Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 22:36:13 Player: kareds Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (79) 395 Value Destroyed (1743) 1743 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4609 Bonus ------- High Alert Combat Kills 44 Friendly Fire -33 Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Ion Cannon Spear > --- INVENTORY -------- Carbon-fiber Leg Improved Carbon-fiber Leg Hacking Suite Proton Missile Launcher Heavy Explosive Trap [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Signal Interpreter Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 63 | 7 10 8 25 5 . 1 7 Power 8 | 1 1 . 4 1 . . 1 Engine 7 | 1 . . 4 1 . . 1 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 2 3 4 . . . 5 Treads 5 | 2 . . . . . . 3 Leg 11 | . 2 3 4 . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 2 3 11 2 . . 1 Device 9 | 1 . . 6 2 . . . Storage 2 | 1 . . . . . . 1 Processor 1 | . . . 1 . . . . Hackware 1 | . . . 1 . . . . Protection 8 | . 2 3 3 . . . . Artifact . | . . . . . . . . Weapon 18 | 2 5 2 6 2 . 1 . Energy Gun 3 | 1 . 1 1 . . . . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 4 | 1 2 . 1 . . . . Ballistic Cannon 1 | . . . 1 . . . . Launcher 4 | . 2 . 1 1 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . Parts Lost 18 | . 2 4 1 . . 4 7 Power 2 | . . . 1 . . . 1 Propulsion 8 | . . 3 . . . . 5 Utility 4 | . . 1 . . . 2 1 Weapon 4 | . 2 . . . . 2 . Highest Loss Streak 5 | . 2 3 1 . . 3 5 To Critical Strikes . | . . . . . . . . Average Backups 4 | 3 4 4 4 4 4 4 3 Power . | . 1 1 . . . . . Propulsion 1 | 1 1 . 1 2 2 2 1 Utility . | . . 1 . 1 1 2 1 Weapon 1 | . 1 1 2 1 . . . Tool/Special . | . . . . . . . . Unused Backups 8 | . 1 1 2 1 . . 3 Power 2 | . . . 2 . . . . Propulsion 4 | . 1 . . . . . 3 Utility 1 | . . . . 1 . . . Weapon 1 | . . 1 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 100 96 98 100 100 73 47 Engine 7 | . 8 . 10 11 11 11 1 Core 3 | . 5 14 . . . . . Treads 2 | . 18 . . . . . 3 Leg 21 | . 9 26 22 22 22 22 15 Device 11 | . 14 7 20 11 11 1 . Processor 6 | . . . 6 11 11 11 9 Hackware 5 | . . . 3 11 11 11 8 Protection 11 | . 13 18 12 11 11 . . Energy Gun 1 | . 8 3 . . . . . Energy Cannon 8 | . . . 18 11 11 8 . Ballistic Gun 4 | . 10 17 . . . . . Launcher 4 | . 6 6 1 2 11 . . Piercing Weapon 1 | . . . . 7 . . . Peak Build Rating 33 | 7 9 13 25 33 32 26 21 Average Rating 19 | 5 7 10 22 29 32 18 15 On Entrance 16 | . 7 9 13 24 32 32 17 Avg Prop Armor Cover (%) 13 | . . . . . . . 13 Naked Turns . | . . . . . . . . Heaviest Build 30 | 12 13 16 29 30 29 22 21 Greatest Support 50 | 40 40 20 34 34 34 34 50 Greatest Overweight (x) 6 | 2 1 3 . . . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 5 5 5 5 15 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 5 4 3 Final Capacity 15 | 8 5 5 5 5 5 5 15 Final Carried 5 | 4 5 3 5 5 5 4 3 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1438 | 157 172 333 617 89 . 26 44 Remotely . | . . . . . . . . Salvage Created 2185 | 82 209 280 1289 78 . 178 69 Parts 148 | 15 26 17 69 12 . 7 2 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 3 | . . . 3 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 56 | . 10 12 25 5 . 3 1 Guns 7 | . 3 4 . . . . . Cannons 21 | . . . 17 1 . 3 . AOE 27 | . 7 8 8 4 . . . Classes Destroyed 11 | 1 3 1 6 . . . . Worker 4 | . . . 3 . . . 1 Builder 4 | . . 1 2 1 . . . Tunneler 5 | 5 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 4 | . . . 4 . . . . Operator 2 | . . . 2 . . . . Watcher 3 | . 2 . 1 . . . . Swarmer 24 | . 6 6 7 5 . . . Grunt 24 | . 4 6 11 . . 3 . Duelist 1 | . . . 1 . . . . Sentry 7 | . . . 6 . . . 1 Best Kill Streak 6 | 1 6 5 6 5 . 3 2 Combat Bots Only 6 | . 6 5 4 4 . 3 1 Max Kills in Single Turn 3 | 1 2 2 3 3 . 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 2 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 396 | . 45 42 66 20 . 80 143 Missed 148 | . 16 12 24 7 . 35 54 Hits 248 | . 29 30 42 13 . 45 89 Projectile 248 | . 29 30 42 13 . 45 89 Critical Strikes 7 | . . . 1 . . 3 3 Damage Taken 3983 | . 707 535 637 109 . 753 1242 Core 986 | . 87 82 106 11 . 148 552 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . 40 11 . . . . Ignored by Resistances 32 | . . 32 . . . . . Core Remaining (%) 55 | 100 . 32 . . . 33 . Volleys Fired 144 | 11 24 28 61 7 . 13 . Largest 2 | 2 2 2 2 1 . 2 . Hottest 150 | 70 150 70 120 60 . 99 . Shots Fired 244 | 22 40 51 109 7 . 15 . Gun 93 | 22 26 42 3 . . . . Cannon 114 | . . . 96 5 . 13 . Launcher 32 | . 9 9 10 2 . 2 . Special 5 | . 5 . . . . . . Kinetic 60 | 11 18 28 3 . . . . Thermal 152 | 11 13 14 96 5 . 13 . Explosive 28 | . 9 9 10 . . . . Electromagnetic 4 | . . . . 2 . 2 . Robot Hit Streak 9 | 7 8 9 7 3 . 6 . Robot Miss Streak 4 | 1 4 3 4 1 . 1 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 142 | 16 16 32 56 3 . 14 5 Core Hits 111 | 7 22 20 49 6 . 6 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 3 | . . 1 . . . . 2 Burn 1 | . . 1 . . . . . Smash 2 | . . . . . . . 2 Melee Attacks 7 | . . . . . . 2 5 Impact 7 | . . . . . . 2 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4763 | 165 597 777 2146 289 . 522 267 Guns 584 | 165 100 295 24 . . . . Cannons 1554 | . . . 1256 50 . 248 . Explosions 2199 | . 488 480 817 239 . 175 . Melee 341 | . . . . . . 99 242 Ramming 85 | . 9 2 49 . . . 25 Kinetic 325 | 55 100 146 24 . . . . Thermal 1902 | 110 . 149 1256 139 . 248 . Explosive 1785 | . 488 480 817 . . . . Electromagnetic 325 | . . . . 150 . 175 . Impact 341 | . . . . . . 99 242 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 9 9 . . . . 1 Average Corruption 8 | . 8 9 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . 10 36 . . . . . Message Errors 10 | . 2 8 . . . . . Matter Fused 12 | . 2 10 . . . . . Heat Flow Errors 7 | . 2 5 . . . . . Energy Discharges 5 | . . 5 . . . . . Data Loss (minor) 6 | . 2 4 . . . . . Data Loss (major) 3 | . . 3 . . . . . Misfires 1 | . 1 . . . . . . Weapon Failures 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 210 | . . 33 41 8 . . 128 Projectiles 28 | . . . 28 . . . . Explosions 54 | . . 33 13 8 . . . Melee 128 | . . . . . . . 128 Knockbacks 6 | . . . 2 . . 2 2 Impact 5 | . . . 2 . . 1 2 Kinetic . | . . . . . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 242 | . 84 69 77 1 . . 11 Shots 11 | . 4 2 4 1 . . . Rammed 4 | . . . . . . . 4 Targets Rammed 10 | . 1 1 4 . . . 4 Kicked 6 | . 1 1 4 . . . . Crushed . | . . . . . . . . Highest Temperature 361 | 60 262 361 90 22 . 108 2 Average Temperature 66 | 23 64 118 21 13 . 39 2 Received Heat Transfer 1257 | . 48 213 222 . . 459 315 Effects 6 | . . 6 . . . . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 2 | . . 2 . . . . . Interference 2 | . . 2 . . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 3 | . . . . 2 . 1 . Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 2 . . 3 . . 1 . Heat Transferred 3443 | 333 . 518 1961 224 . 407 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . 1 . 2 . . . . Low Security (%) 80 | 100 81 100 30 100 . 100 100 Level 1 11 | . 18 . 37 . . . . Level 2 8 | . . . 32 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 473 | 5 233 186 473 126 . 65 30 Initial 98 | . . 74 40 98 . . 14 Average 102 | 1 81 71 271 34 . 14 2 Influence Increases 1953 | 25 375 400 831 157 . 130 35 Destroy 0b10 Robot/C 1120 | . 200 240 500 100 . 60 20 Destroy 0b10 Robot/NC 115 | 25 10 5 65 5 . . 5 Destroy Leader 268 | . 34 50 144 20 . 10 10 Successful Hack 25 | . 12 . 13 . . . . Disable Machine 60 | . 15 . 30 15 . . . Destroy Structure 215 | . 59 60 79 17 . . . Lose Combat Pursuer 150 | . 45 45 . . . 60 . Influence Decreases 1953 | 25 184 485 684 356 54 93 72 Entered New Map 415 | . . 117 66 155 54 . 23 Time Decay 1298 | 25 184 328 458 201 . 83 19 Lost Part 90 | . . 40 10 . . 10 30 Purge Threat 150 | . . . 150 . . . . Squads Dispatched 6 | . 2 . 3 1 . . . Investigation 2 | . . . 1 1 . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 4 | . 1 . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 16 15 36 6 . 7 13 Peak Tracking Total 12 | . 4 5 4 4 . 3 12 Tactical Retreats 6 | . 2 2 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 1 . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 4 | . . . . 3 . 1 . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . 1 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . 1 . 2 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 3 1 5 1 . . . Terminals 7 | . 3 . 4 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 24 | . 7 1 15 1 . . . Successful 14 | . 4 1 8 1 . . . Failed 9 | . 3 . 6 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 15 | . 6 . 9 . . . . Terminals 19 | . 7 . 12 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 2 1 6 1 . . . Robot Analysis 3 | . 2 . 1 . . . . Open Door 2 | . . 1 . 1 . . . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 2 | . . . 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Assimilate 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 4 . . . . Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 3170 | 13 592 549 735 606 673 . 2 Sensors 2016 | . . . 735 606 673 . 2 Seismic 1154 | 13 592 549 . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5323 | 212 592 1061 1146 1022 673 403 214 Spaces Moved 3295 | 107 316 758 698 493 517 266 140 Core 33 | 8 . 5 . . . . 20 Treads 281 | 99 162 . . . . . 20 Legs 2981 | . 154 753 698 493 517 266 100 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 50 Average Speed 129 | 156 140 120 129 130 130 130 123 Slowest Speed 350 | 160 190 200 130 130 130 130 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . . Exploration Rate (%) 54 | 5 37 87 57 91 84 54 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 6 | . 5 . . 1 . . . Terrain Destroyed 230 | . 57 79 77 17 . . . Melee . | . . . . . . . . Projectile 16 | . 5 . 10 1 . . . AOE 214 | . 52 79 67 16 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4080 | 128 412 855 825 869 518 303 170 Wait 471 | . 49 45 5 346 . 19 7 Move 3288 | 106 315 757 697 492 516 265 140 Hop . | . . . . . . . . Pick Up 29 | 4 2 5 10 4 1 . 3 Fast Attach 19 | 7 1 2 4 2 . 1 2 Attach 12 | . 2 3 3 . . . 4 Detach 2 | . . . 1 1 . . . Swap 56 | . 13 8 25 7 . 1 2 Drop 38 | . 5 6 15 7 1 1 3 Fire 144 | 11 24 28 61 7 . 13 . Melee 7 | . . . . . . 2 5 Ram 4 | . . . . . . . 4 Kick 6 | . 1 1 4 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . . . 3 . 1 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 7) 554 | -10/Materials | Crushed by falling debris 793 | -10/Materials | Discovered new exit (range 11) 805 | -10/Materials | Entered Mines 859 | -10/Mines | Build established: Scavenger-Mutant 888 | -10/Mines | Discovered new exit (range 9) 1084 | -10/Mines | Discovered new exit (range 10) 1180 | -10/Mines | Discovered new exit (range 9) 1332 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1416 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1433 | -10/Mines | Learned location of Storage (-7) 1445 | -10/Mines | Learned Materials stockpile data 1550 | -10/Mines | Core integrity fell below 50% 1766 | -10/Mines | Lost 3 parts (2n1u) 1866 | -10/Mines | Entered Materials 1866 | -9/Materials | Evolved 2 slots: Utility x2 2007 | -9/Materials | Build established: Mutant 2300 | -9/Materials | Discovered new exit (range 15) 2608 | -9/Materials | Discovered new exit (range 16) 2644 | -9/Materials | Identified exit to Materials 2745 | -9/Materials | Central database locked down 2799 | -9/Materials | Identified exit to Mines 3012 | -9/Materials | Entered Mines 3017 | -9/Mines | Met a Derelict shopkeep closing up shop 3265 | -9/Mines | Discovered exit to Materials (range 8) 3286 | -9/Mines | Found a hidden stash of uninstalled traps 3387 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3423 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3426 | -9/Mines | Found Prototype Device 3426 | -9/Mines | Identified Exp. Sensor Array 3478 | -9/Mines | Learned Materials stockpile data 3812 | -9/Mines | Discovered exit to Materials (range 12) 4029 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4029 | -9/Mines | Discovered new exit (range 5) 4033 | -9/Mines | Identified exit to Exiles 4034 | -9/Mines | Entered Exiles 4034 | -9/Exiles | Found Exiles lab abandoned 4690 | -9/Exiles | Discovered new exit (range 14) 4706 | -9/Exiles | Identified exit to Mines 4707 | -9/Exiles | Entered Mines 4777 | -8/Mines | Lost 3 parts (2u1w) 5035 | -8/Mines | Core integrity fell below 50% 5089 | -8/Mines | Discovered exit to Materials (range 14) 5110 | -8/Mines | Entered Materials 5110 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5281 | -8/Materials | Core integrity fell below 50% 5308 | -8/Materials | Core integrity fell below 20% 5324 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05286_ Slug penetrates Wall. 05286_ Adv. Treads destroyed. 05289_ Penetrated by Slug. 05295_ Acquired Lgt. Deuterium Engine. 05298_ Slug penetrates Wall. 05298_ Adv. Treads destroyed. 05298_ Dropped Lgt. Deuterium Engine. 05298_ R-06 Scavenger collects Lgt. Deuterium Engine. 05298_ Dropped Great Maul. 05300_ Critical hit (Burn: +37). 05304_ S-10 Pest destroyed. 05307_ Slammed into W-25 Informer. 05309_ Hacking Suite destroyed. 05309_ System corrupted by crushing effect (+1). 05311_ Acquired 4 matter. 05312_ Slammed into W-25 Informer. 05312_ Exp. Sensor Array broken. 05312_ Destabilizing: Short circuit. 05319_ Slug penetrates Wall. 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""" #! !==#????????? | | ?# #??????? ??# !==#????????? | | ## ##?????###+###?? = #????????? | | # !####### #???? ?????????? | | # #######@####+#?????? | | # *%[ % ss #????? | | # ##/###### #????? | | # ####### # ???? #????? | | ###+####????## ## !! ??? ##????? | | #?????# ## ! #??? #?????? | | / """ #?????# ## #???? #?????? | | """ #?????# #########???? #?????? | | """ #?????# #?????????????#?????? | | #?????# ???????????????????? | | ###/#######??# ??????????????????? | | % ??????????????????? | | =?????????????????? | | *?????????????????? | | ##########+### ???????????????????? | | #??????????? ?????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | == #?????????????????????????????????? | | ##????????????????????????????????? | | #????????????????????????????????? | | #####????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Resistance: EM 15 Core Shielding 20 Power Shielding 66 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Titanium Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetExpertTorch Manual? 0 Play Time 00:45:53 Cumulative 25.4 hours Start 2026.04.28 @ 21:47:25 End 2026.04.28 @ 22:36:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 15 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ca747a0-7d8e-47ee-8d3f-14bd90257d33