Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 13:30:17 Player: szymekc Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (527) 2635 Value Destroyed (29413) 29413 Prototype IDs (327) 6540 Alien Tech Used (12) 2400 Bonus (62994) 62994 TOTAL SCORE: 114282 Bonus ------- Triggered High Security 500 High Alert Combat Kills 15319 Follower Combat Kills 1629 Built PL-3XN's Obliterator 1000 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -954 Cogmind --------- Core Integrity 547/1600 Matter 56/425 Energy 348/350 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Compact HERF Cannon PL-3XN's Obliterator (2 Rings) Point Singularity Launcher Peak State ------------ > --- POWER ------------ Zero-point Reactor Singularity Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Advanced Particle Accelerator Advanced Transmission Jammer Assembled Alloy Armor Advanced Powered Armor Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Cooled Nova Cannon Cooled Nova Cannon > --- INVENTORY -------- Zero-point Reactor Advanced Heavy Siege Treads Experimental Energy Well Zionite Biocell Experimental Matter Compressor Deep Structural Scanner Experimental Core Analyzer Advanced Cloaking Device Advanced Powered Armor Advanced Powered Armor Experimental EM Disruption Field Long-range Tractor Beam High-powered Transdimensional Reconstructor Integrity Redistributor Graviton Cannon Graviton Cannon PL-3XN's Obliterator Ragnarok Missile Launcher [Rating: 244] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Reactor Assembled Flux Generator Propulsion Armored Treads Treads Armored Treads Leg Assembled Alloy Leg Wheel Subdweller Monowheel Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Assembled Combat Suite Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mini Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon Junk Cannon Impact Weapon Shock Maul Slashing Weapon Segregator Build | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . 4 . . . 4 . . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . Utility 11 | . . . . 4 . . . 1 . . . . . 2 . . . . 1 . . 1 . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 679 | 5 9 6 30 30 27 7 15 40 3 2 7 43 . 12 4 . 8 8 14 28 4 7 35 33 37 74 85 59 47 Power 31 | . 2 . 2 2 1 3 1 3 . . . 2 . . . . 1 . . . . . . 3 . 1 4 3 3 Engine 9 | . 2 . 2 2 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 22 | . . . . . . 2 1 2 . . . 2 . . . . 1 . . . . . . 3 . 1 4 3 3 Propulsion 50 | 2 . . 5 8 4 . 1 4 . . . 2 . . . . 1 . 1 3 . 1 5 3 2 3 1 4 . Treads 35 | 2 . . 4 4 1 . 1 4 . . . 1 . . . . . . . 2 . 1 2 3 2 3 1 4 . Leg 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . . Wheel 7 | . . . 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Flight 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 420 | 1 2 2 4 11 7 2 10 16 3 2 3 26 . 12 3 . 6 8 13 25 4 6 27 27 30 58 67 27 18 Device 316 | 1 1 2 3 3 3 . 6 9 2 1 3 12 . 8 3 . 3 8 12 22 1 6 25 25 28 48 53 17 11 Storage 13 | . 1 . 1 . . . 1 1 . . . 3 . 1 . . 1 . . . 1 . . . . 1 . 2 . Processor 8 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 1 2 1 Hackware 9 | . . . . . . . 1 1 . . . . . . . . . . 1 2 . . . 1 1 . 2 . . Protection 74 | . . . . 8 4 2 2 5 1 . . 11 . 1 . . 2 . . 1 2 . 2 1 1 8 11 6 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 178 | 2 5 4 19 9 15 2 3 17 . . 4 13 . . 1 . . . . . . . 3 . 5 12 13 25 26 Energy Gun 13 | 2 . . 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 66 | . 2 2 4 . 1 . . 2 . . 2 2 . . . . . . . . . . 2 . 3 7 6 15 18 Ballistic Gun 14 | . 2 . 4 2 1 2 2 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 35 | . . . 1 . 9 . . 8 . . . . . . . . . . . . . . . . 2 4 . 7 4 Launcher 28 | . 1 2 1 2 1 . . 1 . . . 4 . . 1 . . . . . . . 1 . . . 7 3 4 Special Weapon 10 | . . . 5 . . . 1 . . . 1 3 . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . 1 . . 5 . . 1 4 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 60 | . . 1 1 3 4 2 2 5 1 2 1 9 . . . . 6 . . 1 . . 6 . 7 5 . 4 . Corrupted Parts 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . 1 . System Corruption 29 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . 21 . 1 . Parts Lost 12 | . . . 4 . . . . . . . . 1 . . . . . 1 1 . . . . . . . 1 1 3 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . 1 2 Weapon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . 2 . . . . . . . . 1 . . . . . 1 1 . . . . . . . 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 100 99 91 99 100 96 85 80 80 79 72 76 77 77 78 77 78 80 78 73 71 71 73 72 74 78 76 75 Engine 2 | . 14 14 14 9 9 8 . 5 . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . 8 6 13 13 13 11 5 5 5 5 4 5 4 4 5 4 4 8 8 8 11 8 8 Treads 14 | . 28 28 27 15 9 9 18 24 13 13 13 11 . . . . . . . 5 10 14 13 13 13 13 12 12 12 Leg 2 | . . . . . . . . . . . . 2 17 15 15 15 15 15 19 11 4 . . . . . . . . Device 20 | . 14 14 14 12 22 27 28 18 20 20 19 11 17 21 21 21 20 21 19 25 17 19 22 21 20 21 21 24 19 Storage 9 | . 14 14 14 9 9 9 8 6 6 6 6 8 11 10 10 10 10 10 9 9 9 9 9 8 8 8 8 6 4 Processor 2 | . . . . . . . . . . 1 6 5 . 4 5 5 5 5 4 4 5 4 4 4 4 4 4 7 14 Protection 10 | . . . . 25 22 18 14 7 13 11 6 9 11 9 10 10 10 10 9 4 8 9 5 8 8 9 10 9 9 Energy Gun 1 | . 6 . 5 14 7 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 6 | . 20 27 10 . . . . 2 6 6 5 8 11 10 9 10 10 10 9 9 10 9 9 8 7 7 7 7 7 Ballistic Gun 4 | . . . 9 3 . 2 16 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 2 . 10 15 . 7 6 6 . . . . . . . . . . . . . . . . . . . Peak Build Rating 244 | 7 10 16 21 40 41 50 62 109 105 116 126 151 150 173 162 162 162 163 174 182 170 182 189 199 202 211 230 244 241 Average Rating 110 | 6 9 11 16 35 38 39 46 73 104 106 115 120 149 162 161 162 161 161 172 169 163 181 184 193 194 200 221 238 234 On Entrance 122 | 6 7 10 12 19 40 38 44 61 105 104 116 117 150 149 162 162 162 162 158 161 160 157 180 182 193 199 208 228 236 Naked Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 260 | 11 34 34 97 131 129 117 114 162 154 146 144 173 173 135 134 134 134 139 141 146 146 152 152 173 186 184 230 235 260 Greatest Support 255 | 40 40 40 40 40 40 20 43 160 160 160 160 160 135 135 135 135 135 135 145 150 170 230 230 230 215 255 255 255 240 Greatest Overweight (x) 6 | . . . 4 6 6 5 2 1 . . . 1 1 . . . 1 1 . . . . . . 1 . . 1 1 Average Overweight (x) . | . . . 1 4 5 5 1 . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 22 | 8 12 15 24 25 25 25 24 25 25 25 25 24 25 20 20 20 20 20 20 20 19 20 20 20 20 20 20 21 24 Most Carried 25 | 6 11 13 25 25 25 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 21 | 4 9 12 20 24 24 24 23 24 24 24 24 24 24 20 19 20 19 19 19 19 18 18 19 19 19 19 17 20 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 6 11 13 25 25 25 25 25 25 25 25 25 25 23 20 20 20 20 19 20 20 20 20 20 20 20 18 19 25 5 Class Distribution -------------------- 36% | Mutant 24% | Commander-Mutant 14% | Golem 10% | Generator-Mutant 4% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Commander-Mutant | -4/Armory Golem | -4/Lab Mutant | -3/Research Mutant | -3/Testing Infiltrator-Skirmisher | -2/Research Infiltrator-Skirmisher | -2/Quarantine Alien-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 12316 | 250 138 45 589 432 637 122 224 1204 279 35 30 568 40 108 68 . 90 73 138 208 . 105 466 333 457 1126 1700 1995 856 Remotely 2950 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . 273 1425 864 356 Salvage Created 28110 | 170 641 91 550 1006 1042 163 . 857 152 . . 1067 460 829 105 . 121 530 909 61 . 105 1011 1944 1721 4670 6679 2506 720 Parts 1215 | 11 38 16 34 51 54 10 . 19 5 . . 42 25 38 6 . 1 24 41 1 . 4 61 99 95 210 235 72 23 Haulers Intercepted 12 | . 2 . . 4 4 . . 1 . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 19 | . . . . 3 1 . . . . . . . . 1 . . . . 1 . . . 3 . . 1 8 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . 24 . . . . . 17 . . . 22 . 16 . 1 27 . . . . . . . . . . . Prevented 27 | . . . . . . . . . . . . . . . 1 . . 26 . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 477 | . 12 9 12 14 16 2 . 4 4 . . 49 7 13 5 . . 10 10 1 . 1 12 21 20 58 156 28 13 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 28 | . 3 . 9 9 7 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 253 | . 6 3 3 . 8 2 . 1 4 . . 11 7 8 2 . . 10 10 . . 1 12 21 20 53 53 12 6 AOE 184 | . 3 6 . 4 1 . . 3 . . . 36 . 4 3 . . . . . . . . . . . 103 14 7 Classes Destroyed 34 | 2 5 1 3 3 1 . . 4 . . . 4 1 . . . . . . 1 . . . 1 1 4 3 . . Worker 23 | . . . . 1 . . . 2 . . . . . 2 . . . . . . . . . 1 . 4 7 6 . Builder 22 | . 3 . . 1 . . . 2 . . . . . 1 . . . . . . . . 1 . 1 3 10 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . . 4 4 . . 1 . . . . . 1 . . . . . . . . . . . . . . . Recycler 24 | 1 . . . 2 1 1 . 4 . . . . . 1 . . . . 1 . . . 1 1 . 4 4 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mechanic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . Operator 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 26 | . 3 . . 1 2 . . . . . . . . 6 . . . . 3 1 . . 1 1 2 3 3 . . Swarmer 54 | . . 9 1 . 2 . . . 4 . . . . 10 4 . . 4 . . . . . . . . 16 4 . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 2 . Grunt 141 | . 12 . . 9 6 . . 1 . . . . 3 1 . . . 2 3 . . . 2 7 2 21 66 6 . Brawler 14 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 8 4 . Duelist 19 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 13 2 . Protector 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 11 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 23 | . . . . 4 7 2 . . . . . . . 1 . . . 1 . . . 1 . . . 4 2 1 . Specialist 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 3 . . . Hunter 26 | . . . . . . . . 1 . . . . 1 1 . . . 2 3 . . . . 2 2 6 6 2 . Programmer 80 | . . . . . . . . 1 . . . . 2 . . . . 1 4 . . . 10 9 15 17 19 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Assembled 40 | . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 39 | 2 6 3 2 4 3 1 . 7 2 . . 39 3 7 4 . . 4 4 1 . 1 3 3 5 12 25 16 6 Combat Bots Only 37 | . 4 3 2 3 2 1 . 3 2 . . 37 3 5 4 . . 4 3 1 . 1 3 3 4 7 22 14 6 Max Kills in Single Turn 27 | 1 3 3 1 2 2 1 . 3 1 . . 27 2 5 2 . . 2 1 1 . 1 1 1 1 11 5 7 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 27 | . 3 3 . 1 1 . . 2 . . . 27 . 4 2 . . . . . . . . . . . 5 6 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 3210 | . 25 13 66 67 83 . . 137 25 . . 78 27 47 6 . . 115 134 43 . 6 68 135 114 520 689 279 533 Missed 1085 | . 7 5 25 22 24 . . 47 8 . . 18 14 18 4 . . 62 76 18 . 3 19 33 36 162 223 53 208 Damage Taken 26525 | . 234 92 941 863 973 31 . 1326 191 . . 1672 139 505 24 . . 781 1044 328 . 58 672 1450 790 3397 4654 1595 4765 Core 1596 | . 12 . 174 47 61 . . 100 22 . . 122 . 11 . . . 21 28 8 . . . 88 36 193 205 11 457 Absorbed by Shields 15585 | . . . . . 40 12 . 47 70 . . . . . . . . . . 193 . 12 313 836 613 2922 4338 1577 4612 Reduced by Siege Mode 1292 | . . . . . . . . . . . . 48 . . . . . . . . . . 76 104 63 426 452 93 30 Redirected to Shielding 35 | . . . . 24 . . . . . . . 11 . . . . . . . . . . . . . . . . . Ignored by Resistances 13264 | . . . . . . . . 133 . . . 322 28 103 5 . . 164 220 14 . 14 205 444 287 2152 3203 4819 1151 Regen/Repaired (Parts) 6338 | . . . . . 77 . . . . . 145 . . . . . . . . . . . . . . 2600 2575 396 545 Core Remaining (%) 71 | 100 . . 25 . . . 80 . . . . . 71 . . . . 96 . . 90 . 100 . . 44 . . 34 Volleys Fired 1582 | 15 31 6 89 54 59 5 . 22 15 1 . 97 18 33 8 3 1 31 44 36 7 10 65 79 82 223 279 143 126 Largest 2 | 2 2 2 2 2 2 2 . 2 2 1 . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 Hottest 300 | 90 112 112 116 100 100 92 . 138 138 90 . 175 50 50 50 50 50 50 50 50 25 50 50 50 119 144 150 300 300 Shots Fired 2460 | 30 57 10 127 90 104 10 . 35 30 2 . 135 36 55 12 6 2 60 72 46 7 14 90 135 118 343 375 229 230 Gun 247 | 30 20 . 60 83 52 2 . . . . . . . . . . . . . . . . . . . . . . . Cannon 2043 | . 32 8 38 . 50 8 . 29 30 2 . 111 36 55 10 6 2 60 72 46 7 14 90 135 118 343 303 220 218 Launcher 145 | . 5 2 17 7 2 . . 6 . . . 11 . . 2 . . . . . . . . . . . 72 9 12 Special 25 | . . . 12 . . . . . . . . 13 . . . . . . . . . . . . . . . . . Kinetic 204 | . 3 . 45 22 51 10 . 21 14 1 . . . . . . . . . . . . . . 1 12 . 13 11 Thermal 1860 | 30 17 . 36 14 . . . 8 16 1 . 111 36 55 10 6 2 60 72 46 7 14 90 135 113 268 303 207 203 Explosive 143 | . 5 2 17 7 2 . . 6 . . . 9 . . 2 . . . . . . . . . . . 72 9 12 Electromagnetic 240 | . 32 8 29 47 51 . . . . . . 2 . . . . . . . . . . . . 4 63 . . 4 Impact 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Robot Hit Streak 75 | 4 7 3 15 10 9 7 . 6 5 1 . 25 25 12 6 . 8 9 14 6 . 7 16 21 58 70 54 75 26 Robot Miss Streak 6 | 2 2 1 2 4 6 1 . 3 4 . . 1 1 2 . . . 2 3 4 . 2 2 3 1 3 1 2 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1647 | 17 36 5 79 65 70 5 . 26 14 1 . 60 26 30 4 . 2 40 36 11 . 7 53 89 87 235 269 194 186 Core Hits 1255 | 7 29 9 48 50 47 3 . 24 5 . . 79 10 17 7 . 1 16 21 2 . 3 22 39 45 105 459 110 97 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 5 | . . . . 1 . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Critical Strikes 31 | 1 1 . 1 1 1 . . 3 1 . . 2 . . . . . . . . . . . . . 10 . 6 4 Burn 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Destroy 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 19 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . 7 . 5 4 Corrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Smash 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Melee Attacks 17 | . . . . . . . . 11 . . 1 5 . . . . . . . . . . . . . . . . . Impact 17 | . . . . . . . . 11 . . 1 5 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 115946 | 192 1267 351 1902 1961 1870 104 . 1568 458 30 . 5478 1333 2397 425 15 91 2150 1985 617 . 329 2803 4474 4094 11003 43319 13428 12302 Guns 3446 | 192 154 . 1062 1234 793 11 . . . . . . . . . . . . . . . . . . . . . . . Cannons 61954 | . 578 102 621 . 791 93 . 460 458 30 . 1441 1333 1566 147 . 91 2150 1731 617 . 329 2781 4412 4094 10925 9243 8814 9147 Explosions 48054 | . 529 242 219 727 286 . . 569 . . . 2642 . 603 278 . . . 114 . . . . . . . 34076 4614 3155 Melee 866 | . . . . . . . . 539 . . . 327 . . . . . . . . . . . . . . . . . Ramming 558 | . 6 7 . . . . . . . . . . . 228 . 15 . . 140 . . . 22 62 . 78 . . . Kinetic 5503 | . 16 . 825 297 791 104 . 367 295 30 . . . . . . . . . . . . . . 75 1103 . 1025 575 Thermal 56531 | 192 238 . 431 331 242 . . 93 163 . . 1441 1333 2169 147 . 91 2150 1845 617 . 329 2781 4412 3957 7999 9243 7789 8538 Explosive 46399 | . 429 242 199 541 44 . . 569 . . . 2310 . . 278 . . . . . . . . . . . 34018 4614 3155 Electromagnetic 5021 | . 578 102 447 792 793 . . . . . . 332 . . . . . . . . . . . . 62 1823 58 . 34 Impact 1934 | . . . . . . . . 539 . . . 1395 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . . . 5 . . . 2 6 6 1 1 . 1 . . . . . 2 2 . . 11 5 6 36 5 5 . Average Corruption 4 | . . . 5 . . . 2 5 3 1 1 . 1 . . . . . 1 1 . . 5 4 3 10 3 4 . Corruption Purged 15 | . . . . . . . . . 5 . . . . . . . . . . 2 . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 262 | . . . . . . . . 7 21 5 1 . 1 . . . . . 8 6 . . 18 12 26 83 44 30 . Message Errors 59 | . . . . . . . . 2 4 2 . . 1 . . . . . 2 2 . . 5 2 10 15 10 4 . Matter Fused 50 | . . . . . . . . 1 6 1 . . . . . . . . 1 2 . . 3 1 2 18 9 6 . Heat Flow Errors 30 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 3 11 7 5 . Energy Discharges 24 | . . . . . . . . . . . . . . . . . . . 1 2 . . 2 2 2 6 5 4 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Parts Fused 5 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 1 . . . Data Loss (minor) 32 | . . . . . . . . 1 3 . 1 . . . . . . . 1 . . . 3 3 1 10 5 4 . Data Loss (major) 14 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 4 5 . 2 . Misfires 10 | . . . . . . . . 1 2 1 . . . . . . . . . . . . . . 1 3 . 2 . Alerts 12 | . . . . . . . . 1 3 . . . . . . . . . . . . . 1 . 2 3 2 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 19 | . . . . . . . . 1 . . . . . . . . . . 2 . . . 2 1 . 5 6 2 . Overload Shots 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 33 Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overflow Damage 4667 | . 10 . 27 . 16 . . 372 21 . . 739 10 425 41 . . 117 117 46 . 29 295 245 208 321 1357 241 30 Projectiles 2531 | . 10 . 27 . 7 . . 1 21 . . 403 10 162 . . . 117 46 46 . 29 295 245 208 315 482 77 30 Explosions 1361 | . . . . . 9 . . . . . . 51 . 177 41 . . . 44 . . . . . . . 875 164 . Melee 775 | . . . . . . . . 371 . . . 285 . 86 . . . . 27 . . . . . . 6 . . . Knockbacks 49 | . . . 2 . 9 . . 6 . . . 12 . 4 . . . . 1 . . . . . . 3 . 6 6 Impact 20 | . . . . . . . . 4 . . . 12 . 3 . . . . 1 . . . . . . . . . . Kinetic 26 | . . . 2 . 7 . . 2 . . . . . . . . . . . . . . . . . 3 . 6 6 Secondary 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 752 | . 34 29 27 68 85 . . 25 . . . 36 . 119 . . . . 73 . . . . . . . 256 . . Shots 24 | . 3 1 1 2 3 . . 2 . . . 1 . 2 . . . . 1 . . . . . . . 8 . . Rammed 13 | . 2 1 . . . . . . . . . . . . . . . . . . . . 3 2 . 5 . . . Targets Rammed 28 | . 3 1 . . . . . . . . . . . 6 . 1 . . 5 . . . 4 3 . 5 . . . Kicked 12 | . . . . . . . . . . . . . . 6 . 1 . . 5 . . . . . . . . . . Crushed 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Highest Temperature 441 | 120 246 204 3 273 328 . . 441 4 179 . 216 . 8 . . . 11 . . . . 8 342 276 284 250 369 270 Average Temperature 68 | 40 76 105 3 102 100 . . 92 3 113 . 78 . 8 . . . 11 . . . . 5 34 98 58 57 78 63 Received Heat Transfer 3830 | . 117 . 168 432 437 16 . 347 . . . 356 24 27 . . . 48 111 67 . 13 83 675 16 302 547 44 . Effects 12 | . 1 . . 3 4 . . 4 . . . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 60 | . . . . . . . . . . . . 6 . . . . . . . . . . 5 11 7 11 13 5 2 Total Turns 1965 | . . . . . . . . . . . . 124 . . . . . . . . . . 92 139 130 309 804 337 30 Longest Duration 321 | . . . . . . . . . . . . 26 . . . . . . . . . . 29 29 42 56 321 241 19 Robots Corrupted 17 | . . . 1 1 . . . 3 . . . 3 . 4 . . . . . . . . . . . 5 . . . Combat Hostiles 9 | . . . . 1 . . . . . . . 3 . 1 . . . . . . . . . . . 4 . . . Parts Fried 44 | . 5 1 1 4 6 . . 9 . . . . . 5 . . . . . . . . . . . 10 . 3 . Impact Corruptions 32 | . . . . . . . . 10 . . . 14 . 6 . . . . 1 . . . . . . 1 . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Parts Melted 38 | 3 2 . 3 . . . . . . . . . 3 . . . . 1 5 . . . . 3 1 10 3 4 . Heat Transferred 28897 | 547 525 . 550 425 350 . . 150 250 . . 1038 675 1250 75 . 50 1075 1000 275 . 175 1412 2225 2050 4478 5140 2792 2390 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 3 . 1 3 6 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 5354 | 30 239 232 . 300 395 221 . 381 . . . . . 344 . . . . 491 635 . 70 235 480 292 1777 5354 4340 . Initial 3426 | . 19 6 . 157 100 26 . . . . . . . 63 . . . . . 235 . . 39 84 270 140 1043 3426 . Average 619 | 16 89 138 . 132 250 69 . 54 . . . . . 143 . . . . 109 442 . 11 131 307 163 893 2599 3942 . Maximum Alert Level 5 | . 1 1 . 1 1 1 . 1 . . . . . 1 . . . . 2 2 . . 1 2 1 5 5 5 . Low Security (%) 39 | 100 87 61 . 63 18 96 . 89 . . . . . 76 . . . . 77 . . 100 95 22 56 8 . . . Level 1 23 | . 12 38 . 36 81 3 . 10 . . . . . 23 . . . . 16 40 . . 4 50 43 12 . . . Level 2 6 | . . . . . . . . . . . . . . . . . . . 5 59 . . . 27 . 19 . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 5 . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 36 . . Level 5 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 14 100 . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 102 | . 2 . . 2 2 . . 13 . . . . . 1 . . . 1 3 5 . 1 6 5 5 15 37 4 . Investigation 6 | . 2 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 1 . . Extermination 29 | . . . . . . . . 4 . . . . . 1 . . . . 1 1 . 1 4 3 5 6 2 1 . Reinforcement 15 | . . . . 2 1 . . 2 . . . . . . . . . . 1 2 . . . 1 . 5 1 . . Assault 43 | . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 . 4 32 3 . Garrison 9 | . . . . . 1 . . 6 . . . . . . . . . . . . . . 1 . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 46 | . 1 . . 2 . . . 3 . . . . . 4 . . . . 1 2 . . . 2 2 1 . 28 . Communications Jammed 347 | . . . . . . . . . . . . . . . . . . . 2 27 . 2 3 16 5 114 131 47 . Distress Signals 338 | . . . . . . . . . . . . . . . . . . . 2 27 . 2 3 13 5 110 129 47 . Times Spotted 742 | . 18 8 29 20 27 2 . 38 8 . . 46 6 22 3 . . 19 27 15 . 2 21 27 24 83 203 54 40 Peak Tracking Total 37 | . 4 3 2 5 3 1 . 14 4 . . 37 2 6 1 . . 7 11 10 . 1 4 3 3 7 20 14 8 Tactical Retreats 30 | . . . 4 1 . . . 3 . . . . . 1 . . . . . . . . . 1 2 4 2 7 5 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 12 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . 5 3 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . Most Traps Carried 3 | . . . 1 . . . 3 3 2 2 2 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 76 | . 1 . 5 1 4 . . 1 . . 3 3 . 4 . . . 1 2 13 . . 4 1 5 11 11 3 3 Max in Single Turn 4 | . 1 . 2 1 1 . . . . . 1 1 . 4 . . . 1 1 1 . . 1 1 1 1 2 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 96 | . 7 1 1 9 11 13 4 6 1 2 1 . . 4 . 1 7 1 5 3 . . 3 4 2 5 3 2 . Terminals 46 | . 6 . . 6 7 6 . 3 . . . . . 2 . 1 . 1 3 . . . 1 1 2 4 1 2 . Fabricators 6 | . . . . . . . . 1 . . . . . 1 . . . . 1 2 . . . 1 . . . . . Repair Stations 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 12 | . 1 . . 2 1 7 . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Garrison Access 8 | . . . . . 1 . . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 1 . . Total Hacks 304 | . 26 1 1 29 37 40 28 16 1 6 3 . . 7 . 1 38 4 19 7 . . 6 10 9 5 6 4 . Successful 184 | . 13 1 1 15 21 24 28 5 1 6 3 . . . . 1 38 4 7 5 . . 4 1 2 2 1 1 . Failed 119 | . 13 . . 13 16 16 . 11 . . . . . 7 . . . . 12 2 . . 2 9 7 3 5 3 . Catastrophic 19 | . 1 . . 2 . 1 . 2 . . . . . . . . . . 2 1 . . 1 5 2 1 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 23 . . 22 17 20 . 11 . . . . . 2 . . . . 10 2 . . . . . 2 . . . Terminals 142 | . 23 . . 21 24 18 . 11 . . . . . 4 . 1 . 4 14 . . . 1 2 9 4 2 4 . Fabricators 13 | . . . . . . . . 2 . . . . . 2 . . . . 2 6 . . . 1 . . . . . Repair Stations 11 | . . . . . 10 . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 35 | . 3 . . 6 2 22 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . 2 . . . . . . . . . . . . . . . . . . 5 . . . 2 . . Garrison Access 16 | . . . . . 1 . . 1 . . . . . 1 . . . . 3 . . . . 7 . 1 2 . . Terminal Hacks 110 | . 3 1 1 3 3 5 28 2 1 6 3 . . . . 1 38 4 4 . . . 1 1 2 2 . 1 . Record 63 | . . . . . . . 27 . . 5 . . . . . 1 26 4 . . . . . . . . . . . Part Schematic 10 | . . . . 1 . 2 . . . . 3 . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 8 | . . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . 1 . 2 . 1 . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 1 1 . 1 . . . . . . . . . . 2 . . . . . 2 . . . . Locate Traps 4 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . . Load Schematic 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Build 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks 9 | . . . . . 8 . . . . . . . . . . . . . . 1 . . . . . . . . . Scan Component 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . 1 . . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 45 | . 9 . . 11 8 14 . 1 . . . . . . . . . . 2 . . . . . . . . . . Terminals 34 | . 8 . . 9 8 7 . . . . . . . . . . . . 2 . . . . . . . . . . Track 3 | . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 7 | . 2 . . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Skim 20 | . 5 . . 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 8 | . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . . . . Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 62 | . 7 . . 8 7 9 . 4 . . . . . 4 . . . 1 5 2 . . 2 4 2 3 3 1 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . 1 . 2 . . . . 16 . . . . . 4 . . . . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . Authchips 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Time 186 | . . . . . . . . 31 . . . . . . . . . . . 155 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . 4 . . . . . . . . . . . 14 . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Time 182 | . . . . . 182 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 2 . . 10 10 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total Allies 37 | . . . 1 . 10 . . 10 . 4 2 . . . . . . 6 . 4 . . . . . . . . . Largest Group 10 | . . . 1 1 10 10 10 10 . 4 6 2 . . . . . 4 . 4 . . . . . . . . . Highest-Rated Group 406 | . . . 19 19 173 173 173 235 . 324 406 82 . . . . . 324 . 224 . . . . . . . . . Highest-Rated Ally 81 | . . . 19 19 29 29 29 47 . 81 81 51 . . . . . 81 . 56 . . . . . . . . . Total Orders 11 | . . . 2 . . . 2 . . . . 1 . . . . . . . . . . 5 . . 1 . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . RETURN 9 | . . . 2 . . . . . . . . 1 . . . . . . . . . . 5 . . 1 . . . Ally Attacks 334 | . . . 26 1 . 3 . 144 . . . 12 . . . . . 38 . 64 . . 22 . . 24 . . . Total Damage 6707 | . . . 170 23 . 46 . 2403 . . . 227 . . . . . 954 . 2110 . . 420 . . 354 . . . Kills 56 | . . . 1 1 . 1 . 17 . . . 5 . . . . . 9 . 15 . . 3 . . 4 . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . 1 . . . 5 . 1 1 1 . 1 . . 2 . 3 . . . . . . . . . . . Drone Launches 21 | . . . 8 . . . . . . . . 1 . . . . . . . . . . 8 . . 4 . . . Drone Recoveries 14 | . . . 5 . . . . . . . . 1 . . . . . . . . . . 6 . . 2 . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 57554 | 133 1305 576 5987 2047 2564 1113 11070 1567 1296 573 2125 4747 598 894 833 625 581 1742 785 952 564 260 1622 1804 1466 2546 2425 4126 628 Spaces Moved 22352 | 34 441 168 1651 621 893 523 3544 566 739 333 1251 2165 290 517 386 337 207 569 439 513 41 132 820 862 639 979 806 1751 135 Core 228 | . . . . . . . 219 . . . . . . . . . . . . . . . . . . . . . 9 Treads 17449 | 34 441 168 1638 310 157 37 3325 566 739 333 1251 2050 . . . . . . . 244 41 132 820 862 639 979 806 1751 126 Legs 3129 | . . . . . . . . . . . . 115 290 517 386 337 207 569 439 269 . . . . . . . . . Wheels 1546 | . . . 13 311 736 486 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 150 170 160 160 50 160 160 160 160 143 186 143 143 143 143 143 137 137 145 150 145 150 158 151 151 151 50 Average Speed 200 | 160 160 160 303 270 232 189 307 235 160 160 160 160 186 143 143 143 144 153 137 140 145 150 149 157 164 163 151 158 178 Slowest Speed 640 | 160 160 160 320 640 570 570 325 245 160 160 160 240 186 143 143 143 190 186 137 145 145 150 152 165 250 166 151 245 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Teleports 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 Exploration Rate (%) 52 | 3 74 47 69 53 95 93 94 17 95 55 87 92 42 19 57 59 62 76 13 26 5 4 91 30 67 58 29 39 14 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 30 | . 4 1 1 . 2 11 4 . 1 . 2 . 1 . . . 3 . . . . . . . . . . . . Known Exits Taken 21 | . 1 1 . 1 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 . . 1 . . 1 . . . 1 1 1 . . . . . . . . . . . . . . 1 1 . Scrap Searched 26 | . . 1 3 . . . 3 . 4 3 2 . 4 . 2 . . 4 . . . . . . . . . . . Spaces Dug 312 | . 1 16 5 . 17 . . 10 2 1 . 12 4 7 2 4 . 3 12 10 7 2 15 20 8 24 32 5 93 Terrain Destroyed 1529 | . 23 16 22 31 42 4 . 34 12 1 . 32 8 52 33 6 . 16 53 13 7 7 25 39 64 98 423 174 294 Melee 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Projectile 590 | . . . 6 . 6 4 . 10 12 1 . 32 8 17 5 6 . 16 26 13 7 7 25 39 38 83 65 51 113 AOE 710 | . 23 16 16 31 36 . . 19 . . . . . 35 28 . . . 27 . . . . . . . 358 31 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Ac0 Total 32566 | 83 985 462 2470 903 1280 639 3716 735 827 373 1316 3298 316 612 655 474 492 1382 542 700 544 180 1116 1168 934 1557 1601 2848 358 Wait 7031 | 23 478 280 659 150 263 92 75 63 59 32 24 895 5 34 254 134 254 763 34 81 462 25 153 172 119 216 394 816 22 Move 22323 | 33 440 167 1650 620 892 522 3543 565 738 332 1250 2164 289 516 385 336 206 568 439 512 40 131 819 861 638 979 805 1749 134 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 335 | 4 12 2 24 19 15 4 47 14 4 3 2 34 1 4 . . 6 2 5 13 15 5 13 9 19 8 12 32 7 Fast Attach 180 | . 2 . 2 9 10 5 8 10 3 . 2 21 . 1 . . 8 . . 4 4 . 9 3 15 28 11 18 7 Attach 109 | 3 . . 5 6 1 . 2 10 . . 1 6 . 1 . . 1 2 2 7 . 2 3 3 6 13 7 12 16 Detach 51 | . . . . 2 . . 1 . . . . 9 . . 1 . . 1 . . . . . . 3 16 . 9 9 Swap 407 | 2 7 6 23 15 16 2 5 20 . 2 4 16 . 10 4 . . 6 12 18 . 5 23 27 18 43 68 30 25 Drop 451 | 3 12 . 14 26 24 9 35 19 7 3 4 49 3 7 3 . 16 9 2 23 16 2 27 11 34 27 16 38 12 Fire 1582 | 15 31 6 89 54 59 5 . 22 15 1 . 97 18 33 8 3 1 31 44 36 7 10 65 79 82 223 279 143 126 Melee 17 | . . . . . . . . 11 . . 1 5 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . 6 . 1 . . 4 . . . . . . . . . . Crush 15 | . 3 1 . . . . . . . . . . . . . . . . . . . . 4 3 . 4 . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . Rewire 10 | . . . 4 . . . . . . . . . . . . . . . . 6 . . . . . . . . . Trap 3 | . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Miscellaneous 31 | . . . . 2 . . . . 1 . 28 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 3 exits: Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 134 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 5) 769 | -10/Materials | Discovered new exit (range 16) 1025 | -10/Materials | Discovered new exit (range 6) 1084 | -10/Materials | Identified exit to Subcaves 1084 | -10/Materials | Identified exit to Mines 1084 | -10/Materials | Identified exit to Materials 1198 | -10/Materials | Learned location of Mines (-9) 1241 | -10/Materials | Learned location of 2 exits from Mines 1275 | -10/Materials | Learned location of Recycling (-8) 1313 | -10/Materials | Loaded intel: 27 machine locations 1369 | -10/Materials | Learned 2 Mines zone layouts 1415 | -10/Materials | Learned location of 2 exits from Mines 1439 | -10/Materials | Entered Mines 1580 | -10/Mines | Found the Drone Emporium 1590 | -10/Mines | Found Prototype Device 1594 | -10/Mines | Identified Thief Drone Bay 1662 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1666 | -10/Mines | Found Prototype Device 1724 | -10/Mines | Learned location of Storage (-8) 2015 | -10/Mines | Entered Subcaves 2016 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2016 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2105 | -10/Subcaves | Visited 4L-MR0's lab 2125 | -10/Subcaves | Found Cargo Legs 3388 | -10/Subcaves | Learned location of Zion (-6) 3388 | -10/Subcaves | Met a Zionite searching for "candidates" 4581 | -10/Subcaves | Discovered new exit (range 14) 4605 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4682 | -10/Subcaves | Shifting Twisted Machinery released Flamer 4727 | -10/Subcaves | Discovered new exit (range 7) 4866 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5557 | -10/Subcaves | Core integrity fell below 50% 5803 | -10/Subcaves | Shifting Twisted Machinery released Flamer 5815 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 6442 | -10/Subcaves | Ambushed by Subdweller buried in earth 6444 | -10/Subcaves | Ambushed by Subdweller buried in earth 6475 | -10/Subcaves | Lost 3 allies 6617 | -10/Subcaves | Visited triangular shrine 6636 | -10/Subcaves | Found Prototype Device 6647 | -10/Subcaves | Identified V3-11A's Pendant 6652 | -10/Subcaves | Befriended Subdweller 8002 | -10/Subcaves | Entered Materials 8002 | -8/Materials | Accompanied by 1 ally 8002 | -8/Materials | Evolved 4 slots: Utility x4 8003 | -8/Materials | Identified exit to Storage 8227 | -8/Materials | Central database locked down 8292 | -8/Materials | Build established: Subdweller-Mutant 8982 | -8/Materials | Build established: Mutant 9585 | -8/Materials | Discovered new exit (range 6) 9819 | -8/Materials | Learned location of 1 exit from Extension 9936 | -8/Materials | Learned Factory stockpile data 9957 | -8/Materials | Learned 8 Factory zone layouts 9967 | -8/Materials | Learned location of 1 exit from Storage 9986 | -8/Materials | Learned Storage trap positions 10014 | -8/Materials | Learned location of 3 exits from Factory 10049 | -8/Materials | Entered Storage 10050 | -8/Storage | Identified exit to Factory 10051 | -8/Storage | Identified exit to Recycling 10052 | -8/Storage | Loaded intel: 19 trap records 10146 | -8/Storage | Repaired Broken Sub. Monowheel 10191 | -8/Storage | Repaired Broken Sub. Monowheel 10242 | -8/Storage | Repaired Adv. Heat Sink? 10372 | -8/Storage | Garrison activated, responded to threat 10525 | -8/Storage | Met 01-MTF 11845 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 12135 | -8/Storage | Build established: Commander-Mutant 12465 | -8/Storage | Repaired Broken Sub. Monowheel 12522 | -8/Storage | Learned location of Lower Caves (-6) 12536 | -8/Storage | Learned Recycling recycling unit intel 12539 | -8/Storage | Learned Factory trap positions 12541 | -8/Storage | Learned 4 Factory zone layouts 12542 | -8/Storage | Learned Factory garrison access intel 12544 | -8/Storage | Learned Factory security intel 12554 | -8/Storage | Learned 4 Factory zone layouts 12574 | -8/Storage | Learned Factory security intel 12613 | -8/Storage | Entered Recycling 12613 | -8/Recycling | Accompanied by 12 allies (01-MTF) 12614 | -8/Recycling | Identified exit to Factory 12615 | -8/Recycling | Loaded intel: 7 recycling unit locations 13229 | -8/Recycling | Learned 8 Factory zone layouts 13283 | -8/Recycling | Learned location of Extension (-4) 13325 | -8/Recycling | Learned 4 Factory zone layouts 13356 | -8/Recycling | Learned location of Lower Caves (-7) 13376 | -8/Recycling | Learned Factory terminal intel 13407 | -8/Recycling | Learned 8 Factory zone layouts 13501 | -8/Recycling | Learned 2 Lower Caves zone layouts 13557 | -8/Recycling | Scanned before Scraplab entrance 13650 | -8/Recycling | Entered Scraplab 13665 | -8/Recycling | Discovered new exit (range 3) 13726 | -8/Recycling | Entered Scraptown 13726 | -8/Scraptown | Accompanied by 10 allies 13939 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 14173 | -8/Scraptown | Visited Junk Repository 14306 | -8/Scraptown | Visited Red Mages 14414 | -8/Scraptown | Visited Symbiants 14661 | -8/Scraptown | Discovered exit to Factory (range 11) 14982 | -8/Scraptown | Visited UFD Registry 14992 | -8/Scraptown | Registered with UFD as "Helltail" 15194 | -8/Scraptown | Visited Cartography Club 15359 | -8/Scraptown | Delivered Scrap Shield to a Scientist 15444 | -8/Scraptown | Visited Curators Association 17279 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 17289 | -8/Scraptown | Learned Factory security intel 17292 | -8/Scraptown | Learned 8 Research zone layouts 17295 | -8/Scraptown | Learned Factory trap positions 17298 | -8/Scraptown | Learned location of 1 exit from Factory 18440 | -8/Scraptown | Visited Science Testing Area 18547 | -8/Scraptown | Visited Spacefarers 18694 | -8/Scraptown | Visited Fellowship of the Rings 18801 | -8/Scraptown | Visited Derelict Rescue Squad 18822 | -8/Scraptown | Found DRS Beacon 18881 | -8/Scraptown | Visited Chapter 10 18946 | -8/Scraptown | Visited Science Guys 19460 | -8/Scraptown | Visited Scrapoid Pod Storage 19509 | -8/Scraptown | Visited Scrap Suit Storage 21229 | -8/Scraptown | Learned location of Upper Caves (-5) 21229 | -8/Scraptown | Learned 24 Factory zone layouts 21229 | -8/Scraptown | Learned 8 Research zone layouts 21229 | -8/Scraptown | Learned 16 Research zone layouts 21229 | -8/Scraptown | Learned 4 Recycling zone layouts 21229 | -8/Scraptown | Learned 16 Lower Caves zone layouts 21229 | -8/Scraptown | Learned 20 Lower Caves zone layouts 21229 | -8/Scraptown | Learned 12 Upper Caves zone layouts 21229 | -8/Scraptown | Learned 16 Upper Caves zone layouts 21229 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 21229 | -8/Scraptown | Learned 4 Armory zone layouts 21229 | -8/Scraptown | Learned Research emergency access door positions 21229 | -8/Scraptown | Learned location of 3 exits from Factory 21229 | -8/Scraptown | Learned location of 2 exits from Upper Caves 21229 | -8/Scraptown | Learned location of 1 exit from Lower Caves 21233 | -8/Scraptown | Found Deep Structural Scanner 22393 | -8/Scraptown | Visited Junk Cannon Lab 22481 | -8/Scraptown | Visited Abandonware Association 22516 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 22594 | -8/Scraptown | Visited DA-N13 Charitable Foundation 22624 | -8/Scraptown | Found DCF Scrap (27 items) 22754 | -8/Scraptown | Found Scrapoid Pod 22960 | -8/Scraptown | Identified Exp. Sensor Array 24139 | -8/Scraptown | Found Prototype Special Weapon 24226 | -8/Scraptown | Identified Junk Cannon 24388 | -8/Scraptown | Discovered exit to Factory (range 12) 24796 | -8/Scraptown | Entered Factory 24796 | -6/Factory | Accompanied by 10 allies 24796 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 24797 | -6/Factory | Identified exit to Lower Caves 24798 | -6/Factory | Identified exit to Factory 24800 | -6/Factory | Loaded intel: 89 trap records 24803 | -6/Factory | Loaded intel: 25 terminal locations 24804 | -6/Factory | Loaded intel: 4 garrison access locations 24872 | -6/Factory | Fabricated Plasma Cutter (x2) 25380 | -6/Factory | Garrison activated, responded to threat 25524 | -6/Factory | Lost 5 allies 25798 | -6/Factory | Build established: Mutant 26051 | -6/Factory | Scrapoids reinforcements arrived? 26132 | -6/Factory | Cargo convoy interrupted 26177 | -6/Factory | Garrison activated, responded to threat 26194 | -6/Factory | Scrapoid Pod released 06F10-D (x5) 26196 | -6/Factory | Lost 7 allies 26252 | -6/Factory | Found Prototype Device 26252 | -6/Factory | Identified Exp. Thermal Shield 26284 | -6/Factory | Found Prototype Processor 26287 | -6/Factory | Found PL-3XN's Ring of Power 26363 | -6/Factory | Entered Lower Caves 26364 | -6/Lower Caves | Identified exit to Lower Caves 26365 | -6/Lower Caves | UFD Scientist delivered a prototype 26368 | -6/Lower Caves | Found Prototype Protection 26368 | -6/Lower Caves | Identified Enh. Scrap Shield 26370 | -6/Lower Caves | Activated DRS Beacon 26376 | -6/Lower Caves | Lost 5 allies 26395 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 26421 | -6/Lower Caves | Spotted B-75 Beast 26469 | -6/Lower Caves | Encountered a Warlord checkpoint 27659 | -6/Lower Caves | Entered another Lower Caves area 27826 | -6/Lower Caves | Learned Factory trap positions 27904 | -6/Lower Caves | Encountered a Warlord checkpoint 27991 | -6/Lower Caves | Learned location of 1 exit from Factory 28093 | -6/Lower Caves | Prototype Device suddenly appears! 28094 | -6/Lower Caves | Identified Spectral Analyzer 28097 | -6/Lower Caves | Found Prototype Device 28098 | -6/Lower Caves | Identified Amulet of Y3-NDR 28151 | -6/Lower Caves | Joined by bewildered Wizard 28152 | -6/Lower Caves | Joined by bewildered Wizard 28181 | -6/Lower Caves | Discovered new exit (range 7) 28199 | -6/Lower Caves | Joined by bewildered Wizard 28200 | -6/Lower Caves | Joined by bewildered Wizard 28232 | -6/Lower Caves | Entered Zion 28232 | -6/Zion | Accompanied by 4 allies 28306 | -6/Zion | System corruption cleaned by Quarantine Array 28380 | -6/Zion | Discovered new exit (range 16) 28629 | -6/Zion | Learned Factory emergency access door positions 28835 | -6/Zion | Learned location of Warlord (-4) 29112 | -6/Zion | Discovered new exit (range 3) 29112 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 29176 | -6/Zion | Gained Derelict followers 29270 | -6/Zion | Found Prototype Device 29270 | -6/Zion | Identified Phasing AFG 29710 | -6/Zion | Turned away by Imprinter 30357 | -6/Zion | Entered Deep Caves 30357 | -6/Deep Caves | Accompanied by 2 allies 30737 | -6/Deep Caves | Z-Facility disabled 30776 | -6/Deep Caves | Attacked by Z-Imprinter 30795 | -6/Deep Caves | Destroyed Z-Imprinter 30927 | -6/Deep Caves | Found Prototype Protection 30927 | -6/Deep Caves | Identified Zio. Weapon Casing 30934 | -6/Deep Caves | Found Prototype Device 30934 | -6/Deep Caves | Identified Zio. Metafield Generator 31626 | -6/Deep Caves | Found Zio. Weapon Casing 31630 | -6/Deep Caves | Found Prototype Protection 31630 | -6/Deep Caves | Identified Zio. Heavy Carapace 31878 | -6/Deep Caves | Spotted AG-73163 31946 | -6/Deep Caves | Destroyed AG-73163 32192 | -6/Deep Caves | Spotted AG-18730 32248 | -6/Deep Caves | Destroyed AG-18730 32351 | -6/Deep Caves | Discovered new exit (range 6) 33138 | -6/Deep Caves | Triggered Deep Caves wall 33138 | -6/Deep Caves | Spotted AS-05846 33138 | -6/Deep Caves | Spotted AS-23717 33147 | -6/Deep Caves | Destroyed AS-05846 33158 | -6/Deep Caves | Destroyed AS-23717 33187 | -6/Deep Caves | Destroyed 37 combat bots 33239 | -6/Deep Caves | Found Prototype Device 33239 | -6/Deep Caves | Identified Supersonic Drone Bay 33269 | -6/Deep Caves | Exposed GOLEM chamber 33273 | -6/Deep Caves | Found GOLEM Unit 33446 | -6/Deep Caves | Found GOLEM Unit 33461 | -6/Deep Caves | Found GOLEM Unit 33733 | -6/Deep Caves | Build established: Golem 34485 | -6/Deep Caves | Attached Cargo Legs, gained temporary slots: Utility x2 35104 | -6/Deep Caves | Entered Proximity Caves 35150 | -5/Proximity Caves | Learned location of Armory (-4) 35532 | -5/Proximity Caves | Spotted B-75 Beast 35548 | -5/Proximity Caves | Destroyed B-75 Beast 35702 | -5/Proximity Caves | Entered Factory 35702 | -5/Factory | Evolved 2 slots: Utility x2 35703 | -5/Factory | Identified exit to Upper Caves 35704 | -5/Factory | Identified exit to Factory 35706 | -5/Factory | Loaded intel: 102 trap records 36596 | -5/Factory | Entered Upper Caves 36597 | -5/Upper Caves | Identified exit to Upper Caves 37429 | -5/Upper Caves | Entered another Upper Caves area 37430 | -5/Upper Caves | Identified exit to Zhirov 37445 | -5/Upper Caves | Learned 4 Factory zone layouts 37898 | -5/Upper Caves | Learned 8 Factory zone layouts 38054 | -5/Upper Caves | Entered Zhirov 38054 | -5/Zhirov | Discovered new exit (range 3) 38080 | -5/Zhirov | Met Zhirov 38106 | -5/Zhirov | Learned location of Command (-1) 38142 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38172 | -5/Zhirov | Found Alien Artifact 38172 | -5/Zhirov | Identified Integrated Reactor 38172 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 38542 | -5/Zhirov | Found Alien Artifact 38634 | -5/Zhirov | Identified exit to Proximity Caves 38635 | -5/Zhirov | Entered Proximity Caves 38679 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39059 | -4/Proximity Caves | Joined by bewildered Wizard 39060 | -4/Proximity Caves | Joined by bewildered Wizard 39100 | -4/Proximity Caves | Joined by bewildered Wizard 39101 | -4/Proximity Caves | Joined by bewildered Wizard 39184 | -4/Proximity Caves | Joined by bewildered Wizard 39184 | -4/Proximity Caves | Joined by bewildered Wizard 39217 | -4/Proximity Caves | Attracted the attention of an 0b10 base 39228 | -4/Proximity Caves | Learned Armory security intel 39228 | -4/Proximity Caves | Learned Factory security intel 39228 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 39265 | -4/Proximity Caves | Learned Research stockpile data 39613 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 39624 | -4/Proximity Caves | Spotted B-86 Titan 39639 | -4/Proximity Caves | Allies destroyed B-86 Titan 39679 | -4/Proximity Caves | Lost 4 allies 40377 | -4/Proximity Caves | Entered Factory 40377 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 40378 | -4/Factory | Identified exit to Upper Caves 40378 | -4/Factory | Identified exit to Armory 40380 | -4/Factory | Loaded intel: 89 trap records 40847 | -4/Factory | Discovered exit to Upper Caves (range 16) 41127 | -4/Factory | First assault squad dispatched 41162 | -4/Factory | Entered Armory 41604 | -4/Armory | Build established: Commander-Golem 41658 | -4/Armory | Fabricated Assault Drone Bay (x1) 41818 | -4/Armory | Fabricated Assault Drone Bay (x1) 41905 | -4/Armory | Build established: Commander-Mutant 41916 | -4/Armory | Found Fusion Bomb Launcher 41974 | -4/Armory | Identified Transdimensional Reconstructor 41974 | -4/Armory | Warped through subspace to slip node 41974 | -4/Armory | Discovered new exit (range 1) 41974 | -4/Armory | Identified exit to Lab 42019 | -4/Armory | Breached Obliterator storage 42033 | -4/Armory | Spotted Armor Guard 42033 | -4/Armory | Spotted Armor Guard 42046 | -4/Armory | Found PL-3XN's Ring of Power 42069 | -4/Armory | Found Disassembled Obliterator 42114 | -4/Armory | Entered Lab 42221 | -4/Lab | Discovered new exit (range 9) 42410 | -4/Lab | Build established: Golem 42675 | -4/Lab | Identified exit to Research 42678 | -4/Lab | Entered Research 42678 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 42679 | -3/Research | Identified exit to Research 42679 | -3/Research | Identified exit to Testing 42909 | -3/Research | Found Prototype Hackware 42938 | -3/Research | Entered Testing 42996 | -3/Testing | Unstable Terrabomb Derivative detonated 43204 | -3/Testing | Found Prototype Energy Cannon 43204 | -3/Testing | Identified Cld. Nova Cannon 43313 | -3/Testing | Discovered exit to Research (range 7) 43632 | -3/Testing | Build established: Mutant 44019 | -3/Testing | Identified Exp. System Shield 44076 | -3/Testing | Spotted Striker 44155 | -3/Testing | Garrison activated, responded to threat 44181 | -3/Testing | Found Prototype Launcher 44181 | -3/Testing | Identified Tesla Bomb Launcher 44293 | -3/Testing | Found Prototype Device 44293 | -3/Testing | Identified Adv. EM Disruption Field 44369 | -3/Testing | System corruption reached 10% 44560 | -3/Testing | Entered Research 44560 | -2/Research | Evolved 2 slots: Power x1, Utility x1 44905 | -2/Research | Build established: Infiltrator-Skirmisher 45011 | -2/Research | Spotted B-90 Cyclops 45090 | -2/Research | Destroyed B-90 Cyclops 46355 | -2/Research | Discovered new exit (range 8) 46363 | -2/Research | Identified exit to Quarantine 46364 | -2/Research | Entered Quarantine 46434 | -2/Quarantine | Found Alien Artifact 46468 | -2/Quarantine | Identified Core Reset Matrix 46468 | -2/Quarantine | Used Core Reset Matrix 46472 | -2/Quarantine | Detected hypermatrix surge 46472 | -2/Quarantine | Sensed 16 artifacts in vicinity 46524 | -2/Quarantine | Cryocooling Duct disabled 46539 | -2/Quarantine | Ambient heat levels rising (+20) 46539 | -2/Quarantine | Non-combat units ordered to evacuate 46852 | -2/Quarantine | Discovered new exit (range 15) 46914 | -2/Quarantine | Found Sigix Broadsword 47093 | -2/Quarantine | Found Subatomic Replicator 47096 | -2/Quarantine | Used Subatomic Replicator to replicate PL-3XN's Ring of Power 47103 | -2/Quarantine | Assembled PL-3XN's Obliterator 47130 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 47132 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 47145 | -2/Quarantine | Found Dimensional Node Initializer 47477 | -2/Quarantine | Spotted Fortress 47517 | -2/Quarantine | Found Prototype Device 47517 | -2/Quarantine | Identified Exp. EM Disruption Field 47524 | -2/Quarantine | Found Prototype Device 47524 | -2/Quarantine | Identified Exp. Force Field 47528 | -2/Quarantine | Found Prototype Device 47528 | -2/Quarantine | Identified Thermal Barrier 47621 | -2/Quarantine | Destroyed Fortress 47774 | -2/Quarantine | Build established: Mutant 47812 | -2/Quarantine | Discovered new exit (range 6) 47819 | -2/Quarantine | Identified exit to Section 7 47830 | -2/Quarantine | Entered Section 7 47831 | -2/Section 7 | Sensed 21 artifacts in vicinity 48135 | -2/Section 7 | Build established: Infiltrator-Skirmisher 48136 | -2/Section 7 | Found Integrated Dissipator 48136 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48217 | -2/Section 7 | Found Integrated Reactor 48217 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 48343 | -2/Section 7 | System corruption reached 10% 48409 | -2/Section 7 | Found Unknown Device 48409 | -2/Section 7 | Identified Launcher Loader 48639 | -2/Section 7 | Found Prototype Processor 48639 | -2/Section 7 | Identified Exp. Core Analyzer 48663 | -2/Section 7 | Found Exp. Core Analyzer 48788 | -2/Section 7 | Initialized slip node 48831 | -2/Section 7 | Spotted Executioner 48840 | -2/Section 7 | Spotted Executioner 48859 | -2/Section 7 | Allies destroyed Executioner 48861 | -2/Section 7 | Destroyed Executioner 48864 | -2/Section 7 | First assault squad dispatched 48933 | -2/Section 7 | Spotted Alpha 7 48935 | -2/Section 7 | Spotted Alpha 7 48938 | -2/Section 7 | Destroyed 7 combat bots 48965 | -2/Section 7 | Destroyed Alpha 7 49002 | -2/Section 7 | Destroyed Alpha 7 49031 | -2/Section 7 | Found Prototype Processor 49060 | -2/Section 7 | Spotted B-99 Colossus 49157 | -2/Section 7 | Found Integrity Redistributor 49157 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-416) 49160 | -2/Section 7 | Found Integrity Redistributor 49163 | -2/Section 7 | Found Integrity Redistributor 49220 | -2/Section 7 | Found LRC Energy Well 49220 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 49230 | -2/Section 7 | Found LRC Matter Compressor 49230 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 49233 | -2/Section 7 | Found LRC Insulator 49233 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 49268 | -2/Section 7 | Warped through subspace to slip node 49269 | -2/Section 7 | Core integrity fell below 50% 49443 | -2/Section 7 | Found Integrated Mediator 49443 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 49505 | -2/Section 7 | Build established: Alien-Mutant 49809 | -2/Section 7 | Spotted S7 Guard 49843 | -2/Section 7 | Destroyed S7 Guard 49860 | -2/Section 7 | Found Corrupted Prototype Protection 49885 | -2/Section 7 | Identified Hvy. Regenerative Plating 49886 | -2/Section 7 | System corruption reached 30% 49922 | -2/Section 7 | Found Core Reset Matrix 49925 | -2/Section 7 | Sensed 11 artifacts in vicinity 50222 | -2/Section 7 | Destroyed 7 combat bots 50367 | -2/Section 7 | Discovered new exit (range 5) 50372 | -2/Section 7 | Identified exit to Access 50376 | -2/Section 7 | Entered Access 50376 | -1/Access | Evolved 2 slots: Power x1, Utility x1 50476 | -1/Access | Identified Exp. Targeting Computer 50626 | -1/Access | First assault squad dispatched 50726 | -1/Access | Build established: Alien-Skirmisher 50885 | -1/Access | Spotted B-99 Colossus 51513 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-252) 51588 | -1/Access | Destroyed 22 combat bots 51646 | -1/Access | Found Unknown Protection 51647 | -1/Access | Identified Adv. Powered Armor 51651 | -1/Access | Found Adv. Powered Armor 51655 | -1/Access | Found Adv. Powered Armor 51658 | -1/Access | Found Adv. Powered Armor 51736 | -1/Access | High security lockdown imminent 51775 | -1/Access | Destroyed 12 combat bots 51816 | -1/Access | High security lockdown engaged 51979 | -1/Access | Destroyed 13 combat bots 52036 | -1/Access | Build established: Generator-Mutant 52044 | -1/Access | Spotted Investigator 52044 | -1/Access | Scanned by Researcher 52051 | -1/Access | Destroyed Investigator 52088 | -1/Access | Destroyed 9 combat bots 52132 | -1/Access | Spotted Striker 52137 | -1/Access | Destroyed Striker 52140 | -1/Access | Destroyed Executioner 52185 | -1/Access | Destroyed 13 combat bots 52192 | -1/Access | Spotted Striker 52193 | -1/Access | Spotted Executioner 52194 | -1/Access | Spotted Executioner 52196 | -1/Access | Destroyed Striker 52200 | -1/Access | Destroyed Executioner 52208 | -1/Access | Destroyed Executioner 52228 | -1/Access | Destroyed Executioner 52240 | -1/Access | Spotted Striker 52241 | -1/Access | Destroyed Striker 52262 | -1/Access | Destroyed 11 combat bots 52339 | -1/Access | Destroyed 9 combat bots 52391 | -1/Access | Spotted Striker 52393 | -1/Access | Spotted Striker 52393 | -1/Access | Spotted Executioner 52393 | -1/Access | Spotted Striker 52396 | -1/Access | Spotted Executioner 52397 | -1/Access | Spotted Executioner 52399 | -1/Access | Destroyed Executioner 52399 | -1/Access | Destroyed Executioner 52403 | -1/Access | Destroyed Executioner 52417 | -1/Access | Destroyed Striker 52420 | -1/Access | Sterilization system engaged 52444 | -1/Access | Destroyed 16 combat bots 52470 | -1/Access | Spotted Investigator 52476 | -1/Access | Destroyed Investigator 52503 | -1/Access | Destroyed 13 combat bots 52509 | -1/Access | Crushed by falling debris 52593 | -1/Access | Destroyed 8 combat bots 52720 | -1/Access | Ambient heat levels rising (+10) 52791 | -1/Access | Discovered new exit (range 6) 52801 | -1/Access | Entered Command 53012 | -1/Command | Spotted M Guard 53020 | -1/Command | Spotted M Guard 53032 | -1/Command | Spotted Combat Programmer 53034 | -1/Command | Spotted Combat Programmer 53038 | -1/Command | Destroyed Combat Programmer 53050 | -1/Command | Destroyed Combat Programmer 53065 | -1/Command | Destroyed M Guard 53076 | -1/Command | First assault squad dispatched 53099 | -1/Command | Found Prototype Device 53100 | -1/Command | Identified AEGIS Remote Shield 53110 | -1/Command | Found Prototype Reactor 53110 | -1/Command | Identified Zero-point Reactor 53113 | -1/Command | Found Zero-point Reactor 53120 | -1/Command | Found Cld. Nova Cannon 53130 | -1/Command | Found Prototype Launcher 53130 | -1/Command | Identified Ragnarok Missile Launcher 53194 | -1/Command | Destroyed 14 combat bots 53266 | -1/Command | 0b10 Conduit disabled 53267 | -1/Command | Met MAIN.C 53450 | -1/Command | Destroyed MAIN.C Shell 53453 | -1/Command | MAIN.C activated Command garrisons 53499 | -1/Command | Destroyed MAIN.C 53533 | -1/Command | Discovered new exit (range 31) 53533 | -1/Command | Discovered new exit (range 100) 53533 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 53688 | -1/Command | Found Exp. System Purifier 53784 | -1/Command | Found Singularity Reactor 53789 | -1/Command | All MAIN.C guards destroyed 53790 | -1/Command | Found Adv. Particle Accelerator 56359 | -1/Command | Crushed by falling debris 56616 | -1/Command | Found Point Singularity Launcher 56907 | -1/Command | Found Beam Splitter 56909 | -1/Command | Found Zero-point Reactor 56912 | -1/Command | Warped through subspace to slip node 56912 | -1/Command | Discovered new exit (range 5) 56914 | -1/Command | Found Zero-point Reactor 56927 | -1/Command | Entered Access_0 56928 | -1/Access_0 | Sensed 5 artifacts in vicinity 56930 | -1/Access_0 | Met Architect 56937 | -1/Access_0 | Architect warped through subspace 56964 | -1/Access_0 | Destroyed A8 56993 | -1/Access_0 | Architect warped through subspace 57032 | -1/Access_0 | Architect warped through subspace 57046 | -1/Access_0 | Subspace Access Node disabled 57058 | -1/Access_0 | Architect warped through subspace 57093 | -1/Access_0 | Architect warped through subspace 57119 | -1/Access_0 | Architect warped through subspace 57133 | -1/Access_0 | Subspace Access Node disabled 57140 | -1/Access_0 | Architect warped through subspace 57155 | -1/Access_0 | Architect warped through subspace 57170 | -1/Access_0 | Architect warped through subspace 57192 | -1/Access_0 | Architect warped through subspace 57232 | -1/Access_0 | Architect warped through subspace 57250 | -1/Access_0 | Architect warped through subspace 57260 | -1/Access_0 | Core integrity fell below 50% 57272 | -1/Access_0 | Architect warped through subspace 57296 | -1/Access_0 | Architect warped through subspace 57306 | -1/Access_0 | Found Exp. Weapon Cycler 57312 | -1/Access_0 | Architect warped through subspace 57338 | -1/Access_0 | Architect warped through subspace 57360 | -1/Access_0 | Architect warped through subspace 57387 | -1/Access_0 | Architect warped through subspace 57407 | -1/Access_0 | Architect warped through subspace 57420 | -1/Access_0 | Architect warped through subspace 57435 | -1/Access_0 | Architect warped through subspace 57442 | -1/Access_0 | Architect warped through subspace 57448 | -1/Access_0 | Subspace Access Node disabled 57453 | -1/Access_0 | PL-3XN's Obliterator vaporized one of its rings 57479 | -1/Access_0 | Architect warped through subspace 57495 | -1/Access_0 | Subspace Access Node disabled 57548 | -1/Access_0 | Destroyed Architect 57549 | -1/Access_0 | Architect triggered a singularity event 57550 | -1/Access_0 | Released all parts (18) 57550 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 57551 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 57551 | -1/Access_0 | Warped through subspace to slip node 57551 | -1/Access_0 | Discovered new exit (range 8) 57555 | *** | Escaped singularity! Last Messages --------------- 57550_ Released Adv. Targeting Computer. 57550_ Released Broken Enh. Armored Heavy Treads. 57550_ Released AEGIS Remote Shield. 57550_ Released Hvy. Regenerative Plating. 57550_ Released Exp. Targeting Computer. 57550_ Released Zero-point Reactor. 57550_ Released Enh. Armored Heavy Treads. 57550_ Released Huge Storage Unit. 57550_ Released Adv. Terrain Scan Processor. 57550_ Released Zero-point Reactor. 57550_ Acquired data core, extracted unknown sensor trigger ID. 57551_ A0_COM: 9. 57551_ Acquired Hpw. Transdimensional Reconstructor. 57551_ Warped through subspace, drawn to slip node. 57551_ EXIT=FOUND 57552_ A0_COM: 8. 57553_ A0_COM: 7. 57554_ A0_COM: 6. 57555_ A0_COM: 5. [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 137 Energy Capacity 2490 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 3800 Resistance: KI 30 Resistance: TH 75 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 8 Evasion (%) 77 Targeting Accuracy 28 Core Analysis 8 Recoil Reduction 6 Particle Charging 50 Kinecelleration 30 Offensive Hacking 24 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Plasma Cutter | x2 | -6/Factory | Authchip Assault Drone Bay | x1 | -4/Armory | Authchip Assault Drone Bay | x1 | -4/Armory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Integrated Dissipator Dimensional Node Initializer Integrity Redistributor LRC Energy Well LRC Matter Compressor LRC Insulator High-powered Transdimensional Reconstructor Integrated Mediator Achievements -------------- Planet Killer Superinsulated Challenges ------------ None Game ------ Seed GravitonQuantumDesublimator Manual? 0 Play Time 08:06:34 Cumulative 394.3 hours Start 2024.08.30 @ 21:27:22 End 2024.08.31 @ 13:30:17 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 142 Adventurer 2 Explorer 0 Win Type 6 Total 20 Types 9/0/8/1/0/0/1/1/0 Lore% 76 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b4ba856-16d7-40ca-a65a-cf7da7b987b1