detach 1 | . . . . 1 Swap 14 | . 4 . 2 8 Drop 17 | . 8 . 2 7 Fire 89 | . 3 5 28 53 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 12) 136 | -10/Materials | Entered Mines 170 | -10/Mines | Discovered new exit (range 10) 179 | -10/Mines | Entered Materials 179 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 330 | -9/Materials | Build established: Mutant 376 | -9/Materials | Discovered new exit (range 16) 395 | -9/Materials | Entered another Materials area 395 | -8/Materials | Evolved 2 slots: Utility x2 650 | -8/Materials | Destroyed 8 combat bots 659 | -8/Materials | Lost 7 parts (2p2n1u2w) 920 | -8/Materials | Core integrity fell below 50% 969 | -8/Materials | Self-destructed Last Messages --------------- 00911_ Overheating: Adv. Beam Rifle damaged (-20). 00913_ Overheating: Aluminum Leg damaged (-21). 00914_ Overheating: System interference. 00914_ Adv. Beam Rifle temporarily disabled. 00916_ Plasma Cannon permanently disabled. 00916_ Overheating: Short circuit. 00919_ Destroyed Lgt. Nuclear Core. 00920_ Overheating: Core damaged (-55). 00922_ Overheating: Energy bleed (-2). 00922_ Aluminum Leg destroyed. 00923_ Overheating: Core damaged (-55). 00924_ Aluminum Leg destroyed. 00926_ G-47 Trooper destroyed. 00938_ Dropped Broken Plasma Cannon. 00943_ Acquired Lgt. Nuclear Core. 00944_ Shock Rifle destroyed. 00946_ G-47 Trooper knocked back. 00950_ G-47 Trooper destroyed. 00954_ Acquired 36 matter. 00957_ Acquired 57 matter. 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Nuclear Core | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalLinkedNetwork Manual? 0 Play Time 00:14:27 Cumulative 43.2 hours Start 2022.02.02 @ 21:01:14 End 2022.02.02 @ 21:16:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80537676-1adf-4dc7-bf78-a4ab5657c2e4