Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 19:55:55 Player: VR-DUX Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (95) 475 Value Destroyed (1948) 1948 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (1280) 1280 TOTAL SCORE: 11843 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 328 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -35 Cogmind --------- Core Integrity 0/1000 Matter 235/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Small Storage Unit Advanced Energy Well (500) Longsword +1 Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Makeshift Flight Unit Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Signal Interpreter Hacking Suite Hacking Suite Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Makeshift Axe > --- INVENTORY -------- Small Storage Unit Improved Assault Rifle Mini Grenade Launcher Heavy Missile Launcher Longsword +1 CR-A16's Pointy Stick [Rating: 60] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . 2 1 . . . 1 . . . . . . . . . Utility 5 | . . . 2 . . . . 1 . . . 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 135 | 1 11 8 32 3 1 2 16 15 8 . 1 6 . . 8 . 5 2 1 12 3 Power 16 | . 1 . 4 . . . 2 1 2 . . 2 . . 1 . 2 . . 1 . Engine 12 | . 1 . 4 . . . 2 . 1 . . 1 . . 1 . 2 . . . . Core 3 | . . . . . . . . 1 1 . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 35 | . 4 1 10 1 . . 9 5 . . 1 1 . . . . . 2 . 1 . Treads 18 | . 2 1 5 1 . . 9 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . 2 . 4 . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . 1 . . . . 5 . . 1 1 . . . . . 2 . . . Utility 40 | 1 3 . 9 . 1 . 3 6 1 . . 3 . . 3 . 3 . 1 6 . Device 10 | 1 . . 2 . 1 . . 1 . . . 1 . . 2 . . . . 2 . Storage 9 | . . . 1 . . . 1 2 . . . . . . . . 1 . 1 3 . Processor 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . Hackware 5 | . . . . . . . . 2 . . . 1 . . . . 2 . . . . Protection 13 | . 3 . 5 . . . 2 . 1 . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | . 3 7 9 2 . 2 2 3 5 . . . . . 4 . . . . 4 3 Energy Gun 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | . 1 1 5 1 . 2 2 . 1 . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . Launcher 8 | . 1 3 . 1 . . . . 1 . . . . . 1 . . . . . 1 Special Weapon 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 1 . . . . . 1 . . . . 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . . . . . . . . . 2 . . . . 5 1 Parts Lost 25 | . 3 . . . . . . . 2 . 1 . . . . . . 5 3 . 11 Power 5 | . 1 . . . . . . . 1 . . . . . . . . . 2 . 1 Propulsion 11 | . 1 . . . . . . . . . 1 . . . . . . 4 1 . 4 Utility 7 | . 1 . . . . . . . 1 . . . . . . . . 1 . . 4 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 10 | . 2 . . . . . . . 2 . 1 . . . . . . 5 6 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 97 100 88 89 99 92 92 100 100 94 93 93 96 100 94 94 59 71 39 Engine 8 | . 13 14 11 11 11 11 9 2 4 . . 1 6 6 6 6 9 11 2 . . Treads 11 | . 13 14 10 11 11 11 35 . . . . . . . . . . . . . . Wheel 6 | . 4 14 11 11 11 11 . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . 36 38 38 38 40 40 40 40 40 35 35 22 17 4 Device 8 | . 3 . 11 11 11 11 9 9 7 7 7 8 6 6 6 6 5 5 5 10 . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 4 Processor 6 | . . . 4 11 11 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 Hackware 3 | . . . . . . . . 9 7 7 7 8 13 13 13 13 21 23 17 17 12 Protection 9 | . 9 14 15 11 11 11 9 . 1 7 7 6 6 6 6 6 1 . . . 1 Energy Gun 1 | . 14 7 1 . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 13 14 18 11 5 11 18 1 4 . . . . . . . . . . . 1 Launcher 1 | . . 6 . 11 5 . . . 1 7 7 2 . . . 6 1 . . . . Slashing Weapon 1 | . . . . . . . . 8 3 7 7 6 6 6 6 6 5 5 . 7 2 Peak Build Rating 60 | 9 9 7 23 19 20 21 23 45 42 42 42 52 45 45 59 51 59 60 47 59 52 Average Rating 24 | 7 7 6 17 18 17 18 22 38 36 42 41 47 45 45 49 51 55 56 35 54 28 On Entrance 32 | 6 9 7 7 17 19 15 21 23 37 42 42 42 45 45 45 51 51 57 47 30 52 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 15 17 104 95 93 95 58 58 23 23 23 29 18 18 23 23 28 28 28 27 27 Greatest Support 82 | 20 40 10 26 12 12 12 82 25 25 25 25 30 25 25 25 25 30 35 23 10 10 Greatest Overweight (x) 8 | . 1 1 8 7 7 7 . 2 . . . 1 . . . . . 1 1 2 8 Average Overweight (x) 1 | . . 1 6 7 7 7 . . . . . . . . . . . . . 1 3 Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 20 8 8 8 8 8 8 8 8 10 10 10 10 10 Average Capacity 16 | 8 8 8 23 25 25 25 20 9 8 8 8 8 8 8 8 8 8 10 8 7 9 Most Carried 25 | 6 8 8 25 25 25 25 22 20 8 8 8 8 8 8 8 8 8 8 6 7 6 Average Carried 15 | 6 7 7 21 24 24 23 19 8 7 8 7 7 8 8 7 8 6 7 5 6 4 Final Capacity 25 | 8 8 8 25 25 25 25 20 8 8 8 8 8 8 8 8 8 10 10 8 10 5 Final Carried 25 | 6 8 8 24 24 25 23 20 8 8 8 7 8 8 8 8 8 8 6 5 6 3 Class Distribution -------------------- 51% | Mutant 23% | Scavenger-Mutant 13% | Hacker-Sprinter 5% | Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 2504 | 219 163 118 871 43 . 14 451 117 179 . . 75 . . 38 . 92 . 10 80 34 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3466 | 124 564 28 1173 . . 14 494 117 113 . . 261 . . . . 127 . . 310 141 Parts 217 | 7 37 15 73 . . 3 41 8 11 . . 11 . . . . 3 . . 3 5 Haulers Intercepted 11 | . 1 . 3 . . . 4 . . . . 2 . . . . 1 . . . . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 6 . . . . . . . . . . 2 3 Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 57 | . 13 6 21 . . . 5 . 7 . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 37 | . 10 . 21 . . . 5 . 1 . . . . . . . . . . . . Cannons 2 | . . . . . . . . . 2 . . . . . . . . . . . . AOE 17 | . 3 6 . . . . . . 4 . . . . . . . . . . . 4 Classes Destroyed 13 | 2 5 . 3 . . . 1 . . . . . . . . . . . . . 2 Worker 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . Builder 8 | . 1 2 1 . . . 2 1 . . . . . . . . 1 . . . . Tunneler 3 | 2 . . . . . . . . . . . 1 . . . . . . . . . Hauler 11 | . 1 . 3 . . . 4 . . . . 2 . . . . 1 . . . . Recycler 6 | 1 1 . 3 . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Watcher 5 | . 1 . 2 . . . . 1 . . . 1 . . . . . . . . . Swarmer 30 | . 6 6 8 . . . . . 7 . . . . . . . . . . . 3 Grunt 15 | . 7 . 6 . . . 2 . . . . . . . . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . . 7 . . . 1 . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 7 | 1 4 3 7 . . 1 2 2 4 . . 1 . . . . 1 . . . 4 Combat Bots Only 6 | . 4 3 6 . . . 1 . 4 . . . . . . . . . . . 4 Max Kills in Single Turn 4 | 1 3 1 1 . . 1 1 1 4 . . 1 . . . . 1 . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 1 . . . . . . 4 . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 465 | . 77 15 120 . . . 49 2 36 . 9 11 10 2 . . 1 25 36 . 72 Missed 155 | . 25 7 30 . . . 20 1 13 . 3 5 3 . . . 1 13 18 . 16 Damage Taken 5150 | . 604 103 1044 . . . 459 11 344 . 104 139 108 52 . . . 255 382 . 1545 Core 1732 | . 156 48 120 . . . 105 11 93 . 50 57 61 25 . . . 111 220 . 675 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 204 | . . . . . . . . . . . 14 25 . . . . . . . . 165 Regen/Repaired (Parts) 41 | . . . . . . . . . . . . 41 . . . . . . . . . Core Remaining (%) 71 | 100 . 18 . . . 70 80 . . . 78 . . . . 83 . . . . . Volleys Fired 252 | 12 73 10 100 . . 1 42 . 9 . . . . . . . . . . . 5 Largest 2 | 2 2 2 2 . . 2 2 . 2 . . . . . . . . . . . 1 Hottest 100 | 70 70 70 100 . . 46 46 . 67 . . . . . . . . . . . 30 Shots Fired 445 | 24 114 12 187 . . 2 84 . 17 . . . . . . . . . . . 5 Gun 419 | 24 113 4 184 . . 2 84 . 8 . . . . . . . . . . . . Cannon 8 | . . . . . . . . . 8 . . . . . . . . . . . . Launcher 17 | . 1 8 2 . . . . . 1 . . . . . . . . . . . 5 Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 333 | 12 45 2 172 . . 2 84 . 16 . . . . . . . . . . . . Thermal 95 | 12 68 2 13 . . . . . . . . . . . . . . . . . . Explosive 17 | . 1 8 2 . . . . . 1 . . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 2 20 3 9 . . 2 12 . 6 . . . . . . . . . . . 8 Robot Miss Streak 4 | 4 4 1 3 . . . 2 . 2 . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 322 | 10 75 5 117 . . 1 59 10 12 . . 14 . . . . 5 . . 6 8 Core Hits 151 | 6 31 10 49 . . 1 20 2 10 . . 5 . . . . 3 . . 3 11 Critical Kills 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | 3 1 . 3 . . 1 . . 2 . . 2 . . . . 1 . . . . Burn 6 | 3 1 . 2 . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . 2 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Melee Attacks 94 | . . . 1 . . . . 22 5 . . 29 . . 7 . 17 1 . 6 6 Impact 11 | . . . 1 . . . . 6 4 . . . . . . . . . . . . Slashing 81 | . . . . . . . . 16 1 . . 29 . . 5 . 17 1 . 6 6 Piercing 2 | . . . . . . . . . . . . . . . 2 . . . . . . Sneak Attacks 10 | . . . . . . . . 4 . . . 4 . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Damage Inflicted 7423 | 128 916 340 1665 . . 17 827 664 553 . . 756 . . . . 321 . . 548 688 Guns 3550 | 128 793 34 1634 . . 17 827 . 117 . . . . . . . . . . . . Cannons 149 | . . . . . . . . . 149 . . . . . . . . . . . . Explosions 1281 | . 122 306 30 . . . . . 287 . . . . . . . . . . . 536 Melee 2441 | . . . . . . . . 664 . . . 756 . . . . 321 . . 548 152 Ramming 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Kinetic 2888 | 42 204 10 1522 . . 17 827 . 266 . . . . . . . . . . . . Thermal 811 | 86 589 24 112 . . . . . . . . . . . . . . . . . . Explosive 1281 | . 122 306 30 . . . . . 287 . . . . . . . . . . . 536 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 146 | . . . . . . . . 146 . . . . . . . . . . . . . Slashing 2295 | . . . . . . . . 518 . . . 756 . . . . 321 . . 548 152 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 . . . . . . . . . . . . 3 3 3 Average Corruption 1 | . . . 1 1 1 1 . . . . . . . . . . . . 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 27 | . . . 7 3 6 3 . . . . . . . . . . . . 1 6 1 Message Errors 6 | . . . 2 1 1 1 . . . . . . . . . . . . . 1 . Matter Fused 6 | . . . 2 . 1 1 . . . . . . . . . . . . . 2 . Heat Flow Errors 5 | . . . . 1 1 1 . . . . . . . . . . . . . 1 1 Energy Discharges 6 | . . . 1 . 2 . . . . . . . . . . . . . 1 2 . Data Loss (minor) 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 517 | . . . . . . . . 185 . . . 134 . . . . 8 . . 171 19 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 19 | . . . . . . . . . . . . . . . . . . . . . 19 Melee 498 | . . . . . . . . 185 . . . 134 . . . . 8 . . 171 . Knockbacks 4 | . . . . . . . . 1 3 . . . . . . . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . 40 14 . . . . . . . . . . . . . . . . . 132 Shots 6 | . . 2 1 . . . . . . . . . . . . . . . . . 3 Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | 70 417 36 133 277 233 232 9 4 24 4 4 30 . 8 . . 54 324 14 237 235 Average Temperature 65 | 34 98 17 28 142 125 124 4 2 4 2 2 13 . 5 . . 18 176 12 127 105 Received Heat Transfer 924 | . 261 . 279 . . . 81 . . . . 18 . 9 . . . 63 144 . 69 Effects 5 | . 5 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 3 | . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . 5 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 2 1 1 . . . . . . . . . . . . . . . . . . Heat Transferred 2589 | 481 1565 62 481 . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 726 | 15 247 302 726 258 . 5 147 252 . . . 245 . . . . 399 . . . . Initial 300 | . 9 96 39 258 . . . . . . . . . . . . 300 . . . . Average 200 | 6 129 224 423 258 . . 29 65 . . . 81 . . . . 323 . . . . Maximum Alert Level 3 | . 1 1 3 1 . . . 1 . . . 1 . . . . 1 . . . . Low Security (%) 59 | 100 87 44 12 . . 100 100 90 . . . 94 . . . . . . . . . Level 1 20 | . 12 55 25 100 . . . 9 . . . 5 . . . . 100 . . . . Level 2 19 | . . . 59 . . . . . . . . . . . . . . . . . . Level 3 . | . . . 2 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 4 1 . . 3 2 . . . 2 . 1 . . 1 . 1 . 1 Investigation 6 | . 1 . 2 1 . . 1 . . . . 1 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . 1 . 1 . . . 2 2 . . . 1 . . . . 1 . . . . Assault 4 | . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 4 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 183 | . 22 6 45 . . . 12 7 11 . 2 15 11 4 . 2 4 15 16 . 11 Peak Tracking Total 19 | . 3 3 6 . . . 3 2 5 . 2 5 7 11 . 2 2 19 9 . 10 Tactical Retreats 19 | . 1 . 1 . . . . 1 1 . . 7 1 . . . 1 2 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 5 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 40 | . 3 . 4 1 2 . 2 9 . 4 . 7 . . . . 1 . . 7 . Terminals 18 | . 2 . 3 . . . 2 6 . . . 4 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . 1 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . 1 . . . . . . . . . Total Hacks 130 | . 8 . 10 1 2 . 5 18 . 29 . 10 . . . . 1 . . 46 . Successful 101 | . 4 . 5 1 2 . 1 8 . 29 . 4 . . . . 1 . . 46 . Failed 28 | . 3 . 5 . . . 4 10 . . . 6 . . . . . . . . . Catastrophic 8 | . . . 2 . . . . 2 . . . 4 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 30 | . 7 . 4 . 1 . 3 8 . . . 6 . . . . 1 . . . . Terminals 38 | . 7 . 7 . . . 5 12 . . . 6 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 7 | . 1 . 3 . . . . 2 . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 4 . . . 1 . . . . . . . . . Terminal Hacks 89 | . 2 . 3 1 2 . 1 3 . 29 . 1 . . . . 1 . . 46 . Record 47 | . 1 . . . 1 . . . . 11 . . . . . . . . . 34 . Part Schematic 15 | . . . . . . . . . . 11 . . . . . . . . . 4 . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . . . . . . 4 . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 6 | . . . 2 . . . 1 1 . . . 1 . . . . 1 . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 5 | . 1 . 2 . . . . 1 . . . 1 . . . . . . . . . Retrieve Components 5 | . 1 . 2 . . . . 1 . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . Terminals 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . Botnet 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 3 . . . 1 7 . . . 6 . . . . . . . . . Full Trace Events 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 4 . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . 11 . . . . 15 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . Time 19 | . . . . . . . . . . . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 6 . . . . . . . . . . 3 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 3 | . . 3 . . . . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . 3 . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 81 | . . . 81 . . . . . . . . . . . . . . . . . . Total Damage 769 | . . . 769 . . . . . . . . . . . . . . . . . . Kills 13 | . . . 13 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 5 | . . 1 . . . . . . . . . . . . 2 1 . 1 . . . Drone Launches 3 | . . . . . . . . . . . . 3 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 8516 | 64 756 438 2034 291 775 530 1308 280 203 26 92 465 50 43 372 53 93 47 108 402 86 Spaces Moved 9231 | 25 445 421 893 147 396 270 718 676 456 112 308 1222 218 184 1482 224 246 195 314 246 33 Core 17 | . . . . . . . . . . . . . . . . . . . . . 17 Treads 828 | . 106 . 4 . . . 718 . . . . . . . . . . . . . . Legs 218 | 25 193 . . . . . . . . . . . . . . . . . . . . Wheels 2289 | . 146 421 889 147 396 270 . . . . . . . . . . . . . 4 16 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5879 | . . . . . . . . 676 456 112 308 1222 218 184 1482 224 246 195 314 242 . Fastest Speed 20 | 120 80 95 95 195 195 195 156 23 23 23 23 20 23 23 23 23 20 20 31 32 50 Average Speed 78 | 120 121 95 183 195 195 195 159 29 23 23 23 29 23 23 23 23 20 22 31 147 182 Slowest Speed 480 | 120 190 95 480 195 195 195 160 171 26 23 23 99 23 23 23 23 20 108 108 182 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . 3 . . . . 1 2 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 67 85 88 52 70 78 41 25 53 74 51 35 49 45 84 43 11 36 50 62 14 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 7 | . . . . . 1 . . . . 1 . . . . 1 1 . . . 3 . Known Exits Taken 17 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . 1 . . Scrap Searched 14 | . . 1 . . . . . . 5 . 1 . 4 1 1 . . 1 . . . Spaces Dug 33 | . . . 2 . . . . 8 3 . . 13 . . . . 6 1 . . . Terrain Destroyed 165 | . 8 80 22 . . . . 8 12 . . 13 . . . . 6 1 . . 15 Melee 32 | . . . 1 . . . . 8 3 . . 13 . . . . 6 1 . . . Projectile 1 | . . . 1 . . . . . . . . . . . . . . . . . . AOE 132 | . 8 80 20 . . . . . 9 . . . . . . . . . . . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 10003 | 37 557 445 1102 152 403 272 803 740 523 111 328 1283 217 183 1507 225 271 195 319 282 48 Wait 122 | . 11 3 12 . . . 3 . 44 . 20 23 . . . . . . 6 . . Move 9191 | 24 444 420 892 146 395 269 717 675 455 111 307 1215 217 183 1481 223 243 190 306 245 33 Hop 9 | . . . . . . . . . . . . 3 . . . . 1 2 3 . . Pick Up 82 | . 10 1 34 2 2 . 6 8 1 . . 2 . . 4 1 2 . . 9 . Fast Attach 53 | 1 2 2 15 . . . 8 4 3 . . 5 . . 6 . . . . 6 1 Attach 53 | . 7 1 9 2 1 2 2 10 1 . 1 1 . . 1 . 4 2 . 6 3 Detach 12 | . . . 1 . 2 . . 2 . . . 1 . . . . 2 . 1 3 . Swap 31 | . 2 5 8 1 . . 6 1 4 . . . . . 1 . 1 . 1 1 . Drop 109 | . 7 3 29 1 3 . 19 22 1 . . 4 . . 9 1 1 . 2 7 . Fire 252 | 12 73 10 100 . . 1 42 . 9 . . . . . . . . . . . 5 Melee 87 | . . . 1 . . . . 18 5 . . 29 . . 5 . 17 1 . 5 6 Ram 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 65 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Central database locked down 254 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 7) 526 | -10/Materials | Core integrity fell below 50% 735 | -10/Materials | Discovered new exit (range 8) 821 | -10/Materials | Entered Mines 914 | -10/Mines | Learned location of 1 exit from Materials 954 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1061 | -10/Mines | Core integrity fell below 20% 1240 | -10/Mines | Discovered new exit (range 15) 1259 | -10/Mines | Entered Materials 1259 | -9/Materials | Accompanied by 3 allies 1259 | -9/Materials | Evolved 2 slots: Utility x2 1260 | -9/Materials | Identified exit to Materials 1385 | -9/Materials | Identified exit to Mines 1641 | -9/Materials | Build established: Scavenger-Mutant 2317 | -9/Materials | Build established: Mutant 2381 | -9/Materials | Discovered exit to Materials (range 9) 2962 | -9/Materials | Discovered exit to Materials (range 16) 3259 | -9/Materials | First assault squad dispatched 3293 | -9/Materials | Entered Mines 3294 | -9/Mines | Assembled infested the area 3299 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3307 | -9/Mines | Met a Derelict bent on vengeance 3381 | -9/Mines | Met a Derelict shopkeep closing up shop 3543 | -9/Mines | Discovered exit to Materials (range 14) 3574 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3574 | -9/Mines | Discovered new exit (range 6) 3582 | -9/Mines | Identified exit to Exiles 3584 | -9/Mines | Entered Exiles 3633 | -9/Exiles | Met 8R-AWN 3666 | -9/Exiles | Met EX-HEX 3727 | -9/Exiles | Met EX-BIN 3748 | -9/Exiles | Aligned with FarCom system 3750 | -9/Exiles | Given EX-Vault access code 3795 | -9/Exiles | Opened EX-Vault 3805 | -9/Exiles | Found Longsword +1 3844 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3899 | -9/Exiles | Met EX-DEC 3918 | -9/Exiles | Learned location of Zion (-6) 4069 | -9/Exiles | Discovered new exit (range 12) 4086 | -9/Exiles | Identified exit to Mines 4359 | -9/Exiles | Left Exiles lab with Longsword +1 4359 | -9/Exiles | Entered Mines 4875 | -8/Mines | Discovered exit to Materials (range 7) 4889 | -8/Mines | Entered Materials 4889 | -8/Materials | Evolved 2 slots: Propulsion x2 5020 | -8/Materials | Met 7R-MNS 5219 | -8/Materials | Build established: Scavenger-Mutant 5221 | -8/Materials | Discovered new exit (range 12) 5308 | -8/Materials | Identified exit to Factory 6197 | -8/Materials | Entered Factory 6197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6198 | -7/Factory | Caught up to 7R-MNS 6229 | -7/Factory | Discovered new exit (range 16) 6246 | -7/Factory | Identified exit to Lower Caves 6254 | -7/Factory | Discovered new exit (range 7) 6273 | -7/Factory | Identified exit to Storage 6477 | -7/Factory | Entered Lower Caves 6585 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6658 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6679 | -7/Lower Caves | Identified exit to Data Miner 6680 | -7/Lower Caves | Entered Data Miner 6680 | -7/Data Miner | Discovered new exit (range 6) 6685 | -7/Data Miner | Met Data Miner 6691 | -7/Data Miner | Learned location of Section 7 (-2) 6691 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6693 | -7/Data Miner | Received God Mode back door access code from Data Miner 6706 | -7/Data Miner | Identified exit to Proximity Caves 6706 | -7/Data Miner | Entered Proximity Caves 6785 | -6/Proximity Caves | Build established: Sprinter 6796 | -6/Proximity Caves | Discovered new exit (range 10) 6798 | -6/Proximity Caves | Identified exit to Factory 6798 | -6/Proximity Caves | Entered Factory 6798 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6831 | -6/Factory | Repaired Lgt. Nuclear Core 6950 | -6/Factory | Discovered new exit (range 8) 6957 | -6/Factory | Identified exit to Factory 7119 | -6/Factory | Identified exit to Lower Caves 7119 | -6/Factory | Identified exit to Extension 7263 | -6/Factory | Entered Lower Caves 7295 | -6/Lower Caves | Encountered a Warlord checkpoint 7311 | -6/Lower Caves | Discovered new exit (range 10) 7313 | -6/Lower Caves | Identified exit to Lower Caves 7313 | -6/Lower Caves | Entered another Lower Caves area 7314 | -6/Lower Caves | Encountered a Warlord checkpoint 7335 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7355 | -6/Lower Caves | Discovered new exit (range 5) 7355 | -6/Lower Caves | Identified exit to Zion 7356 | -6/Lower Caves | Entered Zion 7392 | -6/Zion | Build established: Hacker-Sprinter 7417 | -6/Zion | Learned Factory terminal intel 7453 | -6/Zion | Learned Factory security intel 7475 | -6/Zion | Received a hallucinogenic algorithm 7511 | -6/Zion | Found Unknown Piercing Weapon 7511 | -6/Zion | Identified CR-A16's Pointy Stick 7613 | -6/Zion | Found Prototype Device 7613 | -6/Zion | Identified Bomb Factory No. 2 7623 | -6/Zion | Discovered new exit (range 9) 7697 | -6/Zion | Found Prototype Special Weapon 7698 | -6/Zion | Identified RU-N14's Throwing Claymores 7728 | -6/Zion | Identified exit to Proximity Caves 7728 | -6/Zion | Entered Proximity Caves 7730 | -5/Proximity Caves | Spotter reported a threat 7731 | -5/Proximity Caves | Spotter reported a threat 7778 | -5/Proximity Caves | Discovered exit to Factory (range 16) 7781 | -5/Proximity Caves | Entered Factory 7781 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7783 | -5/Factory | Loaded intel: 26 terminal locations 7812 | -5/Factory | Identified exit to Upper Caves 7874 | -5/Factory | Entered Upper Caves 7902 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7904 | -5/Upper Caves | Discovered new exit (range 14) 7913 | -5/Upper Caves | Identified exit to Upper Caves 7916 | -5/Upper Caves | Learned location of 1 exit from Factory 7921 | -5/Upper Caves | Entered another Upper Caves area 7959 | -5/Upper Caves | Lost 6 parts (1p4n1u) 7999 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8013 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8022 | -5/Upper Caves | Discovered new exit (range 16) 8029 | -5/Upper Caves | Entered Zhirov 8029 | -5/Zhirov | Discovered new exit (range 3) 8035 | -5/Zhirov | Met Zhirov 8109 | -5/Zhirov | Found Alien Artifact 8110 | -5/Zhirov | Identified Integrated Reactor 8110 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8151 | -5/Zhirov | Found Alien Artifact 8289 | -5/Zhirov | Learned location of Testing (-3) 8289 | -5/Zhirov | Learned location of Quarantine (-2) 8289 | -5/Zhirov | Learned location of Command (-1) 8299 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8354 | -5/Zhirov | Build established: Hacker-Mutant 8418 | -5/Zhirov | Identified exit to Proximity Caves 8431 | -5/Zhirov | Entered Proximity Caves 8442 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8466 | -4/Proximity Caves | Core integrity fell below 50% 8472 | -4/Proximity Caves | Identified Transdimensional Reconstructor 8472 | -4/Proximity Caves | Warped through subspace 8500 | -4/Proximity Caves | Lost 10 parts (1p4n3u2w) 8508 | -4/Proximity Caves | Core integrity fell below 20% 8517 | -4/Proximity Caves | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 08462_ Imp. VTOL Module destroyed. 08462_ Penetrated by Slug. 08462_ Slug penetrates Wall. 08463_ Fusion Reactor destroyed. 08467_ Penetrated by Slug. 08467_ Destroyed Adv. Heat Sink. 08467_ B-60 Warrior destroyed. 08468_ Mni. Grenade Launcher destroyed. 08469_ Exp. Core Shielding destroyed. 08470_ Autogun fries itself beyond repair. 08470_ Penetrated by Slug. 08472_ Identified Transdimensional Reconstructor. 08472_ Warped through subspace. 08494_ L-61 Swordsman sneak attacks. 08496_ LL-E5V(S) destroyed. 08507_ Med. Storage Unit destroyed. 08508_ L-61 Swordsman destroyed. 08509_ Mak. Axe severed. 08510_ Acquired 34 matter. 08511_ Acquired Mak. Axe. Map ----- +----------------------------------------------------+ | #""""?# #????????????????? | | #""""??# #?????????????????? | | ## ### ?# #?????????????????????? | | ## ##### ##?????????????????????? | | # #### % ##?????????????????????? | | # ### #### [ ##????????????????????? | | # ## ##?# ##???????????????????? | | # ## # #???????????????????? | | # # ##### % #???????????????????? | | # # = #???????????????????? | | # % #???????????????????? | | ## ###### #### ##???????????????????? | | ### #### #""""? ##????????????????????? | | #### ###?? # ???? ##?????????????????????? | | ?##### ### ???? ##?????????????????????? | | ??#### ### ??? ??????????????????????? | | ????## ### # "# #??????????????????????? | | ????## ### ## #""""# #??????????????????????? | | ????## ### ## ####### #??????????????????????? | | ????## ## *%#??????????????????????? | | ?????? ## #??????????????????????? | | ?????? ## #??????????????????????? | | ?????? ## #???????????????????????? | | ?????? ???? ??## #???????????????????????? | | ?????? ?????????# l### #?????????????????? | | " ??? ?????##### ! @ #??????????????????? | | "" ?????# ## ##??????????????????? | | "" ## ### #???????????????????? | | ???# ####### ##???????????????????? | | ??# ##????# #????????????????????? | | ??## ###?????## ##????????????????????? | | ???#### ####?????????## ##?????????????????????? | | ??????#???????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 33 Energy Capacity 795 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 40 Utility Shielding 66 Evasion (%) 66 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. System Restoration Module | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Arm. Leg | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Power Sword | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free K-01 Serf | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryHardcellTendrils Manual? 0 Play Time 02:11:39 Cumulative 254.5 hours Start 2024.08.30 @ 02:43:58 End 2024.08.30 @ 19:55:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 43 Gallery% 56 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 58x39 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7103f48-f537-4547-b758-764b0b4c8545