Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.17 @ 11:09:34 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (3361) 3361 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 9197 Bonus ------- High Alert Combat Kills 55 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -339 Cogmind --------- Core Integrity 326/850 Matter 129/300 Energy 506/510 System Corruption 8% Temperature Cool (0) Movement Walking (112) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY (6) ------ Advanced Heat Sink Energy Well Improved Trap Scanner Improved Medium Armor Plating Layered Light Armor Plating Authchip [R/Combat] > --- WEAPON (4) ------- Shock Rifle Plasma Rifle Power Maul > --- INVENTORY (5) ---- Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Energy Well Improved Trap Scanner Improved Medium Armor Plating Layered Light Armor Plating Authchip [R/Combat] > --- WEAPON ----------- Shock Rifle Plasma Rifle Power Maul > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink High-powered Tractor Beam [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Armor Plating Device Advanced Heat Sink Storage Energy Well Processor Improved Signal Interpreter Hackware Authchip [R/Combat] Protection Medium Armor Plating Weapon Flak Gun Energy Gun Improved Medium Laser Energy Cannon Compact Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Power Maul Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . Utility 4 | . . . 1 . . 1 . . . . 2 . . Weapon 2 | . . . 1 . . 1 . . . . . . . Parts Attached 174 | 7 6 2 12 25 12 11 2 19 3 12 12 37 14 Power 17 | 1 . . 1 1 3 . . 3 1 1 1 2 3 Engine 9 | 1 . . 1 1 3 . . 2 . . . 1 . Core 7 | . . . . . . . . 1 1 1 1 1 2 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 34 | 2 2 1 . 4 3 4 . 2 . 4 3 5 4 Treads 7 | . . . . . . 4 . 2 . . . 1 . Leg 10 | 2 . . . . . . . . . 1 . 3 4 Wheel 15 | . 2 1 . 4 3 . . . . 1 3 1 . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . 2 . . . Utility 45 | 2 2 1 2 5 4 5 . 1 2 2 5 10 4 Device 17 | 1 1 . . 1 2 3 . 1 1 . 3 2 2 Storage 11 | 1 1 1 1 1 . . . . 1 2 1 2 . Processor 2 | . . . . . . 1 . . . . 1 . . Hackware 3 | . . . . . . . . . . . . 3 . Protection 12 | . . . 1 3 2 1 . . . . . 3 2 Artifact . | . . . . . . . . . . . . . . Weapon 78 | 2 2 . 9 15 2 2 2 13 . 5 3 20 3 Energy Gun 19 | 1 1 . 3 7 . 1 . 2 . . . 2 2 Energy Cannon 3 | . . . 1 . . . . . . . 1 1 . Ballistic Gun 28 | 1 . . 2 2 1 1 . 7 . 1 2 10 1 Ballistic Cannon 13 | . . . 2 3 1 . . 3 . 1 . 3 . Launcher 9 | . 1 . 1 3 . . 2 . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . 1 . 1 . 3 . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 3 3 2 . . . . . . 1 1 Corrupted Parts 2 | . . . . . . . . . . 1 . 1 . System Corruption 8 | . . . . . . . . . . 3 . 5 . Parts Lost 41 | . . 1 . 6 1 . 5 . 2 4 . 17 5 Power 3 | . . . . . . . . . . 1 . 2 . Propulsion 12 | . . 1 . 4 . . 2 . . 2 . 2 1 Utility 12 | . . . . 2 1 . 1 . 2 . . 5 1 Weapon 14 | . . . . . . . 2 . . 1 . 8 3 Highest Loss Streak 7 | . . 1 . 2 1 . 5 . 1 4 . 7 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 98 99 96 92 93 68 38 64 69 71 75 90 Engine 5 | . 14 14 11 11 9 7 5 . 3 . . . . Core 2 | . . . . . . . . 3 3 6 6 5 . Treads 4 | . . . . . . 25 20 10 15 3 . 2 . Leg 3 | . 18 . . . . . . . . 5 2 1 20 Wheel 10 | . 9 27 22 19 30 4 . . . 1 10 7 2 Device 8 | . 14 14 11 10 7 11 9 4 5 . 7 6 12 Storage 8 | . 14 13 11 11 9 7 5 . 4 14 15 9 7 Hackware 1 | . . . . . . . . . . . . 2 11 Protection 4 | . . . 10 10 8 10 4 . . . . 3 5 Energy Gun 7 | . 13 14 19 15 11 1 5 2 7 1 . 1 2 Ballistic Gun 13 | . 14 14 9 8 10 17 5 10 23 15 25 17 12 Ballistic Cannon 2 | . . . 2 8 5 5 . 3 . . . 1 . Impact Weapon 1 | . . . . . . . . 1 . . . 1 6 Peak Build Rating 66 | 7 7 8 20 29 33 39 38 32 35 31 60 60 66 Average Rating 30 | 4 7 7 16 20 27 36 26 18 32 26 41 48 60 On Entrance 24 | . 7 7 7 19 27 33 39 1 32 31 28 60 55 Naked Turns 230 | . . . . . . . 38 192 . . . . . Heaviest Build 72 | 15 30 30 48 68 71 67 72 28 33 37 48 53 42 Greatest Support 88 | 20 20 20 20 20 42 88 88 56 56 56 56 56 63 Greatest Overweight (x) 6 | . 1 1 2 6 2 1 . . . 5 2 1 1 Average Overweight (x) 1 | . . . 1 2 1 . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 5 8 10 10 10 5 Average Capacity 11 | 7 10 14 15 17 20 20 15 5 6 8 10 6 5 Most Carried 20 | 4 7 10 15 20 20 20 18 5 8 8 10 10 5 Average Carried 9 | 2 5 9 12 16 19 17 14 4 6 6 9 5 4 Final Capacity 20 | 8 15 15 15 20 20 20 5 5 8 10 10 5 5 Final Carried 20 | 4 7 9 15 20 20 18 5 5 8 8 10 5 5 Class Distribution -------------------- 47% | Tank 18% | Mutant 10% | Scavenger-Gunner 8% | Scavenger-Tank 7% | Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Matter Collected 3975 | 276 67 109 161 774 178 93 . 415 541 248 114 741 258 Remotely 137 | 70 67 . . . . . . . . . . . . Salvage Created 4796 | 94 148 213 247 1235 369 . 290 420 493 229 94 706 258 Parts 241 | 2 9 11 25 80 27 . . 12 16 11 5 39 4 Haulers Intercepted 8 | . 1 . 2 4 1 . . . . . . . . Recyclers Shooed 4 | . . . . 1 . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 13 6 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 82 | . 5 4 5 23 6 . 1 4 9 4 1 15 5 Melee 3 | . . . . . . . . . . . . . 3 Guns 49 | . 2 4 3 10 5 . . 3 9 4 1 8 . Cannons 16 | . . . . 7 1 . . 1 . . . 7 . AOE 12 | . 3 . 2 6 . . 1 . . . . . . Classes Destroyed 15 | 1 3 1 4 1 . . 1 . . . . 3 1 Worker 10 | . . 1 . 4 . . . 1 . . . . 4 Builder 2 | . . . . 2 . . . . . . . . . Tunneler 3 | . . . 1 . . . . . . . . . 2 Hauler 8 | . 1 . 2 4 1 . . . . . . . . Recycler 9 | 1 . 1 . 2 1 . . 4 . . . . . Operator 2 | . . . 1 1 . . . . . . . . . Watcher 7 | . . . 2 2 2 . . . . . 1 . . Swarmer 34 | . 3 3 3 4 3 . . 3 6 4 . 3 2 Grunt 24 | . 2 1 1 13 . . . . 3 . 1 3 . Protector 1 | . . . . . . . . . . . . 1 . Sentry 17 | . . . 1 6 3 . . 1 . . . 4 2 Demolisher 1 | . . . . . . . . . . . . 1 . Hunter 3 | . . . . . . . . . . . . 3 . Programmer 1 | . . . . . . . . . . . . . 1 Compactor 1 | . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . 2 . . . Thug 1 | . . . . . . . 1 . . . . . . Best Kill Streak 7 | 1 5 3 5 7 6 . 1 3 3 4 1 4 3 Combat Bots Only 5 | . 5 3 3 4 4 . 1 3 3 4 1 4 3 Max Kills in Single Turn 3 | 1 3 2 3 3 1 . 1 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . 1 . . . . Exploded 3 | . 3 . 2 3 . . 1 . . . . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Hostile Shots Fired 1007 | . 10 27 13 89 34 . 7 96 34 36 2 394 265 Missed 325 | . 1 5 6 29 14 . . 27 13 9 . 127 94 Damage Taken 8139 | . 125 197 92 811 296 . 799 684 295 406 39 2736 1659 Core 1336 | . 36 25 19 78 64 . 174 346 31 39 . 296 228 Absorbed by Shields 109 | . . . . . 8 . . 74 27 . . . . Regen/Repaired (Parts) 81 | . . . . 81 . . . . . . . . . Core Remaining (%) 70 | 100 . 75 . 75 88 . . . . 15 . . . Volleys Fired 281 | 2 13 14 15 88 17 . 12 21 26 8 3 58 4 Largest 4 | 2 2 2 3 3 3 . 2 3 4 4 4 4 1 Hottest 242 | 70 70 70 129 141 129 . 72 139 144 159 101 242 75 Shots Fired 695 | 4 26 28 40 198 42 . 18 44 68 24 12 185 6 Gun 528 | 4 24 28 32 133 34 . . 28 68 22 12 137 6 Cannon 135 | . . . 6 58 8 . . 16 . 2 . 45 . Launcher 32 | . 2 . 2 7 . . 18 . . . . 3 . Special . | . . . . . . . . . . . . . . Kinetic 414 | 2 13 14 18 106 25 . . 36 42 18 12 126 2 Thermal 206 | 2 11 14 13 58 16 . . 8 26 6 . 49 3 Explosive 29 | . 2 . 2 7 . . 18 . . . . . . Electromagnetic 46 | . . . 7 27 1 . . . . . . 10 1 Robot Hit Streak 19 | 2 7 10 9 9 5 . 15 16 9 3 6 19 2 Robot Miss Streak 10 | 1 2 1 2 3 4 . 1 10 5 3 2 6 2 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 5 | . . 1 . . . . . . 2 2 . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 1 . . . Shots Hit Robots 455 | 2 16 19 23 99 20 . 15 29 45 17 8 132 30 Core Hits 235 | 2 11 7 15 49 13 . 8 17 30 9 5 64 5 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 12 | . . . . . . . . 1 . . . 2 9 Critical Strikes 28 | . . 1 . 8 2 . . 1 1 . . 4 11 Burn 8 | . . 1 . 5 . . . . 1 . . 1 . Destroy 4 | . . . . . . . . 1 . . . 3 . Blast 4 | . . . . 3 1 . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . Smash 11 | . . . . . . . . . . . . . 11 Melee Attacks 49 | . . . . . . . . . . 4 . 4 41 Impact 47 | . . . . . . . . . . 2 . 4 41 Slashing 2 | . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 4 . . 7 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12503 | 22 311 248 571 2541 400 . 1956 611 730 582 142 2907 1482 Guns 5767 | 22 185 248 281 1381 287 . . 368 730 206 142 1857 60 Cannons 1743 | . . . 71 464 113 . . 210 . . . 885 . Explosions 3094 | . 126 . 219 693 . . 1956 . . . . 100 . Melee 1863 | . . . . . . . . . . 376 . 65 1422 Ramming 36 | . . . . 3 . . . 33 . . . . . Kinetic 4676 | 10 97 148 180 915 236 . . 491 455 171 142 1813 18 Thermal 2306 | 12 88 100 136 605 118 . . 87 275 35 . 808 42 Explosive 2994 | . 126 . 219 693 . . 1956 . . . . . . Electromagnetic 628 | . . . 36 325 46 . . . . . . 221 . Impact 1728 | . . . . . . . . . . 241 . 65 1422 Slashing 135 | . . . . . . . . . . 135 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . 3 3 1 . 14 15 15 18 . 5 8 Average Corruption 8 | . . . 3 3 1 . 9 14 15 15 . 5 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 167 | . . . 3 24 . . 4 27 38 32 . 17 22 Message Errors 39 | . . . 1 7 . . 1 9 7 6 . 3 5 Matter Fused 50 | . . . 2 6 . . 1 6 12 8 . 7 8 Heat Flow Errors 7 | . . . . . . . . . 2 2 . 2 1 Energy Discharges 18 | . . . . 3 . . . 2 6 2 . 1 4 Parts Rejected 3 | . . . . . . . . . . 2 . 1 . Data Loss (minor) 19 | . . . . 1 . . . 4 6 5 . 1 2 Data Loss (major) 6 | . . . . 2 . . . . 1 2 . 1 . Misfires 7 | . . . . 1 . . . 1 . 2 . 1 2 Alerts 3 | . . . . . . . . 1 1 1 . . . Misdirections 3 | . . . . . . . 1 1 . 1 . . . Weapon Failures 12 | . . . . 4 . . 1 3 3 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 981 | . . . . 104 . . 2 1 . 141 . 21 712 Projectiles 22 | . . . . . . . . 1 . . . 21 . Explosions 106 | . . . . 104 . . 2 . . . . . . Melee 853 | . . . . . . . . . . 141 . . 712 Knockbacks 13 | . . . . 3 . . . 5 . . . 2 3 Impact 3 | . . . . . . . . . . . . . 3 Kinetic 10 | . . . . 3 . . . 5 . . . 2 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 746 | . 29 . 16 67 . . 486 15 . . . . 133 Shots 17 | . 1 . 1 2 . . 11 . . . . . 2 Rammed 13 | . . . . 1 . . . 12 . . . . . Targets Rammed 13 | . . . . 1 . . . 12 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 442 | 9 108 111 154 442 205 . . 344 314 186 73 400 117 Average Temperature 104 | 6 39 40 62 126 46 . . 127 97 71 35 155 56 Received Heat Transfer 1496 | . 54 48 21 315 51 . . 182 72 . 18 411 324 Effects 14 | . . . . 9 . . . 4 . . . 1 . Shutdowns 1 | . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 9 | . . . . 7 . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . 1 . . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Fried 9 | . . . . . 3 . . . . . . 2 4 Impact Corruptions 22 | . . . . . . . . . . 1 . . 21 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 5 | . . 2 . 2 . . . . . 1 . . . Heat Transferred 5148 | 37 259 370 296 1702 259 . . 185 666 74 . 1200 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Peak Influence 546 | 5 179 174 202 546 412 105 82 246 . . 53 351 246 Initial 184 | . 3 69 67 26 173 105 36 39 . . . 37 184 Average 199 | 1 95 143 54 375 306 105 48 126 . . 12 219 146 Maximum Alert Level 2 | . . . 1 2 2 . . 1 . . . 1 1 Low Security (%) 54 | 100 100 100 99 8 3 100 100 79 . . 100 25 79 Level 1 31 | . . . . 41 62 . . 20 . . . 74 20 Level 2 14 | . . . . 50 34 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 11 | . 1 . 2 4 1 . . 1 . . 1 . 1 Investigation 5 | . . . 1 2 . . . 1 . . 1 . . Extermination 1 | . . . . . . . . . . . . . 1 Reinforcement 5 | . 1 . 1 2 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Distress Signals 7 | . . . 1 3 2 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 144 | . 7 5 10 37 10 . 6 9 10 5 4 19 22 Peak Tracking Total 12 | . 4 3 4 4 4 . 5 5 3 4 3 8 12 Tactical Retreats 8 | . . 1 1 . 1 . . 1 1 1 . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Traps Triggered 9 | . . . 1 . 1 1 . . . . . 6 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Machines Disabled 8 | . 1 . . 3 . . . 1 . . . 1 2 Max in Single Turn 1 | . 1 . . 1 . . . 1 . . . 1 1 Garrison Relay 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Machines Accessed 22 | . . . 4 8 2 2 . 2 . . 2 1 1 Terminals 18 | . . . 4 7 2 2 . . . . 1 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 42 | . . . 8 17 3 3 . 5 . . 4 1 1 Successful 15 | . . . 3 5 1 1 . 2 . . 2 1 . Failed 27 | . . . 5 12 2 2 . 3 . . 2 . 1 Catastrophic 9 | . . . 2 3 . 2 . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . 2 4 . . . . . . 3 . 1 Terminals 33 | . . . 8 14 3 3 . . . . 3 1 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . . . . 3 . . . 2 . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Terminal Hacks 10 | . . . 3 3 1 1 . . . . 1 1 . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . Open Door 2 | . . . . 2 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . Recycle Component 1 | . . . . . . . . 1 . . . . . Process 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . . . 1 6 2 1 . 2 . . 2 1 . Full Trace Events 3 | . . . . 1 . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . Parts Recycled 1 | . . . . . . . . 1 . . . . . Recycled Matter 94 | . . . . . . . . 94 . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . 3 . Attached 2 | . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Total Allies 1 | . . . . . . . 1 . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . 10 . . . . . . Total Damage 147 | . . . . . . . 147 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Turns Passed 7492 | 89 180 289 505 1375 505 257 141 662 823 615 284 940 827 Spaces Moved 4847 | 59 117 252 378 790 387 160 115 568 455 338 222 559 447 Core 415 | 2 . . . . . . 76 336 . 1 . . . Treads 922 | . . . . . . 129 39 232 455 67 . . . Legs 838 | 57 76 . . . . . . . . 168 . 90 447 Wheels 2671 | . 41 252 378 790 387 31 . . . 101 222 469 . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . Fastest Speed 50 | 50 95 80 95 110 97 97 50 50 160 115 100 100 112 Average Speed 122 | 117 111 94 105 124 104 149 87 94 160 167 109 113 144 Slowest Speed 445 | 120 190 95 110 170 110 162 162 160 160 445 130 190 190 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 32 50 31 78 36 6 85 13 60 40 7 57 12 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . . . Scrap Searched 3 | . . 1 . . . . . . 1 1 . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 Terrain Destroyed 174 | . 4 . 23 61 . . 62 . . 1 . 1 22 Melee 1 | . . . . . . . . . . . . . 1 Projectile 2 | . . . . . . . . . . 1 . 1 . AOE 171 | . 4 . 23 61 . . 62 . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Low Fac Gar Fac Total 5779 | 71 137 275 452 1018 453 181 132 654 507 365 258 737 539 Wait 202 | . . . 25 85 14 . 1 17 20 . 2 17 21 Move 4828 | 58 116 251 377 783 386 160 114 567 454 337 221 557 447 Hop 3 | . . . . 3 . . . . . . . . . Pick Up 86 | 4 2 7 11 16 12 3 . 6 4 2 7 9 3 Fast Attach 70 | 7 . 1 4 8 2 2 . 9 1 6 7 14 9 Attach 37 | . . 1 1 3 3 7 . 6 1 4 1 9 1 Detach 17 | . . . 3 1 . 3 . 3 . 2 2 1 2 Swap 67 | . 6 . 7 14 7 2 2 4 1 2 4 14 4 Drop 81 | . . 1 9 16 12 4 3 9 . . 11 9 7 Fire 281 | 2 13 14 15 88 17 . 12 21 26 8 3 58 4 Melee 49 | . . . . . . . . . . 4 . 4 41 Ram 12 | . . . . 1 . . . 11 . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis 45 | . . . . . . . . . . . . 45 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 16) 270 | -10/Materials | Entered Mines 348 | -10/Mines | Build established: Mutant 452 | -10/Mines | Discovered new exit (range 8) 524 | -10/Mines | Discovered new exit (range 5) 527 | -10/Mines | Learned 2 Materials zone layouts 559 | -10/Mines | Entered Materials 559 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 560 | -9/Materials | Identified exit to Mines 849 | -9/Materials | Build established: Tank 990 | -9/Materials | Discovered new exit (range 9) 1064 | -9/Materials | Entered Storage 1637 | -9/Storage | Discovered new exit (range 5) 1736 | -9/Storage | Met 01-MTF 1900 | -9/Storage | Repaired Med. Armor Plating 2252 | -9/Storage | Found Prototype Energy Gun 2253 | -9/Storage | Identified 01-MTF's Shockpuncher 2439 | -9/Storage | Entered Materials 2439 | -8/Materials | Evolved 2 slots: Propulsion x2 2850 | -8/Materials | Discovered new exit (range 16) 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3201 | -7/Factory | Sucked down chute 3201 | -7/Factory | Entered Waste 3202 | -7/Waste | Met a frightened Derelict 3216 | -7/Waste | EMP discharged 3265 | -7/Waste | Spotted C-40 Crusher 3271 | -7/Waste | Destroyed C-40 Crusher 3271 | -7/Waste | Spotted C-40 Crusher 3284 | -7/Waste | Spotted C-40 Crusher 3288 | -7/Waste | Spotted C-40 Crusher 3294 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3297 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3300 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3303 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3314 | -7/Waste | Spotted C-40 Crusher 3315 | -7/Waste | Spotted C-40 Crusher 3316 | -7/Waste | EMP discharged 3316 | -7/Waste | System corruption reached 10% 3334 | -7/Waste | Lost 5 parts (2n1u2w) 3335 | -7/Waste | Discovered new exit (range 15) 3342 | -7/Waste | Entered Factory 3415 | -7/Factory | Core integrity fell below 50% 3613 | -7/Factory | Build established: Mutant 3943 | -7/Factory | Discovered new exit (range 5) 3971 | -7/Factory | Build established: Tank 4001 | -7/Factory | Discovered new exit (range 3) 4004 | -7/Factory | Entered Lower Caves 4741 | -7/Lower Caves | Discovered new exit (range 15) 4747 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4778 | -7/Lower Caves | Learned Factory garrison access intel 4827 | -7/Lower Caves | Entered another Lower Caves area 4842 | -7/Lower Caves | Build established: Gunner 4935 | -7/Lower Caves | Core integrity fell below 20% 4984 | -7/Lower Caves | Lost 4 parts (1p2n1w) 5271 | -7/Lower Caves | Build established: Scavenger-Gunner 5429 | -7/Lower Caves | Discovered new exit (range 11) 5442 | -7/Lower Caves | Entered Factory 5442 | -6/Factory | Evolved 2 slots: Utility x2 5443 | -6/Factory | Loaded intel: 3 garrison access locations 5706 | -6/Factory | Discovered new exit (range 11) 5718 | -6/Factory | Identified exit to Garrison 5726 | -6/Factory | Entered Garrison 5845 | -6/Garrison | Lost 3 parts (1p2w) 5854 | -6/Garrison | Triggered checkpoint 5979 | -6/Garrison | Lost 7 parts (1p1n3u2w) 6005 | -6/Garrison | Discovered new exit (range 65) 6005 | -6/Garrison | Discovered new exit (range 21) 6005 | -6/Garrison | Discovered new exit (range 59) 6005 | -6/Garrison | Discovered new exit (range 77) 6025 | -6/Garrison | Triggered checkpoint 6166 | -6/Garrison | Build established: Scavenger-Tank 6209 | -6/Garrison | Installed Relay Interface Framework 6544 | -6/Garrison | Lost 4 parts (2u2w) 6593 | -6/Garrison | Garrison Relay disabled 6663 | -6/Garrison | Identified exit to Factory 6666 | -6/Garrison | Entered Factory 7317 | -6/Factory | Core integrity fell below 50% 7336 | -6/Factory | Build established: Mutant 7364 | -6/Factory | Lost 3 parts (1u2w) 7426 | -6/Factory | Spotted B-75 Beast 7492 | -6/Factory | Cargo convoy interrupted 7493 | -6/Factory | Self-destructed Last Messages --------------- 07489_ P-60 Hacker misfires. 07491_ C-30 ARC bursts open, deploying its payload. 07491_ P-60 Hacker unfolds itself. 07491_ H-66 Slayer unfolds itself. 07491_ X-62 Marksman unfolds itself. 07491_ M-28 Smith unfolds itself. 07491_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 07492_ ALERT: Cargo convoy interrupted, initiating access lockdown. 07492_ C-30 ARC bursts open, deploying its payload. 07492_ X-67 Chaingunner unfolds itself. 07492_ P-60 Hacker unfolds itself. 07492_ M-28 Smith unfolds itself. 07493_ System corrupted: Component data lost. 07493_ U-05 Engineer builds a Wall. 07493_ R-10 Processor collects Cold Fusion Reactor. 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Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed CombatBladeRail Manual? 0 Play Time 01:08:08 Cumulative 42.2 hours Start 2025.04.17 @ 09:48:55 End 2025.04.17 @ 11:09:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 25 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 12fbb735-e3f8-486d-adb4-d47687c88ed1