Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.03 @ 20:46:08 // Halloween2020/ForbiddenLore Player: AF_C2_5001 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (158) 790 Value Destroyed (6027) 6027 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (-42) -42 TOTAL SCORE: 12235 Bonus ------- High Alert Combat Kills 437 Follower Combat Kills 249 Met Data Miner 300 Friendly Fire -1028 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 38/100 System Corruption 3% Temperature Cool (45) Movement Core (200) Ox3 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (10) ----- Improved Cryofiber Web Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Plasma Cannon > --- INVENTORY (4) ---- Heavy Neutron Cannon Molecular Deconstructor Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Heavy Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Power Shielding Heavy Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Advanced Thermal Shield Improved Shock Absorption System Advanced Hacking Suite > --- WEAPON ----------- Ion Cannon Advanced Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Cryofiber Web Heavy Armor Plating Advanced Thermal Shield Advanced Thermal Shield Wave Gun Variable Charge Gun Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon [Rating: 79] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Propulsion Improved Titanium Leg Treads Heavy Treads Leg Improved Titanium Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Heavy Armor Plating Weapon Ion Cannon Energy Gun Dispersion Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . . Utility 8 | . . . 1 1 2 2 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 183 | 6 1 7 14 17 22 28 11 4 4 25 30 13 1 Power 12 | 1 . 1 1 2 . 2 . . . 2 1 2 . Engine 9 | 1 . 1 1 2 . 2 . . . 1 . 1 . Core 3 | . . . . . . . . . . 1 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 45 | 2 . 1 4 4 13 4 3 2 . 3 7 2 . Treads 3 | . . . . . . . . . . 1 2 . . Leg 36 | . . . 3 4 13 4 3 2 . 2 5 . . Wheel 5 | 2 . 1 1 . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . Utility 52 | 1 1 2 1 4 8 12 . 1 . 8 14 . . Device 19 | . . 1 . . 3 6 . . . 2 7 . . Storage 5 | 1 1 . . 2 . 1 . . . . . . . Processor 5 | . . 1 . . 1 1 . 1 . . 1 . . Hackware 1 | . . . . . . . . . . 1 . . . Protection 22 | . . . 1 2 4 4 . . . 5 6 . . Artifact . | . . . . . . . . . . . . . . Weapon 74 | 2 . 3 8 7 1 10 8 1 4 12 8 9 1 Energy Gun 11 | 1 . . . . . 7 1 . . . . 2 . Energy Cannon 39 | . . . 5 4 1 1 4 1 3 8 6 5 1 Ballistic Gun 9 | 1 . 2 . . . . . . . 2 2 2 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 14 | . . 1 3 3 . 2 3 . . 2 . . . Special Weapon 1 | . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . 1 . . . . . . . Parts Lost 68 | . . 1 3 . 2 10 1 . . 15 23 13 . Power 7 | . . . 1 . . 1 . . . 2 1 2 . Propulsion 19 | . . . 2 . 1 2 1 . . 3 6 4 . Utility 24 | . . . . . 1 3 . . . 6 12 2 . Weapon 18 | . . 1 . . . 4 . . . 4 4 5 . Highest Loss Streak 11 | . . 1 3 . 1 6 1 . . 8 11 10 . Average Slot Usage (%) 87 | . 85 94 96 99 99 92 92 93 83 80 77 30 18 Engine 6 | . 14 14 10 9 7 5 6 6 6 3 4 . . Treads 1 | . . . . . . . . . . 4 4 2 . Leg 19 | . . . 18 35 29 25 25 26 26 15 9 1 . Wheel 2 | . 28 28 12 . . . . . . . . . . Device 8 | . . . . . 6 11 13 13 13 7 12 5 5 Storage 12 | . 14 14 11 17 15 13 13 13 13 13 11 3 . Processor 7 | . . 8 11 9 7 9 13 13 13 5 . 5 5 Protection 9 | . . . 10 9 14 12 6 6 6 12 13 1 . Energy Gun 1 | . 14 . . . . 8 3 . . . . . . Energy Cannon 9 | . . . 20 16 15 3 9 13 1 9 8 . 1 Ballistic Gun 2 | . 14 25 . . . . . . . 2 2 2 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 113 | 12 24 26 37 54 61 91 95 95 95 98 113 69 1 Greatest Support 80 | 26 26 26 36 50 74 76 76 72 72 72 80 46 3 Greatest Overweight (x) 6 | . . . 2 1 1 1 1 1 1 6 3 4 . Average Overweight (x) . | . . . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 18 | 6 12 10 10 16 16 18 18 18 18 18 18 18 4 Average Capacity 16 | 5 6 10 10 15 16 17 18 18 18 18 18 8 4 Most Carried 18 | 4 7 10 10 16 16 18 18 18 18 18 18 11 4 Average Carried 14 | 1 4 8 9 15 15 15 18 17 17 16 16 5 3 Final Capacity 18 | 6 10 10 10 16 16 18 18 18 18 18 18 4 4 Final Carried 18 | 4 7 9 10 16 16 18 18 18 17 18 11 4 3 Class Distribution -------------------- 69% | Mutant 17% | Scavenger-Mutant 12% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Matter Collected 2790 | 253 31 147 195 241 236 162 199 272 . 572 331 151 . Remotely . | . . . . . . . . . . . . . . Salvage Created 6259 | . 83 105 497 583 1155 263 195 70 . 976 2086 246 . Parts 298 | . 6 10 37 31 58 12 8 . . 36 87 13 . Haulers Intercepted 4 | . 1 . 1 1 . . . . . . 1 . . Recyclers Shooed 3 | . . . . . 1 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 66 | . . . . . . . 8 . . 42 . 13 3 Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 129 | . . 5 17 14 19 10 8 1 . 17 31 7 . Melee 1 | . . . . . . . . . . . . 1 . Guns 19 | . . 2 . . . 6 1 . . 4 2 4 . Cannons 59 | . . . 4 5 19 1 . 1 . 4 23 2 . AOE 48 | . . 3 13 8 . 3 7 . . 8 6 . . Classes Destroyed 15 | . 3 3 4 . 3 1 . . . 1 . . . Worker 4 | . 1 . . . 2 . . . . . 1 . . Builder 4 | . . 1 1 . 1 . . . . . 1 . . Tunneler 2 | . 1 . 1 . . . . . . . . . . Hauler 4 | . 1 . 1 1 . . . . . . 1 . . Recycler 7 | . . . 1 . 1 . . . . 2 3 . . Drone 3 | . . . . . . . . . . 3 . . . Watcher 2 | . . . 1 1 . . . . . . . . . Swarmer 43 | . . 3 8 4 . 3 4 . . 6 10 5 . Grunt 37 | . . 2 6 6 11 . 2 . . . 9 1 . Brawler 10 | . . . 1 1 . . 1 . . 6 1 . . Duelist 4 | . . . . . 1 . . . . 1 1 1 . Sentry 15 | . . . 2 3 3 1 1 . . 1 4 . . Hunter 11 | . . . . . 1 2 . . . 2 6 . . Programmer 9 | . . . . . 3 3 . . . . 3 . . Behemoth 2 | . . . . . . 1 . . . 1 . . . Thug 1 | . . . . . . . . 1 . . . . . Best Kill Streak 14 | . 3 3 14 5 5 5 4 1 . 4 5 3 . Combat Bots Only 12 | . . 3 12 5 4 5 4 1 . 4 5 3 . Max Kills in Single Turn 6 | . 1 2 5 4 2 2 4 1 . 2 6 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 2 4 4 . 2 4 . . 2 3 . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Damage Taken 13064 | . 17 227 482 451 1498 1808 233 22 . 2197 4046 1975 108 Core 1730 | . 17 28 123 84 164 96 10 . . 202 301 642 63 Absorbed by Shields . | . . . . . . . . . . . . . . Reduced by Siege Mode 8 | . . . . . . . . . . . 8 . . Core Remaining (%) 79 | 100 . 82 69 84 76 . . . . 63 . . . Volleys Fired 356 | . 9 11 23 26 61 40 10 2 1 59 82 29 3 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 2 2 1 Hottest 220 | . 60 60 120 128 143 176 176 150 30 150 220 131 98 Shots Fired 653 | . 17 19 43 43 122 75 20 5 1 104 161 40 3 Gun 190 | . 17 16 . . . 54 12 . . 39 18 34 . Cannon 423 | . . . 36 34 122 18 1 5 . 55 143 6 3 Launcher 39 | . . 3 7 9 . 3 7 . . 10 . . . Special 1 | . . . . . . . . . 1 . . . . Kinetic 101 | . 9 13 . . . . . . . 39 18 22 . Thermal 490 | . 8 3 36 34 122 72 12 . . 39 143 18 3 Explosive 34 | . . 3 7 4 . 3 7 . . 10 . . . Electromagnetic 27 | . . . . 5 . . 1 5 . 16 . . . Robot Hit Streak 22 | . 2 4 7 7 22 18 10 4 5 11 20 18 4 Robot Miss Streak 4 | . 4 3 2 3 4 4 2 . . 3 4 2 . Penetration Max 1 | . . . . . . . . . . 1 . 1 . Secondary Targets 1 | . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 454 | . 7 9 28 24 92 61 12 3 1 71 110 33 3 Core Hits 293 | . 4 9 26 22 42 38 15 1 . 50 72 14 . Critical Hits 15 | . . . . . 3 4 2 1 . 3 1 1 . Critical Kills 6 | . . . . . 2 1 . 1 . . 1 1 . Critical Parts Destroyed 7 | . . . . . 1 3 2 . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18249 | . 111 258 1651 1401 2123 2091 890 100 . 3146 5429 953 96 Guns 3226 | . 111 149 . . . 1134 209 . . 557 273 793 . Cannons 8059 | . . . 544 391 2123 337 . 100 . 979 3338 151 96 Explosions 6923 | . . 109 1096 1010 . 620 681 . . 1610 1797 . . Melee . | . . . . . . . . . . . . . . Ramming 41 | . . . 11 . . . . . . . 21 9 . Kinetic 1592 | . 67 138 . . . . . . . 557 273 557 . Thermal 11399 | . 44 11 544 718 2123 1699 209 . . 711 4857 387 96 Explosive 4276 | . . 109 1096 388 . 392 681 . . 1610 . . . Electromagnetic 941 | . . . . 295 . . . 100 . 268 278 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 2 4 8 8 8 8 12 3 3 3 Average Corruption 5 | . . . . 1 2 4 8 8 8 11 1 3 3 Corruption Purged . | . . . . . . . . . . . . . . Effects 186 | . . . . . 22 8 33 36 5 67 8 7 . Message Errors 49 | . . . . . 9 . 11 12 . 12 3 2 . Matter Fused 30 | . . . . . 2 2 6 9 2 7 1 1 . Heat Flow Errors 20 | . . . . . 1 1 3 5 . 6 1 3 . Energy Discharges 19 | . . . . . 4 . 4 1 . 8 1 1 . Data Loss (minor) 22 | . . . . . 2 . 3 7 2 7 1 . . Data Loss (major) 9 | . . . . . . 1 4 1 1 2 . . . Misfires 2 | . . . . . . 1 . 1 . . . . . Misdirections 7 | . . . . . . . . . . 7 . . . Targeting Errors 27 | . . . . . 4 3 2 . . 18 . . . Weapon Failures 1 | . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 855 | . . . 19 54 30 146 . 27 . 23 519 22 15 Projectiles 224 | . . . . . 30 15 . 27 . 1 114 22 15 Explosions 631 | . . . 19 54 . 131 . . . 22 405 . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 643 | . . 35 58 42 . 101 . . . 204 199 4 . Shots 17 | . . 1 2 3 . 2 . . . 6 3 . . Rammed 7 | . . . 1 . . . . . . . 2 4 . Targets Rammed 10 | . . . 1 . . . . . . . 5 4 . Kicked 3 | . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 396 | . . 60 256 204 198 330 300 250 . 308 396 85 45 Average Temperature 98 | . . 29 114 57 111 113 130 94 . 78 110 34 27 Received Heat Transfer 1908 | . . 102 126 171 459 108 75 9 . 210 513 135 . Effects 4 | . . . 3 . . . 1 . . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . . . Interference 2 | . . . 2 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . 2 . . Total Turns 18 | . . . . . . . . . . . 18 . . Longest Duration 12 | . . . . . . . . . . . 12 . . Robots Corrupted 2 | . . . . 1 . . . . . 1 . . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . . Parts Fried 10 | . . . . 3 . . . 3 . 4 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 24 | . . . . . 9 2 1 . . 1 11 . . Heat Transferred 14489 | . 100 25 851 1016 3330 1905 296 . . 1147 5149 520 150 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Peak Influence 1019 | . 32 152 495 509 457 290 . . . . 1019 . . Initial 220 | . . 12 1 208 220 190 . . . . . . . Average 255 | . 12 57 278 371 245 142 . . . . 446 . . Maximum Alert Level 3 | . . . 2 2 2 1 . . . . 3 . . Low Security (%) 39 | 100 100 100 36 . 23 69 . . . . 7 . . Level 1 42 | . . . 22 48 74 30 . . . . 48 . . Level 2 13 | . . . 40 51 2 . . . . . 22 . . Level 3 4 | . . . . . . . . . . . 20 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . 2 9 5 . . . . 5 . . Investigation 7 | . 1 . . 1 3 . . . . . 2 . . Extermination 7 | . . . . . 3 3 . . . . 1 . . Reinforcement 5 | . . . . 1 . 2 . . . . 2 . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Distress Signals 4 | . . . . 1 . 1 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 174 | . 4 5 21 18 21 13 4 1 . 22 46 15 4 Peak Tracking Total 8 | . 3 3 8 6 5 5 3 1 . 5 7 7 4 Tactical Retreats 14 | . . . 1 1 2 1 . . . . 5 4 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 7 | . 1 . . . 2 3 . . . . 1 . . Indirectly 1 | . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 40 | . . 1 1 1 1 5 . . . 2 28 1 . Max in Single Turn 8 | . . 1 1 1 1 4 . . . 1 8 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 21 | . 1 . 2 3 4 3 . . 4 1 3 . . Terminals 13 | . 1 . 2 3 2 3 . . . . 2 . . Fabricators 4 | . . . . . 2 . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 74 | . 2 . 10 9 7 10 . . 25 4 7 . . Successful 44 | . . . 6 3 1 6 . . 25 1 2 . . Failed 30 | . 2 . 4 6 6 4 . . . 3 5 . . Catastrophic 7 | . . . . . 2 . . . . 2 3 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 10 | . . . 5 3 . 1 . . . . . 1 . Terminals 41 | . 2 . 10 9 5 10 . . . . 5 . . Fabricators 8 | . . . . . 2 . . . . 4 2 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 39 | . . . 5 3 . 5 . . 25 . 1 . . Record 11 | . . . . . . . . . 11 . . . . Part Schematic 6 | . . . . . . . . . 6 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . 3 . . . . Branch Access Points 2 | . . . . . . 1 . . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . Dispatch Records 2 | . . . . 1 . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . . . 1 1 . 2 . . . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . 1 1 . . Load Schematic 2 | . . . . . . . . . . 1 1 . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 . . 1 . . . . . . . Terminals 2 | . . . 1 . . 1 . . . . . . . Botnet 2 | . . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 3 3 3 . . . 1 3 . . Full Trace Events 6 | . . . . 1 2 . . . . 1 2 . . Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 6 . . . . Parts Built 2 | . . . . . 2 . . . . . . . . Matter 234 | . . . . . 234 . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total Allies 7 | . . . . . . . . . . 7 . . . Largest Group 3 | . . . . . . . . . . 3 3 . . Highest-Rated Group 112 | . . . . . . . . . . 112 112 . . Highest-Rated Ally 94 | . . . . . . . . . . 94 41 . . Total Orders 29 | . . . . . . 6 8 12 . 3 . . . STAY 8 | . . . . . . 4 2 2 . . . . . FOLLOW 8 | . . . . . . 2 3 3 . . . . . EXPLORE 11 | . . . . . . . 3 5 . 3 . . . RETURN 2 | . . . . . . . . 2 . . . . . Ally Attacks 49 | . . . . . . . . . . 47 2 . . Total Damage 1260 | . . . . . . . . . . 1198 62 . . Kills 8 | . . . . . . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 1 . 3 . 1 . Drone Launches 12 | . . . . . . 6 2 4 . . . . . Drone Recoveries 6 | . . . . . . . 2 4 . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Turns Passed 9256 | 43 155 563 328 551 1343 1199 947 990 185 1262 1255 384 51 Spaces Moved 4879 | 34 132 565 194 283 723 626 445 363 111 505 495 318 85 Core 363 | 2 . . . . . . . . . . . 276 85 Treads 761 | . . . . . . . . . . 283 439 39 . Legs 2928 | . . . 99 283 723 626 445 363 111 222 56 . . Wheels 824 | 32 132 565 95 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . 3 . Fastest Speed 50 | 50 90 90 86 122 122 120 152 155 160 155 122 50 50 Average Speed 139 | 88 90 90 119 151 145 142 152 158 160 184 182 70 50 Slowest Speed 300 | 100 90 90 180 152 153 152 155 160 160 300 220 250 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 4 37 98 21 30 22 14 80 93 75 50 15 50 11 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . . . . . . 1 1 . . . Known Exits Taken 4 | . . . . . . 1 1 . . 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 . . 1 . Scrap Searched 8 | . . 3 . . . . 2 1 . 2 . . . Spaces Dug 35 | . . 8 . . . 21 . . . . 6 . . Terrain Destroyed 488 | . . 20 80 54 . 44 83 . . 86 120 1 . Melee . | . . . . . . . . . . . . . . Projectile 30 | . . . 5 . . . . . . 3 21 1 . AOE 458 | . . 20 75 54 . 44 83 . . 83 99 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Total 6672 | 43 151 598 244 364 897 858 691 773 119 720 682 441 91 Wait 1047 | . 7 10 . 13 67 140 222 398 . 70 51 67 2 Move 4867 | 33 131 564 193 282 722 625 444 362 110 504 495 317 85 Hop . | . . . . . . . . . . . . . . Pick Up 81 | 4 2 3 7 12 6 13 1 2 . 18 12 1 . Fast Attach 60 | 6 1 2 5 3 6 9 3 2 2 7 11 3 . Attach 57 | . . 1 3 3 5 10 . . 2 8 14 10 1 Detach 10 | . 1 1 . 2 1 . . . 1 . . 4 . Swap 66 | . . 4 6 11 11 9 8 2 . 10 5 . . Drop 80 | . . 2 6 12 18 9 3 5 3 8 8 6 . Fire 356 | . 9 11 23 26 61 40 10 2 1 59 82 29 3 Melee . | . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 4 . Kick 4 | . . . 1 . . . . . . . 3 . . Crush 1 | . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 36 | . . . . . . . . . . 36 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . 3 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 9) 199 | -10/Materials | Entered Mines 222 | -10/Mines | Assembled infested the area 227 | -10/Mines | Assisted by a Guerilla fighting off Assembled 305 | -10/Mines | Build established: Mutant 333 | -10/Mines | Discovered new exit (range 5) 486 | -10/Mines | Learned location of Zion (-7) 575 | -10/Mines | Discovered new exit (range 7) 762 | -10/Mines | Entered Materials 762 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 921 | -9/Materials | Destroyed 12 combat bots 925 | -9/Materials | Lost 3 parts (1p2n) 1038 | -9/Materials | Discovered new exit (range 16) 1090 | -9/Materials | Entered another Materials area 1090 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1380 | -8/Materials | Discovered new exit (range 15) 1641 | -8/Materials | Entered Factory 1641 | -7/Factory | Evolved 2 slots: Utility x2 2165 | -7/Factory | Discovered new exit (range 5) 2412 | -7/Factory | Garrison activated, responded to threat 2901 | -7/Factory | Fabricated Dispersion Rifle (x2) 2974 | -7/Factory | Discovered new exit (range 8) 2984 | -7/Factory | Entered another Factory area 2984 | -6/Factory | Evolved 2 slots: Utility x2 3077 | -6/Factory | Identified exit to Lower Caves 3319 | -6/Factory | Lost 6 parts (1p3u2w) 3817 | -6/Factory | Spotted B-75 Beast 3838 | -6/Factory | Destroyed B-75 Beast 3866 | -6/Factory | Lost 3 parts (1n2w) 4183 | -6/Factory | Entered Lower Caves 4183 | -6/Lower Caves | Accompanied by 6 allies 4245 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4542 | -6/Lower Caves | Identified exit to Lower Caves 4989 | -6/Lower Caves | Encountered a Warlord checkpoint 5130 | -6/Lower Caves | Entered another Lower Caves area 5130 | -6/Lower Caves | Accompanied by 5 allies 5159 | -6/Lower Caves | Discovered new exit (range 32) 5329 | -6/Lower Caves | Learned Factory trap positions 5414 | -6/Lower Caves | Encountered a Warlord checkpoint 5581 | -6/Lower Caves | Build established: Derelict-Mutant 6045 | -6/Lower Caves | Discovered new exit (range 31) 6120 | -6/Lower Caves | Entered Data Miner 6120 | -6/Data Miner | Accompanied by 5 allies 6120 | -6/Data Miner | Discovered new exit (range 6) 6155 | -6/Data Miner | Met Data Miner 6189 | -6/Data Miner | Learned location of Section 7 (-2) 6189 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6213 | -6/Data Miner | Received God Mode back door access code from Data Miner 6305 | -6/Data Miner | Entered Proximity Caves 6305 | -5/Proximity Caves | Accompanied by 5 allies 6400 | -5/Proximity Caves | Escorted by Enhanced Grunt 6404 | -5/Proximity Caves | Learned location of Armory (-4) 6449 | -5/Proximity Caves | Identified exit to Factory 6544 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6560 | -5/Proximity Caves | System corruption reached 10% 6616 | -5/Proximity Caves | Lost 8 parts (1p3n3u1w) 6846 | -5/Proximity Caves | Build established: Mutant 6971 | -5/Proximity Caves | Spotted B-75 Beast 6972 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 7012 | -5/Proximity Caves | Destroyed B-75 Beast 7297 | -5/Proximity Caves | Lost 5 parts (3u2w) 7567 | -5/Proximity Caves | Entered Factory 7567 | -5/Factory | Accompanied by 3 allies 7567 | -5/Factory | Evolved 2 slots: Utility x2 7568 | -5/Factory | Identified exit to Upper Caves 7569 | -5/Factory | Loaded intel: 113 trap records 7653 | -5/Factory | Build established: Scavenger-Mutant 8195 | -5/Factory | Lost 3 parts (2u1w) 8467 | -5/Factory | Incoming investigation squad redirected 8472 | -5/Factory | Spotted B-75 Beast 8631 | -5/Factory | Crushed by falling debris 8700 | -5/Factory | Lost 11 parts (5n3u3w) 8822 | -5/Factory | Entered Upper Caves 8891 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8927 | -5/Upper Caves | Core integrity fell below 50% 8959 | -5/Upper Caves | Lost 10 parts (1p3n2u4w) 9009 | -5/Upper Caves | Learned location of 1 exit from Factory 9040 | -5/Upper Caves | Core integrity fell below 20% 9085 | -5/Upper Caves | Lost 3 parts (1p1n1w) 9178 | -5/Upper Caves | Discovered new exit (range 6) 9184 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 9201 | -5/Upper Caves | Found Prototype Special Weapon 9206 | -5/Upper Caves | Entered another Upper Caves area 9221 | -5/Upper Caves | Build established: Mutant 9257 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09095_ WAXDF>D>8M&H,WLBY|F/IGN&KJI9OVHS5:YYK< 09111_ Acquired 20 matter. 09118_ 0 LYJLMH>OIP|DQMVGX TF|ZGZR8K8 09120_ S-27 Virus destroyed. 09161_ System corrupted: Heat flow error (+117). 09178_ EXIT=FOUND 09184_ 1J-4K4(c): "They're coming to take away my research again!" 09184_ 1J-4K4(c): "You're not Unaware, and look menacing enough... take it and get as far away from here as you can. Quickly!" 09184_ 1J-4K4(c): "The password is \\EGWT." 09187_ Machine disabled. 09199_ Connecting with Prototyping Terminal... 09199_ Access granted. >>\\EGWT Access granted. 09200_ Dropped Variable Charge Gun. 09201_ Acquired Prototype Special Weapon. LOCATION=UNKNOWN GOAL=ESCAPE 09256_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ### ##?????? | | ??????????????????????????????# #?????? | | ??????????????????????????????# ## ##????? | | ????????????????????????????### ### ##???? | | ????????????????????????????# ##### ##??? | | ???????????????????????????# ## #??? | | ??????????????????????????# #??? | | ??????????????????????????# ## #??? | | ?????????????????????????# #?# #??? | | ?????????????????????????# ###??## ##??? | | ?????????????????????????# ???????### #???? | | ?????????????????????????# #?????????## #???? | | ?????????????????????????# #??????????# #???? | | ?????????????????????????# #??????????## ##???? | | ?????????????????????????# #???????????# ##???? | | ?????????????????????????# #??###??????# #???? | | ?????????????????????????# #??# ###????# #???? | | ?????????????????????????# #??# ##???# #???? | | ?????????????????????????# #?## ##### #???? | | ?????????????????????????# ### #???? | | ?????????????????????????# #??? | | ?????????????????????????# #### ##??? | | ?????????????????????????# ##??####???? | | ????????????????????????## ## ##??????????? | | ????????????????????????# ### ##?###??????? | | ????????????????????????#@ #?## ### #??????? | | ??????????? ???????##sss#?## ## ##?????? | | ??????????? ###s ##?# ### ##????? | | ??????????? #?## ##### #????? | | ??????????? #?# #### #????? | | ??????????? ## ## #????? | | ???????????? #????# ## #???? | | ???????????? ?????????## ####### ##???? | | ???????????????????????#####?????############????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1050 Resistance: TH 30 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Dispersion Rifle | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorHeartActivator Manual? 0 Play Time 01:22:55 Cumulative 517.2 hours Start 2020.11.01 @ 21:55:41 End 2020.11.03 @ 20:46:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 325 Rogue 325 Adventurer 0 Explorer 0 Win Type - Total 34 Types 22/1/6/5/0/0/0/0/0 Lore% 86 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 881c7cea-04d6-4766-bb49-b1729fe63da4